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    Reverting my thought · 13e4f78a
    Mr.doob 提交于
    Actually, I think this can be handled magically instead of requiring understanding of the concept that the camera is part of the scenegraph.
    While I was at it, I fixed it so you can use a camera for rendering different scenes (the renderer will add it and remove from each scene graph)	.
    13e4f78a
ThreeWebGL.js 144.9 KB