diff --git a/editor/index.html b/editor/index.html index dfbb5fca4096513c31ef3dc550207b7fd19e0dfd..c0ba135738227ff1a789283133cd1254529fa8af 100644 --- a/editor/index.html +++ b/editor/index.html @@ -341,7 +341,7 @@ var geometry = new THREE.SphereGeometry( 75, 25, 15 ); var color = Math.random() * 0xffffff; - var material = new THREE.MeshLambertMaterial( { color: color, ambient: color } ); + var material = new THREE.MeshLambertMaterial( { color: color } ); var mesh = new THREE.Mesh( geometry, material ); mesh.name = "Sphere"; diff --git a/editor/js/ui/Sidebar.Material.js b/editor/js/ui/Sidebar.Material.js index f104d2e08102ee96d4b5ab14e9e92d84a46f99cb..a56ded6cb262fd4cd165622edafdb8ec055ba446 100644 --- a/editor/js/ui/Sidebar.Material.js +++ b/editor/js/ui/Sidebar.Material.js @@ -134,7 +134,7 @@ Sidebar.Material = function ( signals ) { var materialBumpMapRow = new UI.Panel(); var materialBumpMapEnabled = new UI.Checkbox( 'absolute' ).setValue( false ).setLeft( '100px' ).onChange( update ); var materialBumpMap = new UI.Texture( 'absolute' ).setLeft( '170px' ).setColor( '#444' ).onChange( update ); - var materialBumpScale = new UI.Number( 'absolute' ).setValue( 1 ).setLeft( '130px' ).setWidth( '30px' ).setColor( '#444' ).onChange( update ); + var materialBumpScale = new UI.Number( 'absolute' ).setValue( 1 ).setLeft( '130px' ).setWidth( '30px' ).onChange( update ); materialBumpMapRow.add( new UI.Text().setValue( 'Bump Map' ).setColor( '#666' ) ); materialBumpMapRow.add( materialBumpMapEnabled );