From 06554f209dfc6670aba9ad5c1d93563ead873776 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Fri, 11 Dec 2015 23:57:12 -0500 Subject: [PATCH] WebGLShadowMap: Detach RenderTarget. Maybe fixes #7732? --- src/renderers/webgl/WebGLShadowMap.js | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderers/webgl/WebGLShadowMap.js b/src/renderers/webgl/WebGLShadowMap.js index 9d2112b923..b15f88251b 100644 --- a/src/renderers/webgl/WebGLShadowMap.js +++ b/src/renderers/webgl/WebGLShadowMap.js @@ -295,6 +295,7 @@ THREE.WebGLShadowMap = function ( _renderer, _lights, _objects ) { } + _renderer.setRenderTarget( null ); _renderer.setViewport( _vector4.x, _vector4.y, _vector4.z, _vector4.w ); // Restore GL state. -- GitLab