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    Support for separate alpha map textures. · a7b2e8ee
    Ted Cipicchio 提交于
    Added support for using a separate alpha map with MeshBasicMaterial, MeshLambertMaterial, and MeshPhongMaterial, and updated the OBJ converter to set materials as transparent if an alpha map is defined.
    a7b2e8ee
WebGLRenderer.js 144.9 KB