From 09e822ece334977e6bb4b2c9bf9293a3b4294b90 Mon Sep 17 00:00:00 2001 From: Simon Thiele Date: Mon, 6 Jun 2016 17:40:08 +0200 Subject: [PATCH] add rotateX, rotateY and rotateZ to Object3D documentation (#9090) --- docs/api/core/Object3D.html | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) diff --git a/docs/api/core/Object3D.html b/docs/api/core/Object3D.html index 7c8d855a1c..fd109f30d6 100644 --- a/docs/api/core/Object3D.html +++ b/docs/api/core/Object3D.html @@ -175,6 +175,30 @@ Translates object along z axis by distance. +

[method:null rotateX]( [page:Float rad] )

+
+ rad - the angle to rotate in radians.
+
+
+ Rotates the object around x axis in local space. +
+ +

[method:null rotateY]( [page:Float rad] )

+
+ rad - the angle to rotate in radians.
+
+
+ Rotates the object around y axis in local space. +
+ +

[method:null rotateZ]( [page:Float rad] )

+
+ rad - the angle to rotate in radians.
+
+
+ Rotates the object around z axis in local space. +
+

[method:Vector3 localToWorld]( [page:Vector3 vector] )

vector - A local vector.
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