three.min.js 595.1 KB
Newer Older
M
Mr.doob 已提交
1
// threejs.org/license
M
r113  
Mr.doob 已提交
2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
(function(h,Fa){"object"===typeof exports&&"undefined"!==typeof module?Fa(exports):"function"===typeof define&&define.amd?define(["exports"],Fa):(h=h||self,Fa(h.THREE={}))})(this,function(h){function Fa(){}function w(a,b){this.x=a||0;this.y=b||0}function za(){this.elements=[1,0,0,0,1,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function Z(a,b,c,d,e,f,g,k,l,m){Object.defineProperty(this,"id",{value:pj++});this.uuid=P.generateUUID();
this.name="";this.image=void 0!==a?a:Z.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:Z.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==l?l:1;this.format=void 0!==g?g:1023;this.internalFormat=null;this.type=void 0!==k?k:1009;this.offset=new w(0,0);this.repeat=new w(1,1);this.center=new w(0,0);this.rotation=0;this.matrixAutoUpdate=!0;this.matrix=new za;this.generateMipmaps=
!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ia(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function wa(a,b,c){this.width=a;this.height=b;this.scissor=new ia(0,0,a,b);this.scissorTest=!1;this.viewport=new ia(0,0,a,b);c=c||{};this.texture=new Z(void 0,c.mapping,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.texture.image={};this.texture.image.width=
a;this.texture.image.height=b;this.texture.generateMipmaps=void 0!==c.generateMipmaps?c.generateMipmaps:!1;this.texture.minFilter=void 0!==c.minFilter?c.minFilter:1006;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function $f(a,b,c){wa.call(this,a,b,c);this.samples=4}function Da(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function n(a,b,
c){this.x=a||0;this.y=b||0;this.z=c||0}function O(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Ub(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||Ub.DefaultOrder}function ag(){this.mask=1}function D(){Object.defineProperty(this,"id",{value:qj++});this.uuid=P.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=D.DefaultUp.clone();
var a=new n,b=new Ub,c=new Da,d=new n(1,1,1);b._onChange(function(){c.setFromEuler(b,!1)});c._onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:a},rotation:{configurable:!0,enumerable:!0,value:b},quaternion:{configurable:!0,enumerable:!0,value:c},scale:{configurable:!0,enumerable:!0,value:d},modelViewMatrix:{value:new O},normalMatrix:{value:new za}});this.matrix=new O;this.matrixWorld=new O;this.matrixAutoUpdate=D.DefaultMatrixAutoUpdate;
this.matrixWorldNeedsUpdate=!1;this.layers=new ag;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={}}function pb(){D.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.environment=this.background=null;this.autoUpdate=!0;"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Ta(a,b){this.min=void 0!==a?a:new n(Infinity,Infinity,Infinity);this.max=void 0!==
b?b:new n(-Infinity,-Infinity,-Infinity)}function bg(a,b,c,d,e){var f;var g=0;for(f=a.length-3;g<=f;g+=3){Vb.fromArray(a,g);var k=e.x*Math.abs(Vb.x)+e.y*Math.abs(Vb.y)+e.z*Math.abs(Vb.z),l=b.dot(Vb),m=c.dot(Vb),x=d.dot(Vb);if(Math.max(-Math.max(l,m,x),Math.min(l,m,x))>k)return!1}return!0}function qb(a,b){this.center=void 0!==a?a:new n;this.radius=void 0!==b?b:0}function Wb(a,b){this.origin=void 0!==a?a:new n;this.direction=void 0!==b?b:new n(0,0,-1)}function Ua(a,b){this.normal=void 0!==a?a:new n(1,
0,0);this.constant=void 0!==b?b:0}function oa(a,b,c){this.a=void 0!==a?a:new n;this.b=void 0!==b?b:new n;this.c=void 0!==c?c:new n}function B(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function cg(a,b,c){0>c&&(c+=1);1<c&&--c;return c<1/6?a+6*(b-a)*c:.5>c?b:c<2/3?a+6*(b-a)*(2/3-c):a}function dg(a){return.04045>a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}function eg(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}function Bc(a,b,c,d,e,f){this.a=a;this.b=
b;this.c=c;this.normal=d&&d.isVector3?d:new n;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new B;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=void 0!==f?f:0}function K(){Object.defineProperty(this,"id",{value:rj++});this.uuid=P.generateUUID();this.name="";this.type="Material";this.fog=!0;this.blending=1;this.side=0;this.vertexTangents=this.flatShading=!1;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=
100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.stencilWriteMask=255;this.stencilFunc=519;this.stencilRef=0;this.stencilFuncMask=255;this.stencilZPass=this.stencilZFail=this.stencilFail=7680;this.stencilWrite=!1;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.shadowSide=null;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.dithering=
!1;this.alphaTest=0;this.premultipliedAlpha=!1;this.toneMapped=this.visible=!0;this.userData={};this.version=0}function Pa(a){K.call(this);this.type="MeshBasicMaterial";this.color=new B(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphTargets=
this.skinning=!1;this.setValues(a)}function M(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="";this.array=a;this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.usage=35044;this.updateRange={offset:0,count:-1};this.version=0}function Cd(a,b,c){M.call(this,new Int8Array(a),b,c)}function Dd(a,b,c){M.call(this,new Uint8Array(a),b,c)}function Ed(a,b,c){M.call(this,new Uint8ClampedArray(a),b,c)}function Fd(a,
b,c){M.call(this,new Int16Array(a),b,c)}function Xb(a,b,c){M.call(this,new Uint16Array(a),b,c)}function Gd(a,b,c){M.call(this,new Int32Array(a),b,c)}function Yb(a,b,c){M.call(this,new Uint32Array(a),b,c)}function E(a,b,c){M.call(this,new Float32Array(a),b,c)}function Hd(a,b,c){M.call(this,new Float64Array(a),b,c)}function xh(){this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=
null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function yh(a){if(0===a.length)return-Infinity;for(var b=a[0],c=1,d=a.length;c<d;++c)a[c]>b&&(b=a[c]);return b}function A(){Object.defineProperty(this,"id",{value:sj+=2});this.uuid=P.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.morphTargetsRelative=!1;this.groups=[];this.boundingSphere=this.boundingBox=null;
this.drawRange={start:0,count:Infinity};this.userData={}}function ca(a,b){D.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new A;this.material=void 0!==b?b:new Pa;this.updateMorphTargets()}function zh(a,b,c,d,e,f,g,k){if(null===(1===b.side?d.intersectTriangle(g,f,e,!0,k):d.intersectTriangle(e,f,g,2!==b.side,k)))return null;Ke.copy(k);Ke.applyMatrix4(a.matrixWorld);b=c.ray.origin.distanceTo(Ke);return b<c.near||b>c.far?null:{distance:b,point:Ke.clone(),object:a}}function Le(a,b,c,d,e,f,g,k,
l,m,x,p){Zb.fromBufferAttribute(e,m);$b.fromBufferAttribute(e,x);ac.fromBufferAttribute(e,p);e=a.morphTargetInfluences;if(b.morphTargets&&f&&e){Me.set(0,0,0);Ne.set(0,0,0);Oe.set(0,0,0);for(var q=0,t=f.length;q<t;q++){var r=e[q],h=f[q];0!==r&&(fg.fromBufferAttribute(h,m),gg.fromBufferAttribute(h,x),hg.fromBufferAttribute(h,p),g?(Me.addScaledVector(fg,r),Ne.addScaledVector(gg,r),Oe.addScaledVector(hg,r)):(Me.addScaledVector(fg.sub(Zb),r),Ne.addScaledVector(gg.sub($b),r),Oe.addScaledVector(hg.sub(ac),
r)))}Zb.add(Me);$b.add(Ne);ac.add(Oe)}if(a=zh(a,b,c,d,Zb,$b,ac,Id))k&&(Cc.fromBufferAttribute(k,m),Dc.fromBufferAttribute(k,x),Ec.fromBufferAttribute(k,p),a.uv=oa.getUV(Id,Zb,$b,ac,Cc,Dc,Ec,new w)),l&&(Cc.fromBufferAttribute(l,m),Dc.fromBufferAttribute(l,x),Ec.fromBufferAttribute(l,p),a.uv2=oa.getUV(Id,Zb,$b,ac,Cc,Dc,Ec,new w)),k=new Bc(m,x,p),oa.getNormal(Zb,$b,ac,k.normal),a.face=k;return a}function L(){Object.defineProperty(this,"id",{value:tj+=2});this.uuid=P.generateUUID();this.name="";this.type=
"Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function Fc(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||
e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}function pa(a){for(var b={},c=0;c<a.length;c++){var d=Fc(a[c]),e;for(e in d)b[e]=d[e]}return b}function qa(a){K.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";
this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;this.uniformsNeedUpdate=!1;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}
function eb(){D.call(this);this.type="Camera";this.matrixWorldInverse=new O;this.projectionMatrix=new O;this.projectionMatrixInverse=new O}function da(a,b,c,d){eb.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Gc(a,b,c,d){D.call(this);this.type="CubeCamera";var e=new da(90,1,a,b);e.up.set(0,
-1,0);e.lookAt(new n(1,0,0));this.add(e);var f=new da(90,1,a,b);f.up.set(0,-1,0);f.lookAt(new n(-1,0,0));this.add(f);var g=new da(90,1,a,b);g.up.set(0,0,1);g.lookAt(new n(0,1,0));this.add(g);var k=new da(90,1,a,b);k.up.set(0,0,-1);k.lookAt(new n(0,-1,0));this.add(k);var l=new da(90,1,a,b);l.up.set(0,-1,0);l.lookAt(new n(0,0,1));this.add(l);var m=new da(90,1,a,b);m.up.set(0,-1,0);m.lookAt(new n(0,0,-1));this.add(m);d=d||{format:1022,magFilter:1006,minFilter:1006};this.renderTarget=new Eb(c,d);this.renderTarget.texture.name=
M
r112  
Mr.doob 已提交
25
"CubeCamera";this.update=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=a.getRenderTarget(),d=this.renderTarget,p=d.texture.generateMipmaps;d.texture.generateMipmaps=!1;a.setRenderTarget(d,0);a.render(b,e);a.setRenderTarget(d,1);a.render(b,f);a.setRenderTarget(d,2);a.render(b,g);a.setRenderTarget(d,3);a.render(b,k);a.setRenderTarget(d,4);a.render(b,l);d.texture.generateMipmaps=p;a.setRenderTarget(d,5);a.render(b,m);a.setRenderTarget(c)};this.clear=function(a,b,c,d){for(var e=a.getRenderTarget(),
M
r113  
Mr.doob 已提交
26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
f=this.renderTarget,g=0;6>g;g++)a.setRenderTarget(f,g),a.clear(b,c,d);a.setRenderTarget(e)}}function Eb(a,b,c){Number.isInteger(b)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),b=c);wa.call(this,a,a,b)}function bc(a,b,c,d,e,f,g,k,l,m,x,p){Z.call(this,null,f,g,k,l,m,d,e,x,p);this.image={data:a||null,width:b||1,height:c||1};this.magFilter=void 0!==l?l:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=!1;this.unpackAlignment=
1;this.needsUpdate=!0}function Hc(a,b,c,d,e,f){this.planes=[void 0!==a?a:new Ua,void 0!==b?b:new Ua,void 0!==c?c:new Ua,void 0!==d?d:new Ua,void 0!==e?e:new Ua,void 0!==f?f:new Ua]}function Ah(){function a(e,f){!1!==c&&(d(e,f),b.requestAnimationFrame(a))}var b=null,c=!1,d=null;return{start:function(){!0!==c&&null!==d&&(b.requestAnimationFrame(a),c=!0)},stop:function(){c=!1},setAnimationLoop:function(a){d=a},setContext:function(a){b=a}}}function uj(a,b){function c(b,c){var d=b.array,e=b.usage,f=a.createBuffer();
a.bindBuffer(c,f);a.bufferData(c,d,e);b.onUploadCallback();c=5126;d instanceof Float32Array?c=5126:d instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):d instanceof Uint16Array?c=5123:d instanceof Int16Array?c=5122:d instanceof Uint32Array?c=5125:d instanceof Int32Array?c=5124:d instanceof Int8Array?c=5120:d instanceof Uint8Array&&(c=5121);return{buffer:f,type:c,bytesPerElement:d.BYTES_PER_ELEMENT,version:b.version}}var d=b.isWebGL2,e=new WeakMap;
return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return e.get(a)},remove:function(b){b.isInterleavedBufferAttribute&&(b=b.data);var c=e.get(b);c&&(a.deleteBuffer(c.buffer),e.delete(b))},update:function(b,g){b.isInterleavedBufferAttribute&&(b=b.data);var f=e.get(b);if(void 0===f)e.set(b,c(b,g));else if(f.version<b.version){var l=b.array,m=b.updateRange;a.bindBuffer(g,f.buffer);-1===m.count?a.bufferSubData(g,0,l):(d?a.bufferSubData(g,m.offset*l.BYTES_PER_ELEMENT,l,m.offset,m.count):
a.bufferSubData(g,m.offset*l.BYTES_PER_ELEMENT,l.subarray(m.offset,m.offset+m.count)),m.count=-1);f.version=b.version}}}}function Jd(a,b,c,d){L.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new cc(a,b,c,d));this.mergeVertices()}function cc(a,b,c,d){A.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};a=a||1;b=b||1;var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||
1;var g=c+1,k=d+1,l=a/c,m=b/d,x=[],p=[],q=[],t=[];for(a=0;a<k;a++){var r=a*m-f;for(b=0;b<g;b++)p.push(b*l-e,-r,0),q.push(0,0,1),t.push(b/c),t.push(1-a/d)}for(a=0;a<d;a++)for(b=0;b<c;b++)e=b+g*(a+1),f=b+1+g*(a+1),k=b+1+g*a,x.push(b+g*a,e,k),x.push(e,f,k);this.setIndex(x);this.setAttribute("position",new E(p,3));this.setAttribute("normal",new E(q,3));this.setAttribute("uv",new E(t,2))}function vj(a,b,c,d){function e(a,c){b.buffers.color.setClear(a.r,a.g,a.b,c,d)}var f=new B(0),g=0,k,l,m=null,x=0,p=
null;return{getClearColor:function(){return f},setClearColor:function(a,b){f.set(a);g=void 0!==b?b:1;e(f,g)},getClearAlpha:function(){return g},setClearAlpha:function(a){g=a;e(f,g)},render:function(b,d,r,h){d=d.background;r=a.xr;(r=r.getSession&&r.getSession())&&"additive"===r.environmentBlendMode&&(d=null);null===d?e(f,g):d&&d.isColor&&(e(d,1),h=!0);(a.autoClear||h)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil);if(d&&(d.isCubeTexture||d.isWebGLCubeRenderTarget||306===d.mapping)){void 0===
l&&(l=new ca(new Kd(1,1,1),new qa({type:"BackgroundCubeMaterial",uniforms:Fc(fb.cube.uniforms),vertexShader:fb.cube.vertexShader,fragmentShader:fb.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),l.geometry.deleteAttribute("normal"),l.geometry.deleteAttribute("uv"),l.onBeforeRender=function(a,b,c){this.matrixWorld.copyPosition(c.matrixWorld)},Object.defineProperty(l.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),c.update(l));h=d.isWebGLCubeRenderTarget?d.texture:
d;l.material.uniforms.envMap.value=h;l.material.uniforms.flipEnvMap.value=h.isCubeTexture?-1:1;if(m!==d||x!==h.version||p!==a.toneMapping)l.material.needsUpdate=!0,m=d,x=h.version,p=a.toneMapping;b.unshift(l,l.geometry,l.material,0,0,null)}else if(d&&d.isTexture){void 0===k&&(k=new ca(new cc(2,2),new qa({type:"BackgroundMaterial",uniforms:Fc(fb.background.uniforms),vertexShader:fb.background.vertexShader,fragmentShader:fb.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),k.geometry.deleteAttribute("normal"),
Object.defineProperty(k.material,"map",{get:function(){return this.uniforms.t2D.value}}),c.update(k));k.material.uniforms.t2D.value=d;!0===d.matrixAutoUpdate&&d.updateMatrix();k.material.uniforms.uvTransform.value.copy(d.matrix);if(m!==d||x!==d.version||p!==a.toneMapping)k.material.needsUpdate=!0,m=d,x=d.version,p=a.toneMapping;b.unshift(k,k.geometry,k.material,0,0,null)}}}}function wj(a,b,c,d){var e=d.isWebGL2,f;this.setMode=function(a){f=a};this.render=function(b,d){a.drawArrays(f,b,d);c.update(d,
f)};this.renderInstances=function(d,k,l,m){if(0!==m){if(e){d=a;var g="drawArraysInstanced"}else if(d=b.get("ANGLE_instanced_arrays"),g="drawArraysInstancedANGLE",null===d){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}d[g](f,k,l,m);c.update(l,f,m)}}}function xj(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(35633,36338).precision&&0<a.getShaderPrecisionFormat(35632,36338).precision)return"highp";
b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(35633,36337).precision&&0<a.getShaderPrecisionFormat(35632,36337).precision?"mediump":"lowp"}var e,f="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext||"undefined"!==typeof WebGL2ComputeRenderingContext&&a instanceof WebGL2ComputeRenderingContext,g=void 0!==c.precision?c.precision:"highp",k=d(g);k!==g&&(console.warn("THREE.WebGLRenderer:",g,"not supported, using",k,"instead."),g=k);c=!0===c.logarithmicDepthBuffer;
k=a.getParameter(34930);var l=a.getParameter(35660),m=a.getParameter(3379),x=a.getParameter(34076),p=a.getParameter(34921),q=a.getParameter(36347),t=a.getParameter(36348),h=a.getParameter(36349),u=0<l,n=f||!!b.get("OES_texture_float"),v=u&&n,C=f?a.getParameter(36183):0;return{isWebGL2:f,getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:g,logarithmicDepthBuffer:c,
maxTextures:k,maxVertexTextures:l,maxTextureSize:m,maxCubemapSize:x,maxAttributes:p,maxVertexUniforms:q,maxVaryings:t,maxFragmentUniforms:h,vertexTextures:u,floatFragmentTextures:n,floatVertexTextures:v,maxSamples:C}}function yj(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;l.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);
for(e=0;e!==f;++e,d+=4)k.copy(a[e]).applyMatrix4(b,l),k.normal.toArray(g,d),g[d+3]=k.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,k=new Ua,l=new za,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var k=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return k};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,k,l,h,r,u){if(!f||null===
c||0===c.length||g&&!l)g?b(null):a();else{l=g?0:e;var p=4*l,x=r.clippingState||null;m.value=x;x=b(c,h,p,u);for(c=0;c!==p;++c)x[c]=d[c];r.clippingState=x;this.numIntersection=k?this.numPlanes:0;this.numPlanes+=l}}}function zj(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];switch(c){case "WEBGL_depth_texture":var d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=
a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");return b[c]=d}}}function Aj(a,b,c){function d(a){var e=a.target;a=f.get(e);null!==a.index&&b.remove(a.index);for(var k in a.attributes)b.remove(a.attributes[k]);e.removeEventListener("dispose",d);f.delete(e);if(k=g.get(a))b.remove(k),g.delete(a);c.memory.geometries--}function e(a){var c=[],d=a.index,e=a.attributes.position;if(null!==d){var f=d.array;d=d.version;e=0;for(var k=f.length;e<
k;e+=3){var h=f[e+0],r=f[e+1],u=f[e+2];c.push(h,r,r,u,u,h)}}else for(f=e.array,d=e.version,e=0,k=f.length/3-1;e<k;e+=3)h=e+0,r=e+1,u=e+2,c.push(h,r,r,u,u,h);c=new (65535<yh(c)?Yb:Xb)(c,1);c.version=d;b.update(c,34963);(f=g.get(a))&&b.remove(f);g.set(a,c)}var f=new WeakMap,g=new WeakMap;return{get:function(a,b){var e=f.get(b);if(e)return e;b.addEventListener("dispose",d);b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new A).setFromObject(a)),e=b._bufferGeometry);
f.set(b,e);c.memory.geometries++;return e},update:function(a){var c=a.index,d=a.attributes;null!==c&&b.update(c,34963);for(var e in d)b.update(d[e],34962);a=a.morphAttributes;for(e in a){c=a[e];d=0;for(var f=c.length;d<f;d++)b.update(c[d],34962)}},getWireframeAttribute:function(a){var b=g.get(a);if(b){var c=a.index;null!==c&&b.version<c.version&&e(a)}else e(a);return g.get(a)}}}function Bj(a,b,c,d){var e=d.isWebGL2,f,g,k;this.setMode=function(a){f=a};this.setIndex=function(a){g=a.type;k=a.bytesPerElement};
this.render=function(b,d){a.drawElements(f,d,g,b*k);c.update(d,f)};this.renderInstances=function(d,m,x,p){if(0!==p){if(e){d=a;var l="drawElementsInstanced"}else if(d=b.get("ANGLE_instanced_arrays"),l="drawElementsInstancedANGLE",null===d){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}d[l](f,x,g,m*k,p);c.update(x,f,p)}}}function Cj(a){var b={frame:0,calls:0,triangles:0,points:0,lines:0};
return{memory:{geometries:0,textures:0},render:b,programs:null,autoReset:!0,reset:function(){b.frame++;b.calls=0;b.triangles=0;b.points=0;b.lines=0},update:function(a,d,e){e=e||1;b.calls++;switch(d){case 4:b.triangles+=a/3*e;break;case 1:b.lines+=a/2*e;break;case 3:b.lines+=e*(a-1);break;case 2:b.lines+=e*a;break;case 0:b.points+=e*a;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",d)}}}}function Dj(a,b){return Math.abs(b[1])-Math.abs(a[1])}function Ej(a){var b={},c=new Float32Array(8);
return{update:function(d,e,f,g){var k=d.morphTargetInfluences,l=void 0===k?0:k.length;d=b[e.id];if(void 0===d){d=[];for(var m=0;m<l;m++)d[m]=[m,0];b[e.id]=d}var x=f.morphTargets&&e.morphAttributes.position;f=f.morphNormals&&e.morphAttributes.normal;for(m=0;m<l;m++){var p=d[m];0!==p[1]&&(x&&e.deleteAttribute("morphTarget"+m),f&&e.deleteAttribute("morphNormal"+m))}for(m=0;m<l;m++)p=d[m],p[0]=m,p[1]=k[m];d.sort(Dj);for(m=k=0;8>m;m++){if(p=d[m])if(l=p[0],p=p[1]){x&&e.setAttribute("morphTarget"+m,x[l]);
f&&e.setAttribute("morphNormal"+m,f[l]);c[m]=p;k+=p;continue}c[m]=0}e=e.morphTargetsRelative?1:1-k;g.getUniforms().setValue(a,"morphTargetBaseInfluence",e);g.getUniforms().setValue(a,"morphTargetInfluences",c)}}}function Fj(a,b,c,d){var e={};return{update:function(a){var f=d.render.frame,k=a.geometry,l=b.get(a,k);e[l.id]!==f&&(k.isGeometry&&l.updateFromObject(a),b.update(l),e[l.id]=f);a.isInstancedMesh&&c.update(a.instanceMatrix,34962);return l},dispose:function(){e={}}}}function rb(a,b,c,d,e,f,g,
k,l,m){a=void 0!==a?a:[];Z.call(this,a,void 0!==b?b:301,c,d,e,f,void 0!==g?g:1022,k,l,m);this.flipY=!1}function Ic(a,b,c,d){Z.call(this,null);this.image={data:a||null,width:b||1,height:c||1,depth:d||1};this.minFilter=this.magFilter=1003;this.wrapR=1001;this.flipY=this.generateMipmaps=!1;this.needsUpdate=!0}function Jc(a,b,c,d){Z.call(this,null);this.image={data:a||null,width:b||1,height:c||1,depth:d||1};this.minFilter=this.magFilter=1003;this.wrapR=1001;this.flipY=this.generateMipmaps=!1;this.needsUpdate=
!0}function Kc(a,b,c){var d=a[0];if(0>=d||0<d)return a;var e=b*c,f=Bh[e];void 0===f&&(f=new Float32Array(e),Bh[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,e);return f}function Qa(a,b){if(a.length!==b.length)return!1;for(var c=0,d=a.length;c<d;c++)if(a[c]!==b[c])return!1;return!0}function Ka(a,b){for(var c=0,d=b.length;c<d;c++)a[c]=b[c]}function Ch(a,b){var c=Dh[b];void 0===c&&(c=new Int32Array(b),Dh[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocateTextureUnit();return c}function Gj(a,
b){var c=this.cache;c[0]!==b&&(a.uniform1f(this.addr,b),c[0]=b)}function Hj(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y)a.uniform2f(this.addr,b.x,b.y),c[0]=b.x,c[1]=b.y}else Qa(c,b)||(a.uniform2fv(this.addr,b),Ka(c,b))}function Ij(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z)a.uniform3f(this.addr,b.x,b.y,b.z),c[0]=b.x,c[1]=b.y,c[2]=b.z}else if(void 0!==b.r){if(c[0]!==b.r||c[1]!==b.g||c[2]!==b.b)a.uniform3f(this.addr,b.r,b.g,b.b),c[0]=b.r,c[1]=b.g,
c[2]=b.b}else Qa(c,b)||(a.uniform3fv(this.addr,b),Ka(c,b))}function Jj(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z||c[3]!==b.w)a.uniform4f(this.addr,b.x,b.y,b.z,b.w),c[0]=b.x,c[1]=b.y,c[2]=b.z,c[3]=b.w}else Qa(c,b)||(a.uniform4fv(this.addr,b),Ka(c,b))}function Kj(a,b){var c=this.cache,d=b.elements;void 0===d?Qa(c,b)||(a.uniformMatrix2fv(this.addr,!1,b),Ka(c,b)):Qa(c,d)||(Eh.set(d),a.uniformMatrix2fv(this.addr,!1,Eh),Ka(c,d))}function Lj(a,b){var c=this.cache,d=b.elements;
void 0===d?Qa(c,b)||(a.uniformMatrix3fv(this.addr,!1,b),Ka(c,b)):Qa(c,d)||(Fh.set(d),a.uniformMatrix3fv(this.addr,!1,Fh),Ka(c,d))}function Mj(a,b){var c=this.cache,d=b.elements;void 0===d?Qa(c,b)||(a.uniformMatrix4fv(this.addr,!1,b),Ka(c,b)):Qa(c,d)||(Gh.set(d),a.uniformMatrix4fv(this.addr,!1,Gh),Ka(c,d))}function Nj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.safeSetTexture2D(b||Hh,e)}function Oj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();
d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.setTexture2DArray(b||Pj,e)}function Qj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.setTexture3D(b||Rj,e)}function Sj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.safeSetTextureCube(b||Ih,e)}function Tj(a,b){var c=this.cache;c[0]!==b&&(a.uniform1i(this.addr,b),c[0]=b)}function Uj(a,b){var c=this.cache;Qa(c,b)||(a.uniform2iv(this.addr,b),Ka(c,b))}function Vj(a,
b){var c=this.cache;Qa(c,b)||(a.uniform3iv(this.addr,b),Ka(c,b))}function Wj(a,b){var c=this.cache;Qa(c,b)||(a.uniform4iv(this.addr,b),Ka(c,b))}function Xj(a,b){var c=this.cache;c[0]!==b&&(a.uniform1ui(this.addr,b),c[0]=b)}function Yj(a){switch(a){case 5126:return Gj;case 35664:return Hj;case 35665:return Ij;case 35666:return Jj;case 35674:return Kj;case 35675:return Lj;case 35676:return Mj;case 5124:case 35670:return Tj;case 35667:case 35671:return Uj;case 35668:case 35672:return Vj;case 35669:case 35673:return Wj;
case 5125:return Xj;case 35678:case 36198:case 36298:case 36306:case 35682:return Nj;case 35679:case 36299:case 36307:return Qj;case 35680:case 36300:case 36308:case 36293:return Sj;case 36289:case 36303:case 36311:case 36292:return Oj}}function Zj(a,b){a.uniform1fv(this.addr,b)}function ak(a,b){a.uniform1iv(this.addr,b)}function bk(a,b){a.uniform2iv(this.addr,b)}function ck(a,b){a.uniform3iv(this.addr,b)}function dk(a,b){a.uniform4iv(this.addr,b)}function ek(a,b){b=Kc(b,this.size,2);a.uniform2fv(this.addr,
b)}function fk(a,b){b=Kc(b,this.size,3);a.uniform3fv(this.addr,b)}function gk(a,b){b=Kc(b,this.size,4);a.uniform4fv(this.addr,b)}function hk(a,b){b=Kc(b,this.size,4);a.uniformMatrix2fv(this.addr,!1,b)}function ik(a,b){b=Kc(b,this.size,9);a.uniformMatrix3fv(this.addr,!1,b)}function jk(a,b){b=Kc(b,this.size,16);a.uniformMatrix4fv(this.addr,!1,b)}function kk(a,b,c){var d=b.length,e=Ch(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.safeSetTexture2D(b[a]||Hh,e[a])}function lk(a,b,c){var d=b.length,
e=Ch(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.safeSetTextureCube(b[a]||Ih,e[a])}function mk(a){switch(a){case 5126:return Zj;case 35664:return ek;case 35665:return fk;case 35666:return gk;case 35674:return hk;case 35675:return ik;case 35676:return jk;case 5124:case 35670:return ak;case 35667:case 35671:return bk;case 35668:case 35672:return ck;case 35669:case 35673:return dk;case 35678:case 36198:case 36298:case 36306:case 35682:return kk;case 35680:case 36300:case 36308:case 36293:return lk}}
function nk(a,b,c){this.id=a;this.addr=c;this.cache=[];this.setValue=Yj(b.type)}function Jh(a,b,c){this.id=a;this.addr=c;this.cache=[];this.size=b.size;this.setValue=mk(b.type)}function Kh(a){this.id=a;this.seq=[];this.map={}}function Fb(a,b){this.seq=[];this.map={};for(var c=a.getProgramParameter(b,35718),d=0;d<c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,k=e.name,l=k.length;for(ig.lastIndex=0;;){var m=ig.exec(k),x=ig.lastIndex,p=m[1],h=m[3];"]"===m[2]&&(p|=0);if(void 0===
h||"["===h&&x+2===l){k=g;e=void 0===h?new nk(p,e,f):new Jh(p,e,f);k.seq.push(e);k.map[e.id]=e;break}else h=g.map[p],void 0===h&&(h=new Kh(p),p=g,g=h,p.seq.push(g),p.map[g.id]=g),g=h}}}function Lh(a,b,c){b=a.createShader(b);a.shaderSource(b,c);a.compileShader(b);return b}function Mh(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD",
"( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];case 3003:return["LogLuv","( value )"];default:throw Error("unsupported encoding: "+a);}}function Nh(a,b,c){var d=a.getShaderParameter(b,35713),e=a.getShaderInfoLog(b).trim();if(d&&""===e)return"";a=a.getShaderSource(b).split("\n");for(b=0;b<a.length;b++)a[b]=b+1+": "+a[b];a=a.join("\n");return"THREE.WebGLShader: gl.getShaderInfoLog() "+c+"\n"+e+a}function Ld(a,b){b=Mh(b);return"vec4 "+a+"( vec4 value ) { return "+b[0]+
"ToLinear"+b[1]+"; }"}function ok(a,b){b=Mh(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+b[0]+b[1]+"; }"}function pk(a,b){switch(b){case 1:b="Linear";break;case 2:b="Reinhard";break;case 3:b="Uncharted2";break;case 4:b="OptimizedCineon";break;case 5:b="ACESFilmic";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+b+"ToneMapping( color ); }"}function qk(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+" "+d)}return b.join("\n")}
function Md(a){return""!==a}function Oh(a,b){return a.replace(/NUM_DIR_LIGHTS/g,b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,b.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,b.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,b.numPointLightShadows)}function Ph(a,b){return a.replace(/NUM_CLIPPING_PLANES/g,
b.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,b.numClippingPlanes-b.numClipIntersection)}function jg(a,b){a=N[b];if(void 0===a)throw Error("Can not resolve #include <"+b+">");return a.replace(kg,jg)}function Qh(a,b,c,d){a="";for(b=parseInt(b);b<parseInt(c);b++)a+=d.replace(/\[ i \]/g,"[ "+b+" ]").replace(/UNROLLED_LOOP_INDEX/g,b);return a}function Rh(a){var b="precision "+a.precision+" float;\nprecision "+a.precision+" int;";"highp"===a.precision?b+="\n#define HIGH_PRECISION":"mediump"===
a.precision?b+="\n#define MEDIUM_PRECISION":"lowp"===a.precision&&(b+="\n#define LOW_PRECISION");return b}function rk(a){var b="SHADOWMAP_TYPE_BASIC";1===a.shadowMapType?b="SHADOWMAP_TYPE_PCF":2===a.shadowMapType?b="SHADOWMAP_TYPE_PCF_SOFT":3===a.shadowMapType&&(b="SHADOWMAP_TYPE_VSM");return b}function sk(a){var b="ENVMAP_TYPE_CUBE";if(a.envMap)switch(a.envMapMode){case 301:case 302:b="ENVMAP_TYPE_CUBE";break;case 306:case 307:b="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:b="ENVMAP_TYPE_EQUIREC";
break;case 305:b="ENVMAP_TYPE_SPHERE"}return b}function tk(a){var b="ENVMAP_MODE_REFLECTION";if(a.envMap)switch(a.envMapMode){case 302:case 304:b="ENVMAP_MODE_REFRACTION"}return b}function uk(a){var b="ENVMAP_BLENDING_NONE";if(a.envMap)switch(a.combine){case 0:b="ENVMAP_BLENDING_MULTIPLY";break;case 1:b="ENVMAP_BLENDING_MIX";break;case 2:b="ENVMAP_BLENDING_ADD"}return b}function vk(a,b,c){var d=a.getContext(),e=c.defines,f=c.vertexShader,g=c.fragmentShader,k=rk(c),l=sk(c),m=tk(c),x=uk(c),p=0<a.gammaFactor?
a.gammaFactor:1,h=c.isWebGL2?"":[c.extensionDerivatives||c.envMapCubeUV||c.bumpMap||c.tangentSpaceNormalMap||c.clearcoatNormalMap||c.flatShading||"physical"===c.shaderID?"#extension GL_OES_standard_derivatives : enable":"",(c.extensionFragDepth||c.logarithmicDepthBuffer)&&c.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",c.extensionDrawBuffers&&c.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(c.extensionShaderTextureLOD||c.envMap)&&c.rendererExtensionShaderTextureLod?
"#extension GL_EXT_shader_texture_lod : enable":""].filter(Md).join("\n"),t=qk(e),r=d.createProgram(),u=c.numMultiviewViews;c.isRawShaderMaterial?(e=[t].filter(Md).join("\n"),0<e.length&&(e+="\n"),k=[h,t].filter(Md).join("\n"),0<k.length&&(k+="\n")):(e=[Rh(c),"#define SHADER_NAME "+c.shaderName,t,c.instancing?"#define USE_INSTANCING":"",c.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+p,"#define MAX_BONES "+c.maxBones,c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fogExp2?
"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.envMap?"#define "+m:"",c.lightMap?"#define USE_LIGHTMAP":"",c.aoMap?"#define USE_AOMAP":"",c.emissiveMap?"#define USE_EMISSIVEMAP":"",c.bumpMap?"#define USE_BUMPMAP":"",c.normalMap?"#define USE_NORMALMAP":"",c.normalMap&&c.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",c.normalMap&&c.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",c.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",c.displacementMap&&
c.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",c.specularMap?"#define USE_SPECULARMAP":"",c.roughnessMap?"#define USE_ROUGHNESSMAP":"",c.metalnessMap?"#define USE_METALNESSMAP":"",c.alphaMap?"#define USE_ALPHAMAP":"",c.vertexTangents?"#define USE_TANGENT":"",c.vertexColors?"#define USE_COLOR":"",c.vertexUvs?"#define USE_UV":"",c.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",c.flatShading?"#define FLAT_SHADED":"",c.skinning?"#define USE_SKINNING":"",c.useVertexTexture?"#define BONE_TEXTURE":
"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals&&!1===c.flatShading?"#define USE_MORPHNORMALS":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.flipSided?"#define FLIP_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapEnabled?"#define "+k:"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"",c.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",c.logarithmicDepthBuffer&&c.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;",
"uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;",
"\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(Md).join("\n"),k=[h,Rh(c),
"#define SHADER_NAME "+c.shaderName,t,c.alphaTest?"#define ALPHATEST "+c.alphaTest+(c.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+p,c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.matcap?"#define USE_MATCAP":"",c.envMap?"#define USE_ENVMAP":"",c.envMap?"#define "+l:"",c.envMap?"#define "+m:"",c.envMap?"#define "+x:"",c.lightMap?"#define USE_LIGHTMAP":"",c.aoMap?"#define USE_AOMAP":"",c.emissiveMap?"#define USE_EMISSIVEMAP":"",c.bumpMap?
"#define USE_BUMPMAP":"",c.normalMap?"#define USE_NORMALMAP":"",c.normalMap&&c.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",c.normalMap&&c.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",c.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",c.specularMap?"#define USE_SPECULARMAP":"",c.roughnessMap?"#define USE_ROUGHNESSMAP":"",c.metalnessMap?"#define USE_METALNESSMAP":"",c.alphaMap?"#define USE_ALPHAMAP":"",c.sheen?"#define USE_SHEEN":"",c.vertexTangents?"#define USE_TANGENT":
"",c.vertexColors?"#define USE_COLOR":"",c.vertexUvs?"#define USE_UV":"",c.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",c.gradientMap?"#define USE_GRADIENTMAP":"",c.flatShading?"#define FLAT_SHADED":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.flipSided?"#define FLIP_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapEnabled?"#define "+k:"",c.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",c.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",c.logarithmicDepthBuffer?
"#define USE_LOGDEPTHBUF":"",c.logarithmicDepthBuffer&&c.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"",(c.extensionShaderTextureLOD||c.envMap)&&c.rendererExtensionShaderTextureLod?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==c.toneMapping?"#define TONE_MAPPING":"",0!==c.toneMapping?N.tonemapping_pars_fragment:"",0!==c.toneMapping?pk("toneMapping",c.toneMapping):"",c.dithering?"#define DITHERING":"",c.outputEncoding||
c.mapEncoding||c.matcapEncoding||c.envMapEncoding||c.emissiveMapEncoding||c.lightMapEncoding?N.encodings_pars_fragment:"",c.mapEncoding?Ld("mapTexelToLinear",c.mapEncoding):"",c.matcapEncoding?Ld("matcapTexelToLinear",c.matcapEncoding):"",c.envMapEncoding?Ld("envMapTexelToLinear",c.envMapEncoding):"",c.emissiveMapEncoding?Ld("emissiveMapTexelToLinear",c.emissiveMapEncoding):"",c.lightMapEncoding?Ld("lightMapTexelToLinear",c.lightMapEncoding):"",c.outputEncoding?ok("linearToOutputTexel",c.outputEncoding):
"",c.depthPacking?"#define DEPTH_PACKING "+c.depthPacking:"","\n"].filter(Md).join("\n"));f=f.replace(kg,jg);f=Oh(f,c);f=Ph(f,c);g=g.replace(kg,jg);g=Oh(g,c);g=Ph(g,c);f=f.replace(Sh,Qh);g=g.replace(Sh,Qh);c.isWebGL2&&!c.isRawShaderMaterial&&(l=!1,m=/^\s*#version\s+300\s+es\s*\n/,c.isShaderMaterial&&null!==f.match(m)&&null!==g.match(m)&&(l=!0,f=f.replace(m,""),g=g.replace(m,"")),e="#version 300 es\n\n#define attribute in\n#define varying out\n#define texture2D texture\n"+e,k=["#version 300 es\n\n#define varying in",
l?"":"out highp vec4 pc_fragColor;",l?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth\n#define texture2D texture\n#define textureCube texture\n#define texture2DProj textureProj\n#define texture2DLodEXT textureLod\n#define texture2DProjLodEXT textureProjLod\n#define textureCubeLodEXT textureLod\n#define texture2DGradEXT textureGrad\n#define texture2DProjGradEXT textureProjGrad\n#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+k,0<u&&(e=e.replace("#version 300 es\n",
["#version 300 es\n\n#extension GL_OVR_multiview2 : require","layout(num_views = "+u+") in;","#define VIEW_ID gl_ViewID_OVR"].join("\n")),e=e.replace("uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;",["uniform mat4 modelViewMatrices["+u+"];","uniform mat4 projectionMatrices["+u+"];","uniform mat4 viewMatrices["+u+"];","uniform mat3 normalMatrices["+u+"];","#define modelViewMatrix modelViewMatrices[VIEW_ID]\n#define projectionMatrix projectionMatrices[VIEW_ID]\n#define viewMatrix viewMatrices[VIEW_ID]\n#define normalMatrix normalMatrices[VIEW_ID]"].join("\n")),
k=k.replace("#version 300 es\n","#version 300 es\n\n#extension GL_OVR_multiview2 : require\n#define VIEW_ID gl_ViewID_OVR"),k=k.replace("uniform mat4 viewMatrix;",["uniform mat4 viewMatrices["+u+"];","#define viewMatrix viewMatrices[VIEW_ID]"].join("\n"))));g=k+g;f=Lh(d,35633,e+f);g=Lh(d,35632,g);d.attachShader(r,f);d.attachShader(r,g);void 0!==c.index0AttributeName?d.bindAttribLocation(r,0,c.index0AttributeName):!0===c.morphTargets&&d.bindAttribLocation(r,0,"position");d.linkProgram(r);if(a.debug.checkShaderErrors){a=
d.getProgramInfoLog(r).trim();l=d.getShaderInfoLog(f).trim();m=d.getShaderInfoLog(g).trim();p=x=!0;if(!1===d.getProgramParameter(r,35714))x=!1,h=Nh(d,f,"vertex"),t=Nh(d,g,"fragment"),console.error("THREE.WebGLProgram: shader error: ",d.getError(),"35715",d.getProgramParameter(r,35715),"gl.getProgramInfoLog",a,h,t);else if(""!==a)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",a);else if(""===l||""===m)p=!1;p&&(this.diagnostics={runnable:x,programLog:a,vertexShader:{log:l,prefix:e},fragmentShader:{log:m,
prefix:k}})}d.deleteShader(f);d.deleteShader(g);var n;this.getUniforms=function(){void 0===n&&(n=new Fb(d,r));return n};var v;this.getAttributes=function(){if(void 0===v){for(var a={},b=d.getProgramParameter(r,35721),c=0;c<b;c++){var e=d.getActiveAttrib(r,c).name;a[e]=d.getAttribLocation(r,e)}v=a}return v};this.destroy=function(){d.deleteProgram(r);this.program=void 0};this.name=c.shaderName;this.id=wk++;this.cacheKey=b;this.usedTimes=1;this.program=r;this.vertexShader=f;this.fragmentShader=g;this.numMultiviewViews=
u;return this}function xk(a,b,c){function d(a){if(a)a.isTexture?b=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),b=a.texture.encoding);else var b=3E3;return b}var e=[],f=c.isWebGL2,g=c.logarithmicDepthBuffer,k=c.floatVertexTextures,l=c.precision,m=c.maxVertexUniforms,x=c.vertexTextures,p={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",
MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},h="precision isWebGL2 supportsVertexTextures outputEncoding instancing numMultiviewViews map mapEncoding matcap matcapEncoding envMap envMapMode envMapEncoding envMapCubeUV lightMap lightMapEncoding aoMap emissiveMap emissiveMapEncoding bumpMap normalMap objectSpaceNormalMap tangentSpaceNormalMap clearcoatNormalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors vertexTangents vertexUvs uvsVertexOnly fog useFog fogExp2 flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights numDirLightShadows numPointLightShadows numSpotLightShadows shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering sheen".split(" ");
this.getParameters=function(e,h,q,n,v,C,W){var r=n.fog;n=e.isMeshStandardMaterial?n.environment:null;n=e.envMap||n;var t=p[e.type];if(W.isSkinnedMesh){var u=W.skeleton.bones;if(k)u=1024;else{var y=Math.min(Math.floor((m-20)/4),u.length);y<u.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+u.length+" bones. This GPU supports "+y+"."),u=0):u=y}}else u=0;null!==e.precision&&(l=c.getMaxPrecision(e.precision),l!==e.precision&&console.warn("THREE.WebGLProgram.getParameters:",e.precision,"not supported, using",
l,"instead."));t?(y=fb[t],y={name:e.type,uniforms:Th.clone(y.uniforms),vertexShader:y.vertexShader,fragmentShader:y.fragmentShader}):y={name:e.type,uniforms:e.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader};e.onBeforeCompile(y,a);var Ga=a.getRenderTarget();return{isWebGL2:f,shaderID:t,shaderName:y.name,uniforms:y.uniforms,vertexShader:y.vertexShader,fragmentShader:y.fragmentShader,defines:e.defines,isRawShaderMaterial:e.isRawShaderMaterial,isShaderMaterial:e.isShaderMaterial,
precision:l,instancing:!0===W.isInstancedMesh,supportsVertexTextures:x,numMultiviewViews:Ga&&Ga.isWebGLMultiviewRenderTarget?Ga.numViews:0,outputEncoding:null!==Ga?d(Ga.texture):a.outputEncoding,map:!!e.map,mapEncoding:d(e.map),matcap:!!e.matcap,matcapEncoding:d(e.matcap),envMap:!!n,envMapMode:n&&n.mapping,envMapEncoding:d(n),envMapCubeUV:!!n&&(306===n.mapping||307===n.mapping),lightMap:!!e.lightMap,lightMapEncoding:d(e.lightMap),aoMap:!!e.aoMap,emissiveMap:!!e.emissiveMap,emissiveMapEncoding:d(e.emissiveMap),
bumpMap:!!e.bumpMap,normalMap:!!e.normalMap,objectSpaceNormalMap:1===e.normalMapType,tangentSpaceNormalMap:0===e.normalMapType,clearcoatNormalMap:!!e.clearcoatNormalMap,displacementMap:!!e.displacementMap,roughnessMap:!!e.roughnessMap,metalnessMap:!!e.metalnessMap,specularMap:!!e.specularMap,alphaMap:!!e.alphaMap,gradientMap:!!e.gradientMap,sheen:!!e.sheen,combine:e.combine,vertexTangents:e.normalMap&&e.vertexTangents,vertexColors:e.vertexColors,vertexUvs:!!e.map||!!e.bumpMap||!!e.normalMap||!!e.specularMap||
!!e.alphaMap||!!e.emissiveMap||!!e.roughnessMap||!!e.metalnessMap||!!e.clearcoatNormalMap||!!e.displacementMap,uvsVertexOnly:!(e.map||e.bumpMap||e.normalMap||e.specularMap||e.alphaMap||e.emissiveMap||e.roughnessMap||e.metalnessMap||e.clearcoatNormalMap)&&!!e.displacementMap,fog:!!r,useFog:e.fog,fogExp2:r&&r.isFogExp2,flatShading:e.flatShading,sizeAttenuation:e.sizeAttenuation,logarithmicDepthBuffer:g,skinning:e.skinning&&0<u,maxBones:u,useVertexTexture:k,morphTargets:e.morphTargets,morphNormals:e.morphNormals,
maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:h.directional.length,numPointLights:h.point.length,numSpotLights:h.spot.length,numRectAreaLights:h.rectArea.length,numHemiLights:h.hemi.length,numDirLightShadows:h.directionalShadowMap.length,numPointLightShadows:h.pointShadowMap.length,numSpotLightShadows:h.spotShadowMap.length,numClippingPlanes:v,numClipIntersection:C,dithering:e.dithering,shadowMapEnabled:a.shadowMap.enabled&&0<q.length,shadowMapType:a.shadowMap.type,
toneMapping:e.toneMapped?a.toneMapping:0,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:e.premultipliedAlpha,alphaTest:e.alphaTest,doubleSided:2===e.side,flipSided:1===e.side,depthPacking:void 0!==e.depthPacking?e.depthPacking:!1,index0AttributeName:e.index0AttributeName,extensionDerivatives:e.extensions&&e.extensions.derivatives,extensionFragDepth:e.extensions&&e.extensions.frawbuffers,extensionDrawbuffers:e.extensions&&e.extensions.drawbuffers,extensionShaderTextureLOD:e.extensions&&
e.extensions.shaderTextureLOD,rendererExtensionFragDepth:f||null!==b.get("EXT_frag_depth"),rendererExtensionDrawBuffers:f||null!==b.get("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:f||null!==b.get("EXT_shader_texture_lod"),onBeforeCompile:e.onBeforeCompile}};this.getProgramCacheKey=function(b){var c=[];b.shaderID?c.push(b.shaderID):(c.push(b.fragmentShader),c.push(b.vertexShader));if(void 0!==b.defines)for(var d in b.defines)c.push(d),c.push(b.defines[d]);if(void 0===b.isRawShaderMaterial){for(d=
0;d<h.length;d++)c.push(b[h[d]]);c.push(a.outputEncoding);c.push(a.gammaFactor)}c.push(b.onBeforeCompile.toString());return c.join()};this.acquireProgram=function(b,c){for(var d,f=0,g=e.length;f<g;f++){var k=e[f];if(k.cacheKey===c){d=k;++d.usedTimes;break}}void 0===d&&(d=new vk(a,c,b),e.push(d));return d};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function yk(){var a=new WeakMap;return{get:function(b){var c=a.get(b);
void 0===c&&(c={},a.set(b,c));return c},remove:function(b){a.delete(b)},update:function(b,c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function zk(a,b){return a.groupOrder!==b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Ak(a,b){return a.groupOrder!==b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==
b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function Uh(){function a(a,d,e,m,x,p){var g=b[c];void 0===g?(g={id:a.id,object:a,geometry:d,material:e,program:e.program||f,groupOrder:m,renderOrder:a.renderOrder,z:x,group:p},b[c]=g):(g.id=a.id,g.object=a,g.geometry=d,g.material=e,g.program=e.program||f,g.groupOrder=m,g.renderOrder=a.renderOrder,g.z=x,g.group=p);c++;return g}var b=[],c=0,d=[],e=[],f={id:-1};return{opaque:d,transparent:e,init:function(){c=0;d.length=0;e.length=
0},push:function(b,c,f,m,x,p){b=a(b,c,f,m,x,p);(!0===f.transparent?e:d).push(b)},unshift:function(b,c,f,m,x,p){b=a(b,c,f,m,x,p);(!0===f.transparent?e:d).unshift(b)},sort:function(a,b){1<d.length&&d.sort(a||zk);1<e.length&&e.sort(b||Ak)}}}function Bk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){var e=b.get(c);if(void 0===e){var f=new Uh;b.set(c,new WeakMap);b.get(c).set(d,f);c.addEventListener("dispose",a)}else f=e.get(d),void 0===
f&&(f=new Uh,e.set(d,f));return f},dispose:function(){b=new WeakMap}}}function Ck(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={direction:new n,color:new B,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w};break;case "SpotLight":c={position:new n,direction:new n,color:new B,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w};break;case "PointLight":c={position:new n,color:new B,
distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new n,skyColor:new B,groundColor:new B};break;case "RectAreaLight":c={color:new B,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function Dk(a,b){return(b.castShadow?1:0)-(a.castShadow?1:0)}function Ek(){for(var a=new Ck,b={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,
numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},c=0;9>c;c++)b.probe.push(new n);var d=new n,e=new O,f=new O;return{setup:function(c,k,l){for(var g=0,x=0,p=0,h=0;9>h;h++)b.probe[h].set(0,0,0);var t=k=0,r=0,u=0,n=0,v=0,C=
0,W=0;l=l.matrixWorldInverse;c.sort(Dk);h=0;for(var ja=c.length;h<ja;h++){var z=c[h],ra=z.color,fa=z.intensity,Ga=z.distance,w=z.shadow&&z.shadow.map?z.shadow.map.texture:null;if(z.isAmbientLight)g+=ra.r*fa,x+=ra.g*fa,p+=ra.b*fa;else if(z.isLightProbe)for(w=0;9>w;w++)b.probe[w].addScaledVector(z.sh.coefficients[w],fa);else if(z.isDirectionalLight){var G=a.get(z);G.color.copy(z.color).multiplyScalar(z.intensity);G.direction.setFromMatrixPosition(z.matrixWorld);d.setFromMatrixPosition(z.target.matrixWorld);
G.direction.sub(d);G.direction.transformDirection(l);if(G.shadow=z.castShadow)fa=z.shadow,G.shadowBias=fa.bias,G.shadowRadius=fa.radius,G.shadowMapSize=fa.mapSize,b.directionalShadowMap[k]=w,b.directionalShadowMatrix[k]=z.shadow.matrix,v++;b.directional[k]=G;k++}else if(z.isSpotLight){G=a.get(z);G.position.setFromMatrixPosition(z.matrixWorld);G.position.applyMatrix4(l);G.color.copy(ra).multiplyScalar(fa);G.distance=Ga;G.direction.setFromMatrixPosition(z.matrixWorld);d.setFromMatrixPosition(z.target.matrixWorld);
G.direction.sub(d);G.direction.transformDirection(l);G.coneCos=Math.cos(z.angle);G.penumbraCos=Math.cos(z.angle*(1-z.penumbra));G.decay=z.decay;if(G.shadow=z.castShadow)fa=z.shadow,G.shadowBias=fa.bias,G.shadowRadius=fa.radius,G.shadowMapSize=fa.mapSize,b.spotShadowMap[r]=w,b.spotShadowMatrix[r]=z.shadow.matrix,W++;b.spot[r]=G;r++}else if(z.isRectAreaLight)G=a.get(z),G.color.copy(ra).multiplyScalar(fa),G.position.setFromMatrixPosition(z.matrixWorld),G.position.applyMatrix4(l),f.identity(),e.copy(z.matrixWorld),
e.premultiply(l),f.extractRotation(e),G.halfWidth.set(.5*z.width,0,0),G.halfHeight.set(0,.5*z.height,0),G.halfWidth.applyMatrix4(f),G.halfHeight.applyMatrix4(f),b.rectArea[u]=G,u++;else if(z.isPointLight){G=a.get(z);G.position.setFromMatrixPosition(z.matrixWorld);G.position.applyMatrix4(l);G.color.copy(z.color).multiplyScalar(z.intensity);G.distance=z.distance;G.decay=z.decay;if(G.shadow=z.castShadow)fa=z.shadow,G.shadowBias=fa.bias,G.shadowRadius=fa.radius,G.shadowMapSize=fa.mapSize,G.shadowCameraNear=
fa.camera.near,G.shadowCameraFar=fa.camera.far,b.pointShadowMap[t]=w,b.pointShadowMatrix[t]=z.shadow.matrix,C++;b.point[t]=G;t++}else z.isHemisphereLight&&(G=a.get(z),G.direction.setFromMatrixPosition(z.matrixWorld),G.direction.transformDirection(l),G.direction.normalize(),G.skyColor.copy(z.color).multiplyScalar(fa),G.groundColor.copy(z.groundColor).multiplyScalar(fa),b.hemi[n]=G,n++)}b.ambient[0]=g;b.ambient[1]=x;b.ambient[2]=p;c=b.hash;if(c.directionalLength!==k||c.pointLength!==t||c.spotLength!==
r||c.rectAreaLength!==u||c.hemiLength!==n||c.numDirectionalShadows!==v||c.numPointShadows!==C||c.numSpotShadows!==W)b.directional.length=k,b.spot.length=r,b.rectArea.length=u,b.point.length=t,b.hemi.length=n,b.directionalShadowMap.length=v,b.pointShadowMap.length=C,b.spotShadowMap.length=W,b.directionalShadowMatrix.length=v,b.pointShadowMatrix.length=C,b.spotShadowMatrix.length=W,c.directionalLength=k,c.pointLength=t,c.spotLength=r,c.rectAreaLength=u,c.hemiLength=n,c.numDirectionalShadows=v,c.numPointShadows=
C,c.numSpotShadows=W,b.version=Fk++},state:b}}function Vh(){var a=new Ek,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function Gk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){if(!1===b.has(c)){var e=new Vh;b.set(c,new WeakMap);b.get(c).set(d,e);c.addEventListener("dispose",
a)}else!1===b.get(c).has(d)?(e=new Vh,b.get(c).set(d,e)):e=b.get(c).get(d);return e},dispose:function(){b=new WeakMap}}}function Gb(a){K.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.fog=!1;this.setValues(a)}function Hb(a){K.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=
1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.fog=!1;this.setValues(a)}function Wh(a,b,c){function d(a,b,c){c=a<<0|b<<1|c<<2;var d=p[c];void 0===d&&(d=new Gb({depthPacking:3201,morphTargets:a,skinning:b}),p[c]=d);return d}function e(a,b,c){c=a<<0|b<<1|c<<2;var d=h[c];void 0===d&&(d=new Hb({morphTargets:a,skinning:b}),h[c]=d);return d}function f(b,c,f,g,k,l){var m=b.geometry,p=d,x=b.customDepthMaterial;
!0===f.isPointLight&&(p=e,x=b.customDistanceMaterial);void 0===x?(x=!1,!0===c.morphTargets&&(!0===m.isBufferGeometry?x=m.morphAttributes&&m.morphAttributes.position&&0<m.morphAttributes.position.length:!0===m.isGeometry&&(x=m.morphTargets&&0<m.morphTargets.length)),m=!1,!0===b.isSkinnedMesh&&(!0===c.skinning?m=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b)),b=p(x,m,!0===b.isInstancedMesh)):b=x;a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&
(x=b.uuid,p=c.uuid,m=t[x],void 0===m&&(m={},t[x]=m),x=m[p],void 0===x&&(x=b.clone(),m[p]=x),b=x);b.visible=c.visible;b.wireframe=c.wireframe;b.side=3===l?null!==c.shadowSide?c.shadowSide:c.side:null!==c.shadowSide?c.shadowSide:r[c.side];b.clipShadows=c.clipShadows;b.clippingPlanes=c.clippingPlanes;b.clipIntersection=c.clipIntersection;b.wireframeLinewidth=c.wireframeLinewidth;b.linewidth=c.linewidth;!0===f.isPointLight&&!0===b.isMeshDistanceMaterial&&(b.referencePosition.setFromMatrixPosition(f.matrixWorld),
b.nearDistance=g,b.farDistance=k);return b}function g(c,d,e,l,m){if(!1!==c.visible){if(c.layers.test(d.layers)&&(c.isMesh||c.isLine||c.isPoints)&&(c.castShadow||c.receiveShadow&&3===m)&&(!c.frustumCulled||k.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(e.matrixWorldInverse,c.matrixWorld);var p=b.update(c),x=c.material;if(Array.isArray(x))for(var h=p.groups,r=0,q=h.length;r<q;r++){var t=h[r],u=x[t.materialIndex];u&&u.visible&&(u=f(c,u,l,e.near,e.far,m),a.renderBufferDirect(e,null,p,u,c,
t))}else x.visible&&(u=f(c,x,l,e.near,e.far,m),a.renderBufferDirect(e,null,p,u,c,null))}c=c.children;p=0;for(x=c.length;p<x;p++)g(c[p],d,e,l,m)}}var k=new Hc,l=new w,m=new w,x=new ia,p=[],h=[],t={},r={0:1,1:0,2:2},u=new qa({defines:{SAMPLE_RATE:.25,HALF_SAMPLE_RATE:.125},uniforms:{shadow_pass:{value:null},resolution:{value:new w},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n  float mean = 0.0;\n  float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy  ) / resolution ) );\n  for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n    #ifdef HORIZONAL_PASS\n      vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n      mean += distribution.x;\n      squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n    #else\n      float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0,  i )  * radius ) / resolution ) );\n      mean += depth;\n      squared_mean += depth * depth;\n    #endif\n  }\n  mean = mean * HALF_SAMPLE_RATE;\n  squared_mean = squared_mean * HALF_SAMPLE_RATE;\n  float std_dev = sqrt( squared_mean - mean * mean );\n  gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),
n=u.clone();n.defines.HORIZONAL_PASS=1;var v=new A;v.setAttribute("position",new M(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var C=new ca(v,u),W=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,e,f){if(!1!==W.enabled&&(!1!==W.autoUpdate||!1!==W.needsUpdate)&&0!==d.length){var p=a.getRenderTarget(),h=a.getActiveCubeFace(),r=a.getActiveMipmapLevel(),q=a.state;q.setBlending(0);q.buffers.color.setClear(1,1,1,1);q.buffers.depth.setTest(!0);q.setScissorTest(!1);
for(var t=0,y=d.length;t<y;t++){var v=d[t],z=v.shadow;if(void 0===z)console.warn("THREE.WebGLShadowMap:",v,"has no shadow.");else{l.copy(z.mapSize);var w=z.getFrameExtents();l.multiply(w);m.copy(z.mapSize);if(l.x>c||l.y>c)console.warn("THREE.WebGLShadowMap:",v,"has shadow exceeding max texture size, reducing"),l.x>c&&(m.x=Math.floor(c/w.x),l.x=m.x*w.x,z.mapSize.x=m.x),l.y>c&&(m.y=Math.floor(c/w.y),l.y=m.y*w.y,z.mapSize.y=m.y);null!==z.map||z.isPointLightShadow||3!==this.type||(w={minFilter:1006,magFilter:1006,
format:1023},z.map=new wa(l.x,l.y,w),z.map.texture.name=v.name+".shadowMap",z.mapPass=new wa(l.x,l.y,w),z.camera.updateProjectionMatrix());null===z.map&&(w={minFilter:1003,magFilter:1003,format:1023},z.map=new wa(l.x,l.y,w),z.map.texture.name=v.name+".shadowMap",z.camera.updateProjectionMatrix());a.setRenderTarget(z.map);a.clear();w=z.getViewportCount();for(var ja=0;ja<w;ja++){var ra=z.getViewport(ja);x.set(m.x*ra.x,m.y*ra.y,m.x*ra.z,m.y*ra.w);q.viewport(x);z.updateMatrices(v,ja);k=z.getFrustum();
g(e,f,z.camera,v,this.type)}z.isPointLightShadow||3!==this.type||(v=z,z=f,w=b.update(C),u.uniforms.shadow_pass.value=v.map.texture,u.uniforms.resolution.value=v.mapSize,u.uniforms.radius.value=v.radius,a.setRenderTarget(v.mapPass),a.clear(),a.renderBufferDirect(z,null,w,u,C,null),n.uniforms.shadow_pass.value=v.mapPass.texture,n.uniforms.resolution.value=v.mapSize,n.uniforms.radius.value=v.radius,a.setRenderTarget(v.map),a.clear(),a.renderBufferDirect(z,null,w,n,C,null))}}W.needsUpdate=!1;a.setRenderTarget(p,
h,r)}}}function Hk(a,b,c){function d(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,10241,9728);a.texParameteri(b,10240,9728);for(b=0;b<d;b++)a.texImage2D(c+b,0,6408,1,1,0,6408,5121,e);return f}function e(c,d){n[c]=1;0===v[c]&&(a.enableVertexAttribArray(c),v[c]=1);C[c]!==d&&((h?a:b.get("ANGLE_instanced_arrays"))[h?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](c,d),C[c]=d)}function f(b){!0!==W[b]&&(a.enable(b),W[b]=!0)}function g(b){!1!==W[b]&&(a.disable(b),
W[b]=!1)}function k(b,c,d,e,k,l,m,p){if(0===b)z&&(g(3042),z=!1);else if(z||(f(3042),z=!0),5!==b){if(b!==ra||p!==F){if(100!==fa||100!==G)a.blendEquation(32774),G=fa=100;if(p)switch(b){case 1:a.blendFuncSeparate(1,771,1,771);break;case 2:a.blendFunc(1,1);break;case 3:a.blendFuncSeparate(0,0,769,771);break;case 4:a.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}else switch(b){case 1:a.blendFuncSeparate(770,771,1,771);break;case 2:a.blendFunc(770,
1);break;case 3:a.blendFunc(0,769);break;case 4:a.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}E=Nd=Ha=Ga=null;ra=b;F=p}}else{k=k||c;l=l||d;m=m||e;if(c!==fa||k!==G)a.blendEquationSeparate(Lc[c],Lc[k]),fa=c,G=k;if(d!==Ga||e!==Ha||l!==Nd||m!==E)a.blendFuncSeparate(J[d],J[e],J[l],J[m]),Ga=d,Ha=e,Nd=l,E=m;ra=b;F=null}}function l(b){D!==b&&(b?a.frontFace(2304):a.frontFace(2305),D=b)}function m(b){0!==b?(f(2884),b!==B&&(1===b?a.cullFace(1029):2===b?a.cullFace(1028):
a.cullFace(1032))):g(2884);B=b}function x(b,c,d){if(b){if(f(32823),I!==c||K!==d)a.polygonOffset(c,d),I=c,K=d}else g(32823)}function p(b){void 0===b&&(b=33984+M-1);P!==b&&(a.activeTexture(b),P=b)}var h=c.isWebGL2,t=new function(){var b=!1,c=new ia,d=null,e=new ia(0,0,0,0);return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,k){!0===k&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=
!1;d=null;e.set(-1,0,0,0)}}},r=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(a){a?f(2929):g(2929)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(512);break;case 1:a.depthFunc(519);break;case 2:a.depthFunc(513);break;case 3:a.depthFunc(515);break;case 4:a.depthFunc(514);break;case 5:a.depthFunc(518);break;case 6:a.depthFunc(516);break;case 7:a.depthFunc(517);break;default:a.depthFunc(515)}else a.depthFunc(515);
d=b}},setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=d=c=null}}},u=new function(){var b=!1,c=null,d=null,e=null,k=null,l=null,m=null,p=null,x=null;return{setTest:function(a){b||(a?f(2960):g(2960))},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,f){if(d!==b||e!==c||k!==f)a.stencilFunc(b,c,f),d=b,e=c,k=f},setOp:function(b,c,d){if(l!==b||m!==c||p!==d)a.stencilOp(b,c,d),l=b,m=c,p=d},setLocked:function(a){b=a},setClear:function(b){x!==
b&&(a.clearStencil(b),x=b)},reset:function(){b=!1;x=p=m=l=k=e=d=c=null}}};c=a.getParameter(34921);var n=new Uint8Array(c),v=new Uint8Array(c),C=new Uint8Array(c),W={},w=null,z=null,ra=null,fa=null,Ga=null,Ha=null,G=null,Nd=null,E=null,F=!1,D=null,B=null,A=null,I=null,K=null,M=a.getParameter(35661),L=!1;c=0;c=a.getParameter(7938);-1!==c.indexOf("WebGL")?(c=parseFloat(/^WebGL ([0-9])/.exec(c)[1]),L=1<=c):-1!==c.indexOf("OpenGL ES")&&(c=parseFloat(/^OpenGL ES ([0-9])/.exec(c)[1]),L=2<=c);var P=null,
Pd={},X=new ia,Xh=new ia,og={};og[3553]=d(3553,3553,1);og[34067]=d(34067,34069,6);t.setClear(0,0,0,1);r.setClear(1);u.setClear(0);f(2929);r.setFunc(3);l(!1);m(1);f(2884);k(0);var Lc={100:32774,101:32778,102:32779};h?(Lc[103]=32775,Lc[104]=32776):(c=b.get("EXT_blend_minmax"),null!==c&&(Lc[103]=c.MIN_EXT,Lc[104]=c.MAX_EXT));var J={200:0,201:1,202:768,204:770,210:776,208:774,206:772,203:769,205:771,209:775,207:773};return{buffers:{color:t,depth:r,stencil:u},initAttributes:function(){for(var a=0,b=n.length;a<
b;a++)n[a]=0},enableAttribute:function(a){e(a,0)},enableAttributeAndDivisor:e,disableUnusedAttributes:function(){for(var b=0,c=v.length;b!==c;++b)v[b]!==n[b]&&(a.disableVertexAttribArray(b),v[b]=0)},enable:f,disable:g,useProgram:function(b){return w!==b?(a.useProgram(b),w=b,!0):!1},setBlending:k,setMaterial:function(a,b){2===a.side?g(2884):f(2884);var c=1===a.side;b&&(c=!c);l(c);1===a.blending&&!1===a.transparent?k(0):k(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,
a.blendDstAlpha,a.premultipliedAlpha);r.setFunc(a.depthFunc);r.setTest(a.depthTest);r.setMask(a.depthWrite);t.setMask(a.colorWrite);b=a.stencilWrite;u.setTest(b);b&&(u.setMask(a.stencilWriteMask),u.setFunc(a.stencilFunc,a.stencilRef,a.stencilFuncMask),u.setOp(a.stencilFail,a.stencilZFail,a.stencilZPass));x(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)},setFlipSided:l,setCullFace:m,setLineWidth:function(b){b!==A&&(L&&a.lineWidth(b),A=b)},setPolygonOffset:x,setScissorTest:function(a){a?
f(3089):g(3089)},activeTexture:p,bindTexture:function(b,c){null===P&&p();var d=Pd[P];void 0===d&&(d={type:void 0,texture:void 0},Pd[P]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||og[b]),d.type=b,d.texture=c},unbindTexture:function(){var b=Pd[P];void 0!==b&&void 0!==b.type&&(a.bindTexture(b.type,null),b.type=void 0,b.texture=void 0)},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,arguments)}catch(Q){console.error("THREE.WebGLState:",Q)}},texImage2D:function(){try{a.texImage2D.apply(a,
arguments)}catch(Q){console.error("THREE.WebGLState:",Q)}},texImage3D:function(){try{a.texImage3D.apply(a,arguments)}catch(Q){console.error("THREE.WebGLState:",Q)}},scissor:function(b){!1===X.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),X.copy(b))},viewport:function(b){!1===Xh.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),Xh.copy(b))},reset:function(){for(var b=0;b<v.length;b++)1===v[b]&&(a.disableVertexAttribArray(b),v[b]=0);W={};P=null;Pd={};B=D=ra=w=null;t.reset();r.reset();u.reset()}}}function Ik(a,b,c,d,
e,f,g){function k(a,b){return A?new OffscreenCanvas(a,b):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function l(a,b,c,d){var e=1;if(a.width>d||a.height>d)e=d/Math.max(a.width,a.height);if(1>e||!0===b){if("undefined"!==typeof HTMLImageElement&&a instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&a instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&a instanceof ImageBitmap)return d=b?P.floorPowerOfTwo:Math.floor,b=d(e*a.width),e=d(e*a.height),void 0===
B&&(B=k(b,e)),c=c?k(b,e):B,c.width=b,c.height=e,c.getContext("2d").drawImage(a,0,0,b,e),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+a.width+"x"+a.height+") to ("+b+"x"+e+")."),c;"data"in a&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+a.width+"x"+a.height+").")}return a}function m(a){return P.isPowerOfTwo(a.width)&&P.isPowerOfTwo(a.height)}function x(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function p(b,c,e,f){a.generateMipmap(b);
d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function h(c,d,e){if(!1===Ha)return d;if(null!==c){if(void 0!==a[c])return a[c];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+c+"'")}c=d;6403===d&&(5126===e&&(c=33326),5131===e&&(c=33325),5121===e&&(c=33321));6407===d&&(5126===e&&(c=34837),5131===e&&(c=34843),5121===e&&(c=32849));6408===d&&(5126===e&&(c=34836),5131===e&&(c=34842),5121===e&&(c=32856));33325===c||33326===c||34842===c||34836===c?b.get("EXT_color_buffer_float"):
(34843===c||34837===c)&&console.warn("THREE.WebGLRenderer: Floating point textures with RGB format not supported. Please use RGBA instead.");return c}function t(a){return 1003===a||1004===a||1005===a?9728:9729}function r(b){b=b.target;b.removeEventListener("dispose",r);var c=d.get(b);void 0!==c.__webglInit&&(a.deleteTexture(c.__webglTexture),d.remove(b));b.isVideoTexture&&D.delete(b);g.memory.textures--}function u(b){b=b.target;b.removeEventListener("dispose",u);var c=d.get(b),e=d.get(b.texture);
if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLCubeRenderTarget)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);if(b.isWebGLMultiviewRenderTarget){a.deleteTexture(c.__webglColorTexture);a.deleteTexture(c.__webglDepthStencilTexture);g.memory.textures-=
2;e=0;for(var f=c.__webglViewFramebuffers.length;e<f;e++)a.deleteFramebuffer(c.__webglViewFramebuffers[e])}d.remove(b.texture);d.remove(b)}g.memory.textures--}function n(a,b){var e=d.get(a);if(a.isVideoTexture){var f=g.render.frame;D.get(a)!==f&&(D.set(a,f),a.update())}if(0<a.version&&e.__version!==a.version)if(f=a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");
else{z(e,a,b);return}c.activeTexture(33984+b);c.bindTexture(3553,e.__webglTexture)}function v(b,e){if(6===b.image.length){var g=d.get(b);if(0<b.version&&g.__version!==b.version){w(g,b);c.activeTexture(33984+e);c.bindTexture(34067,g.__webglTexture);a.pixelStorei(37440,b.flipY);var k=b&&(b.isCompressedTexture||b.image[0].isCompressedTexture);e=b.image[0]&&b.image[0].isDataTexture;for(var r=[],q=0;6>q;q++)r[q]=k||e?e?b.image[q].image:b.image[q]:l(b.image[q],!1,!0,Nd);var t=r[0],u=m(t)||Ha,n=f.convert(b.format),
y=f.convert(b.type),v=h(b.internalFormat,n,y);W(34067,b,u);if(k){for(q=0;6>q;q++){var z=r[q].mipmaps;for(k=0;k<z.length;k++){var X=z[k];1023!==b.format&&1022!==b.format?null!==n?c.compressedTexImage2D(34069+q,k,v,X.width,X.height,0,X.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(34069+q,k,v,X.width,X.height,0,n,y,X.data)}}g.__maxMipLevel=z.length-1}else{z=b.mipmaps;for(q=0;6>q;q++)if(e)for(c.texImage2D(34069+q,0,
v,r[q].width,r[q].height,0,n,y,r[q].data),k=0;k<z.length;k++)X=z[k],X=X.image[q].image,c.texImage2D(34069+q,k+1,v,X.width,X.height,0,n,y,X.data);else for(c.texImage2D(34069+q,0,v,n,y,r[q]),k=0;k<z.length;k++)X=z[k],c.texImage2D(34069+q,k+1,v,n,y,X.image[q]);g.__maxMipLevel=z.length}x(b,u)&&p(34067,b,t.width,t.height);g.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(33984+e),c.bindTexture(34067,g.__webglTexture)}}function C(a,b){c.activeTexture(33984+b);c.bindTexture(34067,d.get(a).__webglTexture)}
function W(c,f,g){g?(a.texParameteri(c,10242,K[f.wrapS]),a.texParameteri(c,10243,K[f.wrapT]),32879!==c&&35866!==c||a.texParameteri(c,32882,K[f.wrapR]),a.texParameteri(c,10240,L[f.magFilter]),a.texParameteri(c,10241,L[f.minFilter])):(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),32879!==c&&35866!==c||a.texParameteri(c,32882,33071),1001===f.wrapS&&1001===f.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),
a.texParameteri(c,10240,t(f.magFilter)),a.texParameteri(c,10241,t(f.minFilter)),1003!==f.minFilter&&1006!==f.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));!(g=b.get("EXT_texture_filter_anisotropic"))||1015===f.type&&null===b.get("OES_texture_float_linear")||1016===f.type&&null===(Ha||b.get("OES_texture_half_float_linear"))||!(1<f.anisotropy||d.get(f).__currentAnisotropy)||(a.texParameterf(c,
g.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(f.anisotropy,e.getMaxAnisotropy())),d.get(f).__currentAnisotropy=f.anisotropy)}function w(b,c){void 0===b.__webglInit&&(b.__webglInit=!0,c.addEventListener("dispose",r),b.__webglTexture=a.createTexture(),g.memory.textures++)}function z(b,d,e){var g=3553;d.isDataTexture2DArray&&(g=35866);d.isDataTexture3D&&(g=32879);w(b,d);c.activeTexture(33984+e);c.bindTexture(g,b.__webglTexture);a.pixelStorei(37440,d.flipY);a.pixelStorei(37441,d.premultiplyAlpha);a.pixelStorei(3317,
d.unpackAlignment);e=Ha?!1:1001!==d.wrapS||1001!==d.wrapT||1003!==d.minFilter&&1006!==d.minFilter;e=e&&!1===m(d.image);e=l(d.image,e,!1,E);var k=m(e)||Ha,r=f.convert(d.format),q=f.convert(d.type),t=h(d.internalFormat,r,q);W(g,d,k);var u=d.mipmaps;if(d.isDepthTexture){t=6402;if(1015===d.type){if(!1===Ha)throw Error("Float Depth Texture only supported in WebGL2.0");t=36012}else Ha&&(t=33189);1026===d.format&&6402===t&&1012!==d.type&&1014!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),
d.type=1012,q=f.convert(d.type));1027===d.format&&(t=34041,1020!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),d.type=1020,q=f.convert(d.type)));c.texImage2D(3553,0,t,e.width,e.height,0,r,q,null)}else if(d.isDataTexture)if(0<u.length&&k){for(var n=0,y=u.length;n<y;n++){var v=u[n];c.texImage2D(3553,n,t,v.width,v.height,0,r,q,v.data)}d.generateMipmaps=!1;b.__maxMipLevel=u.length-1}else c.texImage2D(3553,0,t,e.width,e.height,0,r,q,e.data),
b.__maxMipLevel=0;else if(d.isCompressedTexture){n=0;for(y=u.length;n<y;n++)v=u[n],1023!==d.format&&1022!==d.format?null!==r?c.compressedTexImage2D(3553,n,t,v.width,v.height,0,v.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(3553,n,t,v.width,v.height,0,r,q,v.data);b.__maxMipLevel=u.length-1}else if(d.isDataTexture2DArray)c.texImage3D(35866,0,t,e.width,e.height,e.depth,0,r,q,e.data),b.__maxMipLevel=0;else if(d.isDataTexture3D)c.texImage3D(32879,
0,t,e.width,e.height,e.depth,0,r,q,e.data),b.__maxMipLevel=0;else if(0<u.length&&k){n=0;for(y=u.length;n<y;n++)v=u[n],c.texImage2D(3553,n,t,r,q,v);d.generateMipmaps=!1;b.__maxMipLevel=u.length-1}else c.texImage2D(3553,0,t,r,q,e),b.__maxMipLevel=0;x(d,k)&&p(g,d,e.width,e.height);b.__version=d.version;if(d.onUpdate)d.onUpdate(d)}function ra(b,e,g,k){var l=f.convert(e.texture.format),m=f.convert(e.texture.type),p=h(e.texture.internalFormat,l,m);c.texImage2D(k,0,p,e.width,e.height,0,l,m,null);a.bindFramebuffer(36160,
b);a.framebufferTexture2D(36160,g,k,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(36160,null)}function fa(b,c,d){a.bindRenderbuffer(36161,b);if(c.depthBuffer&&!c.stencilBuffer)d?(d=Ga(c),a.renderbufferStorageMultisample(36161,d,33189,c.width,c.height)):a.renderbufferStorage(36161,33189,c.width,c.height),a.framebufferRenderbuffer(36160,36096,36161,b);else if(c.depthBuffer&&c.stencilBuffer)d?(d=Ga(c),a.renderbufferStorageMultisample(36161,d,35056,c.width,c.height)):a.renderbufferStorage(36161,
34041,c.width,c.height),a.framebufferRenderbuffer(36160,33306,36161,b);else{b=f.convert(c.texture.format);var e=f.convert(c.texture.type);b=h(c.texture.internalFormat,b,e);d?(d=Ga(c),a.renderbufferStorageMultisample(36161,d,b,c.width,c.height)):a.renderbufferStorage(36161,b,c.width,c.height)}a.bindRenderbuffer(36161,null)}function Ga(a){return Ha&&a.isWebGLMultisampleRenderTarget?Math.min(F,a.samples):0}var Ha=e.isWebGL2,G=e.maxTextures,Nd=e.maxCubemapSize,E=e.maxTextureSize,F=e.maxSamples,D=new WeakMap,
B,A=!1;try{A="undefined"!==typeof OffscreenCanvas&&null!==(new OffscreenCanvas(1,1)).getContext("2d")}catch(Pd){}var I=0,K={1E3:10497,1001:33071,1002:33648},L={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987},M=!1,O=!1;this.allocateTextureUnit=function(){var a=I;a>=G&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+G);I+=1;return a};this.resetTextureUnits=function(){I=0};this.setTexture2D=n;this.setTexture2DArray=function(a,b){var e=
d.get(a);0<a.version&&e.__version!==a.version?z(e,a,b):(c.activeTexture(33984+b),c.bindTexture(35866,e.__webglTexture))};this.setTexture3D=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?z(e,a,b):(c.activeTexture(33984+b),c.bindTexture(32879,e.__webglTexture))};this.setTextureCube=v;this.setTextureCubeDynamic=C;this.setupRenderTarget=function(e){var k=d.get(e),l=d.get(e.texture);e.addEventListener("dispose",u);l.__webglTexture=a.createTexture();g.memory.textures++;var r=!0===e.isWebGLCubeRenderTarget,
q=!0===e.isWebGLMultisampleRenderTarget,t=!0===e.isWebGLMultiviewRenderTarget,y=m(e)||Ha;if(r){k.__webglFramebuffer=[];for(var v=0;6>v;v++)k.__webglFramebuffer[v]=a.createFramebuffer()}else if(k.__webglFramebuffer=a.createFramebuffer(),q)if(Ha){k.__webglMultisampledFramebuffer=a.createFramebuffer();k.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161,k.__webglColorRenderbuffer);q=f.convert(e.texture.format);var z=f.convert(e.texture.type);q=h(e.texture.internalFormat,q,z);z=
Ga(e);a.renderbufferStorageMultisample(36161,z,q,e.width,e.height);a.bindFramebuffer(36160,k.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,k.__webglColorRenderbuffer);a.bindRenderbuffer(36161,null);e.depthBuffer&&(k.__webglDepthRenderbuffer=a.createRenderbuffer(),fa(k.__webglDepthRenderbuffer,e,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");else if(t){v=e.width;var C=e.height;q=e.numViews;
a.bindFramebuffer(36160,k.__webglFramebuffer);var G=b.get("OVR_multiview2");g.memory.textures+=2;z=a.createTexture();a.bindTexture(35866,z);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,32856,v,C,q,0,6408,5121,null);G.framebufferTextureMultiviewOVR(36160,36064,z,0,0,q);var w=a.createTexture();a.bindTexture(35866,w);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,35056,v,C,q,0,34041,34042,null);G.framebufferTextureMultiviewOVR(36160,
33306,w,0,0,q);C=Array(q);for(v=0;v<q;++v)C[v]=a.createFramebuffer(),a.bindFramebuffer(36160,C[v]),a.framebufferTextureLayer(36160,36064,z,0,v);k.__webglColorTexture=z;k.__webglDepthStencilTexture=w;k.__webglViewFramebuffers=C;a.bindFramebuffer(36160,null);a.bindTexture(35866,null)}if(r){c.bindTexture(34067,l.__webglTexture);W(34067,e.texture,y);for(v=0;6>v;v++)ra(k.__webglFramebuffer[v],e,36064,34069+v);x(e.texture,y)&&p(34067,e.texture,e.width,e.height);c.bindTexture(34067,null)}else t||(c.bindTexture(3553,
l.__webglTexture),W(3553,e.texture,y),ra(k.__webglFramebuffer,e,36064,3553),x(e.texture,y)&&p(3553,e.texture,e.width,e.height),c.bindTexture(3553,null));if(e.depthBuffer){k=d.get(e);l=!0===e.isWebGLCubeRenderTarget;if(e.depthTexture){if(l)throw Error("target.depthTexture not supported in Cube render targets");if(e&&e.isWebGLCubeRenderTarget)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,k.__webglFramebuffer);if(!e.depthTexture||!e.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
M
r112  
Mr.doob 已提交
157
d.get(e.depthTexture).__webglTexture&&e.depthTexture.image.width===e.width&&e.depthTexture.image.height===e.height||(e.depthTexture.image.width=e.width,e.depthTexture.image.height=e.height,e.depthTexture.needsUpdate=!0);n(e.depthTexture,0);k=d.get(e.depthTexture).__webglTexture;if(1026===e.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,k,0);else if(1027===e.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,k,0);else throw Error("Unknown depthTexture format");}else if(l)for(k.__webglDepthbuffer=
M
r113  
Mr.doob 已提交
158 159 160
[],l=0;6>l;l++)a.bindFramebuffer(36160,k.__webglFramebuffer[l]),k.__webglDepthbuffer[l]=a.createRenderbuffer(),fa(k.__webglDepthbuffer[l],e);else a.bindFramebuffer(36160,k.__webglFramebuffer),k.__webglDepthbuffer=a.createRenderbuffer(),fa(k.__webglDepthbuffer,e);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=m(a)||Ha;if(x(b,e)){e=a.isWebGLCubeRenderTarget?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);p(e,b,a.width,a.height);c.bindTexture(e,
null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(Ha){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer);c=b.width;var e=b.height,f=16384;b.depthBuffer&&(f|=256);b.stencilBuffer&&(f|=1024);a.blitFramebuffer(0,0,c,e,0,0,c,e,f,9728)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&
(!1===M&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),M=!0),a=a.texture);n(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLCubeRenderTarget&&(!1===O&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),O=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?v(a,b):C(a,b)}}function Yh(a,b,c){var d=
M
r112  
Mr.doob 已提交
161 162
c.isWebGL2;return{convert:function(a){if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(d)return 5131;var c=b.get("OES_texture_half_float");return null!==c?c.HALF_FLOAT_OES:null}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;
if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(1029===a)return 36244;if(1030===a)return 33319;if(1031===a)return 33320;if(1032===a)return 36248;if(1033===a)return 36249;if(33776===a||33777===a||33778===a||33779===a)if(c=b.get("WEBGL_compressed_texture_s3tc"),null!==c){if(33776===a)return c.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return c.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return c.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return c.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;
M
r110  
Mr.doob 已提交
163
if(35840===a||35841===a||35842===a||35843===a)if(c=b.get("WEBGL_compressed_texture_pvrtc"),null!==c){if(35840===a)return c.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return c.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return c.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return c.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(36196===a)return c=b.get("WEBGL_compressed_texture_etc1"),null!==c?c.COMPRESSED_RGB_ETC1_WEBGL:null;if(37808===a||37809===a||37810===a||37811===a||37812===a||37813===
M
r113  
Mr.doob 已提交
164 165 166
a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a)return c=b.get("WEBGL_compressed_texture_astc"),null!==c?a:null;if(1020===a){if(d)return 34042;c=b.get("WEBGL_depth_texture");return null!==c?c.UNSIGNED_INT_24_8_WEBGL:null}}}}function pg(a,b,c,d){wa.call(this,a,b,d);this.stencilBuffer=this.depthBuffer=!1;this.numViews=c}function Jk(a,b){function c(a){if(a.isArrayCamera)return a.cameras;x[0]=a;return x}function d(a){if(void 0===a.isArrayCamera)return!0;a=a.cameras;
if(a.length>t)return!1;for(var b=1,c=a.length;b<c;b++)if(a[0].viewport.z!==a[b].viewport.z||a[0].viewport.w!==a[b].viewport.w)return!1;return!0}var e=a.extensions,f=a.properties,g,k,l,m,x,p,h,t=0;this.isAvailable=function(){if(void 0===h){var a=e.get("OVR_multiview2");if(h=null!==a&&!1===b.getContextAttributes().antialias)for(t=b.getParameter(a.MAX_VIEWS_OVR),g=new pg(0,0,2),p=new w,m=[],l=[],x=[],a=0;a<t;a++)m[a]=new O,l[a]=new za}return h};this.attachCamera=function(b){if(!1!==d(b)){(k=a.getRenderTarget())?
p.set(k.width,k.height):a.getDrawingBufferSize(p);if(b.isArrayCamera){var c=b.cameras[0].viewport;g.setSize(c.z,c.w);g.setNumViews(b.cameras.length)}else g.setSize(p.x,p.y),g.setNumViews(2);a.setRenderTarget(g)}};this.detachCamera=function(c){if(g===a.getRenderTarget()){a.setRenderTarget(k);var d=g,e=d.numViews,l=f.get(d).__webglViewFramebuffers,m=d.width;d=d.height;if(c.isArrayCamera)for(var x=0;x<e;x++){var h=c.cameras[x].viewport,q=h.x,r=h.y,t=q+h.z;h=r+h.w;b.bindFramebuffer(36008,l[x]);b.blitFramebuffer(0,
M
r112  
Mr.doob 已提交
167
0,m,d,q,r,t,h,16384,9728)}else b.bindFramebuffer(36008,l[0]),b.blitFramebuffer(0,0,m,d,0,0,p.x,p.y,16384,9728)}};this.updateCameraProjectionMatricesUniform=function(a,d){a=c(a);for(var e=0;e<a.length;e++)m[e].copy(a[e].projectionMatrix);d.setValue(b,"projectionMatrices",m)};this.updateCameraViewMatricesUniform=function(a,d){a=c(a);for(var e=0;e<a.length;e++)m[e].copy(a[e].matrixWorldInverse);d.setValue(b,"viewMatrices",m)};this.updateObjectMatricesUniforms=function(a,d,e){d=c(d);for(var f=0;f<d.length;f++)m[f].multiplyMatrices(d[f].matrixWorldInverse,
M
r113  
Mr.doob 已提交
168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201
a.matrixWorld),l[f].getNormalMatrix(m[f]);e.setValue(b,"modelViewMatrices",m);e.setValue(b,"normalMatrices",l)}}function Qe(a){da.call(this);this.cameras=a||[]}function Mc(){D.call(this);this.type="Group"}function Zh(a,b){function c(a){var b=t.get(a.inputSource);b&&(b.targetRay&&b.targetRay.dispatchEvent({type:a.type}),b.grip&&b.grip.dispatchEvent({type:a.type}))}function d(){t.forEach(function(a,b){a.targetRay&&(a.targetRay.dispatchEvent({type:"disconnected",data:b}),a.targetRay.visible=!1);a.grip&&
(a.grip.dispatchEvent({type:"disconnected",data:b}),a.grip.visible=!1)});t.clear();a.setFramebuffer(null);a.setRenderTarget(a.getRenderTarget());ra.stop();k.isPresenting=!1;k.dispatchEvent({type:"sessionend"})}function e(a){m=a;ra.setContext(l);ra.start();k.isPresenting=!0;k.dispatchEvent({type:"sessionstart"})}function f(a){for(var b=l.inputSources,c=0;c<h.length;c++)t.set(b[c],h[c]);for(c=0;c<a.removed.length;c++){b=a.removed[c];var d=t.get(b);d&&(d.targetRay&&d.targetRay.dispatchEvent({type:"disconnected",
data:b}),d.grip&&d.grip.dispatchEvent({type:"disconnected",data:b}),t.delete(b))}for(c=0;c<a.added.length;c++)if(b=a.added[c],d=t.get(b))d.targetRay&&d.targetRay.dispatchEvent({type:"connected",data:b}),d.grip&&d.grip.dispatchEvent({type:"connected",data:b})}function g(a,b){null===b?a.matrixWorld.copy(a.matrix):a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var k=this,l=null,m=null,x="local-floor",p=null,h=[],t=new Map,r=new da;r.layers.enable(1);
r.viewport=new ia;var u=new da;u.layers.enable(2);u.viewport=new ia;var y=new Qe([r,u]);y.layers.enable(1);y.layers.enable(2);var v=null,C=null;this.isPresenting=this.enabled=!1;this.getController=function(a){var b=h[a];void 0===b&&(b={},h[a]=b);void 0===b.targetRay&&(b.targetRay=new Mc,b.targetRay.matrixAutoUpdate=!1,b.targetRay.visible=!1);return b.targetRay};this.getControllerGrip=function(a){var b=h[a];void 0===b&&(b={},h[a]=b);void 0===b.grip&&(b.grip=new Mc,b.grip.matrixAutoUpdate=!1,b.grip.visible=
!1);return b.grip};this.setFramebufferScaleFactor=function(){};this.setReferenceSpaceType=function(a){x=a};this.getReferenceSpace=function(){return m};this.getSession=function(){return l};this.setSession=function(a){l=a;null!==l&&(l.addEventListener("select",c),l.addEventListener("selectstart",c),l.addEventListener("selectend",c),l.addEventListener("squeeze",c),l.addEventListener("squeezestart",c),l.addEventListener("squeezeend",c),l.addEventListener("end",d),a=b.getContextAttributes(),a=new XRWebGLLayer(l,
b,{antialias:a.antialias,alpha:a.alpha,depth:a.depth,stencil:a.stencil}),l.updateRenderState({baseLayer:a}),l.requestReferenceSpace(x).then(e),l.addEventListener("inputsourceschange",f))};var w=new n,ja=new n;this.getCamera=function(a){y.near=u.near=r.near=a.near;y.far=u.far=r.far=a.far;if(v!==y.near||C!==y.far)l.updateRenderState({depthNear:y.near,depthFar:y.far}),v=y.near,C=y.far;var b=a.parent,c=y.cameras;g(y,b);for(var d=0;d<c.length;d++)g(c[d],b);a.matrixWorld.copy(y.matrixWorld);a=a.children;
d=0;for(b=a.length;d<b;d++)a[d].updateMatrixWorld(!0);w.setFromMatrixPosition(r.matrixWorld);ja.setFromMatrixPosition(u.matrixWorld);d=w.distanceTo(ja);var e=r.projectionMatrix.elements,f=u.projectionMatrix.elements,k=e[14]/(e[10]-1);a=e[14]/(e[10]+1);b=(e[9]+1)/e[5];c=(e[9]-1)/e[5];var m=(e[8]-1)/e[0],p=(f[8]+1)/f[0];f=k*m;e=k*p;p=d/(-m+p);m=p*-m;r.matrixWorld.decompose(y.position,y.quaternion,y.scale);y.translateX(m);y.translateZ(p);y.matrixWorld.compose(y.position,y.quaternion,y.scale);y.matrixWorldInverse.getInverse(y.matrixWorld);
k+=p;p=a+p;y.projectionMatrix.makePerspective(f-m,e+(d-m),b*a/p*k,c*a/p*k,k,p);return y};var z=null,ra=new Ah;ra.setAnimationLoop(function(b,c){p=c.getViewerPose(m);if(null!==p){var d=p.views,e=l.renderState.baseLayer;a.setFramebuffer(e.framebuffer);for(var f=0;f<d.length;f++){var g=d[f],k=e.getViewport(g),x=y.cameras[f];x.matrix.fromArray(g.transform.matrix);x.projectionMatrix.fromArray(g.projectionMatrix);x.viewport.set(k.x,k.y,k.width,k.height);0===f&&y.matrix.copy(x.matrix)}}d=l.inputSources;
for(f=0;f<h.length;f++)e=h[f],g=d[f],x=k=null,g&&(e.targetRay&&(k=c.getPose(g.targetRaySpace,m),null!==k&&(e.targetRay.matrix.fromArray(k.transform.matrix),e.targetRay.matrix.decompose(e.targetRay.position,e.targetRay.rotation,e.targetRay.scale))),e.grip&&g.gripSpace&&(x=c.getPose(g.gripSpace,m),null!==x&&(e.grip.matrix.fromArray(x.transform.matrix),e.grip.matrix.decompose(e.grip.position,e.grip.rotation,e.grip.scale)))),e.targetRay&&(e.targetRay.visible=null!==k),e.grip&&(e.grip.visible=null!==x);
z&&z(b,c)});this.setAnimationLoop=function(a){z=a};this.dispose=function(){}}function qg(a){var b;function c(){sa=new zj(H);Ia=new xj(H,sa,a);!1===Ia.isWebGL2&&(sa.get("WEBGL_depth_texture"),sa.get("OES_texture_float"),sa.get("OES_texture_half_float"),sa.get("OES_texture_half_float_linear"),sa.get("OES_standard_derivatives"),sa.get("OES_element_index_uint"),sa.get("ANGLE_instanced_arrays"));sa.get("OES_texture_float_linear");qa=new Yh(H,sa,Ia);aa=new Hk(H,sa,Ia);aa.scissor(Y.copy(R).multiplyScalar(Q).floor());
aa.viewport(X.copy(ea).multiplyScalar(Q).floor());da=new Cj(H);S=new yk;U=new Ik(H,sa,aa,S,Ia,qa,da);oa=new uj(H,Ia);za=new Aj(H,oa,da);ta=new Fj(H,za,oa,da);Aa=new Ej(H);ua=new xk(A,sa,Ia);ya=new Bk;wa=new Gk;pa=new vj(A,aa,ta,z);Ba=new wj(H,sa,da,Ia);Da=new Bj(H,sa,da,Ia);da.programs=ua.programs;A.capabilities=Ia;A.extensions=sa;A.properties=S;A.renderLists=ya;A.state=aa;A.info=da}function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");I=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");
I=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);S.remove(a)}function g(a){var b=S.get(a).program;a.program=void 0;void 0!==b&&ua.releaseProgram(b)}function k(a,b){a.render(function(a){A.renderBufferImmediate(a,b)})}function l(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLOD)!0===a.autoUpdate&&a.update(b);else if(a.isLight)G.pushLight(a),a.castShadow&&G.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||mg.intersectsSprite(a)){d&&
Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Od);var e=ta.update(a),f=a.material;f.visible&&B.push(a,e,f,c,Ib.z,null)}}else if(a.isImmediateRenderObject)d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Od),B.push(a,null,a.material,c,Ib.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.frame!==da.render.frame&&(a.skeleton.update(),a.skeleton.frame=da.render.frame),!a.frustumCulled||mg.intersectsObject(a))if(d&&Ib.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Od),
e=ta.update(a),f=a.material,Array.isArray(f))for(var g=e.groups,k=0,m=g.length;k<m;k++){var p=g[k],x=f[p.materialIndex];x&&x.visible&&B.push(a,e,x,c,Ib.z,p)}else f.visible&&B.push(a,e,f,c,Ib.z,null);a=a.children;k=0;for(m=a.length;k<m;k++)l(a[k],b,c,d)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],k=g.object,l=g.geometry,m=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera)if(T=c,la.enabled&&va.isAvailable())x(k,b,c,l,m,g);else for(var p=c.cameras,h=0,q=p.length;h<q;h++){var r=
p[h];k.layers.test(r.layers)&&(aa.viewport(X.copy(r.viewport)),G.setupLights(r),x(k,b,r,l,m,g))}else T=null,x(k,b,c,l,m,g)}}function x(a,c,d,e,f,g){a.onBeforeRender(A,c,d,e,f,g);G=wa.get(c,T||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){var l=h(d,c,f,a);aa.setMaterial(f);ha=b=null;xa=!1;k(a,l)}else A.renderBufferDirect(d,c,e,f,a,g);a.onAfterRender(A,c,d,e,f,g);G=wa.get(c,T||d)}function p(a,
b,c){var d=S.get(a),e=G.state.lights,k=e.state.version;c=ua.getParameters(a,e.state,G.state.shadowsArray,b,Va.numPlanes,Va.numIntersection,c);var l=ua.getProgramCacheKey(c),m=d.program,p=!0;if(void 0===m)a.addEventListener("dispose",f);else if(m.cacheKey!==l)g(a);else{if(d.lightsStateVersion!==k)d.lightsStateVersion=k;else if(void 0!==c.shaderID)return;p=!1}p&&(m=ua.acquireProgram(c,l),d.program=m,d.uniforms=c.uniforms,d.environment=a.isMeshStandardMaterial?b.environment:null,d.outputEncoding=A.outputEncoding,
a.program=m);c=m.getAttributes();if(a.morphTargets)for(l=a.numSupportedMorphTargets=0;l<A.maxMorphTargets;l++)0<=c["morphTarget"+l]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(l=a.numSupportedMorphNormals=0;l<A.maxMorphNormals;l++)0<=c["morphNormal"+l]&&a.numSupportedMorphNormals++;c=d.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Va.numPlanes,d.numIntersection=Va.numIntersection,c.clippingPlanes=Va.uniform;d.fog=b.fog;d.needsLights=a.isMeshLambertMaterial||
a.isMeshToonMaterial||a.isMeshPhongMaterial||a.isMeshStandardMaterial||a.isShadowMaterial||a.isShaderMaterial&&!0===a.lights;d.lightsStateVersion=k;d.needsLights&&(c.ambientLightColor.value=e.state.ambient,c.lightProbe.value=e.state.probe,c.directionalLights.value=e.state.directional,c.spotLights.value=e.state.spot,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=
e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);a=d.program.getUniforms();a=Fb.seqWithValue(a.seq,c);d.uniformsList=a}function h(a,b,c,d){U.resetTextureUnits();var e=b.fog,f=c.isMeshStandardMaterial?b.environment:null,g=S.get(c),k=G.state.lights;na&&(ng||a!==Z)&&Va.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,
a,g,a===Z&&c.id===Pe);c.version===g.__version?void 0===g.program?p(c,b,d):c.fog&&g.fog!==e?p(c,b,d):g.environment!==f?p(c,b,d):g.needsLights&&g.lightsStateVersion!==k.state.version?p(c,b,d):void 0===g.numClippingPlanes||g.numClippingPlanes===Va.numPlanes&&g.numIntersection===Va.numIntersection?g.outputEncoding!==A.outputEncoding&&p(c,b,d):p(c,b,d):(p(c,b,d),g.__version=c.version);var l=!1,m=!1,x=!1;b=g.program;k=b.getUniforms();var h=g.uniforms;aa.useProgram(b.program)&&(x=m=l=!0);c.id!==Pe&&(Pe=
c.id,m=!0);if(l||Z!==a){0<b.numMultiviewViews?va.updateCameraProjectionMatricesUniform(a,k):k.setValue(H,"projectionMatrix",a.projectionMatrix);Ia.logarithmicDepthBuffer&&k.setValue(H,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));Z!==a&&(Z=a,x=m=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshStandardMaterial||c.envMap)l=k.map.cameraPosition,void 0!==l&&l.setValue(H,Ib.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshLambertMaterial||
c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial)&&k.setValue(H,"isOrthographic",!0===a.isOrthographicCamera);if(c.isMeshPhongMaterial||c.isMeshToonMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)0<b.numMultiviewViews?va.updateCameraViewMatricesUniform(a,k):k.setValue(H,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&(k.setOptional(H,d,"bindMatrix"),k.setOptional(H,d,"bindMatrixInverse"),l=d.skeleton)){var q=l.bones;
if(Ia.floatVertexTextures){if(void 0===l.boneTexture){q=Math.sqrt(4*q.length);q=P.ceilPowerOfTwo(q);q=Math.max(q,4);var n=new Float32Array(q*q*4);n.set(l.boneMatrices);var u=new bc(n,q,q,1023,1015);l.boneMatrices=n;l.boneTexture=u;l.boneTextureSize=q}k.setValue(H,"boneTexture",l.boneTexture,U);k.setValue(H,"boneTextureSize",l.boneTextureSize)}else k.setOptional(H,l,"boneMatrices")}if(m||g.receiveShadow!==d.receiveShadow)g.receiveShadow=d.receiveShadow,k.setValue(H,"receiveShadow",d.receiveShadow);
if(m){k.setValue(H,"toneMappingExposure",A.toneMappingExposure);k.setValue(H,"toneMappingWhitePoint",A.toneMappingWhitePoint);g.needsLights&&(m=x,h.ambientLightColor.needsUpdate=m,h.lightProbe.needsUpdate=m,h.directionalLights.needsUpdate=m,h.pointLights.needsUpdate=m,h.spotLights.needsUpdate=m,h.rectAreaLights.needsUpdate=m,h.hemisphereLights.needsUpdate=m);e&&c.fog&&(h.fogColor.value.copy(e.color),e.isFog?(h.fogNear.value=e.near,h.fogFar.value=e.far):e.isFogExp2&&(h.fogDensity.value=e.density));
if(c.isMeshBasicMaterial)t(h,c);else if(c.isMeshLambertMaterial)t(h,c),c.emissiveMap&&(h.emissiveMap.value=c.emissiveMap);else if(c.isMeshToonMaterial)t(h,c),h.specular.value.copy(c.specular),h.shininess.value=Math.max(c.shininess,1E-4),c.gradientMap&&(h.gradientMap.value=c.gradientMap),c.emissiveMap&&(h.emissiveMap.value=c.emissiveMap),c.bumpMap&&(h.bumpMap.value=c.bumpMap,h.bumpScale.value=c.bumpScale,1===c.side&&(h.bumpScale.value*=-1)),c.normalMap&&(h.normalMap.value=c.normalMap,h.normalScale.value.copy(c.normalScale),
1===c.side&&h.normalScale.value.negate()),c.displacementMap&&(h.displacementMap.value=c.displacementMap,h.displacementScale.value=c.displacementScale,h.displacementBias.value=c.displacementBias);else if(c.isMeshPhongMaterial)t(h,c),h.specular.value.copy(c.specular),h.shininess.value=Math.max(c.shininess,1E-4),c.emissiveMap&&(h.emissiveMap.value=c.emissiveMap),c.bumpMap&&(h.bumpMap.value=c.bumpMap,h.bumpScale.value=c.bumpScale,1===c.side&&(h.bumpScale.value*=-1)),c.normalMap&&(h.normalMap.value=c.normalMap,
h.normalScale.value.copy(c.normalScale),1===c.side&&h.normalScale.value.negate()),c.displacementMap&&(h.displacementMap.value=c.displacementMap,h.displacementScale.value=c.displacementScale,h.displacementBias.value=c.displacementBias);else if(c.isMeshStandardMaterial)t(h,c,f),c.isMeshPhysicalMaterial?(r(h,c,f),h.reflectivity.value=c.reflectivity,h.clearcoat.value=c.clearcoat,h.clearcoatRoughness.value=c.clearcoatRoughness,c.sheen&&h.sheen.value.copy(c.sheen),c.clearcoatNormalMap&&(h.clearcoatNormalScale.value.copy(c.clearcoatNormalScale),
h.clearcoatNormalMap.value=c.clearcoatNormalMap,1===c.side&&h.clearcoatNormalScale.value.negate()),h.transparency.value=c.transparency):r(h,c,f);else if(c.isMeshMatcapMaterial)t(h,c),c.matcap&&(h.matcap.value=c.matcap),c.bumpMap&&(h.bumpMap.value=c.bumpMap,h.bumpScale.value=c.bumpScale,1===c.side&&(h.bumpScale.value*=-1)),c.normalMap&&(h.normalMap.value=c.normalMap,h.normalScale.value.copy(c.normalScale),1===c.side&&h.normalScale.value.negate()),c.displacementMap&&(h.displacementMap.value=c.displacementMap,
h.displacementScale.value=c.displacementScale,h.displacementBias.value=c.displacementBias);else if(c.isMeshDepthMaterial)t(h,c),c.displacementMap&&(h.displacementMap.value=c.displacementMap,h.displacementScale.value=c.displacementScale,h.displacementBias.value=c.displacementBias);else if(c.isMeshDistanceMaterial)t(h,c),c.displacementMap&&(h.displacementMap.value=c.displacementMap,h.displacementScale.value=c.displacementScale,h.displacementBias.value=c.displacementBias),h.referencePosition.value.copy(c.referencePosition),
h.nearDistance.value=c.nearDistance,h.farDistance.value=c.farDistance;else if(c.isMeshNormalMaterial)t(h,c),c.bumpMap&&(h.bumpMap.value=c.bumpMap,h.bumpScale.value=c.bumpScale,1===c.side&&(h.bumpScale.value*=-1)),c.normalMap&&(h.normalMap.value=c.normalMap,h.normalScale.value.copy(c.normalScale),1===c.side&&h.normalScale.value.negate()),c.displacementMap&&(h.displacementMap.value=c.displacementMap,h.displacementScale.value=c.displacementScale,h.displacementBias.value=c.displacementBias);else if(c.isLineBasicMaterial)h.diffuse.value.copy(c.color),
h.opacity.value=c.opacity,c.isLineDashedMaterial&&(h.dashSize.value=c.dashSize,h.totalSize.value=c.dashSize+c.gapSize,h.scale.value=c.scale);else if(c.isPointsMaterial){h.diffuse.value.copy(c.color);h.opacity.value=c.opacity;h.size.value=c.size*Q;h.scale.value=.5*J;c.map&&(h.map.value=c.map);c.alphaMap&&(h.alphaMap.value=c.alphaMap);if(c.map)var v=c.map;else c.alphaMap&&(v=c.alphaMap);void 0!==v&&(!0===v.matrixAutoUpdate&&v.updateMatrix(),h.uvTransform.value.copy(v.matrix))}else if(c.isSpriteMaterial){h.diffuse.value.copy(c.color);
h.opacity.value=c.opacity;h.rotation.value=c.rotation;c.map&&(h.map.value=c.map);c.alphaMap&&(h.alphaMap.value=c.alphaMap);if(c.map)var y=c.map;else c.alphaMap&&(y=c.alphaMap);void 0!==y&&(!0===y.matrixAutoUpdate&&y.updateMatrix(),h.uvTransform.value.copy(y.matrix))}else c.isShadowMaterial&&(h.color.value.copy(c.color),h.opacity.value=c.opacity);void 0!==h.ltc_1&&(h.ltc_1.value=F.LTC_1);void 0!==h.ltc_2&&(h.ltc_2.value=F.LTC_2);Fb.upload(H,g.uniformsList,h,U);c.isShaderMaterial&&(c.uniformsNeedUpdate=
!1)}c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(Fb.upload(H,g.uniformsList,h,U),c.uniformsNeedUpdate=!1);c.isSpriteMaterial&&k.setValue(H,"center",d.center);0<b.numMultiviewViews?va.updateObjectMatricesUniforms(d,a,k):(k.setValue(H,"modelViewMatrix",d.modelViewMatrix),k.setValue(H,"normalMatrix",d.normalMatrix));k.setValue(H,"modelMatrix",d.matrixWorld);return b}function t(a,b,c){a.opacity.value=b.opacity;b.color&&a.diffuse.value.copy(b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);
b.map&&(a.map.value=b.map);b.alphaMap&&(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);if(c=b.envMap||c)a.envMap.value=c,a.flipEnvMap.value=c.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=S.get(c).__maxMipLevel;b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var d=b.map;else b.specularMap?
M
r112  
Mr.doob 已提交
202 203
d=b.specularMap:b.displacementMap?d=b.displacementMap:b.normalMap?d=b.normalMap:b.bumpMap?d=b.bumpMap:b.roughnessMap?d=b.roughnessMap:b.metalnessMap?d=b.metalnessMap:b.alphaMap?d=b.alphaMap:b.emissiveMap&&(d=b.emissiveMap);void 0!==d&&(d.isWebGLRenderTarget&&(d=d.texture),!0===d.matrixAutoUpdate&&d.updateMatrix(),a.uvTransform.value.copy(d.matrix));if(b.aoMap)var e=b.aoMap;else b.lightMap&&(e=b.lightMap);void 0!==e&&(e.isWebGLRenderTarget&&(e=e.texture),!0===e.matrixAutoUpdate&&e.updateMatrix(),a.uv2Transform.value.copy(e.matrix))}
function r(a,b,c){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=
M
r113  
Mr.doob 已提交
204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346
b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);if(b.envMap||c)a.envMapIntensity.value=b.envMapIntensity}a=a||{};var u=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),y=void 0!==a.context?a.context:null,v=void 0!==a.alpha?a.alpha:!1,C=void 0!==a.depth?a.depth:!0,W=void 0!==a.stencil?a.stencil:!0,ja=void 0!==a.antialias?a.antialias:!1,z=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,ra=
void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,D=void 0!==a.powerPreference?a.powerPreference:"default",E=void 0!==a.failIfMajorPerformanceCaveat?a.failIfMajorPerformanceCaveat:!1,B=null,G=null;this.domElement=u;this.debug={checkShaderErrors:!0};this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.outputEncoding=3E3;this.physicallyCorrectLights=!1;this.toneMappingWhitePoint=
this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var A=this,I=!1,K=null,L=0,M=0,N=null,V=null,Pe=-1;var ha=b=null;var xa=!1;var Z=null,T=null,X=new ia,Y=new ia,ba=null,ca=u.width,J=u.height,Q=1,ka=null,ma=null,ea=new ia(0,0,ca,J),R=new ia(0,0,ca,J),lg=!1,mg=new Hc,Va=new yj,na=!1,ng=!1,Od=new O,Ib=new n;try{v={alpha:v,depth:C,stencil:W,antialias:ja,premultipliedAlpha:z,preserveDrawingBuffer:ra,powerPreference:D,failIfMajorPerformanceCaveat:E,xrCompatible:!0};
u.addEventListener("webglcontextlost",d,!1);u.addEventListener("webglcontextrestored",e,!1);var H=y||u.getContext("webgl",v)||u.getContext("experimental-webgl",v);if(null===H){if(null!==u.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===H.getShaderPrecisionFormat&&(H.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch($h){throw console.error("THREE.WebGLRenderer: "+
$h.message),$h;}var sa,Ia,aa,da,S,U,oa,za,ta,ua,ya,wa,pa,Aa,Ba,Da,qa;c();var la=new Zh(A,H);this.xr=la;var va=new Jk(A,H),Fa=new Wh(A,ta,Ia.maxTextureSize);this.shadowMap=Fa;this.getContext=function(){return H};this.getContextAttributes=function(){return H.getContextAttributes()};this.forceContextLoss=function(){var a=sa.get("WEBGL_lose_context");a&&a.loseContext()};this.forceContextRestore=function(){var a=sa.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return Q};
this.setPixelRatio=function(a){void 0!==a&&(Q=a,this.setSize(ca,J,!1))};this.getSize=function(a){void 0===a&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),a=new w);return a.set(ca,J)};this.setSize=function(a,b,c){la.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(ca=a,J=b,u.width=Math.floor(a*Q),u.height=Math.floor(b*Q),!1!==c&&(u.style.width=a+"px",u.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=
function(a){void 0===a&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),a=new w);return a.set(ca*Q,J*Q).floor()};this.setDrawingBufferSize=function(a,b,c){ca=a;J=b;Q=c;u.width=Math.floor(a*c);u.height=Math.floor(b*c);this.setViewport(0,0,a,b)};this.getCurrentViewport=function(a){void 0===a&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),a=new ia);return a.copy(X)};this.getViewport=function(a){return a.copy(ea)};
this.setViewport=function(a,b,c,d){a.isVector4?ea.set(a.x,a.y,a.z,a.w):ea.set(a,b,c,d);aa.viewport(X.copy(ea).multiplyScalar(Q).floor())};this.getScissor=function(a){return a.copy(R)};this.setScissor=function(a,b,c,d){a.isVector4?R.set(a.x,a.y,a.z,a.w):R.set(a,b,c,d);aa.scissor(Y.copy(R).multiplyScalar(Q).floor())};this.getScissorTest=function(){return lg};this.setScissorTest=function(a){aa.setScissorTest(lg=a)};this.setOpaqueSort=function(a){ka=a};this.setTransparentSort=function(a){ma=a};this.getClearColor=
function(){return pa.getClearColor()};this.setClearColor=function(){pa.setClearColor.apply(pa,arguments)};this.getClearAlpha=function(){return pa.getClearAlpha()};this.setClearAlpha=function(){pa.setClearAlpha.apply(pa,arguments)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=16384;if(void 0===b||b)d|=256;if(void 0===c||c)d|=1024;H.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};
this.dispose=function(){u.removeEventListener("webglcontextlost",d,!1);u.removeEventListener("webglcontextrestored",e,!1);ya.dispose();wa.dispose();S.dispose();ta.dispose();la.dispose();Ca.stop()};this.renderBufferImmediate=function(a,b){aa.initAttributes();var c=S.get(a);a.hasPositions&&!c.position&&(c.position=H.createBuffer());a.hasNormals&&!c.normal&&(c.normal=H.createBuffer());a.hasUvs&&!c.uv&&(c.uv=H.createBuffer());a.hasColors&&!c.color&&(c.color=H.createBuffer());b=b.getAttributes();a.hasPositions&&
(H.bindBuffer(34962,c.position),H.bufferData(34962,a.positionArray,35048),aa.enableAttribute(b.position),H.vertexAttribPointer(b.position,3,5126,!1,0,0));a.hasNormals&&(H.bindBuffer(34962,c.normal),H.bufferData(34962,a.normalArray,35048),aa.enableAttribute(b.normal),H.vertexAttribPointer(b.normal,3,5126,!1,0,0));a.hasUvs&&(H.bindBuffer(34962,c.uv),H.bufferData(34962,a.uvArray,35048),aa.enableAttribute(b.uv),H.vertexAttribPointer(b.uv,2,5126,!1,0,0));a.hasColors&&(H.bindBuffer(34962,c.color),H.bufferData(34962,
a.colorArray,35048),aa.enableAttribute(b.color),H.vertexAttribPointer(b.color,3,5126,!1,0,0));aa.disableUnusedAttributes();H.drawArrays(4,0,a.count);a.count=0};var Ja=new pb;this.renderBufferDirect=function(a,c,d,e,f,g){null===c&&(c=Ja);var k=f.isMesh&&0>f.matrixWorld.determinant(),l=h(a,c,e,f);aa.setMaterial(e,k);var m=!1;if(b!==d.id||ha!==l.id||xa!==(!0===e.wireframe))b=d.id,ha=l.id,xa=!0===e.wireframe,m=!0;if(e.morphTargets||e.morphNormals)Aa.update(f,d,e,l),m=!0;a=d.index;c=d.attributes.position;
if(null===a){if(void 0===c||0===c.count)return}else if(0===a.count)return;var p=1;!0===e.wireframe&&(a=za.getWireframeAttribute(d),p=2);k=Ba;if(null!==a){var x=oa.get(a);k=Da;k.setIndex(x)}if(m){if(!1!==Ia.isWebGL2||!f.isInstancedMesh&&!d.isInstancedBufferGeometry||null!==sa.get("ANGLE_instanced_arrays")){aa.initAttributes();m=d.attributes;l=l.getAttributes();var q=e.defaultAttributeValues;for(W in l){var r=l[W];if(0<=r){var t=m[W];if(void 0!==t){var n=t.normalized,u=t.itemSize,v=oa.get(t);if(void 0!==
v){var y=v.buffer,z=v.type;v=v.bytesPerElement;if(t.isInterleavedBufferAttribute){var C=t.data,w=C.stride;t=t.offset;C&&C.isInstancedInterleavedBuffer?(aa.enableAttributeAndDivisor(r,C.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=C.meshPerAttribute*C.count)):aa.enableAttribute(r);H.bindBuffer(34962,y);H.vertexAttribPointer(r,u,z,n,w*v,t*v)}else t.isInstancedBufferAttribute?(aa.enableAttributeAndDivisor(r,t.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=
t.meshPerAttribute*t.count)):aa.enableAttribute(r),H.bindBuffer(34962,y),H.vertexAttribPointer(r,u,z,n,0,0)}}else if("instanceMatrix"===W)v=oa.get(f.instanceMatrix),void 0!==v&&(y=v.buffer,z=v.type,aa.enableAttributeAndDivisor(r+0,1),aa.enableAttributeAndDivisor(r+1,1),aa.enableAttributeAndDivisor(r+2,1),aa.enableAttributeAndDivisor(r+3,1),H.bindBuffer(34962,y),H.vertexAttribPointer(r+0,4,z,!1,64,0),H.vertexAttribPointer(r+1,4,z,!1,64,16),H.vertexAttribPointer(r+2,4,z,!1,64,32),H.vertexAttribPointer(r+
3,4,z,!1,64,48));else if(void 0!==q&&(n=q[W],void 0!==n))switch(n.length){case 2:H.vertexAttrib2fv(r,n);break;case 3:H.vertexAttrib3fv(r,n);break;case 4:H.vertexAttrib4fv(r,n);break;default:H.vertexAttrib1fv(r,n)}}}aa.disableUnusedAttributes()}null!==a&&H.bindBuffer(34963,x.buffer)}var W=d.drawRange.start*p;m=null!==g?g.start*p:0;x=Math.max(W,m);g=Math.max(0,Math.min(null!==a?a.count:c.count,W+d.drawRange.count*p,m+(null!==g?g.count*p:Infinity))-1-x+1);0!==g&&(f.isMesh?!0===e.wireframe?(aa.setLineWidth(e.wireframeLinewidth*
(null===N?Q:1)),k.setMode(1)):k.setMode(4):f.isLine?(e=e.linewidth,void 0===e&&(e=1),aa.setLineWidth(e*(null===N?Q:1)),f.isLineSegments?k.setMode(1):f.isLineLoop?k.setMode(2):k.setMode(3)):f.isPoints?k.setMode(0):f.isSprite&&k.setMode(4),f.isInstancedMesh?k.renderInstances(d,x,g,f.count):d.isInstancedBufferGeometry?k.renderInstances(d,x,g,d.maxInstancedCount):k.render(x,g))};this.compile=function(a,b){G=wa.get(a,b);G.init();a.traverse(function(a){a.isLight&&(G.pushLight(a),a.castShadow&&G.pushShadow(a))});
G.setupLights(b);var c={};a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var d=0;d<b.material.length;d++)!1===b.material[d].uuid in c&&(p(b.material[d],a,b),c[b.material[d].uuid]=!0);else!1===b.material.uuid in c&&(p(b.material,a,b),c[b.material.uuid]=!0)})};var Ea=null,Ca=new Ah;Ca.setAnimationLoop(function(a){la.isPresenting||Ea&&Ea(a)});"undefined"!==typeof window&&Ca.setContext(window);this.setAnimationLoop=function(a){Ea=a;la.setAnimationLoop(a);Ca.start()};this.render=
function(a,c,d,e){if(void 0!==d){console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.");var f=d}if(void 0!==e){console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.");var g=e}c&&c.isCamera?I||(ha=b=null,xa=!1,Pe=-1,Z=null,!0===a.autoUpdate&&a.updateMatrixWorld(),null===c.parent&&c.updateMatrixWorld(),la.enabled&&la.isPresenting&&(c=la.getCamera(c)),G=wa.get(a,c),G.init(),a.onBeforeRender(A,
a,c,f||N),Od.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse),mg.setFromProjectionMatrix(Od),ng=this.localClippingEnabled,na=Va.init(this.clippingPlanes,ng,c),B=ya.get(a,c),B.init(),l(a,c,0,A.sortObjects),!0===A.sortObjects&&B.sort(ka,ma),na&&Va.beginShadows(),Fa.render(G.state.shadowsArray,a,c),G.setupLights(c),na&&Va.endShadows(),this.info.autoReset&&this.info.reset(),void 0!==f&&this.setRenderTarget(f),la.enabled&&va.isAvailable()&&va.attachCamera(c),pa.render(B,a,c,g),d=B.opaque,e=B.transparent,
a.overrideMaterial?(f=a.overrideMaterial,d.length&&m(d,a,c,f),e.length&&m(e,a,c,f)):(d.length&&m(d,a,c),e.length&&m(e,a,c)),a.onAfterRender(A,a,c),null!==N&&(U.updateRenderTargetMipmap(N),U.updateMultisampleRenderTarget(N)),aa.buffers.depth.setTest(!0),aa.buffers.depth.setMask(!0),aa.buffers.color.setMask(!0),aa.setPolygonOffset(!1),la.enabled&&va.isAvailable()&&va.detachCamera(c),G=B=null):console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")};this.setFramebuffer=
function(a){K!==a&&null===N&&H.bindFramebuffer(36160,a);K=a};this.getActiveCubeFace=function(){return L};this.getActiveMipmapLevel=function(){return M};this.getRenderTarget=function(){return N};this.setRenderTarget=function(a,b,c){N=a;L=b;M=c;a&&void 0===S.get(a).__webglFramebuffer&&U.setupRenderTarget(a);var d=K,e=!1;a?(d=S.get(a).__webglFramebuffer,a.isWebGLCubeRenderTarget?(d=d[b||0],e=!0):d=a.isWebGLMultisampleRenderTarget?S.get(a).__webglMultisampledFramebuffer:d,X.copy(a.viewport),Y.copy(a.scissor),
ba=a.scissorTest):(X.copy(ea).multiplyScalar(Q).floor(),Y.copy(R).multiplyScalar(Q).floor(),ba=lg);V!==d&&(H.bindFramebuffer(36160,d),V=d);aa.viewport(X);aa.scissor(Y);aa.setScissorTest(ba);e&&(a=S.get(a.texture),H.framebufferTexture2D(36160,36064,34069+(b||0),a.__webglTexture,c||0))};this.readRenderTargetPixels=function(a,b,c,d,e,f,g){if(a&&a.isWebGLRenderTarget){var k=S.get(a).__webglFramebuffer;a.isWebGLCubeRenderTarget&&void 0!==g&&(k=k[g]);if(k){g=!1;k!==V&&(H.bindFramebuffer(36160,k),g=!0);
try{var l=a.texture,m=l.format,h=l.type;1023!==m&&qa.convert(m)!==H.getParameter(35739)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===h||qa.convert(h)===H.getParameter(35738)||1015===h&&(Ia.isWebGL2||sa.get("OES_texture_float")||sa.get("WEBGL_color_buffer_float"))||1016===h&&(Ia.isWebGL2?sa.get("EXT_color_buffer_float"):sa.get("EXT_color_buffer_half_float"))?36053===H.checkFramebufferStatus(36160)?0<=b&&b<=a.width-
d&&0<=c&&c<=a.height-e&&H.readPixels(b,c,d,e,qa.convert(m),qa.convert(h),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{g&&H.bindFramebuffer(36160,V)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=
function(a,b,c){void 0===c&&(c=0);var d=Math.pow(2,-c),e=Math.floor(b.image.width*d);d=Math.floor(b.image.height*d);var f=qa.convert(b.format);U.setTexture2D(b,0);H.copyTexImage2D(3553,c,f,a.x,a.y,e,d,0);aa.unbindTexture()};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=qa.convert(c.format),k=qa.convert(c.type);U.setTexture2D(c,0);b.isDataTexture?H.texSubImage2D(3553,d||0,a.x,a.y,e,f,g,k,b.image.data):H.texSubImage2D(3553,d||0,a.x,a.y,g,k,b.image);aa.unbindTexture()};
this.initTexture=function(a){U.setTexture2D(a,0);aa.unbindTexture()};"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Re(a,b){this.name="";this.color=new B(a);this.density=void 0!==b?b:2.5E-4}function Se(a,b,c){this.name="";this.color=new B(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function sb(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.usage=35044;this.updateRange={offset:0,count:-1};
this.version=0}function Qd(a,b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function Jb(a){K.call(this);this.type="SpriteMaterial";this.color=new B(16777215);this.alphaMap=this.map=null;this.rotation=0;this.transparent=this.sizeAttenuation=!0;this.setValues(a)}function Rd(a){D.call(this);this.type="Sprite";if(void 0===Nc){Nc=new A;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new sb(b,5);Nc.setIndex([0,1,2,0,2,3]);Nc.setAttribute("position",
new Qd(b,3,0,!1));Nc.setAttribute("uv",new Qd(b,2,3,!1))}this.geometry=Nc;this.material=void 0!==a?a:new Jb;this.center=new w(.5,.5)}function Te(a,b,c,d,e,f){Oc.subVectors(a,c).addScalar(.5).multiply(d);void 0!==e?(Sd.x=f*Oc.x-e*Oc.y,Sd.y=e*Oc.x+f*Oc.y):Sd.copy(Oc);a.copy(b);a.x+=Sd.x;a.y+=Sd.y;a.applyMatrix4(ai)}function Td(){D.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}});this.autoUpdate=!0}function Ud(a,b){a&&a.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");
ca.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new O;this.bindMatrixInverse=new O}function Ue(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);this.frame=-1;if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[],a=0,b=this.bones.length;a<b;a++)this.boneInverses.push(new O)}function rg(){D.call(this);
this.type="Bone"}function Ve(a,b,c){ca.call(this,a,b);this.instanceMatrix=new M(new Float32Array(16*c),16);this.count=c;this.frustumCulled=!1}function ka(a){K.call(this);this.type="LineBasicMaterial";this.color=new B(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.setValues(a)}function La(a,b,c){1===c&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead.");D.call(this);this.type="Line";this.geometry=void 0!==a?a:new A;this.material=
void 0!==b?b:new ka}function ma(a,b){La.call(this,a,b);this.type="LineSegments"}function We(a,b){La.call(this,a,b);this.type="LineLoop"}function Wa(a){K.call(this);this.type="PointsMaterial";this.color=new B(16777215);this.alphaMap=this.map=null;this.size=1;this.sizeAttenuation=!0;this.morphTargets=!1;this.setValues(a)}function Pc(a,b){D.call(this);this.type="Points";this.geometry=void 0!==a?a:new A;this.material=void 0!==b?b:new Wa;this.updateMorphTargets()}function sg(a,b,c,d,e,f,g){var k=tg.distanceSqToPoint(a);
k<c&&(c=new n,tg.closestPointToPoint(a,c),c.applyMatrix4(d),a=e.ray.origin.distanceTo(c),a<e.near||a>e.far||f.push({distance:a,distanceToRay:Math.sqrt(k),point:c,index:b,face:null,object:g}))}function ug(a,b,c,d,e,f,g,k,l){Z.call(this,a,b,c,d,e,f,g,k,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Qc(a,b,c,d,e,f,g,k,l,m,h,p){Z.call(this,null,f,g,k,l,m,d,e,h,p);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=
this.flipY=!1}function Vd(a,b,c,d,e,f,g,k,l){Z.call(this,a,b,c,d,e,f,g,k,l);this.needsUpdate=!0}function Wd(a,b,c,d,e,f,g,k,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);Z.call(this,null,d,e,f,g,k,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==k?k:1003;this.generateMipmaps=this.flipY=!1}function Rc(a){A.call(this);
this.type="WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},k=["a","b","c"];if(a&&a.isGeometry){var l=a.faces;var m=0;for(d=l.length;m<d;m++){var h=l[m];for(c=0;3>c;c++){var p=h[k[c]];var q=h[k[(c+1)%3]];f[0]=Math.min(p,q);f[1]=Math.max(p,q);p=f[0]+","+f[1];void 0===g[p]&&(g[p]={index1:f[0],index2:f[1]})}}for(p in g)m=g[p],k=a.vertices[m.index1],b.push(k.x,k.y,k.z),k=a.vertices[m.index2],b.push(k.x,k.y,k.z)}else if(a&&a.isBufferGeometry)if(k=new n,null!==a.index){l=a.attributes.position;h=a.index;var t=
a.groups;0===t.length&&(t=[{start:0,count:h.count,materialIndex:0}]);a=0;for(e=t.length;a<e;++a)for(m=t[a],c=m.start,d=m.count,m=c,d=c+d;m<d;m+=3)for(c=0;3>c;c++)p=h.getX(m+c),q=h.getX(m+(c+1)%3),f[0]=Math.min(p,q),f[1]=Math.max(p,q),p=f[0]+","+f[1],void 0===g[p]&&(g[p]={index1:f[0],index2:f[1]});for(p in g)m=g[p],k.fromBufferAttribute(l,m.index1),b.push(k.x,k.y,k.z),k.fromBufferAttribute(l,m.index2),b.push(k.x,k.y,k.z)}else for(l=a.attributes.position,m=0,d=l.count/3;m<d;m++)for(c=0;3>c;c++)g=3*
m+c,k.fromBufferAttribute(l,g),b.push(k.x,k.y,k.z),g=3*m+(c+1)%3,k.fromBufferAttribute(l,g),b.push(k.x,k.y,k.z);this.setAttribute("position",new E(b,3))}function Xd(a,b,c){L.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Sc(a,b,c));this.mergeVertices()}function Sc(a,b,c){A.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],k=new n,l=new n,m=new n,h=new n,p=new n,q,t;3>
a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var r=b+1;for(q=0;q<=c;q++){var u=q/c;for(t=0;t<=b;t++){var y=t/b;a(y,u,l);e.push(l.x,l.y,l.z);0<=y-1E-5?(a(y-1E-5,u,m),h.subVectors(l,m)):(a(y+1E-5,u,m),h.subVectors(m,l));0<=u-1E-5?(a(y,u-1E-5,m),p.subVectors(l,m)):(a(y,u+1E-5,m),p.subVectors(m,l));k.crossVectors(h,p).normalize();f.push(k.x,k.y,k.z);g.push(y,u)}}for(q=0;q<c;q++)for(t=0;t<b;t++)a=q*r+t+1,k=(q+1)*r+t+1,l=(q+1)*r+t,d.push(q*
r+t,a,l),d.push(a,k,l);this.setIndex(d);this.setAttribute("position",new E(e,3));this.setAttribute("normal",new E(f,3));this.setAttribute("uv",new E(g,2))}function Yd(a,b,c,d){L.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};this.fromBufferGeometry(new Ja(a,b,c,d));this.mergeVertices()}function Ja(a,b,c,d){function e(a){k.push(a.x,a.y,a.z)}function f(b,c){b*=3;c.x=a[b+0];c.y=a[b+1];c.z=a[b+2]}function g(a,b,c,d){0>d&&1===a.x&&(l[b]=a.x-1);0===c.x&&
0===c.z&&(l[b]=d/2/Math.PI+.5)}A.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;d=d||0;var k=[],l=[];(function(a){for(var c=new n,d=new n,g=new n,k=0;k<b.length;k+=3){f(b[k+0],c);f(b[k+1],d);f(b[k+2],g);var l,m,h=c,v=d,C=g,w=Math.pow(2,a),ja=[];for(m=0;m<=w;m++){ja[m]=[];var z=h.clone().lerp(C,m/w),A=v.clone().lerp(C,m/w),B=w-m;for(l=0;l<=B;l++)ja[m][l]=0===l&&m===w?z:z.clone().lerp(A,l/B)}for(m=0;m<w;m++)for(l=0;l<2*(w-m)-1;l++)h=Math.floor(l/
2),0===l%2?(e(ja[m][h+1]),e(ja[m+1][h]),e(ja[m][h])):(e(ja[m][h+1]),e(ja[m+1][h+1]),e(ja[m+1][h]))}})(d);(function(a){for(var b=new n,c=0;c<k.length;c+=3)b.x=k[c+0],b.y=k[c+1],b.z=k[c+2],b.normalize().multiplyScalar(a),k[c+0]=b.x,k[c+1]=b.y,k[c+2]=b.z})(c);(function(){for(var a=new n,b=0;b<k.length;b+=3)a.x=k[b+0],a.y=k[b+1],a.z=k[b+2],l.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));a=new n;b=new n;for(var c=new n,d=new n,e=new w,f=new w,h=new w,
y=0,v=0;y<k.length;y+=9,v+=6){a.set(k[y+0],k[y+1],k[y+2]);b.set(k[y+3],k[y+4],k[y+5]);c.set(k[y+6],k[y+7],k[y+8]);e.set(l[v+0],l[v+1]);f.set(l[v+2],l[v+3]);h.set(l[v+4],l[v+5]);d.copy(a).add(b).add(c).divideScalar(3);var C=Math.atan2(d.z,-d.x);g(e,v+0,a,C);g(f,v+2,b,C);g(h,v+4,c,C)}for(a=0;a<l.length;a+=6)b=l[a+0],c=l[a+2],d=l[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.setAttribute("position",new E(k,3));this.setAttribute("normal",
new E(k.slice(),3));this.setAttribute("uv",new E(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Zd(a,b){L.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Tc(a,b));this.mergeVertices()}function Tc(a,b){Ja.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function $d(a,b){L.call(this);this.type="OctahedronGeometry";this.parameters=
{radius:a,detail:b};this.fromBufferGeometry(new dc(a,b));this.mergeVertices()}function dc(a,b){Ja.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function ae(a,b){L.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Uc(a,b));this.mergeVertices()}function Uc(a,b){var c=(1+Math.sqrt(5))/2;Ja.call(this,[-1,c,0,1,c,0,
-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function be(a,b){L.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Vc(a,b));this.mergeVertices()}function Vc(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;Ja.call(this,
[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function ce(a,
b,c,d,e,f){L.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new ec(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function ec(a,b,c,d,e){function f(e){h=a.getPointAt(e/b,h);var f=g.normals[e];e=g.binormals[e];for(q=0;q<=d;q++){var m=q/d*Math.PI*2,p=Math.sin(m);m=-Math.cos(m);
l.x=m*f.x+p*e.x;l.y=m*f.y+p*e.y;l.z=m*f.z+p*e.z;l.normalize();r.push(l.x,l.y,l.z);k.x=h.x+c*l.x;k.y=h.y+c*l.y;k.z=h.z+c*l.z;t.push(k.x,k.y,k.z)}}A.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var k=new n,l=new n,m=new w,h=new n,p,q,t=[],r=[],u=[],y=[];for(p=0;p<b;p++)f(p);f(!1===e?b:0);for(p=
0;p<=b;p++)for(q=0;q<=d;q++)m.x=p/b,m.y=q/d,u.push(m.x,m.y);(function(){for(q=1;q<=b;q++)for(p=1;p<=d;p++){var a=(d+1)*q+(p-1),c=(d+1)*q+p,e=(d+1)*(q-1)+p;y.push((d+1)*(q-1)+(p-1),a,e);y.push(a,c,e)}})();this.setIndex(y);this.setAttribute("position",new E(t,3));this.setAttribute("normal",new E(r,3));this.setAttribute("uv",new E(u,2))}function de(a,b,c,d,e,f,g){L.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");
this.fromBufferGeometry(new Wc(a,b,c,d,e,f));this.mergeVertices()}function Wc(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}A.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||1;b=b||.4;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var k=[],l=[],m=[],h=[],p,q=new n,t=new n,r=new n,u=new n,y=new n,v=new n,C=new n;for(p=0;p<=
c;++p){var w=p/c*e*Math.PI*2;g(w,e,f,a,r);g(w+.01,e,f,a,u);v.subVectors(u,r);C.addVectors(u,r);y.crossVectors(v,C);C.crossVectors(y,v);y.normalize();C.normalize();for(w=0;w<=d;++w){var ja=w/d*Math.PI*2,z=-b*Math.cos(ja);ja=b*Math.sin(ja);q.x=r.x+(z*C.x+ja*y.x);q.y=r.y+(z*C.y+ja*y.y);q.z=r.z+(z*C.z+ja*y.z);l.push(q.x,q.y,q.z);t.subVectors(q,r).normalize();m.push(t.x,t.y,t.z);h.push(p/c);h.push(w/d)}}for(w=1;w<=c;w++)for(p=1;p<=d;p++)a=(d+1)*w+(p-1),b=(d+1)*w+p,e=(d+1)*(w-1)+p,k.push((d+1)*(w-1)+(p-
1),a,e),k.push(a,b,e);this.setIndex(k);this.setAttribute("position",new E(l,3));this.setAttribute("normal",new E(m,3));this.setAttribute("uv",new E(h,2))}function ee(a,b,c,d,e){L.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Xc(a,b,c,d,e));this.mergeVertices()}function Xc(a,b,c,d,e){A.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||
1;b=b||.4;c=Math.floor(c)||8;d=Math.floor(d)||6;e=e||2*Math.PI;var f=[],g=[],k=[],l=[],m=new n,h=new n,p=new n,q,t;for(q=0;q<=c;q++)for(t=0;t<=d;t++){var r=t/d*e,u=q/c*Math.PI*2;h.x=(a+b*Math.cos(u))*Math.cos(r);h.y=(a+b*Math.cos(u))*Math.sin(r);h.z=b*Math.sin(u);g.push(h.x,h.y,h.z);m.x=a*Math.cos(r);m.y=a*Math.sin(r);p.subVectors(h,m).normalize();k.push(p.x,p.y,p.z);l.push(t/d);l.push(q/c)}for(q=1;q<=c;q++)for(t=1;t<=d;t++)a=(d+1)*(q-1)+t-1,b=(d+1)*(q-1)+t,e=(d+1)*q+t,f.push((d+1)*q+t-1,a,e),f.push(a,
b,e);this.setIndex(f);this.setAttribute("position",new E(g,3));this.setAttribute("normal",new E(k,3));this.setAttribute("uv",new E(l,2))}function bi(a,b,c,d,e){for(var f,g=0,k=b,l=c-d;k<c;k+=d)g+=(a[l]-a[k])*(a[k+1]+a[l+1]),l=k;if(e===0<g)for(e=b;e<c;e+=d)f=ci(e,a[e],a[e+1],f);else for(e=c-d;e>=b;e-=d)f=ci(e,a[e],a[e+1],f);f&&fc(f,f.next)&&(fe(f),f=f.next);return f}function ge(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!fc(a,a.next)&&0!==ta(a.prev,a,a.next))a=a.next;else{fe(a);a=b=a.prev;
if(a===a.next)break;c=!0}}while(c||a!==b);return b}function he(a,b,c,d,e,f,g){if(a){if(!g&&f){var k=a,l=k;do null===l.z&&(l.z=vg(l.x,l.y,d,e,f)),l.prevZ=l.prev,l=l.nextZ=l.next;while(l!==k);l.prevZ.nextZ=null;l.prevZ=null;k=l;var m,h,p,q,t=1;do{l=k;var r=k=null;for(h=0;l;){h++;var n=l;for(m=p=0;m<t&&(p++,n=n.nextZ,n);m++);for(q=t;0<p||0<q&&n;)0!==p&&(0===q||!n||l.z<=n.z)?(m=l,l=l.nextZ,p--):(m=n,n=n.nextZ,q--),r?r.nextZ=m:k=m,m.prevZ=r,r=m;l=n}r.nextZ=null;t*=2}while(1<h)}for(k=a;a.prev!==a.next;){l=
a.prev;n=a.next;if(f)r=Kk(a,d,e,f);else a:if(r=a,h=r.prev,p=r,t=r.next,0<=ta(h,p,t))r=!1;else{for(m=r.next.next;m!==r.prev;){if(Yc(h.x,h.y,p.x,p.y,t.x,t.y,m.x,m.y)&&0<=ta(m.prev,m,m.next)){r=!1;break a}m=m.next}r=!0}if(r)b.push(l.i/c),b.push(a.i/c),b.push(n.i/c),fe(a),k=a=n.next;else if(a=n,a===k){if(!g)he(ge(a),b,c,d,e,f,1);else if(1===g){g=b;k=c;l=a;do n=l.prev,r=l.next.next,!fc(n,r)&&di(n,l,l.next,r)&&ie(n,r)&&ie(r,n)&&(g.push(n.i/k),g.push(l.i/k),g.push(r.i/k),fe(l),fe(l.next),l=a=r),l=l.next;
while(l!==a);a=l;he(a,b,c,d,e,f,2)}else if(2===g)a:{g=a;do{for(k=g.next.next;k!==g.prev;){if(l=g.i!==k.i){l=g;n=k;if(r=l.next.i!==n.i&&l.prev.i!==n.i){b:{r=l;do{if(r.i!==l.i&&r.next.i!==l.i&&r.i!==n.i&&r.next.i!==n.i&&di(r,r.next,l,n)){r=!0;break b}r=r.next}while(r!==l);r=!1}r=!r}if(r=r&&ie(l,n)&&ie(n,l)){r=l;h=!1;p=(l.x+n.x)/2;n=(l.y+n.y)/2;do r.y>n!==r.next.y>n&&r.next.y!==r.y&&p<(r.next.x-r.x)*(n-r.y)/(r.next.y-r.y)+r.x&&(h=!h),r=r.next;while(r!==l);r=h}l=r}if(l){a=ei(g,k);g=ge(g,g.next);a=ge(a,
a.next);he(g,b,c,d,e,f);he(a,b,c,d,e,f);break a}k=k.next}g=g.next}while(g!==a)}break}}}}function Kk(a,b,c,d){var e=a.prev,f=a.next;if(0<=ta(e,a,f))return!1;var g=e.x>a.x?e.x>f.x?e.x:f.x:a.x>f.x?a.x:f.x,k=e.y>a.y?e.y>f.y?e.y:f.y:a.y>f.y?a.y:f.y,l=vg(e.x<a.x?e.x<f.x?e.x:f.x:a.x<f.x?a.x:f.x,e.y<a.y?e.y<f.y?e.y:f.y:a.y<f.y?a.y:f.y,b,c,d);b=vg(g,k,b,c,d);c=a.prevZ;for(d=a.nextZ;c&&c.z>=l&&d&&d.z<=b;){if(c!==a.prev&&c!==a.next&&Yc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=ta(c.prev,c,c.next))return!1;c=c.prevZ;
if(d!==a.prev&&d!==a.next&&Yc(e.x,e.y,a.x,a.y,f.x,f.y,d.x,d.y)&&0<=ta(d.prev,d,d.next))return!1;d=d.nextZ}for(;c&&c.z>=l;){if(c!==a.prev&&c!==a.next&&Yc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=ta(c.prev,c,c.next))return!1;c=c.prevZ}for(;d&&d.z<=b;){if(d!==a.prev&&d!==a.next&&Yc(e.x,e.y,a.x,a.y,f.x,f.y,d.x,d.y)&&0<=ta(d.prev,d,d.next))return!1;d=d.nextZ}return!0}function Lk(a,b){return a.x-b.x}function Mk(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*
(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=g;if(g===d){if(e===c.y)return c;if(e===c.next.y)return c.next}var k=c.x<c.next.x?c:c.next}}c=c.next}while(c!==b);if(!k)return null;if(d===f)return k.prev;b=k;g=k.x;var l=k.y,m=Infinity;for(c=k.next;c!==b;){if(d>=c.x&&c.x>=g&&d!==c.x&&Yc(e<l?d:f,e,g,l,e<l?f:d,e,c.x,c.y)){var h=Math.abs(e-c.y)/(d-c.x);(h<m||h===m&&c.x>k.x)&&ie(c,a)&&(k=c,m=h)}c=c.next}return k}function vg(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<<8)&16711935;a=(a|a<<4)&252645135;
a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function Nk(a){var b=a,c=a;do{if(b.x<c.x||b.x===c.x&&b.y<c.y)c=b;b=b.next}while(b!==a);return c}function Yc(a,b,c,d,e,f,g,k){return 0<=(e-g)*(b-k)-(a-g)*(f-k)&&0<=(a-g)*(d-k)-(c-g)*(b-k)&&0<=(c-g)*(f-k)-(e-g)*(d-k)}function ta(a,b,c){return(b.y-a.y)*(c.x-b.x)-(b.x-a.x)*(c.y-b.y)}function fc(a,b){return a.x===b.x&&a.y===b.y}function di(a,b,c,d){return fc(a,c)&&fc(b,
d)||fc(a,d)&&fc(c,b)?!0:0<ta(a,b,c)!==0<ta(a,b,d)&&0<ta(c,d,a)!==0<ta(c,d,b)}function ie(a,b){return 0>ta(a.prev,a,a.next)?0<=ta(a,b,a.next)&&0<=ta(a,a.prev,b):0>ta(a,b,a.prev)||0>ta(a,a.next,b)}function ei(a,b){var c=new wg(a.i,a.x,a.y),d=new wg(b.i,b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev=c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function ci(a,b,c,d){a=new wg(a,b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function fe(a){a.next.prev=
a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function wg(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function fi(a){var b=a.length;2<b&&a[b-1].equals(a[0])&&a.pop()}function gi(a,b){for(var c=0;c<b.length;c++)a.push(b[c].x),a.push(b[c].y)}function gc(a,b){L.call(this);this.type="ExtrudeGeometry";this.parameters={shapes:a,options:b};this.fromBufferGeometry(new gb(a,b));this.mergeVertices()}function gb(a,
b){function c(a){function c(a,b,c){b||console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function g(a,b,c){var d=a.x-b.x;var e=a.y-b.y;var f=c.x-a.x;var g=c.y-a.y,k=d*d+e*e;if(Math.abs(d*g-e*f)>Number.EPSILON){var l=Math.sqrt(k),m=Math.sqrt(f*f+g*g);k=b.x-e/l;b=b.y+d/l;g=((c.x-g/m-k)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=k+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new w(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?
f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(k)):(f=d,d=e,e=Math.sqrt(k/2));return new w(f/e,d/e)}function k(a,b){for(J=a.length;0<=--J;){var c=J;var f=J-1;0>f&&(f=a.length-1);var g,k=C+2*E;for(g=0;g<k;g++){var l=Y*g,m=Y*(g+1),h=b+f+l,p=b+f+m;m=b+c+m;r(b+c+l);r(h);r(m);r(h);r(p);r(m);l=e.length/3;l=G.generateSideWallUV(d,e,l-6,l-3,l-2,l-1);u(l[0]);u(l[1]);u(l[3]);u(l[1]);u(l[2]);u(l[3])}}}function l(a,b,c){y.push(a);y.push(b);y.push(c)}function h(a,b,c){r(a);r(b);
r(c);a=e.length/3;a=G.generateTopUV(d,e,a-3,a-2,a-1);u(a[0]);u(a[1]);u(a[2])}function r(a){e.push(y[3*a]);e.push(y[3*a+1]);e.push(y[3*a+2])}function u(a){f.push(a.x);f.push(a.y)}var y=[],v=void 0!==b.curveSegments?b.curveSegments:12,C=void 0!==b.steps?b.steps:1,W=void 0!==b.depth?b.depth:100,A=void 0!==b.bevelEnabled?b.bevelEnabled:!0,z=void 0!==b.bevelThickness?b.bevelThickness:6,B=void 0!==b.bevelSize?b.bevelSize:z-2,D=void 0!==b.bevelOffset?b.bevelOffset:0,E=void 0!==b.bevelSegments?b.bevelSegments:
3,F=b.extrudePath,G=void 0!==b.UVGenerator?b.UVGenerator:Ok;void 0!==b.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),W=b.amount);var I=!1;if(F){var K=F.getSpacedPoints(C);I=!0;A=!1;var L=F.computeFrenetFrames(C,!1);var M=new n;var P=new n;var N=new n}A||(D=B=z=E=0);var O;v=a.extractPoints(v);a=v.shape;var S=v.holes;if(!tb.isClockWise(a)){a=a.reverse();var ha=0;for(O=S.length;ha<O;ha++){var xa=S[ha];tb.isClockWise(xa)&&(S[ha]=xa.reverse())}}var Z=tb.triangulateShape(a,
S),V=a;ha=0;for(O=S.length;ha<O;ha++)xa=S[ha],a=a.concat(xa);var X,Y=a.length,T,ca=Z.length;v=[];var J=0;var Q=V.length;var U=Q-1;for(X=J+1;J<Q;J++,U++,X++)U===Q&&(U=0),X===Q&&(X=0),v[J]=g(V[J],V[U],V[X]);F=[];var da=v.concat();ha=0;for(O=S.length;ha<O;ha++){xa=S[ha];var ba=[];J=0;Q=xa.length;U=Q-1;for(X=J+1;J<Q;J++,U++,X++)U===Q&&(U=0),X===Q&&(X=0),ba[J]=g(xa[J],xa[U],xa[X]);F.push(ba);da=da.concat(ba)}for(U=0;U<E;U++){Q=U/E;var ea=z*Math.cos(Q*Math.PI/2);X=B*Math.sin(Q*Math.PI/2)+D;J=0;for(Q=V.length;J<
Q;J++){var R=c(V[J],v[J],X);l(R.x,R.y,-ea)}ha=0;for(O=S.length;ha<O;ha++)for(xa=S[ha],ba=F[ha],J=0,Q=xa.length;J<Q;J++)R=c(xa[J],ba[J],X),l(R.x,R.y,-ea)}X=B+D;for(J=0;J<Y;J++)R=A?c(a[J],da[J],X):a[J],I?(P.copy(L.normals[0]).multiplyScalar(R.x),M.copy(L.binormals[0]).multiplyScalar(R.y),N.copy(K[0]).add(P).add(M),l(N.x,N.y,N.z)):l(R.x,R.y,0);for(Q=1;Q<=C;Q++)for(J=0;J<Y;J++)R=A?c(a[J],da[J],X):a[J],I?(P.copy(L.normals[Q]).multiplyScalar(R.x),M.copy(L.binormals[Q]).multiplyScalar(R.y),N.copy(K[Q]).add(P).add(M),
l(N.x,N.y,N.z)):l(R.x,R.y,W/C*Q);for(U=E-1;0<=U;U--){Q=U/E;ea=z*Math.cos(Q*Math.PI/2);X=B*Math.sin(Q*Math.PI/2)+D;J=0;for(Q=V.length;J<Q;J++)R=c(V[J],v[J],X),l(R.x,R.y,W+ea);ha=0;for(O=S.length;ha<O;ha++)for(xa=S[ha],ba=F[ha],J=0,Q=xa.length;J<Q;J++)R=c(xa[J],ba[J],X),I?l(R.x,R.y+K[C-1].y,K[C-1].x+ea):l(R.x,R.y,W+ea)}(function(){var a=e.length/3;if(A){var b=0*Y;for(J=0;J<ca;J++)T=Z[J],h(T[2]+b,T[1]+b,T[0]+b);b=Y*(C+2*E);for(J=0;J<ca;J++)T=Z[J],h(T[0]+b,T[1]+b,T[2]+b)}else{for(J=0;J<ca;J++)T=Z[J],
h(T[2],T[1],T[0]);for(J=0;J<ca;J++)T=Z[J],h(T[0]+Y*C,T[1]+Y*C,T[2]+Y*C)}d.addGroup(a,e.length/3-a,0)})();(function(){var a=e.length/3,b=0;k(V,b);b+=V.length;ha=0;for(O=S.length;ha<O;ha++)xa=S[ha],k(xa,b),b+=xa.length;d.addGroup(a,e.length/3-a,1)})()}A.call(this);this.type="ExtrudeBufferGeometry";this.parameters={shapes:a,options:b};a=Array.isArray(a)?a:[a];for(var d=this,e=[],f=[],g=0,k=a.length;g<k;g++)c(a[g]);this.setAttribute("position",new E(e,3));this.setAttribute("uv",new E(f,2));this.computeVertexNormals()}
function hi(a,b,c){c.shapes=[];if(Array.isArray(a))for(var d=0,e=a.length;d<e;d++)c.shapes.push(a[d].uuid);else c.shapes.push(a.uuid);void 0!==b.extrudePath&&(c.options.extrudePath=b.extrudePath.toJSON());return c}function je(a,b){L.call(this);this.type="TextGeometry";this.parameters={text:a,parameters:b};this.fromBufferGeometry(new Zc(a,b));this.mergeVertices()}function Zc(a,b){b=b||{};var c=b.font;if(!c||!c.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
new L;a=c.generateShapes(a,b.size);b.depth=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);gb.call(this,a,b);this.type="TextBufferGeometry"}function ke(a,b,c,d,e,f,g){L.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new hc(a,b,c,d,e,f,g));this.mergeVertices()}function hc(a,
b,c,d,e,f,g){A.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||1;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;var k=Math.min(f+g,Math.PI),l,m,h=0,p=[],q=new n,t=new n,r=[],u=[],y=[],v=[];for(m=0;m<=c;m++){var w=[],W=m/c,B=0;0==m&&0==f?B=.5/b:m==c&&k==Math.PI&&(B=-.5/b);for(l=0;l<=b;l++){var z=
l/b;q.x=-a*Math.cos(d+z*e)*Math.sin(f+W*g);q.y=a*Math.cos(f+W*g);q.z=a*Math.sin(d+z*e)*Math.sin(f+W*g);u.push(q.x,q.y,q.z);t.copy(q).normalize();y.push(t.x,t.y,t.z);v.push(z+B,1-W);w.push(h++)}p.push(w)}for(m=0;m<c;m++)for(l=0;l<b;l++)a=p[m][l+1],d=p[m][l],e=p[m+1][l],g=p[m+1][l+1],(0!==m||0<f)&&r.push(a,d,g),(m!==c-1||k<Math.PI)&&r.push(d,e,g);this.setIndex(r);this.setAttribute("position",new E(u,3));this.setAttribute("normal",new E(y,3));this.setAttribute("uv",new E(v,2))}function le(a,b,c,d,e,
f){L.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new $c(a,b,c,d,e,f));this.mergeVertices()}function $c(a,b,c,d,e,f){A.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||.5;b=b||1;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=
[],k=[],l=[],m=[],h=a,p=(b-a)/d,q=new n,t=new w,r,u;for(r=0;r<=d;r++){for(u=0;u<=c;u++)a=e+u/c*f,q.x=h*Math.cos(a),q.y=h*Math.sin(a),k.push(q.x,q.y,q.z),l.push(0,0,1),t.x=(q.x/b+1)/2,t.y=(q.y/b+1)/2,m.push(t.x,t.y);h+=p}for(r=0;r<d;r++)for(b=r*(c+1),u=0;u<c;u++)a=u+b,e=a+c+1,f=a+c+2,h=a+1,g.push(a,e,h),g.push(e,f,h);this.setIndex(g);this.setAttribute("position",new E(k,3));this.setAttribute("normal",new E(l,3));this.setAttribute("uv",new E(m,2))}function me(a,b,c,d){L.call(this);this.type="LatheGeometry";
this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new ad(a,b,c,d));this.mergeVertices()}function ad(a,b,c,d){A.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=P.clamp(d,0,2*Math.PI);var e=[],f=[],g=[],k=1/b,l=new n,m=new w,h;for(h=0;h<=b;h++){var p=c+h*k*d;var q=Math.sin(p),t=Math.cos(p);for(p=0;p<=a.length-1;p++)l.x=a[p].x*q,l.y=a[p].y,l.z=a[p].x*t,f.push(l.x,l.y,
l.z),m.x=h/b,m.y=p/(a.length-1),g.push(m.x,m.y)}for(h=0;h<b;h++)for(p=0;p<a.length-1;p++)c=p+h*a.length,k=c+a.length,l=c+a.length+1,m=c+1,e.push(c,k,m),e.push(k,l,m);this.setIndex(e);this.setAttribute("position",new E(f,3));this.setAttribute("uv",new E(g,2));this.computeVertexNormals();if(d===2*Math.PI)for(d=this.attributes.normal.array,e=new n,f=new n,g=new n,c=b*a.length*3,p=h=0;h<a.length;h++,p+=3)e.x=d[p+0],e.y=d[p+1],e.z=d[p+2],f.x=d[c+p+0],f.y=d[c+p+1],f.z=d[c+p+2],g.addVectors(e,f).normalize(),
d[p+0]=d[c+p+0]=g.x,d[p+1]=d[c+p+1]=g.y,d[p+2]=d[c+p+2]=g.z}function ic(a,b){L.call(this);this.type="ShapeGeometry";"object"===typeof b&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),b=b.curveSegments);this.parameters={shapes:a,curveSegments:b};this.fromBufferGeometry(new jc(a,b));this.mergeVertices()}function jc(a,b){function c(a){var c,k=e.length/3;a=a.extractPoints(b);var m=a.shape,h=a.holes;!1===tb.isClockWise(m)&&(m=m.reverse());a=0;for(c=h.length;a<c;a++){var x=h[a];
!0===tb.isClockWise(x)&&(h[a]=x.reverse())}var n=tb.triangulateShape(m,h);a=0;for(c=h.length;a<c;a++)x=h[a],m=m.concat(x);a=0;for(c=m.length;a<c;a++)x=m[a],e.push(x.x,x.y,0),f.push(0,0,1),g.push(x.x,x.y);a=0;for(c=n.length;a<c;a++)m=n[a],d.push(m[0]+k,m[1]+k,m[2]+k),l+=3}A.call(this);this.type="ShapeBufferGeometry";this.parameters={shapes:a,curveSegments:b};b=b||12;var d=[],e=[],f=[],g=[],k=0,l=0;if(!1===Array.isArray(a))c(a);else for(var m=0;m<a.length;m++)c(a[m]),this.addGroup(k,l,m),k+=l,l=0;this.setIndex(d);
this.setAttribute("position",new E(e,3));this.setAttribute("normal",new E(f,3));this.setAttribute("uv",new E(g,2))}function ii(a,b){b.shapes=[];if(Array.isArray(a))for(var c=0,d=a.length;c<d;c++)b.shapes.push(a[c].uuid);else b.shapes.push(a.uuid);return b}function bd(a,b){A.call(this);this.type="EdgesGeometry";this.parameters={thresholdAngle:b};var c=[];b=Math.cos(P.DEG2RAD*(void 0!==b?b:1));var d=[0,0],e={},f=["a","b","c"];if(a.isBufferGeometry){var g=new L;g.fromBufferGeometry(a)}else g=a.clone();
g.mergeVertices();g.computeFaceNormals();a=g.vertices;g=g.faces;for(var k=0,l=g.length;k<l;k++)for(var m=g[k],h=0;3>h;h++){var p=m[f[h]];var q=m[f[(h+1)%3]];d[0]=Math.min(p,q);d[1]=Math.max(p,q);p=d[0]+","+d[1];void 0===e[p]?e[p]={index1:d[0],index2:d[1],face1:k,face2:void 0}:e[p].face2=k}for(p in e)if(d=e[p],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<=b)f=a[d.index1],c.push(f.x,f.y,f.z),f=a[d.index2],c.push(f.x,f.y,f.z);this.setAttribute("position",new E(c,3))}function kc(a,b,c,d,
e,f,g,k){L.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:k};this.fromBufferGeometry(new ub(a,b,c,d,e,f,g,k));this.mergeVertices()}function ub(a,b,c,d,e,f,g,k){function l(c){var e,f=new w,l=new n,x=0,u=!0===c?a:b,C=!0===c?1:-1;var A=r;for(e=1;e<=d;e++)p.push(0,y*C,0),q.push(0,C,0),t.push(.5,.5),r++;var B=r;for(e=0;e<=d;e++){var E=e/d*k+g,D=Math.cos(E);E=Math.sin(E);l.x=u*E;l.y=y*C;
l.z=u*D;p.push(l.x,l.y,l.z);q.push(0,C,0);f.x=.5*D+.5;f.y=.5*E*C+.5;t.push(f.x,f.y);r++}for(e=0;e<d;e++)f=A+e,l=B+e,!0===c?h.push(l,l+1,f):h.push(l+1,l,f),x+=3;m.addGroup(v,x,!0===c?1:2);v+=x}A.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:k};var m=this;a=void 0!==a?a:1;b=void 0!==b?b:1;c=c||1;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;k=void 0!==
k?k:2*Math.PI;var h=[],p=[],q=[],t=[],r=0,u=[],y=c/2,v=0;(function(){var f,l,x=new n,z=new n,w=0,A=(b-a)/c;for(l=0;l<=e;l++){var B=[],E=l/e,G=E*(b-a)+a;for(f=0;f<=d;f++){var D=f/d,F=D*k+g,I=Math.sin(F);F=Math.cos(F);z.x=G*I;z.y=-E*c+y;z.z=G*F;p.push(z.x,z.y,z.z);x.set(I,A,F).normalize();q.push(x.x,x.y,x.z);t.push(D,1-E);B.push(r++)}u.push(B)}for(f=0;f<d;f++)for(l=0;l<e;l++)x=u[l+1][f],z=u[l+1][f+1],A=u[l][f+1],h.push(u[l][f],x,A),h.push(x,z,A),w+=6;m.addGroup(v,w,0);v+=w})();!1===f&&(0<a&&l(!0),0<
b&&l(!1));this.setIndex(h);this.setAttribute("position",new E(p,3));this.setAttribute("normal",new E(q,3));this.setAttribute("uv",new E(t,2))}function ne(a,b,c,d,e,f,g){kc.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function oe(a,b,c,d,e,f,g){ub.call(this,0,a,b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,
thetaStart:f,thetaLength:g}}function pe(a,b,c,d){L.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new cd(a,b,c,d));this.mergeVertices()}function cd(a,b,c,d){A.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||1;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=[],f=[],g=[],k=[],l,m=new n,h=new w;f.push(0,0,0);g.push(0,0,1);k.push(.5,
.5);var p=0;for(l=3;p<=b;p++,l+=3){var q=c+p/b*d;m.x=a*Math.cos(q);m.y=a*Math.sin(q);f.push(m.x,m.y,m.z);g.push(0,0,1);h.x=(f[l]/a+1)/2;h.y=(f[l+1]/a+1)/2;k.push(h.x,h.y)}for(l=1;l<=b;l++)e.push(l,l+1,0);this.setIndex(e);this.setAttribute("position",new E(f,3));this.setAttribute("normal",new E(g,3));this.setAttribute("uv",new E(k,2))}function lc(a){K.call(this);this.type="ShadowMaterial";this.color=new B(0);this.transparent=!0;this.setValues(a)}function vb(a){qa.call(this,a);this.type="RawShaderMaterial"}
function hb(a){K.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new B(16777215);this.roughness=1;this.metalness=0;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new B(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=
this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function mc(a){hb.call(this);this.defines={STANDARD:"",PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=.5;this.clearcoatRoughness=this.clearcoat=0;this.sheen=null;this.clearcoatNormalScale=new w(1,1);this.clearcoatNormalMap=null;
this.transparency=0;this.setValues(a)}function Kb(a){K.call(this);this.type="MeshPhongMaterial";this.color=new B(16777215);this.specular=new B(1118481);this.shininess=30;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new B(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=
0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function nc(a){K.call(this);this.defines={TOON:""};this.type="MeshToonMaterial";this.color=new B(16777215);this.specular=new B(1118481);this.shininess=30;this.lightMap=this.gradientMap=this.map=null;this.lightMapIntensity=1;
this.aoMap=null;this.aoMapIntensity=1;this.emissive=new B(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.alphaMap=this.specularMap=null;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function oc(a){K.call(this);
this.type="MeshNormalMaterial";this.bumpMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.fog=!1;this.setValues(a)}function pc(a){K.call(this);this.type="MeshLambertMaterial";this.color=new B(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=
1;this.emissive=new B(0);this.emissiveIntensity=1;this.envMap=this.alphaMap=this.specularMap=this.emissiveMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function qc(a){K.call(this);this.defines={MATCAP:""};this.type="MeshMatcapMaterial";this.color=new B(16777215);this.bumpMap=this.map=this.matcap=null;this.bumpScale=
1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.alphaMap=null;this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function rc(a){ka.call(this);this.type="LineDashedMaterial";this.scale=1;this.dashSize=3;this.gapSize=1;this.setValues(a)}function Ma(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=b;this.valueSize=
c}function Xe(a,b,c,d){Ma.call(this,a,b,c,d);this._offsetNext=this._weightNext=this._offsetPrev=this._weightPrev=-0}function qe(a,b,c,d){Ma.call(this,a,b,c,d)}function Ye(a,b,c,d){Ma.call(this,a,b,c,d)}function ua(a,b,c,d){if(void 0===a)throw Error("THREE.KeyframeTrack: track name is undefined");if(void 0===b||0===b.length)throw Error("THREE.KeyframeTrack: no keyframes in track named "+a);this.name=a;this.times=ea.convertArray(b,this.TimeBufferType);this.values=ea.convertArray(c,this.ValueBufferType);
this.setInterpolation(d||this.DefaultInterpolation)}function Ze(a,b,c){ua.call(this,a,b,c)}function $e(a,b,c,d){ua.call(this,a,b,c,d)}function dd(a,b,c,d){ua.call(this,a,b,c,d)}function af(a,b,c,d){Ma.call(this,a,b,c,d)}function re(a,b,c,d){ua.call(this,a,b,c,d)}function bf(a,b,c,d){ua.call(this,a,b,c,d)}function ed(a,b,c,d){ua.call(this,a,b,c,d)}function Ra(a,b,c){this.name=a;this.tracks=c;this.duration=void 0!==b?b:-1;this.uuid=P.generateUUID();0>this.duration&&this.resetDuration()}function Pk(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return dd;
case "vector":case "vector2":case "vector3":case "vector4":return ed;case "color":return $e;case "quaternion":return re;case "bool":case "boolean":return Ze;case "string":return bf}throw Error("THREE.KeyframeTrack: Unsupported typeName: "+a);}function Qk(a){if(void 0===a.type)throw Error("THREE.KeyframeTrack: track type undefined, can not parse");var b=Pk(a.type);if(void 0===a.times){var c=[],d=[];ea.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,
a.times,a.values,a.interpolation)}function xg(a,b,c){var d=this,e=!1,f=0,g=0,k=void 0,l=[];this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)};this.resolveURL=function(a){return k?k(a):a};this.setURLModifier=function(a){k=
a;return this};this.addHandler=function(a,b){l.push(a,b);return this};this.removeHandler=function(a){a=l.indexOf(a);-1!==a&&l.splice(a,2);return this};this.getHandler=function(a){for(var b=0,c=l.length;b<c;b+=2){var d=l[b],e=l[b+1];d.global&&(d.lastIndex=0);if(d.test(a))return e}return null}}function V(a){this.manager=void 0!==a?a:ji;this.crossOrigin="anonymous";this.resourcePath=this.path=""}function Sa(a){V.call(this,a)}function yg(a){V.call(this,a)}function zg(a){V.call(this,a)}function cf(a){V.call(this,
a)}function fd(a){V.call(this,a)}function df(a){V.call(this,a)}function ef(a){V.call(this,a)}function I(){this.type="Curve";this.arcLengthDivisions=200}function Na(a,b,c,d,e,f,g,k){I.call(this);this.type="EllipseCurve";this.aX=a||0;this.aY=b||0;this.xRadius=c||1;this.yRadius=d||1;this.aStartAngle=e||0;this.aEndAngle=f||2*Math.PI;this.aClockwise=g||!1;this.aRotation=k||0}function gd(a,b,c,d,e,f){Na.call(this,a,b,c,c,d,e,f);this.type="ArcCurve"}function Ag(){var a=0,b=0,c=0,d=0;return{initCatmullRom:function(e,
f,g,k,l){e=l*(g-e);k=l*(k-f);a=f;b=e;c=-3*f+3*g-2*e-k;d=2*f-2*g+e+k},initNonuniformCatmullRom:function(e,f,g,k,l,m,h){e=((f-e)/l-(g-e)/(l+m)+(g-f)/m)*m;k=((g-f)/m-(k-f)/(m+h)+(k-g)/h)*m;a=f;b=e;c=-3*f+3*g-2*e-k;d=2*f-2*g+e+k},calc:function(e){var f=e*e;return a+b*e+c*f+d*f*e}}}function Aa(a,b,c,d){I.call(this);this.type="CatmullRomCurve3";this.points=a||[];this.closed=b||!1;this.curveType=c||"centripetal";this.tension=d||.5}function ki(a,b,c,d,e){b=.5*(d-b);e=.5*(e-c);var f=a*a;return(2*c-2*d+b+e)*
a*f+(-3*c+3*d-2*b-e)*f+b*a+c}function se(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}function te(a,b,c,d,e){var f=1-a,g=1-a;return f*f*f*b+3*g*g*a*c+3*(1-a)*a*a*d+a*a*a*e}function Xa(a,b,c,d){I.call(this);this.type="CubicBezierCurve";this.v0=a||new w;this.v1=b||new w;this.v2=c||new w;this.v3=d||new w}function ib(a,b,c,d){I.call(this);this.type="CubicBezierCurve3";this.v0=a||new n;this.v1=b||new n;this.v2=c||new n;this.v3=d||new n}function Ea(a,b){I.call(this);this.type="LineCurve";this.v1=a||
new w;this.v2=b||new w}function Ya(a,b){I.call(this);this.type="LineCurve3";this.v1=a||new n;this.v2=b||new n}function Za(a,b,c){I.call(this);this.type="QuadraticBezierCurve";this.v0=a||new w;this.v1=b||new w;this.v2=c||new w}function jb(a,b,c){I.call(this);this.type="QuadraticBezierCurve3";this.v0=a||new n;this.v1=b||new n;this.v2=c||new n}function $a(a){I.call(this);this.type="SplineCurve";this.points=a||[]}function wb(){I.call(this);this.type="CurvePath";this.curves=[];this.autoClose=!1}function ab(a){wb.call(this);
this.type="Path";this.currentPoint=new w;a&&this.setFromPoints(a)}function Lb(a){ab.call(this,a);this.uuid=P.generateUUID();this.type="Shape";this.holes=[]}function ba(a,b){D.call(this);this.type="Light";this.color=new B(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0}function ff(a,b,c){ba.call(this,a,c);this.type="HemisphereLight";this.castShadow=void 0;this.position.copy(D.DefaultUp);this.updateMatrix();this.groundColor=new B(b)}function kb(a){this.camera=a;this.bias=0;this.radius=1;
this.mapSize=new w(512,512);this.mapPass=this.map=null;this.matrix=new O;this._frustum=new Hc;this._frameExtents=new w(1,1);this._viewportCount=1;this._viewports=[new ia(0,0,1,1)]}function gf(){kb.call(this,new da(50,1,.5,500))}function hf(a,b,c,d,e,f){ba.call(this,a,b);this.type="SpotLight";this.position.copy(D.DefaultUp);this.updateMatrix();this.target=new D;Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=
void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new gf}function Bg(){kb.call(this,new da(90,1,.5,500));this._frameExtents=new w(4,2);this._viewportCount=6;this._viewports=[new ia(2,1,1,1),new ia(0,1,1,1),new ia(3,1,1,1),new ia(1,1,1,1),new ia(3,0,1,1),new ia(1,0,1,1)];this._cubeDirections=[new n(1,0,0),new n(-1,0,0),new n(0,0,1),new n(0,0,-1),new n(0,1,0),new n(0,-1,0)];this._cubeUps=[new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,
1,0),new n(0,0,1),new n(0,0,-1)]}function jf(a,b,c,d){ba.call(this,a,b);this.type="PointLight";Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(a){this.intensity=a/(4*Math.PI)}});this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1;this.shadow=new Bg}function hd(a,b,c,d,e,f){eb.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=void 0!==a?a:-1;this.right=void 0!==b?b:1;this.top=void 0!==c?c:1;this.bottom=void 0!==d?d:-1;
this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function kf(){kb.call(this,new hd(-5,5,5,-5,.5,500))}function lf(a,b){ba.call(this,a,b);this.type="DirectionalLight";this.position.copy(D.DefaultUp);this.updateMatrix();this.target=new D;this.shadow=new kf}function mf(a,b){ba.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0}function nf(a,b,c,d){ba.call(this,a,b);this.type="RectAreaLight";this.width=void 0!==c?c:10;this.height=void 0!==d?d:10}function of(a){V.call(this,
a);this.textures={}}function pf(){A.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function qf(a,b,c,d){"number"===typeof c&&(d=c,c=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument."));M.call(this,a,b,c);this.meshPerAttribute=d||1}function rf(a){V.call(this,a)}function sf(a){V.call(this,a)}function Cg(a){"undefined"===typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported.");
"undefined"===typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported.");V.call(this,a);this.options=void 0}function Dg(){this.type="ShapePath";this.color=new B;this.subPaths=[];this.currentPath=null}function Eg(a){this.type="Font";this.data=a}function Fg(a){V.call(this,a)}function tf(a){V.call(this,a)}function uf(){this.coefficients=[];for(var a=0;9>a;a++)this.coefficients.push(new n)}function bb(a,b){ba.call(this,void 0,b);this.sh=void 0!==a?a:new uf}function Gg(a,b,c){bb.call(this,
void 0,c);a=(new B).set(a);c=(new B).set(b);b=new n(a.r,a.g,a.b);a=new n(c.r,c.g,c.b);c=Math.sqrt(Math.PI);var d=c*Math.sqrt(.75);this.sh.coefficients[0].copy(b).add(a).multiplyScalar(c);this.sh.coefficients[1].copy(b).sub(a).multiplyScalar(d)}function Hg(a,b){bb.call(this,void 0,b);a=(new B).set(a);this.sh.coefficients[0].set(a.r,a.g,a.b).multiplyScalar(2*Math.sqrt(Math.PI))}function li(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new da;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=
!1;this.cameraR=new da;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1;this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}function Ig(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function Jg(){D.call(this);this.type="AudioListener";this.context=Kg.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null;this.timeDelta=0;this._clock=new Ig}function id(a){D.call(this);
this.type="Audio";this.listener=a;this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.detune=0;this.loop=!1;this.offset=this.loopEnd=this.loopStart=0;this.duration=void 0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this._pausedAt=this._startedAt=0;this.filters=[]}function Lg(a){id.call(this,a);this.panner=this.context.createPanner();this.panner.panningModel="HRTF";this.panner.connect(this.gain)}
function Mg(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function Ng(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function mi(a,
b,c){c=c||Ba.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function Ba(a,b,c){this.path=b;this.parsedPath=c||Ba.parseTrackName(b);this.node=Ba.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function ni(){this.uuid=P.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath=
{};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}}function oi(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=
this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function Og(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function vf(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),
a=b);this.value=a}function Pg(a,b,c){sb.call(this,a,b);this.meshPerAttribute=c||1}function pi(a,b,c,d){this.ray=new Wb(a,b);this.near=c||0;this.far=d||Infinity;this.camera=null;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}function qi(a,b){return a.distance-b.distance}function Qg(a,b,c,d){if(!1!==a.visible&&
(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)Qg(a[d],b,c,!0)}}function ri(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function si(a,b,c){this.radius=void 0!==a?a:1;this.theta=void 0!==b?b:0;this.y=void 0!==c?c:0;return this}function Rg(a,b){this.min=void 0!==a?a:new w(Infinity,Infinity);this.max=void 0!==b?b:new w(-Infinity,-Infinity)}function Sg(a,b){this.start=void 0!==a?a:new n;this.end=void 0!==b?b:new n}function ue(a){D.call(this);
this.material=a;this.render=function(){}}function jd(a,b){D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=b;a=new A;b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(var c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.setAttribute("position",new E(b,3));b=new ka({fog:!1});this.cone=new ma(a,b);this.add(this.cone);this.update()}function ti(a){var b=
[];a&&a.isBone&&b.push(a);for(var c=0;c<a.children.length;c++)b.push.apply(b,ti(a.children[c]));return b}function kd(a){for(var b=ti(a),c=new A,d=[],e=[],f=new B(0,0,1),g=new B(0,1,0),k=0;k<b.length;k++){var l=b[k];l.parent&&l.parent.isBone&&(d.push(0,0,0),d.push(0,0,0),e.push(f.r,f.g,f.b),e.push(g.r,g.g,g.b))}c.setAttribute("position",new E(d,3));c.setAttribute("color",new E(e,3));d=new ka({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});ma.call(this,c,d);this.root=a;this.bones=b;this.matrix=
a.matrixWorld;this.matrixAutoUpdate=!1}function ld(a,b,c){this.light=a;this.light.updateMatrixWorld();this.color=c;a=new hc(b,4,2);b=new Pa({wireframe:!0,fog:!1});ca.call(this,a,b);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function md(a,b,c){D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;a=new dc(b);a.rotateY(.5*Math.PI);this.material=new Pa({wireframe:!0,fog:!1});void 0===this.color&&(this.material.vertexColors=
2);b=a.getAttribute("position");b=new Float32Array(3*b.count);a.setAttribute("color",new M(b,3));this.add(new ca(a,this.material));this.update()}function wf(a,b,c,d){a=a||10;b=b||10;c=new B(void 0!==c?c:4473924);d=new B(void 0!==d?d:8947848);var e=b/2,f=a/b,g=a/2;a=[];for(var k=[],l=0,m=0,h=-g;l<=b;l++,h+=f){a.push(-g,0,h,g,0,h);a.push(h,0,-g,h,0,g);var p=l===e?c:d;p.toArray(k,m);m+=3;p.toArray(k,m);m+=3;p.toArray(k,m);m+=3;p.toArray(k,m);m+=3}b=new A;b.setAttribute("position",new E(a,3));b.setAttribute("color",
new E(k,3));c=new ka({vertexColors:2});ma.call(this,b,c)}function xf(a,b,c,d,e,f){a=a||10;b=b||16;c=c||8;d=d||64;e=new B(void 0!==e?e:4473924);f=new B(void 0!==f?f:8947848);var g=[],k=[],l;for(l=0;l<=b;l++){var m=l/b*2*Math.PI;var h=Math.sin(m)*a;m=Math.cos(m)*a;g.push(0,0,0);g.push(h,0,m);var p=l&1?e:f;k.push(p.r,p.g,p.b);k.push(p.r,p.g,p.b)}for(l=0;l<=c;l++){p=l&1?e:f;var q=a-a/c*l;for(b=0;b<d;b++)m=b/d*2*Math.PI,h=Math.sin(m)*q,m=Math.cos(m)*q,g.push(h,0,m),k.push(p.r,p.g,p.b),m=(b+1)/d*2*Math.PI,
h=Math.sin(m)*q,m=Math.cos(m)*q,g.push(h,0,m),k.push(p.r,p.g,p.b)}a=new A;a.setAttribute("position",new E(g,3));a.setAttribute("color",new E(k,3));g=new ka({vertexColors:2});ma.call(this,a,g)}function nd(a,b,c){D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;void 0===b&&(b=1);a=new A;a.setAttribute("position",new E([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));b=new ka({fog:!1});this.lightPlane=new La(a,b);this.add(this.lightPlane);
a=new A;a.setAttribute("position",new E([0,0,0,0,0,1],3));this.targetLine=new La(a,b);this.add(this.targetLine);this.update()}function ve(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){f.push(0,0,0);g.push(b.r,b.g,b.b);void 0===k[a]&&(k[a]=[]);k[a].push(f.length/3-1)}var d=new A,e=new ka({color:16777215,vertexColors:1}),f=[],g=[],k={},l=new B(16755200),m=new B(16711680),h=new B(43775),p=new B(16777215),q=new B(3355443);b("n1","n2",l);b("n2","n4",l);b("n4","n3",l);b("n3","n1",l);b("f1","f2",l);
b("f2","f4",l);b("f4","f3",l);b("f3","f1",l);b("n1","f1",l);b("n2","f2",l);b("n3","f3",l);b("n4","f4",l);b("p","n1",m);b("p","n2",m);b("p","n3",m);b("p","n4",m);b("u1","u2",h);b("u2","u3",h);b("u3","u1",h);b("c","t",p);b("p","c",q);b("cn1","cn2",q);b("cn3","cn4",q);b("cf1","cf2",q);b("cf3","cf4",q);d.setAttribute("position",new E(f,3));d.setAttribute("color",new E(g,3));ma.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;
this.matrixAutoUpdate=!1;this.pointMap=k;this.update()}function na(a,b,c,d,e,f,g){yf.set(e,f,g).unproject(d);a=b[a];if(void 0!==a)for(c=c.getAttribute("position"),b=0,d=a.length;b<d;b++)c.setXYZ(a[b],yf.x,yf.y,yf.z)}function xb(a,b){this.object=a;void 0===b&&(b=16776960);a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new Float32Array(24),d=new A;d.setIndex(new M(a,1));d.setAttribute("position",new M(c,3));ma.call(this,d,new ka({color:b}));this.matrixAutoUpdate=!1;this.update()}
function we(a,b){this.type="Box3Helper";this.box=a;b=b||16776960;a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new A;c.setIndex(new M(a,1));c.setAttribute("position",new E([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3));ma.call(this,c,new ka({color:b}));this.geometry.computeBoundingSphere()}function xe(a,b,c){this.type="PlaneHelper";this.plane=a;this.size=void 0===b?1:b;a=void 0!==c?c:16776960;b=new A;b.setAttribute("position",new E([1,-1,1,-1,1,1,-1,
-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3));b.computeBoundingSphere();La.call(this,b,new ka({color:a}));b=new A;b.setAttribute("position",new E([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3));b.computeBoundingSphere();this.add(new ca(b,new Pa({color:a,opacity:.2,transparent:!0,depthWrite:!1})))}function yb(a,b,c,d,e,f){D.call(this);void 0===a&&(a=new n(0,0,1));void 0===b&&(b=new n(0,0,0));void 0===c&&(c=1);void 0===d&&(d=16776960);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);void 0===zf&&
(zf=new A,zf.setAttribute("position",new E([0,0,0,0,1,0],3)),Tg=new ub(0,.5,1,5,1),Tg.translate(0,-.5,0));this.position.copy(b);this.line=new La(zf,new ka({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new ca(Tg,new Pa({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function ye(a){a=a||1;var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new A;a.setAttribute("position",new E(b,3));a.setAttribute("color",new E([1,0,0,1,.6,
0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new ka({vertexColors:2});ma.call(this,a,b)}function Ug(a){Y=a;Vg(Af)}function ui(a){var b={magFilter:1003,minFilter:1003,generateMipmaps:!1,type:a?a.type:1009,format:a?a.format:1023,encoding:a?a.encoding:3002,depthBuffer:!1,stencilBuffer:!1},c=vi(b);c.depthBuffer=a?!1:!0;Bf=vi(b);return c}function wi(a){Bf.dispose();Y.setRenderTarget(Wg);a.scissorTest=!1;a.setSize(a.width,a.height)}function Vg(a){var b=new pb;b.add(new ca(ze[0],a));Y.compile(b,Xg)}function vi(a){a=
new wa(3*lb,3*lb,a);a.texture.mapping=306;a.texture.name="PMREM.cubeUv";a.scissorTest=!0;return a}function Yg(a,b,c,d,e){a.viewport.set(b,c,d,e);a.scissor.set(b,c,d,e)}function xi(a){var b=Y.autoClear;Y.autoClear=!1;for(var c=1;c<yi;c++)zi(a,c-1,c,Math.sqrt(Cf[c]*Cf[c]-Cf[c-1]*Cf[c-1]),Ai[(c-1)%Ai.length]);Y.autoClear=b}function zi(a,b,c,d,e){Bi(a,Bf,b,c,d,"latitudinal",e);Bi(Bf,a,c,c,d,"longitudinal",e)}function Bi(a,b,c,d,e,f,g){"latitudinal"!==f&&"longitudinal"!==f&&console.error("blur direction must be either latitudinal or longitudinal!");
var k=new pb;k.add(new ca(ze[d],Af));var l=Af.uniforms,m=Ci[c]-1;m=isFinite(e)?Math.PI/(2*m):2*Math.PI/39;var h=e/m,p=isFinite(e)?1+Math.floor(3*h):20;20<p&&console.warn("sigmaRadians, "+e+", is too large and will clip, as it requested "+p+" samples when the maximum is set to 20");e=[];for(var q=0,n=0;20>n;++n){var r=n/h;r=Math.exp(-r*r/2);e.push(r);0==n?q+=r:n<p&&(q+=2*r)}for(n=0;n<e.length;n++)e[n]/=q;l.envMap.value=a.texture;l.samples.value=p;l.weights.value=e;l.latitudinal.value="latitudinal"===
f;g&&(l.poleAxis.value=g);l.dTheta.value=m;l.mipInt.value=8-c;l.inputEncoding.value=mb[a.texture.encoding];l.outputEncoding.value=mb[a.texture.encoding];a=Ci[d];r=3*Math.max(0,lb-2*a);Yg(b,r,(0===d?0:2*lb)+2*a*(4<d?d-8+4:0),3*a,2*a);Y.setRenderTarget(b);Y.render(k,Xg)}function Di(){var a=new w(1,1);a=new vb({uniforms:{envMap:{value:null},texelSize:{value:a},inputEncoding:{value:mb[3E3]},outputEncoding:{value:mb[3E3]}},vertexShader:Zg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform vec2 texelSize;\n\n"+
$g()+"\n\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tvec3 outputDirection = normalize(vOutputDirection);\n\tvec2 uv;\n\tuv.y = asin(clamp(outputDirection.y, -1.0, 1.0)) * RECIPROCAL_PI + 0.5;\n\tuv.x = atan(outputDirection.z, outputDirection.x) * RECIPROCAL_PI2 + 0.5;\n\tvec2 f = fract(uv / texelSize - 0.5);\n\tuv -= f * texelSize;\n\tvec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.x += texelSize.x;\n\tvec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.y += texelSize.y;\n\tvec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.x -= texelSize.x;\n\tvec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tvec3 tm = mix(tl, tr, f.x);\n\tvec3 bm = mix(bl, br, f.x);\n\tgl_FragColor.rgb = mix(tm, bm, f.y);\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t",
blending:0,depthTest:!1,depthWrite:!1});a.type="EquirectangularToCubeUV";return a}function Ei(){var a=new vb({uniforms:{envMap:{value:null},inputEncoding:{value:mb[3E3]},outputEncoding:{value:mb[3E3]}},vertexShader:Zg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform samplerCube envMap;\n\n"+$g()+"\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tgl_FragColor.rgb = envMapTexelToLinear(textureCube(envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ))).rgb;\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t",
blending:0,depthTest:!1,depthWrite:!1});a.type="CubemapToCubeUV";return a}function Zg(){return"\nprecision mediump float;\nprecision mediump int;\nattribute vec3 position;\nattribute vec2 uv;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\nvec3 getDirection(vec2 uv, float face) {\n\tuv = 2.0 * uv - 1.0;\n\tvec3 direction = vec3(uv, 1.0);\n\tif (face == 0.0) {\n\t\tdirection = direction.zyx;\n\t\tdirection.z *= -1.0;\n\t} else if (face == 1.0) {\n\t\tdirection = direction.xzy;\n\t\tdirection.z *= -1.0;\n\t} else if (face == 3.0) {\n\t\tdirection = direction.zyx;\n\t\tdirection.x *= -1.0;\n\t} else if (face == 4.0) {\n\t\tdirection = direction.xzy;\n\t\tdirection.y *= -1.0;\n\t} else if (face == 5.0) {\n\t\tdirection.xz *= -1.0;\n\t}\n\treturn direction;\n}\nvoid main() {\n\tvOutputDirection = getDirection(uv, faceIndex);\n\tgl_Position = vec4( position, 1.0 );\n}\n\t"}
function $g(){return"\nuniform int inputEncoding;\nuniform int outputEncoding;\n\n#include <encodings_pars_fragment>\n\nvec4 inputTexelToLinear(vec4 value){\n\tif(inputEncoding == 0){\n\t\treturn value;\n\t}else if(inputEncoding == 1){\n\t\treturn sRGBToLinear(value);\n\t}else if(inputEncoding == 2){\n\t\treturn RGBEToLinear(value);\n\t}else if(inputEncoding == 3){\n\t\treturn RGBMToLinear(value, 7.0);\n\t}else if(inputEncoding == 4){\n\t\treturn RGBMToLinear(value, 16.0);\n\t}else if(inputEncoding == 5){\n\t\treturn RGBDToLinear(value, 256.0);\n\t}else{\n\t\treturn GammaToLinear(value, 2.2);\n\t}\n}\n\nvec4 linearToOutputTexel(vec4 value){\n\tif(outputEncoding == 0){\n\t\treturn value;\n\t}else if(outputEncoding == 1){\n\t\treturn LinearTosRGB(value);\n\t}else if(outputEncoding == 2){\n\t\treturn LinearToRGBE(value);\n\t}else if(outputEncoding == 3){\n\t\treturn LinearToRGBM(value, 7.0);\n\t}else if(outputEncoding == 4){\n\t\treturn LinearToRGBM(value, 16.0);\n\t}else if(outputEncoding == 5){\n\t\treturn LinearToRGBD(value, 256.0);\n\t}else{\n\t\treturn LinearToGamma(value, 2.2);\n\t}\n}\n\nvec4 envMapTexelToLinear(vec4 color) {\n\treturn inputTexelToLinear(color);\n}\n\t"}
function Fi(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");Aa.call(this,a);this.type="catmullrom";this.closed=!0}function Gi(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");Aa.call(this,a);this.type="catmullrom"}function ah(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");Aa.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,
M
r112  
Mr.doob 已提交
347 348
-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});!1==="name"in Function.prototype&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});void 0===Object.assign&&(Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=
Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b});Object.assign(Fa.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,
M
r113  
Mr.doob 已提交
349
b){void 0!==this._listeners&&(a=this._listeners[a],void 0!==a&&(b=a.indexOf(b),-1!==b&&a.splice(b,1)))},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;b=b.slice(0);for(var c=0,d=b.length;c<d;c++)b[c].call(this,a)}}}});for(var ya=[],Ae=0;256>Ae;Ae++)ya[Ae]=(16>Ae?"0":"")+Ae.toString(16);var P={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a=4294967295*Math.random()|0,b=4294967295*Math.random()|0,c=4294967295*Math.random()|
M
r112  
Mr.doob 已提交
350
0,d=4294967295*Math.random()|0;return(ya[a&255]+ya[a>>8&255]+ya[a>>16&255]+ya[a>>24&255]+"-"+ya[b&255]+ya[b>>8&255]+"-"+ya[b>>16&15|64]+ya[b>>24&255]+"-"+ya[c&63|128]+ya[c>>8&255]+"-"+ya[c>>16&255]+ya[c>>24&255]+ya[d&255]+ya[d>>8&255]+ya[d>>16&255]+ya[d>>24&255]).toUpperCase()},clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,
M
r113  
Mr.doob 已提交
351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561
b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*P.DEG2RAD},radToDeg:function(a){return a*P.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2,
Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/Math.LN2))},setQuaternionFromProperEuler:function(a,b,c,d,e){var f=Math.cos,g=Math.sin,k=f(c/2);c=g(c/2);var l=f((b+d)/2),m=g((b+d)/2),h=f((b-d)/2),p=g((b-d)/2);f=f((d-b)/2);b=g((d-b)/2);"XYX"===e?a.set(k*m,c*h,c*p,k*l):"YZY"===e?a.set(c*p,k*m,c*h,k*l):"ZXZ"===e?a.set(c*h,c*p,k*m,k*l):"XZX"===e?a.set(k*m,c*b,c*f,k*l):"YXY"===e?a.set(c*f,k*m,c*b,k*l):"ZYZ"===e?a.set(c*b,c*f,k*m,k*l):console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order.")}};
Object.defineProperties(w.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(w.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+
a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},
addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=
a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,
b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=
Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+
Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=
(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);
return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(za.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,k,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=k;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;
b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],k=c[4],l=c[7],m=c[2],h=c[5];c=c[8];var p=d[0],q=d[3],n=d[6],
r=d[1],u=d[4],y=d[7],v=d[2],w=d[5];d=d[8];b[0]=a*p+e*r+f*v;b[3]=a*q+e*u+f*w;b[6]=a*n+e*y+f*d;b[1]=g*p+k*r+l*v;b[4]=g*q+k*u+l*w;b[7]=g*n+k*y+l*d;b[2]=m*p+h*r+c*v;b[5]=m*q+h*u+c*w;b[8]=m*n+h*y+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],k=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*k+d*e*l-d*f*k},getInverse:function(a,
b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],k=c[4],l=c[5],m=c[6],h=c[7];c=c[8];var p=c*k-l*h,q=l*m-c*g,n=h*g-k*m,r=d*p+e*q+f*n;if(0===r){if(!0===b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/r;a[0]=p*b;a[1]=(f*h-c*e)*b;a[2]=(l*e-f*
k)*b;a[3]=q*b;a[4]=(c*d-f*m)*b;a[5]=(f*g-l*d)*b;a[6]=n*b;a[7]=(e*m-h*d)*b;a[8]=(k*d-e*g)*b;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,
b,c,d,e,f,g){var k=Math.cos(e);e=Math.sin(e);this.set(c*k,c*e,-c*(k*f+e*g)+f+a,-d*e,d*k,-d*(-e*f+k*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],k=c[4],l=c[7];c[0]=b*d+a*g;c[3]=b*e+a*k;c[6]=b*f+a*l;c[1]=-a*d+b*g;c[4]=-a*e+b*k;c[7]=-a*f+b*l;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];
c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var od,Mb={getDataURL:function(a){if("undefined"==
typeof HTMLCanvasElement)return a.src;if(!(a instanceof HTMLCanvasElement)){void 0===od&&(od=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"));od.width=a.width;od.height=a.height;var b=od.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=od}return 2048<a.width||2048<a.height?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}},pj=0;Z.DEFAULT_IMAGE=void 0;Z.DEFAULT_MAPPING=300;Z.prototype=Object.assign(Object.create(Fa.prototype),
{constructor:Z,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.internalFormat=
a.internalFormat;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){var b=void 0===a||"string"===typeof a;if(!b&&void 0!==a.textures[this.uuid])return a.textures[this.uuid];
var c={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};
if(void 0!==this.image){var d=this.image;void 0===d.uuid&&(d.uuid=P.generateUUID());if(!b&&void 0===a.images[d.uuid]){if(Array.isArray(d)){var e=[];for(var f=0,g=d.length;f<g;f++)e.push(Mb.getDataURL(d[f]))}else e=Mb.getDataURL(d);a.images[d.uuid]={uuid:d.uuid,url:e}}c.image=d.uuid}b||(a.textures[this.uuid]=c);return c},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300!==this.mapping)return a;a.applyMatrix3(this.matrix);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=
Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(Z.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.defineProperties(ia.prototype,{width:{get:function(){return this.z},
set:function(a){this.z=a}},height:{get:function(){return this.w},set:function(a){this.w=a}}});Object.assign(ia.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;
break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,
b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*
e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var k=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-k)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+
e)&&.1>Math.abs(d+k)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+k)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=k=.707106781):(l=Math.sqrt(b),k=c/l,c=d/l):f>m?.01>f?(l=.707106781,k=0,c=.707106781):(k=Math.sqrt(f),l=c/k,c=g/k):.01>m?(k=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,k=g/c);this.set(l,k,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-k)*(d-k)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-k)/a;this.z=(e-c)/a;
this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,
this.w));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,Math.min(b,this.z));this.w=Math.max(a,Math.min(b,this.w));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);
this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;
this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},
lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=
this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});wa.prototype=Object.assign(Object.create(Fa.prototype),{constructor:wa,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.texture.image.width=a,this.texture.image.height=b,this.dispose();this.viewport.set(0,0,
a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});$f.prototype=Object.assign(Object.create(wa.prototype),{constructor:$f,isWebGLMultisampleRenderTarget:!0,copy:function(a){wa.prototype.copy.call(this,
a);this.samples=a.samples;return this}});Object.assign(Da,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var k=c[d+0],l=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var h=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||k!==d||l!==h||m!==p){f=1-g;var q=k*d+l*h+m*p+c*e,n=0<=q?1:-1,r=1-q*q;r>Number.EPSILON&&(r=Math.sqrt(r),q=Math.atan2(r,q*n),f=Math.sin(f*q)/r,g=Math.sin(g*q)/r);n*=g;k=k*f+d*n;l=l*f+h*n;m=m*f+p*n;c=c*f+e*n;f===1-g&&(g=1/Math.sqrt(k*k+l*l+m*m+c*c),k*=g,l*=g,m*=g,c*=g)}a[b]=
k;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(Da.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this._onChangeCallback()}}});Object.assign(Da.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=
b;this._z=c;this._w=d;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this._onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,k=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/
2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+k*d*e,this._y=k*d*f-c*l*e,this._z=k*l*e+c*d*f,this._w=k*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+k*d*e,this._y=k*d*f-c*l*e,this._z=k*l*e-c*d*f,this._w=k*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-k*d*e,this._y=k*d*f+c*l*e,this._z=k*l*e+c*d*f,this._w=k*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-k*d*e,this._y=k*d*f+c*l*e,this._z=k*l*e-c*d*f,this._w=k*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+k*d*e,this._y=k*d*f+c*l*e,this._z=k*l*e-c*d*f,this._w=k*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-k*d*
e,this._y=k*d*f-c*l*e,this._z=k*l*e+c*d*f,this._w=k*l*f+c*d*e);!1!==b&&this._onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this._onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],k=b[2],l=b[6];b=b[10];var m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(l-g)*c,this._y=(d-k)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+
c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+k)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-k)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+k)/c,this._y=(g+l)/c,this._z=.25*c);this._onChangeCallback();return this},setFromUnitVectors:function(a,b){var c=a.dot(b)+1;1E-6>c?(c=0,Math.abs(a.x)>Math.abs(a.z)?(this._x=-a.y,this._y=a.x,this._z=0):(this._x=0,this._y=-a.z,this._z=a.y)):(this._x=a.y*b.z-a.z*b.y,this._y=a.z*b.x-a.x*b.z,this._z=
a.x*b.y-a.y*b.x);this._w=c;return this.normalize()},angleTo:function(a){return 2*Math.acos(Math.abs(P.clamp(this.dot(a),-1,1)))},rotateTowards:function(a,b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this._onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+
this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this._onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,
b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,k=b._z;b=b._w;this._x=c*b+a*f+d*k-e*g;this._y=d*b+a*g+e*f-c*k;this._z=e*b+a*k+c*g-d*f;this._w=a*b-c*f-d*g-e*k;this._onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=
-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize(),this._onChangeCallback(),this;a=Math.sqrt(a);var k=Math.atan2(a,g);g=Math.sin((1-b)*k)/a;b=Math.sin(b*k)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this._onChangeCallback();return this},equals:function(a){return a._x===
this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});var bh=new n,Hi=new Da;Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=
a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+
a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,
b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(a){a&&a.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(Hi.setFromEuler(a))},applyAxisAngle:function(a,b){return this.applyQuaternion(Hi.setFromAxisAngle(a,
b))},applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyNormalMatrix:function(a){return this.applyMatrix3(a).normalize()},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=
this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var k=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=k*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-k*-g;this.z=m*a+b*-g+k*-f-l*-e;return this},project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(a){return this.applyMatrix4(a.projectionMatrixInverse).applyMatrix4(a.matrixWorld)},transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+
a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));
this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,Math.min(b,this.z));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=
Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*
a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,
b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.lengthSq();if(0===b)return this.set(0,0,0);b=a.dot(this)/b;return this.copy(a).multiplyScalar(b)},
projectOnPlane:function(a){bh.copy(this).projectOnVector(a);return this.sub(bh)},reflect:function(a){return this.sub(bh.copy(a).multiplyScalar(2*this.dot(a)))},angleTo:function(a){var b=Math.sqrt(this.lengthSq()*a.lengthSq());if(0===b)return Math.PI/2;a=this.dot(a)/b;return Math.acos(P.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-
a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=
a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},setFromMatrix3Column:function(a,b){return this.fromArray(a.elements,3*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===
b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});var pd=new n,S=new O,Rk=new n(0,0,0),Sk=new n(1,1,1),Nb=new n,Df=new n,la=new n;Object.assign(O.prototype,{isMatrix4:!0,set:function(a,
b,c,d,e,f,g,k,l,m,h,p,q,n,r,u){var x=this.elements;x[0]=a;x[4]=b;x[8]=c;x[12]=d;x[1]=e;x[5]=f;x[9]=g;x[13]=k;x[2]=l;x[6]=m;x[10]=h;x[14]=p;x[3]=q;x[7]=n;x[11]=r;x[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=
a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(a){var b=this.elements,c=a.elements,d=1/pd.setFromMatrixColumn(a,0).length(),e=1/pd.setFromMatrixColumn(a,
1).length();a=1/pd.setFromMatrixColumn(a,2).length();b[0]=c[0]*d;b[1]=c[1]*d;b[2]=c[2]*d;b[3]=0;b[4]=c[4]*e;b[5]=c[5]*e;b[6]=c[6]*e;b[7]=0;b[8]=c[8]*a;b[9]=c[9]*a;b[10]=c[10]*a;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var k=
Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*k;var l=f*e,m=c*k,h=c*e;b[0]=g*k;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-h*d;b[9]=-c*g;b[2]=h-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*k,l=g*e,m=d*k,h=d*e,b[0]=a+h*c,b[4]=m*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*k,b[9]=-c,b[2]=l*c-m,b[6]=h+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*k,l=g*e,m=d*k,h=d*e,b[0]=a-h*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*k,b[9]=h-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*k,l=f*e,m=c*k,h=c*e,b[0]=g*k,b[4]=m*d-l,b[8]=a*d+
h,b[1]=g*e,b[5]=h*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,h=c*d,b[0]=g*k,b[4]=h-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*k,b[9]=-c*k,b[2]=-d*k,b[6]=l*e+m,b[10]=a-h*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,h=c*d,b[0]=g*k,b[4]=-e,b[8]=d*k,b[1]=a*e+h,b[5]=f*k,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*k,b[10]=h*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){return this.compose(Rk,a,Sk)},lookAt:function(a,b,c){var d=this.elements;
la.subVectors(a,b);0===la.lengthSq()&&(la.z=1);la.normalize();Nb.crossVectors(c,la);0===Nb.lengthSq()&&(1===Math.abs(c.z)?la.x+=1E-4:la.z+=1E-4,la.normalize(),Nb.crossVectors(c,la));Nb.normalize();Df.crossVectors(la,Nb);d[0]=Nb.x;d[4]=Df.x;d[8]=la.x;d[1]=Nb.y;d[5]=Df.y;d[9]=la.y;d[2]=Nb.z;d[6]=Df.z;d[10]=la.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,
b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],k=c[1],l=c[5],m=c[9],h=c[13],p=c[2],q=c[6],n=c[10],r=c[14],u=c[3],y=c[7],v=c[11];c=c[15];var w=d[0],A=d[4],B=d[8],z=d[12],E=d[1],D=d[5],F=d[9],I=d[13],G=d[2],K=d[6],L=d[10],M=d[14],N=d[3],O=d[7],P=d[11];d=d[15];b[0]=a*w+e*E+f*G+g*N;b[4]=a*A+e*D+f*K+g*O;b[8]=a*B+e*F+f*L+g*P;b[12]=a*z+e*I+f*M+g*
d;b[1]=k*w+l*E+m*G+h*N;b[5]=k*A+l*D+m*K+h*O;b[9]=k*B+l*F+m*L+h*P;b[13]=k*z+l*I+m*M+h*d;b[2]=p*w+q*E+n*G+r*N;b[6]=p*A+q*D+n*K+r*O;b[10]=p*B+q*F+n*L+r*P;b[14]=p*z+q*I+n*M+r*d;b[3]=u*w+y*E+v*G+c*N;b[7]=u*A+y*D+v*K+c*O;b[11]=u*B+y*F+v*L+c*P;b[15]=u*z+y*I+v*M+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},determinant:function(){var a=this.elements,
b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],k=a[9],l=a[13],m=a[2],h=a[6],p=a[10],q=a[14];return a[3]*(+e*k*h-d*l*h-e*g*p+c*l*p+d*g*q-c*k*q)+a[7]*(+b*k*q-b*l*p+e*f*p-d*f*q+d*l*m-e*k*m)+a[11]*(+b*l*h-b*g*q-e*f*h+c*f*q+e*g*m-c*l*m)+a[15]*(-d*g*m-b*k*h+b*g*p+d*f*h-c*f*p+c*k*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a,
b,c){var d=this.elements;a.isVector3?(d[12]=a.x,d[13]=a.y,d[14]=a.z):(d[12]=a,d[13]=b,d[14]=c);return this},getInverse:function(a,b){var c=this.elements,d=a.elements;a=d[0];var e=d[1],f=d[2],g=d[3],k=d[4],l=d[5],m=d[6],h=d[7],p=d[8],q=d[9],n=d[10],r=d[11],u=d[12],y=d[13],v=d[14];d=d[15];var w=q*v*h-y*n*h+y*m*r-l*v*r-q*m*d+l*n*d,A=u*n*h-p*v*h-u*m*r+k*v*r+p*m*d-k*n*d,B=p*y*h-u*q*h+u*l*r-k*y*r-p*l*d+k*q*d,z=u*q*m-p*y*m-u*l*n+k*y*n+p*l*v-k*q*v,E=a*w+e*A+f*B+g*z;if(0===E){if(!0===b)throw Error("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");
console.warn("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/E;c[0]=w*b;c[1]=(y*n*g-q*v*g-y*f*r+e*v*r+q*f*d-e*n*d)*b;c[2]=(l*v*g-y*m*g+y*f*h-e*v*h-l*f*d+e*m*d)*b;c[3]=(q*m*g-l*n*g-q*f*h+e*n*h+l*f*r-e*m*r)*b;c[4]=A*b;c[5]=(p*v*g-u*n*g+u*f*r-a*v*r-p*f*d+a*n*d)*b;c[6]=(u*m*g-k*v*g-u*f*h+a*v*h+k*f*d-a*m*d)*b;c[7]=(k*n*g-p*m*g+p*f*h-a*n*h-k*f*r+a*m*r)*b;c[8]=B*b;c[9]=(u*q*g-p*y*g-u*e*r+a*y*r+p*e*d-a*q*d)*b;c[10]=(k*y*g-u*l*g+u*e*h-a*y*h-k*e*d+a*l*d)*b;c[11]=
(p*l*g-k*q*g-p*e*h+a*q*h+k*e*r-a*l*r)*b;c[12]=z*b;c[13]=(p*y*f-u*q*f+u*e*n-a*y*n-p*e*v+a*q*v)*b;c[14]=(u*l*f-k*y*f-u*e*m+a*y*m+k*e*v-a*l*v)*b;c[15]=(k*q*f-p*l*f+p*e*m-a*q*m-k*e*n+a*l*n)*b;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],
a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=
Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,k=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,k*f+c,k*a-b*e,0,g*a-b*f,k*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,k=b._w,l=e+e,m=f+f,h=g+g;b=e*l;var p=e*m;e*=h;var n=f*m;f*=h;g*=h;l*=k;m*=k;k*=h;h=c.x;var t=c.y;c=
c.z;d[0]=(1-(n+g))*h;d[1]=(p+k)*h;d[2]=(e-m)*h;d[3]=0;d[4]=(p-k)*t;d[5]=(1-(b+g))*t;d[6]=(f+l)*t;d[7]=0;d[8]=(e+m)*c;d[9]=(f-l)*c;d[10]=(1-(b+n))*c;d[11]=0;d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(a,b,c){var d=this.elements,e=pd.set(d[0],d[1],d[2]).length(),f=pd.set(d[4],d[5],d[6]).length(),g=pd.set(d[8],d[9],d[10]).length();0>this.determinant()&&(e=-e);a.x=d[12];a.y=d[13];a.z=d[14];S.copy(this);a=1/e;d=1/f;var k=1/g;S.elements[0]*=a;S.elements[1]*=a;S.elements[2]*=a;
S.elements[4]*=d;S.elements[5]*=d;S.elements[6]*=d;S.elements[8]*=k;S.elements[9]*=k;S.elements[10]*=k;b.setFromRotationMatrix(S);c.x=e;c.y=f;c.z=g;return this},makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;
g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,k=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*k;g[4]=0;g[8]=0;g[12]=-((b+a)*k);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,
b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var Ii=new O,Ji=new Da;Ub.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");Ub.DefaultOrder="XYZ";Object.defineProperties(Ub.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},
set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Ub.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=
a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=P.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],k=e[1],l=e[5],m=e[9],h=e[2],p=e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.9999999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.9999999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(k,l)):
(this._y=Math.atan2(-h,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.9999999>Math.abs(p)?(this._y=Math.atan2(-h,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(k,a))):"ZYX"===b?(this._y=Math.asin(-d(h,-1,1)),.9999999>Math.abs(h)?(this._x=Math.atan2(p,e),this._z=Math.atan2(k,a)):(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(k,-1,1)),.9999999>Math.abs(k)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-h,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=
Math.asin(-d(f,-1,1)),.9999999>Math.abs(f)?(this._x=Math.atan2(p,l),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;!1!==c&&this._onChangeCallback();return this},setFromQuaternion:function(a,b,c){Ii.makeRotationFromQuaternion(a);return this.setFromRotationMatrix(Ii,b,c)},setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(a){Ji.setFromEuler(this);return this.setFromQuaternion(Ji,
a)},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},_onChange:function(a){this._onChangeCallback=
a;return this},_onChangeCallback:function(){}});Object.assign(ag.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask=this.mask|1<<a|0},enableAll:function(){this.mask=-1},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|0)},disableAll:function(){this.mask=0},test:function(a){return 0!==(this.mask&a.mask)}});var qj=0,Ki=new n,qd=new Da,zb=new O,Ef=new n,Be=new n,Tk=new n,Uk=new Da,Li=new n(1,0,0),Mi=new n(0,1,0),Ni=new n(0,0,1),Vk={type:"added"},Wk={type:"removed"};
D.DefaultUp=new n(0,1,0);D.DefaultMatrixAutoUpdate=!0;D.prototype=Object.assign(Object.create(Fa.prototype),{constructor:D,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(a){this.matrixAutoUpdate&&this.updateMatrix();this.matrix.premultiply(a);this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a);return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},
setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(a,b){qd.setFromAxisAngle(a,b);this.quaternion.multiply(qd);return this},rotateOnWorldAxis:function(a,b){qd.setFromAxisAngle(a,b);this.quaternion.premultiply(qd);return this},rotateX:function(a){return this.rotateOnAxis(Li,a)},rotateY:function(a){return this.rotateOnAxis(Mi,
a)},rotateZ:function(a){return this.rotateOnAxis(Ni,a)},translateOnAxis:function(a,b){Ki.copy(a).applyQuaternion(this.quaternion);this.position.add(Ki.multiplyScalar(b));return this},translateX:function(a){return this.translateOnAxis(Li,a)},translateY:function(a){return this.translateOnAxis(Mi,a)},translateZ:function(a){return this.translateOnAxis(Ni,a)},localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(a){return a.applyMatrix4(zb.getInverse(this.matrixWorld))},
lookAt:function(a,b,c){a.isVector3?Ef.copy(a):Ef.set(a,b,c);a=this.parent;this.updateWorldMatrix(!0,!1);Be.setFromMatrixPosition(this.matrixWorld);this.isCamera||this.isLight?zb.lookAt(Be,Ef,this.up):zb.lookAt(Ef,Be,this.up);this.quaternion.setFromRotationMatrix(zb);a&&(zb.extractRotation(a.matrixWorld),qd.setFromRotationMatrix(zb),this.quaternion.premultiply(qd.inverse()))},add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",
a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,this.children.push(a),a.dispatchEvent(Vk)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a);-1!==b&&(a.parent=null,this.children.splice(b,1),a.dispatchEvent(Wk));return this},attach:function(a){this.updateWorldMatrix(!0,!1);zb.getInverse(this.matrixWorld);
null!==a.parent&&(a.parent.updateWorldMatrix(!0,!1),zb.multiply(a.parent.matrixWorld));a.applyMatrix4(zb);a.updateWorldMatrix(!1,!1);this.add(a);return this},getObjectById:function(a){return this.getObjectByProperty("id",a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){void 0===
a&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),a=new n);this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),a=new Da);this.updateMatrixWorld(!0);this.matrixWorld.decompose(Be,a,Tk);return a},getWorldScale:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),a=new n);this.updateMatrixWorld(!0);
this.matrixWorld.decompose(Be,Uk,a);return a},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(b[8],b[9],b[10]).normalize()},raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},
traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=
0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},updateWorldMatrix:function(a,b){var c=this.parent;!0===a&&null!==c&&c.updateWorldMatrix(!0,!1);this.matrixAutoUpdate&&this.updateMatrix();null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix);if(!0===b)for(a=this.children,b=0,c=a.length;b<c;b++)a[b].updateWorldMatrix(!1,!0)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=
[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||"string"===typeof a,e={};d&&(a={geometries:{},materials:{},textures:{},images:{},shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;f.type=this.type;""!==this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);!1===this.frustumCulled&&(f.frustumCulled=!1);0!==this.renderOrder&&
(f.renderOrder=this.renderOrder);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);f.layers=this.layers.mask;f.matrix=this.matrix.toArray();!1===this.matrixAutoUpdate&&(f.matrixAutoUpdate=!1);this.isInstancedMesh&&(f.type="InstancedMesh",f.count=this.count,f.instanceMatrix=this.instanceMatrix.toJSON());if(this.isMesh||this.isLine||this.isPoints){f.geometry=b(a.geometries,this.geometry);var g=this.geometry.parameters;if(void 0!==g&&void 0!==g.shapes)if(g=g.shapes,Array.isArray(g))for(var k=
0,l=g.length;k<l;k++)b(a.shapes,g[k]);else b(a.shapes,g)}if(void 0!==this.material)if(Array.isArray(this.material)){g=[];k=0;for(l=this.material.length;k<l;k++)g.push(b(a.materials,this.material[k]));f.material=g}else f.material=b(a.materials,this.material);if(0<this.children.length)for(f.children=[],k=0;k<this.children.length;k++)f.children.push(this.children[k].toJSON(a).object);if(d){d=c(a.geometries);k=c(a.materials);l=c(a.textures);var h=c(a.images);g=c(a.shapes);0<d.length&&(e.geometries=d);
0<k.length&&(e.materials=k);0<l.length&&(e.textures=l);0<h.length&&(e.images=h);0<g.length&&(e.shapes=g)}e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;
this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});pb.prototype=Object.assign(Object.create(D.prototype),{constructor:pb,isScene:!0,copy:function(a,b){D.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());
null!==a.environment&&(this.environment=a.environment.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},toJSON:function(a){var b=D.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.environment&&(b.object.environment=this.environment.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());
return b},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Ab=[new n,new n,new n,new n,new n,new n,new n,new n],Ce=new n,Ff=new Ta,rd=new n,sd=new n,td=new n,Ob=new n,Pb=new n,sc=new n,De=new n,Gf=new n,Hf=new n,Vb=new n;Object.assign(Ta.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,k=0,l=a.length;k<l;k+=3){var h=a[k],n=a[k+1],p=a[k+2];h<b&&(b=
h);n<c&&(c=n);p<d&&(d=p);h>e&&(e=h);n>f&&(f=n);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,k=0,l=a.count;k<l;k++){var h=a.getX(k),n=a.getY(k),p=a.getZ(k);h<b&&(b=h);n<c&&(c=n);p<d&&(d=p);h>e&&(e=h);n>f&&(f=n);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);
return this},setFromCenterAndSize:function(a,b){b=Ce.copy(b).multiplyScalar(.5);this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<
this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){void 0===a&&(console.warn("THREE.Box3: .getCenter() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box3: .getSize() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);
this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},expandByObject:function(a){a.updateWorldMatrix(!1,!1);var b=a.geometry;void 0!==b&&(null===b.boundingBox&&b.computeBoundingBox(),Ff.copy(b.boundingBox),Ff.applyMatrix4(a.matrixWorld),this.expandByPoint(Ff.min),this.expandByPoint(Ff.max));a=a.children;b=0;for(var c=a.length;b<c;b++)this.expandByObject(a[b]);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<
this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new n);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<
this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(a){this.clampPoint(a.center,Ce);return Ce.distanceToSquared(a.center)<=a.radius*a.radius},intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+=a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);
0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=-a.constant&&c>=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1;this.getCenter(De);Gf.subVectors(this.max,De);rd.subVectors(a.a,De);sd.subVectors(a.b,De);td.subVectors(a.c,De);Ob.subVectors(sd,rd);Pb.subVectors(td,sd);sc.subVectors(rd,td);a=[0,-Ob.z,Ob.y,0,-Pb.z,Pb.y,0,-sc.z,sc.y,Ob.z,0,-Ob.x,Pb.z,0,-Pb.x,sc.z,0,-sc.x,-Ob.y,Ob.x,0,-Pb.y,Pb.x,0,-sc.y,
sc.x,0];if(!bg(a,rd,sd,td,Gf))return!1;a=[1,0,0,0,1,0,0,0,1];if(!bg(a,rd,sd,td,Gf))return!1;Hf.crossVectors(Ob,Pb);a=[Hf.x,Hf.y,Hf.z];return bg(a,rd,sd,td,Gf)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new n);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return Ce.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");
this.getCenter(a.center);a.radius=.5*this.getSize(Ce).length();return a},intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;Ab[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(a);Ab[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(a);Ab[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(a);Ab[3].set(this.min.x,
this.max.y,this.max.z).applyMatrix4(a);Ab[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(a);Ab[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(a);Ab[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(a);Ab[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(a);this.setFromPoints(Ab);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Xk=new Ta;Object.assign(qb.prototype,{set:function(a,
b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(a,b){var c=this.center;void 0!==b?c.copy(b):Xk.setFromPoints(a).getCenter(c);for(var d=b=0,e=a.length;d<e;d++)b=Math.max(b,c.distanceToSquared(a[d]));this.radius=Math.sqrt(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=
this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),
b=new n);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Ta);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&
a.radius===this.radius}});var Bb=new n,ch=new n,If=new n,Qb=new n,dh=new n,Jf=new n,eh=new n;Object.assign(Wb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new n);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},
lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(a){this.origin.copy(this.at(a,Bb));return this},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new n);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(a){var b=
Bb.subVectors(a,this.origin).dot(this.direction);if(0>b)return this.origin.distanceToSquared(a);Bb.copy(this.direction).multiplyScalar(b).add(this.origin);return Bb.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){ch.copy(a).add(b).multiplyScalar(.5);If.copy(b).sub(a).normalize();Qb.copy(this.origin).sub(ch);var e=.5*a.distanceTo(b),f=-this.direction.dot(If),g=Qb.dot(this.direction),k=-Qb.dot(If),l=Qb.lengthSq(),h=Math.abs(1-f*f);if(0<h){a=f*k-g;b=f*g-k;var n=e*h;0<=a?b>=-n?b<=n?(e=1/h,
a*=e,b*=e,f=a*(a+f*b+2*g)+b*(f*a+b+2*k)+l):(b=e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*k)+l):(b=-e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*k)+l):b<=-n?(a=Math.max(0,-(-f*e+g)),b=0<a?-e:Math.min(Math.max(-e,-k),e),f=-a*a+b*(b+2*k)+l):b<=n?(a=0,b=Math.min(Math.max(-e,-k),e),f=b*(b+2*k)+l):(a=Math.max(0,-(f*e+g)),b=0<a?e:Math.min(Math.max(-e,-k),e),f=-a*a+b*(b+2*k)+l)}else b=0<f?-e:e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*k)+l;c&&c.copy(this.direction).multiplyScalar(a).add(this.origin);d&&d.copy(If).multiplyScalar(b).add(ch);
return f},intersectSphere:function(a,b){Bb.subVectors(a.center,this.origin);var c=Bb.dot(this.direction),d=Bb.dot(Bb)-c*c;a=a.radius*a.radius;if(d>a)return null;a=Math.sqrt(a-d);d=c-a;c+=a;return 0>d&&0>c?null:0>d?this.at(c,b):this.at(d,b)},intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=
a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var k=(a.min.y-f.y)*d;d*=a.max.y-f.y}else k=(a.max.y-f.y)*d,d*=a.min.y-f.y;
if(g>d||k>c)return null;if(k>g||g!==g)g=k;if(d<c||c!==c)c=d;0<=e?(k=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(k=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||k>c)return null;if(k>g||g!==g)g=k;if(a<c||c!==c)c=a;return 0>c?null:this.at(0<=g?g:c,b)},intersectsBox:function(a){return null!==this.intersectBox(a,Bb)},intersectTriangle:function(a,b,c,d,e){dh.subVectors(b,a);Jf.subVectors(c,a);eh.crossVectors(dh,Jf);b=this.direction.dot(eh);if(0<b){if(d)return null;d=1}else if(0>b)d=-1,b=-b;else return null;Qb.subVectors(this.origin,
a);a=d*this.direction.dot(Jf.crossVectors(Qb,Jf));if(0>a)return null;c=d*this.direction.dot(dh.cross(Qb));if(0>c||a+c>b)return null;a=-d*Qb.dot(eh);return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var fh=new n,Yk=new n,Zk=new za;Object.assign(Ua.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a);this.constant=b;
return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=fh.subVectors(c,b).cross(Yk.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=
1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new n);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(a,
b){void 0===b&&(console.warn("THREE.Plane: .intersectLine() target is now required"),b=new n);var c=a.delta(fh),d=this.normal.dot(c);if(0===d){if(0===this.distanceToPoint(a.start))return b.copy(a.start)}else if(d=-(a.start.dot(this.normal)+this.constant)/d,!(0>d||1<d))return b.copy(c).multiplyScalar(d).add(a.start)},intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},
coplanarPoint:function(a){void 0===a&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),a=new n);return a.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(a,b){b=b||Zk.getNormalMatrix(a);a=this.coplanarPoint(fh).applyMatrix4(a);b=this.normal.applyMatrix3(b).normalize();this.constant=-a.dot(b);return this},translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});
var cb=new n,Cb=new n,gh=new n,Db=new n,ud=new n,vd=new n,Oi=new n,hh=new n,ih=new n,jh=new n;Object.assign(oa,{getNormal:function(a,b,c,d){void 0===d&&(console.warn("THREE.Triangle: .getNormal() target is now required"),d=new n);d.subVectors(c,b);cb.subVectors(a,b);d.cross(cb);a=d.lengthSq();return 0<a?d.multiplyScalar(1/Math.sqrt(a)):d.set(0,0,0)},getBarycoord:function(a,b,c,d,e){cb.subVectors(d,b);Cb.subVectors(c,b);gh.subVectors(a,b);a=cb.dot(cb);b=cb.dot(Cb);c=cb.dot(gh);var f=Cb.dot(Cb);d=Cb.dot(gh);
var g=a*f-b*b;void 0===e&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),e=new n);if(0===g)return e.set(-2,-1,-1);g=1/g;f=(f*c-b*d)*g;a=(a*d-b*c)*g;return e.set(1-f-a,a,f)},containsPoint:function(a,b,c,d){oa.getBarycoord(a,b,c,d,Db);return 0<=Db.x&&0<=Db.y&&1>=Db.x+Db.y},getUV:function(a,b,c,d,e,f,g,k){this.getBarycoord(a,b,c,d,Db);k.set(0,0);k.addScaledVector(e,Db.x);k.addScaledVector(f,Db.y);k.addScaledVector(g,Db.z);return k},isFrontFacing:function(a,b,c,d){cb.subVectors(c,
b);Cb.subVectors(a,b);return 0>cb.cross(Cb).dot(d)?!0:!1}});Object.assign(oa.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){cb.subVectors(this.c,this.b);Cb.subVectors(this.a,this.b);return.5*cb.cross(Cb).length()},
getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new n);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return oa.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new Ua);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return oa.getBarycoord(a,this.a,this.b,this.c,b)},getUV:function(a,
b,c,d,e){return oa.getUV(a,this.a,this.b,this.c,b,c,d,e)},containsPoint:function(a){return oa.containsPoint(a,this.a,this.b,this.c)},isFrontFacing:function(a){return oa.isFrontFacing(this.a,this.b,this.c,a)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),b=new n);var c=this.a,d=this.b,e=this.c;ud.subVectors(d,c);vd.subVectors(e,c);hh.subVectors(a,c);var f=ud.dot(hh),
g=vd.dot(hh);if(0>=f&&0>=g)return b.copy(c);ih.subVectors(a,d);var k=ud.dot(ih),l=vd.dot(ih);if(0<=k&&l<=k)return b.copy(d);var h=f*l-k*g;if(0>=h&&0<=f&&0>=k)return d=f/(f-k),b.copy(c).addScaledVector(ud,d);jh.subVectors(a,e);a=ud.dot(jh);var x=vd.dot(jh);if(0<=x&&a<=x)return b.copy(e);f=a*g-f*x;if(0>=f&&0<=g&&0>=x)return h=g/(g-x),b.copy(c).addScaledVector(vd,h);g=k*x-a*l;if(0>=g&&0<=l-k&&0<=a-x)return Oi.subVectors(e,d),h=(l-k)/(l-k+(a-x)),b.copy(d).addScaledVector(Oi,h);e=1/(g+f+h);d=f*e;h*=e;
return b.copy(c).addScaledVector(ud,d).addScaledVector(vd,h)},equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});var Pi={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,
darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,
fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,
lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,
navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,
skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ca={h:0,s:0,l:0},Kf={h:0,s:0,l:0};Object.assign(B.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},
setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(a,b,c){a=P.euclideanModulo(a,1);b=P.clamp(b,0,1);c=P.clamp(c,0,1);0===b?this.r=this.g=this.b=c:(b=.5>=c?c*(1+b):c+b-c*b,c=2*c-b,this.r=cg(c,b,a+1/3),this.g=cg(c,b,a),this.b=cg(c,b,a-1/3));return this},setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&
console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,
parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+
c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return a&&0<a.length?this.setColorName(a):this},setColorName:function(a){var b=Pi[a];void 0!==b?this.setHex(b):console.warn("THREE.Color: Unknown color "+a);return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;
this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);b=0<b?1/b:1;this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},convertGammaToLinear:function(a){this.copyGammaToLinear(this,a);return this},convertLinearToGamma:function(a){this.copyLinearToGamma(this,a);return this},copySRGBToLinear:function(a){this.r=
dg(a.r);this.g=dg(a.g);this.b=dg(a.b);return this},copyLinearToSRGB:function(a){this.r=eg(a.r);this.g=eg(a.g);this.b=eg(a.b);return this},convertSRGBToLinear:function(){this.copySRGBToLinear(this);return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),
a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,k=(f+e)/2;if(f===e)f=g=0;else{var l=e-f;f=.5>=k?l/(e+f):l/(2-e-f);switch(e){case b:g=(c-d)/l+(c<d?6:0);break;case c:g=(d-b)/l+2;break;case d:g=(b-c)/l+4}g/=6}a.h=g;a.s=f;a.l=k;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(a,b,c){this.getHSL(Ca);Ca.h+=a;Ca.s+=b;Ca.l+=c;this.setHSL(Ca.h,Ca.s,Ca.l);return this},add:function(a){this.r+=a.r;this.g+=
a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=a;this.b+=a;return this},sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=
(a.b-this.b)*b;return this},lerpHSL:function(a,b){this.getHSL(Ca);a.getHSL(Kf);a=P.lerp(Ca.h,Kf.h,b);var c=P.lerp(Ca.s,Kf.s,b);b=P.lerp(Ca.l,Kf.l,b);this.setHSL(a,c,b);return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});B.NAMES=
Pi;Object.assign(Bc.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});var rj=0;K.prototype=Object.assign(Object.create(Fa.prototype),{constructor:K,isMaterial:!0,
onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if("shading"===b)console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]=
c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a||"string"===typeof a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.sheen&&
this.sheen.isColor&&(d.sheen=this.sheen.getHex());this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());this.emissiveIntensity&&1!==this.emissiveIntensity&&(d.emissiveIntensity=this.emissiveIntensity);this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearcoat&&(d.clearcoat=this.clearcoat);void 0!==this.clearcoatRoughness&&(d.clearcoatRoughness=this.clearcoatRoughness);this.clearcoatNormalMap&&
this.clearcoatNormalMap.isTexture&&(d.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(a).uuid,d.clearcoatNormalScale=this.clearcoatNormalScale.toArray());this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.matcap&&this.matcap.isTexture&&(d.matcap=this.matcap.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.aoMap&&this.aoMap.isTexture&&(d.aoMap=this.aoMap.toJSON(a).uuid,
d.aoMapIntensity=this.aoMapIntensity);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid,d.normalMapType=this.normalMapType,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&
this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity,d.refractionRatio=this.refractionRatio,
void 0!==this.combine&&(d.combine=this.combine),void 0!==this.envMapIntensity&&(d.envMapIntensity=this.envMapIntensity));this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=
this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;d.stencilWrite=this.stencilWrite;d.stencilWriteMask=this.stencilWriteMask;d.stencilFunc=this.stencilFunc;d.stencilRef=this.stencilRef;d.stencilFuncMask=this.stencilFuncMask;d.stencilFail=this.stencilFail;d.stencilZFail=this.stencilZFail;d.stencilZPass=this.stencilZPass;this.rotation&&0!==this.rotation&&
(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);this.linewidth&&1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=
this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);!0===this.morphTargets&&(d.morphTargets=!0);!0===this.morphNormals&&(d.morphNormals=!0);!0===this.skinning&&(d.skinning=!0);!1===
this.visible&&(d.visible=!1);!1===this.toneMapped&&(d.toneMapped=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.blending=a.blending;this.side=a.side;this.flatShading=a.flatShading;this.vertexTangents=a.vertexTangents;this.vertexColors=a.vertexColors;this.opacity=a.opacity;
this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.stencilWriteMask=a.stencilWriteMask;this.stencilFunc=a.stencilFunc;this.stencilRef=a.stencilRef;this.stencilFuncMask=a.stencilFuncMask;this.stencilFail=a.stencilFail;this.stencilZFail=
a.stencilZFail;this.stencilZPass=a.stencilZPass;this.stencilWrite=a.stencilWrite;var b=a.clippingPlanes,c=null;if(null!==b){var d=b.length;c=Array(d);for(var e=0;e!==d;++e)c[e]=b[e].clone()}this.clippingPlanes=c;this.clipIntersection=a.clipIntersection;this.clipShadows=a.clipShadows;this.shadowSide=a.shadowSide;this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=
a.dithering;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.visible=a.visible;this.toneMapped=a.toneMapped;this.userData=JSON.parse(JSON.stringify(a.userData));return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Object.defineProperty(K.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Pa.prototype=Object.create(K.prototype);Pa.prototype.constructor=Pa;Pa.prototype.isMeshBasicMaterial=!0;Pa.prototype.copy=function(a){K.prototype.copy.call(this,
a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=
a.skinning;this.morphTargets=a.morphTargets;return this};var T=new n;Object.defineProperty(M.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(M.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=a;return this},copy:function(a){this.name=a.name;this.array=new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.usage=a.usage;return this},copyAt:function(a,b,c){a*=this.itemSize;
c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",d),f=new B);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",
d),f=new w);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",d),f=new n);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new ia);b[c++]=f.x;b[c++]=f.y;
b[c++]=f.z;b[c++]=f.w}return this},applyMatrix3:function(a){for(var b=0,c=this.count;b<c;b++)T.x=this.getX(b),T.y=this.getY(b),T.z=this.getZ(b),T.applyMatrix3(a),this.setXYZ(b,T.x,T.y,T.z);return this},applyMatrix4:function(a){for(var b=0,c=this.count;b<c;b++)T.x=this.getX(b),T.y=this.getY(b),T.z=this.getZ(b),T.applyMatrix4(a),this.setXYZ(b,T.x,T.y,T.z);return this},applyNormalMatrix:function(a){for(var b=0,c=this.count;b<c;b++)T.x=this.getX(b),T.y=this.getY(b),T.z=this.getZ(b),T.applyNormalMatrix(a),
this.setXYZ(b,T.x,T.y,T.z);return this},transformDirection:function(a){for(var b=0,c=this.count;b<c;b++)T.x=this.getX(b),T.y=this.getY(b),T.z=this.getZ(b),T.transformDirection(a),this.setXYZ(b,T.x,T.y,T.z);return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+
1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+
0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}});Cd.prototype=Object.create(M.prototype);Cd.prototype.constructor=Cd;Dd.prototype=Object.create(M.prototype);Dd.prototype.constructor=
Dd;Ed.prototype=Object.create(M.prototype);Ed.prototype.constructor=Ed;Fd.prototype=Object.create(M.prototype);Fd.prototype.constructor=Fd;Xb.prototype=Object.create(M.prototype);Xb.prototype.constructor=Xb;Gd.prototype=Object.create(M.prototype);Gd.prototype.constructor=Gd;Yb.prototype=Object.create(M.prototype);Yb.prototype.constructor=Yb;E.prototype=Object.create(M.prototype);E.prototype.constructor=E;Hd.prototype=Object.create(M.prototype);Hd.prototype.constructor=Hd;Object.assign(xh.prototype,
{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,k=g.length;if(0<k){var l=[];for(var h=0;h<k;h++)l[h]={name:g[h].name,data:[]};this.morphTargets.position=
l}var n=a.morphNormals,p=n.length;if(0<p){var q=[];for(h=0;h<p;h++)q[h]={name:n[h].name,data:[]};this.morphTargets.normal=q}var t=a.skinIndices,r=a.skinWeights,u=t.length===c.length,y=r.length===c.length;0<c.length&&0===b.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(h=0;h<b.length;h++){var v=b[h];this.vertices.push(c[v.a],c[v.b],c[v.c]);var C=v.vertexNormals;3===C.length?this.normals.push(C[0],C[1],C[2]):(C=v.normal,this.normals.push(C,C,C));C=v.vertexColors;
3===C.length?this.colors.push(C[0],C[1],C[2]):(C=v.color,this.colors.push(C,C,C));!0===e&&(C=d[0][h],void 0!==C?this.uvs.push(C[0],C[1],C[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new w,new w,new w)));!0===f&&(C=d[1][h],void 0!==C?this.uvs2.push(C[0],C[1],C[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new w,new w,new w)));for(C=0;C<k;C++){var A=g[C].vertices;l[C].data.push(A[v.a],A[v.b],A[v.c])}for(C=
0;C<p;C++)A=n[C].vertexNormals[h],q[C].data.push(A.a,A.b,A.c);u&&this.skinIndices.push(t[v.a],t[v.b],t[v.c]);y&&this.skinWeights.push(r[v.a],r[v.b],r[v.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());
return this}});var sj=1,nb=new O,kh=new D,wd=new n,Oa=new Ta,Ee=new Ta,U=new n;A.prototype=Object.assign(Object.create(Fa.prototype),{constructor:A,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<yh(a)?Yb:Xb)(a,1):this.index=a},getAttribute:function(a){return this.attributes[a]},setAttribute:function(a,b){this.attributes[a]=b;return this},deleteAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,
c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix4:function(a){var b=this.attributes.position;void 0!==b&&(b.applyMatrix4(a),b.needsUpdate=!0);b=this.attributes.normal;if(void 0!==b){var c=(new za).getNormalMatrix(a);b.applyNormalMatrix(c);b.needsUpdate=!0}b=this.attributes.tangent;void 0!==b&&(b.transformDirection(a),b.needsUpdate=!0);null!==this.boundingBox&&
this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(a){nb.makeRotationX(a);this.applyMatrix4(nb);return this},rotateY:function(a){nb.makeRotationY(a);this.applyMatrix4(nb);return this},rotateZ:function(a){nb.makeRotationZ(a);this.applyMatrix4(nb);return this},translate:function(a,b,c){nb.makeTranslation(a,b,c);this.applyMatrix4(nb);return this},scale:function(a,b,c){nb.makeScale(a,b,c);this.applyMatrix4(nb);return this},lookAt:function(a){kh.lookAt(a);
kh.updateMatrix();this.applyMatrix4(kh.matrix);return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(wd).negate();this.translate(wd.x,wd.y,wd.z);return this},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new E(3*b.vertices.length,3);var c=new E(3*b.colors.length,3);this.setAttribute("position",a.copyVector3sArray(b.vertices));this.setAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=
new E(b.lineDistances.length,1),this.setAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},setFromPoints:function(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c];b.push(e.x,e.y,e.z||0)}this.setAttribute("position",new E(b,3));return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=
b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),
c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&
(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new xh).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.setAttribute("position",(new M(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),
this.setAttribute("normal",(new M(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),this.setAttribute("color",(new M(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.setAttribute("uv",(new M(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.setAttribute("uv2",(new M(b,2)).copyVector2sArray(a.uvs2)));this.groups=a.groups;for(var c in a.morphTargets){b=[];for(var d=a.morphTargets[c],
e=0,f=d.length;e<f;e++){var g=d[e],k=new E(3*g.data.length,3);k.name=g.name;b.push(k.copyVector3sArray(g.data))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new E(4*a.skinIndices.length,4),this.setAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new E(4*a.skinWeights.length,4),this.setAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=
a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Ta);var a=this.attributes.position,b=this.morphAttributes.position;if(void 0!==a){if(this.boundingBox.setFromBufferAttribute(a),b){a=0;for(var c=b.length;a<c;a++)Oa.setFromBufferAttribute(b[a]),this.morphTargetsRelative?(U.addVectors(this.boundingBox.min,Oa.min),this.boundingBox.expandByPoint(U),U.addVectors(this.boundingBox.max,Oa.max),this.boundingBox.expandByPoint(U)):(this.boundingBox.expandByPoint(Oa.min),
this.boundingBox.expandByPoint(Oa.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new qb);var a=this.attributes.position,b=this.morphAttributes.position;if(a){var c=this.boundingSphere.center;
Oa.setFromBufferAttribute(a);if(b)for(var d=0,e=b.length;d<e;d++){var f=b[d];Ee.setFromBufferAttribute(f);this.morphTargetsRelative?(U.addVectors(Oa.min,Ee.min),Oa.expandByPoint(U),U.addVectors(Oa.max,Ee.max),Oa.expandByPoint(U)):(Oa.expandByPoint(Ee.min),Oa.expandByPoint(Ee.max))}Oa.getCenter(c);var g=0;d=0;for(e=a.count;d<e;d++)U.fromBufferAttribute(a,d),g=Math.max(g,c.distanceToSquared(U));if(b)for(d=0,e=b.length;d<e;d++){f=b[d];for(var k=this.morphTargetsRelative,l=0,h=f.count;l<h;l++)U.fromBufferAttribute(f,
l),k&&(wd.fromBufferAttribute(a,l),U.add(wd)),g=Math.max(g,c.distanceToSquared(U))}this.boundingSphere.radius=Math.sqrt(g);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes;if(b.position){var c=b.position.array;if(void 0===b.normal)this.setAttribute("normal",new M(new Float32Array(c.length),
3));else for(var d=b.normal.array,e=0,f=d.length;e<f;e++)d[e]=0;d=b.normal.array;var g=new n,k=new n,l=new n,h=new n,x=new n;if(a){var p=a.array;e=0;for(f=a.count;e<f;e+=3){a=3*p[e+0];var q=3*p[e+1];var t=3*p[e+2];g.fromArray(c,a);k.fromArray(c,q);l.fromArray(c,t);h.subVectors(l,k);x.subVectors(g,k);h.cross(x);d[a]+=h.x;d[a+1]+=h.y;d[a+2]+=h.z;d[q]+=h.x;d[q+1]+=h.y;d[q+2]+=h.z;d[t]+=h.x;d[t+1]+=h.y;d[t+2]+=h.z}}else for(e=0,f=c.length;e<f;e+=9)g.fromArray(c,e),k.fromArray(c,e+3),l.fromArray(c,e+6),
h.subVectors(l,k),x.subVectors(g,k),h.cross(x),d[e]=h.x,d[e+1]=h.y,d[e+2]=h.z,d[e+3]=h.x,d[e+4]=h.y,d[e+5]=h.z,d[e+6]=h.x,d[e+7]=h.y,d[e+8]=h.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(a&&a.isBufferGeometry){void 0===b&&(b=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d]){var e=c[d].array,
f=a.attributes[d],g=f.array,k=f.itemSize*b;f=Math.min(g.length,e.length-k);for(var l=0;l<f;l++,k++)e[k]=g[l]}return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){for(var a=this.attributes.normal,b=0,c=a.count;b<c;b++)U.x=a.getX(b),U.y=a.getY(b),U.z=a.getZ(b),U.normalize(),a.setXYZ(b,U.x,U.y,U.z)},toNonIndexed:function(){function a(a,b){var c=a.array;a=a.itemSize;for(var d=new c.constructor(b.length*a),e,f=0,g=0,
k=b.length;g<k;g++){e=b[g]*a;for(var l=0;l<a;l++)d[f++]=c[e++]}return new M(d,a)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var b=new A,c=this.index.array,d=this.attributes,e;for(e in d){var f=d[e];f=a(f,c);b.setAttribute(e,f)}var g=this.morphAttributes;for(e in g){var k=[],l=g[e];d=0;for(var h=l.length;d<h;d++)f=l[d],f=a(f,c),k.push(f);b.morphAttributes[e]=k}b.morphTargetsRelative=this.morphTargetsRelative;c=this.groups;
d=0;for(e=c.length;d<e;d++)f=c[d],b.addGroup(f.start,f.count,f.materialIndex);return b},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);0<Object.keys(this.userData).length&&(a.userData=this.userData);if(void 0!==this.parameters){var b=this.parameters;for(h in b)void 0!==b[h]&&(a[h]=b[h]);return a}a.data={attributes:{}};b=this.index;null!==b&&(a.data.index={type:b.array.constructor.name,
array:Array.prototype.slice.call(b.array)});var c=this.attributes;for(h in c){b=c[h];var d=b.toJSON();""!==b.name&&(d.name=b.name);a.data.attributes[h]=d}c={};var e=!1;for(h in this.morphAttributes){for(var f=this.morphAttributes[h],g=[],k=0,l=f.length;k<l;k++)b=f[k],d=b.toJSON(),""!==b.name&&(d.name=b.name),g.push(d);0<g.length&&(c[h]=g,e=!0)}e&&(a.data.morphAttributes=c,a.data.morphTargetsRelative=this.morphTargetsRelative);var h=this.groups;0<h.length&&(a.data.groups=JSON.parse(JSON.stringify(h)));
h=this.boundingSphere;null!==h&&(a.data.boundingSphere={center:h.center.toArray(),radius:h.radius});return a},clone:function(){return(new A).copy(this)},copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.setAttribute(g,c[g].clone());var d=a.morphAttributes;for(g in d){var e=[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());
this.morphAttributes[g]=e}this.morphTargetsRelative=a.morphTargetsRelative;var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,d.count,d.materialIndex);g=a.boundingBox;null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;this.userData=a.userData;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Qi=new O,tc=new Wb,lh=new qb,Zb=new n,
$b=new n,ac=new n,fg=new n,gg=new n,hg=new n,Me=new n,Ne=new n,Oe=new n,Cc=new w,Dc=new w,Ec=new w,Id=new n,Ke=new n;ca.prototype=Object.assign(Object.create(D.prototype),{constructor:ca,isMesh:!0,copy:function(a){D.prototype.copy.call(this,a);void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;
if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")},raycast:function(a,b){var c=this.geometry,d=this.material,
e=this.matrixWorld;if(void 0!==d&&(null===c.boundingSphere&&c.computeBoundingSphere(),lh.copy(c.boundingSphere),lh.applyMatrix4(e),!1!==a.ray.intersectsSphere(lh)&&(Qi.getInverse(e),tc.copy(a.ray).applyMatrix4(Qi),null===c.boundingBox||!1!==tc.intersectsBox(c.boundingBox))))if(c.isBufferGeometry){var f=c.index;e=c.attributes.position;var g=c.morphAttributes.position,k=c.morphTargetsRelative,l=c.attributes.uv,h=c.attributes.uv2,n=c.groups,p=c.drawRange,q,t;if(null!==f)if(Array.isArray(d)){var r=0;
for(q=n.length;r<q;r++){var u=n[r];var y=d[u.materialIndex];var v=Math.max(u.start,p.start);for(t=c=Math.min(u.start+u.count,p.start+p.count);v<t;v+=3){c=f.getX(v);var C=f.getX(v+1);var A=f.getX(v+2);if(c=Le(this,y,a,tc,e,g,k,l,h,c,C,A))c.faceIndex=Math.floor(v/3),c.face.materialIndex=u.materialIndex,b.push(c)}}}else for(v=Math.max(0,p.start),c=Math.min(f.count,p.start+p.count),r=v,q=c;r<q;r+=3){if(c=f.getX(r),C=f.getX(r+1),A=f.getX(r+2),c=Le(this,d,a,tc,e,g,k,l,h,c,C,A))c.faceIndex=Math.floor(r/
3),b.push(c)}else if(void 0!==e)if(Array.isArray(d))for(r=0,q=n.length;r<q;r++)for(u=n[r],y=d[u.materialIndex],v=Math.max(u.start,p.start),t=c=Math.min(u.start+u.count,p.start+p.count);v<t;v+=3){if(c=v,C=v+1,A=v+2,c=Le(this,y,a,tc,e,g,k,l,h,c,C,A))c.faceIndex=Math.floor(v/3),c.face.materialIndex=u.materialIndex,b.push(c)}else for(v=Math.max(0,p.start),c=Math.min(e.count,p.start+p.count),r=v,q=c;r<q;r+=3)if(c=r,C=r+1,A=r+2,c=Le(this,d,a,tc,e,g,k,l,h,c,C,A))c.faceIndex=Math.floor(r/3),b.push(c)}else if(c.isGeometry)for(e=
Array.isArray(d),g=c.vertices,k=c.faces,c=c.faceVertexUvs[0],0<c.length&&(f=c),p=0,r=k.length;p<r;p++)if(q=k[p],c=e?d[q.materialIndex]:d,void 0!==c&&(l=g[q.a],h=g[q.b],n=g[q.c],c=zh(this,c,a,tc,l,h,n,Id)))f&&f[p]&&(u=f[p],Cc.copy(u[0]),Dc.copy(u[1]),Ec.copy(u[2]),c.uv=oa.getUV(Id,l,h,n,Cc,Dc,Ec,new w)),c.face=q,c.faceIndex=p,b.push(c)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var tj=0,ob=new O,mh=new D,Lf=new n;L.prototype=Object.assign(Object.create(Fa.prototype),
{constructor:L,isGeometry:!0,applyMatrix4:function(a){for(var b=(new za).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},
rotateX:function(a){ob.makeRotationX(a);this.applyMatrix4(ob);return this},rotateY:function(a){ob.makeRotationY(a);this.applyMatrix4(ob);return this},rotateZ:function(a){ob.makeRotationZ(a);this.applyMatrix4(ob);return this},translate:function(a,b,c){ob.makeTranslation(a,b,c);this.applyMatrix4(ob);return this},scale:function(a,b,c){ob.makeScale(a,b,c);this.applyMatrix4(ob);return this},lookAt:function(a){mh.lookAt(a);mh.updateMatrix();this.applyMatrix4(mh.matrix);return this},fromBufferGeometry:function(a){function b(a,
b,d,e){var f=void 0===k?[]:[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()],m=void 0===g?[]:[(new n).fromArray(g,3*a),(new n).fromArray(g,3*b),(new n).fromArray(g,3*d)];e=new Bc(a,b,d,m,f,e);c.faces.push(e);void 0!==l&&c.faceVertexUvs[0].push([(new w).fromArray(l,2*a),(new w).fromArray(l,2*b),(new w).fromArray(l,2*d)]);void 0!==h&&c.faceVertexUvs[1].push([(new w).fromArray(h,2*a),(new w).fromArray(h,2*b),(new w).fromArray(h,2*d)])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes;
if(void 0===e.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;var f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,k=void 0!==e.color?e.color.array:void 0,l=void 0!==e.uv?e.uv.array:void 0,h=void 0!==e.uv2?e.uv2.array:void 0;void 0!==h&&(this.faceVertexUvs[1]=[]);for(e=0;e<f.length;e+=3)c.vertices.push((new n).fromArray(f,e)),void 0!==k&&c.colors.push((new B).fromArray(k,e));var x=a.groups;if(0<x.length)for(e=0;e<x.length;e++){f=
x[e];var p=f.start,q=p;for(p+=f.count;q<p;q+=3)void 0!==d?b(d[q],d[q+1],d[q+2],f.materialIndex):b(q,q+1,q+2,f.materialIndex)}else if(void 0!==d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(Lf).negate();this.translate(Lf.x,
Lf.y,Lf.z);return this},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius;b=0===b?1:1/b;var c=new O;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix4(c);return this},computeFaceNormals:function(){for(var a=new n,b=new n,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===
M
r112  
Mr.doob 已提交
562 563 564
a&&(a=!0);var b;var c=Array(this.vertices.length);var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new n;if(a){var e=new n,f=new n;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var k=this.vertices[b.b];var l=this.vertices[b.c];e.subVectors(l,k);f.subVectors(g,k);e.cross(f);c[b.a].add(e);c[b.b].add(e);c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b=
this.vertices.length;d<b;d++)c[d].normalize();a=0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),
d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<b;c++){var d=this.faces[c];d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]):
M
r113  
Mr.doob 已提交
565 566
d.__originalVertexNormals[e]=d.vertexNormals[e].clone()}var f=new L;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;c=0;for(b=this.faces.length;c<b;c++){var k=new n;var l={a:new n,b:new n,c:new n};d.push(k);g.push(l)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals();
f.computeVertexNormals();c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],k=g.faceNormals[c],l=g.vertexNormals[c],k.copy(d.normal),l.a.copy(d.vertexNormals[0]),l.b.copy(d.vertexNormals[1]),l.c.copy(d.vertexNormals[2])}c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=d.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Ta);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===
M
r112  
Mr.doob 已提交
567
this.boundingSphere&&(this.boundingSphere=new qb);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,k=this.faces,l=a.faces,h=this.colors,n=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new za).getNormalMatrix(b));for(var p=0,q=g.length;p<q;p++){var t=g[p].clone();void 0!==b&&t.applyMatrix4(b);f.push(t)}p=0;for(q=n.length;p<q;p++)h.push(n[p].clone());p=0;for(q=l.length;p<q;p++){g=l[p];var r=g.vertexNormals;
M
r113  
Mr.doob 已提交
568
n=g.vertexColors;h=new Bc(g.a+e,g.b+e,g.c+e);h.normal.copy(g.normal);void 0!==d&&h.normal.applyMatrix3(d).normalize();b=0;for(f=r.length;b<f;b++)t=r[b].clone(),void 0!==d&&t.applyMatrix3(d).normalize(),h.vertexNormals.push(t);h.color.copy(g.color);b=0;for(f=n.length;b<f;b++)t=n[b],h.vertexColors.push(t.clone());h.materialIndex=g.materialIndex+c;k.push(h)}p=0;for(q=a.faceVertexUvs.length;p<q;p++)for(c=a.faceVertexUvs[p],void 0===this.faceVertexUvs[p]&&(this.faceVertexUvs[p]=[]),b=0,f=c.length;b<f;b++){d=
M
r112  
Mr.doob 已提交
569 570 571
c[b];e=[];k=0;for(l=d.length;k<l;k++)e.push(d[k].clone());this.faceVertexUvs[p].push(e)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];
g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=
[];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new n(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var k=a[c]._id;f&&f.push(d[k]);g&&g.push(e[k])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,
M
r113  
Mr.doob 已提交
572 573 574
b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==m[b])return m[b];m[b]=h.length/3;h.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=n.length;n.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==t[b])return t[b];t[b]=q.length/2;q.push(a.x,a.y);return t[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};
e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var k=this.vertices[g];f.push(k.x,k.y,k.z)}k=[];var h=[],m={},n=[],p={},q=[],t={};for(g=0;g<this.faces.length;g++){var r=this.faces[g],u=void 0!==this.faceVertexUvs[0][g],y=0<r.normal.length(),v=0<r.vertexNormals.length,w=1!==r.color.r||1!==r.color.g||1!==r.color.b,A=0<r.vertexColors.length,
B=0;B=a(B,0,0);B=a(B,1,!0);B=a(B,2,!1);B=a(B,3,u);B=a(B,4,y);B=a(B,5,v);B=a(B,6,w);B=a(B,7,A);k.push(B);k.push(r.a,r.b,r.c);k.push(r.materialIndex);u&&(u=this.faceVertexUvs[0][g],k.push(d(u[0]),d(u[1]),d(u[2])));y&&k.push(b(r.normal));v&&(y=r.vertexNormals,k.push(b(y[0]),b(y[1]),b(y[2])));w&&k.push(c(r.color));A&&(r=r.vertexColors,k.push(c(r[0]),c(r[1]),c(r[2])))}e.data={};e.data.vertices=f;e.data.normals=h;0<n.length&&(e.data.colors=n);0<q.length&&(e.data.uvs=[q]);e.data.faces=k;return e},clone:function(){return(new L).copy(this)},
M
r112  
Mr.doob 已提交
575
copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<
M
r113  
Mr.doob 已提交
576 577
b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var k=g[e],h=[];var m=0;for(d=k.length;m<d;m++)h.push(k[m].clone());this.faceVertexUvs[f].push(h)}}m=a.morphTargets;f=0;for(b=m.length;f<b;f++){d={};d.name=m[f].name;if(void 0!==m[f].vertices)for(d.vertices=[],e=0,c=m[f].vertices.length;e<c;e++)d.vertices.push(m[f].vertices[e].clone());if(void 0!==m[f].normals)for(d.normals=[],e=0,c=m[f].normals.length;e<c;e++)d.normals.push(m[f].normals[e].clone());
this.morphTargets.push(d)}m=a.morphNormals;f=0;for(b=m.length;f<b;f++){d={};if(void 0!==m[f].vertexNormals)for(d.vertexNormals=[],e=0,c=m[f].vertexNormals.length;e<c;e++)g=m[f].vertexNormals[e],k={},k.a=g.a.clone(),k.b=g.b.clone(),k.c=g.c.clone(),d.vertexNormals.push(k);if(void 0!==m[f].faceNormals)for(d.faceNormals=[],e=0,c=m[f].faceNormals.length;e<c;e++)d.faceNormals.push(m[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());
M
r112  
Mr.doob 已提交
578
e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=
M
r113  
Mr.doob 已提交
579 580 581 582 583 584
a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var nh=function(a){function b(b,d,e,f,g,k){a.call(this);this.type="BoxGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:k};this.fromBufferGeometry(new Kd(b,d,e,f,g,k));this.mergeVertices()}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(L),Kd=function(a){function b(b,
d,e,f,g,k){function c(a,b,c,d,e,f,g,k,l,m,w){var v=f/l,y=g/m,z=f/2,A=g/2,C=k/2;g=l+1;var B=m+1,E=f=0,D,F,G=new n;for(F=0;F<B;F++){var I=F*y-A;for(D=0;D<g;D++)G[a]=(D*v-z)*d,G[b]=I*e,G[c]=C,p.push(G.x,G.y,G.z),G[a]=0,G[b]=0,G[c]=0<k?1:-1,q.push(G.x,G.y,G.z),t.push(D/l),t.push(1-F/m),f+=1}for(F=0;F<m;F++)for(D=0;D<l;D++)a=r+D+g*(F+1),b=r+(D+1)+g*(F+1),c=r+(D+1)+g*F,x.push(r+D+g*F,a,c),x.push(a,b,c),E+=6;h.addGroup(u,E,w);u+=E;r+=f}a.call(this);this.type="BoxBufferGeometry";this.parameters={width:b,
height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:k};var h=this;b=b||1;d=d||1;e=e||1;f=Math.floor(f)||1;g=Math.floor(g)||1;k=Math.floor(k)||1;var x=[],p=[],q=[],t=[],r=0,u=0;c("z","y","x",-1,-1,e,d,b,k,g,0);c("z","y","x",1,-1,e,d,-b,k,g,1);c("x","z","y",1,1,b,e,d,f,k,2);c("x","z","y",1,-1,b,e,-d,f,k,3);c("x","y","z",1,-1,b,d,e,f,g,4);c("x","y","z",-1,-1,b,d,-e,f,g,5);this.setIndex(x);this.setAttribute("position",new E(p,3));this.setAttribute("normal",new E(q,3));this.setAttribute("uv",
new E(t,2))}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(A),Th={clone:Fc,merge:pa};qa.prototype=Object.create(K.prototype);qa.prototype.constructor=qa;qa.prototype.isShaderMaterial=!0;qa.prototype.copy=function(a){K.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Fc(a.uniforms);this.defines=Object.assign({},a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;
this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};qa.prototype.toJSON=function(a){var b=K.prototype.toJSON.call(this,a);b.uniforms={};for(var c in this.uniforms){var d=this.uniforms[c].value;b.uniforms[c]=d&&d.isTexture?{type:"t",value:d.toJSON(a).uuid}:d&&d.isColor?{type:"c",value:d.getHex()}:d&&d.isVector2?{type:"v2",value:d.toArray()}:d&&d.isVector3?{type:"v3",value:d.toArray()}:
d&&d.isVector4?{type:"v4",value:d.toArray()}:d&&d.isMatrix3?{type:"m3",value:d.toArray()}:d&&d.isMatrix4?{type:"m4",value:d.toArray()}:{value:d}}0<Object.keys(this.defines).length&&(b.defines=this.defines);b.vertexShader=this.vertexShader;b.fragmentShader=this.fragmentShader;a={};for(var e in this.extensions)!0===this.extensions[e]&&(a[e]=!0);0<Object.keys(a).length&&(b.extensions=a);return b};eb.prototype=Object.assign(Object.create(D.prototype),{constructor:eb,isCamera:!0,copy:function(a,b){D.prototype.copy.call(this,
M
r112  
Mr.doob 已提交
585
a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);this.projectionMatrixInverse.copy(a.projectionMatrixInverse);return this},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(-b[8],-b[9],-b[10]).normalize()},updateMatrixWorld:function(a){D.prototype.updateMatrixWorld.call(this,a);this.matrixWorldInverse.getInverse(this.matrixWorld)},
M
r113  
Mr.doob 已提交
586 587 588 589 590 591 592 593 594 595 596 597 598 599 600
updateWorldMatrix:function(a,b){D.prototype.updateWorldMatrix.call(this,a,b);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});da.prototype=Object.assign(Object.create(eb.prototype),{constructor:da,isPerspectiveCamera:!0,copy:function(a,b){eb.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=
a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*P.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*P.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a},getEffectiveFOV:function(){return 2*P.RAD2DEG*Math.atan(Math.tan(.5*P.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,
1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*P.DEG2RAD*
this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==this.view&&this.view.enabled){var g=f.fullWidth,k=f.fullHeight;e+=f.offsetX*d/g;b-=f.offsetY*c/k;d*=f.width/g;c*=f.height/k}f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makePerspective(e,e+d,b,b-c,a,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=D.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=
this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Gc.prototype=Object.create(D.prototype);Gc.prototype.constructor=Gc;Eb.prototype=Object.create(wa.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isWebGLCubeRenderTarget=!0;Eb.prototype.fromEquirectangularTexture=function(a,b){this.texture.type=b.type;this.texture.format=b.format;this.texture.encoding=
b.encoding;var c=new pb,d=new qa({type:"CubemapFromEquirect",uniforms:Fc({tEquirect:{value:null}}),vertexShader:"varying vec3 vWorldDirection;\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}",
side:1,blending:0});d.uniforms.tEquirect.value=b;b=new ca(new Kd(5,5,5),d);c.add(b);d=new Gc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};bc.prototype=Object.create(Z.prototype);bc.prototype.constructor=bc;bc.prototype.isDataTexture=!0;var xd=new qb,Mf=new n;Object.assign(Hc.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);
return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromProjectionMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],k=c[5],h=c[6],m=c[7],n=c[8],p=c[9],q=c[10],t=c[11],r=c[12],u=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,m-g,t-n,c-r).normalize();b[1].setComponents(f+a,m+g,t+n,c+r).normalize();b[2].setComponents(f+d,m+k,t+p,c+u).normalize();b[3].setComponents(f-
d,m-k,t-p,c-u).normalize();b[4].setComponents(f-e,m-h,t-q,c-y).normalize();b[5].setComponents(f+e,m+h,t+q,c+y).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();xd.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(xd)},intersectsSprite:function(a){xd.center.set(0,0,0);xd.radius=.7071067811865476;xd.applyMatrix4(a.matrixWorld);return this.intersectsSphere(xd)},intersectsSphere:function(a){var b=this.planes,
c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];Mf.x=0<d.normal.x?a.max.x:a.min.x;Mf.y=0<d.normal.y?a.max.y:a.min.y;Mf.z=0<d.normal.z?a.max.z:a.min.z;if(0>d.distanceToPoint(Mf))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var F={common:{diffuse:{value:new B(15658734)},opacity:{value:1},map:{value:null},
uvTransform:{value:new za},uv2Transform:{value:new za},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new w(1,
1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new B(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},
directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},
hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new B(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new za}},sprite:{diffuse:{value:new B(15658734)},opacity:{value:1},center:{value:new w(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new za}}};Jd.prototype=
Object.create(L.prototype);Jd.prototype.constructor=Jd;cc.prototype=Object.create(A.prototype);cc.prototype.constructor=cc;var N={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",
M
r108  
Mr.doob 已提交
601
aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha  = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",
M
r99  
Mr.doob 已提交
602 603
bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",
clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",
M
r108  
Mr.doob 已提交
604
clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif",
M
r109  
Mr.doob 已提交
605
color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n  return m[ 2 ][ 3 ] == - 1.0;\n}",
M
r112  
Mr.doob 已提交
606 607
cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_maxMipLevel 8.0\n#define cubeUV_minMipLevel 4.0\n#define cubeUV_maxTileSize 256.0\n#define cubeUV_minTileSize 16.0\nfloat getFace(vec3 direction) {\n    vec3 absDirection = abs(direction);\n    float face = -1.0;\n    if (absDirection.x > absDirection.z) {\n      if (absDirection.x > absDirection.y)\n        face = direction.x > 0.0 ? 0.0 : 3.0;\n      else\n        face = direction.y > 0.0 ? 1.0 : 4.0;\n    } else {\n      if (absDirection.z > absDirection.y)\n        face = direction.z > 0.0 ? 2.0 : 5.0;\n      else\n        face = direction.y > 0.0 ? 1.0 : 4.0;\n    }\n    return face;\n}\nvec2 getUV(vec3 direction, float face) {\n    vec2 uv;\n    if (face == 0.0) {\n      uv = vec2(-direction.z, direction.y) / abs(direction.x);\n    } else if (face == 1.0) {\n      uv = vec2(direction.x, -direction.z) / abs(direction.y);\n    } else if (face == 2.0) {\n      uv = direction.xy / abs(direction.z);\n    } else if (face == 3.0) {\n      uv = vec2(direction.z, direction.y) / abs(direction.x);\n    } else if (face == 4.0) {\n      uv = direction.xz / abs(direction.y);\n    } else {\n      uv = vec2(-direction.x, direction.y) / abs(direction.z);\n    }\n    return 0.5 * (uv + 1.0);\n}\nvec3 bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {\n  float face = getFace(direction);\n  float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);\n  mipInt = max(mipInt, cubeUV_minMipLevel);\n  float faceSize = exp2(mipInt);\n  float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);\n  vec2 uv = getUV(direction, face) * (faceSize - 1.0);\n  vec2 f = fract(uv);\n  uv += 0.5 - f;\n  if (face > 2.0) {\n    uv.y += faceSize;\n    face -= 3.0;\n  }\n  uv.x += face * faceSize;\n  if(mipInt < cubeUV_maxMipLevel){\n    uv.y += 2.0 * cubeUV_maxTileSize;\n  }\n  uv.y += filterInt * 2.0 * cubeUV_minTileSize;\n  uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);\n  uv *= texelSize;\n  vec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  uv.x += texelSize;\n  vec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  uv.y += texelSize;\n  vec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  uv.x -= texelSize;\n  vec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n  vec3 tm = mix(tl, tr, f.x);\n  vec3 bm = mix(bl, br, f.x);\n  return mix(tm, bm, f.y);\n}\n#define r0 1.0\n#define v0 0.339\n#define m0 -2.0\n#define r1 0.8\n#define v1 0.276\n#define m1 -1.0\n#define r4 0.4\n#define v4 0.046\n#define m4 2.0\n#define r5 0.305\n#define v5 0.016\n#define m5 3.0\n#define r6 0.21\n#define v6 0.0038\n#define m6 4.0\nfloat roughnessToMip(float roughness) {\n  float mip = 0.0;\n  if (roughness >= r1) {\n    mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;\n  } else if (roughness >= r4) {\n    mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;\n  } else if (roughness >= r5) {\n    mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;\n  } else if (roughness >= r6) {\n    mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;\n  } else {\n    mip = -2.0 * log2(1.16 * roughness);  }\n  return mip;\n}\nvec4 textureCubeUV(sampler2D envMap, vec3 sampleDir, float roughness) {\n  float mip = clamp(roughnessToMip(roughness), m0, cubeUV_maxMipLevel);\n  float mipF = fract(mip);\n  float mipInt = floor(mip);\n  vec3 color0 = bilinearCubeUV(envMap, sampleDir, mipInt);\n  if (mipF == 0.0) {\n    return vec4(color0, 1.0);\n  } else {\n    vec3 color1 = bilinearCubeUV(envMap, sampleDir, mipInt + 1.0);\n    return vec4(mix(color0, color1, mipF), 1.0);\n  }\n}\n#endif",
defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\ttransformedNormal = mat3( instanceMatrix ) * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",
M
r109  
Mr.doob 已提交
608
displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",
M
r113  
Mr.doob 已提交
609 610
encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",
envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\t\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t}  else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",
M
r108  
Mr.doob 已提交
611
envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",
M
r113  
Mr.doob 已提交
612
envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t  vec3 reflectVec = reflect( -viewDir, normal );\n\t\t  reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t  vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",
M
r110  
Mr.doob 已提交
613 614
envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) { \n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",
fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
M
r112  
Mr.doob 已提交
615
gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",
M
r110  
Mr.doob 已提交
616
lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif",
M
r109  
Mr.doob 已提交
617
lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",
M
r112  
Mr.doob 已提交
618 619 620
lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",
lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",
lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = saturate( clearcoat );\tmaterial.clearcoatRoughness = max( clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",
M
r109  
Mr.doob 已提交
621
lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",
M
r110  
Mr.doob 已提交
622
lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( pointLight.shadow, directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( spotLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( directionalLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",
M
r112  
Mr.doob 已提交
623
lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",
M
r110  
Mr.doob 已提交
624
lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",
M
r109  
Mr.doob 已提交
625
logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",
M
r110  
Mr.doob 已提交
626 627
map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",
map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
M
r111  
Mr.doob 已提交
628 629 630 631 632 633
morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",
normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",
normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",
normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",
clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_normalmap_pars_fragment:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",
M
r112  
Mr.doob 已提交
634
packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",
M
r109  
Mr.doob 已提交
635
premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",
M
r113  
Mr.doob 已提交
636
roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t  f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t  texture2DCompare( shadowMap, uv + + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t  f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",
M
r108  
Mr.doob 已提交
637 638
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",
shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif",
M
r109  
Mr.doob 已提交
639
shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= all( bvec2( directionalLight.shadow, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= all( bvec2( spotLight.shadow, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= all( bvec2( pointLight.shadow, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}",
M
r106  
Mr.doob 已提交
640
skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",
M
r102  
Mr.doob 已提交
641
skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",
M
r109  
Mr.doob 已提交
642
specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",
M
r112  
Mr.doob 已提交
643 644 645
uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",
uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
M
r109  
Mr.doob 已提交
646
cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}",
M
r99  
Mr.doob 已提交
647 648 649 650
depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}",
distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",
distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",
equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
M
r113  
Mr.doob 已提交
651
equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
M
r99  
Mr.doob 已提交
652
linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",
M
r113  
Mr.doob 已提交
653
meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
M
r99  
Mr.doob 已提交
654
meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",
M
r112  
Mr.doob 已提交
655
meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
M
r101  
Mr.doob 已提交
656
meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
r113  
Mr.doob 已提交
657
meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
M
r99  
Mr.doob 已提交
658
meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",
M
r112  
Mr.doob 已提交
659 660 661
meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
M
r99  
Mr.doob 已提交
662
meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
r108  
Mr.doob 已提交
663 664 665
meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSPARENCY\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSPARENCY\n\tuniform float transparency;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSPARENCY\n\t\tdiffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",
M
r110  
Mr.doob 已提交
666
normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",
M
r113  
Mr.doob 已提交
667
points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",
M
r109  
Mr.doob 已提交
668
points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",
M
r113  
Mr.doob 已提交
669
shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
r110  
Mr.doob 已提交
670
sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
r109  
Mr.doob 已提交
671
sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},
M
r113  
Mr.doob 已提交
672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954
fb={basic:{uniforms:pa([F.common,F.specularmap,F.envmap,F.aomap,F.lightmap,F.fog]),vertexShader:N.meshbasic_vert,fragmentShader:N.meshbasic_frag},lambert:{uniforms:pa([F.common,F.specularmap,F.envmap,F.aomap,F.lightmap,F.emissivemap,F.fog,F.lights,{emissive:{value:new B(0)}}]),vertexShader:N.meshlambert_vert,fragmentShader:N.meshlambert_frag},phong:{uniforms:pa([F.common,F.specularmap,F.envmap,F.aomap,F.lightmap,F.emissivemap,F.bumpmap,F.normalmap,F.displacementmap,F.fog,F.lights,{emissive:{value:new B(0)},
specular:{value:new B(1118481)},shininess:{value:30}}]),vertexShader:N.meshphong_vert,fragmentShader:N.meshphong_frag},standard:{uniforms:pa([F.common,F.envmap,F.aomap,F.lightmap,F.emissivemap,F.bumpmap,F.normalmap,F.displacementmap,F.roughnessmap,F.metalnessmap,F.fog,F.lights,{emissive:{value:new B(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:N.meshphysical_vert,fragmentShader:N.meshphysical_frag},toon:{uniforms:pa([F.common,F.specularmap,F.aomap,F.lightmap,
F.emissivemap,F.bumpmap,F.normalmap,F.displacementmap,F.gradientmap,F.fog,F.lights,{emissive:{value:new B(0)},specular:{value:new B(1118481)},shininess:{value:30}}]),vertexShader:N.meshtoon_vert,fragmentShader:N.meshtoon_frag},matcap:{uniforms:pa([F.common,F.bumpmap,F.normalmap,F.displacementmap,F.fog,{matcap:{value:null}}]),vertexShader:N.meshmatcap_vert,fragmentShader:N.meshmatcap_frag},points:{uniforms:pa([F.points,F.fog]),vertexShader:N.points_vert,fragmentShader:N.points_frag},dashed:{uniforms:pa([F.common,
F.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:N.linedashed_vert,fragmentShader:N.linedashed_frag},depth:{uniforms:pa([F.common,F.displacementmap]),vertexShader:N.depth_vert,fragmentShader:N.depth_frag},normal:{uniforms:pa([F.common,F.bumpmap,F.normalmap,F.displacementmap,{opacity:{value:1}}]),vertexShader:N.normal_vert,fragmentShader:N.normal_frag},sprite:{uniforms:pa([F.sprite,F.fog]),vertexShader:N.sprite_vert,fragmentShader:N.sprite_frag},background:{uniforms:{uvTransform:{value:new za},
t2D:{value:null}},vertexShader:N.background_vert,fragmentShader:N.background_frag},cube:{uniforms:pa([F.envmap,{opacity:{value:1}}]),vertexShader:N.cube_vert,fragmentShader:N.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:N.equirect_vert,fragmentShader:N.equirect_frag},distanceRGBA:{uniforms:pa([F.common,F.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:N.distanceRGBA_vert,fragmentShader:N.distanceRGBA_frag},shadow:{uniforms:pa([F.lights,
F.fog,{color:{value:new B(0)},opacity:{value:1}}]),vertexShader:N.shadow_vert,fragmentShader:N.shadow_frag}};fb.physical={uniforms:pa([fb.standard.uniforms,{transparency:{value:0},clearcoat:{value:0},clearcoatRoughness:{value:0},sheen:{value:new B(0)},clearcoatNormalScale:{value:new w(1,1)},clearcoatNormalMap:{value:null}}]),vertexShader:N.meshphysical_vert,fragmentShader:N.meshphysical_frag};rb.prototype=Object.create(Z.prototype);rb.prototype.constructor=rb;rb.prototype.isCubeTexture=!0;Object.defineProperty(rb.prototype,
"images",{get:function(){return this.image},set:function(a){this.image=a}});Ic.prototype=Object.create(Z.prototype);Ic.prototype.constructor=Ic;Ic.prototype.isDataTexture2DArray=!0;Jc.prototype=Object.create(Z.prototype);Jc.prototype.constructor=Jc;Jc.prototype.isDataTexture3D=!0;var Hh=new Z,Pj=new Ic,Rj=new Jc,Ih=new rb,Bh=[],Dh=[],Gh=new Float32Array(16),Fh=new Float32Array(9),Eh=new Float32Array(4);Jh.prototype.updateCache=function(a){var b=this.cache;a instanceof Float32Array&&b.length!==a.length&&
(this.cache=new Float32Array(a.length));Ka(b,a)};Kh.prototype.setValue=function(a,b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var ig=/([\w\d_]+)(\])?(\[|\.)?/g;Fb.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Fb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Fb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],k=c[g.id];!1!==k.needsUpdate&&g.setValue(a,k.value,d)}};Fb.seqWithValue=
function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var wk=0,kg=/^[ \t]*#include +<([\w\d./]+)>/gm,Sh=/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,Fk=0;Gb.prototype=Object.create(K.prototype);Gb.prototype.constructor=Gb;Gb.prototype.isMeshDepthMaterial=!0;Gb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=
a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Hb.prototype=Object.create(K.prototype);Hb.prototype.constructor=Hb;Hb.prototype.isMeshDistanceMaterial=!0;Hb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=
a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};pg.prototype=Object.assign(Object.create(wa.prototype),{constructor:pg,isWebGLMultiviewRenderTarget:!0,copy:function(a){wa.prototype.copy.call(this,a);this.numViews=a.numViews;return this},setNumViews:function(a){this.numViews!==a&&(this.numViews=a,this.dispose());
return this}});Qe.prototype=Object.assign(Object.create(da.prototype),{constructor:Qe,isArrayCamera:!0});Mc.prototype=Object.assign(Object.create(D.prototype),{constructor:Mc,isGroup:!0});Object.assign(Zh.prototype,Fa.prototype);Object.assign(Re.prototype,{isFogExp2:!0,clone:function(){return new Re(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});Object.assign(Se.prototype,{isFog:!0,clone:function(){return new Se(this.color,this.near,
this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}});Object.defineProperty(sb.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(sb.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.usage=a.usage;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;
for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=a;return this}});var uc=new n;Object.defineProperties(Qd.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(Qd.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(a){for(var b=
0,c=this.data.count;b<c;b++)uc.x=this.getX(b),uc.y=this.getY(b),uc.z=this.getZ(b),uc.applyMatrix4(a),this.setXYZ(b,uc.x,uc.y,uc.z);return this},setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},getX:function(a){return this.data.array[a*
this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},
setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}});Jb.prototype=Object.create(K.prototype);Jb.prototype.constructor=Jb;Jb.prototype.isSpriteMaterial=!0;Jb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.alphaMap=a.alphaMap;this.rotation=a.rotation;this.sizeAttenuation=a.sizeAttenuation;return this};var Nc,Fe=new n,yd=new n,zd=new n,
Oc=new w,Sd=new w,ai=new O,Nf=new n,Ge=new n,Of=new n,Ri=new w,oh=new w,Si=new w;Rd.prototype=Object.assign(Object.create(D.prototype),{constructor:Rd,isSprite:!0,raycast:function(a,b){null===a.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.');yd.setFromMatrixScale(this.matrixWorld);ai.copy(a.camera.matrixWorld);this.modelViewMatrix.multiplyMatrices(a.camera.matrixWorldInverse,this.matrixWorld);zd.setFromMatrixPosition(this.modelViewMatrix);
a.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&yd.multiplyScalar(-zd.z);var c=this.material.rotation;if(0!==c){var d=Math.cos(c);var e=Math.sin(c)}c=this.center;Te(Nf.set(-.5,-.5,0),zd,c,yd,e,d);Te(Ge.set(.5,-.5,0),zd,c,yd,e,d);Te(Of.set(.5,.5,0),zd,c,yd,e,d);Ri.set(0,0);oh.set(1,0);Si.set(1,1);var f=a.ray.intersectTriangle(Nf,Ge,Of,!1,Fe);if(null===f&&(Te(Ge.set(-.5,.5,0),zd,c,yd,e,d),oh.set(0,1),f=a.ray.intersectTriangle(Nf,Of,Ge,!1,Fe),null===f))return;e=a.ray.origin.distanceTo(Fe);
e<a.near||e>a.far||b.push({distance:e,point:Fe.clone(),uv:oa.getUV(Fe,Nf,Ge,Of,Ri,oh,Si,new w),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){D.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Pf=new n,Ti=new n;Td.prototype=Object.assign(Object.create(D.prototype),{constructor:Td,isLOD:!0,copy:function(a){D.prototype.copy.call(this,a,!1);for(var b=a.levels,c=0,d=b.length;c<d;c++){var e=
b[c];this.addLevel(e.object.clone(),e.distance)}this.autoUpdate=a.autoUpdate;return this},addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a);return this},getObjectForDistance:function(a){var b=this.levels;if(0<b.length){for(var c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object}return null},raycast:function(a,b){if(0<this.levels.length){Pf.setFromMatrixPosition(this.matrixWorld);
var c=a.ray.origin.distanceTo(Pf);this.getObjectForDistance(c).raycast(a,b)}},update:function(a){var b=this.levels;if(1<b.length){Pf.setFromMatrixPosition(a.matrixWorld);Ti.setFromMatrixPosition(this.matrixWorld);a=Pf.distanceTo(Ti);b[0].object.visible=!0;for(var c=1,d=b.length;c<d;c++)if(a>=b[c].distance)b[c-1].object.visible=!1,b[c].object.visible=!0;else break;for(;c<d;c++)b[c].object.visible=!1}},toJSON:function(a){a=D.prototype.toJSON.call(this,a);!1===this.autoUpdate&&(a.object.autoUpdate=!1);
a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Ud.prototype=Object.assign(Object.create(ca.prototype),{constructor:Ud,isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var a=
new ia,b=this.geometry.attributes.skinWeight,c=0,d=b.count;c<d;c++){a.x=b.getX(c);a.y=b.getY(c);a.z=b.getZ(c);a.w=b.getW(c);var e=1/a.manhattanLength();Infinity!==e?a.multiplyScalar(e):a.set(1,0,0,0);b.setXYZW(c,a.x,a.y,a.z,a.w)}},updateMatrixWorld:function(a){ca.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+
this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Ui=new O,$k=new O;Object.assign(Ue.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new O;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<
b;c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){for(var a=this.bones,b=this.boneInverses,c=this.boneMatrices,d=this.boneTexture,e=0,f=a.length;e<f;e++)Ui.multiplyMatrices(a[e]?a[e].matrixWorld:$k,b[e]),Ui.toArray(c,16*e);void 0!==d&&(d.needsUpdate=!0)},clone:function(){return new Ue(this.bones,this.boneInverses)},getBoneByName:function(a){for(var b=
0,c=this.bones.length;b<c;b++){var d=this.bones[b];if(d.name===a)return d}}});rg.prototype=Object.assign(Object.create(D.prototype),{constructor:rg,isBone:!0});var Vi=new O,Wi=new O,Ad=[],He=new ca;Ve.prototype=Object.assign(Object.create(ca.prototype),{constructor:Ve,isInstancedMesh:!0,getMatrixAt:function(a,b){b.fromArray(this.instanceMatrix.array,16*a)},raycast:function(a,b){var c=this.matrixWorld,d=this.count;He.geometry=this.geometry;He.material=this.material;if(void 0!==He.material)for(var e=
0;e<d;e++)this.getMatrixAt(e,Vi),Wi.multiplyMatrices(c,Vi),He.matrixWorld=Wi,He.raycast(a,Ad),0<Ad.length&&(Ad[0].instanceId=e,Ad[0].object=this,b.push(Ad[0]),Ad.length=0)},setMatrixAt:function(a,b){b.toArray(this.instanceMatrix.array,16*a)},updateMorphTargets:function(){}});ka.prototype=Object.create(K.prototype);ka.prototype.constructor=ka;ka.prototype.isLineBasicMaterial=!0;ka.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=
a.linecap;this.linejoin=a.linejoin;return this};var Xi=new n,Yi=new n,Zi=new O,Qf=new Wb,Ie=new qb;La.prototype=Object.assign(Object.create(D.prototype),{constructor:La,isLine:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[0],d=1,e=b.count;d<e;d++)Xi.fromBufferAttribute(b,d-1),Yi.fromBufferAttribute(b,d),c[d]=c[d-1],c[d]+=Xi.distanceTo(Yi);a.setAttribute("lineDistance",new E(c,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");
else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,c[0]=0,d=1,e=b.length;d<e;d++)c[d]=c[d-1],c[d]+=b[d-1].distanceTo(b[d]);return this},raycast:function(a,b){var c=a.linePrecision,d=this.geometry,e=this.matrixWorld;null===d.boundingSphere&&d.computeBoundingSphere();Ie.copy(d.boundingSphere);Ie.applyMatrix4(e);Ie.radius+=c;if(!1!==a.ray.intersectsSphere(Ie)){Zi.getInverse(e);Qf.copy(a.ray).applyMatrix4(Zi);c/=(this.scale.x+this.scale.y+this.scale.z)/3;c*=c;var f=new n,g=new n;e=new n;var k=new n,
h=this&&this.isLineSegments?2:1;if(d.isBufferGeometry){var m=d.index,x=d.attributes.position.array;if(null!==m){m=m.array;d=0;for(var p=m.length-1;d<p;d+=h){var q=m[d+1];f.fromArray(x,3*m[d]);g.fromArray(x,3*q);q=Qf.distanceSqToSegment(f,g,k,e);q>c||(k.applyMatrix4(this.matrixWorld),q=a.ray.origin.distanceTo(k),q<a.near||q>a.far||b.push({distance:q,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}}else for(d=0,p=x.length/3-1;d<p;d+=h)f.fromArray(x,3*d),
g.fromArray(x,3*d+3),q=Qf.distanceSqToSegment(f,g,k,e),q>c||(k.applyMatrix4(this.matrixWorld),q=a.ray.origin.distanceTo(k),q<a.near||q>a.far||b.push({distance:q,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}else if(d.isGeometry)for(f=d.vertices,g=f.length,d=0;d<g-1;d+=h)q=Qf.distanceSqToSegment(f[d],f[d+1],k,e),q>c||(k.applyMatrix4(this.matrixWorld),q=a.ray.origin.distanceTo(k),q<a.near||q>a.far||b.push({distance:q,point:e.clone().applyMatrix4(this.matrixWorld),
index:d,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Rf=new n,Sf=new n;ma.prototype=Object.assign(Object.create(La.prototype),{constructor:ma,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d<e;d+=2)Rf.fromBufferAttribute(b,d),Sf.fromBufferAttribute(b,d+1),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Rf.distanceTo(Sf);
a.setAttribute("lineDistance",new E(c,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,d=0,e=b.length;d<e;d+=2)Rf.copy(b[d]),Sf.copy(b[d+1]),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Rf.distanceTo(Sf);return this}});We.prototype=Object.assign(Object.create(La.prototype),{constructor:We,isLineLoop:!0});Wa.prototype=Object.create(K.prototype);Wa.prototype.constructor=Wa;Wa.prototype.isPointsMaterial=
!0;Wa.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.alphaMap=a.alphaMap;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;this.morphTargets=a.morphTargets;return this};var $i=new O,tg=new Wb,Je=new qb,Tf=new n;Pc.prototype=Object.assign(Object.create(D.prototype),{constructor:Pc,isPoints:!0,raycast:function(a,b){var c=this.geometry,d=this.matrixWorld,e=a.params.Points.threshold;null===c.boundingSphere&&c.computeBoundingSphere();Je.copy(c.boundingSphere);
Je.applyMatrix4(d);Je.radius+=e;if(!1!==a.ray.intersectsSphere(Je))if($i.getInverse(d),tg.copy(a.ray).applyMatrix4($i),e/=(this.scale.x+this.scale.y+this.scale.z)/3,e*=e,c.isBufferGeometry){var f=c.index;c=c.attributes.position.array;if(null!==f){var g=f.array;f=0;for(var k=g.length;f<k;f++){var h=g[f];Tf.fromArray(c,3*h);sg(Tf,h,e,d,a,b,this)}}else for(f=0,g=c.length/3;f<g;f++)Tf.fromArray(c,3*f),sg(Tf,f,e,d,a,b,this)}else for(c=c.vertices,f=0,g=c.length;f<g;f++)sg(c[f],f,e,d,a,b,this)},updateMorphTargets:function(){var a=
this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")},clone:function(){return(new this.constructor(this.geometry,
this.material)).copy(this)}});ug.prototype=Object.assign(Object.create(Z.prototype),{constructor:ug,isVideoTexture:!0,update:function(){var a=this.image;a.readyState>=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Qc.prototype=Object.create(Z.prototype);Qc.prototype.constructor=Qc;Qc.prototype.isCompressedTexture=!0;Vd.prototype=Object.create(Z.prototype);Vd.prototype.constructor=Vd;Vd.prototype.isCanvasTexture=!0;Wd.prototype=Object.create(Z.prototype);Wd.prototype.constructor=Wd;Wd.prototype.isDepthTexture=
!0;Rc.prototype=Object.create(A.prototype);Rc.prototype.constructor=Rc;Xd.prototype=Object.create(L.prototype);Xd.prototype.constructor=Xd;Sc.prototype=Object.create(A.prototype);Sc.prototype.constructor=Sc;Yd.prototype=Object.create(L.prototype);Yd.prototype.constructor=Yd;Ja.prototype=Object.create(A.prototype);Ja.prototype.constructor=Ja;Zd.prototype=Object.create(L.prototype);Zd.prototype.constructor=Zd;Tc.prototype=Object.create(Ja.prototype);Tc.prototype.constructor=Tc;$d.prototype=Object.create(L.prototype);
$d.prototype.constructor=$d;dc.prototype=Object.create(Ja.prototype);dc.prototype.constructor=dc;ae.prototype=Object.create(L.prototype);ae.prototype.constructor=ae;Uc.prototype=Object.create(Ja.prototype);Uc.prototype.constructor=Uc;be.prototype=Object.create(L.prototype);be.prototype.constructor=be;Vc.prototype=Object.create(Ja.prototype);Vc.prototype.constructor=Vc;ce.prototype=Object.create(L.prototype);ce.prototype.constructor=ce;ec.prototype=Object.create(A.prototype);ec.prototype.constructor=
ec;ec.prototype.toJSON=function(){var a=A.prototype.toJSON.call(this);a.path=this.parameters.path.toJSON();return a};de.prototype=Object.create(L.prototype);de.prototype.constructor=de;Wc.prototype=Object.create(A.prototype);Wc.prototype.constructor=Wc;ee.prototype=Object.create(L.prototype);ee.prototype.constructor=ee;Xc.prototype=Object.create(A.prototype);Xc.prototype.constructor=Xc;var al={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=bi(a,0,e,c,!0),g=[];if(!f||f.next===
f.prev)return g;var k;if(d){var h=c;d=[];var m;var n=0;for(m=b.length;n<m;n++){var p=b[n]*h;var q=n<m-1?b[n+1]*h:a.length;p=bi(a,p,q,h,!1);p===p.next&&(p.steiner=!0);d.push(Nk(p))}d.sort(Lk);for(n=0;n<d.length;n++){b=d[n];h=f;if(h=Mk(b,h))b=ei(h,b),ge(b,b.next);f=ge(f,f.next)}}if(a.length>80*c){var t=k=a[0];var r=d=a[1];for(h=c;h<e;h+=c)n=a[h],b=a[h+1],n<t&&(t=n),b<r&&(r=b),n>k&&(k=n),b>d&&(d=b);k=Math.max(k-t,d-r);k=0!==k?1/k:0}he(f,g,c,t,r,k);return g}},tb={area:function(a){for(var b=a.length,c=
0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},isClockWise:function(a){return 0>tb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];fi(a);gi(c,a);var f=a.length;b.forEach(fi);for(a=0;a<b.length;a++)d.push(f),f+=b[a].length,gi(c,b[a]);b=al.triangulate(c,d);for(a=0;a<b.length;a+=3)e.push(b.slice(a,a+3));return e}};gc.prototype=Object.create(L.prototype);gc.prototype.constructor=gc;gc.prototype.toJSON=function(){var a=L.prototype.toJSON.call(this);return hi(this.parameters.shapes,
this.parameters.options,a)};gb.prototype=Object.create(A.prototype);gb.prototype.constructor=gb;gb.prototype.toJSON=function(){var a=A.prototype.toJSON.call(this);return hi(this.parameters.shapes,this.parameters.options,a)};var Ok={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new w(b[3*c],b[3*c+1]),new w(a,d),new w(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var k=b[3*d],h=b[3*d+1];d=b[3*d+2];var m=b[3*e],n=b[3*e+1];e=
b[3*e+2];var p=b[3*f],q=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-h)?[new w(a,1-c),new w(k,1-d),new w(m,1-e),new w(p,1-b)]:[new w(g,1-c),new w(h,1-d),new w(n,1-e),new w(q,1-b)]}};je.prototype=Object.create(L.prototype);je.prototype.constructor=je;Zc.prototype=Object.create(gb.prototype);Zc.prototype.constructor=Zc;ke.prototype=Object.create(L.prototype);ke.prototype.constructor=ke;hc.prototype=Object.create(A.prototype);hc.prototype.constructor=hc;le.prototype=Object.create(L.prototype);le.prototype.constructor=
le;$c.prototype=Object.create(A.prototype);$c.prototype.constructor=$c;me.prototype=Object.create(L.prototype);me.prototype.constructor=me;ad.prototype=Object.create(A.prototype);ad.prototype.constructor=ad;ic.prototype=Object.create(L.prototype);ic.prototype.constructor=ic;ic.prototype.toJSON=function(){var a=L.prototype.toJSON.call(this);return ii(this.parameters.shapes,a)};jc.prototype=Object.create(A.prototype);jc.prototype.constructor=jc;jc.prototype.toJSON=function(){var a=A.prototype.toJSON.call(this);
return ii(this.parameters.shapes,a)};bd.prototype=Object.create(A.prototype);bd.prototype.constructor=bd;kc.prototype=Object.create(L.prototype);kc.prototype.constructor=kc;ub.prototype=Object.create(A.prototype);ub.prototype.constructor=ub;ne.prototype=Object.create(kc.prototype);ne.prototype.constructor=ne;oe.prototype=Object.create(ub.prototype);oe.prototype.constructor=oe;pe.prototype=Object.create(L.prototype);pe.prototype.constructor=pe;cd.prototype=Object.create(A.prototype);cd.prototype.constructor=
cd;var va=Object.freeze({__proto__:null,WireframeGeometry:Rc,ParametricGeometry:Xd,ParametricBufferGeometry:Sc,TetrahedronGeometry:Zd,TetrahedronBufferGeometry:Tc,OctahedronGeometry:$d,OctahedronBufferGeometry:dc,IcosahedronGeometry:ae,IcosahedronBufferGeometry:Uc,DodecahedronGeometry:be,DodecahedronBufferGeometry:Vc,PolyhedronGeometry:Yd,PolyhedronBufferGeometry:Ja,TubeGeometry:ce,TubeBufferGeometry:ec,TorusKnotGeometry:de,TorusKnotBufferGeometry:Wc,TorusGeometry:ee,TorusBufferGeometry:Xc,TextGeometry:je,
TextBufferGeometry:Zc,SphereGeometry:ke,SphereBufferGeometry:hc,RingGeometry:le,RingBufferGeometry:$c,PlaneGeometry:Jd,PlaneBufferGeometry:cc,LatheGeometry:me,LatheBufferGeometry:ad,ShapeGeometry:ic,ShapeBufferGeometry:jc,ExtrudeGeometry:gc,ExtrudeBufferGeometry:gb,EdgesGeometry:bd,ConeGeometry:ne,ConeBufferGeometry:oe,CylinderGeometry:kc,CylinderBufferGeometry:ub,CircleGeometry:pe,CircleBufferGeometry:cd,BoxGeometry:nh,BoxBufferGeometry:Kd});lc.prototype=Object.create(K.prototype);lc.prototype.constructor=
lc;lc.prototype.isShadowMaterial=!0;lc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);return this};vb.prototype=Object.create(qa.prototype);vb.prototype.constructor=vb;vb.prototype.isRawShaderMaterial=!0;hb.prototype=Object.create(K.prototype);hb.prototype.constructor=hb;hb.prototype.isMeshStandardMaterial=!0;hb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;
this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;
this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};mc.prototype=Object.create(hb.prototype);mc.prototype.constructor=
mc;mc.prototype.isMeshPhysicalMaterial=!0;mc.prototype.copy=function(a){hb.prototype.copy.call(this,a);this.defines={STANDARD:"",PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearcoat=a.clearcoat;this.clearcoatRoughness=a.clearcoatRoughness;this.sheen=a.sheen?(this.sheen||new B).copy(a.sheen):null;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.transparency=a.transparency;return this};Kb.prototype=Object.create(K.prototype);Kb.prototype.constructor=
Kb;Kb.prototype.isMeshPhongMaterial=!0;Kb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;
this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=
a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};nc.prototype=Object.create(K.prototype);nc.prototype.constructor=nc;nc.prototype.isMeshToonMaterial=!0;nc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.gradientMap=a.gradientMap;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;
this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.wireframe=a.wireframe;this.wireframeLinewidth=
a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};oc.prototype=Object.create(K.prototype);oc.prototype.constructor=oc;oc.prototype.isMeshNormalMaterial=!0;oc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);
this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pc.prototype=Object.create(K.prototype);pc.prototype.constructor=pc;pc.prototype.isMeshLambertMaterial=!0;pc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;
this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;
this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};qc.prototype=Object.create(K.prototype);qc.prototype.constructor=qc;qc.prototype.isMeshMatcapMaterial=!0;qc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;
this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};rc.prototype=Object.create(ka.prototype);rc.prototype.constructor=rc;rc.prototype.isLineDashedMaterial=!0;rc.prototype.copy=function(a){ka.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=
a.gapSize;return this};var bl=Object.freeze({__proto__:null,ShadowMaterial:lc,SpriteMaterial:Jb,RawShaderMaterial:vb,ShaderMaterial:qa,PointsMaterial:Wa,MeshPhysicalMaterial:mc,MeshStandardMaterial:hb,MeshPhongMaterial:Kb,MeshToonMaterial:nc,MeshNormalMaterial:oc,MeshLambertMaterial:pc,MeshDepthMaterial:Gb,MeshDistanceMaterial:Hb,MeshBasicMaterial:Pa,MeshMatcapMaterial:qc,LineDashedMaterial:rc,LineBasicMaterial:ka,Material:K}),ea={arraySlice:function(a,b,c){return ea.isTypedArray(a)?new a.constructor(a.subarray(b,
void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var k=c[f]*b,h=0;h!==
b;++h)e[g++]=a[k+h];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}},subclip:function(a,b,c,d,e){e=e||30;a=a.clone();
a.name=b;var f=[];for(b=0;b<a.tracks.length;++b){for(var g=a.tracks[b],k=g.getValueSize(),h=[],m=[],n=0;n<g.times.length;++n){var p=g.times[n]*e;if(!(p<c||p>=d))for(h.push(g.times[n]),p=0;p<k;++p)m.push(g.values[n*k+p])}0!==h.length&&(g.times=ea.convertArray(h,g.times.constructor),g.values=ea.convertArray(m,g.values.constructor),f.push(g))}a.tracks=f;c=Infinity;for(b=0;b<a.tracks.length;++b)c>a.tracks[b].times[0]&&(c=a.tracks[b].times[0]);for(b=0;b<a.tracks.length;++b)a.tracks[b].shift(-1*c);a.resetDuration();
return a}};Object.assign(Ma.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<
d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];
return b},interpolate_:function(){throw Error("call to abstract method");},intervalChanged_:function(){}});Object.assign(Ma.prototype,{beforeStart_:Ma.prototype.copySampleValue_,afterEnd_:Ma.prototype.copySampleValue_});Xe.prototype=Object.assign(Object.create(Ma.prototype),{constructor:Xe,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],k=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=
2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===k)switch(this.getSettings_().endingEnd){case 2401:f=a;k=2*c-b;break;case 2402:f=1;k=c+d[1]-d[0];break;default:f=a-1,k=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(k-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var k=a-g,h=this._offsetPrev,m=this._offsetNext,n=this._weightPrev,p=this._weightNext,
q=(c-b)/(d-b);c=q*q;d=c*q;b=-n*d+2*n*c-n*q;n=(1+n)*d+(-1.5-2*n)*c+(-.5+n)*q+1;q=(-1-p)*d+(1.5+p)*c+.5*q;p=p*d-p*c;for(c=0;c!==g;++c)e[c]=b*f[h+c]+n*f[k+c]+q*f[a+c]+p*f[m+c];return e}});qe.prototype=Object.assign(Object.create(Ma.prototype),{constructor:qe,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var k=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[k+d]*c+f[a+d]*b;return e}});Ye.prototype=Object.assign(Object.create(Ma.prototype),{constructor:Ye,
interpolate_:function(a){return this.copySampleValue_(a-1)}});Object.assign(ua,{toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{b={name:a.name,times:ea.convertArray(a.times,Array),values:ea.convertArray(a.values,Array)};var c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b}});Object.assign(ua.prototype,{constructor:ua,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Ye(this.times,
this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new qe(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new Xe(this.times,this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+
" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw Error(b);console.warn("THREE.KeyframeTrack:",b);return this}this.createInterpolant=b;return this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/
this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ea.arraySlice(c,e,f),this.values=ea.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=
!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=
g}if(void 0!==b&&ea.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=ea.arraySlice(this.times),b=ea.arraySlice(this.values),c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;g<f;++g){var k=!1,h=a[g];if(h!==a[g+1]&&(1!==g||h!==h[0]))if(d)k=!0;else{var m=g*c,n=m-c,p=m+c;for(h=0;h!==c;++h){var q=b[m+h];if(q!==b[n+h]||q!==b[p+h]){k=!0;
break}}}if(k){if(g!==e)for(a[e]=a[g],k=g*c,m=e*c,h=0;h!==c;++h)b[m+h]=b[k+h];++e}}if(0<f){a[e]=a[f];k=f*c;m=e*c;for(h=0;h!==c;++h)b[m+h]=b[k+h];++e}e!==a.length?(this.times=ea.arraySlice(a,0,e),this.values=ea.arraySlice(b,0,e*c)):(this.times=a,this.values=b);return this},clone:function(){var a=ea.arraySlice(this.times,0),b=ea.arraySlice(this.values,0);a=new this.constructor(this.name,a,b);a.createInterpolant=this.createInterpolant;return a}});Ze.prototype=Object.assign(Object.create(ua.prototype),
{constructor:Ze,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});$e.prototype=Object.assign(Object.create(ua.prototype),{constructor:$e,ValueTypeName:"color"});dd.prototype=Object.assign(Object.create(ua.prototype),{constructor:dd,ValueTypeName:"number"});af.prototype=Object.assign(Object.create(Ma.prototype),{constructor:af,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=
this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)Da.slerpFlat(e,0,f,a-g,f,a,b);return e}});re.prototype=Object.assign(Object.create(ua.prototype),{constructor:re,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new af(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});bf.prototype=Object.assign(Object.create(ua.prototype),{constructor:bf,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,
InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});ed.prototype=Object.assign(Object.create(ua.prototype),{constructor:ed,ValueTypeName:"vector"});Object.assign(Ra,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(Qk(c[e]).scale(d));return new Ra(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b,uuid:a.uuid};for(var d=0,e=c.length;d!==e;++d)b.push(ua.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,
b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var k=[],h=[];k.push((g+e-1)%e,g,(g+1)%e);h.push(0,1,0);var m=ea.getKeyframeOrder(k);k=ea.sortedArray(k,1,m);h=ea.sortedArray(h,1,m);d||0!==k[0]||(k.push(e),h.push(h[0]));f.push((new dd(".morphTargetInfluences["+b[g].name+"]",k,h)).scale(1/c))}return new Ra(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(a=0;a<c.length;a++)if(c[a].name===b)return c[a];return null},CreateClipsFromMorphTargetSequences:function(a,
b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,f=0,g=a.length;f<g;f++){var k=a[f],h=k.name.match(e);if(h&&1<h.length){var m=h[1];(h=d[m])||(d[m]=h=[]);h.push(k)}}a=[];for(m in d)a.push(Ra.CreateFromMorphTargetSequence(m,d[m],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];ea.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||
-1,g=a.fps||30;a=a.hierarchy||[];for(var k=0;k<a.length;k++){var h=a[k].keys;if(h&&0!==h.length)if(h[0].morphTargets){f={};for(var m=0;m<h.length;m++)if(h[m].morphTargets)for(var n=0;n<h[m].morphTargets.length;n++)f[h[m].morphTargets[n]]=-1;for(var p in f){var q=[],t=[];for(n=0;n!==h[m].morphTargets.length;++n){var r=h[m];q.push(r.time);t.push(r.morphTarget===p?1:0)}d.push(new dd(".morphTargetInfluence["+p+"]",q,t))}f=f.length*(g||1)}else m=".bones["+b[k].name+"]",c(ed,m+".position",h,"pos",d),c(re,
m+".quaternion",h,"rot",d),c(ed,m+".scale",h,"scl",d)}return 0===d.length?null:new Ra(e,f,d)}});Object.assign(Ra.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b){var d=this.tracks[b];a=Math.max(a,d.times[d.times.length-1])}this.duration=a;return this},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},validate:function(){for(var a=!0,b=0;b<this.tracks.length;b++)a=a&&this.tracks[b].validate();return a},optimize:function(){for(var a=
0;a<this.tracks.length;a++)this.tracks[a].optimize();return this},clone:function(){for(var a=[],b=0;b<this.tracks.length;b++)a.push(this.tracks[b].clone());return new Ra(this.name,this.duration,a)}});var vc={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},ji=new xg;Object.assign(V.prototype,{load:function(){},parse:function(){},setCrossOrigin:function(a){this.crossOrigin=
a;return this},setPath:function(a){this.path=a;return this},setResourcePath:function(a){this.resourcePath=a;return this}});var db={};Sa.prototype=Object.assign(Object.create(V.prototype),{constructor:Sa,load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=vc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==db[a])db[a].push({onLoad:b,onProgress:c,onError:d});else{var g=
a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var k=!!g[2];g=g[3];g=decodeURIComponent(g);k&&(g=atob(g));try{var h=(this.responseType||"").toLowerCase();switch(h){case "arraybuffer":case "blob":var m=new Uint8Array(g.length);for(k=0;k<g.length;k++)m[k]=g.charCodeAt(k);var n="blob"===h?new Blob([m.buffer],{type:c}):m.buffer;break;case "document":n=(new DOMParser).parseFromString(g,c);break;case "json":n=JSON.parse(g);break;default:n=g}setTimeout(function(){b&&b(n);e.manager.itemEnd(a)},0)}catch(q){setTimeout(function(){d&&
d(q);e.manager.itemError(a);e.manager.itemEnd(a)},0)}}else{db[a]=[];db[a].push({onLoad:b,onProgress:c,onError:d});var p=new XMLHttpRequest;p.open("GET",a,!0);p.addEventListener("load",function(b){var c=this.response,d=db[a];delete db[a];if(200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received.");vc.add(a,c);for(var f=0,g=d.length;f<g;f++){var k=d[f];if(k.onLoad)k.onLoad(c)}}else{f=0;for(g=d.length;f<g;f++)if(k=d[f],k.onError)k.onError(b);e.manager.itemError(a)}e.manager.itemEnd(a)},
!1);p.addEventListener("progress",function(b){for(var c=db[a],d=0,e=c.length;d<e;d++){var f=c[d];if(f.onProgress)f.onProgress(b)}},!1);p.addEventListener("error",function(b){var c=db[a];delete db[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);p.addEventListener("abort",function(b){var c=db[a];delete db[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);void 0!==
this.responseType&&(p.responseType=this.responseType);void 0!==this.withCredentials&&(p.withCredentials=this.withCredentials);p.overrideMimeType&&p.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(k in this.requestHeader)p.setRequestHeader(k,this.requestHeader[k]);p.send(null)}e.manager.itemStart(a);return p}},setResponseType:function(a){this.responseType=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=
a;return this},setRequestHeader:function(a){this.requestHeader=a;return this}});yg.prototype=Object.assign(Object.create(V.prototype),{constructor:yg,load:function(a,b,c,d){var e=this,f=new Sa(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){for(var b=[],c=0;c<a.length;c++){var d=Ra.parse(a[c]);b.push(d)}return b}});zg.prototype=Object.assign(Object.create(V.prototype),{constructor:zg,load:function(a,b,c,d){function e(e){h.load(a[e],function(a){a=
f.parse(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};m+=1;6===m&&(1===a.mipmapCount&&(k.minFilter=1006),k.format=a.format,k.needsUpdate=!0,b&&b(k))},c,d)}var f=this,g=[],k=new Qc;k.image=g;var h=new Sa(this.manager);h.setPath(this.path);h.setResponseType("arraybuffer");if(Array.isArray(a))for(var m=0,n=0,p=a.length;n<p;++n)e(n);else h.load(a,function(a){a=f.parse(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=
0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else k.image.width=a.width,k.image.height=a.height,k.mipmaps=a.mipmaps;1===a.mipmapCount&&(k.minFilter=1006);k.format=a.format;k.needsUpdate=!0;b&&b(k)},c,d);return k}});cf.prototype=Object.assign(Object.create(V.prototype),{constructor:cf,load:function(a,b,c,d){var e=this,f=new bc,g=new Sa(this.manager);g.setResponseType("arraybuffer");g.setPath(this.path);g.load(a,function(a){if(a=
e.parse(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1006,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps,f.minFilter=1008),1===a.mipmapCount&&
(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});fd.prototype=Object.assign(Object.create(V.prototype),{constructor:fd,load:function(a,b,c,d){function e(){h.removeEventListener("load",e,!1);h.removeEventListener("error",f,!1);vc.add(a,this);b&&b(this);g.manager.itemEnd(a)}function f(b){h.removeEventListener("load",e,!1);h.removeEventListener("error",f,!1);d&&d(b);g.manager.itemError(a);g.manager.itemEnd(a)}void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var g=this,
k=vc.get(a);if(void 0!==k)return g.manager.itemStart(a),setTimeout(function(){b&&b(k);g.manager.itemEnd(a)},0),k;var h=document.createElementNS("http://www.w3.org/1999/xhtml","img");h.addEventListener("load",e,!1);h.addEventListener("error",f,!1);"data:"!==a.substr(0,5)&&void 0!==this.crossOrigin&&(h.crossOrigin=this.crossOrigin);g.manager.itemStart(a);h.src=a;return h}});df.prototype=Object.assign(Object.create(V.prototype),{constructor:df,load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=
a;k++;6===k&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new rb,g=new fd(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var k=0;for(c=0;c<a.length;++c)e(c);return f}});ef.prototype=Object.assign(Object.create(V.prototype),{constructor:ef,load:function(a,b,c,d){var e=new Z,f=new fd(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(c){e.image=c;c=0<a.search(/\.jpe?g($|\?)/i)||0===a.search(/^data:image\/jpeg/);e.format=c?1022:1023;e.needsUpdate=
!0;void 0!==b&&b(e)},c,d);return e}});Object.assign(I.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");return null},getPointAt:function(a,b){a=this.getUtoTmapping(a);return this.getPoint(a,b)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=this.getLengths();return a[a.length-
1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,
f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new n,d=[],e=[],f=[],g=new n,k=new O,h;for(h=0;h<=a;h++){var m=h/a;d[h]=this.getTangentAt(m);
d[h].normalize()}e[0]=new n;f[0]=new n;h=Number.MAX_VALUE;m=Math.abs(d[0].x);var x=Math.abs(d[0].y),p=Math.abs(d[0].z);m<=h&&(h=m,c.set(1,0,0));x<=h&&(h=x,c.set(0,1,0));p<=h&&c.set(0,0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(h=1;h<=a;h++)e[h]=e[h-1].clone(),f[h]=f[h-1].clone(),g.crossVectors(d[h-1],d[h]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(P.clamp(d[h-1].dot(d[h]),-1,1)),e[h].applyMatrix4(k.makeRotationAxis(g,c))),f[h].crossVectors(d[h],
e[h]);if(!0===b)for(c=Math.acos(P.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),h=1;h<=a;h++)e[h].applyMatrix4(k.makeRotationAxis(d[h],c*h)),f[h].crossVectors(d[h],e[h]);return{tangents:d,normals:e,binormals:f}},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this},toJSON:function(){var a={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};a.arcLengthDivisions=this.arcLengthDivisions;
a.type=this.type;return a},fromJSON:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this}});Na.prototype=Object.create(I.prototype);Na.prototype.constructor=Na;Na.prototype.isEllipseCurve=!0;Na.prototype.getPoint=function(a,b){b=b||new w;for(var c=2*Math.PI,d=this.aEndAngle-this.aStartAngle,e=Math.abs(d)<Number.EPSILON;0>d;)d+=c;for(;d>c;)d-=c;d<Number.EPSILON&&(d=e?0:c);!0!==this.aClockwise||e||(d=d===c?-c:d-c);c=this.aStartAngle+a*d;a=this.aX+this.xRadius*Math.cos(c);var f=this.aY+
this.yRadius*Math.sin(c);0!==this.aRotation&&(c=Math.cos(this.aRotation),d=Math.sin(this.aRotation),e=a-this.aX,f-=this.aY,a=e*c-f*d+this.aX,f=e*d+f*c+this.aY);return b.set(a,f)};Na.prototype.copy=function(a){I.prototype.copy.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};Na.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);
a.aX=this.aX;a.aY=this.aY;a.xRadius=this.xRadius;a.yRadius=this.yRadius;a.aStartAngle=this.aStartAngle;a.aEndAngle=this.aEndAngle;a.aClockwise=this.aClockwise;a.aRotation=this.aRotation;return a};Na.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};gd.prototype=Object.create(Na.prototype);
gd.prototype.constructor=gd;gd.prototype.isArcCurve=!0;var Uf=new n,ph=new Ag,qh=new Ag,rh=new Ag;Aa.prototype=Object.create(I.prototype);Aa.prototype.constructor=Aa;Aa.prototype.isCatmullRomCurve3=!0;Aa.prototype.getPoint=function(a,b){b=b||new n;var c=this.points,d=c.length;a*=d-(this.closed?0:1);var e=Math.floor(a);a-=e;this.closed?e+=0<e?0:(Math.floor(Math.abs(e)/d)+1)*d:0===a&&e===d-1&&(e=d-2,a=1);if(this.closed||0<e)var f=c[(e-1)%d];else Uf.subVectors(c[0],c[1]).add(c[0]),f=Uf;var g=c[e%d];
var h=c[(e+1)%d];this.closed||e+2<d?c=c[(e+2)%d]:(Uf.subVectors(c[d-1],c[d-2]).add(c[d-1]),c=Uf);if("centripetal"===this.curveType||"chordal"===this.curveType){var l="chordal"===this.curveType?.5:.25;d=Math.pow(f.distanceToSquared(g),l);e=Math.pow(g.distanceToSquared(h),l);l=Math.pow(h.distanceToSquared(c),l);1E-4>e&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);ph.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,l);qh.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);rh.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,
e,l)}else"catmullrom"===this.curveType&&(ph.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),qh.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),rh.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(ph.calc(a),qh.calc(a),rh.calc(a));return b};Aa.prototype.copy=function(a){I.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};Aa.prototype.toJSON=function(){var a=
I.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());a.closed=this.closed;a.curveType=this.curveType;a.tension=this.tension;return a};Aa.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new n).fromArray(d))}this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};Xa.prototype=Object.create(I.prototype);
Xa.prototype.constructor=Xa;Xa.prototype.isCubicBezierCurve=!0;Xa.prototype.getPoint=function(a,b){b=b||new w;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(te(a,c.x,d.x,e.x,f.x),te(a,c.y,d.y,e.y,f.y));return b};Xa.prototype.copy=function(a){I.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Xa.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=
this.v3.toArray();return a};Xa.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};ib.prototype=Object.create(I.prototype);ib.prototype.constructor=ib;ib.prototype.isCubicBezierCurve3=!0;ib.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(te(a,c.x,d.x,e.x,f.x),te(a,c.y,d.y,e.y,f.y),te(a,c.z,d.z,e.z,f.z));return b};ib.prototype.copy=
function(a){I.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};ib.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};ib.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};Ea.prototype=Object.create(I.prototype);
Ea.prototype.constructor=Ea;Ea.prototype.isLineCurve=!0;Ea.prototype.getPoint=function(a,b){b=b||new w;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Ea.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Ea.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};Ea.prototype.copy=function(a){I.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ea.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);
a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Ea.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ya.prototype=Object.create(I.prototype);Ya.prototype.constructor=Ya;Ya.prototype.isLineCurve3=!0;Ya.prototype.getPoint=function(a,b){b=b||new n;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Ya.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Ya.prototype.copy=
function(a){I.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ya.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Ya.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Za.prototype=Object.create(I.prototype);Za.prototype.constructor=Za;Za.prototype.isQuadraticBezierCurve=!0;Za.prototype.getPoint=function(a,b){b=b||new w;var c=
this.v0,d=this.v1,e=this.v2;b.set(se(a,c.x,d.x,e.x),se(a,c.y,d.y,e.y));return b};Za.prototype.copy=function(a){I.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Za.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Za.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};
jb.prototype=Object.create(I.prototype);jb.prototype.constructor=jb;jb.prototype.isQuadraticBezierCurve3=!0;jb.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2;b.set(se(a,c.x,d.x,e.x),se(a,c.y,d.y,e.y),se(a,c.z,d.z,e.z));return b};jb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};jb.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();
a.v2=this.v2.toArray();return a};jb.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};$a.prototype=Object.create(I.prototype);$a.prototype.constructor=$a;$a.prototype.isSplineCurve=!0;$a.prototype.getPoint=function(a,b){b=b||new w;var c=this.points,d=(c.length-1)*a;a=Math.floor(d);d-=a;var e=c[0===a?a:a-1],f=c[a],g=c[a>c.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(ki(d,e.x,f.x,g.x,
c.x),ki(d,e.y,f.y,g.y,c.y));return b};$a.prototype.copy=function(a){I.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());return this};$a.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());return a};$a.prototype.fromJSON=function(a){I.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];
this.points.push((new w).fromArray(d))}return this};var sh=Object.freeze({__proto__:null,ArcCurve:gd,CatmullRomCurve3:Aa,CubicBezierCurve:Xa,CubicBezierCurve3:ib,EllipseCurve:Na,LineCurve:Ea,LineCurve3:Ya,QuadraticBezierCurve:Za,QuadraticBezierCurve3:jb,SplineCurve:$a});wb.prototype=Object.assign(Object.create(I.prototype),{constructor:wb,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new Ea(b,
a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],
b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++){var f=e[d];f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&(f.isLineCurve||f.isLineCurve3)?1:f&&f.isSplineCurve?a*f.points.length:a);for(var g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||
(b.push(h),c=h)}}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},copy:function(a){I.prototype.copy.call(this,a);this.curves=[];for(var b=0,c=a.curves.length;b<c;b++)this.curves.push(a.curves[b].clone());this.autoClose=a.autoClose;return this},toJSON:function(){var a=I.prototype.toJSON.call(this);a.autoClose=this.autoClose;a.curves=[];for(var b=0,c=this.curves.length;b<c;b++)a.curves.push(this.curves[b].toJSON());return a},fromJSON:function(a){I.prototype.fromJSON.call(this,
a);this.autoClose=a.autoClose;this.curves=[];for(var b=0,c=a.curves.length;b<c;b++){var d=a.curves[b];this.curves.push((new sh[d.type]).fromJSON(d))}return this}});ab.prototype=Object.assign(Object.create(wb.prototype),{constructor:ab,setFromPoints:function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y);return this},moveTo:function(a,b){this.currentPoint.set(a,b);return this},lineTo:function(a,b){var c=new Ea(this.currentPoint.clone(),new w(a,b));this.curves.push(c);
this.currentPoint.set(a,b);return this},quadraticCurveTo:function(a,b,c,d){a=new Za(this.currentPoint.clone(),new w(a,b),new w(c,d));this.curves.push(a);this.currentPoint.set(c,d);return this},bezierCurveTo:function(a,b,c,d,e,f){a=new Xa(this.currentPoint.clone(),new w(a,b),new w(c,d),new w(e,f));this.curves.push(a);this.currentPoint.set(e,f);return this},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a);b=new $a(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1]);return this},
arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f);return this},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f);return this},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h);return this},absellipse:function(a,b,c,d,e,f,g,h){a=new Na(a,b,c,d,e,f,g,h);0<this.curves.length&&(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a);
return this},copy:function(a){wb.prototype.copy.call(this,a);this.currentPoint.copy(a.currentPoint);return this},toJSON:function(){var a=wb.prototype.toJSON.call(this);a.currentPoint=this.currentPoint.toArray();return a},fromJSON:function(a){wb.prototype.fromJSON.call(this,a);this.currentPoint.fromArray(a.currentPoint);return this}});Lb.prototype=Object.assign(Object.create(ab.prototype),{constructor:Lb,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);
return b},extractPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},copy:function(a){ab.prototype.copy.call(this,a);this.holes=[];for(var b=0,c=a.holes.length;b<c;b++)this.holes.push(a.holes[b].clone());return this},toJSON:function(){var a=ab.prototype.toJSON.call(this);a.uuid=this.uuid;a.holes=[];for(var b=0,c=this.holes.length;b<c;b++)a.holes.push(this.holes[b].toJSON());return a},fromJSON:function(a){ab.prototype.fromJSON.call(this,a);this.uuid=a.uuid;this.holes=[];
for(var b=0,c=a.holes.length;b<c;b++){var d=a.holes[b];this.holes.push((new ab).fromJSON(d))}return this}});ba.prototype=Object.assign(Object.create(D.prototype),{constructor:ba,isLight:!0,copy:function(a){D.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=D.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==
this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});ff.prototype=Object.assign(Object.create(ba.prototype),{constructor:ff,isHemisphereLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.groundColor.copy(a.groundColor);return this}});Object.assign(kb.prototype,{_projScreenMatrix:new O,
_lightPositionWorld:new n,_lookTarget:new n,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(a){var b=this.camera,c=this.matrix,d=this._projScreenMatrix,e=this._lookTarget,f=this._lightPositionWorld;f.setFromMatrixPosition(a.matrixWorld);b.position.copy(f);e.setFromMatrixPosition(a.target.matrixWorld);b.lookAt(e);b.updateMatrixWorld();d.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);this._frustum.setFromProjectionMatrix(d);
c.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);c.multiply(b.projectionMatrix);c.multiply(b.matrixWorldInverse)},getViewport:function(a){return this._viewports[a]},getFrameExtents:function(){return this._frameExtents},copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==
this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});gf.prototype=Object.assign(Object.create(kb.prototype),{constructor:gf,isSpotLightShadow:!0,updateMatrices:function(a){var b=this.camera,c=2*P.RAD2DEG*a.angle,d=this.mapSize.width/this.mapSize.height,e=a.distance||b.far;if(c!==b.fov||d!==b.aspect||e!==b.far)b.fov=c,b.aspect=d,b.far=e,b.updateProjectionMatrix();kb.prototype.updateMatrices.call(this,a)}});hf.prototype=
Object.assign(Object.create(ba.prototype),{constructor:hf,isSpotLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});Bg.prototype=Object.assign(Object.create(kb.prototype),{constructor:Bg,isPointLightShadow:!0,updateMatrices:function(a,b){void 0===b&&(b=0);var c=this.camera,d=this.matrix,e=this._lightPositionWorld,f=this._lookTarget,g=
this._projScreenMatrix;e.setFromMatrixPosition(a.matrixWorld);c.position.copy(e);f.copy(c.position);f.add(this._cubeDirections[b]);c.up.copy(this._cubeUps[b]);c.lookAt(f);c.updateMatrixWorld();d.makeTranslation(-e.x,-e.y,-e.z);g.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse);this._frustum.setFromProjectionMatrix(g)}});jf.prototype=Object.assign(Object.create(ba.prototype),{constructor:jf,isPointLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.distance=a.distance;this.decay=
a.decay;this.shadow=a.shadow.clone();return this}});hd.prototype=Object.assign(Object.create(eb.prototype),{constructor:hd,isOrthographicCamera:!0,copy:function(a,b){eb.prototype.copy.call(this,a,b);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,
width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a;c+=a;a=d+b;b=d-b;null!==this.view&&
this.view.enabled&&(d=(this.right-this.left)/this.view.fullWidth/this.zoom,b=(this.top-this.bottom)/this.view.fullHeight/this.zoom,e+=d*this.view.offsetX,c=e+d*this.view.width,a-=b*this.view.offsetY,b=a-b*this.view.height);this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=D.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;
a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});kf.prototype=Object.assign(Object.create(kb.prototype),{constructor:kf,isDirectionalLightShadow:!0,updateMatrices:function(a){kb.prototype.updateMatrices.call(this,a)}});lf.prototype=Object.assign(Object.create(ba.prototype),{constructor:lf,isDirectionalLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();
return this}});mf.prototype=Object.assign(Object.create(ba.prototype),{constructor:mf,isAmbientLight:!0});nf.prototype=Object.assign(Object.create(ba.prototype),{constructor:nf,isRectAreaLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=ba.prototype.toJSON.call(this,a);a.object.width=this.width;a.object.height=this.height;return a}});of.prototype=Object.assign(Object.create(V.prototype),{constructor:of,load:function(a,
b,c,d){var e=this,f=new Sa(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new bl[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.sheen&&(d.sheen=(new B).setHex(a.sheen));
void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearcoat&&(d.clearcoat=a.clearcoat);void 0!==a.clearcoatRoughness&&(d.clearcoatRoughness=a.clearcoatRoughness);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!==a.fog&&(d.fog=a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.combine&&(d.combine=a.combine);
void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.stencilWrite&&(d.stencilWrite=a.stencilWrite);void 0!==a.stencilWriteMask&&(d.stencilWriteMask=a.stencilWriteMask);void 0!==a.stencilFunc&&(d.stencilFunc=a.stencilFunc);
void 0!==a.stencilRef&&(d.stencilRef=a.stencilRef);void 0!==a.stencilFuncMask&&(d.stencilFuncMask=a.stencilFuncMask);void 0!==a.stencilFail&&(d.stencilFail=a.stencilFail);void 0!==a.stencilZFail&&(d.stencilZFail=a.stencilZFail);void 0!==a.stencilZPass&&(d.stencilZPass=a.stencilZPass);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&
(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.rotation&&(d.rotation=a.rotation);1!==a.linewidth&&(d.linewidth=a.linewidth);void 0!==a.dashSize&&(d.dashSize=a.dashSize);void 0!==a.gapSize&&(d.gapSize=a.gapSize);void 0!==a.scale&&(d.scale=a.scale);void 0!==a.polygonOffset&&(d.polygonOffset=a.polygonOffset);void 0!==a.polygonOffsetFactor&&(d.polygonOffsetFactor=a.polygonOffsetFactor);void 0!==a.polygonOffsetUnits&&(d.polygonOffsetUnits=a.polygonOffsetUnits);void 0!==a.skinning&&(d.skinning=a.skinning);
void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.morphNormals&&(d.morphNormals=a.morphNormals);void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.toneMapped&&(d.toneMapped=a.toneMapped);void 0!==a.userData&&(d.userData=a.userData);if(void 0!==a.uniforms)for(var e in a.uniforms){var f=a.uniforms[e];d.uniforms[e]={};switch(f.type){case "t":d.uniforms[e].value=b(f.value);break;case "c":d.uniforms[e].value=(new B).setHex(f.value);break;
case "v2":d.uniforms[e].value=(new w).fromArray(f.value);break;case "v3":d.uniforms[e].value=(new n).fromArray(f.value);break;case "v4":d.uniforms[e].value=(new ia).fromArray(f.value);break;case "m3":d.uniforms[e].value=(new za).fromArray(f.value);case "m4":d.uniforms[e].value=(new O).fromArray(f.value);break;default:d.uniforms[e].value=f.value}}void 0!==a.defines&&(d.defines=a.defines);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);
if(void 0!==a.extensions)for(var g in a.extensions)d.extensions[g]=a.extensions[g];void 0!==a.shading&&(d.flatShading=1===a.shading);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.matcap&&(d.matcap=b(a.matcap));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));
void 0!==a.normalMapType&&(d.normalMapType=a.normalMapType);void 0!==a.normalScale&&(e=a.normalScale,!1===Array.isArray(e)&&(e=[e,e]),d.normalScale=(new w).fromArray(e));void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==
a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.envMapIntensity&&(d.envMapIntensity=a.envMapIntensity);void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.refractionRatio&&(d.refractionRatio=a.refractionRatio);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=
a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));void 0!==a.clearcoatNormalMap&&(d.clearcoatNormalMap=b(a.clearcoatNormalMap));void 0!==a.clearcoatNormalScale&&(d.clearcoatNormalScale=(new w).fromArray(a.clearcoatNormalScale));return d},setTextures:function(a){this.textures=a;return this}});var th={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);
for(var b="",c=0,d=a.length;c<d;c++)b+=String.fromCharCode(a[c]);try{return decodeURIComponent(escape(b))}catch(e){return b}},extractUrlBase:function(a){var b=a.lastIndexOf("/");return-1===b?"./":a.substr(0,b+1)}};pf.prototype=Object.assign(Object.create(A.prototype),{constructor:pf,isInstancedBufferGeometry:!0,copy:function(a){A.prototype.copy.call(this,a);this.maxInstancedCount=a.maxInstancedCount;return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a=A.prototype.toJSON.call(this);
a.maxInstancedCount=this.maxInstancedCount;a.isInstancedBufferGeometry=!0;return a}});qf.prototype=Object.assign(Object.create(M.prototype),{constructor:qf,isInstancedBufferAttribute:!0,copy:function(a){M.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this},toJSON:function(){var a=M.prototype.toJSON.call(this);a.meshPerAttribute=this.meshPerAttribute;a.isInstancedBufferAttribute=!0;return a}});rf.prototype=Object.assign(Object.create(V.prototype),{constructor:rf,load:function(a,
b,c,d){var e=this,f=new Sa(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=a.isInstancedBufferGeometry?new pf:new A,c=a.data.index;if(void 0!==c){var d=new uh[c.type](c.array);b.setIndex(new M(d,1))}c=a.data.attributes;for(var e in c){var f=c[e];d=new uh[f.type](f.array);d=new (f.isInstancedBufferAttribute?qf:M)(d,f.itemSize,f.normalized);void 0!==f.name&&(d.name=f.name);b.setAttribute(e,d)}var g=a.data.morphAttributes;if(g)for(e in g){var h=
g[e],l=[];c=0;for(var m=h.length;c<m;c++)f=h[c],d=new uh[f.type](f.array),d=new M(d,f.itemSize,f.normalized),void 0!==f.name&&(d.name=f.name),l.push(d);b.morphAttributes[e]=l}a.data.morphTargetsRelative&&(b.morphTargetsRelative=!0);e=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==e)for(c=0,f=e.length;c!==f;++c)d=e[c],b.addGroup(d.start,d.count,d.materialIndex);c=a.data.boundingSphere;void 0!==c&&(e=new n,void 0!==c.center&&e.fromArray(c.center),b.boundingSphere=new qb(e,c.radius));a.name&&
(b.name=a.name);a.userData&&(b.userData=a.userData);return b}});var uh={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};sf.prototype=Object.assign(Object.create(V.prototype),{constructor:sf,load:function(a,b,c,d){var e=this,f=""===this.path?th.extractUrlBase(a):this.path;this.resourcePath=
this.resourcePath||f;f=new Sa(e.manager);f.setPath(this.path);f.load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(l){void 0!==d&&d(l);console.error("THREE:ObjectLoader: Can't parse "+a+".",l.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a):e.parse(f,b)},c,d)},parse:function(a,b){var c=this.parseShape(a.shapes);c=this.parseGeometries(a.geometries,c);var d=this.parseImages(a.images,function(){void 0!==
b&&b(e)});d=this.parseTextures(a.textures,d);d=this.parseMaterials(a.materials,d);var e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseShape:function(a){var b={};if(void 0!==a)for(var c=0,d=a.length;c<d;c++){var e=(new Lb).fromJSON(a[c]);b[e.uuid]=e}return b},parseGeometries:function(a,b){var c={};if(void 0!==a)for(var d=new rf,e=0,f=a.length;e<f;e++){var g=a[e];switch(g.type){case "PlaneGeometry":case "PlaneBufferGeometry":var h=
new va[g.type](g.width,g.height,g.widthSegments,g.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":h=new va[g.type](g.width,g.height,g.depth,g.widthSegments,g.heightSegments,g.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":h=new va[g.type](g.radius,g.segments,g.thetaStart,g.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":h=new va[g.type](g.radiusTop,g.radiusBottom,g.height,g.radialSegments,g.heightSegments,g.openEnded,
g.thetaStart,g.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":h=new va[g.type](g.radius,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":h=new va[g.type](g.radius,g.widthSegments,g.heightSegments,g.phiStart,g.phiLength,g.thetaStart,g.thetaLength);break;case "DodecahedronGeometry":case "DodecahedronBufferGeometry":case "IcosahedronGeometry":case "IcosahedronBufferGeometry":case "OctahedronGeometry":case "OctahedronBufferGeometry":case "TetrahedronGeometry":case "TetrahedronBufferGeometry":h=
new va[g.type](g.radius,g.detail);break;case "RingGeometry":case "RingBufferGeometry":h=new va[g.type](g.innerRadius,g.outerRadius,g.thetaSegments,g.phiSegments,g.thetaStart,g.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":h=new va[g.type](g.radius,g.tube,g.radialSegments,g.tubularSegments,g.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":h=new va[g.type](g.radius,g.tube,g.tubularSegments,g.radialSegments,g.p,g.q);break;case "TubeGeometry":case "TubeBufferGeometry":h=
new va[g.type]((new sh[g.path.type]).fromJSON(g.path),g.tubularSegments,g.radius,g.radialSegments,g.closed);break;case "LatheGeometry":case "LatheBufferGeometry":h=new va[g.type](g.points,g.segments,g.phiStart,g.phiLength);break;case "PolyhedronGeometry":case "PolyhedronBufferGeometry":h=new va[g.type](g.vertices,g.indices,g.radius,g.details);break;case "ShapeGeometry":case "ShapeBufferGeometry":h=[];for(var l=0,m=g.shapes.length;l<m;l++){var n=b[g.shapes[l]];h.push(n)}h=new va[g.type](h,g.curveSegments);
break;case "ExtrudeGeometry":case "ExtrudeBufferGeometry":h=[];l=0;for(m=g.shapes.length;l<m;l++)n=b[g.shapes[l]],h.push(n);l=g.options.extrudePath;void 0!==l&&(g.options.extrudePath=(new sh[l.type]).fromJSON(l));h=new va[g.type](h,g.options);break;case "BufferGeometry":case "InstancedBufferGeometry":h=d.parse(g);break;case "Geometry":"THREE"in window&&"LegacyJSONLoader"in THREE?h=(new THREE.LegacyJSONLoader).parse(g,this.resourcePath).geometry:console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');
break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+g.type+'"');continue}h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);!0===h.isBufferGeometry&&void 0!==g.userData&&(h.userData=g.userData);c[g.uuid]=h}return c},parseMaterials:function(a,b){var c={},d={};if(void 0!==a){var e=new of;e.setTextures(b);b=0;for(var f=a.length;b<f;b++){var g=a[b];if("MultiMaterial"===g.type){for(var h=[],l=0;l<g.materials.length;l++){var m=g.materials[l];void 0===c[m.uuid]&&(c[m.uuid]=e.parse(m));
h.push(c[m.uuid])}d[g.uuid]=h}else void 0===c[g.uuid]&&(c[g.uuid]=e.parse(g)),d[g.uuid]=c[g.uuid]}}return d},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=a[c],e=Ra.parse(d);void 0!==d.uuid&&(e.uuid=d.uuid);b.push(e)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a);d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){b=new xg(b);var f=new fd(b);f.setCrossOrigin(this.crossOrigin);
b=0;for(var g=a.length;b<g;b++){var h=a[b],l=h.url;if(Array.isArray(l)){e[h.uuid]=[];for(var m=0,n=l.length;m<n;m++){var p=l[m];p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(p)?p:d.resourcePath+p;e[h.uuid].push(c(p))}}else p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:d.resourcePath+h.url,e[h.uuid]=c(p)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==
a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=Array.isArray(b[g.image])?new rb(b[g.image]):new Z(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,cl));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.center&&
h.center.fromArray(g.center);void 0!==g.rotation&&(h.rotation=g.rotation);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],aj),h.wrapT=c(g.wrap[1],aj));void 0!==g.format&&(h.format=g.format);void 0!==g.type&&(h.type=g.type);void 0!==g.encoding&&(h.encoding=g.encoding);void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,bj));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,bj));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);void 0!==g.premultiplyAlpha&&(h.premultiplyAlpha=
g.premultiplyAlpha);void 0!==g.unpackAlignment&&(h.unpackAlignment=g.unpackAlignment);d[g.uuid]=h}return d},parseObject:function(a,b,c){function d(a){void 0===b[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return b[a]}function e(a){if(void 0!==a){if(Array.isArray(a)){for(var b=[],d=0,e=a.length;d<e;d++){var f=a[d];void 0===c[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(c[f])}return b}void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return c[a]}}
switch(a.type){case "Scene":var f=new pb;void 0!==a.background&&Number.isInteger(a.background)&&(f.background=new B(a.background));void 0!==a.fog&&("Fog"===a.fog.type?f.fog=new Se(a.fog.color,a.fog.near,a.fog.far):"FogExp2"===a.fog.type&&(f.fog=new Re(a.fog.color,a.fog.density)));break;case "PerspectiveCamera":f=new da(a.fov,a.aspect,a.near,a.far);void 0!==a.focus&&(f.focus=a.focus);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.filmGauge&&(f.filmGauge=a.filmGauge);void 0!==a.filmOffset&&(f.filmOffset=
a.filmOffset);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "OrthographicCamera":f=new hd(a.left,a.right,a.top,a.bottom,a.near,a.far);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "AmbientLight":f=new mf(a.color,a.intensity);break;case "DirectionalLight":f=new lf(a.color,a.intensity);break;case "PointLight":f=new jf(a.color,a.intensity,a.distance,a.decay);break;case "RectAreaLight":f=new nf(a.color,a.intensity,a.width,a.height);break;
case "SpotLight":f=new hf(a.color,a.intensity,a.distance,a.angle,a.penumbra,a.decay);break;case "HemisphereLight":f=new ff(a.color,a.groundColor,a.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case "Mesh":f=d(a.geometry);var g=e(a.material);f=f.bones&&0<f.bones.length?new Ud(f,g):new ca(f,g);break;case "InstancedMesh":f=d(a.geometry);g=e(a.material);var h=a.instanceMatrix;f=new Ve(f,g,a.count);f.instanceMatrix=new M(new Float32Array(h.array),
16);break;case "LOD":f=new Td;break;case "Line":f=new La(d(a.geometry),e(a.material),a.mode);break;case "LineLoop":f=new We(d(a.geometry),e(a.material));break;case "LineSegments":f=new ma(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Pc(d(a.geometry),e(a.material));break;case "Sprite":f=new Rd(e(a.material));break;case "Group":f=new Mc;break;default:f=new D}f.uuid=a.uuid;void 0!==a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&
(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,f.quaternion,f.scale)):(void 0!==a.position&&f.position.fromArray(a.position),void 0!==a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=a.castShadow);void 0!==a.receiveShadow&&(f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),
void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&f.shadow.mapSize.fromArray(a.shadow.mapSize),void 0!==a.shadow.camera&&(f.shadow.camera=this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);void 0!==a.userData&&(f.userData=a.userData);void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children)for(h=a.children,g=0;g<
h.length;g++)f.add(this.parseObject(h[g],b,c));if("LOD"===a.type)for(void 0!==a.autoUpdate&&(f.autoUpdate=a.autoUpdate),a=a.levels,h=0;h<a.length;h++){g=a[h];var l=f.getObjectByProperty("uuid",g.object);void 0!==l&&f.addLevel(l,g.distance)}return f}});var cl={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},aj={RepeatWrapping:1E3,
ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},bj={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};Cg.prototype=Object.assign(Object.create(V.prototype),{constructor:Cg,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=vc.get(a);if(void 0!==f)return e.manager.itemStart(a),
setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return void 0===e.options?createImageBitmap(a):createImageBitmap(a,e.options)}).then(function(c){vc.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemError(a);e.manager.itemEnd(a)});e.manager.itemStart(a)}});Object.assign(Dg.prototype,{moveTo:function(a,b){this.currentPath=new ab;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b);return this},
lineTo:function(a,b){this.currentPath.lineTo(a,b);return this},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d);return this},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f);return this},splineThru:function(a){this.currentPath.splineThru(a);return this},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Lb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=
f++){var g=b[e],h=b[f],k=h.x-g.x,l=h.y-g.y;if(Math.abs(l)>Number.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=tb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Lb;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?
!l:l;h=[];var m=[],n=[],p=0;m[p]=void 0;n[p]=[];for(var q=0,t=f.length;q<t;q++){g=f[q];var r=g.getPoints();var u=e(r);(u=a?!u:u)?(!l&&m[p]&&p++,m[p]={s:new Lb,p:r},m[p].s.curves=g.curves,l&&p++,n[p]=[]):n[p].push({h:g,p:r[0]})}if(!m[0])return c(f);if(1<m.length){q=!1;a=[];e=0;for(f=m.length;e<f;e++)h[e]=[];e=0;for(f=m.length;e<f;e++)for(g=n[e],u=0;u<g.length;u++){l=g[u];p=!0;for(r=0;r<m.length;r++)d(l.p,m[r].p)&&(e!==r&&a.push({froms:e,tos:r,hole:u}),p?(p=!1,h[r].push(l)):q=!0);p&&h[e].push(l)}0<
a.length&&(q||(n=h))}q=0;for(e=m.length;q<e;q++)for(h=m[q].s,b.push(h),a=n[q],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(Eg.prototype,{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,l=0;l<e.length;l++){var m=e[l];if("\n"===m)g=0,h-=f;else{var n=m;m=d;var p=g,q=h,t=b,r=t.glyphs[n]||
t.glyphs["?"];if(r){n=new Dg;if(r.o){t=r._cachedOutline||(r._cachedOutline=r.o.split(" "));for(var u=0,w=t.length;u<w;)switch(t[u++]){case "m":var v=t[u++]*m+p;var A=t[u++]*m+q;n.moveTo(v,A);break;case "l":v=t[u++]*m+p;A=t[u++]*m+q;n.lineTo(v,A);break;case "q":var B=t[u++]*m+p;var D=t[u++]*m+q;var z=t[u++]*m+p;var E=t[u++]*m+q;n.quadraticCurveTo(z,E,B,D);break;case "b":B=t[u++]*m+p,D=t[u++]*m+q,z=t[u++]*m+p,E=t[u++]*m+q,v=t[u++]*m+p,A=t[u++]*m+q,n.bezierCurveTo(z,E,v,A,B,D)}}m={offsetX:r.ha*m,path:n}}else console.error('THREE.Font: character "'+
n+'" does not exists in font family '+t.familyName+"."),m=void 0;g+=m.offsetX;a.push(m.path)}}b=0;for(e=a.length;b<e;b++)Array.prototype.push.apply(c,a[b].toShapes());return c}});Fg.prototype=Object.assign(Object.create(V.prototype),{constructor:Fg,load:function(a,b,c,d){var e=this,f=new Sa(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,
a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new Eg(a)}});var Vf,Kg={getContext:function(){void 0===Vf&&(Vf=new (window.AudioContext||window.webkitAudioContext));return Vf},setContext:function(a){Vf=a}};tf.prototype=Object.assign(Object.create(V.prototype),{constructor:tf,load:function(a,b,c,d){var e=new Sa(this.manager);e.setResponseType("arraybuffer");e.setPath(this.path);e.load(a,function(a){a=a.slice(0);Kg.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Object.assign(uf.prototype,
{isSphericalHarmonics3:!0,set:function(a){for(var b=0;9>b;b++)this.coefficients[b].copy(a[b]);return this},zero:function(){for(var a=0;9>a;a++)this.coefficients[a].set(0,0,0);return this},getAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.282095);b.addScale(e[1],.488603*d);b.addScale(e[2],.488603*a);b.addScale(e[3],.488603*c);b.addScale(e[4],1.092548*c*d);b.addScale(e[5],1.092548*d*a);b.addScale(e[6],.315392*(3*a*a-1));b.addScale(e[7],1.092548*c*a);b.addScale(e[8],
.546274*(c*c-d*d));return b},getIrradianceAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.886227);b.addScale(e[1],1.023328*d);b.addScale(e[2],1.023328*a);b.addScale(e[3],1.023328*c);b.addScale(e[4],.858086*c*d);b.addScale(e[5],.858086*d*a);b.addScale(e[6],.743125*a*a-.247708);b.addScale(e[7],.858086*c*a);b.addScale(e[8],.429043*(c*c-d*d));return b},add:function(a){for(var b=0;9>b;b++)this.coefficients[b].add(a.coefficients[b]);return this},scale:function(a){for(var b=
0;9>b;b++)this.coefficients[b].multiplyScalar(a);return this},lerp:function(a,b){for(var c=0;9>c;c++)this.coefficients[c].lerp(a.coefficients[c],b);return this},equals:function(a){for(var b=0;9>b;b++)if(!this.coefficients[b].equals(a.coefficients[b]))return!1;return!0},copy:function(a){return this.set(a.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(a,b){void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].fromArray(a,b+3*d);return this},toArray:function(a,
b){void 0===a&&(a=[]);void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].toArray(a,b+3*d);return a}});Object.assign(uf,{getBasisAt:function(a,b){var c=a.x,d=a.y;a=a.z;b[0]=.282095;b[1]=.488603*d;b[2]=.488603*a;b[3]=.488603*c;b[4]=1.092548*c*d;b[5]=1.092548*d*a;b[6]=.315392*(3*a*a-1);b[7]=1.092548*c*a;b[8]=.546274*(c*c-d*d)}});bb.prototype=Object.assign(Object.create(ba.prototype),{constructor:bb,isLightProbe:!0,copy:function(a){ba.prototype.copy.call(this,a);this.sh.copy(a.sh);this.intensity=
a.intensity;return this},toJSON:function(a){return ba.prototype.toJSON.call(this,a)}});Gg.prototype=Object.assign(Object.create(bb.prototype),{constructor:Gg,isHemisphereLightProbe:!0,copy:function(a){bb.prototype.copy.call(this,a);return this},toJSON:function(a){return bb.prototype.toJSON.call(this,a)}});Hg.prototype=Object.assign(Object.create(bb.prototype),{constructor:Hg,isAmbientLightProbe:!0,copy:function(a){bb.prototype.copy.call(this,a);return this},toJSON:function(a){return bb.prototype.toJSON.call(this,
a)}});var cj=new O,dj=new O;Object.assign(li.prototype,{update:function(a){var b=this._cache;if(b.focus!==a.focus||b.fov!==a.fov||b.aspect!==a.aspect*this.aspect||b.near!==a.near||b.far!==a.far||b.zoom!==a.zoom||b.eyeSep!==this.eyeSep){b.focus=a.focus;b.fov=a.fov;b.aspect=a.aspect*this.aspect;b.near=a.near;b.far=a.far;b.zoom=a.zoom;b.eyeSep=this.eyeSep;var c=a.projectionMatrix.clone(),d=b.eyeSep/2,e=d*b.near/b.focus,f=b.near*Math.tan(P.DEG2RAD*b.fov*.5)/b.zoom;dj.elements[12]=-d;cj.elements[12]=d;
d=-f*b.aspect+e;var g=f*b.aspect+e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraL.projectionMatrix.copy(c);d=-f*b.aspect-e;g=f*b.aspect-e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraR.projectionMatrix.copy(c)}this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(dj);this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(cj)}});Object.assign(Ig.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();
this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});var wc=new n,ej=new Da,dl=new n,xc=new n;Jg.prototype=Object.assign(Object.create(D.prototype),
{constructor:Jg,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);
this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this},updateMatrixWorld:function(a){D.prototype.updateMatrixWorld.call(this,a);a=this.context.listener;var b=this.up;this.timeDelta=this._clock.getDelta();this.matrixWorld.decompose(wc,ej,dl);xc.set(0,0,-1).applyQuaternion(ej);if(a.positionX){var c=this.context.currentTime+this.timeDelta;
a.positionX.linearRampToValueAtTime(wc.x,c);a.positionY.linearRampToValueAtTime(wc.y,c);a.positionZ.linearRampToValueAtTime(wc.z,c);a.forwardX.linearRampToValueAtTime(xc.x,c);a.forwardY.linearRampToValueAtTime(xc.y,c);a.forwardZ.linearRampToValueAtTime(xc.z,c);a.upX.linearRampToValueAtTime(b.x,c);a.upY.linearRampToValueAtTime(b.y,c);a.upZ.linearRampToValueAtTime(b.z,c)}else a.setPosition(wc.x,wc.y,wc.z),a.setOrientation(xc.x,xc.y,xc.z,b.x,b.y,b.z)}});id.prototype=Object.assign(Object.create(D.prototype),
{constructor:id,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect();return this},setMediaStreamSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaStreamNode";this.source=this.context.createMediaStreamSource(a);this.connect();
return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(a){void 0===a&&(a=0);if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this._startedAt=this.context.currentTime+a,a=this.context.createBufferSource(),a.buffer=this.buffer,a.loop=this.loop,a.loopStart=this.loopStart,a.loopEnd=this.loopEnd,
a.onended=this.onEnded.bind(this),a.start(this._startedAt,this._pausedAt+this.offset,this.duration),this.isPlaying=!0,this.source=a,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return!0===this.isPlaying&&(this._pausedAt=(this.context.currentTime-this._startedAt)*this.playbackRate,this.source.stop(),this.source.onended=null,this.isPlaying=!1),
this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this._pausedAt=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},
disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},setDetune:function(a){this.detune=
a;if(void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.playbackRate=a,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,
this.context.currentTime,.01),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop=a,!0===this.isPlaying&&(this.source.loop=this.loop),this},setLoopStart:function(a){this.loopStart=a;
return this},setLoopEnd:function(a){this.loopEnd=a;return this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this}});var yc=new n,fj=new Da,el=new n,zc=new n;Lg.prototype=Object.assign(Object.create(id.prototype),{constructor:Lg,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a;return this},getRolloffFactor:function(){return this.panner.rolloffFactor},
setRolloffFactor:function(a){this.panner.rolloffFactor=a;return this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a;return this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a;return this},setDirectionalCone:function(a,b,c){this.panner.coneInnerAngle=a;this.panner.coneOuterAngle=b;this.panner.coneOuterGain=c;return this},updateMatrixWorld:function(a){D.prototype.updateMatrixWorld.call(this,
a);if(!0!==this.hasPlaybackControl||!1!==this.isPlaying)if(this.matrixWorld.decompose(yc,fj,el),zc.set(0,0,1).applyQuaternion(fj),a=this.panner,a.positionX){var b=this.context.currentTime+this.listener.timeDelta;a.positionX.linearRampToValueAtTime(yc.x,b);a.positionY.linearRampToValueAtTime(yc.y,b);a.positionZ.linearRampToValueAtTime(yc.z,b);a.orientationX.linearRampToValueAtTime(zc.x,b);a.orientationY.linearRampToValueAtTime(zc.y,b);a.orientationZ.linearRampToValueAtTime(zc.z,b)}else a.setPosition(yc.x,
yc.y,yc.z),a.setOrientation(zc.x,zc.y,zc.z)}});Object.assign(Mg.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(Ng.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;a=a*d+d;var e=this.cumulativeWeight;if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=
e},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,
b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){Da.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});var fl=/[\[\]\.:\/]/g,gl="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",hl=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),il=/(WCOD+)?/.source.replace("WCOD",gl),jl=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),kl=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),
ll=new RegExp("^"+hl+il+jl+kl+"$"),ml=["material","materials","bones"];Object.assign(mi.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,
c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(Ba,{Composite:mi,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new Ba.Composite(a,b,c):new Ba(a,b,c)},sanitizeNodeName:function(a){return a.replace(/\s/g,"_").replace(fl,"")},parseTrackName:function(a){var b=ll.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==
c){var d=b.nodeName.substring(c+1);-1!==ml.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b},findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===
b||e.uuid===b||(e=d(e.children)))return e}return null};if(a=d(a.children))return a}return null}});Object.assign(Ba.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},
function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.targetObject[this.propertyName]=a[b]},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];
this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,
b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=Ba.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=
b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}a=a.material.materials;break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;
for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;
this.targetObject=a;void 0!==a.needsUpdate?b=this.Versioning.NeedsUpdate:void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate);c=this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",
this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==
f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});
Object.assign(Ba.prototype,{_getValue_unbound:Ba.prototype.getValue,_setValue_unbound:Ba.prototype.setValue});Object.assign(ni.prototype,{isAnimationObjectGroup:!0,add:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._paths,f=this._parsedPaths,g=this._bindings,h=g.length,l=void 0,m=0,n=arguments.length;m!==n;++m){var p=arguments[m],q=p.uuid,t=d[q];if(void 0===t){t=b++;d[q]=t;a.push(p);q=0;for(var r=h;q!==r;++q)g[q].push(new Ba(p,e[q],f[q]))}else if(t<
c){l=a[t];var u=--c;r=a[u];d[r.uuid]=t;a[t]=r;d[q]=u;a[u]=p;q=0;for(r=h;q!==r;++q){var w=g[q],v=w[t];w[t]=w[u];void 0===v&&(v=new Ba(p,e[q],f[q]));w[u]=v}}else a[t]!==l&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){for(var a=this._objects,b=this.nCachedObjects_,c=this._indicesByUUID,d=this._bindings,e=d.length,f=0,g=arguments.length;f!==g;++f){var h=
arguments[f],l=h.uuid,m=c[l];if(void 0!==m&&m>=b){var n=b++,p=a[n];c[p.uuid]=m;a[m]=p;c[l]=n;a[n]=h;h=0;for(l=e;h!==l;++h){p=d[h];var q=p[m];p[m]=p[n];p[n]=q}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var l=arguments[g].uuid,m=d[l];if(void 0!==m)if(delete d[l],m<c){l=--c;var n=a[l],p=--b,q=a[p];d[n.uuid]=m;a[m]=n;d[q.uuid]=l;a[l]=q;a.pop();n=0;for(q=f;n!==
q;++n){var t=e[n],r=t[p];t[m]=t[l];t[l]=r;t.pop()}}else for(p=--b,q=a[p],d[q.uuid]=m,a[m]=q,a.pop(),n=0,q=f;n!==q;++n)t=e[n],t[m]=t[p],t.pop()}this.nCachedObjects_=c},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,l=this.nCachedObjects_,m=Array(h.length);d=e.length;c[a]=d;f.push(a);g.push(b);e.push(m);c=l;for(d=h.length;c!==d;++c)m[c]=new Ba(h[c],a,b);return m},unsubscribe_:function(a){var b=
this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign(oi.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&
!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,
1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},
setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=
this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;
e=this._propertyBindings;for(var f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){b=this.weight;var c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];
b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1===e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else{this.time=b;break a}this.clampWhenFinished?this.paused=!0:this.enabled=!1;this.time=b;this._mixer.dispatchEvent({type:"finished",
action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=b=0<a?c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(1===g?(a=0>a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this.time=b,this._mixer.dispatchEvent({type:"loop",
action:this,loopDelta:d}))}else this.time=b;if(f&&1===(e&1))return c-b}return b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=
c;return this}});Og.prototype=Object.assign(Object.create(Fa.prototype),{constructor:Og,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,l=h[g];void 0===l&&(l={},h[g]=l);for(h=0;h!==e;++h){var m=d[h],n=m.name,p=l[n];if(void 0===p){p=f[h];if(void 0!==p){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,g,n));continue}p=new Ng(Ba.create(c,n,b&&b._propertyBindings[h].binding.parsedPath),
m.ValueTypeName,m.getValueSize());++p.referenceCount;this._addInactiveBinding(p,g,n)}f[h]=p;a[h].resultBuffer=p.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},
_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},
get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=
f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;b=a._clip.uuid;c=this._actionsByClip;d=c[b];var e=d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex;f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},
_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,
e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid;c=c.path;var e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];0===Object.keys(f).length&&delete e[d]},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=
this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new qe(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=
d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid;c="string"===typeof a?Ra.findByName(c,a):a;a=null!==c?c.uuid:a;var e=this._actionsByClip[a],f=null;if(void 0!==e){f=e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0];null===c&&(c=f._clip)}if(null===c)return null;b=new oi(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;
c="string"===typeof a?Ra.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,
a,e,f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},setTime:function(a){for(var b=this.time=0;b<this._actions.length;b++)this._actions[b].time=0;return this.update(a)},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){d=d.knownActions;for(var e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,l=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=
null;l._cacheIndex=h;b[h]=l;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a,b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});
vf.prototype.clone=function(){return new vf(void 0===this.value.clone?this.value:this.value.clone())};Pg.prototype=Object.assign(Object.create(sb.prototype),{constructor:Pg,isInstancedInterleavedBuffer:!0,copy:function(a){sb.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign(pi.prototype,{linePrecision:1,set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,
a.y,.5).unproject(b).sub(this.ray.origin).normalize(),this.camera=b):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld),this.camera=b):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b,c){c=c||[];Qg(a,this,c,b);c.sort(qi);return c},intersectObjects:function(a,b,c){c=c||[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
c;for(var d=0,e=a.length;d<e;d++)Qg(a[d],this,c,b);c.sort(qi);return c}});Object.assign(ri.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,
b,c){this.radius=Math.sqrt(a*a+b*b+c*c);0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a,c),this.phi=Math.acos(P.clamp(b/this.radius,-1,1)));return this}});Object.assign(si.prototype,{set:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,
b,c){this.radius=Math.sqrt(a*a+c*c);this.theta=Math.atan2(a,c);this.y=b;return this}});var gj=new w;Object.assign(Rg.prototype,{set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(a,b){b=gj.copy(b).multiplyScalar(.5);this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);
this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){void 0===a&&(console.warn("THREE.Box2: .getCenter() target is now required"),a=new w);return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box2: .getSize() target is now required"),a=new w);return this.isEmpty()?
a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,
b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new w);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new w);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return gj.copy(a).clamp(this.min,
this.max).sub(a).length()},intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var hj=new n,Wf=new n;Object.assign(Sg.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);
this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new n);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new n);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===
b&&(console.warn("THREE.Line3: .at() target is now required"),b=new n);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(a,b){hj.subVectors(a,this.start);Wf.subVectors(this.end,this.start);a=Wf.dot(Wf);a=Wf.dot(hj)/a;b&&(a=P.clamp(a,0,1));return a},closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new n);return this.delta(c).multiplyScalar(a).add(this.start)},
applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});ue.prototype=Object.create(D.prototype);ue.prototype.constructor=ue;ue.prototype.isImmediateRenderObject=!0;var ij=new n;jd.prototype=Object.create(D.prototype);jd.prototype.constructor=jd;jd.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};jd.prototype.update=function(){this.light.updateMatrixWorld();
var a=this.light.distance?this.light.distance:1E3,b=a*Math.tan(this.light.angle);this.cone.scale.set(b,b,a);ij.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(ij);void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var Rb=new n,Xf=new O,vh=new O;kd.prototype=Object.create(ma.prototype);kd.prototype.constructor=kd;kd.prototype.updateMatrixWorld=function(a){var b=this.bones,c=this.geometry,d=c.getAttribute("position");vh.getInverse(this.root.matrixWorld);
for(var e=0,f=0;e<b.length;e++){var g=b[e];g.parent&&g.parent.isBone&&(Xf.multiplyMatrices(vh,g.matrixWorld),Rb.setFromMatrixPosition(Xf),d.setXYZ(f,Rb.x,Rb.y,Rb.z),Xf.multiplyMatrices(vh,g.parent.matrixWorld),Rb.setFromMatrixPosition(Xf),d.setXYZ(f+1,Rb.x,Rb.y,Rb.z),f+=2)}c.getAttribute("position").needsUpdate=!0;D.prototype.updateMatrixWorld.call(this,a)};ld.prototype=Object.create(ca.prototype);ld.prototype.constructor=ld;ld.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};
ld.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};var nl=new n,jj=new B,kj=new B;md.prototype=Object.create(D.prototype);md.prototype.constructor=md;md.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};md.prototype.update=function(){var a=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var b=a.geometry.getAttribute("color");jj.copy(this.light.color);
kj.copy(this.light.groundColor);for(var c=0,d=b.count;c<d;c++){var e=c<d/2?jj:kj;b.setXYZ(c,e.r,e.g,e.b)}b.needsUpdate=!0}a.lookAt(nl.setFromMatrixPosition(this.light.matrixWorld).negate())};wf.prototype=Object.assign(Object.create(ma.prototype),{constructor:wf,copy:function(a){ma.prototype.copy.call(this,a);this.geometry.copy(a.geometry);this.material.copy(a.material);return this},clone:function(){return(new this.constructor).copy(this)}});xf.prototype=Object.create(ma.prototype);xf.prototype.constructor=
xf;var lj=new n,Yf=new n,mj=new n;nd.prototype=Object.create(D.prototype);nd.prototype.constructor=nd;nd.prototype.dispose=function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};nd.prototype.update=function(){lj.setFromMatrixPosition(this.light.matrixWorld);Yf.setFromMatrixPosition(this.light.target.matrixWorld);mj.subVectors(Yf,lj);this.lightPlane.lookAt(Yf);void 0!==this.color?(this.lightPlane.material.color.set(this.color),
this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color));this.targetLine.lookAt(Yf);this.targetLine.scale.z=mj.length()};var yf=new n,R=new eb;ve.prototype=Object.create(ma.prototype);ve.prototype.constructor=ve;ve.prototype.update=function(){var a=this.geometry,b=this.pointMap;R.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse);na("c",b,a,R,0,0,-1);na("t",b,a,R,0,0,1);na("n1",b,a,
R,-1,-1,-1);na("n2",b,a,R,1,-1,-1);na("n3",b,a,R,-1,1,-1);na("n4",b,a,R,1,1,-1);na("f1",b,a,R,-1,-1,1);na("f2",b,a,R,1,-1,1);na("f3",b,a,R,-1,1,1);na("f4",b,a,R,1,1,1);na("u1",b,a,R,.7,1.1,-1);na("u2",b,a,R,-.7,1.1,-1);na("u3",b,a,R,0,2,-1);na("cf1",b,a,R,-1,0,1);na("cf2",b,a,R,1,0,1);na("cf3",b,a,R,0,-1,1);na("cf4",b,a,R,0,1,1);na("cn1",b,a,R,-1,0,-1);na("cn2",b,a,R,1,0,-1);na("cn3",b,a,R,0,-1,-1);na("cn4",b,a,R,0,1,-1);a.getAttribute("position").needsUpdate=!0};var Zf=new Ta;xb.prototype=Object.create(ma.prototype);
xb.prototype.constructor=xb;xb.prototype.update=function(a){void 0!==a&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");void 0!==this.object&&Zf.setFromObject(this.object);if(!Zf.isEmpty()){a=Zf.min;var b=Zf.max,c=this.geometry.attributes.position,d=c.array;d[0]=b.x;d[1]=b.y;d[2]=b.z;d[3]=a.x;d[4]=b.y;d[5]=b.z;d[6]=a.x;d[7]=a.y;d[8]=b.z;d[9]=b.x;d[10]=a.y;d[11]=b.z;d[12]=b.x;d[13]=b.y;d[14]=a.z;d[15]=a.x;d[16]=b.y;d[17]=a.z;d[18]=a.x;d[19]=a.y;d[20]=a.z;d[21]=b.x;d[22]=a.y;d[23]=
a.z;c.needsUpdate=!0;this.geometry.computeBoundingSphere()}};xb.prototype.setFromObject=function(a){this.object=a;this.update();return this};xb.prototype.copy=function(a){ma.prototype.copy.call(this,a);this.object=a.object;return this};xb.prototype.clone=function(){return(new this.constructor).copy(this)};we.prototype=Object.create(ma.prototype);we.prototype.constructor=we;we.prototype.updateMatrixWorld=function(a){var b=this.box;b.isEmpty()||(b.getCenter(this.position),b.getSize(this.scale),this.scale.multiplyScalar(.5),
D.prototype.updateMatrixWorld.call(this,a))};xe.prototype=Object.create(La.prototype);xe.prototype.constructor=xe;xe.prototype.updateMatrixWorld=function(a){var b=-this.plane.constant;1E-8>Math.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);D.prototype.updateMatrixWorld.call(this,a)};var nj=new n,zf,Tg;yb.prototype=Object.create(D.prototype);yb.prototype.constructor=yb;yb.prototype.setDirection=function(a){.99999<
a.y?this.quaternion.set(0,0,0,1):-.99999>a.y?this.quaternion.set(1,0,0,0):(nj.set(a.z,0,-a.x).normalize(),this.quaternion.setFromAxisAngle(nj,Math.acos(a.y)))};yb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(1E-4,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};yb.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};yb.prototype.copy=
function(a){D.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);return this};yb.prototype.clone=function(){return(new this.constructor).copy(this)};ye.prototype=Object.create(ma.prototype);ye.prototype.constructor=ye;var lb=Math.pow(2,8),oj=[.125,.215,.35,.446,.526,.582],yi=5+oj.length,mb={3E3:0,3001:1,3002:2,3004:3,3005:4,3006:5,3007:6},Xg=new hd,Af=function(a){var b=new Float32Array(a),c=new n(0,1,0);a=new vb({defines:{n:a},uniforms:{envMap:{value:null},samples:{value:1},
weights:{value:b},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:c},inputEncoding:{value:mb[3E3]},outputEncoding:{value:mb[3E3]}},vertexShader:Zg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform int samples;\nuniform float weights[n];\nuniform bool latitudinal;\nuniform float dTheta;\nuniform float mipInt;\nuniform vec3 poleAxis;\n\n"+$g()+"\n\n#define ENVMAP_TYPE_CUBE_UV\n#include <cube_uv_reflection_fragment>\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tfor (int i = 0; i < n; i++) {\n\t\tif (i >= samples)\n\t\t\tbreak;\n\t\tfor (int dir = -1; dir < 2; dir += 2) {\n\t\t\tif (i == 0 && dir == 1)\n\t\t\t\tcontinue;\n\t\t\tvec3 axis = latitudinal ? poleAxis : cross(poleAxis, vOutputDirection);\n\t\t\tif (all(equal(axis, vec3(0.0))))\n\t\t\t\taxis = cross(vec3(0.0, 1.0, 0.0), vOutputDirection);\n\t\t\taxis = normalize(axis);\n\t\t\tfloat theta = dTheta * float(dir * i);\n\t\t\tfloat cosTheta = cos(theta);\n\t\t\t// Rodrigues' axis-angle rotation\n\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross(axis, vOutputDirection) * sin(theta)\n\t\t\t\t\t+ axis * dot(axis, vOutputDirection) * (1.0 - cosTheta);\n\t\t\tgl_FragColor.rgb +=\n\t\t\t\t\tweights[i] * bilinearCubeUV(envMap, sampleDirection, mipInt);\n\t\t}\n\t}\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t",
blending:0,depthTest:!1,depthWrite:!1});a.type="SphericalGaussianBlur";return a}(20),Sb=null,Tb=null,wh=function(){for(var a=[],b=[],c=[],d=8,e=0;e<yi;e++){var f=Math.pow(2,d);b.push(f);var g=1/f;4<e?g=oj[e-8+4-1]:0==e&&(g=0);c.push(g);g=1/(f-1);f=-g/2;g=1+g/2;var h=[f,f,g,f,g,g,f,f,g,g,f,g];f=new Float32Array(108);g=new Float32Array(72);for(var l=new Float32Array(36),m=0;6>m;m++){var n=m%3*2/3-1,p=2<m?0:-1;f.set([n,p,0,n+2/3,p,0,n+2/3,p+1,0,n,p,0,n+2/3,p+1,0,n,p+1,0],18*m);g.set(h,12*m);l.set([m,
m,m,m,m,m],6*m)}h=new A;h.setAttribute("position",new M(f,3));h.setAttribute("uv",new M(g,2));h.setAttribute("faceIndex",new M(l,1));a.push(h);4<d&&d--}return{_lodPlanes:a,_sizeLods:b,_sigmas:c}}(),ze=wh._lodPlanes,Ci=wh._sizeLods,Cf=wh._sigmas,Bf=null,Y=null,Wg=null,Ac=(1+Math.sqrt(5))/2,Bd=1/Ac,Ai=[new n(1,1,1),new n(-1,1,1),new n(1,1,-1),new n(-1,1,-1),new n(0,Ac,Bd),new n(0,Ac,-Bd),new n(Bd,0,Ac),new n(-Bd,0,Ac),new n(Ac,Bd,0),new n(-Ac,Bd,0)];Ug.prototype={constructor:Ug,fromScene:function(a,
b,c,d){void 0===b&&(b=0);void 0===c&&(c=.1);void 0===d&&(d=100);Wg=Y.getRenderTarget();var e=ui();c=new da(90,1,c,d);d=[1,1,1,1,-1,1];var f=[1,1,-1,-1,-1,1],g=Y.outputEncoding,h=Y.toneMapping,l=Y.toneMappingExposure,m=Y.getClearColor(),n=Y.getClearAlpha();Y.toneMapping=1;Y.toneMappingExposure=1;Y.outputEncoding=3E3;a.scale.z*=-1;var p=a.background;if(p&&p.isColor){p.convertSRGBToLinear();var q=Math.min(Math.max(Math.ceil(Math.log2(Math.max(p.r,p.g,p.b))),-128),127);p=p.multiplyScalar(Math.pow(2,-q));
Y.setClearColor(p,(q+128)/255);a.background=null}for(p=0;6>p;p++)q=p%3,0==q?(c.up.set(0,d[p],0),c.lookAt(f[p],0,0)):1==q?(c.up.set(0,0,d[p]),c.lookAt(0,f[p],0)):(c.up.set(0,d[p],0),c.lookAt(0,0,f[p])),Yg(e,q*lb,2<p?lb:0,lb,lb),Y.setRenderTarget(e),Y.render(a,c);Y.toneMapping=h;Y.toneMappingExposure=l;Y.outputEncoding=g;Y.setClearColor(m,n);a.scale.z*=-1;0<b&&zi(e,0,0,b);xi(e);wi(e);return e},fromEquirectangular:function(a){a.magFilter=1003;a.minFilter=1003;a.generateMipmaps=!1;return this.fromCubemap(a)},
fromCubemap:function(a){Wg=Y.getRenderTarget();var b=ui(a),c=new pb;a.isCubeTexture?null==Tb&&(Tb=Ei()):null==Sb&&(Sb=Di());var d=a.isCubeTexture?Tb:Sb;c.add(new ca(ze[0],d));d=d.uniforms;d.envMap.value=a;a.isCubeTexture||d.texelSize.value.set(1/a.image.width,1/a.image.height);d.inputEncoding.value=mb[a.encoding];d.outputEncoding.value=mb[a.encoding];Yg(b,0,0,3*lb,2*lb);Y.setRenderTarget(b);Y.render(c,Xg);xi(b);wi(b);return b},compileCubemapShader:function(){null==Tb&&(Tb=Ei(),Vg(Tb))},compileEquirectangularShader:function(){null==
Sb&&(Sb=Di(),Vg(Sb))},dispose:function(){Af.dispose();null!=Tb&&Tb.dispose();null!=Sb&&Sb.dispose();for(var a=0;a<ze.length;a++)ze[a].dispose()}};I.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(I.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(wb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");
a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new L,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new n(e.x,
e.y,e.z||0))}return b}});Object.assign(ab.prototype,{fromPoints:function(a){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints().");return this.setFromPoints(a)}});Fi.prototype=Object.create(Aa.prototype);Gi.prototype=Object.create(Aa.prototype);ah.prototype=Object.create(Aa.prototype);Object.assign(ah.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},
reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});wf.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};kd.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")};Object.assign(V.prototype,{extractUrlBase:function(a){console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.");
return th.extractUrlBase(a)}});V.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}};Object.assign(sf.prototype,{setTexturePath:function(a){console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().");return this.setResourcePath(a)}});Object.assign(Rg.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");
return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(Ta.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");
M
r112  
Mr.doob 已提交
955
return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");
M
r113  
Mr.doob 已提交
956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985
return this.getSize(a)}});Hc.prototype.setFromMatrix=function(a){console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix().");return this.setFromProjectionMatrix(a)};Sg.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};Object.assign(P,{random16:function(){console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead.");return Math.random()},nearestPowerOfTwo:function(a){console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().");
return P.floorPowerOfTwo(a)},nextPowerOfTwo:function(a){console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().");return P.ceilPowerOfTwo(a)}});Object.assign(za.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},
multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(a){console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});Object.assign(O.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");
return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return(new n).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");
return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},
rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},
rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(a){console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d,e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");
return this.makePerspective(a,b,d,c,e,f)}});Ua.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};Da.prototype.multiplyVector3=function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)};Object.assign(Wb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");
return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}});Object.assign(oa.prototype,{area:function(){console.warn("THREE.Triangle: .area() has been renamed to .getArea().");return this.getArea()},barycoordFromPoint:function(a,
b){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return this.getBarycoord(a,b)},midpoint:function(a){console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint().");return this.getMidpoint(a)},normal:function(a){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return this.getNormal(a)},plane:function(a){console.warn("THREE.Triangle: .plane() has been renamed to .getPlane().");return this.getPlane(a)}});Object.assign(oa,
{barycoordFromPoint:function(a,b,c,d,e){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return oa.getBarycoord(a,b,c,d,e)},normal:function(a,b,c,d){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return oa.getNormal(a,b,c,d)}});Object.assign(Lb.prototype,{extractAllPoints:function(a){console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.");return this.extractPoints(a)},extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");
return new gc(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new ic(this,a)}});Object.assign(w.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},
lengthManhattan:function(){console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(n.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");
return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},
fromAttribute:function(a,b,c){console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(ia.prototype,
{fromAttribute:function(a,b,c){console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},lengthManhattan:function(){console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(L.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},
applyMatrix:function(a){console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().");return this.applyMatrix4(a)}});Object.assign(D.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");
return this.translateOnAxis(b,a)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(a){console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4().");return this.applyMatrix4(a)}});Object.defineProperties(D.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");
this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});Object.assign(ca.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}});
Object.defineProperties(ca.prototype,{drawMode:{get:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode.");return 0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}});Object.defineProperties(Td.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");
return this.levels}}});Object.defineProperty(Ue.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}});Ud.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")};Object.defineProperty(I.prototype,"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");return this.arcLengthDivisions},
set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});da.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(ba.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");
this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");
this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");
this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(M.prototype,{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");
return this.array.length}},dynamic:{get:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.");return 35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead.");this.setUsage(35048)}}});Object.assign(M.prototype,{setDynamic:function(a){console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead.");this.setUsage(!0===a?35048:35044);return this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},
setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}});Object.assign(A.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addAttribute:function(a,b,c){console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute().");return b&&b.isBufferAttribute||b&&b.isInterleavedBufferAttribute?"index"===
a?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b),this):this.setAttribute(a,b):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(a,new M(b,c)))},addDrawCall:function(a,b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");
this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(a){console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute().");return this.deleteAttribute(a)},applyMatrix:function(a){console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4().");return this.applyMatrix4(a)}});
Object.defineProperties(A.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});Object.defineProperties(sb.prototype,{dynamic:{get:function(){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.");return 35048===this.usage},set:function(a){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead.");
M
r112  
Mr.doob 已提交
986
this.setUsage(a)}}});Object.assign(sb.prototype,{setDynamic:function(a){console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead.");this.setUsage(!0===a?35048:35044);return this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}});Object.assign(gb.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},
M
r113  
Mr.doob 已提交
987 988
addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}});Object.defineProperties(vf.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});
Object.defineProperties(K.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new B}},shading:{get:function(){console.error("THREE."+
M
r110  
Mr.doob 已提交
989
this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.");this.flatShading=1===a}},stencilMask:{get:function(){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");return this.stencilFuncMask},set:function(a){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");this.stencilFuncMask=
M
r113  
Mr.doob 已提交
990 991
a}}});Object.defineProperties(Kb.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(qa.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");return this.extensions.derivatives},
set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(qg.prototype,{clearTarget:function(a,b,c,d){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.");this.setRenderTarget(a);this.clear(b,c,d)},animate:function(a){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop().");this.setAnimationLoop(a)},getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");
M
r110  
Mr.doob 已提交
992 993 994 995 996
return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");return this.capabilities.getMaxAnisotropy()},getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");return this.capabilities.precision},resetGLState:function(){console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset().");return this.state.reset()},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");
return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");
return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},
M
r113  
Mr.doob 已提交
997
setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().");return this.getActiveMipmapLevel()}});Object.defineProperties(qg.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},
M
r112  
Mr.doob 已提交
998 999
set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.");return this.getContext()}},
vr:{get:function(){console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr");return this.xr}},gammaInput:{get:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.");return!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.");
M
r113  
Mr.doob 已提交
1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026
return!1},set:function(a){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead.");this.outputEncoding=!0===a?3001:3E3}}});Object.defineProperties(Wh.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},
set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(wa.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");
return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},
set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");return this.texture.anisotropy},
set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");
this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");
return this.texture.generateMipmaps},set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");this.texture.generateMipmaps=a}}});Object.defineProperties(id.prototype,{load:{value:function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new tf).load(a,function(a){b.setBuffer(a)});return this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}});Mg.prototype.getData=
function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");return this.getFrequencyData()};Gc.prototype.updateCubeMap=function(a,b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update().");return this.update(a,b)};Mb.crossOrigin=void 0;Mb.loadTexture=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new ef;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};
Mb.loadTextureCube=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var e=new df;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};Mb.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")};Mb.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};
"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"113"}}));h.ACESFilmicToneMapping=5;h.AddEquation=100;h.AddOperation=2;h.AdditiveBlending=2;h.AlphaFormat=1021;h.AlwaysDepth=1;h.AlwaysStencilFunc=519;h.AmbientLight=mf;h.AmbientLightProbe=Hg;h.AnimationClip=Ra;h.AnimationLoader=yg;h.AnimationMixer=Og;h.AnimationObjectGroup=ni;h.AnimationUtils=ea;h.ArcCurve=gd;h.ArrayCamera=Qe;h.ArrowHelper=yb;h.Audio=id;h.AudioAnalyser=Mg;h.AudioContext=
Kg;h.AudioListener=Jg;h.AudioLoader=tf;h.AxesHelper=ye;h.AxisHelper=function(a){console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper.");return new ye(a)};h.BackSide=1;h.BasicDepthPacking=3200;h.BasicShadowMap=0;h.BinaryTextureLoader=function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new cf(a)};h.Bone=rg;h.BooleanKeyframeTrack=Ze;h.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");
return new xb(a,b)};h.Box2=Rg;h.Box3=Ta;h.Box3Helper=we;h.BoxBufferGeometry=Kd;h.BoxGeometry=nh;h.BoxHelper=xb;h.BufferAttribute=M;h.BufferGeometry=A;h.BufferGeometryLoader=rf;h.ByteType=1010;h.Cache=vc;h.Camera=eb;h.CameraHelper=ve;h.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")};h.CanvasTexture=Vd;h.CatmullRomCurve3=Aa;h.CineonToneMapping=4;h.CircleBufferGeometry=cd;h.CircleGeometry=pe;h.ClampToEdgeWrapping=1001;h.Clock=Ig;h.ClosedSplineCurve3=Fi;h.Color=B;h.ColorKeyframeTrack=
$e;h.CompressedTexture=Qc;h.CompressedTextureLoader=zg;h.ConeBufferGeometry=oe;h.ConeGeometry=ne;h.CubeCamera=Gc;h.CubeGeometry=nh;h.CubeReflectionMapping=301;h.CubeRefractionMapping=302;h.CubeTexture=rb;h.CubeTextureLoader=df;h.CubeUVReflectionMapping=306;h.CubeUVRefractionMapping=307;h.CubicBezierCurve=Xa;h.CubicBezierCurve3=ib;h.CubicInterpolant=Xe;h.CullFaceBack=1;h.CullFaceFront=2;h.CullFaceFrontBack=3;h.CullFaceNone=0;h.Curve=I;h.CurvePath=wb;h.CustomBlending=5;h.CylinderBufferGeometry=ub;h.CylinderGeometry=
kc;h.Cylindrical=si;h.DataTexture=bc;h.DataTexture2DArray=Ic;h.DataTexture3D=Jc;h.DataTextureLoader=cf;h.DecrementStencilOp=7683;h.DecrementWrapStencilOp=34056;h.DefaultLoadingManager=ji;h.DepthFormat=1026;h.DepthStencilFormat=1027;h.DepthTexture=Wd;h.DirectionalLight=lf;h.DirectionalLightHelper=nd;h.DirectionalLightShadow=kf;h.DiscreteInterpolant=Ye;h.DodecahedronBufferGeometry=Vc;h.DodecahedronGeometry=be;h.DoubleSide=2;h.DstAlphaFactor=206;h.DstColorFactor=208;h.DynamicBufferAttribute=function(a,
b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead.");return(new M(a,b)).setUsage(35048)};h.DynamicCopyUsage=35050;h.DynamicDrawUsage=35048;h.DynamicReadUsage=35049;h.EdgesGeometry=bd;h.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new ma(new bd(a.geometry),new ka({color:void 0!==b?b:16777215}))};h.EllipseCurve=Na;h.EqualDepth=4;h.EqualStencilFunc=
514;h.EquirectangularReflectionMapping=303;h.EquirectangularRefractionMapping=304;h.Euler=Ub;h.EventDispatcher=Fa;h.ExtrudeBufferGeometry=gb;h.ExtrudeGeometry=gc;h.Face3=Bc;h.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new Bc(a,b,c,e,f,g)};h.FaceColors=1;h.FileLoader=Sa;h.FlatShading=1;h.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");
return new E(a,b)};h.Float32BufferAttribute=E;h.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");return new Hd(a,b)};h.Float64BufferAttribute=Hd;h.FloatType=1015;h.Fog=Se;h.FogExp2=Re;h.Font=Eg;h.FontLoader=Fg;h.FrontFaceDirectionCCW=1;h.FrontFaceDirectionCW=0;h.FrontSide=0;h.Frustum=Hc;h.GammaEncoding=3007;h.Geometry=L;h.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");return a.center()}};h.GreaterDepth=6;h.GreaterEqualDepth=5;h.GreaterEqualStencilFunc=518;h.GreaterStencilFunc=516;h.GridHelper=wf;h.Group=Mc;h.HalfFloatType=1016;h.HemisphereLight=ff;h.HemisphereLightHelper=md;h.HemisphereLightProbe=Gg;h.IcosahedronBufferGeometry=Uc;h.IcosahedronGeometry=
ae;h.ImageBitmapLoader=Cg;h.ImageLoader=fd;h.ImageUtils=Mb;h.ImmediateRenderObject=ue;h.IncrementStencilOp=7682;h.IncrementWrapStencilOp=34055;h.InstancedBufferAttribute=qf;h.InstancedBufferGeometry=pf;h.InstancedInterleavedBuffer=Pg;h.InstancedMesh=Ve;h.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new Fd(a,b)};h.Int16BufferAttribute=Fd;h.Int32Attribute=function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");
return new Gd(a,b)};h.Int32BufferAttribute=Gd;h.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new Cd(a,b)};h.Int8BufferAttribute=Cd;h.IntType=1013;h.InterleavedBuffer=sb;h.InterleavedBufferAttribute=Qd;h.Interpolant=Ma;h.InterpolateDiscrete=2300;h.InterpolateLinear=2301;h.InterpolateSmooth=2302;h.InvertStencilOp=5386;h.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")};h.KeepStencilOp=7680;
h.KeyframeTrack=ua;h.LOD=Td;h.LatheBufferGeometry=ad;h.LatheGeometry=me;h.Layers=ag;h.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js")};h.LessDepth=2;h.LessEqualDepth=3;h.LessEqualStencilFunc=515;h.LessStencilFunc=513;h.Light=ba;h.LightProbe=bb;h.LightShadow=kb;h.Line=La;h.Line3=Sg;h.LineBasicMaterial=ka;h.LineCurve=Ea;h.LineCurve3=Ya;h.LineDashedMaterial=rc;h.LineLoop=We;h.LinePieces=1;h.LineSegments=ma;h.LineStrip=0;h.LinearEncoding=3E3;h.LinearFilter=
1006;h.LinearInterpolant=qe;h.LinearMipMapLinearFilter=1008;h.LinearMipMapNearestFilter=1007;h.LinearMipmapLinearFilter=1008;h.LinearMipmapNearestFilter=1007;h.LinearToneMapping=1;h.Loader=V;h.LoaderUtils=th;h.LoadingManager=xg;h.LogLuvEncoding=3003;h.LoopOnce=2200;h.LoopPingPong=2202;h.LoopRepeat=2201;h.LuminanceAlphaFormat=1025;h.LuminanceFormat=1024;h.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2};h.Material=K;h.MaterialLoader=of;h.Math=P;h.MathUtils=P;h.Matrix3=za;h.Matrix4=O;h.MaxEquation=
104;h.Mesh=ca;h.MeshBasicMaterial=Pa;h.MeshDepthMaterial=Gb;h.MeshDistanceMaterial=Hb;h.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");return a};h.MeshLambertMaterial=pc;h.MeshMatcapMaterial=qc;h.MeshNormalMaterial=oc;h.MeshPhongMaterial=Kb;h.MeshPhysicalMaterial=mc;h.MeshStandardMaterial=hb;h.MeshToonMaterial=nc;h.MinEquation=103;h.MirroredRepeatWrapping=1002;h.MixOperation=1;h.MultiMaterial=function(a){void 0===a&&(a=[]);console.warn("THREE.MultiMaterial has been removed. Use an Array instead.");
a.isMultiMaterial=!0;a.materials=a;a.clone=function(){return a.slice()};return a};h.MultiplyBlending=4;h.MultiplyOperation=0;h.NearestFilter=1003;h.NearestMipMapLinearFilter=1005;h.NearestMipMapNearestFilter=1004;h.NearestMipmapLinearFilter=1005;h.NearestMipmapNearestFilter=1004;h.NeverDepth=0;h.NeverStencilFunc=512;h.NoBlending=0;h.NoColors=0;h.NoToneMapping=0;h.NormalBlending=1;h.NotEqualDepth=7;h.NotEqualStencilFunc=517;h.NumberKeyframeTrack=dd;h.Object3D=D;h.ObjectLoader=sf;h.ObjectSpaceNormalMap=
1;h.OctahedronBufferGeometry=dc;h.OctahedronGeometry=$d;h.OneFactor=201;h.OneMinusDstAlphaFactor=207;h.OneMinusDstColorFactor=209;h.OneMinusSrcAlphaFactor=205;h.OneMinusSrcColorFactor=203;h.OrthographicCamera=hd;h.PCFShadowMap=1;h.PCFSoftShadowMap=2;h.PMREMGenerator=Ug;h.ParametricBufferGeometry=Sc;h.ParametricGeometry=Xd;h.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new Rd(a)};h.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");
return new Wa(a)};h.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Pc(a,b)};h.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Wa(a)};h.Path=ab;h.PerspectiveCamera=da;h.Plane=Ua;h.PlaneBufferGeometry=cc;h.PlaneGeometry=Jd;h.PlaneHelper=xe;h.PointCloud=function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Pc(a,b)};
h.PointCloudMaterial=function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new Wa(a)};h.PointLight=jf;h.PointLightHelper=ld;h.Points=Pc;h.PointsMaterial=Wa;h.PolarGridHelper=xf;h.PolyhedronBufferGeometry=Ja;h.PolyhedronGeometry=Yd;h.PositionalAudio=Lg;h.PropertyBinding=Ba;h.PropertyMixer=Ng;h.QuadraticBezierCurve=Za;h.QuadraticBezierCurve3=jb;h.Quaternion=Da;h.QuaternionKeyframeTrack=re;h.QuaternionLinearInterpolant=af;h.REVISION="113";h.RGBADepthPacking=
M
r112  
Mr.doob 已提交
1027
3201;h.RGBAFormat=1023;h.RGBAIntegerFormat=1033;h.RGBA_ASTC_10x10_Format=37819;h.RGBA_ASTC_10x5_Format=37816;h.RGBA_ASTC_10x6_Format=37817;h.RGBA_ASTC_10x8_Format=37818;h.RGBA_ASTC_12x10_Format=37820;h.RGBA_ASTC_12x12_Format=37821;h.RGBA_ASTC_4x4_Format=37808;h.RGBA_ASTC_5x4_Format=37809;h.RGBA_ASTC_5x5_Format=37810;h.RGBA_ASTC_6x5_Format=37811;h.RGBA_ASTC_6x6_Format=37812;h.RGBA_ASTC_8x5_Format=37813;h.RGBA_ASTC_8x6_Format=37814;h.RGBA_ASTC_8x8_Format=37815;h.RGBA_PVRTC_2BPPV1_Format=35843;h.RGBA_PVRTC_4BPPV1_Format=
M
r113  
Mr.doob 已提交
1028 1029 1030 1031 1032 1033 1034 1035 1036
35842;h.RGBA_S3TC_DXT1_Format=33777;h.RGBA_S3TC_DXT3_Format=33778;h.RGBA_S3TC_DXT5_Format=33779;h.RGBDEncoding=3006;h.RGBEEncoding=3002;h.RGBEFormat=1023;h.RGBFormat=1022;h.RGBIntegerFormat=1032;h.RGBM16Encoding=3005;h.RGBM7Encoding=3004;h.RGB_ETC1_Format=36196;h.RGB_PVRTC_2BPPV1_Format=35841;h.RGB_PVRTC_4BPPV1_Format=35840;h.RGB_S3TC_DXT1_Format=33776;h.RGFormat=1030;h.RGIntegerFormat=1031;h.RawShaderMaterial=vb;h.Ray=Wb;h.Raycaster=pi;h.RectAreaLight=nf;h.RedFormat=1028;h.RedIntegerFormat=1029;
h.ReinhardToneMapping=2;h.RepeatWrapping=1E3;h.ReplaceStencilOp=7681;h.ReverseSubtractEquation=102;h.RingBufferGeometry=$c;h.RingGeometry=le;h.Scene=pb;h.SceneUtils={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")}};h.ShaderChunk=
N;h.ShaderLib=fb;h.ShaderMaterial=qa;h.ShadowMaterial=lc;h.Shape=Lb;h.ShapeBufferGeometry=jc;h.ShapeGeometry=ic;h.ShapePath=Dg;h.ShapeUtils=tb;h.ShortType=1011;h.Skeleton=Ue;h.SkeletonHelper=kd;h.SkinnedMesh=Ud;h.SmoothShading=2;h.Sphere=qb;h.SphereBufferGeometry=hc;h.SphereGeometry=ke;h.Spherical=ri;h.SphericalHarmonics3=uf;h.SphericalReflectionMapping=305;h.Spline=ah;h.SplineCurve=$a;h.SplineCurve3=Gi;h.SpotLight=hf;h.SpotLightHelper=jd;h.SpotLightShadow=gf;h.Sprite=Rd;h.SpriteMaterial=Jb;h.SrcAlphaFactor=
204;h.SrcAlphaSaturateFactor=210;h.SrcColorFactor=202;h.StaticCopyUsage=35046;h.StaticDrawUsage=35044;h.StaticReadUsage=35045;h.StereoCamera=li;h.StreamCopyUsage=35042;h.StreamDrawUsage=35040;h.StreamReadUsage=35041;h.StringKeyframeTrack=bf;h.SubtractEquation=101;h.SubtractiveBlending=3;h.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3};h.TangentSpaceNormalMap=0;h.TetrahedronBufferGeometry=Tc;h.TetrahedronGeometry=Zd;h.TextBufferGeometry=Zc;h.TextGeometry=je;h.Texture=Z;h.TextureLoader=ef;h.TorusBufferGeometry=
Xc;h.TorusGeometry=ee;h.TorusKnotBufferGeometry=Wc;h.TorusKnotGeometry=de;h.Triangle=oa;h.TriangleFanDrawMode=2;h.TriangleStripDrawMode=1;h.TrianglesDrawMode=0;h.TubeBufferGeometry=ec;h.TubeGeometry=ce;h.UVMapping=300;h.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new Xb(a,b)};h.Uint16BufferAttribute=Xb;h.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");
return new Yb(a,b)};h.Uint32BufferAttribute=Yb;h.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new Dd(a,b)};h.Uint8BufferAttribute=Dd;h.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new Ed(a,b)};h.Uint8ClampedBufferAttribute=Ed;h.Uncharted2ToneMapping=3;h.Uniform=vf;h.UniformsLib=F;h.UniformsUtils=
Th;h.UnsignedByteType=1009;h.UnsignedInt248Type=1020;h.UnsignedIntType=1014;h.UnsignedShort4444Type=1017;h.UnsignedShort5551Type=1018;h.UnsignedShort565Type=1019;h.UnsignedShortType=1012;h.VSMShadowMap=3;h.Vector2=w;h.Vector3=n;h.Vector4=ia;h.VectorKeyframeTrack=ed;h.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");return new n(a,b,c)};h.VertexColors=2;h.VideoTexture=ug;h.WebGLCubeRenderTarget=Eb;h.WebGLMultisampleRenderTarget=$f;h.WebGLRenderTarget=
wa;h.WebGLRenderTargetCube=function(a,b,c){console.warn("THREE.WebGLRenderTargetCube( width, height, options ) is now WebGLCubeRenderTarget( size, options ).");return new Eb(a,c)};h.WebGLRenderer=qg;h.WebGLUtils=Yh;h.WireframeGeometry=Rc;h.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");return new ma(new Rc(a.geometry),new ka({color:void 0!==b?b:16777215}))};h.WrapAroundEnding=2402;h.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");
return new Sa(a)};h.ZeroCurvatureEnding=2400;h.ZeroFactor=200;h.ZeroSlopeEnding=2401;h.ZeroStencilOp=0;h.sRGBEncoding=3001;Object.defineProperty(h,"__esModule",{value:!0})});