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由 Ben Houston (Clara.io) 提交于
* start of background pass test. * get clear pass and texture pass working well with each other. * cube texture pass works. render pass now obeys Pass.clear. CubeTexturePass supports opacity. TexturePass doesn't write to the depth buffer. * get rid of temp matrix. * add to files.js. better title. * remove unused scene parameter from CubeTexturePass.
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