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    Added handling of vertex colors for ImmediateRenderObjects. · 52e8507a
    alteredq 提交于
    Also added rudimentary position-based vertex colors to MarchingCubes object and example for testing.
    
    There is no normalization or anything, it's up to application layer not to set colors beyond <0,1> range.
    
    This addresses issue #1834
    52e8507a
Three.js 351.9 KB