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    Added elementary support for particles to WebGLRenderer. · 54e3bc61
    alteredq 提交于
    It works more or less the same as lines:
    
      - particles are passed to ParticleSystem object as geometry
      - material is ParticleBasicMaterial (textures should be supported, not tested yet)
      - geometry can be updated by setting "__dirtyVertices" property of the geometry
    54e3bc61
WebGLRenderer.js 62.1 KB