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    Added UVs handling for ImmediateRenderObject. · 24b4e608
    alteredq 提交于
    Also added optional quick-and-dirty UVs for MarchingCubes object, just to be able to test this. For the moment these are just XZ world coordinates.
    
    This should address half of #1834
    24b4e608
Three.js 351.3 KB