• R
    Don't treat render targets like textures. (#8658) · cd5b6bdd
    Raoul v. R 提交于
    * Don't treat render targets like textures.
    
    Expect Texture instances from now on. Added backwards compatibility
    measures to ensure that render targets can still act as textures for the
    time being. A deprecation warning will be given. Resolves #8615.
    
    * Added comments to clear up RT-Cube detection.
    
    * Revised the previously added comments.
    
    * Added a TODO note.
    
    Forgot to include this one in the last commit.
    
    * Documentation: updated WebGLRenderTarget.
    
    * Docs: added more Texture info to WebGLRenderTarget.
    
    Also removed an unnecessary html line break.
    
    * Docs: added a notification to ShaderMaterial.
    
    WebGLRenderTarget and WebGLRenderTargetCube must not be used as
    uniforms. Their texture instance must be used instead.
    
    * Docs: revised a notification in ShaderMaterial.
    cd5b6bdd
WebGLRenderer.js 84.1 KB