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    Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) · 3ee99dc4
    alteredq 提交于
    TODO:
    
      - maybe image array loader should go into TextureCube.js so that people could just reuse the code
    
      - it may be worth to be able to specify different combination of environment map and underlying material (in single render pass),
        currently color/color map/environment map are multiplied, though addition also produces very interesting looking materials
    3ee99dc4
MeshPhongMaterial.js 2.9 KB