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由 zz85 提交于
I struggled with this for quite a while, but I think this should be the right thing - having convenience methods for switching between the scene/world/global/absolute coordinates to the local/child/relative coordinates right with Object3D, which is part of the scene graph, rather than the Vector class. Related issues: #1752, #1043, commits 025fb624 and baf0f65e
da0373a7