• A
    Fleshed out more face color pipeline (OBJ converter, Blender importer and loaders). · 00b0f6df
    alteredq 提交于
    - OBJ converter now has "-b" option for baking materials' diffuse colors into face colors
      (if there are morph colormap OBJs/MTLs, first colormap will be used)
      (material will get "vertexColors" property set to "face")
    
    - Blender importer now bakes JSON face colors into Blender vertex colors
    
    - Loader now handles "material.vertexColors" with more options
        - nonexistant property or false will set material to THREE.NoColors
        - "face" will set material to THREE.FaceColors
        - anything else will get THREE.VertexColors
    
    - fixed bug in JSONLoader where face colors were not properly initialized
    00b0f6df
Three.js 221.2 KB