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    Added shadow map type definitions and replaced shadowMapSoft boolean on the... · 0c899e05
    MiiBond 提交于
    Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results.
    0c899e05
Three.js 5.2 KB