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    worldToLocal() and localToWorld() coordinates conversion for Object3D. · da0373a7
    zz85 提交于
    I struggled with this for quite a while, but I think this should be the right thing - having convenience methods for switching between the scene/world/global/absolute coordinates to the local/child/relative coordinates right with Object3D, which is part of the scene graph, rather than the Vector class.
    
    Related issues: #1752, #1043, commits 025fb624 and baf0f65e
    da0373a7
Object3D.js 4.8 KB