three.min.js 576.2 KB
Newer Older
M
Mr.doob 已提交
1
// threejs.org/license
M
Mugen87 已提交
2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
(function(k,Ba){"object"===typeof exports&&"undefined"!==typeof module?Ba(exports):"function"===typeof define&&define.amd?define(["exports"],Ba):(k=k||self,Ba(k.THREE={}))})(this,function(k){function Ba(){}function w(a,b){this.x=a||0;this.y=b||0}function sa(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function n(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0}function S(){this.elements=[1,0,0,0,1,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}
function Z(a,b,c,d,e,f,g,h,l,m){Object.defineProperty(this,"id",{value:Ni++});this.uuid=N.generateUUID();this.name="";this.image=void 0!==a?a:Z.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:Z.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=void 0!==d?d:1001;this.magFilter=void 0!==e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==l?l:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new w(0,0);this.repeat=new w(1,1);this.center=new w(0,0);this.rotation=
0;this.matrixAutoUpdate=!0;this.matrix=new S;this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function ca(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function ka(a,b,c){this.width=a;this.height=b;this.scissor=new ca(0,0,a,b);this.scissorTest=!1;this.viewport=new ca(0,0,a,b);c=c||{};this.texture=new Z(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,
c.encoding);this.texture.image={};this.texture.image.width=a;this.texture.image.height=b;this.texture.generateMipmaps=void 0!==c.generateMipmaps?c.generateMipmaps:!1;this.texture.minFilter=void 0!==c.minFilter?c.minFilter:1006;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function Of(a,b,c){ka.call(this,a,b,c);this.samples=4}function M(){this.elements=[1,0,0,0,0,
1,0,0,0,0,1,0,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Pb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||Pb.DefaultOrder}function Pf(){this.mask=1}function C(){Object.defineProperty(this,"id",{value:Oi++});this.uuid=N.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=C.DefaultUp.clone();var a=new n,b=new Pb,c=new sa,d=new n(1,1,1);b._onChange(function(){c.setFromEuler(b,
!1)});c._onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:a},rotation:{configurable:!0,enumerable:!0,value:b},quaternion:{configurable:!0,enumerable:!0,value:c},scale:{configurable:!0,enumerable:!0,value:d},modelViewMatrix:{value:new M},normalMatrix:{value:new S}});this.matrix=new M;this.matrixWorld=new M;this.matrixAutoUpdate=C.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new Pf;this.visible=!0;
this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={}}function wd(){C.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0;"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function ab(a,b){this.min=void 0!==a?a:new n(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new n(-Infinity,-Infinity,-Infinity)}function Qf(a,b,c,d,e){var f;var g=0;for(f=
a.length-3;g<=f;g+=3){Qb.fromArray(a,g);var h=e.x*Math.abs(Qb.x)+e.y*Math.abs(Qb.y)+e.z*Math.abs(Qb.z),l=b.dot(Qb),m=c.dot(Qb),p=d.dot(Qb);if(Math.max(-Math.max(l,m,p),Math.min(l,m,p))>h)return!1}return!0}function nb(a,b){this.center=void 0!==a?a:new n;this.radius=void 0!==b?b:0}function Rb(a,b){this.origin=void 0!==a?a:new n;this.direction=void 0!==b?b:new n}function aa(a,b,c){this.a=void 0!==a?a:new n;this.b=void 0!==b?b:new n;this.c=void 0!==c?c:new n}function I(a,b,c){return void 0===b&&void 0===
c?this.set(a):this.setRGB(a,b,c)}function Rf(a,b,c){0>c&&(c+=1);1<c&&--c;return c<1/6?a+6*(b-a)*c:.5>c?b:c<2/3?a+6*(b-a)*(2/3-c):a}function Sf(a){return.04045>a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}function Tf(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}function zc(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new n;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new I;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=
void 0!==f?f:0}function P(){Object.defineProperty(this,"id",{value:Pi++});this.uuid=N.generateUUID();this.name="";this.type="Material";this.lights=this.fog=!0;this.blending=1;this.side=0;this.vertexTangents=this.flatShading=!1;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.stencilWriteMask=255;this.stencilFunc=
519;this.stencilRef=0;this.stencilFuncMask=255;this.stencilZPass=this.stencilZFail=this.stencilFail=7680;this.stencilWrite=!1;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.shadowSide=null;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.dithering=!1;this.alphaTest=0;this.premultipliedAlpha=!1;this.toneMapped=this.visible=!0;this.userData={};this.needsUpdate=!0}function Ga(a){P.call(this);this.type="MeshBasicMaterial";
this.color=new I(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights=this.morphTargets=this.skinning=!1;this.setValues(a)}function Q(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
this.name="";this.array=a;this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function xd(a,b,c){Q.call(this,new Int8Array(a),b,c)}function yd(a,b,c){Q.call(this,new Uint8Array(a),b,c)}function zd(a,b,c){Q.call(this,new Uint8ClampedArray(a),b,c)}function Ad(a,b,c){Q.call(this,new Int16Array(a),b,c)}function Sb(a,b,c){Q.call(this,new Uint16Array(a),b,c)}function Bd(a,b,c){Q.call(this,new Int32Array(a),b,c)}function Tb(a,
b,c){Q.call(this,new Uint32Array(a),b,c)}function A(a,b,c){Q.call(this,new Float32Array(a),b,c)}function Cd(a,b,c){Q.call(this,new Float64Array(a),b,c)}function hh(){this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function ih(a){if(0===a.length)return-Infinity;
for(var b=a[0],c=1,d=a.length;c<d;++c)a[c]>b&&(b=a[c]);return b}function D(){Object.defineProperty(this,"id",{value:Qi+=2});this.uuid=N.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}}function R(a,b){C.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Ga({color:16777215*Math.random()});
this.drawMode=0;this.updateMorphTargets()}function jh(a,b,c,d,e,f,g,h){if(null===(1===b.side?d.intersectTriangle(g,f,e,!0,h):d.intersectTriangle(e,f,g,2!==b.side,h)))return null;Ee.copy(h);Ee.applyMatrix4(a.matrixWorld);b=c.ray.origin.distanceTo(Ee);return b<c.near||b>c.far?null:{distance:b,point:Ee.clone(),object:a}}function Fe(a,b,c,d,e,f,g,h,l,m,p){Ub.fromBufferAttribute(e,l);Vb.fromBufferAttribute(e,m);Wb.fromBufferAttribute(e,p);e=a.morphTargetInfluences;if(b.morphTargets&&f&&e){Uf.set(0,0,0);
Vf.set(0,0,0);Wf.set(0,0,0);for(var u=0,t=f.length;u<t;u++){var k=e[u],q=f[u];0!==k&&(kh.fromBufferAttribute(q,l),lh.fromBufferAttribute(q,m),mh.fromBufferAttribute(q,p),Uf.addScaledVector(kh.sub(Ub),k),Vf.addScaledVector(lh.sub(Vb),k),Wf.addScaledVector(mh.sub(Wb),k))}Ub.add(Uf);Vb.add(Vf);Wb.add(Wf)}if(a=jh(a,b,c,d,Ub,Vb,Wb,Dd))g&&(Ac.fromBufferAttribute(g,l),Bc.fromBufferAttribute(g,m),Cc.fromBufferAttribute(g,p),a.uv=aa.getUV(Dd,Ub,Vb,Wb,Ac,Bc,Cc,new w)),h&&(Ac.fromBufferAttribute(h,l),Bc.fromBufferAttribute(h,
m),Cc.fromBufferAttribute(h,p),a.uv2=aa.getUV(Dd,Ub,Vb,Wb,Ac,Bc,Cc,new w)),g=new zc(l,m,p),aa.getNormal(Ub,Vb,Wb,g.normal),a.face=g;return a}function G(){Object.defineProperty(this,"id",{value:Ri+=2});this.uuid=N.generateUUID();this.name="";this.type="Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=
this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function Xb(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}function Ea(a){for(var b={},c=0;c<a.length;c++){var d=Xb(a[c]),e;for(e in d)b[e]=d[e]}return b}function la(a){P.call(this);this.type="ShaderMaterial";
M
Mr.doob 已提交
21
this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,
M
Mugen87 已提交
22 23
1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;this.uniformsNeedUpdate=!1;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a))}function bb(){C.call(this);this.type="Camera";this.matrixWorldInverse=new M;this.projectionMatrix=new M;this.projectionMatrixInverse=new M}function ja(a,b,c,d){bb.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==
c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Dc(a,b,c,d){C.call(this);this.type="CubeCamera";var e=new ja(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new n(1,0,0));this.add(e);var f=new ja(90,1,a,b);f.up.set(0,-1,0);f.lookAt(new n(-1,0,0));this.add(f);var g=new ja(90,1,a,b);g.up.set(0,0,1);g.lookAt(new n(0,1,0));this.add(g);var h=new ja(90,1,a,b);h.up.set(0,0,-1);h.lookAt(new n(0,-1,0));
M
Mr.doob 已提交
24
this.add(h);var l=new ja(90,1,a,b);l.up.set(0,-1,0);l.lookAt(new n(0,0,1));this.add(l);var m=new ja(90,1,a,b);m.up.set(0,-1,0);m.lookAt(new n(0,0,-1));this.add(m);d=d||{format:1022,magFilter:1006,minFilter:1006};this.renderTarget=new Ab(c,c,d);this.renderTarget.texture.name="CubeCamera";this.update=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=a.getRenderTarget(),d=this.renderTarget,p=d.texture.generateMipmaps;d.texture.generateMipmaps=!1;a.setRenderTarget(d,0);a.render(b,e);a.setRenderTarget(d,
M
Mr.doob 已提交
25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
1);a.render(b,f);a.setRenderTarget(d,2);a.render(b,g);a.setRenderTarget(d,3);a.render(b,h);a.setRenderTarget(d,4);a.render(b,l);d.texture.generateMipmaps=p;a.setRenderTarget(d,5);a.render(b,m);a.setRenderTarget(c)};this.clear=function(a,b,c,d){for(var e=a.getRenderTarget(),f=this.renderTarget,g=0;6>g;g++)a.setRenderTarget(f,g),a.clear(b,c,d);a.setRenderTarget(e)}}function Ab(a,b,c){ka.call(this,a,b,c)}function Yb(a,b,c,d,e,f,g,h,l,m,p,u){Z.call(this,null,f,g,h,l,m,d,e,p,u);this.image={data:a||null,
width:b||1,height:c||1};this.magFilter=void 0!==l?l:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=!1;this.unpackAlignment=1;this.needsUpdate=!0}function cb(a,b){this.normal=void 0!==a?a:new n(1,0,0);this.constant=void 0!==b?b:0}function Ed(a,b,c,d,e,f){this.planes=[void 0!==a?a:new cb,void 0!==b?b:new cb,void 0!==c?c:new cb,void 0!==d?d:new cb,void 0!==e?e:new cb,void 0!==f?f:new cb]}function Xf(){function a(e,f){!1!==c&&(d(e,f),b.requestAnimationFrame(a))}var b=null,c=!1,
d=null;return{start:function(){!0!==c&&null!==d&&(b.requestAnimationFrame(a),c=!0)},stop:function(){c=!1},setAnimationLoop:function(a){d=a},setContext:function(a){b=a}}}function Si(a){function b(b,c){var d=b.array,e=b.dynamic?35048:35044,h=a.createBuffer();a.bindBuffer(c,h);a.bufferData(c,d,e);b.onUploadCallback();c=5126;d instanceof Float32Array?c=5126:d instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):d instanceof Uint16Array?c=5123:d instanceof
Int16Array?c=5122:d instanceof Uint32Array?c=5125:d instanceof Int32Array?c=5124:d instanceof Int8Array?c=5120:d instanceof Uint8Array&&(c=5121);return{buffer:h,type:c,bytesPerElement:d.BYTES_PER_ELEMENT,version:b.version}}var c=new WeakMap;return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return c.get(a)},remove:function(b){b.isInterleavedBufferAttribute&&(b=b.data);var d=c.get(b);d&&(a.deleteBuffer(d.buffer),c.delete(b))},update:function(d,e){d.isInterleavedBufferAttribute&&(d=d.data);
var f=c.get(d);if(void 0===f)c.set(d,b(d,e));else if(f.version<d.version){var g=d,h=g.array,l=g.updateRange;a.bindBuffer(e,f.buffer);!1===g.dynamic?a.bufferData(e,h,35044):-1===l.count?a.bufferSubData(e,0,h):0===l.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(a.bufferSubData(e,l.offset*h.BYTES_PER_ELEMENT,h.subarray(l.offset,l.offset+l.count)),l.count=-1);
f.version=d.version}}}}function Fd(a,b,c,d){G.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new Zb(a,b,c,d));this.mergeVertices()}function Zb(a,b,c,d){D.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};a=a||1;b=b||1;var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,l=a/c,m=b/d,p=[],u=[],t=[],k=[];for(a=0;a<h;a++){var q=a*m-f;for(b=0;b<
g;b++)u.push(b*l-e,-q,0),t.push(0,0,1),k.push(b/c),k.push(1-a/d)}for(a=0;a<d;a++)for(b=0;b<c;b++)e=b+g*(a+1),f=b+1+g*(a+1),h=b+1+g*a,p.push(b+g*a,e,h),p.push(e,f,h);this.setIndex(p);this.addAttribute("position",new A(u,3));this.addAttribute("normal",new A(t,3));this.addAttribute("uv",new A(k,2))}function Ti(a,b,c,d){function e(a,c){b.buffers.color.setClear(a.r,a.g,a.b,c,d)}var f=new I(0),g=0,h,l,m=null,p=0;return{getClearColor:function(){return f},setClearColor:function(a,b){f.set(a);g=void 0!==b?
b:1;e(f,g)},getClearAlpha:function(){return g},setClearAlpha:function(a){g=a;e(f,g)},render:function(b,d,k,q){d=d.background;k=a.vr;(k=k.getSession&&k.getSession())&&"additive"===k.environmentBlendMode&&(d=null);null===d?(e(f,g),m=null,p=0):d&&d.isColor&&(e(d,1),q=!0,m=null,p=0);(a.autoClear||q)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil);if(d&&(d.isCubeTexture||d.isWebGLRenderTargetCube)){void 0===l&&(l=new R(new Gd(1,1,1),new la({type:"BackgroundCubeMaterial",uniforms:Xb(db.cube.uniforms),
vertexShader:db.cube.vertexShader,fragmentShader:db.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),l.geometry.removeAttribute("normal"),l.geometry.removeAttribute("uv"),l.onBeforeRender=function(a,b,c){this.matrixWorld.copyPosition(c.matrixWorld)},Object.defineProperty(l.material,"map",{get:function(){return this.uniforms.tCube.value}}),c.update(l));q=d.isWebGLRenderTargetCube?d.texture:d;l.material.uniforms.tCube.value=q;l.material.uniforms.tFlip.value=d.isWebGLRenderTargetCube?
1:-1;if(m!==d||p!==q.version)l.material.needsUpdate=!0,m=d,p=q.version;b.unshift(l,l.geometry,l.material,0,0,null)}else if(d&&d.isTexture){void 0===h&&(h=new R(new Zb(2,2),new la({type:"BackgroundMaterial",uniforms:Xb(db.background.uniforms),vertexShader:db.background.vertexShader,fragmentShader:db.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),h.geometry.removeAttribute("normal"),Object.defineProperty(h.material,"map",{get:function(){return this.uniforms.t2D.value}}),c.update(h));
h.material.uniforms.t2D.value=d;!0===d.matrixAutoUpdate&&d.updateMatrix();h.material.uniforms.uvTransform.value.copy(d.matrix);if(m!==d||p!==d.version)h.material.needsUpdate=!0,m=d,p=d.version;b.unshift(h,h.geometry,h.material,0,0,null)}}}}function Ui(a,b,c,d){var e;this.setMode=function(a){e=a};this.render=function(b,d){a.drawArrays(e,b,d);c.update(d,e)};this.renderInstances=function(f,g,h){if(d.isWebGL2){var l=a;var m="drawArraysInstanced"}else if(l=b.get("ANGLE_instanced_arrays"),m="drawArraysInstancedANGLE",
null===l){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}l[m](e,g,h,f.maxInstancedCount);c.update(h,e,f.maxInstancedCount)}}function Vi(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(35633,36338).precision&&0<a.getShaderPrecisionFormat(35632,36338).precision)return"highp";b="mediump"}return"mediump"===b&&0<a.getShaderPrecisionFormat(35633,36337).precision&&0<a.getShaderPrecisionFormat(35632,
36337).precision?"mediump":"lowp"}var e,f="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext,g=void 0!==c.precision?c.precision:"highp",h=d(g);h!==g&&(console.warn("THREE.WebGLRenderer:",g,"not supported, using",h,"instead."),g=h);c=!0===c.logarithmicDepthBuffer;h=a.getParameter(34930);var l=a.getParameter(35660),m=a.getParameter(3379),p=a.getParameter(34076),u=a.getParameter(34921),t=a.getParameter(36347),k=a.getParameter(36348),q=a.getParameter(36349),v=0<l,y=f||!!b.get("OES_texture_float"),
n=v&&y,x=f?a.getParameter(36183):0,F=b.get("OVR_multiview2"),V=f&&!!F&&!a.getContextAttributes().antialias;F=V?a.getParameter(F.MAX_VIEWS_OVR):0;return{isWebGL2:f,getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:g,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:l,maxTextureSize:m,maxCubemapSize:p,maxAttributes:u,maxVertexUniforms:t,maxVaryings:k,
maxFragmentUniforms:q,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:n,maxSamples:x,multiview:V,maxMultiviewViews:F}}function Wi(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;l.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,l),h.normal.toArray(g,d),
g[d+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new cb,l=new S,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,h,l,k,q,v){if(!f||null===c||0===c.length||g&&!l)g?b(null):a();else{l=g?0:e;var p=4*l,u=q.clippingState||
null;m.value=u;u=b(c,k,p,v);for(c=0;c!==p;++c)u[c]=d[c];q.clippingState=u;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=l}}}function Xi(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];switch(c){case "WEBGL_depth_texture":var d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||
a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");
return b[c]=d}}}function Yi(a,b,c){function d(a){var e=a.target;a=f.get(e);null!==a.index&&b.remove(a.index);for(var h in a.attributes)b.remove(a.attributes[h]);e.removeEventListener("dispose",d);f.delete(e);if(h=g.get(a))b.remove(h),g.delete(a);c.memory.geometries--}function e(a){var c=[],d=a.index,e=a.attributes.position;if(null!==d){var f=d.array;d=d.version;e=0;for(var h=f.length;e<h;e+=3){var k=f[e+0],q=f[e+1],v=f[e+2];c.push(k,q,q,v,v,k)}}else for(f=e.array,d=e.version,e=0,h=f.length/3-1;e<
h;e+=3)k=e+0,q=e+1,v=e+2,c.push(k,q,q,v,v,k);c=new (65535<ih(c)?Tb:Sb)(c,1);c.version=d;b.update(c,34963);(f=g.get(a))&&b.remove(f);g.set(a,c)}var f=new WeakMap,g=new WeakMap;return{get:function(a,b){var e=f.get(b);if(e)return e;b.addEventListener("dispose",d);b.isBufferGeometry?e=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new D).setFromObject(a)),e=b._bufferGeometry);f.set(b,e);c.memory.geometries++;return e},update:function(a){var c=a.index,d=a.attributes;null!==c&&b.update(c,
34963);for(var e in d)b.update(d[e],34962);a=a.morphAttributes;for(e in a){c=a[e];d=0;for(var f=c.length;d<f;d++)b.update(c[d],34962)}},getWireframeAttribute:function(a){var b=g.get(a);if(b){var c=a.index;null!==c&&b.version<c.version&&e(a)}else e(a);return g.get(a)}}}function Zi(a,b,c,d){var e,f,g;this.setMode=function(a){e=a};this.setIndex=function(a){f=a.type;g=a.bytesPerElement};this.render=function(b,d){a.drawElements(e,d,f,b*g);c.update(d,e)};this.renderInstances=function(h,l,m){if(d.isWebGL2){var p=
a;var u="drawElementsInstanced"}else if(p=b.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===p){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}p[u](e,m,f,l*g,h.maxInstancedCount);c.update(m,e,h.maxInstancedCount)}}function $i(a){var b={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:b,programs:null,autoReset:!0,reset:function(){b.frame++;
b.calls=0;b.triangles=0;b.points=0;b.lines=0},update:function(a,d,e){e=e||1;b.calls++;switch(d){case 4:b.triangles+=a/3*e;break;case 5:case 6:b.triangles+=e*(a-2);break;case 1:b.lines+=a/2*e;break;case 3:b.lines+=e*(a-1);break;case 2:b.lines+=e*a;break;case 0:b.points+=e*a;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",d)}}}}function aj(a,b){return Math.abs(b[1])-Math.abs(a[1])}function bj(a){var b={},c=new Float32Array(8);return{update:function(d,e,f,g){var h=d.morphTargetInfluences,
l=h.length;d=b[e.id];if(void 0===d){d=[];for(var m=0;m<l;m++)d[m]=[m,0];b[e.id]=d}var p=f.morphTargets&&e.morphAttributes.position;f=f.morphNormals&&e.morphAttributes.normal;for(m=0;m<l;m++){var u=d[m];0!==u[1]&&(p&&e.removeAttribute("morphTarget"+m),f&&e.removeAttribute("morphNormal"+m))}for(m=0;m<l;m++)u=d[m],u[0]=m,u[1]=h[m];d.sort(aj);for(m=0;8>m;m++){if(u=d[m])if(h=u[0],l=u[1]){p&&e.addAttribute("morphTarget"+m,p[h]);f&&e.addAttribute("morphNormal"+m,f[h]);c[m]=l;continue}c[m]=0}g.getUniforms().setValue(a,
"morphTargetInfluences",c)}}}function cj(a,b){var c={};return{update:function(d){var e=b.render.frame,f=d.geometry,g=a.get(d,f);c[g.id]!==e&&(f.isGeometry&&g.updateFromObject(d),a.update(g),c[g.id]=e);return g},dispose:function(){c={}}}}function ob(a,b,c,d,e,f,g,h,l,m){a=void 0!==a?a:[];Z.call(this,a,void 0!==b?b:301,c,d,e,f,void 0!==g?g:1022,h,l,m);this.flipY=!1}function Ec(a,b,c,d){Z.call(this,null);this.image={data:a,width:b,height:c,depth:d};this.minFilter=this.magFilter=1003;this.wrapR=1001;
this.flipY=this.generateMipmaps=!1}function Fc(a,b,c,d){Z.call(this,null);this.image={data:a,width:b,height:c,depth:d};this.minFilter=this.magFilter=1003;this.wrapR=1001;this.flipY=this.generateMipmaps=!1}function Gc(a,b,c){var d=a[0];if(0>=d||0<d)return a;var e=b*c,f=nh[e];void 0===f&&(f=new Float32Array(e),nh[e]=f);if(0!==b)for(d.toArray(f,0),d=1,e=0;d!==b;++d)e+=c,a[d].toArray(f,e);return f}function La(a,b){if(a.length!==b.length)return!1;for(var c=0,d=a.length;c<d;c++)if(a[c]!==b[c])return!1;
return!0}function Ha(a,b){for(var c=0,d=b.length;c<d;c++)a[c]=b[c]}function oh(a,b){var c=ph[b];void 0===c&&(c=new Int32Array(b),ph[b]=c);for(var d=0;d!==b;++d)c[d]=a.allocateTextureUnit();return c}function dj(a,b){var c=this.cache;c[0]!==b&&(a.uniform1f(this.addr,b),c[0]=b)}function ej(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y)a.uniform2f(this.addr,b.x,b.y),c[0]=b.x,c[1]=b.y}else La(c,b)||(a.uniform2fv(this.addr,b),Ha(c,b))}function fj(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==
b.x||c[1]!==b.y||c[2]!==b.z)a.uniform3f(this.addr,b.x,b.y,b.z),c[0]=b.x,c[1]=b.y,c[2]=b.z}else if(void 0!==b.r){if(c[0]!==b.r||c[1]!==b.g||c[2]!==b.b)a.uniform3f(this.addr,b.r,b.g,b.b),c[0]=b.r,c[1]=b.g,c[2]=b.b}else La(c,b)||(a.uniform3fv(this.addr,b),Ha(c,b))}function gj(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z||c[3]!==b.w)a.uniform4f(this.addr,b.x,b.y,b.z,b.w),c[0]=b.x,c[1]=b.y,c[2]=b.z,c[3]=b.w}else La(c,b)||(a.uniform4fv(this.addr,b),Ha(c,b))}function hj(a,
b){var c=this.cache,d=b.elements;void 0===d?La(c,b)||(a.uniformMatrix2fv(this.addr,!1,b),Ha(c,b)):La(c,d)||(qh.set(d),a.uniformMatrix2fv(this.addr,!1,qh),Ha(c,d))}function ij(a,b){var c=this.cache,d=b.elements;void 0===d?La(c,b)||(a.uniformMatrix3fv(this.addr,!1,b),Ha(c,b)):La(c,d)||(rh.set(d),a.uniformMatrix3fv(this.addr,!1,rh),Ha(c,d))}function jj(a,b){var c=this.cache,d=b.elements;void 0===d?La(c,b)||(a.uniformMatrix4fv(this.addr,!1,b),Ha(c,b)):La(c,d)||(sh.set(d),a.uniformMatrix4fv(this.addr,
!1,sh),Ha(c,d))}function kj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.safeSetTexture2D(b||th,e)}function lj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.setTexture2DArray(b||mj,e)}function nj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,e),d[0]=e);c.setTexture3D(b||oj,e)}function pj(a,b,c){var d=this.cache,e=c.allocateTextureUnit();d[0]!==e&&(a.uniform1i(this.addr,
e),d[0]=e);c.safeSetTextureCube(b||uh,e)}function qj(a,b){var c=this.cache;c[0]!==b&&(a.uniform1i(this.addr,b),c[0]=b)}function rj(a,b){var c=this.cache;La(c,b)||(a.uniform2iv(this.addr,b),Ha(c,b))}function sj(a,b){var c=this.cache;La(c,b)||(a.uniform3iv(this.addr,b),Ha(c,b))}function tj(a,b){var c=this.cache;La(c,b)||(a.uniform4iv(this.addr,b),Ha(c,b))}function uj(a){switch(a){case 5126:return dj;case 35664:return ej;case 35665:return fj;case 35666:return gj;case 35674:return hj;case 35675:return ij;
case 35676:return jj;case 35678:case 36198:return kj;case 35679:return nj;case 35680:return pj;case 36289:return lj;case 5124:case 35670:return qj;case 35667:case 35671:return rj;case 35668:case 35672:return sj;case 35669:case 35673:return tj}}function vj(a,b){a.uniform1fv(this.addr,b)}function wj(a,b){a.uniform1iv(this.addr,b)}function xj(a,b){a.uniform2iv(this.addr,b)}function yj(a,b){a.uniform3iv(this.addr,b)}function zj(a,b){a.uniform4iv(this.addr,b)}function Aj(a,b){b=Gc(b,this.size,2);a.uniform2fv(this.addr,
b)}function Bj(a,b){b=Gc(b,this.size,3);a.uniform3fv(this.addr,b)}function Cj(a,b){b=Gc(b,this.size,4);a.uniform4fv(this.addr,b)}function Dj(a,b){b=Gc(b,this.size,4);a.uniformMatrix2fv(this.addr,!1,b)}function Ej(a,b){b=Gc(b,this.size,9);a.uniformMatrix3fv(this.addr,!1,b)}function Fj(a,b){b=Gc(b,this.size,16);a.uniformMatrix4fv(this.addr,!1,b)}function Gj(a,b,c){var d=b.length,e=oh(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.safeSetTexture2D(b[a]||th,e[a])}function Hj(a,b,c){var d=b.length,
e=oh(c,d);a.uniform1iv(this.addr,e);for(a=0;a!==d;++a)c.safeSetTextureCube(b[a]||uh,e[a])}function Ij(a){switch(a){case 5126:return vj;case 35664:return Aj;case 35665:return Bj;case 35666:return Cj;case 35674:return Dj;case 35675:return Ej;case 35676:return Fj;case 35678:return Gj;case 35680:return Hj;case 5124:case 35670:return wj;case 35667:case 35671:return xj;case 35668:case 35672:return yj;case 35669:case 35673:return zj}}function Jj(a,b,c){this.id=a;this.addr=c;this.cache=[];this.setValue=uj(b.type)}
function vh(a,b,c){this.id=a;this.addr=c;this.cache=[];this.size=b.size;this.setValue=Ij(b.type)}function wh(a){this.id=a;this.seq=[];this.map={}}function Bb(a,b){this.seq=[];this.map={};for(var c=a.getProgramParameter(b,35718),d=0;d<c;++d){var e=a.getActiveUniform(b,d),f=a.getUniformLocation(b,e.name),g=this,h=e.name,l=h.length;for(Yf.lastIndex=0;;){var m=Yf.exec(h),p=Yf.lastIndex,u=m[1],k=m[3];"]"===m[2]&&(u|=0);if(void 0===k||"["===k&&p+2===l){h=g;e=void 0===k?new Jj(u,e,f):new vh(u,e,f);h.seq.push(e);
h.map[e.id]=e;break}else k=g.map[u],void 0===k&&(k=new wh(u),u=g,g=k,u.seq.push(g),u.map[g.id]=g),g=k}}}function xh(a,b,c){b=a.createShader(b);a.shaderSource(b,c);a.compileShader(b);return b}function yh(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];
case 3003:return["LogLuv","( value )"];default:throw Error("unsupported encoding: "+a);}}function zh(a,b,c){var d=a.getShaderParameter(b,35713),e=a.getShaderInfoLog(b).trim();if(d&&""===e)return"";a=a.getShaderSource(b).split("\n");for(b=0;b<a.length;b++)a[b]=b+1+": "+a[b];a=a.join("\n");return"THREE.WebGLShader: gl.getShaderInfoLog() "+c+"\n"+e+a}function Ge(a,b){b=yh(b);return"vec4 "+a+"( vec4 value ) { return "+b[0]+"ToLinear"+b[1]+"; }"}function Kj(a,b){b=yh(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+
b[0]+b[1]+"; }"}function Lj(a,b){switch(b){case 1:b="Linear";break;case 2:b="Reinhard";break;case 3:b="Uncharted2";break;case 4:b="OptimizedCineon";break;case 5:b="ACESFilmic";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+b+"ToneMapping( color ); }"}function Mj(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.tangentSpaceNormalMap||b.clearcoatNormalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":"",(a.fragDepth||
b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(Hd).join("\n")}function Nj(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+" "+d)}return b.join("\n")}function Hd(a){return""!==a}function Ah(a,b){return a.replace(/NUM_DIR_LIGHTS/g,
b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,b.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,b.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,b.numPointLightShadows)}function Bh(a,b){return a.replace(/NUM_CLIPPING_PLANES/g,b.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,b.numClippingPlanes-
b.numClipIntersection)}function Zf(a){return a.replace(/^[ \t]*#include +<([\w\d./]+)>/gm,function(a,c){a=O[c];if(void 0===a)throw Error("Can not resolve #include <"+c+">");return Zf(a)})}function Ch(a){return a.replace(/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c<parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+" ]").replace(/UNROLLED_LOOP_INDEX/g,c);return a})}function Oj(a,b,c,d,e,f,g){var h=a.getContext(),
l=d.defines,m=e.vertexShader,p=e.fragmentShader,u="SHADOWMAP_TYPE_BASIC";1===f.shadowMapType?u="SHADOWMAP_TYPE_PCF":2===f.shadowMapType?u="SHADOWMAP_TYPE_PCF_SOFT":3===f.shadowMapType&&(u="SHADOWMAP_TYPE_VSM");var k="ENVMAP_TYPE_CUBE",r="ENVMAP_MODE_REFLECTION",q="ENVMAP_BLENDING_MULTIPLY";if(f.envMap){switch(d.envMap.mapping){case 301:case 302:k="ENVMAP_TYPE_CUBE";break;case 306:case 307:k="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:k="ENVMAP_TYPE_EQUIREC";break;case 305:k="ENVMAP_TYPE_SPHERE"}switch(d.envMap.mapping){case 302:case 304:r=
"ENVMAP_MODE_REFRACTION"}switch(d.combine){case 0:q="ENVMAP_BLENDING_MULTIPLY";break;case 1:q="ENVMAP_BLENDING_MIX";break;case 2:q="ENVMAP_BLENDING_ADD"}}var v=0<a.gammaFactor?a.gammaFactor:1,n=g.isWebGL2?"":Mj(d.extensions,f,b),z=Nj(l),x=h.createProgram(),F=(l=a.getRenderTarget())&&l.isWebGLMultiviewRenderTarget?l.numViews:0;d.isRawShaderMaterial?(l=[z].filter(Hd).join("\n"),0<l.length&&(l+="\n"),b=[n,z].filter(Hd).join("\n"),0<b.length&&(b+="\n")):(l=["precision "+f.precision+" float;","precision "+
f.precision+" int;","highp"===f.precision?"#define HIGH_PRECISION":"","#define SHADER_NAME "+e.name,z,f.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+v,"#define MAX_BONES "+f.maxBones,f.useFog&&f.fog?"#define USE_FOG":"",f.useFog&&f.fogExp2?"#define FOG_EXP2":"",f.map?"#define USE_MAP":"",f.envMap?"#define USE_ENVMAP":"",f.envMap?"#define "+r:"",f.lightMap?"#define USE_LIGHTMAP":"",f.aoMap?"#define USE_AOMAP":"",f.emissiveMap?"#define USE_EMISSIVEMAP":"",f.bumpMap?"#define USE_BUMPMAP":
"",f.normalMap?"#define USE_NORMALMAP":"",f.normalMap&&f.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",f.normalMap&&f.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",f.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",f.displacementMap&&f.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",f.specularMap?"#define USE_SPECULARMAP":"",f.roughnessMap?"#define USE_ROUGHNESSMAP":"",f.metalnessMap?"#define USE_METALNESSMAP":"",f.alphaMap?"#define USE_ALPHAMAP":"",f.vertexTangents?
"#define USE_TANGENT":"",f.vertexColors?"#define USE_COLOR":"",f.vertexUvs?"#define USE_UV":"",f.flatShading?"#define FLAT_SHADED":"",f.skinning?"#define USE_SKINNING":"",f.useVertexTexture?"#define BONE_TEXTURE":"",f.morphTargets?"#define USE_MORPHTARGETS":"",f.morphNormals&&!1===f.flatShading?"#define USE_MORPHNORMALS":"",f.doubleSided?"#define DOUBLE_SIDED":"",f.flipSided?"#define FLIP_SIDED":"",f.shadowMapEnabled?"#define USE_SHADOWMAP":"",f.shadowMapEnabled?"#define "+u:"",f.sizeAttenuation?
"#define USE_SIZEATTENUATION":"",f.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",f.logarithmicDepthBuffer&&(g.isWebGL2||b.get("EXT_frag_depth"))?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform vec3 cameraPosition;",0<F?["uniform mat4 modelViewMatrices["+F+"];","uniform mat3 normalMatrices["+F+"];","uniform mat4 viewMatrices["+F+"];","uniform mat4 projectionMatrices["+F+"];","#define modelViewMatrix modelViewMatrices[VIEW_ID]\n#define normalMatrix normalMatrices[VIEW_ID]\n#define viewMatrix viewMatrices[VIEW_ID]\n#define projectionMatrix projectionMatrices[VIEW_ID]"].join("\n"):
"uniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;",
"\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(Hd).join("\n"),b=[n,"precision "+f.precision+" float;","precision "+f.precision+" int;","highp"===f.precision?"#define HIGH_PRECISION":
"","#define SHADER_NAME "+e.name,z,f.alphaTest?"#define ALPHATEST "+f.alphaTest+(f.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+v,f.useFog&&f.fog?"#define USE_FOG":"",f.useFog&&f.fogExp2?"#define FOG_EXP2":"",f.map?"#define USE_MAP":"",f.matcap?"#define USE_MATCAP":"",f.envMap?"#define USE_ENVMAP":"",f.envMap?"#define "+k:"",f.envMap?"#define "+r:"",f.envMap?"#define "+q:"",f.lightMap?"#define USE_LIGHTMAP":"",f.aoMap?"#define USE_AOMAP":"",f.emissiveMap?"#define USE_EMISSIVEMAP":"",f.bumpMap?
"#define USE_BUMPMAP":"",f.normalMap?"#define USE_NORMALMAP":"",f.normalMap&&f.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",f.normalMap&&f.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",f.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",f.specularMap?"#define USE_SPECULARMAP":"",f.roughnessMap?"#define USE_ROUGHNESSMAP":"",f.metalnessMap?"#define USE_METALNESSMAP":"",f.alphaMap?"#define USE_ALPHAMAP":"",f.sheen?"#define USE_SHEEN":"",f.vertexTangents?"#define USE_TANGENT":
"",f.vertexColors?"#define USE_COLOR":"",f.vertexUvs?"#define USE_UV":"",f.gradientMap?"#define USE_GRADIENTMAP":"",f.flatShading?"#define FLAT_SHADED":"",f.doubleSided?"#define DOUBLE_SIDED":"",f.flipSided?"#define FLIP_SIDED":"",f.shadowMapEnabled?"#define USE_SHADOWMAP":"",f.shadowMapEnabled?"#define "+u:"",f.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",f.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",f.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",f.logarithmicDepthBuffer&&
(g.isWebGL2||b.get("EXT_frag_depth"))?"#define USE_LOGDEPTHBUF_EXT":"",(d.extensions&&d.extensions.shaderTextureLOD||f.envMap)&&(g.isWebGL2||b.get("EXT_shader_texture_lod"))?"#define TEXTURE_LOD_EXT":"","uniform vec3 cameraPosition;",0<F?["uniform mat4 viewMatrices["+F+"];","#define viewMatrix viewMatrices[VIEW_ID]"].join("\n"):"uniform mat4 viewMatrix;",0!==f.toneMapping?"#define TONE_MAPPING":"",0!==f.toneMapping?O.tonemapping_pars_fragment:"",0!==f.toneMapping?Lj("toneMapping",f.toneMapping):"",
f.dithering?"#define DITHERING":"",f.outputEncoding||f.mapEncoding||f.matcapEncoding||f.envMapEncoding||f.emissiveMapEncoding?O.encodings_pars_fragment:"",f.mapEncoding?Ge("mapTexelToLinear",f.mapEncoding):"",f.matcapEncoding?Ge("matcapTexelToLinear",f.matcapEncoding):"",f.envMapEncoding?Ge("envMapTexelToLinear",f.envMapEncoding):"",f.emissiveMapEncoding?Ge("emissiveMapTexelToLinear",f.emissiveMapEncoding):"",f.outputEncoding?Kj("linearToOutputTexel",f.outputEncoding):"",f.depthPacking?"#define DEPTH_PACKING "+
d.depthPacking:"","\n"].filter(Hd).join("\n"));m=Zf(m);m=Ah(m,f);m=Bh(m,f);p=Zf(p);p=Ah(p,f);p=Bh(p,f);m=Ch(m);p=Ch(p);g.isWebGL2&&!d.isRawShaderMaterial&&(g=!1,u=/^\s*#version\s+300\s+es\s*\n/,d.isShaderMaterial&&null!==m.match(u)&&null!==p.match(u)&&(g=!0,m=m.replace(u,""),p=p.replace(u,"")),l=["#version 300 es\n",0<F?["#extension GL_OVR_multiview2 : require","layout(num_views = "+F+") in;","#define VIEW_ID gl_ViewID_OVR"].join("\n"):"","#define attribute in\n#define varying out\n#define texture2D texture"].join("\n")+
"\n"+l,b=["#version 300 es\n",0<F?"#extension GL_OVR_multiview2 : require\n#define VIEW_ID gl_ViewID_OVR":"","#define varying in",g?"":"out highp vec4 pc_fragColor;",g?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth\n#define texture2D texture\n#define textureCube texture\n#define texture2DProj textureProj\n#define texture2DLodEXT textureLod\n#define texture2DProjLodEXT textureProjLod\n#define textureCubeLodEXT textureLod\n#define texture2DGradEXT textureGrad\n#define texture2DProjGradEXT textureProjGrad\n#define textureCubeGradEXT textureGrad"].join("\n")+
M
Mugen87 已提交
81 82 83
"\n"+b);p=b+p;m=xh(h,35633,l+m);p=xh(h,35632,p);h.attachShader(x,m);h.attachShader(x,p);void 0!==d.index0AttributeName?h.bindAttribLocation(x,0,d.index0AttributeName):!0===f.morphTargets&&h.bindAttribLocation(x,0,"position");h.linkProgram(x);if(a.debug.checkShaderErrors){a=h.getProgramInfoLog(x).trim();f=h.getShaderInfoLog(m).trim();g=h.getShaderInfoLog(p).trim();k=u=!0;if(!1===h.getProgramParameter(x,35714))u=!1,r=zh(h,m,"vertex"),q=zh(h,p,"fragment"),console.error("THREE.WebGLProgram: shader error: ",
h.getError(),"35715",h.getProgramParameter(x,35715),"gl.getProgramInfoLog",a,r,q);else if(""!==a)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",a);else if(""===f||""===g)k=!1;k&&(this.diagnostics={runnable:u,material:d,programLog:a,vertexShader:{log:f,prefix:l},fragmentShader:{log:g,prefix:b}})}h.deleteShader(m);h.deleteShader(p);var V;this.getUniforms=function(){void 0===V&&(V=new Bb(h,x));return V};var B;this.getAttributes=function(){if(void 0===B){for(var a={},b=h.getProgramParameter(x,
35721),c=0;c<b;c++){var d=h.getActiveAttrib(x,c).name;a[d]=h.getAttribLocation(x,d)}B=a}return B};this.destroy=function(){h.deleteProgram(x);this.program=void 0};this.name=e.name;this.id=Pj++;this.code=c;this.usedTimes=1;this.program=x;this.vertexShader=m;this.fragmentShader=p;this.numMultiviewViews=F;return this}function Qj(a,b,c){function d(a,b){if(a)a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),
M
Mr.doob 已提交
84
c=a.texture.encoding);else var c=3E3;3E3===c&&b&&(c=3007);return c}var e=[],f={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},g="precision supportsVertexTextures map mapEncoding matcap matcapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap objectSpaceNormalMap tangentSpaceNormalMap clearcoatNormalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors vertexTangents fog useFog fogExp2 flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering sheen".split(" ");
M
Mr.doob 已提交
85 86
this.getParameters=function(b,e,g,p,u,k,r){var h=f[b.type];if(r.isSkinnedMesh)if(r=r.skeleton.bones,c.floatVertexTextures)r=1024;else{var l=Math.min(Math.floor((c.maxVertexUniforms-20)/4),r.length);l<r.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+r.length+" bones. This GPU supports "+l+"."),r=0):r=l}else r=0;l=c.precision;null!==b.precision&&(l=c.getMaxPrecision(b.precision),l!==b.precision&&console.warn("THREE.WebGLProgram.getParameters:",b.precision,"not supported, using",l,"instead."));
var m=a.getRenderTarget();return{shaderID:h,precision:l,supportsVertexTextures:c.vertexTextures,outputEncoding:d(m?m.texture:null,a.gammaOutput),map:!!b.map,mapEncoding:d(b.map,a.gammaInput),matcap:!!b.matcap,matcapEncoding:d(b.matcap,a.gammaInput),envMap:!!b.envMap,envMapMode:b.envMap&&b.envMap.mapping,envMapEncoding:d(b.envMap,a.gammaInput),envMapCubeUV:!!b.envMap&&(306===b.envMap.mapping||307===b.envMap.mapping),lightMap:!!b.lightMap,aoMap:!!b.aoMap,emissiveMap:!!b.emissiveMap,emissiveMapEncoding:d(b.emissiveMap,
M
Mr.doob 已提交
87
a.gammaInput),bumpMap:!!b.bumpMap,normalMap:!!b.normalMap,objectSpaceNormalMap:1===b.normalMapType,tangentSpaceNormalMap:0===b.normalMapType,clearcoatNormalMap:!!b.clearcoatNormalMap,displacementMap:!!b.displacementMap,roughnessMap:!!b.roughnessMap,metalnessMap:!!b.metalnessMap,specularMap:!!b.specularMap,alphaMap:!!b.alphaMap,gradientMap:!!b.gradientMap,sheen:!!b.sheen,combine:b.combine,vertexTangents:b.normalMap&&b.vertexTangents,vertexColors:b.vertexColors,vertexUvs:!!b.map||!!b.bumpMap||!!b.normalMap||
M
Mr.doob 已提交
88 89
!!b.specularMap||!!b.alphaMap||!!b.emissiveMap||!!b.roughnessMap||!!b.metalnessMap||!!b.clearcoatNormalMap,fog:!!p,useFog:b.fog,fogExp2:p&&p.isFogExp2,flatShading:b.flatShading,sizeAttenuation:b.sizeAttenuation,logarithmicDepthBuffer:c.logarithmicDepthBuffer,skinning:b.skinning&&0<r,maxBones:r,useVertexTexture:c.floatVertexTextures,morphTargets:b.morphTargets,morphNormals:b.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,
numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numDirLightShadows:e.directionalShadowMap.length,numPointLightShadows:e.pointShadowMap.length,numSpotLightShadows:e.spotShadowMap.length,numClippingPlanes:u,numClipIntersection:k,dithering:b.dithering,shadowMapEnabled:a.shadowMap.enabled&&0<g.length,shadowMapType:a.shadowMap.type,toneMapping:b.toneMapped?a.toneMapping:0,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:b.premultipliedAlpha,
M
Mr.doob 已提交
90
alphaTest:b.alphaTest,doubleSided:2===b.side,flipSided:1===b.side,depthPacking:void 0!==b.depthPacking?b.depthPacking:!1}};this.getProgramCode=function(b,c){var d=[];c.shaderID?d.push(c.shaderID):(d.push(b.fragmentShader),d.push(b.vertexShader));if(void 0!==b.defines)for(var e in b.defines)d.push(e),d.push(b.defines[e]);for(e=0;e<g.length;e++)d.push(c[g[e]]);d.push(b.onBeforeCompile.toString());d.push(a.gammaOutput);d.push(a.gammaFactor);return d.join()};this.acquireProgram=function(d,f,g,p){for(var h,
M
Mugen87 已提交
91 92
l=0,m=e.length;l<m;l++){var k=e[l];if(k.code===p){h=k;++h.usedTimes;break}}void 0===h&&(h=new Oj(a,b,p,d,f,g,c),e.push(h));return h};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function Rj(){var a=new WeakMap;return{get:function(b){var c=a.get(b);void 0===c&&(c={},a.set(b,c));return c},remove:function(b){a.delete(b)},update:function(b,c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function Sj(a,b){return a.groupOrder!==
b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Tj(a,b){return a.groupOrder!==b.groupOrder?a.groupOrder-b.groupOrder:a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function Dh(){function a(a,d,e,m,p,u){var g=b[c];void 0===g?(g={id:a.id,object:a,geometry:d,material:e,program:e.program||
M
Mr.doob 已提交
93
f,groupOrder:m,renderOrder:a.renderOrder,z:p,group:u},b[c]=g):(g.id=a.id,g.object=a,g.geometry=d,g.material=e,g.program=e.program||f,g.groupOrder=m,g.renderOrder=a.renderOrder,g.z=p,g.group=u);c++;return g}var b=[],c=0,d=[],e=[],f={id:-1};return{opaque:d,transparent:e,init:function(){c=0;d.length=0;e.length=0},push:function(b,c,f,m,p,u){b=a(b,c,f,m,p,u);(!0===f.transparent?e:d).push(b)},unshift:function(b,c,f,m,p,u){b=a(b,c,f,m,p,u);(!0===f.transparent?e:d).unshift(b)},sort:function(){1<d.length&&
M
Mugen87 已提交
94 95 96 97 98 99 100 101 102 103 104 105
d.sort(Sj);1<e.length&&e.sort(Tj)}}}function Uj(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){var e=b.get(c);if(void 0===e){var f=new Dh;b.set(c,new WeakMap);b.get(c).set(d,f);c.addEventListener("dispose",a)}else f=e.get(d),void 0===f&&(f=new Dh,e.set(d,f));return f},dispose:function(){b=new WeakMap}}}function Vj(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={direction:new n,
color:new I,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w};break;case "SpotLight":c={position:new n,direction:new n,color:new I,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w};break;case "PointLight":c={position:new n,color:new I,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new w,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new n,skyColor:new I,groundColor:new I};break;
case "RectAreaLight":c={color:new I,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function Wj(a,b){return(b.castShadow?1:0)-(a.castShadow?1:0)}function Xj(){for(var a=new Vj,b={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],
point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},c=0;9>c;c++)b.probe.push(new n);var d=new n,e=new M,f=new M;return{setup:function(c,h,l){for(var g=0,p=0,u=0,k=0;9>k;k++)b.probe[k].set(0,0,0);var r=h=0,q=0,v=0,n=0,z=0,x=0,F=0;l=l.matrixWorldInverse;c.sort(Wj);k=0;for(var V=c.length;k<V;k++){var B=c[k],Cb=B.color,w=B.intensity,A=B.distance,va=B.shadow&&B.shadow.map?B.shadow.map.texture:null;if(B.isAmbientLight)g+=Cb.r*w,p+=Cb.g*
w,u+=Cb.b*w;else if(B.isLightProbe)for(va=0;9>va;va++)b.probe[va].addScaledVector(B.sh.coefficients[va],w);else if(B.isDirectionalLight){var H=a.get(B);H.color.copy(B.color).multiplyScalar(B.intensity);H.direction.setFromMatrixPosition(B.matrixWorld);d.setFromMatrixPosition(B.target.matrixWorld);H.direction.sub(d);H.direction.transformDirection(l);if(H.shadow=B.castShadow)w=B.shadow,H.shadowBias=w.bias,H.shadowRadius=w.radius,H.shadowMapSize=w.mapSize,b.directionalShadowMap[h]=va,b.directionalShadowMatrix[h]=
B.shadow.matrix,z++;b.directional[h]=H;h++}else if(B.isSpotLight){H=a.get(B);H.position.setFromMatrixPosition(B.matrixWorld);H.position.applyMatrix4(l);H.color.copy(Cb).multiplyScalar(w);H.distance=A;H.direction.setFromMatrixPosition(B.matrixWorld);d.setFromMatrixPosition(B.target.matrixWorld);H.direction.sub(d);H.direction.transformDirection(l);H.coneCos=Math.cos(B.angle);H.penumbraCos=Math.cos(B.angle*(1-B.penumbra));H.decay=B.decay;if(H.shadow=B.castShadow)w=B.shadow,H.shadowBias=w.bias,H.shadowRadius=
w.radius,H.shadowMapSize=w.mapSize,b.spotShadowMap[q]=va,b.spotShadowMatrix[q]=B.shadow.matrix,F++;b.spot[q]=H;q++}else if(B.isRectAreaLight)H=a.get(B),H.color.copy(Cb).multiplyScalar(w),H.position.setFromMatrixPosition(B.matrixWorld),H.position.applyMatrix4(l),f.identity(),e.copy(B.matrixWorld),e.premultiply(l),f.extractRotation(e),H.halfWidth.set(.5*B.width,0,0),H.halfHeight.set(0,.5*B.height,0),H.halfWidth.applyMatrix4(f),H.halfHeight.applyMatrix4(f),b.rectArea[v]=H,v++;else if(B.isPointLight){H=
a.get(B);H.position.setFromMatrixPosition(B.matrixWorld);H.position.applyMatrix4(l);H.color.copy(B.color).multiplyScalar(B.intensity);H.distance=B.distance;H.decay=B.decay;if(H.shadow=B.castShadow)w=B.shadow,H.shadowBias=w.bias,H.shadowRadius=w.radius,H.shadowMapSize=w.mapSize,H.shadowCameraNear=w.camera.near,H.shadowCameraFar=w.camera.far,b.pointShadowMap[r]=va,b.pointShadowMatrix[r]=B.shadow.matrix,x++;b.point[r]=H;r++}else B.isHemisphereLight&&(H=a.get(B),H.direction.setFromMatrixPosition(B.matrixWorld),
H.direction.transformDirection(l),H.direction.normalize(),H.skyColor.copy(B.color).multiplyScalar(w),H.groundColor.copy(B.groundColor).multiplyScalar(w),b.hemi[n]=H,n++)}b.ambient[0]=g;b.ambient[1]=p;b.ambient[2]=u;c=b.hash;if(c.directionalLength!==h||c.pointLength!==r||c.spotLength!==q||c.rectAreaLength!==v||c.hemiLength!==n||c.numDirectionalShadows!==z||c.numPointShadows!==x||c.numSpotShadows!==F)b.directional.length=h,b.spot.length=q,b.rectArea.length=v,b.point.length=r,b.hemi.length=n,b.directionalShadowMap.length=
z,b.pointShadowMap.length=x,b.spotShadowMap.length=F,b.directionalShadowMatrix.length=z,b.pointShadowMatrix.length=x,b.spotShadowMatrix.length=F,c.directionalLength=h,c.pointLength=r,c.spotLength=q,c.rectAreaLength=v,c.hemiLength=n,c.numDirectionalShadows=z,c.numPointShadows=x,c.numSpotShadows=F,b.version=Yj++},state:b}}function Eh(){var a=new Xj,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},
pushShadow:function(a){c.push(a)}}}function Zj(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){if(!1===b.has(c)){var e=new Eh;b.set(c,new WeakMap);b.get(c).set(d,e);c.addEventListener("dispose",a)}else!1===b.get(c).has(d)?(e=new Eh,b.get(c).set(d,e)):e=b.get(c).get(d);return e},dispose:function(){b=new WeakMap}}}function Db(a){P.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=
this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function Eb(a){P.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.lights=this.fog=!1;this.setValues(a)}function Fh(a,b,c){function d(b,
M
Mr.doob 已提交
106 107
c,d,e,f,g){var h=b.geometry;var l=m;var q=b.customDepthMaterial;d.isPointLight&&(l=p,q=b.customDistanceMaterial);q?l=q:(q=!1,c.morphTargets&&(h&&h.isBufferGeometry?q=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&(q=h.morphTargets&&0<h.morphTargets.length)),b.isSkinnedMesh&&!1===c.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b),b=b.isSkinnedMesh&&c.skinning,h=0,q&&(h|=1),b&&(h|=2),l=l[h]);
a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(h=l.uuid,q=c.uuid,b=u[h],void 0===b&&(b={},u[h]=b),h=b[q],void 0===h&&(h=l.clone(),b[q]=h),l=h);l.visible=c.visible;l.wireframe=c.wireframe;l.side=3===g?null!=c.shadowSide?c.shadowSide:c.side:null!=c.shadowSide?c.shadowSide:k[c.side];l.clipShadows=c.clipShadows;l.clippingPlanes=c.clippingPlanes;l.clipIntersection=c.clipIntersection;l.wireframeLinewidth=c.wireframeLinewidth;l.linewidth=c.linewidth;d.isPointLight&&l.isMeshDistanceMaterial&&
M
Mugen87 已提交
108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189
(l.referencePosition.setFromMatrixPosition(d.matrixWorld),l.nearDistance=e,l.farDistance=f);return l}function e(c,g,h,l,m){if(!1!==c.visible){if(c.layers.test(g.layers)&&(c.isMesh||c.isLine||c.isPoints)&&(c.castShadow||c.receiveShadow&&3===m)&&(!c.frustumCulled||f.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(h.matrixWorldInverse,c.matrixWorld);var p=b.update(c),u=c.material;if(Array.isArray(u))for(var k=p.groups,q=0,t=k.length;q<t;q++){var r=k[q],v=u[r.materialIndex];v&&v.visible&&(v=
d(c,v,l,h.near,h.far,m),a.renderBufferDirect(h,null,p,v,c,r))}else u.visible&&(v=d(c,u,l,h.near,h.far,m),a.renderBufferDirect(h,null,p,v,c,null))}c=c.children;p=0;for(u=c.length;p<u;p++)e(c[p],g,h,l,m)}}var f=new Ed,g=new w,h=new w,l=new ca,m=Array(4),p=Array(4),u={},k={0:1,1:0,2:2},r=new la({defines:{SAMPLE_RATE:.25,HALF_SAMPLE_RATE:.125},uniforms:{shadow_pass:{value:null},resolution:{value:new w},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n  float mean = 0.0;\n  float squared_mean = 0.0;\n  \n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy  ) / resolution ) );\n  for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n    #ifdef HORIZONAL_PASS\n      vec2 distribution = decodeHalfRGBA ( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n      mean += distribution.x;\n      squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n    #else\n      float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0,  i )  * radius ) / resolution ) );\n      mean += depth;\n      squared_mean += depth * depth;\n    #endif\n  }\n  mean = mean * HALF_SAMPLE_RATE;\n  squared_mean = squared_mean * HALF_SAMPLE_RATE;\n  float std_dev = pow( squared_mean - mean * mean, 0.5 );\n  gl_FragColor = encodeHalfRGBA( vec2( mean, std_dev ) );\n}"}),
q=r.clone();q.defines.HORIZONAL_PASS=1;var v=new D;v.addAttribute("position",new Q(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var n=new R(v,r);for(v=0;4!==v;++v){var z=0!==(v&1),x=0!==(v&2),F=new Db({depthPacking:3201,morphTargets:z,skinning:x});m[v]=F;z=new Eb({morphTargets:z,skinning:x});p[v]=z}var V=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,m,p){if(!1!==V.enabled&&(!1!==V.autoUpdate||!1!==V.needsUpdate)&&0!==d.length){var u=a.getRenderTarget(),
k=a.getActiveCubeFace(),t=a.getActiveMipmapLevel(),v=a.state;v.setBlending(0);v.buffers.color.setClear(1,1,1,1);v.buffers.depth.setTest(!0);v.setScissorTest(!1);for(var y=0,x=d.length;y<x;y++){var F=d[y],W=F.shadow;if(void 0===W)console.warn("THREE.WebGLShadowMap:",F,"has no shadow.");else{g.copy(W.mapSize);var ia=W.getFrameExtents();g.multiply(ia);h.copy(W.mapSize);if(g.x>c||g.y>c)console.warn("THREE.WebGLShadowMap:",F,"has shadow exceeding max texture size, reducing"),g.x>c&&(h.x=Math.floor(c/ia.x),
g.x=h.x*ia.x,W.mapSize.x=h.x),g.y>c&&(h.y=Math.floor(c/ia.y),g.y=h.y*ia.y,W.mapSize.y=h.y);null!==W.map||W.isPointLightShadow||3!==this.type||(ia={minFilter:1006,magFilter:1006,format:1023},W.map=new ka(g.x,g.y,ia),W.map.texture.name=F.name+".shadowMap",W.mapPass=new ka(g.x,g.y,ia),W.camera.updateProjectionMatrix());null===W.map&&(ia={minFilter:1003,magFilter:1003,format:1023},W.map=new ka(g.x,g.y,ia),W.map.texture.name=F.name+".shadowMap",W.camera.updateProjectionMatrix());a.setRenderTarget(W.map);
a.clear();ia=W.getViewportCount();for(var z=0;z<ia;z++){var B=W.getViewport(z);l.set(h.x*B.x,h.y*B.y,h.x*B.z,h.y*B.w);v.viewport(l);W.updateMatrices(F,p,z);f=W.getFrustum();e(m,p,W.camera,F,this.type)}W.isPointLightShadow||3!==this.type||(F=W,W=p,ia=b.update(n),r.uniforms.shadow_pass.value=F.map.texture,r.uniforms.resolution.value=F.mapSize,r.uniforms.radius.value=F.radius,a.setRenderTarget(F.mapPass),a.clear(),a.renderBufferDirect(W,null,ia,r,n,null),q.uniforms.shadow_pass.value=F.mapPass.texture,
q.uniforms.resolution.value=F.mapSize,q.uniforms.radius.value=F.radius,a.setRenderTarget(F.map),a.clear(),a.renderBufferDirect(W,null,ia,q,n,null))}}V.needsUpdate=!1;a.setRenderTarget(u,k,t)}}}function ak(a,b,c,d){function e(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,10241,9728);a.texParameteri(b,10240,9728);for(b=0;b<d;b++)a.texImage2D(c+b,0,6408,1,1,0,6408,5121,e);return f}function f(c,e){z[c]=1;0===x[c]&&(a.enableVertexAttribArray(c),x[c]=1);F[c]!==
e&&((d.isWebGL2?a:b.get("ANGLE_instanced_arrays"))[d.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](c,e),F[c]=e)}function g(b){!0!==V[b]&&(a.enable(b),V[b]=!0)}function h(b){!1!==V[b]&&(a.disable(b),V[b]=!1)}function l(b,d,e,f,l,m,p,u){if(0===b)A&&(h(3042),A=!1);else if(A||(g(3042),A=!0),5!==b){if(b!==C||u!==W){if(100!==va||100!==D)a.blendEquation(32774),D=va=100;if(u)switch(b){case 1:a.blendFuncSeparate(1,771,1,771);break;case 2:a.blendFunc(1,1);break;case 3:a.blendFuncSeparate(0,0,769,
771);break;case 4:a.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}else switch(b){case 1:a.blendFuncSeparate(770,771,1,771);break;case 2:a.blendFunc(770,1);break;case 3:a.blendFunc(0,769);break;case 4:a.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}I=J=$f=H=null;C=b;W=u}}else{l=l||d;m=m||e;p=p||f;if(d!==va||l!==D)a.blendEquationSeparate(c.convert(d),c.convert(l)),va=d,D=l;if(e!==H||f!==$f||m!==J||p!==I)a.blendFuncSeparate(c.convert(e),
c.convert(f),c.convert(m),c.convert(p)),H=e,$f=f,J=m,I=p;C=b;W=null}}function m(b){ia!==b&&(b?a.frontFace(2304):a.frontFace(2305),ia=b)}function p(b){0!==b?(g(2884),b!==ag&&(1===b?a.cullFace(1029):2===b?a.cullFace(1028):a.cullFace(1032))):h(2884);ag=b}function u(b,c,d){if(b){if(g(32823),fa!==c||ac!==d)a.polygonOffset(c,d),fa=c,ac=d}else h(32823)}function k(b){void 0===b&&(b=33984+E-1);Pa!==b&&(a.activeTexture(b),Pa=b)}var r=new function(){var b=!1,c=new ca,d=null,e=new ca(0,0,0,0);return{setMask:function(c){d===
c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(-1,0,0,0)}}},q=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(a){a?g(2929):h(2929)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(512);break;case 1:a.depthFunc(519);break;case 2:a.depthFunc(513);
break;case 3:a.depthFunc(515);break;case 4:a.depthFunc(514);break;case 5:a.depthFunc(518);break;case 6:a.depthFunc(516);break;case 7:a.depthFunc(517);break;default:a.depthFunc(515)}else a.depthFunc(515);d=b}},setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=d=c=null}}},v=new function(){var b=!1,c=null,d=null,e=null,f=null,l=null,m=null,p=null,u=null;return{setTest:function(a){b||(a?g(2960):h(2960))},setMask:function(d){c===d||b||(a.stencilMask(d),
c=d)},setFunc:function(b,c,g){if(d!==b||e!==c||f!==g)a.stencilFunc(b,c,g),d=b,e=c,f=g},setOp:function(b,c,d){if(l!==b||m!==c||p!==d)a.stencilOp(b,c,d),l=b,m=c,p=d},setLocked:function(a){b=a},setClear:function(b){u!==b&&(a.clearStencil(b),u=b)},reset:function(){b=!1;u=p=m=l=f=e=d=c=null}}},n=a.getParameter(34921),z=new Uint8Array(n),x=new Uint8Array(n),F=new Uint8Array(n),V={},B=null,w=null,A=null,C=null,va=null,H=null,$f=null,D=null,J=null,I=null,W=!1,ia=null,ag=null,$b=null,fa=null,ac=null,E=a.getParameter(35661),
cg=!1;n=0;n=a.getParameter(7938);-1!==n.indexOf("WebGL")?(n=parseFloat(/^WebGL ([0-9])/.exec(n)[1]),cg=1<=n):-1!==n.indexOf("OpenGL ES")&&(n=parseFloat(/^OpenGL ES ([0-9])/.exec(n)[1]),cg=2<=n);var Pa=null,dg={},G=new ca,P=new ca,L={};L[3553]=e(3553,3553,1);L[34067]=e(34067,34069,6);r.setClear(0,0,0,1);q.setClear(1);v.setClear(0);g(2929);q.setFunc(3);m(!1);p(1);g(2884);l(0);return{buffers:{color:r,depth:q,stencil:v},initAttributes:function(){for(var a=0,b=z.length;a<b;a++)z[a]=0},enableAttribute:function(a){f(a,
0)},enableAttributeAndDivisor:f,disableUnusedAttributes:function(){for(var b=0,c=x.length;b!==c;++b)x[b]!==z[b]&&(a.disableVertexAttribArray(b),x[b]=0)},enable:g,disable:h,getCompressedTextureFormats:function(){if(null===B&&(B=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")||b.get("WEBGL_compressed_texture_astc")))for(var c=a.getParameter(34467),d=0;d<c.length;d++)B.push(c[d]);return B},useProgram:function(b){return w!==b?
(a.useProgram(b),w=b,!0):!1},setBlending:l,setMaterial:function(a,b){2===a.side?h(2884):g(2884);var c=1===a.side;b&&(c=!c);m(c);1===a.blending&&!1===a.transparent?l(0):l(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha);q.setFunc(a.depthFunc);q.setTest(a.depthTest);q.setMask(a.depthWrite);r.setMask(a.colorWrite);b=a.stencilWrite;v.setTest(b);b&&(v.setMask(a.stencilWriteMask),v.setFunc(a.stencilFunc,a.stencilRef,a.stencilFuncMask),
v.setOp(a.stencilFail,a.stencilZFail,a.stencilZPass));u(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)},setFlipSided:m,setCullFace:p,setLineWidth:function(b){b!==$b&&(cg&&a.lineWidth(b),$b=b)},setPolygonOffset:u,setScissorTest:function(a){a?g(3089):h(3089)},activeTexture:k,bindTexture:function(b,c){null===Pa&&k();var d=dg[Pa];void 0===d&&(d={type:void 0,texture:void 0},dg[Pa]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||L[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,
arguments)}catch(X){console.error("THREE.WebGLState:",X)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(X){console.error("THREE.WebGLState:",X)}},texImage3D:function(){try{a.texImage3D.apply(a,arguments)}catch(X){console.error("THREE.WebGLState:",X)}},scissor:function(b){!1===G.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),G.copy(b))},viewport:function(b){!1===P.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),P.copy(b))},reset:function(){for(var b=0;b<x.length;b++)1===x[b]&&(a.disableVertexAttribArray(b),
x[b]=0);V={};Pa=B=null;dg={};ag=ia=C=w=null;r.reset();q.reset();v.reset()}}}function bk(a,b,c,d,e,f,g){function h(a,b){return D?new OffscreenCanvas(a,b):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function l(a,b,c,d){var e=1;if(a.width>d||a.height>d)e=d/Math.max(a.width,a.height);if(1>e||!0===b){if("undefined"!==typeof HTMLImageElement&&a instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&a instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&a instanceof
ImageBitmap)return d=b?N.floorPowerOfTwo:Math.floor,b=d(e*a.width),e=d(e*a.height),void 0===H&&(H=h(b,e)),c=c?h(b,e):H,c.width=b,c.height=e,c.getContext("2d").drawImage(a,0,0,b,e),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+a.width+"x"+a.height+") to ("+b+"x"+e+")."),c;"data"in a&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+a.width+"x"+a.height+").")}return a}function m(a){return N.isPowerOfTwo(a.width)&&N.isPowerOfTwo(a.height)}function p(a,b){return a.generateMipmaps&&
b&&1003!==a.minFilter&&1006!==a.minFilter}function u(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function k(a,c){if(!e.isWebGL2)return a;var d=a;6403===a&&(5126===c&&(d=33326),5131===c&&(d=33325),5121===c&&(d=33321));6407===a&&(5126===c&&(d=34837),5131===c&&(d=34843),5121===c&&(d=32849));6408===a&&(5126===c&&(d=34836),5131===c&&(d=34842),5121===c&&(d=32856));33325===d||33326===d||34842===d||34836===d?b.get("EXT_color_buffer_float"):(34843===d||34837===d)&&
console.warn("THREE.WebGLRenderer: Floating point textures with RGB format not supported. Please use RGBA instead.");return d}function r(a){return 1003===a||1004===a||1005===a?9728:9729}function q(b){b=b.target;b.removeEventListener("dispose",q);var c=d.get(b);void 0!==c.__webglInit&&(a.deleteTexture(c.__webglTexture),d.remove(b));b.isVideoTexture&&va.delete(b);g.memory.textures--}function v(b){b=b.target;b.removeEventListener("dispose",v);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&
a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);if(b.isWebGLMultiviewRenderTarget){a.deleteTexture(c.__webglColorTexture);a.deleteTexture(c.__webglDepthStencilTexture);g.memory.textures-=2;e=0;for(var f=c.__webglViewFramebuffers.length;e<
f;e++)a.deleteFramebuffer(c.__webglViewFramebuffers[e])}d.remove(b.texture);d.remove(b)}g.memory.textures--}function n(a,b){var e=d.get(a);if(a.isVideoTexture){var f=g.render.frame;va.get(a)!==f&&(va.set(a,f),a.update())}if(0<a.version&&e.__version!==a.version)if(f=a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{B(e,a,b);return}c.activeTexture(33984+
b);c.bindTexture(3553,e.__webglTexture)}function z(b,g){if(6===b.image.length){var h=d.get(b);if(0<b.version&&h.__version!==b.version){V(h,b);c.activeTexture(33984+g);c.bindTexture(34067,h.__webglTexture);a.pixelStorei(37440,b.flipY);var q=b&&b.isCompressedTexture;g=b.image[0]&&b.image[0].isDataTexture;for(var t=[],r=0;6>r;r++)t[r]=q||g?g?b.image[r].image:b.image[r]:l(b.image[r],!1,!0,e.maxCubemapSize);var v=t[0],n=m(v)||e.isWebGL2,y=f.convert(b.format),x=f.convert(b.type),W=k(y,x);F(34067,b,n);if(q){for(r=
0;6>r;r++){var ia=t[r].mipmaps;for(q=0;q<ia.length;q++){var z=ia[q];1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(y)?c.compressedTexImage2D(34069+r,q,W,z.width,z.height,0,z.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(34069+r,q,W,z.width,z.height,0,y,x,z.data)}}h.__maxMipLevel=ia.length-1}else{ia=b.mipmaps;for(r=0;6>r;r++)if(g)for(c.texImage2D(34069+r,0,W,t[r].width,t[r].height,0,y,
x,t[r].data),q=0;q<ia.length;q++)z=ia[q],z=z.image[r].image,c.texImage2D(34069+r,q+1,W,z.width,z.height,0,y,x,z.data);else for(c.texImage2D(34069+r,0,W,y,x,t[r]),q=0;q<ia.length;q++)z=ia[q],c.texImage2D(34069+r,q+1,W,y,x,z.image[r]);h.__maxMipLevel=ia.length}p(b,n)&&u(34067,b,v.width,v.height);h.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(33984+g),c.bindTexture(34067,h.__webglTexture)}}function x(a,b){c.activeTexture(33984+b);c.bindTexture(34067,d.get(a).__webglTexture)}function F(c,
g,h){h?(a.texParameteri(c,10242,f.convert(g.wrapS)),a.texParameteri(c,10243,f.convert(g.wrapT)),32879!==c&&35866!==c||a.texParameteri(c,32882,f.convert(g.wrapR)),a.texParameteri(c,10240,f.convert(g.magFilter)),a.texParameteri(c,10241,f.convert(g.minFilter))):(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),32879!==c&&35866!==c||a.texParameteri(c,32882,33071),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),
a.texParameteri(c,10240,r(g.magFilter)),a.texParameteri(c,10241,r(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));!(h=b.get("EXT_texture_filter_anisotropic"))||1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===(e.isWebGL2||b.get("OES_texture_half_float_linear"))||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,
h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function V(b,c){void 0===b.__webglInit&&(b.__webglInit=!0,c.addEventListener("dispose",q),b.__webglTexture=a.createTexture(),g.memory.textures++)}function B(b,d,g){var h=3553;d.isDataTexture2DArray&&(h=35866);d.isDataTexture3D&&(h=32879);V(b,d);c.activeTexture(33984+g);c.bindTexture(h,b.__webglTexture);a.pixelStorei(37440,d.flipY);a.pixelStorei(37441,d.premultiplyAlpha);a.pixelStorei(3317,
d.unpackAlignment);g=e.isWebGL2?!1:1001!==d.wrapS||1001!==d.wrapT||1003!==d.minFilter&&1006!==d.minFilter;g=g&&!1===m(d.image);g=l(d.image,g,!1,e.maxTextureSize);var q=m(g)||e.isWebGL2,r=f.convert(d.format),t=f.convert(d.type),v=k(r,t);F(h,d,q);var n=d.mipmaps;if(d.isDepthTexture){v=6402;if(1015===d.type){if(!e.isWebGL2)throw Error("Float Depth Texture only supported in WebGL2.0");v=36012}else e.isWebGL2&&(v=33189);1026===d.format&&6402===v&&1012!==d.type&&1014!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),
d.type=1012,t=f.convert(d.type));1027===d.format&&(v=34041,1020!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),d.type=1020,t=f.convert(d.type)));c.texImage2D(3553,0,v,g.width,g.height,0,r,t,null)}else if(d.isDataTexture)if(0<n.length&&q){for(var y=0,x=n.length;y<x;y++)h=n[y],c.texImage2D(3553,y,v,h.width,h.height,0,r,t,h.data);d.generateMipmaps=!1;b.__maxMipLevel=n.length-1}else c.texImage2D(3553,0,v,g.width,g.height,0,r,t,g.data),b.__maxMipLevel=
0;else if(d.isCompressedTexture){y=0;for(x=n.length;y<x;y++)h=n[y],1023!==d.format&&1022!==d.format?-1<c.getCompressedTextureFormats().indexOf(r)?c.compressedTexImage2D(3553,y,v,h.width,h.height,0,h.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(3553,y,v,h.width,h.height,0,r,t,h.data);b.__maxMipLevel=n.length-1}else if(d.isDataTexture2DArray)c.texImage3D(35866,0,v,g.width,g.height,g.depth,0,r,t,g.data),b.__maxMipLevel=
0;else if(d.isDataTexture3D)c.texImage3D(32879,0,v,g.width,g.height,g.depth,0,r,t,g.data),b.__maxMipLevel=0;else if(0<n.length&&q){y=0;for(x=n.length;y<x;y++)h=n[y],c.texImage2D(3553,y,v,r,t,h);d.generateMipmaps=!1;b.__maxMipLevel=n.length-1}else c.texImage2D(3553,0,v,r,t,g),b.__maxMipLevel=0;p(d,q)&&u(3553,d,g.width,g.height);b.__version=d.version;if(d.onUpdate)d.onUpdate(d)}function w(b,e,g,h){var l=f.convert(e.texture.format),m=f.convert(e.texture.type),p=k(l,m);c.texImage2D(h,0,p,e.width,e.height,
0,l,m,null);a.bindFramebuffer(36160,b);a.framebufferTexture2D(36160,g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(36160,null)}function A(b,c,d){a.bindRenderbuffer(36161,b);if(c.depthBuffer&&!c.stencilBuffer)d?(d=C(c),a.renderbufferStorageMultisample(36161,d,33189,c.width,c.height)):a.renderbufferStorage(36161,33189,c.width,c.height),a.framebufferRenderbuffer(36160,36096,36161,b);else if(c.depthBuffer&&c.stencilBuffer)d?(d=C(c),a.renderbufferStorageMultisample(36161,d,35056,c.width,c.height)):
a.renderbufferStorage(36161,34041,c.width,c.height),a.framebufferRenderbuffer(36160,33306,36161,b);else{b=f.convert(c.texture.format);var e=f.convert(c.texture.type);b=k(b,e);d?(d=C(c),a.renderbufferStorageMultisample(36161,d,b,c.width,c.height)):a.renderbufferStorage(36161,b,c.width,c.height)}a.bindRenderbuffer(36161,null)}function C(a){return e.isWebGL2&&a.isWebGLMultisampleRenderTarget?Math.min(e.maxSamples,a.samples):0}var va=new WeakMap,H,D="undefined"!==typeof OffscreenCanvas&&null!==(new OffscreenCanvas(1,
1)).getContext("2d"),J=0,I=!1,E=!1;this.allocateTextureUnit=function(){var a=J;a>=e.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+e.maxTextures);J+=1;return a};this.resetTextureUnits=function(){J=0};this.setTexture2D=n;this.setTexture2DArray=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?B(e,a,b):(c.activeTexture(33984+b),c.bindTexture(35866,e.__webglTexture))};this.setTexture3D=function(a,b){var e=d.get(a);0<a.version&&
e.__version!==a.version?B(e,a,b):(c.activeTexture(33984+b),c.bindTexture(32879,e.__webglTexture))};this.setTextureCube=z;this.setTextureCubeDynamic=x;this.setupRenderTarget=function(h){var l=d.get(h),q=d.get(h.texture);h.addEventListener("dispose",v);q.__webglTexture=a.createTexture();g.memory.textures++;var r=!0===h.isWebGLRenderTargetCube,t=!0===h.isWebGLMultisampleRenderTarget,y=!0===h.isWebGLMultiviewRenderTarget,x=m(h)||e.isWebGL2;if(r){l.__webglFramebuffer=[];for(var z=0;6>z;z++)l.__webglFramebuffer[z]=
a.createFramebuffer()}else if(l.__webglFramebuffer=a.createFramebuffer(),t)if(e.isWebGL2){l.__webglMultisampledFramebuffer=a.createFramebuffer();l.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161,l.__webglColorRenderbuffer);t=f.convert(h.texture.format);var B=f.convert(h.texture.type);t=k(t,B);B=C(h);a.renderbufferStorageMultisample(36161,B,t,h.width,h.height);a.bindFramebuffer(36160,l.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,l.__webglColorRenderbuffer);
a.bindRenderbuffer(36161,null);h.depthBuffer&&(l.__webglDepthRenderbuffer=a.createRenderbuffer(),A(l.__webglDepthRenderbuffer,h,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");else if(y)if(e.multiview){z=h.width;var V=h.height;t=h.numViews;a.bindFramebuffer(36160,l.__webglFramebuffer);var H=b.get("OVR_multiview2");g.memory.textures+=2;B=a.createTexture();a.bindTexture(35866,B);a.texParameteri(35866,10240,9728);
a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,32856,z,V,t,0,6408,5121,null);H.framebufferTextureMultiviewOVR(36160,36064,B,0,0,t);var va=a.createTexture();a.bindTexture(35866,va);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,35056,z,V,t,0,34041,34042,null);H.framebufferTextureMultiviewOVR(36160,33306,va,0,0,t);V=Array(t);for(z=0;z<t;++z)V[z]=a.createFramebuffer(),a.bindFramebuffer(36160,V[z]),a.framebufferTextureLayer(36160,36064,B,0,z);l.__webglColorTexture=
B;l.__webglDepthStencilTexture=va;l.__webglViewFramebuffers=V;a.bindFramebuffer(36160,null);a.bindTexture(35866,null)}else console.warn("THREE.WebGLRenderer: WebGLMultiviewRenderTarget can only be used with WebGL2 and Multiview extension support.");if(r){c.bindTexture(34067,q.__webglTexture);F(34067,h.texture,x);for(z=0;6>z;z++)w(l.__webglFramebuffer[z],h,36064,34069+z);p(h.texture,x)&&u(34067,h.texture,h.width,h.height);c.bindTexture(34067,null)}else y||(c.bindTexture(3553,q.__webglTexture),F(3553,
h.texture,x),w(l.__webglFramebuffer,h,36064,3553),p(h.texture,x)&&u(3553,h.texture,h.width,h.height),c.bindTexture(3553,null));if(h.depthBuffer){l=d.get(h);q=!0===h.isWebGLRenderTargetCube;if(h.depthTexture){if(q)throw Error("target.depthTexture not supported in Cube render targets");if(h&&h.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,l.__webglFramebuffer);if(!h.depthTexture||!h.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
d.get(h.depthTexture).__webglTexture&&h.depthTexture.image.width===h.width&&h.depthTexture.image.height===h.height||(h.depthTexture.image.width=h.width,h.depthTexture.image.height=h.height,h.depthTexture.needsUpdate=!0);n(h.depthTexture,0);l=d.get(h.depthTexture).__webglTexture;if(1026===h.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,l,0);else if(1027===h.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,l,0);else throw Error("Unknown depthTexture format");}else if(q)for(l.__webglDepthbuffer=
[],q=0;6>q;q++)a.bindFramebuffer(36160,l.__webglFramebuffer[q]),l.__webglDepthbuffer[q]=a.createRenderbuffer(),A(l.__webglDepthbuffer[q],h);else a.bindFramebuffer(36160,l.__webglFramebuffer),l.__webglDepthbuffer=a.createRenderbuffer(),A(l.__webglDepthbuffer,h);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,f=m(a)||e.isWebGL2;if(p(b,f)){f=a.isWebGLRenderTargetCube?34067:3553;var g=d.get(b).__webglTexture;c.bindTexture(f,g);u(f,b,a.width,a.height);c.bindTexture(f,
null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(e.isWebGL2){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer);c=b.width;var f=b.height,g=16384;b.depthBuffer&&(g|=256);b.stencilBuffer&&(g|=1024);a.blitFramebuffer(0,0,c,f,0,0,c,f,g,9728)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&
(!1===I&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),I=!0),a=a.texture);n(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLRenderTargetCube&&(!1===E&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),E=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?z(a,b):x(a,b)}}function Gh(a,b,c){return{convert:function(a){if(1E3===
a)return 10497;if(1001===a)return 33071;if(1002===a)return 33648;if(1003===a)return 9728;if(1004===a)return 9984;if(1005===a)return 9986;if(1006===a)return 9729;if(1007===a)return 9985;if(1008===a)return 9987;if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(c.isWebGL2)return 5131;var d=b.get("OES_texture_half_float");
if(null!==d)return d.HALF_FLOAT_OES}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(100===a)return 32774;if(101===a)return 32778;if(102===a)return 32779;if(200===a)return 0;if(201===a)return 1;if(202===a)return 768;if(203===a)return 769;if(204===a)return 770;if(205===a)return 771;if(206===a)return 772;if(207===a)return 773;if(208===a)return 774;if(209===
a)return 775;if(210===a)return 776;if(33776===a||33777===a||33778===a||33779===a)if(d=b.get("WEBGL_compressed_texture_s3tc"),null!==d){if(33776===a)return d.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return d.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return d.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return d.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===a||35841===a||35842===a||35843===a)if(d=b.get("WEBGL_compressed_texture_pvrtc"),null!==d){if(35840===a)return d.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===
a)return d.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return d.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return d.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===a&&(d=b.get("WEBGL_compressed_texture_etc1"),null!==d))return d.COMPRESSED_RGB_ETC1_WEBGL;if(37808===a||37809===a||37810===a||37811===a||37812===a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a)if(d=b.get("WEBGL_compressed_texture_astc"),null!==d)return a;if(103===a||104===a){if(c.isWebGL2){if(103===
a)return 32775;if(104===a)return 32776}d=b.get("EXT_blend_minmax");if(null!==d){if(103===a)return d.MIN_EXT;if(104===a)return d.MAX_EXT}}if(1020===a){if(c.isWebGL2)return 34042;d=b.get("WEBGL_depth_texture");if(null!==d)return d.UNSIGNED_INT_24_8_WEBGL}return 0}}}function eg(a,b,c,d){ka.call(this,a,b,d);this.stencilBuffer=this.depthBuffer=!1;this.numViews=c}function ck(a,b){function c(a){if(a.isArrayCamera)return a.cameras;k[0]=a;return k}function d(a){if(!a.isArrayCamera)return!0;a=a.cameras;if(a.length>
g)return!1;for(var b=1,c=a.length;b<c;b++)if(a[0].viewport.z!==a[b].viewport.z||a[0].viewport.w!==a[b].viewport.w)return!1;return!0}var e=a.capabilities,f=a.properties,g=e.maxMultiviewViews,h;if(a.capabilities.multiview){var l=new eg(0,0,2);var m=new w;var p=[];var u=[];var k=[];e=e.maxMultiviewViews;for(var r=0;r<e;r++)p[r]=new M,u[r]=new S}this.attachCamera=function(b){if(d(b)){(h=a.getRenderTarget())?m.set(h.width,h.height):a.getDrawingBufferSize(m);if(b.isArrayCamera){var c=b.cameras[0].viewport;
l.setSize(c.z,c.w);l.setNumViews(b.cameras.length)}else l.setSize(m.x,m.y),l.setNumViews(2);a.setRenderTarget(l)}};this.detachCamera=function(c){if(l===a.getRenderTarget()){a.setRenderTarget(h);var d=l,e=d.numViews,g=f.get(d).__webglViewFramebuffers,p=d.width;d=d.height;if(c.isArrayCamera)for(var u=0;u<e;u++){var k=c.cameras[u].viewport,q=k.x,t=k.y,r=q+k.z;k=t+k.w;b.bindFramebuffer(36008,g[u]);b.blitFramebuffer(0,0,p,d,q,t,r,k,16384,9728)}else b.bindFramebuffer(36008,g[0]),b.blitFramebuffer(0,0,p,
d,0,0,m.x,m.y,16384,9728)}};this.updateCameraProjectionMatricesUniform=function(a,d){a=c(a);for(var e=0;e<a.length;e++)p[e].copy(a[e].projectionMatrix);d.setValue(b,"projectionMatrices",p)};this.updateCameraViewMatricesUniform=function(a,d){a=c(a);for(var e=0;e<a.length;e++)p[e].copy(a[e].matrixWorldInverse);d.setValue(b,"viewMatrices",p)};this.updateObjectMatricesUniforms=function(a,d,e){d=c(d);for(var f=0;f<d.length;f++)p[f].multiplyMatrices(d[f].matrixWorldInverse,a.matrixWorld),u[f].getNormalMatrix(p[f]);
e.setValue(b,"modelViewMatrices",p);e.setValue(b,"normalMatrices",u)}}function Hc(){C.call(this);this.type="Group"}function Jd(a){ja.call(this);this.cameras=a||[]}function Hh(a,b,c){Ih.setFromMatrixPosition(b.matrixWorld);Jh.setFromMatrixPosition(c.matrixWorld);var d=Ih.distanceTo(Jh),e=b.projectionMatrix.elements,f=c.projectionMatrix.elements,g=e[14]/(e[10]-1);c=e[14]/(e[10]+1);var h=(e[9]+1)/e[5],l=(e[9]-1)/e[5],m=(e[8]-1)/e[0],p=(f[8]+1)/f[0];e=g*m;f=g*p;p=d/(-m+p);m=p*-m;b.matrixWorld.decompose(a.position,
a.quaternion,a.scale);a.translateX(m);a.translateZ(p);a.matrixWorld.compose(a.position,a.quaternion,a.scale);a.matrixWorldInverse.getInverse(a.matrixWorld);b=g+p;g=c+p;a.projectionMatrix.makePerspective(e-m,f+(d-m),h*c/g*b,l*c/g*b,b,g)}function fg(a){function b(){return null!==h&&!0===h.isPresenting}function c(){if(b()){var c=h.getEyeParameters("left");e=2*c.renderWidth*r;f=c.renderHeight*r;Cb=a.getPixelRatio();a.getSize(B);a.setDrawingBufferSize(e,f,1);x.viewport.set(0,0,e/2,f);F.viewport.set(e/
2,0,e/2,f);C.start();g.dispatchEvent({type:"sessionstart"})}else g.enabled&&a.setDrawingBufferSize(B.width,B.height,Cb),C.stop(),g.dispatchEvent({type:"sessionend"})}function d(a,b){null!==b&&4===b.length&&a.set(b[0]*e,b[1]*f,b[2]*e,b[3]*f)}var e,f,g=this,h=null,l=null,m=null,p=[],u=new M,k=new M,r=1,q="local-floor";"undefined"!==typeof window&&"VRFrameData"in window&&(l=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1));var v=new M,y=new sa,z=new n,x=new ja;x.viewport=
new ca;x.layers.enable(1);var F=new ja;F.viewport=new ca;F.layers.enable(2);var V=new Jd([x,F]);V.layers.enable(1);V.layers.enable(2);var B=new w,Cb,A=[];this.enabled=!1;this.getController=function(a){var b=p[a];void 0===b&&(b=new Hc,b.matrixAutoUpdate=!1,b.visible=!1,p[a]=b);return b};this.getDevice=function(){return h};this.setDevice=function(a){void 0!==a&&(h=a);C.setContext(a)};this.setFramebufferScaleFactor=function(a){r=a};this.setReferenceSpaceType=function(a){q=a};this.setPoseTarget=function(a){void 0!==
a&&(m=a)};this.getCamera=function(a){var c="local-floor"===q?1.6:0;if(!1===b())return a.position.set(0,c,0),a.rotation.set(0,0,0),a;h.depthNear=a.near;h.depthFar=a.far;h.getFrameData(l);if("local-floor"===q){var e=h.stageParameters;e?u.fromArray(e.sittingToStandingTransform):u.makeTranslation(0,c,0)}c=l.pose;e=null!==m?m:a;e.matrix.copy(u);e.matrix.decompose(e.position,e.quaternion,e.scale);null!==c.orientation&&(y.fromArray(c.orientation),e.quaternion.multiply(y));null!==c.position&&(y.setFromRotationMatrix(u),
z.fromArray(c.position),z.applyQuaternion(y),e.position.add(z));e.updateMatrixWorld();x.near=a.near;F.near=a.near;x.far=a.far;F.far=a.far;x.matrixWorldInverse.fromArray(l.leftViewMatrix);F.matrixWorldInverse.fromArray(l.rightViewMatrix);k.getInverse(u);"local-floor"===q&&(x.matrixWorldInverse.multiply(k),F.matrixWorldInverse.multiply(k));a=e.parent;null!==a&&(v.getInverse(a.matrixWorld),x.matrixWorldInverse.multiply(v),F.matrixWorldInverse.multiply(v));x.matrixWorld.getInverse(x.matrixWorldInverse);
F.matrixWorld.getInverse(F.matrixWorldInverse);x.projectionMatrix.fromArray(l.leftProjectionMatrix);F.projectionMatrix.fromArray(l.rightProjectionMatrix);Hh(V,x,F);a=h.getLayers();a.length&&(a=a[0],d(x.viewport,a.leftBounds),d(F.viewport,a.rightBounds));a:for(a=0;a<p.length;a++){c=p[a];b:{e=a;for(var f=navigator.getGamepads&&navigator.getGamepads(),g=0,t=0,r=f.length;g<r;g++){var n=f[g];if(n&&("Daydream Controller"===n.id||"Gear VR Controller"===n.id||"Oculus Go Controller"===n.id||"OpenVR Gamepad"===
n.id||n.id.startsWith("Oculus Touch")||n.id.startsWith("HTC Vive Focus")||n.id.startsWith("Spatial Controller"))){if(t===e){e=n;break b}t++}}e=void 0}if(void 0!==e&&void 0!==e.pose){if(null===e.pose)break a;f=e.pose;!1===f.hasPosition&&c.position.set(.2,-.6,-.05);null!==f.position&&c.position.fromArray(f.position);null!==f.orientation&&c.quaternion.fromArray(f.orientation);c.matrix.compose(c.position,c.quaternion,c.scale);c.matrix.premultiply(u);c.matrix.decompose(c.position,c.quaternion,c.scale);
c.matrixWorldNeedsUpdate=!0;c.visible=!0;f="Daydream Controller"===e.id?0:1;void 0===A[a]&&(A[a]=!1);A[a]!==e.buttons[f].pressed&&(A[a]=e.buttons[f].pressed,!0===A[a]?c.dispatchEvent({type:"selectstart"}):(c.dispatchEvent({type:"selectend"}),c.dispatchEvent({type:"select"})))}else c.visible=!1}return V};this.getStandingMatrix=function(){return u};this.isPresenting=b;var C=new Xf;this.setAnimationLoop=function(a){C.setAnimationLoop(a);b()&&C.start()};this.submitFrame=function(){b()&&h.submitFrame()};
this.dispose=function(){"undefined"!==typeof window&&window.removeEventListener("vrdisplaypresentchange",c)};this.setFrameOfReferenceType=function(){console.warn("THREE.WebVRManager: setFrameOfReferenceType() has been deprecated.")}}function Kh(a,b){function c(){return null!==l&&null!==m}function d(a){for(var b=0;b<k.length;b++)r[b]===a.inputSource&&k[b].dispatchEvent({type:a.type})}function e(){a.setFramebuffer(null);a.setRenderTarget(a.getRenderTarget());x.stop();h.dispatchEvent({type:"sessionend"})}
function f(a){m=a;x.setContext(l);x.start();h.dispatchEvent({type:"sessionstart"})}function g(a,b){null===b?a.matrixWorld.copy(a.matrix):a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var h=this,l=null,m=null,p="local-floor",u=null,k=[],r=[],q=new ja;q.layers.enable(1);q.viewport=new ca;var n=new ja;n.layers.enable(2);n.viewport=new ca;var y=new Jd([q,n]);y.layers.enable(1);y.layers.enable(2);this.enabled=!1;this.getController=function(a){var b=
k[a];void 0===b&&(b=new Hc,b.matrixAutoUpdate=!1,b.visible=!1,k[a]=b);return b};this.setFramebufferScaleFactor=function(a){};this.setReferenceSpaceType=function(a){p=a};this.getSession=function(){return l};this.setSession=function(a){l=a;null!==l&&(l.addEventListener("select",d),l.addEventListener("selectstart",d),l.addEventListener("selectend",d),l.addEventListener("end",e),l.updateRenderState({baseLayer:new XRWebGLLayer(l,b)}),l.requestReferenceSpace(p).then(f),r=l.inputSources,l.addEventListener("inputsourceschange",
function(){r=l.inputSources;console.log(r);for(var a=0;a<k.length;a++)k[a].userData.inputSource=r[a]}))};this.getCamera=function(a){if(c()){var b=a.parent,d=y.cameras;g(y,b);for(var e=0;e<d.length;e++)g(d[e],b);a.matrixWorld.copy(y.matrixWorld);a=a.children;e=0;for(b=a.length;e<b;e++)a[e].updateMatrixWorld(!0);Hh(y,q,n);return y}return a};this.isPresenting=c;var z=null,x=new Xf;x.setAnimationLoop(function(b,c){u=c.getViewerPose(m);if(null!==u){var d=u.views,e=l.renderState.baseLayer;a.setFramebuffer(e.framebuffer);
for(var f=0;f<d.length;f++){var g=d[f],h=e.getViewport(g),p=y.cameras[f];p.matrix.fromArray(g.transform.inverse.matrix).getInverse(p.matrix);p.projectionMatrix.fromArray(g.projectionMatrix);p.viewport.set(h.x,h.y,h.width,h.height);0===f&&y.matrix.copy(p.matrix)}}for(f=0;f<k.length;f++){d=k[f];if(e=r[f])if(e=c.getPose(e.targetRaySpace,m),null!==e){d.matrix.fromArray(e.transform.matrix);d.matrix.decompose(d.position,d.rotation,d.scale);d.visible=!0;continue}d.visible=!1}z&&z(b)});this.setAnimationLoop=
function(a){z=a};this.dispose=function(){};this.getStandingMatrix=function(){console.warn("THREE.WebXRManager: getStandingMatrix() is no longer needed.");return new M};this.getDevice=function(){console.warn("THREE.WebXRManager: getDevice() has been deprecated.")};this.setDevice=function(){console.warn("THREE.WebXRManager: setDevice() has been deprecated.")};this.setFrameOfReferenceType=function(){console.warn("THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.")};this.submitFrame=
function(){}}function gg(a){var b;function c(){pa=new Xi(K);Ca=new Vi(K,pa,a);Ca.isWebGL2||(pa.get("WEBGL_depth_texture"),pa.get("OES_texture_float"),pa.get("OES_texture_half_float"),pa.get("OES_texture_half_float_linear"),pa.get("OES_standard_derivatives"),pa.get("OES_element_index_uint"),pa.get("ANGLE_instanced_arrays"));pa.get("OES_texture_float_linear");ka=new Gh(K,pa,Ca);ha=new ak(K,pa,ka,Ca);ha.scissor(T.copy(ja).multiplyScalar(ea).floor());ha.viewport(Z.copy(ba).multiplyScalar(ea).floor());
S=new $i(K);R=new Rj;aa=new bk(K,pa,ha,R,Ca,ka,S);ta=new Si(K);wa=new Yi(K,ta,S);qa=new cj(wa,S);ya=new bj(K);ma=new Qj(G,pa,Ca);ua=new Uj;sa=new Zj;la=new Ti(G,ha,qa,A);Aa=new Ui(K,pa,S,Ca);Ba=new Zi(K,pa,S,Ca);S.programs=ma.programs;G.capabilities=Ca;G.extensions=pa;G.properties=R;G.renderLists=ua;G.state=ha;G.info=S}function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");P=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");P=!1;c()}function f(a){a=
a.target;a.removeEventListener("dispose",f);g(a);R.remove(a)}function g(a){var b=R.get(a).program;a.program=void 0;void 0!==b&&ma.releaseProgram(b)}function h(a,b){a.render(function(a){G.renderBufferImmediate(a,b)})}function l(a,b,c,d){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isGroup)c=a.renderOrder;else if(a.isLOD)!0===a.autoUpdate&&a.update(b);else if(a.isLight)E.pushLight(a),a.castShadow&&E.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||bg.intersectsSprite(a)){d&&Fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Id);
var e=qa.update(a),f=a.material;f.visible&&H.push(a,e,f,c,Fb.z,null)}}else if(a.isImmediateRenderObject)d&&Fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Id),H.push(a,null,a.material,c,Fb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),!a.frustumCulled||bg.intersectsObject(a))if(d&&Fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Id),e=qa.update(a),f=a.material,Array.isArray(f))for(var g=e.groups,h=0,m=g.length;h<m;h++){var p=g[h],k=f[p.materialIndex];
k&&k.visible&&H.push(a,e,k,c,Fb.z,p)}else f.visible&&H.push(a,e,f,c,Fb.z,null);a=a.children;h=0;for(m=a.length;h<m;h++)l(a[h],b,c,d)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,l=g.geometry,m=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera)if(Pa=c,Ca.multiview)p(h,b,c,l,m,g);else for(var k=c.cameras,u=0,q=k.length;u<q;u++){var r=k[u];h.layers.test(r.layers)&&(ha.viewport(Z.copy(r.viewport)),E.setupLights(r),p(h,b,r,l,m,g))}else Pa=null,p(h,b,c,l,m,g)}}function p(a,
c,d,e,f,g){a.onBeforeRender(G,c,d,e,f,g);E=sa.get(c,Pa||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){ha.setMaterial(f);var l=k(d,c.fog,f,a);ac=b=null;Y=!1;h(a,l)}else G.renderBufferDirect(d,c.fog,e,f,a,g);a.onAfterRender(G,c,d,e,f,g);E=sa.get(c,Pa||d)}function u(a,b,c){var d=R.get(a),e=E.state.lights,h=e.state.version;c=ma.getParameters(a,e.state,E.state.shadowsArray,b,Oa.numPlanes,Oa.numIntersection,
c);var l=ma.getProgramCode(a,c),m=d.program,p=!0;if(void 0===m)a.addEventListener("dispose",f);else if(m.code!==l)g(a);else{if(d.lightsStateVersion!==h)d.lightsStateVersion=h;else if(void 0!==c.shaderID)return;p=!1}p&&(c.shaderID?(l=db[c.shaderID],d.shader={name:a.type,uniforms:Xb(l.uniforms),vertexShader:l.vertexShader,fragmentShader:l.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},a.onBeforeCompile(d.shader,G),l=ma.getProgramCode(a,
c),m=ma.acquireProgram(a,d.shader,c,l),d.program=m,a.program=m);c=m.getAttributes();if(a.morphTargets)for(l=a.numSupportedMorphTargets=0;l<G.maxMorphTargets;l++)0<=c["morphTarget"+l]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(l=a.numSupportedMorphNormals=0;l<G.maxMorphNormals;l++)0<=c["morphNormal"+l]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Oa.numPlanes,d.numIntersection=Oa.numIntersection,c.clippingPlanes=
Oa.uniform;d.fog=b;d.lightsStateVersion=h;a.lights&&(c.ambientLightColor.value=e.state.ambient,c.lightProbe.value=e.state.probe,c.directionalLights.value=e.state.directional,c.spotLights.value=e.state.spot,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=
e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);a=d.program.getUniforms();a=Bb.seqWithValue(a.seq,c);d.uniformsList=a}function k(a,b,c,d){aa.resetTextureUnits();var e=R.get(c),f=E.state.lights;He&&(ra||a!==U)&&Oa.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===U&&c.id===fa);!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:c.lights&&e.lightsStateVersion!==f.state.version?
c.needsUpdate=!0:void 0===e.numClippingPlanes||e.numClippingPlanes===Oa.numPlanes&&e.numIntersection===Oa.numIntersection||(c.needsUpdate=!0));c.needsUpdate&&(u(c,b,d),c.needsUpdate=!1);var g=!1,h=!1,l=!1;f=e.program;var m=f.getUniforms(),p=e.shader.uniforms;ha.useProgram(f.program)&&(l=h=g=!0);c.id!==fa&&(fa=c.id,h=!0);if(g||U!==a){0<f.numMultiviewViews?xa.updateCameraProjectionMatricesUniform(a,m):m.setValue(K,"projectionMatrix",a.projectionMatrix);Ca.logarithmicDepthBuffer&&m.setValue(K,"logDepthBufFC",
2/(Math.log(a.far+1)/Math.LN2));U!==a&&(U=a,l=h=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)g=m.map.cameraPosition,void 0!==g&&g.setValue(K,Fb.setFromMatrixPosition(a.matrixWorld));if(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)0<f.numMultiviewViews?xa.updateCameraViewMatricesUniform(a,m):m.setValue(K,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&(m.setOptional(K,d,"bindMatrix"),
M
Mr.doob 已提交
190
m.setOptional(K,d,"bindMatrixInverse"),g=d.skeleton)){var k=g.bones;if(Ca.floatVertexTextures){if(void 0===g.boneTexture){k=Math.sqrt(4*k.length);k=N.ceilPowerOfTwo(k);k=Math.max(k,4);var t=new Float32Array(k*k*4);t.set(g.boneMatrices);var n=new Yb(t,k,k,1023,1015);g.boneMatrices=t;g.boneTexture=n;g.boneTextureSize=k}m.setValue(K,"boneTexture",g.boneTexture,aa);m.setValue(K,"boneTextureSize",g.boneTextureSize)}else m.setOptional(K,g,"boneMatrices")}if(h||e.receiveShadow!==d.receiveShadow)e.receiveShadow=
M
Mugen87 已提交
191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212
d.receiveShadow,m.setValue(K,"receiveShadow",d.receiveShadow);h&&(m.setValue(K,"toneMappingExposure",G.toneMappingExposure),m.setValue(K,"toneMappingWhitePoint",G.toneMappingWhitePoint),c.lights&&(h=l,p.ambientLightColor.needsUpdate=h,p.lightProbe.needsUpdate=h,p.directionalLights.needsUpdate=h,p.pointLights.needsUpdate=h,p.spotLights.needsUpdate=h,p.rectAreaLights.needsUpdate=h,p.hemisphereLights.needsUpdate=h),b&&c.fog&&(p.fogColor.value.copy(b.color),b.isFog?(p.fogNear.value=b.near,p.fogFar.value=
b.far):b.isFogExp2&&(p.fogDensity.value=b.density)),c.isMeshBasicMaterial?r(p,c):c.isMeshLambertMaterial?(r(p,c),c.emissiveMap&&(p.emissiveMap.value=c.emissiveMap)):c.isMeshPhongMaterial?(r(p,c),c.isMeshToonMaterial?(q(p,c),c.gradientMap&&(p.gradientMap.value=c.gradientMap)):q(p,c)):c.isMeshStandardMaterial?(r(p,c),c.isMeshPhysicalMaterial?(v(p,c),p.reflectivity.value=c.reflectivity,p.clearcoat.value=c.clearcoat,p.clearcoatRoughness.value=c.clearcoatRoughness,c.sheen&&p.sheen.value.copy(c.sheen),
c.clearcoatNormalMap&&(p.clearcoatNormalScale.value.copy(c.clearcoatNormalScale),p.clearcoatNormalMap.value=c.clearcoatNormalMap,1===c.side&&p.clearcoatNormalScale.value.negate()),p.transparency.value=c.transparency):v(p,c)):c.isMeshMatcapMaterial?(r(p,c),c.matcap&&(p.matcap.value=c.matcap),c.bumpMap&&(p.bumpMap.value=c.bumpMap,p.bumpScale.value=c.bumpScale,1===c.side&&(p.bumpScale.value*=-1)),c.normalMap&&(p.normalMap.value=c.normalMap,p.normalScale.value.copy(c.normalScale),1===c.side&&p.normalScale.value.negate()),
c.displacementMap&&(p.displacementMap.value=c.displacementMap,p.displacementScale.value=c.displacementScale,p.displacementBias.value=c.displacementBias)):c.isMeshDepthMaterial?(r(p,c),c.displacementMap&&(p.displacementMap.value=c.displacementMap,p.displacementScale.value=c.displacementScale,p.displacementBias.value=c.displacementBias)):c.isMeshDistanceMaterial?(r(p,c),c.displacementMap&&(p.displacementMap.value=c.displacementMap,p.displacementScale.value=c.displacementScale,p.displacementBias.value=
c.displacementBias),p.referencePosition.value.copy(c.referencePosition),p.nearDistance.value=c.nearDistance,p.farDistance.value=c.farDistance):c.isMeshNormalMaterial?(r(p,c),c.bumpMap&&(p.bumpMap.value=c.bumpMap,p.bumpScale.value=c.bumpScale,1===c.side&&(p.bumpScale.value*=-1)),c.normalMap&&(p.normalMap.value=c.normalMap,p.normalScale.value.copy(c.normalScale),1===c.side&&p.normalScale.value.negate()),c.displacementMap&&(p.displacementMap.value=c.displacementMap,p.displacementScale.value=c.displacementScale,
p.displacementBias.value=c.displacementBias)):c.isLineBasicMaterial?(p.diffuse.value.copy(c.color),p.opacity.value=c.opacity,c.isLineDashedMaterial&&(p.dashSize.value=c.dashSize,p.totalSize.value=c.dashSize+c.gapSize,p.scale.value=c.scale)):c.isPointsMaterial?(p.diffuse.value.copy(c.color),p.opacity.value=c.opacity,p.size.value=c.size*ea,p.scale.value=.5*X,p.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&c.map.updateMatrix(),p.uvTransform.value.copy(c.map.matrix))):c.isSpriteMaterial?
(p.diffuse.value.copy(c.color),p.opacity.value=c.opacity,p.rotation.value=c.rotation,p.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&c.map.updateMatrix(),p.uvTransform.value.copy(c.map.matrix))):c.isShadowMaterial&&(p.color.value.copy(c.color),p.opacity.value=c.opacity),void 0!==p.ltc_1&&(p.ltc_1.value=J.LTC_1),void 0!==p.ltc_2&&(p.ltc_2.value=J.LTC_2),Bb.upload(K,e.uniformsList,p,aa));c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(Bb.upload(K,e.uniformsList,p,aa),c.uniformsNeedUpdate=
!1);c.isSpriteMaterial&&m.setValue(K,"center",d.center);0<f.numMultiviewViews?xa.updateObjectMatricesUniforms(d,a,m):(m.setValue(K,"modelViewMatrix",d.modelViewMatrix),m.setValue(K,"normalMatrix",d.normalMatrix));m.setValue(K,"modelMatrix",d.matrixWorld);return f}function r(a,b){a.opacity.value=b.opacity;b.color&&a.diffuse.value.copy(b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&(a.alphaMap.value=b.alphaMap);b.specularMap&&
(a.specularMap.value=b.specularMap);b.envMap&&(a.envMap.value=b.envMap,a.flipEnvMap.value=b.envMap.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=R.get(b.envMap).__maxMipLevel);b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var c=b.map;else b.specularMap?c=b.specularMap:b.displacementMap?c=b.displacementMap:
b.normalMap?c=b.normalMap:b.bumpMap?c=b.bumpMap:b.roughnessMap?c=b.roughnessMap:b.metalnessMap?c=b.metalnessMap:b.alphaMap?c=b.alphaMap:b.emissiveMap&&(c=b.emissiveMap);void 0!==c&&(c.isWebGLRenderTarget&&(c=c.texture),!0===c.matrixAutoUpdate&&c.updateMatrix(),a.uvTransform.value.copy(c.matrix))}function q(a,b){a.specular.value.copy(b.specular);a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,
1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias)}function v(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&
(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}a=a||{};var y=void 0!==a.canvas?
a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),z=void 0!==a.context?a.context:null,x=void 0!==a.alpha?a.alpha:!1,F=void 0!==a.depth?a.depth:!0,V=void 0!==a.stencil?a.stencil:!0,B=void 0!==a.antialias?a.antialias:!1,A=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,C=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,D=void 0!==a.powerPreference?a.powerPreference:"default",I=void 0!==a.failIfMajorPerformanceCaveat?a.failIfMajorPerformanceCaveat:!1,H=null,
E=null;this.domElement=y;this.debug={checkShaderErrors:!0};this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var G=this,P=!1,Q=null,W=0,ia=0,O=null,$b=null,fa=-1;var ac=b=null;var Y=!1;var U=null,Pa=null,
Z=new ca,T=new ca,da=null,L=y.width,X=y.height,ea=1,ba=new ca(0,0,L,X),ja=new ca(0,0,L,X),na=!1,bg=new Ed,Oa=new Wi,He=!1,ra=!1,Id=new M,Fb=new n;try{x={alpha:x,depth:F,stencil:V,antialias:B,premultipliedAlpha:A,preserveDrawingBuffer:C,powerPreference:D,failIfMajorPerformanceCaveat:I,xrCompatible:!0};y.addEventListener("webglcontextlost",d,!1);y.addEventListener("webglcontextrestored",e,!1);var K=z||y.getContext("webgl",x)||y.getContext("experimental-webgl",x);if(null===K){if(null!==y.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");
throw Error("Error creating WebGL context.");}void 0===K.getShaderPrecisionFormat&&(K.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(Lh){throw console.error("THREE.WebGLRenderer: "+Lh.message),Lh;}var pa,Ca,ha,S,R,aa,ta,wa,qa,ma,ua,sa,la,ya,Aa,Ba,ka;c();var oa="undefined"!==typeof navigator&&"xr"in navigator&&"supportsSession"in navigator.xr?new Kh(G,K):new fg(G);this.vr=oa;var xa=new ck(G,K),Ea=new Fh(G,qa,Ca.maxTextureSize);this.shadowMap=Ea;this.getContext=
function(){return K};this.getContextAttributes=function(){return K.getContextAttributes()};this.forceContextLoss=function(){var a=pa.get("WEBGL_lose_context");a&&a.loseContext()};this.forceContextRestore=function(){var a=pa.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return ea};this.setPixelRatio=function(a){void 0!==a&&(ea=a,this.setSize(L,X,!1))};this.getSize=function(a){void 0===a&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),
a=new w);return a.set(L,X)};this.setSize=function(a,b,c){oa.isPresenting()?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(L=a,X=b,y.width=Math.floor(a*ea),y.height=Math.floor(b*ea),!1!==c&&(y.style.width=a+"px",y.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=function(a){void 0===a&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),a=new w);return a.set(L*ea,X*ea).floor()};this.setDrawingBufferSize=
function(a,b,c){L=a;X=b;ea=c;y.width=Math.floor(a*c);y.height=Math.floor(b*c);this.setViewport(0,0,a,b)};this.getCurrentViewport=function(a){void 0===a&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),a=new ca);return a.copy(Z)};this.getViewport=function(a){return a.copy(ba)};this.setViewport=function(a,b,c,d){a.isVector4?ba.set(a.x,a.y,a.z,a.w):ba.set(a,b,c,d);ha.viewport(Z.copy(ba).multiplyScalar(ea).floor())};this.getScissor=function(a){return a.copy(ja)};
this.setScissor=function(a,b,c,d){a.isVector4?ja.set(a.x,a.y,a.z,a.w):ja.set(a,b,c,d);ha.scissor(T.copy(ja).multiplyScalar(ea).floor())};this.getScissorTest=function(){return na};this.setScissorTest=function(a){ha.setScissorTest(na=a)};this.getClearColor=function(){return la.getClearColor()};this.setClearColor=function(){la.setClearColor.apply(la,arguments)};this.getClearAlpha=function(){return la.getClearAlpha()};this.setClearAlpha=function(){la.setClearAlpha.apply(la,arguments)};this.clear=function(a,
b,c){var d=0;if(void 0===a||a)d|=16384;if(void 0===b||b)d|=256;if(void 0===c||c)d|=1024;K.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.dispose=function(){y.removeEventListener("webglcontextlost",d,!1);y.removeEventListener("webglcontextrestored",e,!1);ua.dispose();sa.dispose();R.dispose();qa.dispose();oa.dispose();za.stop()};this.renderBufferImmediate=function(a,b){ha.initAttributes();
var c=R.get(a);a.hasPositions&&!c.position&&(c.position=K.createBuffer());a.hasNormals&&!c.normal&&(c.normal=K.createBuffer());a.hasUvs&&!c.uv&&(c.uv=K.createBuffer());a.hasColors&&!c.color&&(c.color=K.createBuffer());b=b.getAttributes();a.hasPositions&&(K.bindBuffer(34962,c.position),K.bufferData(34962,a.positionArray,35048),ha.enableAttribute(b.position),K.vertexAttribPointer(b.position,3,5126,!1,0,0));a.hasNormals&&(K.bindBuffer(34962,c.normal),K.bufferData(34962,a.normalArray,35048),ha.enableAttribute(b.normal),
M
Mr.doob 已提交
213
K.vertexAttribPointer(b.normal,3,5126,!1,0,0));a.hasUvs&&(K.bindBuffer(34962,c.uv),K.bufferData(34962,a.uvArray,35048),ha.enableAttribute(b.uv),K.vertexAttribPointer(b.uv,2,5126,!1,0,0));a.hasColors&&(K.bindBuffer(34962,c.color),K.bufferData(34962,a.colorArray,35048),ha.enableAttribute(b.color),K.vertexAttribPointer(b.color,3,5126,!1,0,0));ha.disableUnusedAttributes();K.drawArrays(4,0,a.count);a.count=0};this.renderBufferDirect=function(a,c,d,e,f,g){var h=f.isMesh&&0>f.matrixWorld.determinant();ha.setMaterial(e,
M
Mugen87 已提交
214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280
h);var l=k(a,c,e,f),m=!1;if(b!==d.id||ac!==l.id||Y!==(!0===e.wireframe))b=d.id,ac=l.id,Y=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(ya.update(f,d,e,l),m=!0);h=d.index;var p=d.attributes.position;c=1;!0===e.wireframe&&(h=wa.getWireframeAttribute(d),c=2);a=Aa;if(null!==h){var u=ta.get(h);a=Ba;a.setIndex(u)}if(m){if(d&&d.isInstancedBufferGeometry&&!Ca.isWebGL2&&null===pa.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
else{ha.initAttributes();m=d.attributes;l=l.getAttributes();var q=e.defaultAttributeValues;for(w in l){var r=l[w];if(0<=r){var t=m[w];if(void 0!==t){var n=t.normalized,v=t.itemSize,y=ta.get(t);if(void 0!==y){var x=y.buffer,z=y.type;y=y.bytesPerElement;if(t.isInterleavedBufferAttribute){var B=t.data,F=B.stride;t=t.offset;B&&B.isInstancedInterleavedBuffer?(ha.enableAttributeAndDivisor(r,B.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=B.meshPerAttribute*B.count)):ha.enableAttribute(r);
K.bindBuffer(34962,x);K.vertexAttribPointer(r,v,z,n,F*y,t*y)}else t.isInstancedBufferAttribute?(ha.enableAttributeAndDivisor(r,t.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=t.meshPerAttribute*t.count)):ha.enableAttribute(r),K.bindBuffer(34962,x),K.vertexAttribPointer(r,v,z,n,0,0)}}else if(void 0!==q&&(n=q[w],void 0!==n))switch(n.length){case 2:K.vertexAttrib2fv(r,n);break;case 3:K.vertexAttrib3fv(r,n);break;case 4:K.vertexAttrib4fv(r,n);break;default:K.vertexAttrib1fv(r,n)}}}ha.disableUnusedAttributes()}null!==
h&&K.bindBuffer(34963,u.buffer)}u=Infinity;null!==h?u=h.count:void 0!==p&&(u=p.count);h=d.drawRange.start*c;p=null!==g?g.start*c:0;var w=Math.max(h,p);g=Math.max(0,Math.min(u,h+d.drawRange.count*c,p+(null!==g?g.count*c:Infinity))-1-w+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)ha.setLineWidth(e.wireframeLinewidth*(null===O?ea:1)),a.setMode(1);else switch(f.drawMode){case 0:a.setMode(4);break;case 1:a.setMode(5);break;case 2:a.setMode(6)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),ha.setLineWidth(e*
(null===O?ea:1)),f.isLineSegments?a.setMode(1):f.isLineLoop?a.setMode(2):a.setMode(3)):f.isPoints?a.setMode(0):f.isSprite&&a.setMode(4);d&&d.isInstancedBufferGeometry?0<d.maxInstancedCount&&a.renderInstances(d,w,g):a.render(w,g)}};this.compile=function(a,b){E=sa.get(a,b);E.init();a.traverse(function(a){a.isLight&&(E.pushLight(a),a.castShadow&&E.pushShadow(a))});E.setupLights(b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c=0;c<b.material.length;c++)u(b.material[c],a.fog,
b);else u(b.material,a.fog,b)})};var Da=null,za=new Xf;za.setAnimationLoop(function(a){oa.isPresenting()||Da&&Da(a)});"undefined"!==typeof window&&za.setContext(window);this.setAnimationLoop=function(a){Da=a;oa.setAnimationLoop(a);za.start()};this.render=function(a,c,d,e){if(void 0!==d){console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead.");var f=d}if(void 0!==e){console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead.");
var g=e}c&&c.isCamera?P||(ac=b=null,Y=!1,fa=-1,U=null,!0===a.autoUpdate&&a.updateMatrixWorld(),null===c.parent&&c.updateMatrixWorld(),oa.enabled&&(c=oa.getCamera(c)),E=sa.get(a,c),E.init(),a.onBeforeRender(G,a,c,f||O),Id.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse),bg.setFromMatrix(Id),ra=this.localClippingEnabled,He=Oa.init(this.clippingPlanes,ra,c),H=ua.get(a,c),H.init(),l(a,c,0,G.sortObjects),!0===G.sortObjects&&H.sort(),He&&Oa.beginShadows(),Ea.render(E.state.shadowsArray,a,c),E.setupLights(c),
He&&Oa.endShadows(),this.info.autoReset&&this.info.reset(),void 0!==f&&this.setRenderTarget(f),Ca.multiview&&xa.attachCamera(c),la.render(H,a,c,g),d=H.opaque,e=H.transparent,a.overrideMaterial?(f=a.overrideMaterial,d.length&&m(d,a,c,f),e.length&&m(e,a,c,f)):(d.length&&m(d,a,c),e.length&&m(e,a,c)),a.onAfterRender(G,a,c),null!==O&&(aa.updateRenderTargetMipmap(O),aa.updateMultisampleRenderTarget(O)),ha.buffers.depth.setTest(!0),ha.buffers.depth.setMask(!0),ha.buffers.color.setMask(!0),ha.setPolygonOffset(!1),
Ca.multiview&&xa.detachCamera(c),oa.enabled&&oa.submitFrame(),E=H=null):console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.")};this.setFramebuffer=function(a){Q!==a&&K.bindFramebuffer(36160,a);Q=a};this.getActiveCubeFace=function(){return W};this.getActiveMipmapLevel=function(){return ia};this.getRenderTarget=function(){return O};this.setRenderTarget=function(a,b,c){O=a;W=b;ia=c;a&&void 0===R.get(a).__webglFramebuffer&&aa.setupRenderTarget(a);var d=Q,e=!1;a?(d=R.get(a).__webglFramebuffer,
a.isWebGLRenderTargetCube?(d=d[b||0],e=!0):d=a.isWebGLMultisampleRenderTarget?R.get(a).__webglMultisampledFramebuffer:d,Z.copy(a.viewport),T.copy(a.scissor),da=a.scissorTest):(Z.copy(ba).multiplyScalar(ea).floor(),T.copy(ja).multiplyScalar(ea).floor(),da=na);$b!==d&&(K.bindFramebuffer(36160,d),$b=d);ha.viewport(Z);ha.scissor(T);ha.setScissorTest(da);e&&(a=R.get(a.texture),K.framebufferTexture2D(36160,36064,34069+(b||0),a.__webglTexture,c||0))};this.readRenderTargetPixels=function(a,b,c,d,e,f,g){if(a&&
a.isWebGLRenderTarget){var h=R.get(a).__webglFramebuffer;a.isWebGLRenderTargetCube&&void 0!==g&&(h=h[g]);if(h){g=!1;h!==$b&&(K.bindFramebuffer(36160,h),g=!0);try{var l=a.texture,m=l.format,p=l.type;1023!==m&&ka.convert(m)!==K.getParameter(35739)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===p||ka.convert(p)===K.getParameter(35738)||1015===p&&(Ca.isWebGL2||pa.get("OES_texture_float")||pa.get("WEBGL_color_buffer_float"))||
1016===p&&(Ca.isWebGL2?pa.get("EXT_color_buffer_float"):pa.get("EXT_color_buffer_half_float"))?36053===K.checkFramebufferStatus(36160)?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&K.readPixels(b,c,d,e,ka.convert(m),ka.convert(p),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{g&&K.bindFramebuffer(36160,
$b)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ka.convert(b.format);aa.setTexture2D(b,0);K.copyTexImage2D(3553,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ka.convert(c.format),h=ka.convert(c.type);aa.setTexture2D(c,0);b.isDataTexture?K.texSubImage2D(3553,d||0,a.x,a.y,e,f,g,h,b.image.data):
K.texSubImage2D(3553,d||0,a.x,a.y,g,h,b.image)};"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Ie(a,b){this.name="";this.color=new I(a);this.density=void 0!==b?b:2.5E-4}function Je(a,b,c){this.name="";this.color=new I(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function bc(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function Kd(a,
b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function Gb(a){P.call(this);this.type="SpriteMaterial";this.color=new I(16777215);this.map=null;this.rotation=0;this.sizeAttenuation=!0;this.lights=!1;this.transparent=!0;this.setValues(a)}function Ld(a){C.call(this);this.type="Sprite";if(void 0===Ic){Ic=new D;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new bc(b,5);Ic.setIndex([0,1,2,0,2,3]);Ic.addAttribute("position",new Kd(b,3,0,!1));Ic.addAttribute("uv",
new Kd(b,2,3,!1))}this.geometry=Ic;this.material=void 0!==a?a:new Gb;this.center=new w(.5,.5)}function Ke(a,b,c,d,e,f){Jc.subVectors(a,c).addScalar(.5).multiply(d);void 0!==e?(Md.x=f*Jc.x-e*Jc.y,Md.y=e*Jc.x+f*Jc.y):Md.copy(Jc);a.copy(b);a.x+=Md.x;a.y+=Md.y;a.applyMatrix4(Mh)}function Nd(){C.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}});this.autoUpdate=!0}function Od(a,b){a&&a.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");
R.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new M;this.bindMatrixInverse=new M}function Le(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[],a=0,b=this.bones.length;a<b;a++)this.boneInverses.push(new M)}function hg(){C.call(this);
this.type="Bone"}function U(a){P.call(this);this.type="LineBasicMaterial";this.color=new I(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.lights=!1;this.setValues(a)}function wa(a,b,c){1===c&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead.");C.call(this);this.type="Line";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new U({color:16777215*Math.random()})}function T(a,b){wa.call(this,a,b);this.type="LineSegments"}
function Me(a,b){wa.call(this,a,b);this.type="LineLoop"}function Qa(a){P.call(this);this.type="PointsMaterial";this.color=new I(16777215);this.map=null;this.size=1;this.sizeAttenuation=!0;this.lights=this.morphTargets=!1;this.setValues(a)}function Kc(a,b){C.call(this);this.type="Points";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Qa({color:16777215*Math.random()});this.updateMorphTargets()}function ig(a,b,c,d,e,f,g){var h=jg.distanceSqToPoint(a);h<c&&(c=new n,jg.closestPointToPoint(a,
c),c.applyMatrix4(d),a=e.ray.origin.distanceTo(c),a<e.near||a>e.far||f.push({distance:a,distanceToRay:Math.sqrt(h),point:c,index:b,face:null,object:g}))}function kg(a,b,c,d,e,f,g,h,l){Z.call(this,a,b,c,d,e,f,g,h,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Lc(a,b,c,d,e,f,g,h,l,m,p,k){Z.call(this,null,f,g,h,l,m,d,e,p,k);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Pd(a,
b,c,d,e,f,g,h,l){Z.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Qd(a,b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);Z.call(this,null,d,e,f,g,h,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Mc(a){D.call(this);this.type=
"WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},h=["a","b","c"];if(a&&a.isGeometry){var l=a.faces;var m=0;for(d=l.length;m<d;m++){var p=l[m];for(c=0;3>c;c++){var k=p[h[c]];var t=p[h[(c+1)%3]];f[0]=Math.min(k,t);f[1]=Math.max(k,t);k=f[0]+","+f[1];void 0===g[k]&&(g[k]={index1:f[0],index2:f[1]})}}for(k in g)m=g[k],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new n,null!==a.index){l=a.attributes.position;p=a.index;var r=a.groups;
0===r.length&&(r=[{start:0,count:p.count,materialIndex:0}]);a=0;for(e=r.length;a<e;++a)for(m=r[a],c=m.start,d=m.count,m=c,d=c+d;m<d;m+=3)for(c=0;3>c;c++)k=p.getX(m+c),t=p.getX(m+(c+1)%3),f[0]=Math.min(k,t),f[1]=Math.max(k,t),k=f[0]+","+f[1],void 0===g[k]&&(g[k]={index1:f[0],index2:f[1]});for(k in g)m=g[k],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position,m=0,d=l.count/3;m<d;m++)for(c=0;3>c;c++)g=3*m+c,h.fromBufferAttribute(l,
g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z);this.addAttribute("position",new A(b,3))}function Rd(a,b,c){G.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Nc(a,b,c));this.mergeVertices()}function Nc(a,b,c){D.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new n,l=new n,m=new n,p=new n,k=new n,t,r;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");
var q=b+1;for(t=0;t<=c;t++){var v=t/c;for(r=0;r<=b;r++){var y=r/b;a(y,v,l);e.push(l.x,l.y,l.z);0<=y-1E-5?(a(y-1E-5,v,m),p.subVectors(l,m)):(a(y+1E-5,v,m),p.subVectors(m,l));0<=v-1E-5?(a(y,v-1E-5,m),k.subVectors(l,m)):(a(y,v+1E-5,m),k.subVectors(m,l));h.crossVectors(p,k).normalize();f.push(h.x,h.y,h.z);g.push(y,v)}}for(t=0;t<c;t++)for(r=0;r<b;r++)a=t*q+r+1,h=(t+1)*q+r+1,l=(t+1)*q+r,d.push(t*q+r,a,l),d.push(a,h,l);this.setIndex(d);this.addAttribute("position",new A(e,3));this.addAttribute("normal",
new A(f,3));this.addAttribute("uv",new A(g,2))}function Sd(a,b,c,d){G.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};this.fromBufferGeometry(new Da(a,b,c,d));this.mergeVertices()}function Da(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){b*=3;c.x=a[b+0];c.y=a[b+1];c.z=a[b+2]}function g(a,b,c,d){0>d&&1===a.x&&(l[b]=a.x-1);0===c.x&&0===c.z&&(l[b]=d/2/Math.PI+.5)}D.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,
indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],l=[];(function(a){for(var c=new n,d=new n,g=new n,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var l,m,k=c,z=d,x=g,F=Math.pow(2,a),w=[];for(m=0;m<=F;m++){w[m]=[];var B=k.clone().lerp(x,m/F),A=z.clone().lerp(x,m/F),C=F-m;for(l=0;l<=C;l++)w[m][l]=0===l&&m===F?B:B.clone().lerp(A,l/C)}for(m=0;m<F;m++)for(l=0;l<2*(F-m)-1;l++)k=Math.floor(l/2),0===l%2?(e(w[m][k+1]),e(w[m+1][k]),e(w[m][k])):(e(w[m][k+1]),e(w[m+1][k+1]),e(w[m+1][k]))}})(d);(function(a){for(var b=
new n,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new n,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],l.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));a=new n;b=new n;for(var c=new n,d=new n,e=new w,f=new w,k=new w,y=0,z=0;y<h.length;y+=9,z+=6){a.set(h[y+0],h[y+1],h[y+2]);b.set(h[y+3],h[y+4],h[y+5]);c.set(h[y+6],h[y+7],h[y+8]);e.set(l[z+0],
l[z+1]);f.set(l[z+2],l[z+3]);k.set(l[z+4],l[z+5]);d.copy(a).add(b).add(c).divideScalar(3);var x=Math.atan2(d.z,-d.x);g(e,z+0,a,x);g(f,z+2,b,x);g(k,z+4,c,x)}for(a=0;a<l.length;a+=6)b=l[a+0],c=l[a+2],d=l[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.addAttribute("position",new A(h,3));this.addAttribute("normal",new A(h.slice(),3));this.addAttribute("uv",new A(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Td(a,
b){G.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Oc(a,b));this.mergeVertices()}function Oc(a,b){Da.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ud(a,b){G.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new cc(a,b));this.mergeVertices()}function cc(a,b){Da.call(this,[1,0,0,
-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Vd(a,b){G.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Pc(a,b));this.mergeVertices()}function Pc(a,b){var c=(1+Math.sqrt(5))/2;Da.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,
11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Wd(a,b){G.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Qc(a,b));this.mergeVertices()}function Qc(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;Da.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,
0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Xd(a,b,c,d,e,f){G.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,
closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new dc(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function dc(a,b,c,d,e){function f(e){p=a.getPointAt(e/b,p);var f=g.normals[e];e=g.binormals[e];for(t=0;t<=d;t++){var m=t/d*Math.PI*2,k=Math.sin(m);m=-Math.cos(m);l.x=m*f.x+k*e.x;l.y=m*f.y+k*e.y;l.z=m*f.z+k*e.z;l.normalize();q.push(l.x,l.y,l.z);h.x=p.x+c*l.x;h.y=p.y+c*l.y;h.z=
p.z+c*l.z;r.push(h.x,h.y,h.z)}}D.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new n,l=new n,m=new w,p=new n,k,t,r=[],q=[],v=[],y=[];for(k=0;k<b;k++)f(k);f(!1===e?b:0);for(k=0;k<=b;k++)for(t=0;t<=d;t++)m.x=k/b,m.y=t/d,v.push(m.x,m.y);(function(){for(t=1;t<=b;t++)for(k=1;k<=d;k++){var a=
(d+1)*t+(k-1),c=(d+1)*t+k,e=(d+1)*(t-1)+k;y.push((d+1)*(t-1)+(k-1),a,e);y.push(a,c,e)}})();this.setIndex(y);this.addAttribute("position",new A(r,3));this.addAttribute("normal",new A(q,3));this.addAttribute("uv",new A(v,2))}function Yd(a,b,c,d,e,f,g){G.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new Rc(a,
b,c,d,e,f));this.mergeVertices()}function Rc(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}D.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||1;b=b||.4;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=[],l=[],m=[],p=[],k,t=new n,r=new n,q=new n,v=new n,y=new n,z=new n,x=new n;for(k=0;k<=c;++k){var F=k/c*e*Math.PI*2;
g(F,e,f,a,q);g(F+.01,e,f,a,v);z.subVectors(v,q);x.addVectors(v,q);y.crossVectors(z,x);x.crossVectors(y,z);y.normalize();x.normalize();for(F=0;F<=d;++F){var w=F/d*Math.PI*2,B=-b*Math.cos(w);w=b*Math.sin(w);t.x=q.x+(B*x.x+w*y.x);t.y=q.y+(B*x.y+w*y.y);t.z=q.z+(B*x.z+w*y.z);l.push(t.x,t.y,t.z);r.subVectors(t,q).normalize();m.push(r.x,r.y,r.z);p.push(k/c);p.push(F/d)}}for(F=1;F<=c;F++)for(k=1;k<=d;k++)a=(d+1)*F+(k-1),b=(d+1)*F+k,e=(d+1)*(F-1)+k,h.push((d+1)*(F-1)+(k-1),a,e),h.push(a,b,e);this.setIndex(h);
this.addAttribute("position",new A(l,3));this.addAttribute("normal",new A(m,3));this.addAttribute("uv",new A(p,2))}function Zd(a,b,c,d,e){G.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new Sc(a,b,c,d,e));this.mergeVertices()}function Sc(a,b,c,d,e){D.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||1;b=b||.4;c=Math.floor(c)||8;d=Math.floor(d)||
6;e=e||2*Math.PI;var f=[],g=[],h=[],l=[],m=new n,p=new n,k=new n,t,r;for(t=0;t<=c;t++)for(r=0;r<=d;r++){var q=r/d*e,v=t/c*Math.PI*2;p.x=(a+b*Math.cos(v))*Math.cos(q);p.y=(a+b*Math.cos(v))*Math.sin(q);p.z=b*Math.sin(v);g.push(p.x,p.y,p.z);m.x=a*Math.cos(q);m.y=a*Math.sin(q);k.subVectors(p,m).normalize();h.push(k.x,k.y,k.z);l.push(r/d);l.push(t/c)}for(t=1;t<=c;t++)for(r=1;r<=d;r++)a=(d+1)*(t-1)+r-1,b=(d+1)*(t-1)+r,e=(d+1)*t+r,f.push((d+1)*t+r-1,a,e),f.push(a,b,e);this.setIndex(f);this.addAttribute("position",
new A(g,3));this.addAttribute("normal",new A(h,3));this.addAttribute("uv",new A(l,2))}function Nh(a,b,c,d,e){for(var f,g=0,h=b,l=c-d;h<c;h+=d)g+=(a[l]-a[h])*(a[h+1]+a[l+1]),l=h;if(e===0<g)for(e=b;e<c;e+=d)f=Oh(e,a[e],a[e+1],f);else for(e=c-d;e>=b;e-=d)f=Oh(e,a[e],a[e+1],f);f&&ec(f,f.next)&&($d(f),f=f.next);return f}function ae(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!ec(a,a.next)&&0!==qa(a.prev,a,a.next))a=a.next;else{$d(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b}
function be(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,l=h;do null===l.z&&(l.z=lg(l.x,l.y,d,e,f)),l.prevZ=l.prev,l=l.nextZ=l.next;while(l!==h);l.prevZ.nextZ=null;l.prevZ=null;h=l;var m,p,k,t,r=1;do{l=h;var q=h=null;for(p=0;l;){p++;var n=l;for(m=k=0;m<r&&(k++,n=n.nextZ,n);m++);for(t=r;0<k||0<t&&n;)0!==k&&(0===t||!n||l.z<=n.z)?(m=l,l=l.nextZ,k--):(m=n,n=n.nextZ,t--),q?q.nextZ=m:h=m,m.prevZ=q,q=m;l=n}q.nextZ=null;r*=2}while(1<p)}for(h=a;a.prev!==a.next;){l=a.prev;n=a.next;if(f)q=dk(a,d,e,f);else a:if(q=
a,p=q.prev,k=q,r=q.next,0<=qa(p,k,r))q=!1;else{for(m=q.next.next;m!==q.prev;){if(Tc(p.x,p.y,k.x,k.y,r.x,r.y,m.x,m.y)&&0<=qa(m.prev,m,m.next)){q=!1;break a}m=m.next}q=!0}if(q)b.push(l.i/c),b.push(a.i/c),b.push(n.i/c),$d(a),h=a=n.next;else if(a=n,a===h){if(!g)be(ae(a),b,c,d,e,f,1);else if(1===g){g=b;h=c;l=a;do n=l.prev,q=l.next.next,!ec(n,q)&&Ph(n,l,l.next,q)&&ce(n,q)&&ce(q,n)&&(g.push(n.i/h),g.push(l.i/h),g.push(q.i/h),$d(l),$d(l.next),l=a=q),l=l.next;while(l!==a);a=l;be(a,b,c,d,e,f,2)}else if(2===
g)a:{g=a;do{for(h=g.next.next;h!==g.prev;){if(l=g.i!==h.i){l=g;n=h;if(q=l.next.i!==n.i&&l.prev.i!==n.i){b:{q=l;do{if(q.i!==l.i&&q.next.i!==l.i&&q.i!==n.i&&q.next.i!==n.i&&Ph(q,q.next,l,n)){q=!0;break b}q=q.next}while(q!==l);q=!1}q=!q}if(q=q&&ce(l,n)&&ce(n,l)){q=l;p=!1;k=(l.x+n.x)/2;n=(l.y+n.y)/2;do q.y>n!==q.next.y>n&&q.next.y!==q.y&&k<(q.next.x-q.x)*(n-q.y)/(q.next.y-q.y)+q.x&&(p=!p),q=q.next;while(q!==l);q=p}l=q}if(l){a=Qh(g,h);g=ae(g,g.next);a=ae(a,a.next);be(g,b,c,d,e,f);be(a,b,c,d,e,f);break a}h=
h.next}g=g.next}while(g!==a)}break}}}}function dk(a,b,c,d){var e=a.prev,f=a.next;if(0<=qa(e,a,f))return!1;var g=e.x>a.x?e.x>f.x?e.x:f.x:a.x>f.x?a.x:f.x,h=e.y>a.y?e.y>f.y?e.y:f.y:a.y>f.y?a.y:f.y,l=lg(e.x<a.x?e.x<f.x?e.x:f.x:a.x<f.x?a.x:f.x,e.y<a.y?e.y<f.y?e.y:f.y:a.y<f.y?a.y:f.y,b,c,d);b=lg(g,h,b,c,d);c=a.prevZ;for(d=a.nextZ;c&&c.z>=l&&d&&d.z<=b;){if(c!==a.prev&&c!==a.next&&Tc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=qa(c.prev,c,c.next))return!1;c=c.prevZ;if(d!==a.prev&&d!==a.next&&Tc(e.x,e.y,a.x,a.y,
f.x,f.y,d.x,d.y)&&0<=qa(d.prev,d,d.next))return!1;d=d.nextZ}for(;c&&c.z>=l;){if(c!==a.prev&&c!==a.next&&Tc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=qa(c.prev,c,c.next))return!1;c=c.prevZ}for(;d&&d.z<=b;){if(d!==a.prev&&d!==a.next&&Tc(e.x,e.y,a.x,a.y,f.x,f.y,d.x,d.y)&&0<=qa(d.prev,d,d.next))return!1;d=d.nextZ}return!0}function ek(a,b){return a.x-b.x}function fk(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=
g;if(g===d){if(e===c.y)return c;if(e===c.next.y)return c.next}var h=c.x<c.next.x?c:c.next}}c=c.next}while(c!==b);if(!h)return null;if(d===f)return h.prev;b=h;g=h.x;var l=h.y,m=Infinity;for(c=h.next;c!==b;){if(d>=c.x&&c.x>=g&&d!==c.x&&Tc(e<l?d:f,e,g,l,e<l?f:d,e,c.x,c.y)){var p=Math.abs(e-c.y)/(d-c.x);(p<m||p===m&&c.x>h.x)&&ce(c,a)&&(h=c,m=p)}c=c.next}return h}function lg(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<<8)&16711935;a=(a|a<<4)&252645135;a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|
b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function gk(a){var b=a,c=a;do{if(b.x<c.x||b.x===c.x&&b.y<c.y)c=b;b=b.next}while(b!==a);return c}function Tc(a,b,c,d,e,f,g,h){return 0<=(e-g)*(b-h)-(a-g)*(f-h)&&0<=(a-g)*(d-h)-(c-g)*(b-h)&&0<=(c-g)*(f-h)-(e-g)*(d-h)}function qa(a,b,c){return(b.y-a.y)*(c.x-b.x)-(b.x-a.x)*(c.y-b.y)}function ec(a,b){return a.x===b.x&&a.y===b.y}function Ph(a,b,c,d){return ec(a,c)&&ec(b,d)||ec(a,d)&&ec(c,b)?!0:0<qa(a,b,c)!==0<qa(a,b,
d)&&0<qa(c,d,a)!==0<qa(c,d,b)}function ce(a,b){return 0>qa(a.prev,a,a.next)?0<=qa(a,b,a.next)&&0<=qa(a,a.prev,b):0>qa(a,b,a.prev)||0>qa(a,a.next,b)}function Qh(a,b){var c=new mg(a.i,a.x,a.y),d=new mg(b.i,b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev=c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function Oh(a,b,c,d){a=new mg(a,b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function $d(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=
a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function mg(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function Rh(a){var b=a.length;2<b&&a[b-1].equals(a[0])&&a.pop()}function Sh(a,b){for(var c=0;c<b.length;c++)a.push(b[c].x),a.push(b[c].y)}function fc(a,b){G.call(this);this.type="ExtrudeGeometry";this.parameters={shapes:a,options:b};this.fromBufferGeometry(new eb(a,b));this.mergeVertices()}function eb(a,b){function c(a){function c(a,b,c){b||
console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function g(a,b,c){var d=a.x-b.x;var e=a.y-b.y;var f=c.x-a.x;var g=c.y-a.y,h=d*d+e*e;if(Math.abs(d*g-e*f)>Number.EPSILON){var l=Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/l;b=b.y+d/l;g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new w(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===
Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new w(f/e,d/e)}function h(a,b){for(L=a.length;0<=--L;){var c=L;var f=L-1;0>f&&(f=a.length-1);var g,h=x+2*D;for(g=0;g<h;g++){var l=Y*g,m=Y*(g+1),p=b+f+l,k=b+f+m;m=b+c+m;q(b+c+l);q(p);q(m);q(p);q(k);q(m);l=e.length/3;l=H.generateSideWallUV(d,e,l-6,l-3,l-2,l-1);v(l[0]);v(l[1]);v(l[3]);v(l[1]);v(l[2]);v(l[3])}}}function l(a,b,c){y.push(a);y.push(b);y.push(c)}function k(a,b,c){q(a);q(b);q(c);a=e.length/3;a=H.generateTopUV(d,
e,a-3,a-2,a-1);v(a[0]);v(a[1]);v(a[2])}function q(a){e.push(y[3*a]);e.push(y[3*a+1]);e.push(y[3*a+2])}function v(a){f.push(a.x);f.push(a.y)}var y=[],z=void 0!==b.curveSegments?b.curveSegments:12,x=void 0!==b.steps?b.steps:1,F=void 0!==b.depth?b.depth:100,V=void 0!==b.bevelEnabled?b.bevelEnabled:!0,B=void 0!==b.bevelThickness?b.bevelThickness:6,A=void 0!==b.bevelSize?b.bevelSize:B-2,C=void 0!==b.bevelOffset?b.bevelOffset:0,D=void 0!==b.bevelSegments?b.bevelSegments:3,E=b.extrudePath,H=void 0!==b.UVGenerator?
b.UVGenerator:hk;void 0!==b.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),F=b.amount);var G=!1;if(E){var I=E.getSpacedPoints(x);G=!0;V=!1;var J=E.computeFrenetFrames(x,!1);var P=new n;var W=new n;var Q=new n}V||(C=A=B=D=0);var O;z=a.extractPoints(z);a=z.shape;var N=z.holes;if(!pb.isClockWise(a)){a=a.reverse();var fa=0;for(O=N.length;fa<O;fa++){var M=N[fa];pb.isClockWise(M)&&(N[fa]=M.reverse())}}var Z=pb.triangulateShape(a,N),U=a;fa=0;for(O=N.length;fa<O;fa++)M=
N[fa],a=a.concat(M);var R,Y=a.length,T,ca=Z.length;z=[];var L=0;var X=U.length;var ea=X-1;for(R=L+1;L<X;L++,ea++,R++)ea===X&&(ea=0),R===X&&(R=0),z[L]=g(U[L],U[ea],U[R]);E=[];var da=z.concat();fa=0;for(O=N.length;fa<O;fa++){M=N[fa];var aa=[];L=0;X=M.length;ea=X-1;for(R=L+1;L<X;L++,ea++,R++)ea===X&&(ea=0),R===X&&(R=0),aa[L]=g(M[L],M[ea],M[R]);E.push(aa);da=da.concat(aa)}for(ea=0;ea<D;ea++){X=ea/D;var ba=B*Math.cos(X*Math.PI/2);R=A*Math.sin(X*Math.PI/2)+C;L=0;for(X=U.length;L<X;L++){var S=c(U[L],z[L],
R);l(S.x,S.y,-ba)}fa=0;for(O=N.length;fa<O;fa++)for(M=N[fa],aa=E[fa],L=0,X=M.length;L<X;L++)S=c(M[L],aa[L],R),l(S.x,S.y,-ba)}R=A+C;for(L=0;L<Y;L++)S=V?c(a[L],da[L],R):a[L],G?(W.copy(J.normals[0]).multiplyScalar(S.x),P.copy(J.binormals[0]).multiplyScalar(S.y),Q.copy(I[0]).add(W).add(P),l(Q.x,Q.y,Q.z)):l(S.x,S.y,0);for(X=1;X<=x;X++)for(L=0;L<Y;L++)S=V?c(a[L],da[L],R):a[L],G?(W.copy(J.normals[X]).multiplyScalar(S.x),P.copy(J.binormals[X]).multiplyScalar(S.y),Q.copy(I[X]).add(W).add(P),l(Q.x,Q.y,Q.z)):
l(S.x,S.y,F/x*X);for(ea=D-1;0<=ea;ea--){X=ea/D;ba=B*Math.cos(X*Math.PI/2);R=A*Math.sin(X*Math.PI/2)+C;L=0;for(X=U.length;L<X;L++)S=c(U[L],z[L],R),l(S.x,S.y,F+ba);fa=0;for(O=N.length;fa<O;fa++)for(M=N[fa],aa=E[fa],L=0,X=M.length;L<X;L++)S=c(M[L],aa[L],R),G?l(S.x,S.y+I[x-1].y,I[x-1].x+ba):l(S.x,S.y,F+ba)}(function(){var a=e.length/3;if(V){var b=0*Y;for(L=0;L<ca;L++)T=Z[L],k(T[2]+b,T[1]+b,T[0]+b);b=Y*(x+2*D);for(L=0;L<ca;L++)T=Z[L],k(T[0]+b,T[1]+b,T[2]+b)}else{for(L=0;L<ca;L++)T=Z[L],k(T[2],T[1],T[0]);
for(L=0;L<ca;L++)T=Z[L],k(T[0]+Y*x,T[1]+Y*x,T[2]+Y*x)}d.addGroup(a,e.length/3-a,0)})();(function(){var a=e.length/3,b=0;h(U,b);b+=U.length;fa=0;for(O=N.length;fa<O;fa++)M=N[fa],h(M,b),b+=M.length;d.addGroup(a,e.length/3-a,1)})()}D.call(this);this.type="ExtrudeBufferGeometry";this.parameters={shapes:a,options:b};a=Array.isArray(a)?a:[a];for(var d=this,e=[],f=[],g=0,h=a.length;g<h;g++)c(a[g]);this.addAttribute("position",new A(e,3));this.addAttribute("uv",new A(f,2));this.computeVertexNormals()}function Th(a,
b,c){c.shapes=[];if(Array.isArray(a))for(var d=0,e=a.length;d<e;d++)c.shapes.push(a[d].uuid);else c.shapes.push(a.uuid);void 0!==b.extrudePath&&(c.options.extrudePath=b.extrudePath.toJSON());return c}function de(a,b){G.call(this);this.type="TextGeometry";this.parameters={text:a,parameters:b};this.fromBufferGeometry(new Uc(a,b));this.mergeVertices()}function Uc(a,b){b=b||{};var c=b.font;if(!c||!c.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new G;
a=c.generateShapes(a,b.size);b.depth=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);eb.call(this,a,b);this.type="TextBufferGeometry"}function ee(a,b,c,d,e,f,g){G.call(this);this.type="SphereGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};this.fromBufferGeometry(new Hb(a,b,c,d,e,f,g));this.mergeVertices()}function Hb(a,
b,c,d,e,f,g){D.call(this);this.type="SphereBufferGeometry";this.parameters={radius:a,widthSegments:b,heightSegments:c,phiStart:d,phiLength:e,thetaStart:f,thetaLength:g};a=a||1;b=Math.max(3,Math.floor(b)||8);c=Math.max(2,Math.floor(c)||6);d=void 0!==d?d:0;e=void 0!==e?e:2*Math.PI;f=void 0!==f?f:0;g=void 0!==g?g:Math.PI;var h=Math.min(f+g,Math.PI),l,m,p=0,k=[],t=new n,r=new n,q=[],v=[],y=[],z=[];for(m=0;m<=c;m++){var x=[],w=m/c,V=0;0==m&&0==f?V=.5/b:m==c&&h==Math.PI&&(V=-.5/b);for(l=0;l<=b;l++){var B=
l/b;t.x=-a*Math.cos(d+B*e)*Math.sin(f+w*g);t.y=a*Math.cos(f+w*g);t.z=a*Math.sin(d+B*e)*Math.sin(f+w*g);v.push(t.x,t.y,t.z);r.copy(t).normalize();y.push(r.x,r.y,r.z);z.push(B+V,1-w);x.push(p++)}k.push(x)}for(m=0;m<c;m++)for(l=0;l<b;l++)a=k[m][l+1],d=k[m][l],e=k[m+1][l],g=k[m+1][l+1],(0!==m||0<f)&&q.push(a,d,g),(m!==c-1||h<Math.PI)&&q.push(d,e,g);this.setIndex(q);this.addAttribute("position",new A(v,3));this.addAttribute("normal",new A(y,3));this.addAttribute("uv",new A(z,2))}function fe(a,b,c,d,e,
f){G.call(this);this.type="RingGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};this.fromBufferGeometry(new Vc(a,b,c,d,e,f));this.mergeVertices()}function Vc(a,b,c,d,e,f){D.call(this);this.type="RingBufferGeometry";this.parameters={innerRadius:a,outerRadius:b,thetaSegments:c,phiSegments:d,thetaStart:e,thetaLength:f};a=a||.5;b=b||1;e=void 0!==e?e:0;f=void 0!==f?f:2*Math.PI;c=void 0!==c?Math.max(3,c):8;d=void 0!==d?Math.max(1,d):1;var g=
[],h=[],l=[],m=[],p=a,k=(b-a)/d,t=new n,r=new w,q,v;for(q=0;q<=d;q++){for(v=0;v<=c;v++)a=e+v/c*f,t.x=p*Math.cos(a),t.y=p*Math.sin(a),h.push(t.x,t.y,t.z),l.push(0,0,1),r.x=(t.x/b+1)/2,r.y=(t.y/b+1)/2,m.push(r.x,r.y);p+=k}for(q=0;q<d;q++)for(b=q*(c+1),v=0;v<c;v++)a=v+b,e=a+c+1,f=a+c+2,p=a+1,g.push(a,e,p),g.push(e,f,p);this.setIndex(g);this.addAttribute("position",new A(h,3));this.addAttribute("normal",new A(l,3));this.addAttribute("uv",new A(m,2))}function ge(a,b,c,d){G.call(this);this.type="LatheGeometry";
this.parameters={points:a,segments:b,phiStart:c,phiLength:d};this.fromBufferGeometry(new Wc(a,b,c,d));this.mergeVertices()}function Wc(a,b,c,d){D.call(this);this.type="LatheBufferGeometry";this.parameters={points:a,segments:b,phiStart:c,phiLength:d};b=Math.floor(b)||12;c=c||0;d=d||2*Math.PI;d=N.clamp(d,0,2*Math.PI);var e=[],f=[],g=[],h=1/b,l=new n,m=new w,p;for(p=0;p<=b;p++){var k=c+p*h*d;var t=Math.sin(k),r=Math.cos(k);for(k=0;k<=a.length-1;k++)l.x=a[k].x*t,l.y=a[k].y,l.z=a[k].x*r,f.push(l.x,l.y,
l.z),m.x=p/b,m.y=k/(a.length-1),g.push(m.x,m.y)}for(p=0;p<b;p++)for(k=0;k<a.length-1;k++)c=k+p*a.length,h=c+a.length,l=c+a.length+1,m=c+1,e.push(c,h,m),e.push(h,l,m);this.setIndex(e);this.addAttribute("position",new A(f,3));this.addAttribute("uv",new A(g,2));this.computeVertexNormals();if(d===2*Math.PI)for(d=this.attributes.normal.array,e=new n,f=new n,g=new n,c=b*a.length*3,k=p=0;p<a.length;p++,k+=3)e.x=d[k+0],e.y=d[k+1],e.z=d[k+2],f.x=d[c+k+0],f.y=d[c+k+1],f.z=d[c+k+2],g.addVectors(e,f).normalize(),
d[k+0]=d[c+k+0]=g.x,d[k+1]=d[c+k+1]=g.y,d[k+2]=d[c+k+2]=g.z}function gc(a,b){G.call(this);this.type="ShapeGeometry";"object"===typeof b&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),b=b.curveSegments);this.parameters={shapes:a,curveSegments:b};this.fromBufferGeometry(new hc(a,b));this.mergeVertices()}function hc(a,b){function c(a){var c,h=e.length/3;a=a.extractPoints(b);var m=a.shape,k=a.holes;!1===pb.isClockWise(m)&&(m=m.reverse());a=0;for(c=k.length;a<c;a++){var p=k[a];
M
Mr.doob 已提交
281
!0===pb.isClockWise(p)&&(k[a]=p.reverse())}var n=pb.triangulateShape(m,k);a=0;for(c=k.length;a<c;a++)p=k[a],m=m.concat(p);a=0;for(c=m.length;a<c;a++)p=m[a],e.push(p.x,p.y,0),f.push(0,0,1),g.push(p.x,p.y);a=0;for(c=n.length;a<c;a++)m=n[a],d.push(m[0]+h,m[1]+h,m[2]+h),l+=3}D.call(this);this.type="ShapeBufferGeometry";this.parameters={shapes:a,curveSegments:b};b=b||12;var d=[],e=[],f=[],g=[],h=0,l=0;if(!1===Array.isArray(a))c(a);else for(var m=0;m<a.length;m++)c(a[m]),this.addGroup(h,l,m),h+=l,l=0;this.setIndex(d);
M
Mugen87 已提交
282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326
this.addAttribute("position",new A(e,3));this.addAttribute("normal",new A(f,3));this.addAttribute("uv",new A(g,2))}function Uh(a,b){b.shapes=[];if(Array.isArray(a))for(var c=0,d=a.length;c<d;c++)b.shapes.push(a[c].uuid);else b.shapes.push(a.uuid);return b}function Xc(a,b){D.call(this);this.type="EdgesGeometry";this.parameters={thresholdAngle:b};var c=[];b=Math.cos(N.DEG2RAD*(void 0!==b?b:1));var d=[0,0],e={},f=["a","b","c"];if(a.isBufferGeometry){var g=new G;g.fromBufferGeometry(a)}else g=a.clone();
g.mergeVertices();g.computeFaceNormals();a=g.vertices;g=g.faces;for(var h=0,l=g.length;h<l;h++)for(var m=g[h],k=0;3>k;k++){var u=m[f[k]];var t=m[f[(k+1)%3]];d[0]=Math.min(u,t);d[1]=Math.max(u,t);u=d[0]+","+d[1];void 0===e[u]?e[u]={index1:d[0],index2:d[1],face1:h,face2:void 0}:e[u].face2=h}for(u in e)if(d=e[u],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<=b)f=a[d.index1],c.push(f.x,f.y,f.z),f=a[d.index2],c.push(f.x,f.y,f.z);this.addAttribute("position",new A(c,3))}function ic(a,b,c,d,
e,f,g,h){G.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new qb(a,b,c,d,e,f,g,h));this.mergeVertices()}function qb(a,b,c,d,e,f,g,h){function l(c){var e,f=new w,l=new n,p=0,v=!0===c?a:b,x=!0===c?1:-1;var A=q;for(e=1;e<=d;e++)u.push(0,y*x,0),t.push(0,x,0),r.push(.5,.5),q++;var C=q;for(e=0;e<=d;e++){var D=e/d*h+g,E=Math.cos(D);D=Math.sin(D);l.x=v*D;l.y=y*x;
l.z=v*E;u.push(l.x,l.y,l.z);t.push(0,x,0);f.x=.5*E+.5;f.y=.5*D*x+.5;r.push(f.x,f.y);q++}for(e=0;e<d;e++)f=A+e,l=C+e,!0===c?k.push(l,l+1,f):k.push(l+1,l,f),p+=3;m.addGroup(z,p,!0===c?1:2);z+=p}D.call(this);this.type="CylinderBufferGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};var m=this;a=void 0!==a?a:1;b=void 0!==b?b:1;c=c||1;d=Math.floor(d)||8;e=Math.floor(e)||1;f=void 0!==f?f:!1;g=void 0!==g?g:0;h=void 0!==
h?h:2*Math.PI;var k=[],u=[],t=[],r=[],q=0,v=[],y=c/2,z=0;(function(){var f,l,p=new n,w=new n,A=0,C=(b-a)/c;for(l=0;l<=e;l++){var D=[],E=l/e,H=E*(b-a)+a;for(f=0;f<=d;f++){var G=f/d,I=G*h+g,J=Math.sin(I);I=Math.cos(I);w.x=H*J;w.y=-E*c+y;w.z=H*I;u.push(w.x,w.y,w.z);p.set(J,C,I).normalize();t.push(p.x,p.y,p.z);r.push(G,1-E);D.push(q++)}v.push(D)}for(f=0;f<d;f++)for(l=0;l<e;l++)p=v[l+1][f],w=v[l+1][f+1],C=v[l][f+1],k.push(v[l][f],p,C),k.push(p,w,C),A+=6;m.addGroup(z,A,0);z+=A})();!1===f&&(0<a&&l(!0),0<
b&&l(!1));this.setIndex(k);this.addAttribute("position",new A(u,3));this.addAttribute("normal",new A(t,3));this.addAttribute("uv",new A(r,2))}function he(a,b,c,d,e,f,g){ic.call(this,0,a,b,c,d,e,f,g);this.type="ConeGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,thetaStart:f,thetaLength:g}}function ie(a,b,c,d,e,f,g){qb.call(this,0,a,b,c,d,e,f,g);this.type="ConeBufferGeometry";this.parameters={radius:a,height:b,radialSegments:c,heightSegments:d,openEnded:e,
thetaStart:f,thetaLength:g}}function je(a,b,c,d){G.call(this);this.type="CircleGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};this.fromBufferGeometry(new Yc(a,b,c,d));this.mergeVertices()}function Yc(a,b,c,d){D.call(this);this.type="CircleBufferGeometry";this.parameters={radius:a,segments:b,thetaStart:c,thetaLength:d};a=a||1;b=void 0!==b?Math.max(3,b):8;c=void 0!==c?c:0;d=void 0!==d?d:2*Math.PI;var e=[],f=[],g=[],h=[],l,m=new n,k=new w;f.push(0,0,0);g.push(0,0,1);h.push(.5,
.5);var u=0;for(l=3;u<=b;u++,l+=3){var t=c+u/b*d;m.x=a*Math.cos(t);m.y=a*Math.sin(t);f.push(m.x,m.y,m.z);g.push(0,0,1);k.x=(f[l]/a+1)/2;k.y=(f[l+1]/a+1)/2;h.push(k.x,k.y)}for(l=1;l<=b;l++)e.push(l,l+1,0);this.setIndex(e);this.addAttribute("position",new A(f,3));this.addAttribute("normal",new A(g,3));this.addAttribute("uv",new A(h,2))}function jc(a){P.call(this);this.type="ShadowMaterial";this.color=new I(0);this.transparent=!0;this.setValues(a)}function Zc(a){la.call(this,a);this.type="RawShaderMaterial"}
function fb(a){P.call(this);this.defines={STANDARD:""};this.type="MeshStandardMaterial";this.color=new I(16777215);this.metalness=this.roughness=.5;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new I(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.envMap=this.alphaMap=
this.metalnessMap=this.roughnessMap=null;this.envMapIntensity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function kc(a){fb.call(this);this.defines={STANDARD:"",PHYSICAL:""};this.type="MeshPhysicalMaterial";this.reflectivity=.5;this.clearcoatRoughness=this.clearcoat=0;this.sheen=null;this.clearcoatNormalScale=new w(1,1);this.clearcoatNormalMap=null;
this.transparency=0;this.setValues(a)}function Ra(a){P.call(this);this.type="MeshPhongMaterial";this.color=new I(16777215);this.specular=new I(1118481);this.shininess=30;this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new I(0);this.emissiveIntensity=1;this.bumpMap=this.emissiveMap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=
0;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function lc(a){Ra.call(this);this.defines={TOON:""};this.type="MeshToonMaterial";this.gradientMap=null;this.setValues(a)}function mc(a){P.call(this);this.type="MeshNormalMaterial";this.bumpMap=null;this.bumpScale=1;this.normalMap=
null;this.normalMapType=0;this.normalScale=new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.lights=this.fog=!1;this.setValues(a)}function nc(a){P.call(this);this.type="MeshLambertMaterial";this.color=new I(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.emissive=new I(0);this.emissiveIntensity=1;this.envMap=
this.alphaMap=this.specularMap=this.emissiveMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function oc(a){P.call(this);this.defines={MATCAP:""};this.type="MeshMatcapMaterial";this.color=new I(16777215);this.bumpMap=this.map=this.matcap=null;this.bumpScale=1;this.normalMap=null;this.normalMapType=0;this.normalScale=
new w(1,1);this.displacementMap=null;this.displacementScale=1;this.displacementBias=0;this.alphaMap=null;this.lights=this.morphNormals=this.morphTargets=this.skinning=!1;this.setValues(a)}function pc(a){U.call(this);this.type="LineDashedMaterial";this.scale=1;this.dashSize=3;this.gapSize=1;this.setValues(a)}function Ia(a,b,c,d){this.parameterPositions=a;this._cachedIndex=0;this.resultBuffer=void 0!==d?d:new b.constructor(c);this.sampleValues=b;this.valueSize=c}function Ne(a,b,c,d){Ia.call(this,a,
b,c,d);this._offsetNext=this._weightNext=this._offsetPrev=this._weightPrev=-0}function ke(a,b,c,d){Ia.call(this,a,b,c,d)}function Oe(a,b,c,d){Ia.call(this,a,b,c,d)}function ma(a,b,c,d){if(void 0===a)throw Error("THREE.KeyframeTrack: track name is undefined");if(void 0===b||0===b.length)throw Error("THREE.KeyframeTrack: no keyframes in track named "+a);this.name=a;this.times=ta.convertArray(b,this.TimeBufferType);this.values=ta.convertArray(c,this.ValueBufferType);this.setInterpolation(d||this.DefaultInterpolation)}
function Pe(a,b,c){ma.call(this,a,b,c)}function Qe(a,b,c,d){ma.call(this,a,b,c,d)}function $c(a,b,c,d){ma.call(this,a,b,c,d)}function Re(a,b,c,d){Ia.call(this,a,b,c,d)}function le(a,b,c,d){ma.call(this,a,b,c,d)}function Se(a,b,c,d){ma.call(this,a,b,c,d)}function ad(a,b,c,d){ma.call(this,a,b,c,d)}function Ma(a,b,c){this.name=a;this.tracks=c;this.duration=void 0!==b?b:-1;this.uuid=N.generateUUID();0>this.duration&&this.resetDuration()}function ik(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return $c;
case "vector":case "vector2":case "vector3":case "vector4":return ad;case "color":return Qe;case "quaternion":return le;case "bool":case "boolean":return Pe;case "string":return Se}throw Error("THREE.KeyframeTrack: Unsupported typeName: "+a);}function jk(a){if(void 0===a.type)throw Error("THREE.KeyframeTrack: track type undefined, can not parse");var b=ik(a.type);if(void 0===a.times){var c=[],d=[];ta.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,
a.times,a.values,a.interpolation)}function ng(a,b,c){var d=this,e=!1,f=0,g=0,h=void 0,l=[];this.onStart=void 0;this.onLoad=a;this.onProgress=b;this.onError=c;this.itemStart=function(a){g++;if(!1===e&&void 0!==d.onStart)d.onStart(a,f,g);e=!0};this.itemEnd=function(a){f++;if(void 0!==d.onProgress)d.onProgress(a,f,g);if(f===g&&(e=!1,void 0!==d.onLoad))d.onLoad()};this.itemError=function(a){if(void 0!==d.onError)d.onError(a)};this.resolveURL=function(a){return h?h(a):a};this.setURLModifier=function(a){h=
a;return this};this.addHandler=function(a,b){l.push(a,b);return this};this.removeHandler=function(a){a=l.indexOf(a);-1!==a&&l.splice(a,2);return this};this.getHandler=function(a){for(var b=0,c=l.length;b<c;b+=2){var d=l[b+1];if(l[b].test(a))return d}return null}}function Y(a){this.manager=void 0!==a?a:Vh;this.crossOrigin="anonymous";this.resourcePath=this.path=""}function Na(a){Y.call(this,a)}function og(a){Y.call(this,a)}function pg(a){Y.call(this,a)}function Te(a){Y.call(this,a)}function bd(a){Y.call(this,
a)}function Ue(a){Y.call(this,a)}function Ve(a){Y.call(this,a)}function E(){this.type="Curve";this.arcLengthDivisions=200}function Ja(a,b,c,d,e,f,g,h){E.call(this);this.type="EllipseCurve";this.aX=a||0;this.aY=b||0;this.xRadius=c||1;this.yRadius=d||1;this.aStartAngle=e||0;this.aEndAngle=f||2*Math.PI;this.aClockwise=g||!1;this.aRotation=h||0}function cd(a,b,c,d,e,f){Ja.call(this,a,b,c,c,d,e,f);this.type="ArcCurve"}function qg(){var a=0,b=0,c=0,d=0;return{initCatmullRom:function(e,f,g,h,l){e=l*(g-e);
h=l*(h-f);a=f;b=e;c=-3*f+3*g-2*e-h;d=2*f-2*g+e+h},initNonuniformCatmullRom:function(e,f,g,h,l,m,k){e=((f-e)/l-(g-e)/(l+m)+(g-f)/m)*m;h=((g-f)/m-(h-f)/(m+k)+(h-g)/k)*m;a=f;b=e;c=-3*f+3*g-2*e-h;d=2*f-2*g+e+h},calc:function(e){var f=e*e;return a+b*e+c*f+d*f*e}}}function ya(a,b,c,d){E.call(this);this.type="CatmullRomCurve3";this.points=a||[];this.closed=b||!1;this.curveType=c||"centripetal";this.tension=d||.5}function Wh(a,b,c,d,e){b=.5*(d-b);e=.5*(e-c);var f=a*a;return(2*c-2*d+b+e)*a*f+(-3*c+3*d-2*b-
e)*f+b*a+c}function me(a,b,c,d){var e=1-a;return e*e*b+2*(1-a)*a*c+a*a*d}function ne(a,b,c,d,e){var f=1-a,g=1-a;return f*f*f*b+3*g*g*a*c+3*(1-a)*a*a*d+a*a*a*e}function Sa(a,b,c,d){E.call(this);this.type="CubicBezierCurve";this.v0=a||new w;this.v1=b||new w;this.v2=c||new w;this.v3=d||new w}function gb(a,b,c,d){E.call(this);this.type="CubicBezierCurve3";this.v0=a||new n;this.v1=b||new n;this.v2=c||new n;this.v3=d||new n}function za(a,b){E.call(this);this.type="LineCurve";this.v1=a||new w;this.v2=b||
new w}function Ta(a,b){E.call(this);this.type="LineCurve3";this.v1=a||new n;this.v2=b||new n}function Ua(a,b,c){E.call(this);this.type="QuadraticBezierCurve";this.v0=a||new w;this.v1=b||new w;this.v2=c||new w}function hb(a,b,c){E.call(this);this.type="QuadraticBezierCurve3";this.v0=a||new n;this.v1=b||new n;this.v2=c||new n}function Va(a){E.call(this);this.type="SplineCurve";this.points=a||[]}function rb(){E.call(this);this.type="CurvePath";this.curves=[];this.autoClose=!1}function Wa(a){rb.call(this);
this.type="Path";this.currentPoint=new w;a&&this.setFromPoints(a)}function Ib(a){Wa.call(this,a);this.uuid=N.generateUUID();this.type="Shape";this.holes=[]}function da(a,b){C.call(this);this.type="Light";this.color=new I(a);this.intensity=void 0!==b?b:1;this.receiveShadow=void 0}function We(a,b,c){da.call(this,a,c);this.type="HemisphereLight";this.castShadow=void 0;this.position.copy(C.DefaultUp);this.updateMatrix();this.groundColor=new I(b)}function ib(a){this.camera=a;this.bias=0;this.radius=1;
this.mapSize=new w(512,512);this.mapPass=this.map=null;this.matrix=new M;this._frustum=new Ed;this._frameExtents=new w(1,1);this._viewportCount=1;this._viewports=[new ca(0,0,1,1)]}function Xe(){ib.call(this,new ja(50,1,.5,500))}function Ye(a,b,c,d,e,f){da.call(this,a,b);this.type="SpotLight";this.position.copy(C.DefaultUp);this.updateMatrix();this.target=new C;Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(a){this.intensity=a/Math.PI}});this.distance=
void 0!==c?c:0;this.angle=void 0!==d?d:Math.PI/3;this.penumbra=void 0!==e?e:0;this.decay=void 0!==f?f:1;this.shadow=new Xe}function rg(){ib.call(this,new ja(90,1,.5,500));this._frameExtents=new w(4,2);this._viewportCount=6;this._viewports=[new ca(2,1,1,1),new ca(0,1,1,1),new ca(3,1,1,1),new ca(1,1,1,1),new ca(3,0,1,1),new ca(1,0,1,1)];this._cubeDirections=[new n(1,0,0),new n(-1,0,0),new n(0,0,1),new n(0,0,-1),new n(0,1,0),new n(0,-1,0)];this._cubeUps=[new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,
1,0),new n(0,0,1),new n(0,0,-1)]}function Ze(a,b,c,d){da.call(this,a,b);this.type="PointLight";Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(a){this.intensity=a/(4*Math.PI)}});this.distance=void 0!==c?c:0;this.decay=void 0!==d?d:1;this.shadow=new rg}function oe(a,b,c,d,e,f){bb.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=void 0!==a?a:-1;this.right=void 0!==b?b:1;this.top=void 0!==c?c:1;this.bottom=void 0!==d?d:-1;
this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function $e(){ib.call(this,new oe(-5,5,5,-5,.5,500))}function af(a,b){da.call(this,a,b);this.type="DirectionalLight";this.position.copy(C.DefaultUp);this.updateMatrix();this.target=new C;this.shadow=new $e}function bf(a,b){da.call(this,a,b);this.type="AmbientLight";this.castShadow=void 0}function cf(a,b,c,d){da.call(this,a,b);this.type="RectAreaLight";this.width=void 0!==c?c:10;this.height=void 0!==d?d:10}function df(a){Y.call(this,
a);this.textures={}}function ef(){D.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function ff(a,b,c,d){"number"===typeof c&&(d=c,c=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument."));Q.call(this,a,b,c);this.meshPerAttribute=d||1}function gf(a){Y.call(this,a)}function hf(a){Y.call(this,a)}function sg(a){"undefined"===typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported.");
"undefined"===typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported.");Y.call(this,a);this.options=void 0}function tg(){this.type="ShapePath";this.color=new I;this.subPaths=[];this.currentPath=null}function ug(a){this.type="Font";this.data=a}function vg(a){Y.call(this,a)}function jf(a){Y.call(this,a)}function kf(){this.coefficients=[];for(var a=0;9>a;a++)this.coefficients.push(new n)}function Xa(a,b){da.call(this,void 0,b);this.sh=void 0!==a?a:new kf}function wg(a,b,c){Xa.call(this,
void 0,c);a=(new I).set(a);c=(new I).set(b);b=new n(a.r,a.g,a.b);a=new n(c.r,c.g,c.b);c=Math.sqrt(Math.PI);var d=c*Math.sqrt(.75);this.sh.coefficients[0].copy(b).add(a).multiplyScalar(c);this.sh.coefficients[1].copy(b).sub(a).multiplyScalar(d)}function xg(a,b){Xa.call(this,void 0,b);a=(new I).set(a);this.sh.coefficients[0].set(a.r,a.g,a.b).multiplyScalar(2*Math.sqrt(Math.PI))}function Xh(){this.type="StereoCamera";this.aspect=1;this.eyeSep=.064;this.cameraL=new ja;this.cameraL.layers.enable(1);this.cameraL.matrixAutoUpdate=
!1;this.cameraR=new ja;this.cameraR.layers.enable(2);this.cameraR.matrixAutoUpdate=!1;this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}function yg(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function zg(){C.call(this);this.type="AudioListener";this.context=Ag.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null;this.timeDelta=0;this._clock=new yg}function dd(a){C.call(this);
this.type="Audio";this.listener=a;this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.detune=0;this.loop=!1;this.offset=this.startTime=0;this.duration=void 0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function Bg(a){dd.call(this,a);this.panner=this.context.createPanner();this.panner.panningModel="HRTF";this.panner.connect(this.gain)}function Cg(a,b){this.analyser=
a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function Dg(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function Yh(a,b,c){c=c||Aa.parseTrackName(b);
this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function Aa(a,b,c){this.path=b;this.parsedPath=c||Aa.parseTrackName(b);this.node=Aa.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function Zh(){this.uuid=N.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats=
{objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}}function $h(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=
this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function Eg(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function lf(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);
this.value=a}function Fg(a,b,c){bc.call(this,a,b);this.meshPerAttribute=c||1}function ai(a,b,c,d){this.ray=new Rb(a,b);this.near=c||0;this.far=d||Infinity;this.camera=null;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}function bi(a,b){return a.distance-b.distance}function Gg(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,
c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)Gg(a[d],b,c,!0)}}function ci(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function di(a,b,c){this.radius=void 0!==a?a:1;this.theta=void 0!==b?b:0;this.y=void 0!==c?c:0;return this}function Hg(a,b){this.min=void 0!==a?a:new w(Infinity,Infinity);this.max=void 0!==b?b:new w(-Infinity,-Infinity)}function Ig(a,b){this.start=void 0!==a?a:new n;this.end=void 0!==b?b:new n}function pe(a){C.call(this);
this.material=a;this.render=function(){}}function qe(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new D;b=new A(6*b,3);c.addAttribute("position",b);T.call(this,c,new U({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function ed(a,b){C.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=
!1;this.color=b;a=new D;b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(var c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new A(b,3));b=new U({fog:!1});this.cone=new T(a,b);this.add(this.cone);this.update()}function ei(a){var b=[];a&&a.isBone&&b.push(a);for(var c=0;c<a.children.length;c++)b.push.apply(b,ei(a.children[c]));return b}function fd(a){for(var b=ei(a),c=new D,d=[],e=
[],f=new I(0,0,1),g=new I(0,1,0),h=0;h<b.length;h++){var l=b[h];l.parent&&l.parent.isBone&&(d.push(0,0,0),d.push(0,0,0),e.push(f.r,f.g,f.b),e.push(g.r,g.g,g.b))}c.addAttribute("position",new A(d,3));c.addAttribute("color",new A(e,3));d=new U({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});T.call(this,c,d);this.root=a;this.bones=b;this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1}function gd(a,b,c){this.light=a;this.light.updateMatrixWorld();this.color=c;a=new Hb(b,4,2);b=new Ga({wireframe:!0,
fog:!1});R.call(this,a,b);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function hd(a,b){this.type="RectAreaLightHelper";this.light=a;this.color=b;a=new D;a.addAttribute("position",new A([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3));a.computeBoundingSphere();b=new U({fog:!1});wa.call(this,a,b);a=new D;a.addAttribute("position",new A([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3));a.computeBoundingSphere();this.add(new R(a,new Ga({side:1,fog:!1})));this.update()}function id(a,
b,c){C.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;a=new cc(b);a.rotateY(.5*Math.PI);this.material=new Ga({wireframe:!0,fog:!1});void 0===this.color&&(this.material.vertexColors=2);b=a.getAttribute("position");b=new Float32Array(3*b.count);a.addAttribute("color",new Q(b,3));this.add(new R(a,this.material));this.update()}function jd(a,b){this.lightProbe=a;this.size=b;a=new la({defines:{GAMMA_OUTPUT:""},uniforms:{sh:{value:this.lightProbe.sh.coefficients},
M
Mugen87 已提交
327
intensity:{value:this.lightProbe.intensity}},vertexShader:"varying vec3 vNormal;\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"#define RECIPROCAL_PI 0.318309886\nvec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {\n\t// matrix is assumed to be orthogonal\n\treturn normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );\n}\nvec3 linearToOutput( in vec3 a ) {\n\t#ifdef GAMMA_OUTPUT\n\t\treturn pow( a, vec3( 1.0 / float( GAMMA_FACTOR ) ) );\n\t#else\n\t\treturn a;\n\t#endif\n}\n// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\t// normal is assumed to have unit length\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\t// band 0\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\t// band 1\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\t// band 2\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nuniform vec3 sh[ 9 ]; // sh coefficients\nuniform float intensity; // light probe intensity\nvarying vec3 vNormal;\nvoid main() {\n\tvec3 normal = normalize( vNormal );\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, sh );\n\tvec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;\n\toutgoingLight = linearToOutput( outgoingLight );\n\tgl_FragColor = vec4( outgoingLight, 1.0 );\n}"});
M
Mugen87 已提交
328 329 330 331 332 333 334 335 336 337 338 339 340
b=new Hb(1,32,16);R.call(this,b,a);this.onBeforeRender()}function mf(a,b,c,d){a=a||10;b=b||10;c=new I(void 0!==c?c:4473924);d=new I(void 0!==d?d:8947848);var e=b/2,f=a/b,g=a/2;a=[];for(var h=[],l=0,m=0,k=-g;l<=b;l++,k+=f){a.push(-g,0,k,g,0,k);a.push(k,0,-g,k,0,g);var u=l===e?c:d;u.toArray(h,m);m+=3;u.toArray(h,m);m+=3;u.toArray(h,m);m+=3;u.toArray(h,m);m+=3}b=new D;b.addAttribute("position",new A(a,3));b.addAttribute("color",new A(h,3));c=new U({vertexColors:2});T.call(this,b,c)}function nf(a,b,c,
d,e,f){a=a||10;b=b||16;c=c||8;d=d||64;e=new I(void 0!==e?e:4473924);f=new I(void 0!==f?f:8947848);var g=[],h=[],l;for(l=0;l<=b;l++){var m=l/b*2*Math.PI;var k=Math.sin(m)*a;m=Math.cos(m)*a;g.push(0,0,0);g.push(k,0,m);var u=l&1?e:f;h.push(u.r,u.g,u.b);h.push(u.r,u.g,u.b)}for(l=0;l<=c;l++){u=l&1?e:f;var t=a-a/c*l;for(b=0;b<d;b++)m=b/d*2*Math.PI,k=Math.sin(m)*t,m=Math.cos(m)*t,g.push(k,0,m),h.push(u.r,u.g,u.b),m=(b+1)/d*2*Math.PI,k=Math.sin(m)*t,m=Math.cos(m)*t,g.push(k,0,m),h.push(u.r,u.g,u.b)}a=new D;
a.addAttribute("position",new A(g,3));a.addAttribute("color",new A(h,3));g=new U({vertexColors:2});T.call(this,a,g)}function kd(a,b,c,d){this.audio=a;this.range=b||1;this.divisionsInnerAngle=c||16;this.divisionsOuterAngle=d||2;a=new D;b=new Float32Array(3*(3*(this.divisionsInnerAngle+2*this.divisionsOuterAngle)+3));a.addAttribute("position",new Q(b,3));b=new U({color:65280});c=new U({color:16776960});wa.call(this,a,[c,b]);this.update()}function re(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=
void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");c=new D;b=new A(6*b,3);c.addAttribute("position",b);T.call(this,c,new U({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function ld(a,b,c){C.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;void 0===b&&
(b=1);a=new D;a.addAttribute("position",new A([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));b=new U({fog:!1});this.lightPlane=new wa(a,b);this.add(this.lightPlane);a=new D;a.addAttribute("position",new A([0,0,0,0,0,1],3));this.targetLine=new wa(a,b);this.add(this.targetLine);this.update()}function se(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){f.push(0,0,0);g.push(b.r,b.g,b.b);void 0===h[a]&&(h[a]=[]);h[a].push(f.length/3-1)}var d=new D,e=new U({color:16777215,vertexColors:1}),f=[],g=[],h={},l=
new I(16755200),m=new I(16711680),k=new I(43775),u=new I(16777215),t=new I(3355443);b("n1","n2",l);b("n2","n4",l);b("n4","n3",l);b("n3","n1",l);b("f1","f2",l);b("f2","f4",l);b("f4","f3",l);b("f3","f1",l);b("n1","f1",l);b("n2","f2",l);b("n3","f3",l);b("n4","f4",l);b("p","n1",m);b("p","n2",m);b("p","n3",m);b("p","n4",m);b("u1","u2",k);b("u2","u3",k);b("u3","u1",k);b("c","t",u);b("p","c",t);b("cn1","cn2",t);b("cn3","cn4",t);b("cf1","cf2",t);b("cf3","cf4",t);d.addAttribute("position",new A(f,3));d.addAttribute("color",
new A(g,3));T.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=h;this.update()}function na(a,b,c,d,e,f,g){of.set(e,f,g).unproject(d);a=b[a];if(void 0!==a)for(c=c.getAttribute("position"),b=0,d=a.length;b<d;b++)c.setXYZ(a[b],of.x,of.y,of.z)}function sb(a,b){this.object=a;void 0===b&&(b=16776960);a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new Float32Array(24),
d=new D;d.setIndex(new Q(a,1));d.addAttribute("position",new Q(c,3));T.call(this,d,new U({color:b}));this.matrixAutoUpdate=!1;this.update()}function te(a,b){this.type="Box3Helper";this.box=a;b=b||16776960;a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new D;c.setIndex(new Q(a,1));c.addAttribute("position",new A([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3));T.call(this,c,new U({color:b}));this.geometry.computeBoundingSphere()}function ue(a,b,c){this.type=
"PlaneHelper";this.plane=a;this.size=void 0===b?1:b;a=void 0!==c?c:16776960;b=new D;b.addAttribute("position",new A([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3));b.computeBoundingSphere();wa.call(this,b,new U({color:a}));b=new D;b.addAttribute("position",new A([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3));b.computeBoundingSphere();this.add(new R(b,new Ga({color:a,opacity:.2,transparent:!0,depthWrite:!1})))}function tb(a,b,c,d,e,f){C.call(this);void 0===a&&(a=new n(0,
0,1));void 0===b&&(b=new n(0,0,0));void 0===c&&(c=1);void 0===d&&(d=16776960);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);void 0===pf&&(pf=new D,pf.addAttribute("position",new A([0,0,0,0,1,0],3)),Jg=new qb(0,.5,1,5,1),Jg.translate(0,-.5,0));this.position.copy(b);this.line=new wa(pf,new U({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new R(Jg,new Ga({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function ve(a){a=a||1;
var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new D;a.addAttribute("position",new A(b,3));a.addAttribute("color",new A([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new U({vertexColors:2});T.call(this,a,b)}function fi(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");ya.call(this,a);this.type="catmullrom";this.closed=!0}function gi(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");ya.call(this,a);this.type=
"catmullrom"}function Kg(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");ya.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});!1==="name"in Function.prototype&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});
void 0===Object.assign&&(Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b});Object.assign(Ba.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},
M
Mr.doob 已提交
341 342
hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){void 0!==this._listeners&&(a=this._listeners[a],void 0!==a&&(b=a.indexOf(b),-1!==b&&a.splice(b,1)))},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;b=b.slice(0);for(var c=0,d=b.length;c<d;c++)b[c].call(this,a)}}}});for(var ua=[],we=0;256>we;we++)ua[we]=(16>we?"0":"")+
we.toString(16);var N={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){var a=4294967295*Math.random()|0,b=4294967295*Math.random()|0,c=4294967295*Math.random()|0,d=4294967295*Math.random()|0;return(ua[a&255]+ua[a>>8&255]+ua[a>>16&255]+ua[a>>24&255]+"-"+ua[b&255]+ua[b>>8&255]+"-"+ua[b>>16&15|64]+ua[b>>24&255]+"-"+ua[c&63|128]+ua[c>>8&255]+"-"+ua[c>>16&255]+ua[c>>24&255]+ua[d&255]+ua[d>>8&255]+ua[d>>16&255]+ua[d>>24&255]).toUpperCase()},clamp:function(a,b,c){return Math.max(b,Math.min(c,
M
Mugen87 已提交
343
a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*
M
Mugen87 已提交
344
(.5-Math.random())},degToRad:function(a){return a*N.DEG2RAD},radToDeg:function(a){return a*N.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2,Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/Math.LN2))}};Object.defineProperties(w.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(w.prototype,
M
Mugen87 已提交
345 346 347 348 349 350 351
{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=
a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||
1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*
a.x+this.y*a.y},cross:function(a){return this.x*a.y-this.y*a.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=
this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,
M
Mr.doob 已提交
352
b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(sa,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=
M
Mugen87 已提交
353
c[d+0],l=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var k=e[f+1],u=e[f+2];e=e[f+3];if(c!==e||h!==d||l!==k||m!==u){f=1-g;var t=h*d+l*k+m*u+c*e,r=0<=t?1:-1,q=1-t*t;q>Number.EPSILON&&(q=Math.sqrt(q),t=Math.atan2(q,t*r),f=Math.sin(f*t)/q,g=Math.sin(g*t)/q);r*=g;h=h*f+d*r;l=l*f+k*r;m=m*f+u*r;c=c*f+e*r;f===1-g&&(g=1/Math.sqrt(h*h+l*l+m*m+c*c),h*=g,l*=g,m*=g,c*=g)}a[b]=h;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(sa.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},
M
Mr.doob 已提交
354
y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this._onChangeCallback()}}});Object.assign(sa.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=
M
Mugen87 已提交
355 356 357
a.x;this._y=a.y;this._z=a.z;this._w=a.w;this._onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=
h*l*e-c*d*f,this._w=h*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f+c*d*e);!1!==b&&this._onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);
this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this._onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],l=b[6];b=b[10];var m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(l-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/
M
Mr.doob 已提交
358
c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+l)/c,this._z=.25*c);this._onChangeCallback();return this},setFromUnitVectors:function(a,b){var c=a.dot(b)+1;1E-6>c?(c=0,Math.abs(a.x)>Math.abs(a.z)?(this._x=-a.y,this._y=a.x,this._z=0):(this._x=0,this._y=-a.z,this._z=a.y)):(this._x=a.y*b.z-a.z*b.y,this._y=a.z*b.x-a.x*b.z,this._z=a.x*b.y-a.y*b.x);this._w=c;return this.normalize()},angleTo:function(a){return 2*Math.acos(Math.abs(N.clamp(this.dot(a),-1,1)))},rotateTowards:function(a,
M
Mugen87 已提交
359 360 361 362
b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this._onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=
this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this._onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;
var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this._onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*
f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize(),this._onChangeCallback(),this;a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this._onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];
M
Mugen87 已提交
363
this._w=a[b+3];this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});var Lg=new n,hi=new sa;Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=
M
Mr.doob 已提交
364 365 366
a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},
add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=
M
Mugen87 已提交
367
a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(a){a&&a.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(hi.setFromEuler(a))},applyAxisAngle:function(a,b){return this.applyQuaternion(hi.setFromAxisAngle(a,b))},applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*
M
Mugen87 已提交
368 369 370 371 372 373
d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-l*-e;return this},
project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(a){return this.applyMatrix4(a.projectionMatrixInverse).applyMatrix4(a.matrixWorld)},transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/
a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,
Math.min(b,this.z));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=
0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+
Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,
M
Mugen87 已提交
374
a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(a){Lg.copy(this).projectOnVector(a);return this.sub(Lg)},reflect:function(a){return this.sub(Lg.copy(a).multiplyScalar(2*this.dot(a)))},angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(N.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},
M
Mugen87 已提交
375 376
distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,
a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===
M
Mr.doob 已提交
377
this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});var qc=new n;Object.assign(S.prototype,{isMatrix3:!0,set:function(a,
M
Mugen87 已提交
378
b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},
M
Mugen87 已提交
379 380 381
applyToBufferAttribute:function(a){for(var b=0,c=a.count;b<c;b++)qc.x=a.getX(b),qc.y=a.getY(b),qc.z=a.getZ(b),qc.applyMatrix3(this),a.setXYZ(b,qc.x,qc.y,qc.z);return a},multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],l=c[7],m=c[2],k=c[5];c=c[8];var u=d[0],t=d[3],r=d[6],q=d[1],n=d[4],y=d[7],z=d[2],x=d[5];d=d[8];
b[0]=a*u+e*q+f*z;b[3]=a*t+e*n+f*x;b[6]=a*r+e*y+f*d;b[1]=g*u+h*q+l*z;b[4]=g*t+h*n+l*x;b[7]=g*r+h*y+l*d;b[2]=m*u+k*q+c*z;b[5]=m*t+k*n+c*x;b[8]=m*r+k*y+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*h+d*e*l-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");
var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],l=c[5],m=c[6],k=c[7];c=c[8];var u=c*h-l*k,t=l*m-c*g,r=k*g-h*m,q=d*u+e*t+f*r;if(0===q){if(!0===b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/q;a[0]=u*b;a[1]=(f*k-c*e)*b;a[2]=(l*e-f*h)*b;a[3]=t*b;a[4]=(c*d-f*m)*b;a[5]=(f*g-l*d)*b;a[6]=r*b;a[7]=(e*m-k*d)*b;a[8]=(h*d-e*g)*b;return this},
M
Mugen87 已提交
382 383
transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+
b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4],l=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]=b*f+a*l;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*l;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;
M
Mr.doob 已提交
384
for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var md,Jb={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(!(a instanceof HTMLCanvasElement)){void 0===md&&(md=document.createElementNS("http://www.w3.org/1999/xhtml",
M
Mugen87 已提交
385
"canvas"));md.width=a.width;md.height=a.height;var b=md.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=md}return 2048<a.width||2048<a.height?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}},Ni=0;Z.DEFAULT_IMAGE=void 0;Z.DEFAULT_MAPPING=300;Z.prototype=Object.assign(Object.create(Ba.prototype),{constructor:Z,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,
M
Mugen87 已提交
386 387
this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;
this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){var b=void 0===a||"string"===typeof a;if(!b&&void 0!==a.textures[this.uuid])return a.textures[this.uuid];var c={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,
M
Mr.doob 已提交
388 389
this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){var d=this.image;void 0===d.uuid&&(d.uuid=N.generateUUID());if(!b&&void 0===a.images[d.uuid]){if(Array.isArray(d)){var e=[];for(var f=0,g=d.length;f<
g;f++)e.push(Jb.getDataURL(d[f]))}else e=Jb.getDataURL(d);a.images[d.uuid]={uuid:d.uuid,url:e}}c.image=d.uuid}b||(a.textures[this.uuid]=c);return c},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300!==this.mapping)return a;a.applyMatrix3(this.matrix);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=
M
Mugen87 已提交
390
Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(Z.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.defineProperties(ca.prototype,{width:{get:function(){return this.z},set:function(a){this.z=a}},height:{get:function(){return this.w},set:function(a){this.w=a}}});Object.assign(ca.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=
M
Mugen87 已提交
391 392 393 394 395 396 397 398 399 400 401
a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;
case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},
addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=
a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/
a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;
b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=h=.707106781):(l=Math.sqrt(b),h=c/l,c=d/l):f>m?.01>f?(l=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),l=c/h,c=g/h):.01>m?(h=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,h=g/c);this.set(l,h,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,
a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,
this.y));this.z=Math.max(a,Math.min(b,this.z));this.w=Math.max(a,Math.min(b,this.w));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=
Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*
a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-
this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");
M
Mugen87 已提交
402 403 404 405 406
this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});ka.prototype=Object.assign(Object.create(Ba.prototype),{constructor:ka,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.texture.image.width=a,this.texture.image.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);
this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Of.prototype=Object.assign(Object.create(ka.prototype),{constructor:Of,isWebGLMultisampleRenderTarget:!0,copy:function(a){ka.prototype.copy.call(this,a);this.samples=a.samples;return this}});var Ka=new n,ra=new M,kk=new n(0,0,0),lk=new n(1,1,1),Kb=new n,qf=new n,oa=new n;Object.assign(M.prototype,{isMatrix4:!0,
set:function(a,b,c,d,e,f,g,h,l,m,k,u,t,r,q,n){var p=this.elements;p[0]=a;p[4]=b;p[8]=c;p[12]=d;p[1]=e;p[5]=f;p[9]=g;p[13]=h;p[2]=l;p[6]=m;p[10]=k;p[14]=u;p[3]=t;p[7]=r;p[11]=q;p[15]=n;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new M).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];
b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(a){var b=this.elements,c=a.elements,d=1/Ka.setFromMatrixColumn(a,0).length(),
e=1/Ka.setFromMatrixColumn(a,1).length();a=1/Ka.setFromMatrixColumn(a,2).length();b[0]=c[0]*d;b[1]=c[1]*d;b[2]=c[2]*d;b[3]=0;b[4]=c[4]*e;b[5]=c[5]*e;b[6]=c[6]*e;b[7]=0;b[8]=c[8]*a;b[9]=c[9]*a;b[10]=c[10]*a;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);
M
Mugen87 已提交
407
d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]=k-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,
M
Mugen87 已提交
408 409 410 411 412 413 414 415
b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){return this.compose(kk,a,lk)},lookAt:function(a,b,
c){var d=this.elements;oa.subVectors(a,b);0===oa.lengthSq()&&(oa.z=1);oa.normalize();Kb.crossVectors(c,oa);0===Kb.lengthSq()&&(1===Math.abs(c.z)?oa.x+=1E-4:oa.z+=1E-4,oa.normalize(),Kb.crossVectors(c,oa));Kb.normalize();qf.crossVectors(oa,Kb);d[0]=Kb.x;d[4]=qf.x;d[8]=oa.x;d[1]=Kb.y;d[5]=qf.y;d[9]=oa.y;d[2]=Kb.z;d[6]=qf.z;d[10]=oa.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],u=c[2],t=c[6],r=c[10],q=c[14],n=c[3],y=c[7],z=c[11];c=c[15];var x=d[0],w=d[4],A=d[8],B=d[12],C=d[1],D=d[5],E=d[9],G=d[13],H=d[2],I=d[6],J=d[10],M=d[14],N=d[3],O=d[7],P=d[11];d=d[15];b[0]=a*x+e*C+f*H+g*N;b[4]=a*w+e*D+f*I+g*O;b[8]=a*A+e*E+f*J+
g*P;b[12]=a*B+e*G+f*M+g*d;b[1]=h*x+l*C+m*H+k*N;b[5]=h*w+l*D+m*I+k*O;b[9]=h*A+l*E+m*J+k*P;b[13]=h*B+l*G+m*M+k*d;b[2]=u*x+t*C+r*H+q*N;b[6]=u*w+t*D+r*I+q*O;b[10]=u*A+t*E+r*J+q*P;b[14]=u*B+t*G+r*M+q*d;b[3]=n*x+y*C+z*H+c*N;b[7]=n*w+y*D+z*I+c*O;b[11]=n*A+y*E+z*J+c*P;b[15]=n*B+y*G+z*M+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(a){for(var b=
0,c=a.count;b<c;b++)Ka.x=a.getX(b),Ka.y=a.getY(b),Ka.z=a.getZ(b),Ka.applyMatrix4(this),a.setXYZ(b,Ka.x,Ka.y,Ka.z);return a},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],l=a[13],m=a[2],k=a[6],u=a[10],n=a[14];return a[3]*(+e*h*k-d*l*k-e*g*u+c*l*u+d*g*n-c*h*n)+a[7]*(+b*h*n-b*l*u+e*f*u-d*f*n+d*l*m-e*h*m)+a[11]*(+b*l*k-b*g*n-e*f*k+c*f*n+e*g*m-c*l*m)+a[15]*(-d*g*m-b*h*k+b*g*u+d*f*k-c*f*u+c*h*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];
a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a,b,c){var d=this.elements;a.isVector3?(d[12]=a.x,d[13]=a.y,d[14]=a.z):(d[12]=a,d[13]=b,d[14]=c);return this},getInverse:function(a,b){var c=this.elements,d=a.elements;a=d[0];var e=d[1],f=d[2],g=d[3],h=d[4],l=d[5],m=d[6],k=d[7],n=d[8],t=d[9],r=d[10],q=d[11],v=d[12],y=d[13],z=d[14];d=d[15];var x=t*z*k-y*r*k+y*m*q-l*z*q-t*m*d+l*r*d,
w=v*r*k-n*z*k-v*m*q+h*z*q+n*m*d-h*r*d,A=n*y*k-v*t*k+v*l*q-h*y*q-n*l*d+h*t*d,B=v*t*m-n*y*m-v*l*r+h*y*r+n*l*z-h*t*z,C=a*x+e*w+f*A+g*B;if(0===C){if(!0===b)throw Error("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/C;c[0]=x*b;c[1]=(y*r*g-t*z*g-y*f*q+e*z*q+t*f*d-e*r*d)*b;c[2]=(l*z*g-y*m*g+y*f*k-e*z*k-l*f*d+e*m*d)*b;c[3]=(t*m*g-l*r*g-t*f*k+e*r*k+l*f*q-e*m*q)*b;c[4]=w*b;c[5]=
(n*z*g-v*r*g+v*f*q-a*z*q-n*f*d+a*r*d)*b;c[6]=(v*m*g-h*z*g-v*f*k+a*z*k+h*f*d-a*m*d)*b;c[7]=(h*r*g-n*m*g+n*f*k-a*r*k-h*f*q+a*m*q)*b;c[8]=A*b;c[9]=(v*t*g-n*y*g-v*e*q+a*y*q+n*e*d-a*t*d)*b;c[10]=(h*y*g-v*l*g+v*e*k-a*y*k-h*e*d+a*l*d)*b;c[11]=(n*l*g-h*t*g-n*e*k+a*t*k+h*e*q-a*l*q)*b;c[12]=B*b;c[13]=(n*y*f-v*t*f+v*e*r-a*y*r-n*e*z+a*t*z)*b;c[14]=(v*l*f-h*y*f-v*e*m+a*y*m+h*e*z-a*l*z)*b;c[15]=(h*t*f-n*l*f+n*e*m-a*t*m-h*e*r+a*l*r)*b;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;
M
Mugen87 已提交
416 417
b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=
Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,
M
Mugen87 已提交
418 419
b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,h=b._w,l=e+e,m=f+f,k=g+g;b=e*l;var n=e*m;e*=k;var t=f*m;f*=k;g*=k;l*=h;m*=h;h*=k;k=c.x;var r=c.y;c=c.z;d[0]=(1-(t+g))*k;d[1]=(n+h)*k;d[2]=(e-m)*k;d[3]=0;d[4]=(n-h)*r;d[5]=(1-(b+g))*r;d[6]=(f+l)*r;d[7]=0;d[8]=(e+m)*c;d[9]=(f-l)*c;d[10]=(1-(b+t))*c;d[11]=0;d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(a,b,c){var d=this.elements,e=Ka.set(d[0],d[1],d[2]).length(),
f=Ka.set(d[4],d[5],d[6]).length(),g=Ka.set(d[8],d[9],d[10]).length();0>this.determinant()&&(e=-e);a.x=d[12];a.y=d[13];a.z=d[14];ra.copy(this);a=1/e;d=1/f;var h=1/g;ra.elements[0]*=a;ra.elements[1]*=a;ra.elements[2]*=a;ra.elements[4]*=d;ra.elements[5]*=d;ra.elements[6]*=d;ra.elements[8]*=h;ra.elements[9]*=h;ra.elements[10]*=h;b.setFromRotationMatrix(ra);c.x=e;c.y=f;c.z=g;return this},makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");
M
Mugen87 已提交
420
var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;
M
Mugen87 已提交
421
a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var ii=new M,ji=new sa;Pb.RotationOrders=
M
Mr.doob 已提交
422 423
"XYZ YZX ZXY XZY YXZ ZYX".split(" ");Pb.DefaultOrder="XYZ";Object.defineProperties(Pb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Pb.prototype,{isEuler:!0,set:function(a,
b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=N.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],l=e[5],m=e[9],k=e[2],n=e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.9999999>Math.abs(g)?
M
Mugen87 已提交
424 425
(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.9999999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-k,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.9999999>Math.abs(n)?(this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(k,-1,1)),.9999999>Math.abs(k)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):
(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.9999999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.9999999>Math.abs(f)?(this._x=Math.atan2(n,l),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;!1!==c&&this._onChangeCallback();return this},setFromQuaternion:function(a,
M
Mugen87 已提交
426
b,c){ii.makeRotationFromQuaternion(a);return this.setFromRotationMatrix(ii,b,c)},setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(a){ji.setFromEuler(this);return this.setFromQuaternion(ji,a)},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=
M
Mr.doob 已提交
427
[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});Object.assign(Pf.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask=this.mask|1<<a|0},enableAll:function(){this.mask=-1},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|
M
Mugen87 已提交
428
0)},disableAll:function(){this.mask=0},test:function(a){return 0!==(this.mask&a.mask)}});var Oi=0,ki=new n,nd=new sa,ub=new M,rf=new n,xe=new n,mk=new n,nk=new sa,li=new n(1,0,0),mi=new n(0,1,0),ni=new n(0,0,1),ok={type:"added"},pk={type:"removed"};C.DefaultUp=new n(0,1,0);C.DefaultMatrixAutoUpdate=!0;C.prototype=Object.assign(Object.create(Ba.prototype),{constructor:C,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(a){this.matrixAutoUpdate&&this.updateMatrix();
M
Mr.doob 已提交
429
this.matrix.premultiply(a);this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a);return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(a,b){nd.setFromAxisAngle(a,b);
M
Mugen87 已提交
430 431 432 433
this.quaternion.multiply(nd);return this},rotateOnWorldAxis:function(a,b){nd.setFromAxisAngle(a,b);this.quaternion.premultiply(nd);return this},rotateX:function(a){return this.rotateOnAxis(li,a)},rotateY:function(a){return this.rotateOnAxis(mi,a)},rotateZ:function(a){return this.rotateOnAxis(ni,a)},translateOnAxis:function(a,b){ki.copy(a).applyQuaternion(this.quaternion);this.position.add(ki.multiplyScalar(b));return this},translateX:function(a){return this.translateOnAxis(li,a)},translateY:function(a){return this.translateOnAxis(mi,
a)},translateZ:function(a){return this.translateOnAxis(ni,a)},localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(a){return a.applyMatrix4(ub.getInverse(this.matrixWorld))},lookAt:function(a,b,c){a.isVector3?rf.copy(a):rf.set(a,b,c);a=this.parent;this.updateWorldMatrix(!0,!1);xe.setFromMatrixPosition(this.matrixWorld);this.isCamera||this.isLight?ub.lookAt(xe,rf,this.up):ub.lookAt(rf,xe,this.up);this.quaternion.setFromRotationMatrix(ub);a&&(ub.extractRotation(a.matrixWorld),
nd.setFromRotationMatrix(ub),this.quaternion.premultiply(nd.inverse()))},add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,this.children.push(a),a.dispatchEvent(ok)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<
arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a);-1!==b&&(a.parent=null,this.children.splice(b,1),a.dispatchEvent(pk));return this},attach:function(a){this.updateWorldMatrix(!0,!1);ub.getInverse(this.matrixWorld);null!==a.parent&&(a.parent.updateWorldMatrix(!0,!1),ub.multiply(a.parent.matrixWorld));a.applyMatrix(ub);a.updateWorldMatrix(!1,!1);this.add(a);return this},getObjectById:function(a){return this.getObjectByProperty("id",
M
Mr.doob 已提交
434
a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),a=new n);this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),
M
Mugen87 已提交
435
a=new sa);this.updateMatrixWorld(!0);this.matrixWorld.decompose(xe,a,mk);return a},getWorldScale:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),a=new n);this.updateMatrixWorld(!0);this.matrixWorld.decompose(xe,nk,a);return a},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(b[8],b[9],b[10]).normalize()},
M
Mr.doob 已提交
436 437 438 439 440
raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},updateWorldMatrix:function(a,b){var c=this.parent;!0===a&&null!==c&&c.updateWorldMatrix(!0,!1);this.matrixAutoUpdate&&this.updateMatrix();null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,
this.matrix);if(!0===b)for(a=this.children,b=0,c=a.length;b<c;b++)a[b].updateWorldMatrix(!1,!0)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||"string"===typeof a,e={};d&&(a={geometries:{},materials:{},textures:{},images:{},shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;f.type=this.type;""!==
this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);!1===this.frustumCulled&&(f.frustumCulled=!1);0!==this.renderOrder&&(f.renderOrder=this.renderOrder);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);f.layers=this.layers.mask;f.matrix=this.matrix.toArray();!1===this.matrixAutoUpdate&&(f.matrixAutoUpdate=!1);this.isMesh&&0!==this.drawMode&&(f.drawMode=this.drawMode);if(this.isMesh||this.isLine||
this.isPoints){f.geometry=b(a.geometries,this.geometry);var g=this.geometry.parameters;if(void 0!==g&&void 0!==g.shapes)if(g=g.shapes,Array.isArray(g))for(var h=0,l=g.length;h<l;h++)b(a.shapes,g[h]);else b(a.shapes,g)}if(void 0!==this.material)if(Array.isArray(this.material)){g=[];h=0;for(l=this.material.length;h<l;h++)g.push(b(a.materials,this.material[h]));f.material=g}else f.material=b(a.materials,this.material);if(0<this.children.length)for(f.children=[],h=0;h<this.children.length;h++)f.children.push(this.children[h].toJSON(a).object);
M
Mr.doob 已提交
441
if(d){d=c(a.geometries);h=c(a.materials);l=c(a.textures);var m=c(a.images);g=c(a.shapes);0<d.length&&(e.geometries=d);0<h.length&&(e.materials=h);0<l.length&&(e.textures=l);0<m.length&&(e.images=m);0<g.length&&(e.shapes=g)}e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);
M
Mugen87 已提交
442 443
this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});wd.prototype=Object.assign(Object.create(C.prototype),{constructor:wd,isScene:!0,
copy:function(a,b){C.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},toJSON:function(a){var b=C.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());return b},dispose:function(){this.dispatchEvent({type:"dispose"})}});
M
Mr.doob 已提交
444
var vb=[new n,new n,new n,new n,new n,new n,new n,new n],jb=new n,od=new n,pd=new n,qd=new n,Lb=new n,Mb=new n,rc=new n,ye=new n,sf=new n,tf=new n,Qb=new n;Object.assign(ab.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.length;h<l;h+=3){var m=a[h],k=a[h+1],n=a[h+2];m<b&&(b=m);k<c&&(c=k);n<d&&(d=n);m>e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);
M
Mr.doob 已提交
445
this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;h<l;h++){var m=a.getX(h),k=a.getY(h),n=a.getZ(h);m<b&&(b=m);k<c&&(c=k);n<d&&(d=n);m>e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(a,b){b=jb.copy(b).multiplyScalar(.5);
M
Mugen87 已提交
446 447
this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){void 0===
a&&(console.warn("THREE.Box3: .getCenter() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box3: .getSize() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);
M
Mr.doob 已提交
448
this.max.addScalar(a);return this},expandByObject:function(a){var b;a.updateWorldMatrix(!1,!1);var c=a.geometry;if(void 0!==c)if(c.isGeometry){var d=c.vertices;c=0;for(b=d.length;c<b;c++)jb.copy(d[c]),jb.applyMatrix4(a.matrixWorld),this.expandByPoint(jb)}else if(c.isBufferGeometry&&(d=c.attributes.position,void 0!==d))for(c=0,b=d.count;c<b;c++)jb.fromBufferAttribute(d,c).applyMatrix4(a.matrixWorld),this.expandByPoint(jb);a=a.children;c=0;for(b=a.length;c<b;c++)this.expandByObject(a[c]);return this},
M
Mugen87 已提交
449
containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new n);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),
M
Mr.doob 已提交
450
(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(a){this.clampPoint(a.center,jb);return jb.distanceToSquared(a.center)<=a.radius*a.radius},intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+=a.normal.y*this.min.y,
M
Mr.doob 已提交
451 452 453 454
c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=-a.constant&&c>=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1;this.getCenter(ye);sf.subVectors(this.max,ye);od.subVectors(a.a,ye);pd.subVectors(a.b,ye);qd.subVectors(a.c,ye);Lb.subVectors(pd,od);Mb.subVectors(qd,pd);rc.subVectors(od,qd);a=[0,-Lb.z,Lb.y,0,-Mb.z,Mb.y,0,-rc.z,
rc.y,Lb.z,0,-Lb.x,Mb.z,0,-Mb.x,rc.z,0,-rc.x,-Lb.y,Lb.x,0,-Mb.y,Mb.x,0,-rc.y,rc.x,0];if(!Qf(a,od,pd,qd,sf))return!1;a=[1,0,0,0,1,0,0,0,1];if(!Qf(a,od,pd,qd,sf))return!1;tf.crossVectors(Lb,Mb);a=[tf.x,tf.y,tf.z];return Qf(a,od,pd,qd,sf)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new n);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return jb.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===
a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");this.getCenter(a.center);a.radius=.5*this.getSize(jb).length();return a},intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;vb[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(a);vb[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(a);
vb[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(a);vb[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(a);vb[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(a);vb[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(a);vb[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(a);vb[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(a);this.setFromPoints(vb);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&
M
Mugen87 已提交
455
a.max.equals(this.max)}});var qk=new ab;Object.assign(nb.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(a,b){var c=this.center;void 0!==b?c.copy(b):qk.setFromPoints(a).getCenter(c);for(var d=b=0,e=a.length;d<e;d++)b=Math.max(b,c.distanceToSquared(a[d]));this.radius=Math.sqrt(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=
M
Mugen87 已提交
456
this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);
M
Mr.doob 已提交
457
void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new n);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new ab);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},
M
Mugen87 已提交
458
translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});var wb=new n,Mg=new n,uf=new n,Nb=new n,Ng=new n,vf=new n,Og=new n;Object.assign(Rb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),
M
Mr.doob 已提交
459
b=new n);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(a){this.origin.copy(this.at(a,wb));return this},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new n);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},
M
Mugen87 已提交
460
distanceSqToPoint:function(a){var b=wb.subVectors(a,this.origin).dot(this.direction);if(0>b)return this.origin.distanceToSquared(a);wb.copy(this.direction).multiplyScalar(b).add(this.origin);return wb.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){Mg.copy(a).add(b).multiplyScalar(.5);uf.copy(b).sub(a).normalize();Nb.copy(this.origin).sub(Mg);var e=.5*a.distanceTo(b),f=-this.direction.dot(uf),g=Nb.dot(this.direction),h=-Nb.dot(uf),l=Nb.lengthSq(),m=Math.abs(1-f*f);if(0<m){a=f*h-g;b=f*
M
Mugen87 已提交
461
g-h;var k=e*m;0<=a?b>=-k?b<=k?(e=1/m,a*=e,b*=e,f=a*(a+f*b+2*g)+b*(f*a+b+2*h)+l):(b=e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):(b=-e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):b<=-k?(a=Math.max(0,-(-f*e+g)),b=0<a?-e:Math.min(Math.max(-e,-h),e),f=-a*a+b*(b+2*h)+l):b<=k?(a=0,b=Math.min(Math.max(-e,-h),e),f=b*(b+2*h)+l):(a=Math.max(0,-(f*e+g)),b=0<a?e:Math.min(Math.max(-e,-h),e),f=-a*a+b*(b+2*h)+l)}else b=0<f?-e:e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l;c&&c.copy(this.direction).multiplyScalar(a).add(this.origin);
M
Mugen87 已提交
462
d&&d.copy(uf).multiplyScalar(b).add(Mg);return f},intersectSphere:function(a,b){wb.subVectors(a.center,this.origin);var c=wb.dot(this.direction),d=wb.dot(wb)-c*c;a=a.radius*a.radius;if(d>a)return null;a=Math.sqrt(a-d);d=c-a;c+=a;return 0>d&&0>c?null:0>d?this.at(c,b):this.at(d,b)},intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+
M
Mugen87 已提交
463
a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-
M
Mugen87 已提交
464 465 466 467
f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(d<c||c!==c)c=d;0<=e?(h=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(h=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||h>c)return null;if(h>g||g!==g)g=h;if(a<c||c!==c)c=a;return 0>c?null:this.at(0<=g?g:c,b)},intersectsBox:function(a){return null!==this.intersectBox(a,wb)},intersectTriangle:function(a,b,c,d,e){Ng.subVectors(b,a);vf.subVectors(c,a);Og.crossVectors(Ng,vf);b=this.direction.dot(Og);if(0<b){if(d)return null;d=1}else if(0>b)d=-1,b=-b;else return null;
Nb.subVectors(this.origin,a);a=d*this.direction.dot(vf.crossVectors(Nb,vf));if(0>a)return null;c=d*this.direction.dot(Ng.cross(Nb));if(0>c||a+c>b)return null;a=-d*Nb.dot(Og);return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var Ya=new n,xb=new n,Pg=new n,yb=new n,rd=new n,sd=new n,oi=new n,Qg=new n,Rg=new n,Sg=new n;Object.assign(aa,
{getNormal:function(a,b,c,d){void 0===d&&(console.warn("THREE.Triangle: .getNormal() target is now required"),d=new n);d.subVectors(c,b);Ya.subVectors(a,b);d.cross(Ya);a=d.lengthSq();return 0<a?d.multiplyScalar(1/Math.sqrt(a)):d.set(0,0,0)},getBarycoord:function(a,b,c,d,e){Ya.subVectors(d,b);xb.subVectors(c,b);Pg.subVectors(a,b);a=Ya.dot(Ya);b=Ya.dot(xb);c=Ya.dot(Pg);var f=xb.dot(xb);d=xb.dot(Pg);var g=a*f-b*b;void 0===e&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),e=new n);
if(0===g)return e.set(-2,-1,-1);g=1/g;f=(f*c-b*d)*g;a=(a*d-b*c)*g;return e.set(1-f-a,a,f)},containsPoint:function(a,b,c,d){aa.getBarycoord(a,b,c,d,yb);return 0<=yb.x&&0<=yb.y&&1>=yb.x+yb.y},getUV:function(a,b,c,d,e,f,g,h){this.getBarycoord(a,b,c,d,yb);h.set(0,0);h.addScaledVector(e,yb.x);h.addScaledVector(f,yb.y);h.addScaledVector(g,yb.z);return h},isFrontFacing:function(a,b,c,d){Ya.subVectors(c,b);xb.subVectors(a,b);return 0>Ya.cross(xb).dot(d)?!0:!1}});Object.assign(aa.prototype,{set:function(a,
M
Mr.doob 已提交
468
b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){Ya.subVectors(this.c,this.b);xb.subVectors(this.a,this.b);return.5*Ya.cross(xb).length()},getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),
M
Mugen87 已提交
469 470 471 472
a=new n);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return aa.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new n);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return aa.getBarycoord(a,this.a,this.b,this.c,b)},getUV:function(a,b,c,d,e){return aa.getUV(a,this.a,this.b,this.c,b,c,d,e)},containsPoint:function(a){return aa.containsPoint(a,
this.a,this.b,this.c)},isFrontFacing:function(a){return aa.isFrontFacing(this.a,this.b,this.c,a)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),b=new n);var c=this.a,d=this.b,e=this.c;rd.subVectors(d,c);sd.subVectors(e,c);Qg.subVectors(a,c);var f=rd.dot(Qg),g=sd.dot(Qg);if(0>=f&&0>=g)return b.copy(c);Rg.subVectors(a,d);var h=rd.dot(Rg),l=sd.dot(Rg);if(0<=h&&l<=
h)return b.copy(d);var m=f*l-h*g;if(0>=m&&0<=f&&0>=h)return d=f/(f-h),b.copy(c).addScaledVector(rd,d);Sg.subVectors(a,e);a=rd.dot(Sg);var k=sd.dot(Sg);if(0<=k&&a<=k)return b.copy(e);f=a*g-f*k;if(0>=f&&0<=g&&0>=k)return m=g/(g-k),b.copy(c).addScaledVector(sd,m);g=h*k-a*l;if(0>=g&&0<=l-h&&0<=a-k)return oi.subVectors(e,d),m=(l-h)/(l-h+(a-k)),b.copy(d).addScaledVector(oi,m);e=1/(g+f+m);d=f*e;m*=e;return b.copy(c).addScaledVector(rd,d).addScaledVector(sd,m)},equals:function(a){return a.a.equals(this.a)&&
a.b.equals(this.b)&&a.c.equals(this.c)}});var rk={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,
M
Mugen87 已提交
473 474 475 476
darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,
green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,
lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,
palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,
M
Mugen87 已提交
477
steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Fa={h:0,s:0,l:0},wf={h:0,s:0,l:0};Object.assign(I.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);
M
Mr.doob 已提交
478
this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(a,b,c){a=N.euclideanModulo(a,1);b=N.clamp(b,0,1);c=N.clamp(c,0,1);0===b?this.r=this.g=this.b=c:(b=.5>=c?c*(1+b):c+b-c*b,c=2*c-b,this.r=Rf(c,b,a+1/3),this.g=Rf(c,b,a),this.b=Rf(c,b,a-1/3));return this},setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=
M
Mugen87 已提交
479 480
/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,
parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=
M
Mugen87 已提交
481
parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0<a.length&&(c=rk[a],void 0!==c?this.setHex(c):console.warn("THREE.Color: Unknown color "+a));return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);
M
Mr.doob 已提交
482
return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);b=0<b?1/b:1;this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},convertGammaToLinear:function(a){this.copyGammaToLinear(this,a);return this},convertLinearToGamma:function(a){this.copyLinearToGamma(this,a);return this},copySRGBToLinear:function(a){this.r=Sf(a.r);this.g=Sf(a.g);this.b=Sf(a.b);return this},copyLinearToSRGB:function(a){this.r=Tf(a.r);this.g=Tf(a.g);this.b=Tf(a.b);return this},convertSRGBToLinear:function(){this.copySRGBToLinear(this);
M
Mugen87 已提交
483
return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var l=e-f;f=.5>=h?l/(e+f):l/(2-e-f);switch(e){case b:g=(c-
M
Mugen87 已提交
484 485
d)/l+(c<d?6:0);break;case c:g=(d-b)/l+2;break;case d:g=(b-c)/l+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(a,b,c){this.getHSL(Fa);Fa.h+=a;Fa.s+=b;Fa.l+=c;this.setHSL(Fa.h,Fa.s,Fa.l);return this},add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=a;this.b+=a;return this},
sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},lerpHSL:function(a,b){this.getHSL(Fa);a.getHSL(wf);a=N.lerp(Fa.h,wf.h,b);var c=N.lerp(Fa.s,wf.s,b);b=N.lerp(Fa.l,wf.l,b);this.setHSL(a,c,b);return this},
M
Mr.doob 已提交
486
equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});Object.assign(zc.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);
M
Mugen87 已提交
487
this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});var Pi=0;P.prototype=Object.assign(Object.create(Ba.prototype),{constructor:P,isMaterial:!0,onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if("shading"===
M
Mugen87 已提交
488
b)console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]=c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a||"string"===typeof a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.5,
M
Mr.doob 已提交
489 490 491 492 493 494
type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.sheen&&this.sheen.isColor&&(d.sheen=this.sheen.getHex());this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());this.emissiveIntensity&&1!==this.emissiveIntensity&&(d.emissiveIntensity=this.emissiveIntensity);
this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearcoat&&(d.clearcoat=this.clearcoat);void 0!==this.clearcoatRoughness&&(d.clearcoatRoughness=this.clearcoatRoughness);this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(d.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(a).uuid,d.clearcoatNormalScale=this.clearcoatNormalScale.toArray());this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);
this.matcap&&this.matcap.isTexture&&(d.matcap=this.matcap.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.aoMap&&this.aoMap.isTexture&&(d.aoMap=this.aoMap.toJSON(a).uuid,d.aoMapIntensity=this.aoMapIntensity);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=
this.normalMap.toJSON(a).uuid,d.normalMapType=this.normalMapType,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&
this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity,d.refractionRatio=this.refractionRatio,void 0!==this.combine&&(d.combine=this.combine),void 0!==this.envMapIntensity&&(d.envMapIntensity=this.envMapIntensity));this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);
void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;d.stencilWrite=this.stencilWrite;
M
Mugen87 已提交
495 496 497 498 499
d.stencilWriteMask=this.stencilWriteMask;d.stencilFunc=this.stencilFunc;d.stencilRef=this.stencilRef;d.stencilFuncMask=this.stencilFuncMask;d.stencilFail=this.stencilFail;d.stencilZFail=this.stencilZFail;d.stencilZPass=this.stencilZPass;this.rotation&&0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);this.linewidth&&
1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&
(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=this.wireframeLinejoin);!0===this.morphTargets&&(d.morphTargets=!0);!0===this.morphNormals&&(d.morphNormals=!0);!0===this.skinning&&(d.skinning=!0);!1===this.visible&&(d.visible=!1);!1===this.toneMapped&&(d.toneMapped=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},
copy:function(a){this.name=a.name;this.fog=a.fog;this.lights=a.lights;this.blending=a.blending;this.side=a.side;this.flatShading=a.flatShading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;
this.stencilWrite=a.stencilWrite;this.stencilWriteMask=a.stencilWriteMask;this.stencilFunc=a.stencilFunc;this.stencilRef=a.stencilRef;this.stencilFuncMask=a.stencilFuncMask;this.stencilFail=a.stencilFail;this.stencilZFail=a.stencilZFail;this.stencilZPass=a.stencilZPass;this.colorWrite=a.colorWrite;this.precision=a.precision;this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=a.dithering;this.alphaTest=a.alphaTest;
M
Mugen87 已提交
500 501 502
this.premultipliedAlpha=a.premultipliedAlpha;this.visible=a.visible;this.toneMapped=a.toneMapped;this.userData=JSON.parse(JSON.stringify(a.userData));this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;var b=a.clippingPlanes,c=null;if(null!==b){var d=b.length;c=Array(d);for(var e=0;e!==d;++e)c[e]=b[e].clone()}this.clippingPlanes=c;this.shadowSide=a.shadowSide;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Ga.prototype=Object.create(P.prototype);Ga.prototype.constructor=
Ga;Ga.prototype.isMeshBasicMaterial=!0;Ga.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;
this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};Object.defineProperty(Q.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(Q.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==a?a.length/this.itemSize:0;this.array=a;
M
Mugen87 已提交
503
return this},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.name=a.name;this.array=new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<
M
Mugen87 已提交
504 505
e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",d),f=new I);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new w);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",
d),f=new n);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new ca);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*
M
Mugen87 已提交
506
this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=
M
Mugen87 已提交
507 508 509 510 511 512 513 514
d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}});xd.prototype=Object.create(Q.prototype);xd.prototype.constructor=
xd;yd.prototype=Object.create(Q.prototype);yd.prototype.constructor=yd;zd.prototype=Object.create(Q.prototype);zd.prototype.constructor=zd;Ad.prototype=Object.create(Q.prototype);Ad.prototype.constructor=Ad;Sb.prototype=Object.create(Q.prototype);Sb.prototype.constructor=Sb;Bd.prototype=Object.create(Q.prototype);Bd.prototype.constructor=Bd;Tb.prototype=Object.create(Q.prototype);Tb.prototype.constructor=Tb;A.prototype=Object.create(Q.prototype);A.prototype.constructor=A;Cd.prototype=Object.create(Q.prototype);
Cd.prototype.constructor=Cd;Object.assign(hh.prototype,{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length;if(0<h){var l=[];for(var m=0;m<
h;m++)l[m]={name:g[m].name,data:[]};this.morphTargets.position=l}var k=a.morphNormals,n=k.length;if(0<n){var t=[];for(m=0;m<n;m++)t[m]={name:k[m].name,data:[]};this.morphTargets.normal=t}var r=a.skinIndices,q=a.skinWeights,v=r.length===c.length,y=q.length===c.length;0<c.length&&0===b.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(m=0;m<b.length;m++){var z=b[m];this.vertices.push(c[z.a],c[z.b],c[z.c]);var x=z.vertexNormals;3===x.length?this.normals.push(x[0],
x[1],x[2]):(x=z.normal,this.normals.push(x,x,x));x=z.vertexColors;3===x.length?this.colors.push(x[0],x[1],x[2]):(x=z.color,this.colors.push(x,x,x));!0===e&&(x=d[0][m],void 0!==x?this.uvs.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",m),this.uvs.push(new w,new w,new w)));!0===f&&(x=d[1][m],void 0!==x?this.uvs2.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new w,new w,new w)));for(x=0;x<
h;x++){var F=g[x].vertices;l[x].data.push(F[z.a],F[z.b],F[z.c])}for(x=0;x<n;x++)F=k[x].vertexNormals[m],t[x].data.push(F.a,F.b,F.c);v&&this.skinIndices.push(r[z.a],r[z.b],r[z.c]);y&&this.skinWeights.push(q[z.a],q[z.b],q[z.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());
null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this}});var Qi=1,kb=new M,Tg=new C,xf=new n,sc=new ab,Ug=new ab,Za=new n;D.prototype=Object.assign(Object.create(Ba.prototype),{constructor:D,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<ih(a)?Tb:Sb)(a,1):this.index=a},addAttribute:function(a,b,c){if(!(b&&b.isBufferAttribute||b&&b.isInterleavedBufferAttribute))return console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
this.addAttribute(a,new Q(b,c));if("index"===a)return console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b),this;this.attributes[a]=b;return this},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=
M
Mr.doob 已提交
515
b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToBufferAttribute(b),b.needsUpdate=!0);var c=this.attributes.normal;void 0!==c&&(b=(new S).getNormalMatrix(a),b.applyToBufferAttribute(c),c.needsUpdate=!0);c=this.attributes.tangent;void 0!==c&&(b=(new S).getNormalMatrix(a),b.applyToBufferAttribute(c),c.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(a){kb.makeRotationX(a);
M
Mugen87 已提交
516 517 518
this.applyMatrix(kb);return this},rotateY:function(a){kb.makeRotationY(a);this.applyMatrix(kb);return this},rotateZ:function(a){kb.makeRotationZ(a);this.applyMatrix(kb);return this},translate:function(a,b,c){kb.makeTranslation(a,b,c);this.applyMatrix(kb);return this},scale:function(a,b,c){kb.makeScale(a,b,c);this.applyMatrix(kb);return this},lookAt:function(a){Tg.lookAt(a);Tg.updateMatrix();this.applyMatrix(Tg.matrix);return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(xf).negate();
this.translate(xf.x,xf.y,xf.z);return this},setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new A(3*b.vertices.length,3);var c=new A(3*b.colors.length,3);this.addAttribute("position",a.copyVector3sArray(b.vertices));this.addAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new A(b.lineDistances.length,1),this.addAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());
null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},setFromPoints:function(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c];b.push(e.x,e.y,e.z||0)}this.addAttribute("position",new A(b,3));return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;
M
Mugen87 已提交
519 520
c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),
c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=
M
Mugen87 已提交
521 522 523
b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new hh).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute("position",(new Q(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute("normal",(new Q(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),
this.addAttribute("color",(new Q(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute("uv",(new Q(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute("uv2",(new Q(b,2)).copyVector2sArray(a.uvs2)));this.groups=a.groups;for(var c in a.morphTargets){b=[];for(var d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e],h=new A(3*g.data.length,3);h.name=g.name;b.push(h.copyVector3sArray(g.data))}this.morphAttributes[c]=
b}0<a.skinIndices.length&&(c=new A(4*a.skinIndices.length,4),this.addAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new A(4*a.skinWeights.length,4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new ab);var a=this.attributes.position,
M
Mr.doob 已提交
524
b=this.morphAttributes.position;if(void 0!==a){if(this.boundingBox.setFromBufferAttribute(a),b){a=0;for(var c=b.length;a<c;a++)sc.setFromBufferAttribute(b[a]),this.boundingBox.expandByPoint(sc.min),this.boundingBox.expandByPoint(sc.max)}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',
M
Mugen87 已提交
525
this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new nb);var a=this.attributes.position,b=this.morphAttributes.position;if(a){var c=this.boundingSphere.center;sc.setFromBufferAttribute(a);if(b)for(var d=0,e=b.length;d<e;d++){var f=b[d];Ug.setFromBufferAttribute(f);sc.expandByPoint(Ug.min);sc.expandByPoint(Ug.max)}sc.getCenter(c);var g=0;d=0;for(e=a.count;d<e;d++)Za.fromBufferAttribute(a,d),g=Math.max(g,c.distanceToSquared(Za));if(b)for(d=0,e=b.length;d<e;d++){f=
M
Mugen87 已提交
526
b[d];a=0;for(var h=f.count;a<h;a++)Za.fromBufferAttribute(f,a),g=Math.max(g,c.distanceToSquared(Za))}this.boundingSphere.radius=Math.sqrt(g);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes;if(b.position){var c=b.position.array;if(void 0===b.normal)this.addAttribute("normal",
M
Mugen87 已提交
527
new Q(new Float32Array(c.length),3));else for(var d=b.normal.array,e=0,f=d.length;e<f;e++)d[e]=0;d=b.normal.array;var g=new n,h=new n,l=new n,m=new n,k=new n;if(a){var u=a.array;e=0;for(f=a.count;e<f;e+=3){a=3*u[e+0];var t=3*u[e+1];var r=3*u[e+2];g.fromArray(c,a);h.fromArray(c,t);l.fromArray(c,r);m.subVectors(l,h);k.subVectors(g,h);m.cross(k);d[a]+=m.x;d[a+1]+=m.y;d[a+2]+=m.z;d[t]+=m.x;d[t+1]+=m.y;d[t+2]+=m.z;d[r]+=m.x;d[r+1]+=m.y;d[r+2]+=m.z}}else for(e=0,f=c.length;e<f;e+=9)g.fromArray(c,e),h.fromArray(c,
M
Mugen87 已提交
528
e+3),l.fromArray(c,e+6),m.subVectors(l,h),k.subVectors(g,h),m.cross(k),d[e]=m.x,d[e+1]=m.y,d[e+2]=m.z,d[e+3]=m.x,d[e+4]=m.y,d[e+5]=m.z,d[e+6]=m.x,d[e+7]=m.y,d[e+8]=m.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(a&&a.isBufferGeometry){void 0===b&&(b=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d]){var e=
M
Mugen87 已提交
529
c[d].array,f=a.attributes[d],g=f.array,h=f.itemSize*b;f=Math.min(g.length,e.length-h);for(var l=0;l<f;l++,h++)e[h]=g[l]}return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){for(var a=this.attributes.normal,b=0,c=a.count;b<c;b++)Za.x=a.getX(b),Za.y=a.getY(b),Za.z=a.getZ(b),Za.normalize(),a.setXYZ(b,Za.x,Za.y,Za.z)},toNonIndexed:function(){function a(a,b){var c=a.array;a=a.itemSize;for(var d=new c.constructor(b.length*
M
Mugen87 已提交
530
a),e,f=0,g=0,h=b.length;g<h;g++){e=b[g]*a;for(var l=0;l<a;l++)d[f++]=c[e++]}return new Q(d,a)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var b=new D,c=this.index.array,d=this.attributes,e;for(e in d){var f=d[e];f=a(f,c);b.addAttribute(e,f)}var g=this.morphAttributes;for(e in g){var h=[],l=g[e];d=0;for(var m=l.length;d<m;d++)f=l[d],f=a(f,c),h.push(f);b.morphAttributes[e]=h}c=this.groups;d=0;for(e=c.length;d<e;d++)f=c[d],b.addGroup(f.start,
M
Mugen87 已提交
531 532
f.count,f.materialIndex);return b},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;a.type=this.type;""!==this.name&&(a.name=this.name);0<Object.keys(this.userData).length&&(a.userData=this.userData);if(void 0!==this.parameters){var b=this.parameters;for(m in b)void 0!==b[m]&&(a[m]=b[m]);return a}a.data={attributes:{}};b=this.index;null!==b&&(a.data.index={type:b.array.constructor.name,array:Array.prototype.slice.call(b.array)});
var c=this.attributes;for(m in c){b=c[m];var d=b.toJSON();""!==b.name&&(d.name=b.name);a.data.attributes[m]=d}c={};var e=!1;for(m in this.morphAttributes){for(var f=this.morphAttributes[m],g=[],h=0,l=f.length;h<l;h++)b=f[h],d=b.toJSON(),""!==b.name&&(d.name=b.name),g.push(d);0<g.length&&(c[m]=g,e=!0)}e&&(a.data.morphAttributes=c);var m=this.groups;0<m.length&&(a.data.groups=JSON.parse(JSON.stringify(m)));m=this.boundingSphere;null!==m&&(a.data.boundingSphere={center:m.center.toArray(),radius:m.radius});
M
Mr.doob 已提交
533
return a},clone:function(){return(new D).copy(this)},copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.addAttribute(g,c[g].clone());var d=a.morphAttributes;for(g in d){var e=[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());this.morphAttributes[g]=e}var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,
M
Mugen87 已提交
534 535 536 537 538 539 540
d.count,d.materialIndex);g=a.boundingBox;null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;this.userData=a.userData;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var pi=new M,tc=new Rb,Vg=new nb,Ub=new n,Vb=new n,Wb=new n,kh=new n,lh=new n,mh=new n,Uf=new n,Vf=new n,Wf=new n,Ac=new w,Bc=new w,Cc=new w,Dd=new n,Ee=new n;R.prototype=Object.assign(Object.create(C.prototype),
{constructor:R,isMesh:!0,setDrawMode:function(a){this.drawMode=a},copy:function(a){C.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==
c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")},raycast:function(a,b){var c=this.geometry,d=this.material,e=this.matrixWorld;if(void 0!==d&&(null===c.boundingSphere&&c.computeBoundingSphere(),Vg.copy(c.boundingSphere),
Vg.applyMatrix4(e),!1!==a.ray.intersectsSphere(Vg)&&(pi.getInverse(e),tc.copy(a.ray).applyMatrix4(pi),null===c.boundingBox||!1!==tc.intersectsBox(c.boundingBox))))if(c.isBufferGeometry){var f=c.index;e=c.attributes.position;var g=c.morphAttributes.position,h=c.attributes.uv,l=c.attributes.uv2,m=c.groups,k=c.drawRange,n,t;if(null!==f)if(Array.isArray(d)){var r=0;for(n=m.length;r<n;r++){var q=m[r];var v=d[q.materialIndex];var y=Math.max(q.start,k.start);for(t=c=Math.min(q.start+q.count,k.start+k.count);y<
t;y+=3){c=f.getX(y);var z=f.getX(y+1);var x=f.getX(y+2);if(c=Fe(this,v,a,tc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(y/3),c.face.materialIndex=q.materialIndex,b.push(c)}}}else for(y=Math.max(0,k.start),c=Math.min(f.count,k.start+k.count),r=y,n=c;r<n;r+=3){if(c=f.getX(r),z=f.getX(r+1),x=f.getX(r+2),c=Fe(this,d,a,tc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(r/3),b.push(c)}else if(void 0!==e)if(Array.isArray(d))for(r=0,n=m.length;r<n;r++)for(q=m[r],v=d[q.materialIndex],y=Math.max(q.start,k.start),t=c=Math.min(q.start+
q.count,k.start+k.count);y<t;y+=3){if(c=y,z=y+1,x=y+2,c=Fe(this,v,a,tc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(y/3),c.face.materialIndex=q.materialIndex,b.push(c)}else for(y=Math.max(0,k.start),c=Math.min(e.count,k.start+k.count),r=y,n=c;r<n;r+=3)if(c=r,z=r+1,x=r+2,c=Fe(this,d,a,tc,e,g,h,l,c,z,x))c.faceIndex=Math.floor(r/3),b.push(c)}else if(c.isGeometry)for(e=Array.isArray(d),g=c.vertices,h=c.faces,c=c.faceVertexUvs[0],0<c.length&&(f=c),r=0,n=h.length;r<n;r++)if(q=h[r],c=e?d[q.materialIndex]:d,void 0!==
c&&(l=g[q.a],m=g[q.b],k=g[q.c],c=jh(this,c,a,tc,l,m,k,Dd)))f&&f[r]&&(v=f[r],Ac.copy(v[0]),Bc.copy(v[1]),Cc.copy(v[2]),c.uv=aa.getUV(Dd,l,m,k,Ac,Bc,Cc,new w)),c.face=q,c.faceIndex=r,b.push(c)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Ri=0,lb=new M,Wg=new C,yf=new n;G.prototype=Object.assign(Object.create(Ba.prototype),{constructor:G,isGeometry:!0,applyMatrix:function(a){for(var b=(new S).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);
M
Mr.doob 已提交
541
c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(a){lb.makeRotationX(a);this.applyMatrix(lb);return this},rotateY:function(a){lb.makeRotationY(a);this.applyMatrix(lb);return this},
M
Mugen87 已提交
542 543 544 545
rotateZ:function(a){lb.makeRotationZ(a);this.applyMatrix(lb);return this},translate:function(a,b,c){lb.makeTranslation(a,b,c);this.applyMatrix(lb);return this},scale:function(a,b,c){lb.makeScale(a,b,c);this.applyMatrix(lb);return this},lookAt:function(a){Wg.lookAt(a);Wg.updateMatrix();this.applyMatrix(Wg.matrix);return this},fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0===h?[]:[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()],m=void 0===g?[]:[(new n).fromArray(g,3*a),
(new n).fromArray(g,3*b),(new n).fromArray(g,3*d)];e=new zc(a,b,d,m,f,e);c.faces.push(e);void 0!==l&&c.faceVertexUvs[0].push([(new w).fromArray(l,2*a),(new w).fromArray(l,2*b),(new w).fromArray(l,2*d)]);void 0!==k&&c.faceVertexUvs[1].push([(new w).fromArray(k,2*a),(new w).fromArray(k,2*b),(new w).fromArray(k,2*d)])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,l=void 0!==e.uv?e.uv.array:
void 0,k=void 0!==e.uv2?e.uv2.array:void 0;void 0!==k&&(this.faceVertexUvs[1]=[]);for(e=0;e<f.length;e+=3)c.vertices.push((new n).fromArray(f,e)),void 0!==h&&c.colors.push((new I).fromArray(h,e));var p=a.groups;if(0<p.length)for(e=0;e<p.length;e++){f=p[e];var u=f.start,t=u;for(u+=f.count;t<u;t+=3)void 0!==d?b(d[t],d[t+1],d[t+2],f.materialIndex):b(t,t+1,t+2,f.materialIndex)}else if(void 0!==d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();
null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){this.computeBoundingBox();this.boundingBox.getCenter(yf).negate();this.translate(yf.x,yf.y,yf.z);return this},normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius;b=0===b?1:1/b;var c=new M;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},
M
Mugen87 已提交
546 547 548
computeFaceNormals:function(){for(var a=new n,b=new n,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===a&&(a=!0);var b;var c=Array(this.vertices.length);var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new n;if(a){var e=new n,f=new n;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var h=
this.vertices[b.b];var l=this.vertices[b.c];e.subVectors(l,h);f.subVectors(g,h);e.cross(f);c[b.a].add(e);c[b.b].add(e);c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b=this.vertices.length;d<b;d++)c[d].normalize();a=0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=
c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<
M
Mugen87 已提交
549
b;c++){var d=this.faces[c];d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]):d.__originalVertexNormals[e]=d.vertexNormals[e].clone()}var f=new G;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=
M
Mugen87 已提交
550
[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;c=0;for(b=this.faces.length;c<b;c++){var h=new n;var l={a:new n,b:new n,c:new n};d.push(h);g.push(l)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],h=g.faceNormals[c],l=g.vertexNormals[c],h.copy(d.normal),l.a.copy(d.vertexNormals[0]),l.b.copy(d.vertexNormals[1]),l.c.copy(d.vertexNormals[2])}c=
M
Mr.doob 已提交
551
0;for(b=this.faces.length;c<b;c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=d.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new ab);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new nb);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,
M
Mugen87 已提交
552 553
l=a.faces,k=this.colors,p=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new S).getNormalMatrix(b));for(var n=0,t=g.length;n<t;n++){var r=g[n].clone();void 0!==b&&r.applyMatrix4(b);f.push(r)}n=0;for(t=p.length;n<t;n++)k.push(p[n].clone());n=0;for(t=l.length;n<t;n++){g=l[n];var q=g.vertexNormals;p=g.vertexColors;k=new zc(g.a+e,g.b+e,g.c+e);k.normal.copy(g.normal);void 0!==d&&k.normal.applyMatrix3(d).normalize();b=0;for(f=q.length;b<f;b++)r=q[b].clone(),void 0!==d&&r.applyMatrix3(d).normalize(),k.vertexNormals.push(r);
k.color.copy(g.color);b=0;for(f=p.length;b<f;b++)r=p[b],k.vertexColors.push(r.clone());k.materialIndex=g.materialIndex+c;h.push(k)}n=0;for(t=a.faceVertexUvs.length;n<t;n++)for(c=a.faceVertexUvs[n],void 0===this.faceVertexUvs[n]&&(this.faceVertexUvs[n]=[]),b=0,f=c.length;b<f;b++){d=c[b];e=[];h=0;for(l=d.length;h<l;h++)e.push(d[h].clone());this.faceVertexUvs[n].push(e)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&
M
Mugen87 已提交
554 555
a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=
[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=[];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new n(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,
M
Mr.doob 已提交
556
b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==k[b])return k[b];k[b]=l.length/3;l.push(a.x,a.y,a.z);return k[b]}function c(a){var b=a.r.toString()+
M
Mugen87 已提交
557 558 559
a.g.toString()+a.b.toString();if(void 0!==n[b])return n[b];n[b]=p.length;p.push(a.getHex());return n[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==r[b])return r[b];r[b]=t.length/2;t.push(a.x,a.y);return r[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=
this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var l=[],k={},p=[],n={},t=[],r={};for(g=0;g<this.faces.length;g++){var q=this.faces[g],v=void 0!==this.faceVertexUvs[0][g],y=0<q.normal.length(),z=0<q.vertexNormals.length,x=1!==q.color.r||1!==q.color.g||1!==q.color.b,w=0<q.vertexColors.length,A=0;A=a(A,0,0);A=a(A,1,!0);A=a(A,2,!1);A=a(A,3,v);A=a(A,4,y);A=a(A,5,z);A=a(A,6,x);A=a(A,7,w);h.push(A);h.push(q.a,q.b,q.c);h.push(q.materialIndex);v&&(v=this.faceVertexUvs[0][g],h.push(d(v[0]),d(v[1]),d(v[2])));y&&
h.push(b(q.normal));z&&(y=q.vertexNormals,h.push(b(y[0]),b(y[1]),b(y[2])));x&&h.push(c(q.color));w&&(q=q.vertexColors,h.push(c(q[0]),c(q[1]),c(q[2])))}e.data={};e.data.vertices=f;e.data.normals=l;0<p.length&&(e.data.colors=p);0<t.length&&(e.data.uvs=[t]);e.data.faces=h;return e},clone:function(){return(new G).copy(this)},copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];
M
Mr.doob 已提交
560 561 562
this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var h=g[e],l=[];var k=0;for(d=h.length;k<d;k++)l.push(h[k].clone());
this.faceVertexUvs[f].push(l)}}k=a.morphTargets;f=0;for(b=k.length;f<b;f++){d={};d.name=k[f].name;if(void 0!==k[f].vertices)for(d.vertices=[],e=0,c=k[f].vertices.length;e<c;e++)d.vertices.push(k[f].vertices[e].clone());if(void 0!==k[f].normals)for(d.normals=[],e=0,c=k[f].normals.length;e<c;e++)d.normals.push(k[f].normals[e].clone());this.morphTargets.push(d)}k=a.morphNormals;f=0;for(b=k.length;f<b;f++){d={};if(void 0!==k[f].vertexNormals)for(d.vertexNormals=[],e=0,c=k[f].vertexNormals.length;e<c;e++)g=
k[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==k[f].faceNormals)for(d.faceNormals=[],e=0,c=k[f].faceNormals.length;e<c;e++)d.faceNormals.push(k[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;
M
Mugen87 已提交
563 564 565 566 567 568 569 570
null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var Xg=function(a){function b(b,
d,e,f,g,h){a.call(this);this.type="BoxGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};this.fromBufferGeometry(new Gd(b,d,e,f,g,h));this.mergeVertices()}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(G),Gd=function(a){function b(b,d,e,f,g,h){function c(a,b,c,d,e,f,g,h,l,m,w){var y=f/l,x=g/m,z=f/2,A=g/2,B=h/2;g=l+1;var F=m+1,C=f=0,D,E,G=new n;for(E=0;E<F;E++){var H=E*x-A;for(D=0;D<g;D++)G[a]=(D*y-z)*
d,G[b]=H*e,G[c]=B,u.push(G.x,G.y,G.z),G[a]=0,G[b]=0,G[c]=0<h?1:-1,t.push(G.x,G.y,G.z),r.push(D/l),r.push(1-E/m),f+=1}for(E=0;E<m;E++)for(D=0;D<l;D++)a=q+D+g*(E+1),b=q+(D+1)+g*(E+1),c=q+(D+1)+g*E,p.push(q+D+g*E,a,c),p.push(a,b,c),C+=6;k.addGroup(v,C,w);v+=C;q+=f}a.call(this);this.type="BoxBufferGeometry";this.parameters={width:b,height:d,depth:e,widthSegments:f,heightSegments:g,depthSegments:h};var k=this;b=b||1;d=d||1;e=e||1;f=Math.floor(f)||1;g=Math.floor(g)||1;h=Math.floor(h)||1;var p=[],u=[],t=
[],r=[],q=0,v=0;c("z","y","x",-1,-1,e,d,b,h,g,0);c("z","y","x",1,-1,e,d,-b,h,g,1);c("x","z","y",1,1,b,e,d,f,h,2);c("x","z","y",1,-1,b,e,-d,f,h,3);c("x","y","z",1,-1,b,d,e,f,g,4);c("x","y","z",-1,-1,b,d,-e,f,g,5);this.setIndex(p);this.addAttribute("position",new A(u,3));this.addAttribute("normal",new A(t,3));this.addAttribute("uv",new A(r,2))}a&&(b.__proto__=a);b.prototype=Object.create(a&&a.prototype);return b.prototype.constructor=b}(D),sk={clone:Xb,merge:Ea};la.prototype=Object.create(P.prototype);
la.prototype.constructor=la;la.prototype.isShaderMaterial=!0;la.prototype.copy=function(a){P.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Xb(a.uniforms);this.defines=Object.assign({},a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};
la.prototype.toJSON=function(a){var b=P.prototype.toJSON.call(this,a);b.uniforms={};for(var c in this.uniforms){var d=this.uniforms[c].value;b.uniforms[c]=d&&d.isTexture?{type:"t",value:d.toJSON(a).uuid}:d&&d.isColor?{type:"c",value:d.getHex()}:d&&d.isVector2?{type:"v2",value:d.toArray()}:d&&d.isVector3?{type:"v3",value:d.toArray()}:d&&d.isVector4?{type:"v4",value:d.toArray()}:d&&d.isMatrix3?{type:"m3",value:d.toArray()}:d&&d.isMatrix4?{type:"m4",value:d.toArray()}:{value:d}}0<Object.keys(this.defines).length&&
(b.defines=this.defines);b.vertexShader=this.vertexShader;b.fragmentShader=this.fragmentShader;a={};for(var e in this.extensions)!0===this.extensions[e]&&(a[e]=!0);0<Object.keys(a).length&&(b.extensions=a);return b};bb.prototype=Object.assign(Object.create(C.prototype),{constructor:bb,isCamera:!0,copy:function(a,b){C.prototype.copy.call(this,a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);this.projectionMatrixInverse.copy(a.projectionMatrixInverse);
return this},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(-b[8],-b[9],-b[10]).normalize()},updateMatrixWorld:function(a){C.prototype.updateMatrixWorld.call(this,a);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});ja.prototype=Object.assign(Object.create(bb.prototype),{constructor:ja,
M
Mr.doob 已提交
571 572 573
isPerspectiveCamera:!0,copy:function(a,b){bb.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*N.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*N.DEG2RAD*this.fov);return.5*this.getFilmHeight()/
a},getEffectiveFOV:function(){return 2*N.RAD2DEG*Math.atan(Math.tan(.5*N.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=
d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*N.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==this.view&&this.view.enabled){var g=f.fullWidth,h=f.fullHeight;e+=f.offsetX*d/g;b-=f.offsetY*c/h;d*=f.width/g;c*=f.height/h}f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makePerspective(e,
M
Mugen87 已提交
574 575 576 577 578
e+d,b,b-c,a,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Dc.prototype=Object.create(C.prototype);Dc.prototype.constructor=Dc;Ab.prototype=
Object.create(ka.prototype);Ab.prototype.constructor=Ab;Ab.prototype.isWebGLRenderTargetCube=!0;Ab.prototype.fromEquirectangularTexture=function(a,b){this.texture.type=b.type;this.texture.format=b.format;this.texture.encoding=b.encoding;var c=new wd,d=new la({type:"CubemapFromEquirect",uniforms:Xb({tEquirect:{value:null}}),vertexShader:"varying vec3 vWorldDirection;\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",
fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}",side:1,blending:0});d.uniforms.tEquirect.value=b;b=new R(new Gd(5,
5,5),d);c.add(b);d=new Dc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};Yb.prototype=Object.create(Z.prototype);Yb.prototype.constructor=Yb;Yb.prototype.isDataTexture=!0;var Yg=new n,tk=new n,uk=new S;Object.assign(cb.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,
b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=Yg.subVectors(c,b).cross(tk.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=
M
Mugen87 已提交
579
-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new n);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(a,b){void 0===b&&(console.warn("THREE.Plane: .intersectLine() target is now required"),b=new n);var c=
M
Mugen87 已提交
580 581 582 583 584
a.delta(Yg),d=this.normal.dot(c);if(0===d){if(0===this.distanceToPoint(a.start))return b.copy(a.start)}else if(d=-(a.start.dot(this.normal)+this.constant)/d,!(0>d||1<d))return b.copy(c).multiplyScalar(d).add(a.start)},intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){void 0===a&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),
a=new n);return a.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(a,b){b=b||uk.getNormalMatrix(a);a=this.coplanarPoint(Yg).applyMatrix4(a);b=this.normal.applyMatrix3(b).normalize();this.constant=-a.dot(b);return this},translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});var td=new nb,zf=new n;Object.assign(Ed.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);
g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],k=c[7],p=c[8],n=c[9],t=c[10],r=c[11],q=c[12],v=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,k-g,r-p,c-q).normalize();b[1].setComponents(f+a,k+g,r+p,c+q).normalize();b[2].setComponents(f+
d,k+h,r+n,c+v).normalize();b[3].setComponents(f-d,k-h,r-n,c-v).normalize();b[4].setComponents(f-e,k-l,r-t,c-y).normalize();b[5].setComponents(f+e,k+l,r+t,c+y).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();td.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(td)},intersectsSprite:function(a){td.center.set(0,0,0);td.radius=.7071067811865476;td.applyMatrix4(a.matrixWorld);return this.intersectsSphere(td)},
intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];zf.x=0<d.normal.x?a.max.x:a.min.x;zf.y=0<d.normal.y?a.max.y:a.min.y;zf.z=0<d.normal.z?a.max.z:a.min.z;if(0>d.distanceToPoint(zf))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var O={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",
M
Mr.doob 已提交
585
alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",
M
Mr.doob 已提交
586
aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha  = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",
M
Mr.doob 已提交
587 588
bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",
clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",
M
Mr.doob 已提交
589
clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif",
M
Mr.doob 已提交
590
color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}",
M
Mr.doob 已提交
591
cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif",
M
Mr.doob 已提交
592
defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = normalMatrix * objectTangent;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif",
M
Mr.doob 已提交
593
emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",
M
Mr.doob 已提交
594 595
envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",
envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",
M
Mr.doob 已提交
596
envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t  vec3 reflectVec = reflect( -viewDir, normal );\n\t\t  reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t  vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",
M
Mr.doob 已提交
597 598
envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",
fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
M
Mr.doob 已提交
599
gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif",
M
r101  
Mr.doob 已提交
600
lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif",
M
Mr.doob 已提交
601
lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",
M
Mr.doob 已提交
602
lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",
M
Mr.doob 已提交
603
lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = saturate( clearcoat );\tmaterial.clearcoatRoughness = clamp( clearcoatRoughness, 0.04, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",
M
Mr.doob 已提交
604
lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",
M
Mr.doob 已提交
605
lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( pointLight.shadow, directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( spotLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( directionalLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",
M
Mr.doob 已提交
606 607
lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",
lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n#endif",
M
Mr.doob 已提交
608 609 610 611
logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",
map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",
metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",
M
Mr.doob 已提交
612
normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",
M
Mr.doob 已提交
613 614 615
normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\t#ifdef USE_TANGENT\n\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, normalScale, normalMap );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",
normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 normalScale, in sampler2D normalMap ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy *= normalScale;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvec3 NfromST = cross( S, T );\n\t\t\tif( dot( NfromST, N ) > 0.0 ) {\n\t\t\t\tS *= -1.0;\n\t\t\t\tT *= -1.0;\n\t\t\t}\n\t\t#else\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",
clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 vTBN = mat3( tangent, bitangent, clearcoatNormal );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = clearcoatNormalScale * mapN.xy;\n\t\tclearcoatNormal = normalize( vTBN * mapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatNormalScale, clearcoatNormalMap );\n\t#endif\n#endif",
M
Mr.doob 已提交
616
clearcoat_normalmap_pars_fragment:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 encodeHalfRGBA ( vec2 v ) {\n\tvec4 encoded = vec4( 0.0 );\n\tconst vec2 offset = vec2( 1.0 / 255.0, 0.0 );\n\tencoded.xy = vec2( v.x, fract( v.x * 255.0 ) );\n\tencoded.xy = encoded.xy - ( encoded.yy * offset );\n\tencoded.zw = vec2( v.y, fract( v.y * 255.0 ) );\n\tencoded.zw = encoded.zw - ( encoded.ww * offset );\n\treturn encoded;\n}\nvec2 decodeHalfRGBA( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",
M
Mr.doob 已提交
617
premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",
M
Mr.doob 已提交
618
roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn decodeHalfRGBA( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = ( floor( uv * size - 0.5 ) + 0.5 ) * texelSize;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",
M
Mr.doob 已提交
619 620
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",
shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif",
M
Mr.doob 已提交
621
shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= all( bvec2( directionalLight.shadow, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= all( bvec2( spotLight.shadow, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= all( bvec2( pointLight.shadow, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}",
M
Mr.doob 已提交
622
skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",
M
Mr.doob 已提交
623
skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",
M
Mr.doob 已提交
624
specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",
M
Mr.doob 已提交
625 626
uv_pars_fragment:"#ifdef USE_UV\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",
M
Mr.doob 已提交
627 628 629 630 631
cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",
depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}",
depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}",
distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",
distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",
M
Mr.doob 已提交
632 633
equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
Mr.doob 已提交
634
linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
635
meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
M
Mr.doob 已提交
636
meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
637
meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
M
r101  
Mr.doob 已提交
638
meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
639 640
meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",
M
Mr.doob 已提交
641
meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
M
Mr.doob 已提交
642
meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
643 644
meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSPARENCY\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSPARENCY\n\tuniform float transparency;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSPARENCY\n\t\tdiffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
M
Mr.doob 已提交
645 646
normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",
normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",
M
Mr.doob 已提交
647 648 649 650 651
points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",
shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},
M
Mugen87 已提交
652 653
J={common:{diffuse:{value:new I(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new S},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},
normalScale:{value:new w(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new I(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},
M
Mr.doob 已提交
654
shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},
M
Mugen87 已提交
655 656 657 658 659 660 661 662
pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new I(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},uvTransform:{value:new S}},sprite:{diffuse:{value:new I(15658734)},opacity:{value:1},center:{value:new w(.5,.5)},rotation:{value:0},map:{value:null},uvTransform:{value:new S}}},db=
{basic:{uniforms:Ea([J.common,J.specularmap,J.envmap,J.aomap,J.lightmap,J.fog]),vertexShader:O.meshbasic_vert,fragmentShader:O.meshbasic_frag},lambert:{uniforms:Ea([J.common,J.specularmap,J.envmap,J.aomap,J.lightmap,J.emissivemap,J.fog,J.lights,{emissive:{value:new I(0)}}]),vertexShader:O.meshlambert_vert,fragmentShader:O.meshlambert_frag},phong:{uniforms:Ea([J.common,J.specularmap,J.envmap,J.aomap,J.lightmap,J.emissivemap,J.bumpmap,J.normalmap,J.displacementmap,J.gradientmap,J.fog,J.lights,{emissive:{value:new I(0)},
specular:{value:new I(1118481)},shininess:{value:30}}]),vertexShader:O.meshphong_vert,fragmentShader:O.meshphong_frag},standard:{uniforms:Ea([J.common,J.envmap,J.aomap,J.lightmap,J.emissivemap,J.bumpmap,J.normalmap,J.displacementmap,J.roughnessmap,J.metalnessmap,J.fog,J.lights,{emissive:{value:new I(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:O.meshphysical_vert,fragmentShader:O.meshphysical_frag},matcap:{uniforms:Ea([J.common,J.bumpmap,J.normalmap,J.displacementmap,
J.fog,{matcap:{value:null}}]),vertexShader:O.meshmatcap_vert,fragmentShader:O.meshmatcap_frag},points:{uniforms:Ea([J.points,J.fog]),vertexShader:O.points_vert,fragmentShader:O.points_frag},dashed:{uniforms:Ea([J.common,J.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:O.linedashed_vert,fragmentShader:O.linedashed_frag},depth:{uniforms:Ea([J.common,J.displacementmap]),vertexShader:O.depth_vert,fragmentShader:O.depth_frag},normal:{uniforms:Ea([J.common,J.bumpmap,J.normalmap,
J.displacementmap,{opacity:{value:1}}]),vertexShader:O.normal_vert,fragmentShader:O.normal_frag},sprite:{uniforms:Ea([J.sprite,J.fog]),vertexShader:O.sprite_vert,fragmentShader:O.sprite_frag},background:{uniforms:{uvTransform:{value:new S},t2D:{value:null}},vertexShader:O.background_vert,fragmentShader:O.background_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:O.cube_vert,fragmentShader:O.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:O.equirect_vert,
fragmentShader:O.equirect_frag},distanceRGBA:{uniforms:Ea([J.common,J.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:O.distanceRGBA_vert,fragmentShader:O.distanceRGBA_frag},shadow:{uniforms:Ea([J.lights,J.fog,{color:{value:new I(0)},opacity:{value:1}}]),vertexShader:O.shadow_vert,fragmentShader:O.shadow_frag}};db.physical={uniforms:Ea([db.standard.uniforms,{transparency:{value:0},clearcoat:{value:0},clearcoatRoughness:{value:0},sheen:{value:new I(0)},
clearcoatNormalScale:{value:new w(1,1)},clearcoatNormalMap:{value:null}}]),vertexShader:O.meshphysical_vert,fragmentShader:O.meshphysical_frag};Fd.prototype=Object.create(G.prototype);Fd.prototype.constructor=Fd;Zb.prototype=Object.create(D.prototype);Zb.prototype.constructor=Zb;ob.prototype=Object.create(Z.prototype);ob.prototype.constructor=ob;ob.prototype.isCubeTexture=!0;Object.defineProperty(ob.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});Ec.prototype=
Object.create(Z.prototype);Ec.prototype.constructor=Ec;Ec.prototype.isDataTexture2DArray=!0;Fc.prototype=Object.create(Z.prototype);Fc.prototype.constructor=Fc;Fc.prototype.isDataTexture3D=!0;var th=new Z,mj=new Ec,oj=new Fc,uh=new ob,nh=[],ph=[],sh=new Float32Array(16),rh=new Float32Array(9),qh=new Float32Array(4);vh.prototype.updateCache=function(a){var b=this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));Ha(b,a)};wh.prototype.setValue=function(a,
M
Mr.doob 已提交
663
b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var Yf=/([\w\d_]+)(\])?(\[|\.)?/g;Bb.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Bb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Bb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Bb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in
M
Mugen87 已提交
664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847
b&&c.push(f)}return c};var Pj=0,Yj=0;Db.prototype=Object.create(P.prototype);Db.prototype.constructor=Db;Db.prototype.isMeshDepthMaterial=!0;Db.prototype.copy=function(a){P.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=
a.wireframeLinewidth;return this};Eb.prototype=Object.create(P.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isMeshDistanceMaterial=!0;Eb.prototype.copy=function(a){P.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=
a.displacementBias;return this};eg.prototype=Object.assign(Object.create(ka.prototype),{constructor:eg,isWebGLMultiviewRenderTarget:!0,copy:function(a){ka.prototype.copy.call(this,a);this.numViews=a.numViews;return this},setNumViews:function(a){this.numViews!==a&&(this.numViews=a,this.dispose());return this}});Hc.prototype=Object.assign(Object.create(C.prototype),{constructor:Hc,isGroup:!0});Jd.prototype=Object.assign(Object.create(ja.prototype),{constructor:Jd,isArrayCamera:!0});var Ih=new n,Jh=
new n;Object.assign(fg.prototype,Ba.prototype);Object.assign(Kh.prototype,Ba.prototype);Object.assign(Ie.prototype,{isFogExp2:!0,clone:function(){return new Ie(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});Object.assign(Je.prototype,{isFog:!0,clone:function(){return new Je(this.color,this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}});Object.defineProperty(bc.prototype,
"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(bc.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==a?a.length/this.stride:0;this.array=a;return this},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.dynamic=a.dynamic;
return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=a;return this}});Object.defineProperties(Kd.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(Kd.prototype,{isInterleavedBufferAttribute:!0,
setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*
this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+
3]=e;return this}});Gb.prototype=Object.create(P.prototype);Gb.prototype.constructor=Gb;Gb.prototype.isSpriteMaterial=!0;Gb.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;this.sizeAttenuation=a.sizeAttenuation;return this};var Ic,ze=new n,ud=new n,vd=new n,Jc=new w,Md=new w,Mh=new M,Af=new n,Ae=new n,Bf=new n,qi=new w,Zg=new w,ri=new w;Ld.prototype=Object.assign(Object.create(C.prototype),{constructor:Ld,isSprite:!0,raycast:function(a,
b){null===a.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.');ud.setFromMatrixScale(this.matrixWorld);Mh.copy(a.camera.matrixWorld);this.modelViewMatrix.multiplyMatrices(a.camera.matrixWorldInverse,this.matrixWorld);vd.setFromMatrixPosition(this.modelViewMatrix);a.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&ud.multiplyScalar(-vd.z);var c=this.material.rotation;if(0!==c){var d=Math.cos(c);var e=Math.sin(c)}c=this.center;
Ke(Af.set(-.5,-.5,0),vd,c,ud,e,d);Ke(Ae.set(.5,-.5,0),vd,c,ud,e,d);Ke(Bf.set(.5,.5,0),vd,c,ud,e,d);qi.set(0,0);Zg.set(1,0);ri.set(1,1);var f=a.ray.intersectTriangle(Af,Ae,Bf,!1,ze);if(null===f&&(Ke(Ae.set(-.5,.5,0),vd,c,ud,e,d),Zg.set(0,1),f=a.ray.intersectTriangle(Af,Bf,Ae,!1,ze),null===f))return;e=a.ray.origin.distanceTo(ze);e<a.near||e>a.far||b.push({distance:e,point:ze.clone(),uv:aa.getUV(ze,Af,Ae,Bf,qi,Zg,ri,new w),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)},
copy:function(a){C.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Cf=new n,si=new n;Nd.prototype=Object.assign(Object.create(C.prototype),{constructor:Nd,isLOD:!0,copy:function(a){C.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,
object:a});this.add(a);return this},getObjectForDistance:function(a){for(var b=this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object},raycast:function(a,b){Cf.setFromMatrixPosition(this.matrixWorld);var c=a.ray.origin.distanceTo(Cf);this.getObjectForDistance(c).raycast(a,b)},update:function(a){var b=this.levels;if(1<b.length){Cf.setFromMatrixPosition(a.matrixWorld);si.setFromMatrixPosition(this.matrixWorld);a=Cf.distanceTo(si);b[0].object.visible=!0;for(var c=1,d=b.length;c<
d;c++)if(a>=b[c].distance)b[c-1].object.visible=!1,b[c].object.visible=!0;else break;for(;c<d;c++)b[c].object.visible=!1}},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Od.prototype=Object.assign(Object.create(R.prototype),{constructor:Od,isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),
b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var a=new ca,b=this.geometry.attributes.skinWeight,c=0,d=b.count;c<d;c++){a.x=b.getX(c);a.y=b.getY(c);a.z=b.getZ(c);a.w=b.getW(c);var e=1/a.manhattanLength();Infinity!==e?a.multiplyScalar(e):a.set(1,0,0,0);b.setXYZW(c,a.x,a.y,a.z,a.w)}},updateMatrixWorld:function(a){R.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):
"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var ti=new M,vk=new M;Object.assign(Le.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new M;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;
var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<b;c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){for(var a=this.bones,b=this.boneInverses,c=this.boneMatrices,d=this.boneTexture,e=0,f=a.length;e<f;e++)ti.multiplyMatrices(a[e]?a[e].matrixWorld:
vk,b[e]),ti.toArray(c,16*e);void 0!==d&&(d.needsUpdate=!0)},clone:function(){return new Le(this.bones,this.boneInverses)},getBoneByName:function(a){for(var b=0,c=this.bones.length;b<c;b++){var d=this.bones[b];if(d.name===a)return d}}});hg.prototype=Object.assign(Object.create(C.prototype),{constructor:hg,isBone:!0});U.prototype=Object.create(P.prototype);U.prototype.constructor=U;U.prototype.isLineBasicMaterial=!0;U.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);
this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};var ui=new n,vi=new n,wi=new M,Df=new Rb,Be=new nb;wa.prototype=Object.assign(Object.create(C.prototype),{constructor:wa,isLine:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[0],d=1,e=b.count;d<e;d++)ui.fromBufferAttribute(b,d-1),vi.fromBufferAttribute(b,d),c[d]=c[d-1],c[d]+=ui.distanceTo(vi);a.addAttribute("lineDistance",new A(c,
1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,c[0]=0,d=1,e=b.length;d<e;d++)c[d]=c[d-1],c[d]+=b[d-1].distanceTo(b[d]);return this},raycast:function(a,b){var c=a.linePrecision,d=this.geometry,e=this.matrixWorld;null===d.boundingSphere&&d.computeBoundingSphere();Be.copy(d.boundingSphere);Be.applyMatrix4(e);Be.radius+=c;if(!1!==a.ray.intersectsSphere(Be)){wi.getInverse(e);
Df.copy(a.ray).applyMatrix4(wi);c/=(this.scale.x+this.scale.y+this.scale.z)/3;c*=c;var f=new n,g=new n;e=new n;var h=new n,l=this&&this.isLineSegments?2:1;if(d.isBufferGeometry){var k=d.index,p=d.attributes.position.array;if(null!==k){k=k.array;d=0;for(var u=k.length-1;d<u;d+=l){var t=k[d+1];f.fromArray(p,3*k[d]);g.fromArray(p,3*t);t=Df.distanceSqToSegment(f,g,h,e);t>c||(h.applyMatrix4(this.matrixWorld),t=a.ray.origin.distanceTo(h),t<a.near||t>a.far||b.push({distance:t,point:e.clone().applyMatrix4(this.matrixWorld),
index:d,face:null,faceIndex:null,object:this}))}}else for(d=0,u=p.length/3-1;d<u;d+=l)f.fromArray(p,3*d),g.fromArray(p,3*d+3),t=Df.distanceSqToSegment(f,g,h,e),t>c||(h.applyMatrix4(this.matrixWorld),t=a.ray.origin.distanceTo(h),t<a.near||t>a.far||b.push({distance:t,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}else if(d.isGeometry)for(f=d.vertices,g=f.length,d=0;d<g-1;d+=l)t=Df.distanceSqToSegment(f[d],f[d+1],h,e),t>c||(h.applyMatrix4(this.matrixWorld),
t=a.ray.origin.distanceTo(h),t<a.near||t>a.far||b.push({distance:t,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Ef=new n,Ff=new n;T.prototype=Object.assign(Object.create(wa.prototype),{constructor:T,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d<
e;d+=2)Ef.fromBufferAttribute(b,d),Ff.fromBufferAttribute(b,d+1),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Ef.distanceTo(Ff);a.addAttribute("lineDistance",new A(c,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(a.isGeometry)for(b=a.vertices,c=a.lineDistances,d=0,e=b.length;d<e;d+=2)Ef.copy(b[d]),Ff.copy(b[d+1]),c[d]=0===d?0:c[d-1],c[d+1]=c[d]+Ef.distanceTo(Ff);return this}});Me.prototype=Object.assign(Object.create(wa.prototype),
{constructor:Me,isLineLoop:!0});Qa.prototype=Object.create(P.prototype);Qa.prototype.constructor=Qa;Qa.prototype.isPointsMaterial=!0;Qa.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;this.morphTargets=a.morphTargets;return this};var xi=new M,jg=new Rb,Ce=new nb,Gf=new n;Kc.prototype=Object.assign(Object.create(C.prototype),{constructor:Kc,isPoints:!0,raycast:function(a,b){var c=this.geometry,
d=this.matrixWorld,e=a.params.Points.threshold;null===c.boundingSphere&&c.computeBoundingSphere();Ce.copy(c.boundingSphere);Ce.applyMatrix4(d);Ce.radius+=e;if(!1!==a.ray.intersectsSphere(Ce))if(xi.getInverse(d),jg.copy(a.ray).applyMatrix4(xi),e/=(this.scale.x+this.scale.y+this.scale.z)/3,e*=e,c.isBufferGeometry){var f=c.index;c=c.attributes.position.array;if(null!==f){var g=f.array;f=0;for(var h=g.length;f<h;f++){var l=g[f];Gf.fromArray(c,3*l);ig(Gf,l,e,d,a,b,this)}}else for(f=0,g=c.length/3;f<g;f++)Gf.fromArray(c,
3*f),ig(Gf,f,e,d,a,b,this)}else for(c=c.vertices,f=0,g=c.length;f<g;f++)ig(c[f],f,e,d,a,b,this)},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else a=a.morphTargets,void 0!==a&&0<a.length&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")},
clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});kg.prototype=Object.assign(Object.create(Z.prototype),{constructor:kg,isVideoTexture:!0,update:function(){var a=this.image;a.readyState>=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Lc.prototype=Object.create(Z.prototype);Lc.prototype.constructor=Lc;Lc.prototype.isCompressedTexture=!0;Pd.prototype=Object.create(Z.prototype);Pd.prototype.constructor=Pd;Pd.prototype.isCanvasTexture=!0;Qd.prototype=Object.create(Z.prototype);
Qd.prototype.constructor=Qd;Qd.prototype.isDepthTexture=!0;Mc.prototype=Object.create(D.prototype);Mc.prototype.constructor=Mc;Rd.prototype=Object.create(G.prototype);Rd.prototype.constructor=Rd;Nc.prototype=Object.create(D.prototype);Nc.prototype.constructor=Nc;Sd.prototype=Object.create(G.prototype);Sd.prototype.constructor=Sd;Da.prototype=Object.create(D.prototype);Da.prototype.constructor=Da;Td.prototype=Object.create(G.prototype);Td.prototype.constructor=Td;Oc.prototype=Object.create(Da.prototype);
Oc.prototype.constructor=Oc;Ud.prototype=Object.create(G.prototype);Ud.prototype.constructor=Ud;cc.prototype=Object.create(Da.prototype);cc.prototype.constructor=cc;Vd.prototype=Object.create(G.prototype);Vd.prototype.constructor=Vd;Pc.prototype=Object.create(Da.prototype);Pc.prototype.constructor=Pc;Wd.prototype=Object.create(G.prototype);Wd.prototype.constructor=Wd;Qc.prototype=Object.create(Da.prototype);Qc.prototype.constructor=Qc;Xd.prototype=Object.create(G.prototype);Xd.prototype.constructor=
Xd;dc.prototype=Object.create(D.prototype);dc.prototype.constructor=dc;dc.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);a.path=this.parameters.path.toJSON();return a};Yd.prototype=Object.create(G.prototype);Yd.prototype.constructor=Yd;Rc.prototype=Object.create(D.prototype);Rc.prototype.constructor=Rc;Zd.prototype=Object.create(G.prototype);Zd.prototype.constructor=Zd;Sc.prototype=Object.create(D.prototype);Sc.prototype.constructor=Sc;var wk={triangulate:function(a,b,c){c=c||2;var d=
b&&b.length,e=d?b[0]*c:a.length,f=Nh(a,0,e,c,!0),g=[];if(!f||f.next===f.prev)return g;var h;if(d){var l=c;d=[];var k;var p=0;for(k=b.length;p<k;p++){var n=b[p]*l;var t=p<k-1?b[p+1]*l:a.length;n=Nh(a,n,t,l,!1);n===n.next&&(n.steiner=!0);d.push(gk(n))}d.sort(ek);for(p=0;p<d.length;p++){b=d[p];l=f;if(l=fk(b,l))b=Qh(l,b),ae(b,b.next);f=ae(f,f.next)}}if(a.length>80*c){var r=h=a[0];var q=d=a[1];for(l=c;l<e;l+=c)p=a[l],b=a[l+1],p<r&&(r=p),b<q&&(q=b),p>h&&(h=p),b>d&&(d=b);h=Math.max(h-r,d-q);h=0!==h?1/h:
0}be(f,g,c,r,q,h);return g}},pb={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},isClockWise:function(a){return 0>pb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];Rh(a);Sh(c,a);var f=a.length;b.forEach(Rh);for(a=0;a<b.length;a++)d.push(f),f+=b[a].length,Sh(c,b[a]);b=wk.triangulate(c,d);for(a=0;a<b.length;a+=3)e.push(b.slice(a,a+3));return e}};fc.prototype=Object.create(G.prototype);fc.prototype.constructor=fc;fc.prototype.toJSON=
function(){var a=G.prototype.toJSON.call(this);return Th(this.parameters.shapes,this.parameters.options,a)};eb.prototype=Object.create(D.prototype);eb.prototype.constructor=eb;eb.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);return Th(this.parameters.shapes,this.parameters.options,a)};var hk={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new w(b[3*c],b[3*c+1]),new w(a,d),new w(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*
c+1];c=b[3*c+2];var h=b[3*d],l=b[3*d+1];d=b[3*d+2];var k=b[3*e],p=b[3*e+1];e=b[3*e+2];var n=b[3*f],t=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-l)?[new w(a,1-c),new w(h,1-d),new w(k,1-e),new w(n,1-b)]:[new w(g,1-c),new w(l,1-d),new w(p,1-e),new w(t,1-b)]}};de.prototype=Object.create(G.prototype);de.prototype.constructor=de;Uc.prototype=Object.create(eb.prototype);Uc.prototype.constructor=Uc;ee.prototype=Object.create(G.prototype);ee.prototype.constructor=ee;Hb.prototype=Object.create(D.prototype);Hb.prototype.constructor=
Hb;fe.prototype=Object.create(G.prototype);fe.prototype.constructor=fe;Vc.prototype=Object.create(D.prototype);Vc.prototype.constructor=Vc;ge.prototype=Object.create(G.prototype);ge.prototype.constructor=ge;Wc.prototype=Object.create(D.prototype);Wc.prototype.constructor=Wc;gc.prototype=Object.create(G.prototype);gc.prototype.constructor=gc;gc.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);return Uh(this.parameters.shapes,a)};hc.prototype=Object.create(D.prototype);hc.prototype.constructor=
hc;hc.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);return Uh(this.parameters.shapes,a)};Xc.prototype=Object.create(D.prototype);Xc.prototype.constructor=Xc;ic.prototype=Object.create(G.prototype);ic.prototype.constructor=ic;qb.prototype=Object.create(D.prototype);qb.prototype.constructor=qb;he.prototype=Object.create(ic.prototype);he.prototype.constructor=he;ie.prototype=Object.create(qb.prototype);ie.prototype.constructor=ie;je.prototype=Object.create(G.prototype);je.prototype.constructor=
je;Yc.prototype=Object.create(D.prototype);Yc.prototype.constructor=Yc;var xa=Object.freeze({WireframeGeometry:Mc,ParametricGeometry:Rd,ParametricBufferGeometry:Nc,TetrahedronGeometry:Td,TetrahedronBufferGeometry:Oc,OctahedronGeometry:Ud,OctahedronBufferGeometry:cc,IcosahedronGeometry:Vd,IcosahedronBufferGeometry:Pc,DodecahedronGeometry:Wd,DodecahedronBufferGeometry:Qc,PolyhedronGeometry:Sd,PolyhedronBufferGeometry:Da,TubeGeometry:Xd,TubeBufferGeometry:dc,TorusKnotGeometry:Yd,TorusKnotBufferGeometry:Rc,
TorusGeometry:Zd,TorusBufferGeometry:Sc,TextGeometry:de,TextBufferGeometry:Uc,SphereGeometry:ee,SphereBufferGeometry:Hb,RingGeometry:fe,RingBufferGeometry:Vc,PlaneGeometry:Fd,PlaneBufferGeometry:Zb,LatheGeometry:ge,LatheBufferGeometry:Wc,ShapeGeometry:gc,ShapeBufferGeometry:hc,ExtrudeGeometry:fc,ExtrudeBufferGeometry:eb,EdgesGeometry:Xc,ConeGeometry:he,ConeBufferGeometry:ie,CylinderGeometry:ic,CylinderBufferGeometry:qb,CircleGeometry:je,CircleBufferGeometry:Yc,BoxGeometry:Xg,BoxBufferGeometry:Gd});
jc.prototype=Object.create(P.prototype);jc.prototype.constructor=jc;jc.prototype.isShadowMaterial=!0;jc.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);return this};Zc.prototype=Object.create(la.prototype);Zc.prototype.constructor=Zc;Zc.prototype.isRawShaderMaterial=!0;fb.prototype=Object.create(P.prototype);fb.prototype.constructor=fb;fb.prototype.isMeshStandardMaterial=!0;fb.prototype.copy=function(a){P.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);
this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=
a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};
kc.prototype=Object.create(fb.prototype);kc.prototype.constructor=kc;kc.prototype.isMeshPhysicalMaterial=!0;kc.prototype.copy=function(a){fb.prototype.copy.call(this,a);this.defines={STANDARD:"",PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearcoat=a.clearcoat;this.clearcoatRoughness=a.clearcoatRoughness;this.sheen=a.sheen?(this.sheen||new I).copy(a.sheen):null;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.transparency=a.transparency;
return this};Ra.prototype=Object.create(P.prototype);Ra.prototype.constructor=Ra;Ra.prototype.isMeshPhongMaterial=!0;Ra.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;
this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;
this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};lc.prototype=Object.create(Ra.prototype);lc.prototype.constructor=lc;lc.prototype.isMeshToonMaterial=!0;lc.prototype.copy=function(a){Ra.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};mc.prototype=Object.create(P.prototype);mc.prototype.constructor=mc;mc.prototype.isMeshNormalMaterial=!0;
mc.prototype.copy=function(a){P.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};
nc.prototype=Object.create(P.prototype);nc.prototype.constructor=nc;nc.prototype.isMeshLambertMaterial=!0;nc.prototype.copy=function(a){P.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=
a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};oc.prototype=Object.create(P.prototype);oc.prototype.constructor=oc;oc.prototype.isMeshMatcapMaterial=!0;oc.prototype.copy=function(a){P.prototype.copy.call(this,
a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pc.prototype=
Object.create(U.prototype);pc.prototype.constructor=pc;pc.prototype.isLineDashedMaterial=!0;pc.prototype.copy=function(a){U.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var xk=Object.freeze({ShadowMaterial:jc,SpriteMaterial:Gb,RawShaderMaterial:Zc,ShaderMaterial:la,PointsMaterial:Qa,MeshPhysicalMaterial:kc,MeshStandardMaterial:fb,MeshPhongMaterial:Ra,MeshToonMaterial:lc,MeshNormalMaterial:mc,MeshLambertMaterial:nc,MeshDepthMaterial:Db,
MeshDistanceMaterial:Eb,MeshBasicMaterial:Ga,MeshMatcapMaterial:oc,LineDashedMaterial:pc,LineBasicMaterial:U,Material:P}),ta={arraySlice:function(a,b,c){return ta.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=
a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,l=0;l!==b;++l)e[g++]=a[h+l];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],
void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};Object.assign(Ia.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&
(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||
this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(){throw Error("call to abstract method");},intervalChanged_:function(){}});Object.assign(Ia.prototype,{beforeStart_:Ia.prototype.copySampleValue_,afterEnd_:Ia.prototype.copySampleValue_});Ne.prototype=Object.assign(Object.create(Ia.prototype),{constructor:Ne,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,
b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,
f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,l=this._offsetPrev,k=this._offsetNext,p=this._weightPrev,n=this._weightNext,t=(c-b)/(d-b);c=t*t;d=c*t;b=-p*d+2*p*c-p*t;p=(1+p)*d+(-1.5-2*p)*c+(-.5+p)*t+1;t=(-1-n)*d+(1.5+n)*c+.5*t;n=n*d-n*c;for(c=0;c!==g;++c)e[c]=b*f[l+c]+p*f[h+c]+t*f[a+c]+n*f[k+c];return e}});ke.prototype=Object.assign(Object.create(Ia.prototype),{constructor:ke,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-
b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});Oe.prototype=Object.assign(Object.create(Ia.prototype),{constructor:Oe,interpolate_:function(a){return this.copySampleValue_(a-1)}});Object.assign(ma,{toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{b={name:a.name,times:ta.convertArray(a.times,Array),values:ta.convertArray(a.values,Array)};var c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b}});Object.assign(ma.prototype,
{constructor:ma,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Oe(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new ke(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new Ne(this.times,this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;
break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw Error(b);console.warn("THREE.KeyframeTrack:",b);return this}this.createInterpolant=b;return this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;
case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,
1),e=f-1),a=this.getValueSize(),this.times=ta.arraySlice(c,e,f),this.values=ta.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",
this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ta.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;g<f;++g){var h=!1,l=a[g];if(l!==a[g+1]&&(1!==g||l!==l[0]))if(d)h=!0;
else{var k=g*c,n=k-c,u=k+c;for(l=0;l!==c;++l){var t=b[k+l];if(t!==b[n+l]||t!==b[u+l]){h=!0;break}}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,k=e*c,l=0;l!==c;++l)b[k+l]=b[h+l];++e}}if(0<f){a[e]=a[f];h=f*c;k=e*c;for(l=0;l!==c;++l)b[k+l]=b[h+l];++e}e!==a.length&&(this.times=ta.arraySlice(a,0,e),this.values=ta.arraySlice(b,0,e*c));return this},clone:function(){var a=ta.arraySlice(this.times,0),b=ta.arraySlice(this.values,0);a=new this.constructor(this.name,a,b);a.createInterpolant=this.createInterpolant;return a}});
Pe.prototype=Object.assign(Object.create(ma.prototype),{constructor:Pe,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Qe.prototype=Object.assign(Object.create(ma.prototype),{constructor:Qe,ValueTypeName:"color"});$c.prototype=Object.assign(Object.create(ma.prototype),{constructor:$c,ValueTypeName:"number"});Re.prototype=Object.assign(Object.create(Ia.prototype),{constructor:Re,interpolate_:function(a,
b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)sa.slerpFlat(e,0,f,a-g,f,a,b);return e}});le.prototype=Object.assign(Object.create(ma.prototype),{constructor:le,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new Re(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});Se.prototype=Object.assign(Object.create(ma.prototype),{constructor:Se,ValueTypeName:"string",
ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});ad.prototype=Object.assign(Object.create(ma.prototype),{constructor:ad,ValueTypeName:"vector"});Object.assign(Ma,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(jk(c[e]).scale(d));return new Ma(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b,uuid:a.uuid};for(var d=0,e=c.length;d!==
e;++d)b.push(ma.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],l=[];h.push((g+e-1)%e,g,(g+1)%e);l.push(0,1,0);var k=ta.getKeyframeOrder(h);h=ta.sortedArray(h,1,k);l=ta.sortedArray(l,1,k);d||0!==h[0]||(h.push(e),l.push(l[0]));f.push((new $c(".morphTargetInfluences["+b[g].name+"]",h,l)).scale(1/c))}return new Ma(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(a=
0;a<c.length;a++)if(c[a].name===b)return c[a];return null},CreateClipsFromMorphTargetSequences:function(a,b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,f=0,g=a.length;f<g;f++){var h=a[f],l=h.name.match(e);if(l&&1<l.length){var k=l[1];(l=d[k])||(d[k]=l=[]);l.push(h)}}a=[];for(k in d)a.push(Ma.CreateFromMorphTargetSequence(k,d[k],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=
[],g=[];ta.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||-1,g=a.fps||30;a=a.hierarchy||[];for(var h=0;h<a.length;h++){var l=a[h].keys;if(l&&0!==l.length)if(l[0].morphTargets){f={};for(var k=0;k<l.length;k++)if(l[k].morphTargets)for(var n=0;n<l[k].morphTargets.length;n++)f[l[k].morphTargets[n]]=-1;for(var u in f){var t=[],r=[];for(n=0;n!==l[k].morphTargets.length;++n){var q=l[k];t.push(q.time);r.push(q.morphTarget===u?1:0)}d.push(new $c(".morphTargetInfluence["+
u+"]",t,r))}f=f.length*(g||1)}else k=".bones["+b[h].name+"]",c(ad,k+".position",l,"pos",d),c(le,k+".quaternion",l,"rot",d),c(ad,k+".scale",l,"scl",d)}return 0===d.length?null:new Ma(e,f,d)}});Object.assign(Ma.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b){var d=this.tracks[b];a=Math.max(a,d.times[d.times.length-1])}this.duration=a;return this},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},validate:function(){for(var a=
!0,b=0;b<this.tracks.length;b++)a=a&&this.tracks[b].validate();return a},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this},clone:function(){for(var a=[],b=0;b<this.tracks.length;b++)a.push(this.tracks[b].clone());return new Ma(this.name,this.duration,a)}});var uc={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files=
{}}},Vh=new ng;Object.assign(Y.prototype,{load:function(){},parse:function(){},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this},setResourcePath:function(a){this.resourcePath=a;return this}});var $a={};Na.prototype=Object.assign(Object.create(Y.prototype),{constructor:Na,load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=uc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&
b(f);e.manager.itemEnd(a)},0),f;if(void 0!==$a[a])$a[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=decodeURIComponent(g);h&&(g=atob(g));try{var l=(this.responseType||"").toLowerCase();switch(l){case "arraybuffer":case "blob":var k=new Uint8Array(g.length);for(h=0;h<g.length;h++)k[h]=g.charCodeAt(h);var n="blob"===l?new Blob([k.buffer],{type:c}):k.buffer;break;case "document":n=(new DOMParser).parseFromString(g,c);break;
case "json":n=JSON.parse(g);break;default:n=g}setTimeout(function(){b&&b(n);e.manager.itemEnd(a)},0)}catch(t){setTimeout(function(){d&&d(t);e.manager.itemError(a);e.manager.itemEnd(a)},0)}}else{$a[a]=[];$a[a].push({onLoad:b,onProgress:c,onError:d});var u=new XMLHttpRequest;u.open("GET",a,!0);u.addEventListener("load",function(b){var c=this.response;uc.add(a,c);var d=$a[a];delete $a[a];if(200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received.");
for(var f=0,g=d.length;f<g;f++){var h=d[f];if(h.onLoad)h.onLoad(c)}}else{f=0;for(g=d.length;f<g;f++)if(h=d[f],h.onError)h.onError(b);e.manager.itemError(a)}e.manager.itemEnd(a)},!1);u.addEventListener("progress",function(b){for(var c=$a[a],d=0,e=c.length;d<e;d++){var f=c[d];if(f.onProgress)f.onProgress(b)}},!1);u.addEventListener("error",function(b){var c=$a[a];delete $a[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);u.addEventListener("abort",
function(b){var c=$a[a];delete $a[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);void 0!==this.responseType&&(u.responseType=this.responseType);void 0!==this.withCredentials&&(u.withCredentials=this.withCredentials);u.overrideMimeType&&u.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(h in this.requestHeader)u.setRequestHeader(h,this.requestHeader[h]);u.send(null)}e.manager.itemStart(a);return u}},setResponseType:function(a){this.responseType=
a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=a;return this},setRequestHeader:function(a){this.requestHeader=a;return this}});og.prototype=Object.assign(Object.create(Y.prototype),{constructor:og,load:function(a,b,c,d){var e=this,f=new Na(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){for(var b=[],c=0;c<a.length;c++){var d=Ma.parse(a[c]);b.push(d)}return b}});pg.prototype=
Object.assign(Object.create(Y.prototype),{constructor:pg,load:function(a,b,c,d){function e(e){l.load(a[e],function(a){a=f.parse(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};k+=1;6===k&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new Lc;h.image=g;var l=new Na(this.manager);l.setPath(this.path);l.setResponseType("arraybuffer");if(Array.isArray(a))for(var k=0,n=0,u=a.length;n<u;++n)e(n);else l.load(a,function(a){a=
f.parse(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h}});Te.prototype=Object.assign(Object.create(Y.prototype),{constructor:Te,load:function(a,b,c,
d){var e=this,f=new Yb,g=new Na(this.manager);g.setResponseType("arraybuffer");g.setPath(this.path);g.load(a,function(a){if(a=e.parse(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1008,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=
a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});bd.prototype=Object.assign(Object.create(Y.prototype),{constructor:bd,load:function(a,b,c,d){function e(){l.removeEventListener("load",e,!1);l.removeEventListener("error",f,!1);uc.add(a,this);b&&b(this);g.manager.itemEnd(a)}function f(b){l.removeEventListener("load",e,!1);l.removeEventListener("error",f,!1);d&&d(b);g.manager.itemError(a);
g.manager.itemEnd(a)}void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var g=this,h=uc.get(a);if(void 0!==h)return g.manager.itemStart(a),setTimeout(function(){b&&b(h);g.manager.itemEnd(a)},0),h;var l=document.createElementNS("http://www.w3.org/1999/xhtml","img");l.addEventListener("load",e,!1);l.addEventListener("error",f,!1);"data:"!==a.substr(0,5)&&void 0!==this.crossOrigin&&(l.crossOrigin=this.crossOrigin);g.manager.itemStart(a);l.src=a;return l}});Ue.prototype=Object.assign(Object.create(Y.prototype),
{constructor:Ue,load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new ob,g=new bd(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f}});Ve.prototype=Object.assign(Object.create(Y.prototype),{constructor:Ve,load:function(a,b,c,d){var e=new Z,f=new bd(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(c){e.image=c;c=0<a.search(/\.jpe?g($|\?)/i)||
0===a.search(/^data:image\/jpeg/);e.format=c?1022:1023;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e}});Object.assign(E.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");return null},getPointAt:function(a,b){a=this.getUtoTmapping(a);return this.getPoint(a,b)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/
a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,
b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new n,d=[],e=[],f=
[],g=new n,h=new M,l;for(l=0;l<=a;l++){var k=l/a;d[l]=this.getTangentAt(k);d[l].normalize()}e[0]=new n;f[0]=new n;l=Number.MAX_VALUE;k=Math.abs(d[0].x);var p=Math.abs(d[0].y),u=Math.abs(d[0].z);k<=l&&(l=k,c.set(1,0,0));p<=l&&(l=p,c.set(0,1,0));u<=l&&c.set(0,0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(l=1;l<=a;l++)e[l]=e[l-1].clone(),f[l]=f[l-1].clone(),g.crossVectors(d[l-1],d[l]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(N.clamp(d[l-
1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(N.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),l=1;l<=a;l++)e[l].applyMatrix4(h.makeRotationAxis(d[l],c*l)),f[l].crossVectors(d[l],e[l]);return{tangents:d,normals:e,binormals:f}},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this},toJSON:function(){var a={metadata:{version:4.5,
type:"Curve",generator:"Curve.toJSON"}};a.arcLengthDivisions=this.arcLengthDivisions;a.type=this.type;return a},fromJSON:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this}});Ja.prototype=Object.create(E.prototype);Ja.prototype.constructor=Ja;Ja.prototype.isEllipseCurve=!0;Ja.prototype.getPoint=function(a,b){b=b||new w;for(var c=2*Math.PI,d=this.aEndAngle-this.aStartAngle,e=Math.abs(d)<Number.EPSILON;0>d;)d+=c;for(;d>c;)d-=c;d<Number.EPSILON&&(d=e?0:c);!0!==this.aClockwise||e||(d=
d===c?-c:d-c);c=this.aStartAngle+a*d;a=this.aX+this.xRadius*Math.cos(c);var f=this.aY+this.yRadius*Math.sin(c);0!==this.aRotation&&(c=Math.cos(this.aRotation),d=Math.sin(this.aRotation),e=a-this.aX,f-=this.aY,a=e*c-f*d+this.aX,f=e*d+f*c+this.aY);return b.set(a,f)};Ja.prototype.copy=function(a){E.prototype.copy.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;
return this};Ja.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.aX=this.aX;a.aY=this.aY;a.xRadius=this.xRadius;a.yRadius=this.yRadius;a.aStartAngle=this.aStartAngle;a.aEndAngle=this.aEndAngle;a.aClockwise=this.aClockwise;a.aRotation=this.aRotation;return a};Ja.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;
this.aRotation=a.aRotation;return this};cd.prototype=Object.create(Ja.prototype);cd.prototype.constructor=cd;cd.prototype.isArcCurve=!0;var Hf=new n,$g=new qg,ah=new qg,bh=new qg;ya.prototype=Object.create(E.prototype);ya.prototype.constructor=ya;ya.prototype.isCatmullRomCurve3=!0;ya.prototype.getPoint=function(a,b){b=b||new n;var c=this.points,d=c.length;a*=d-(this.closed?0:1);var e=Math.floor(a);a-=e;this.closed?e+=0<e?0:(Math.floor(Math.abs(e)/d)+1)*d:0===a&&e===d-1&&(e=d-2,a=1);if(this.closed||
0<e)var f=c[(e-1)%d];else Hf.subVectors(c[0],c[1]).add(c[0]),f=Hf;var g=c[e%d];var h=c[(e+1)%d];this.closed||e+2<d?c=c[(e+2)%d]:(Hf.subVectors(c[d-1],c[d-2]).add(c[d-1]),c=Hf);if("centripetal"===this.curveType||"chordal"===this.curveType){var l="chordal"===this.curveType?.5:.25;d=Math.pow(f.distanceToSquared(g),l);e=Math.pow(g.distanceToSquared(h),l);l=Math.pow(h.distanceToSquared(c),l);1E-4>e&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);$g.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,l);ah.initNonuniformCatmullRom(f.y,
g.y,h.y,c.y,d,e,l);bh.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&($g.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),ah.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),bh.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set($g.calc(a),ah.calc(a),bh.calc(a));return b};ya.prototype.copy=function(a){E.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());this.closed=a.closed;this.curveType=a.curveType;this.tension=
a.tension;return this};ya.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());a.closed=this.closed;a.curveType=this.curveType;a.tension=this.tension;return a};ya.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new n).fromArray(d))}this.closed=a.closed;this.curveType=a.curveType;this.tension=
a.tension;return this};Sa.prototype=Object.create(E.prototype);Sa.prototype.constructor=Sa;Sa.prototype.isCubicBezierCurve=!0;Sa.prototype.getPoint=function(a,b){b=b||new w;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(ne(a,c.x,d.x,e.x,f.x),ne(a,c.y,d.y,e.y,f.y));return b};Sa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Sa.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v0=this.v0.toArray();
a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Sa.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};gb.prototype=Object.create(E.prototype);gb.prototype.constructor=gb;gb.prototype.isCubicBezierCurve3=!0;gb.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(ne(a,c.x,d.x,e.x,f.x),ne(a,c.y,d.y,e.y,f.y),
ne(a,c.z,d.z,e.z,f.z));return b};gb.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};gb.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};gb.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);
return this};za.prototype=Object.create(E.prototype);za.prototype.constructor=za;za.prototype.isLineCurve=!0;za.prototype.getPoint=function(a,b){b=b||new w;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};za.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};za.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};za.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};
za.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};za.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ta.prototype=Object.create(E.prototype);Ta.prototype.constructor=Ta;Ta.prototype.isLineCurve3=!0;Ta.prototype.getPoint=function(a,b){b=b||new n;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Ta.prototype.getPointAt=
function(a,b){return this.getPoint(a,b)};Ta.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ta.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Ta.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ua.prototype=Object.create(E.prototype);Ua.prototype.constructor=Ua;Ua.prototype.isQuadraticBezierCurve=
!0;Ua.prototype.getPoint=function(a,b){b=b||new w;var c=this.v0,d=this.v1,e=this.v2;b.set(me(a,c.x,d.x,e.x),me(a,c.y,d.y,e.y));return b};Ua.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ua.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Ua.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);
this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};hb.prototype=Object.create(E.prototype);hb.prototype.constructor=hb;hb.prototype.isQuadraticBezierCurve3=!0;hb.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2;b.set(me(a,c.x,d.x,e.x),me(a,c.y,d.y,e.y),me(a,c.z,d.z,e.z));return b};hb.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};hb.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);
a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};hb.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Va.prototype=Object.create(E.prototype);Va.prototype.constructor=Va;Va.prototype.isSplineCurve=!0;Va.prototype.getPoint=function(a,b){b=b||new w;var c=this.points,d=(c.length-1)*a;a=Math.floor(d);d-=a;var e=c[0===a?a:a-1],f=c[a],g=c[a>c.length-2?c.length-1:a+1];c=c[a>c.length-
3?c.length-1:a+2];b.set(Wh(d,e.x,f.x,g.x,c.x),Wh(d,e.y,f.y,g.y,c.y));return b};Va.prototype.copy=function(a){E.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());return this};Va.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());return a};Va.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.points=[];for(var b=
0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new w).fromArray(d))}return this};var ch=Object.freeze({ArcCurve:cd,CatmullRomCurve3:ya,CubicBezierCurve:Sa,CubicBezierCurve3:gb,EllipseCurve:Ja,LineCurve:za,LineCurve3:Ta,QuadraticBezierCurve:Ua,QuadraticBezierCurve3:hb,SplineCurve:Va});rb.prototype=Object.assign(Object.create(E.prototype),{constructor:rb,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);
a.equals(b)||this.curves.push(new za(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;
for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++){var f=e[d];f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&(f.isLineCurve||f.isLineCurve3)?1:f&&f.isSplineCurve?a*f.points.length:a);for(var g=0;g<f.length;g++){var h=f[g];
c&&c.equals(h)||(b.push(h),c=h)}}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},copy:function(a){E.prototype.copy.call(this,a);this.curves=[];for(var b=0,c=a.curves.length;b<c;b++)this.curves.push(a.curves[b].clone());this.autoClose=a.autoClose;return this},toJSON:function(){var a=E.prototype.toJSON.call(this);a.autoClose=this.autoClose;a.curves=[];for(var b=0,c=this.curves.length;b<c;b++)a.curves.push(this.curves[b].toJSON());return a},fromJSON:function(a){E.prototype.fromJSON.call(this,
a);this.autoClose=a.autoClose;this.curves=[];for(var b=0,c=a.curves.length;b<c;b++){var d=a.curves[b];this.curves.push((new ch[d.type]).fromJSON(d))}return this}});Wa.prototype=Object.assign(Object.create(rb.prototype),{constructor:Wa,setFromPoints:function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new za(this.currentPoint.clone(),new w(a,b));this.curves.push(c);this.currentPoint.set(a,
b)},quadraticCurveTo:function(a,b,c,d){a=new Ua(this.currentPoint.clone(),new w(a,b),new w(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new Sa(this.currentPoint.clone(),new w(a,b),new w(c,d),new w(e,f));this.curves.push(a);this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a);b=new Va(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,
c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new Ja(a,b,c,d,e,f,g,h);0<this.curves.length&&(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)},copy:function(a){rb.prototype.copy.call(this,a);this.currentPoint.copy(a.currentPoint);return this},toJSON:function(){var a=
rb.prototype.toJSON.call(this);a.currentPoint=this.currentPoint.toArray();return a},fromJSON:function(a){rb.prototype.fromJSON.call(this,a);this.currentPoint.fromArray(a.currentPoint);return this}});Ib.prototype=Object.assign(Object.create(Wa.prototype),{constructor:Ib,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b},extractPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},copy:function(a){Wa.prototype.copy.call(this,
a);this.holes=[];for(var b=0,c=a.holes.length;b<c;b++)this.holes.push(a.holes[b].clone());return this},toJSON:function(){var a=Wa.prototype.toJSON.call(this);a.uuid=this.uuid;a.holes=[];for(var b=0,c=this.holes.length;b<c;b++)a.holes.push(this.holes[b].toJSON());return a},fromJSON:function(a){Wa.prototype.fromJSON.call(this,a);this.uuid=a.uuid;this.holes=[];for(var b=0,c=a.holes.length;b<c;b++){var d=a.holes[b];this.holes.push((new Wa).fromJSON(d))}return this}});da.prototype=Object.assign(Object.create(C.prototype),
{constructor:da,isLight:!0,copy:function(a){C.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==
this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});We.prototype=Object.assign(Object.create(da.prototype),{constructor:We,isHemisphereLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.groundColor.copy(a.groundColor);return this}});Object.assign(ib.prototype,{_projScreenMatrix:new M,_lightPositionWorld:new n,_lookTarget:new n,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},
updateMatrices:function(a){var b=this.camera,c=this.matrix,d=this._projScreenMatrix,e=this._lookTarget,f=this._lightPositionWorld;f.setFromMatrixPosition(a.matrixWorld);b.position.copy(f);e.setFromMatrixPosition(a.target.matrixWorld);b.lookAt(e);b.updateMatrixWorld();d.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);this._frustum.setFromMatrix(d);c.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1);c.multiply(b.projectionMatrix);c.multiply(b.matrixWorldInverse)},getViewport:function(a){return this._viewports[a]},
getFrameExtents:function(){return this._frameExtents},copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});Xe.prototype=
Object.assign(Object.create(ib.prototype),{constructor:Xe,isSpotLightShadow:!0,updateMatrices:function(a,b,c){var d=this.camera,e=2*N.RAD2DEG*a.angle,f=this.mapSize.width/this.mapSize.height,g=a.distance||d.far;if(e!==d.fov||f!==d.aspect||g!==d.far)d.fov=e,d.aspect=f,d.far=g,d.updateProjectionMatrix();ib.prototype.updateMatrices.call(this,a,b,c)}});Ye.prototype=Object.assign(Object.create(da.prototype),{constructor:Ye,isSpotLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.distance=a.distance;
this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});rg.prototype=Object.assign(Object.create(ib.prototype),{constructor:rg,isPointLightShadow:!0,updateMatrices:function(a,b,c){b=this.camera;var d=this.matrix,e=this._lightPositionWorld,f=this._lookTarget,g=this._projScreenMatrix;e.setFromMatrixPosition(a.matrixWorld);b.position.copy(e);f.copy(b.position);f.add(this._cubeDirections[c]);b.up.copy(this._cubeUps[c]);b.lookAt(f);
b.updateMatrixWorld();d.makeTranslation(-e.x,-e.y,-e.z);g.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);this._frustum.setFromMatrix(g)}});Ze.prototype=Object.assign(Object.create(da.prototype),{constructor:Ze,isPointLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});oe.prototype=Object.assign(Object.create(bb.prototype),{constructor:oe,isOrthographicCamera:!0,copy:function(a,b){bb.prototype.copy.call(this,
a,b);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},
clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a;c+=a;a=d+b;b=d-b;if(null!==this.view&&this.view.enabled){c=this.zoom/(this.view.width/this.view.fullWidth);b=this.zoom/(this.view.height/this.view.fullHeight);var f=(this.right-this.left)/this.view.width;d=(this.top-this.bottom)/
this.view.height;e+=this.view.offsetX/c*f;c=e+this.view.width/c*f;a-=this.view.offsetY/b*d;b=a-this.view.height/b*d}this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=
Object.assign({},this.view));return a}});$e.prototype=Object.assign(Object.create(ib.prototype),{constructor:$e,isDirectionalLightShadow:!0,updateMatrices:function(a,b,c){ib.prototype.updateMatrices.call(this,a,b,c)}});af.prototype=Object.assign(Object.create(da.prototype),{constructor:af,isDirectionalLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});bf.prototype=Object.assign(Object.create(da.prototype),{constructor:bf,
isAmbientLight:!0});cf.prototype=Object.assign(Object.create(da.prototype),{constructor:cf,isRectAreaLight:!0,copy:function(a){da.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=da.prototype.toJSON.call(this,a);a.object.width=this.width;a.object.height=this.height;return a}});df.prototype=Object.assign(Object.create(Y.prototype),{constructor:df,load:function(a,b,c,d){var e=this,f=new Na(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},
c,d)},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new xk[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.sheen&&(d.sheen=(new I).setHex(a.sheen));void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);
void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearcoat&&(d.clearcoat=a.clearcoat);void 0!==a.clearcoatRoughness&&(d.clearcoatRoughness=a.clearcoatRoughness);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!==a.fog&&(d.fog=a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.combine&&(d.combine=a.combine);void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=
a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.stencilWrite&&(d.stencilWrite=a.stencilWrite);void 0!==a.stencilWriteMask&&(d.stencilWriteMask=a.stencilWriteMask);void 0!==a.stencilFunc&&(d.stencilFunc=a.stencilFunc);void 0!==a.stencilRef&&(d.stencilRef=a.stencilRef);void 0!==a.stencilFuncMask&&(d.stencilFuncMask=a.stencilFuncMask);
void 0!==a.stencilFail&&(d.stencilFail=a.stencilFail);void 0!==a.stencilZFail&&(d.stencilZFail=a.stencilZFail);void 0!==a.stencilZPass&&(d.stencilZPass=a.stencilZPass);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.rotation&&(d.rotation=a.rotation);1!==a.linewidth&&(d.linewidth=
a.linewidth);void 0!==a.dashSize&&(d.dashSize=a.dashSize);void 0!==a.gapSize&&(d.gapSize=a.gapSize);void 0!==a.scale&&(d.scale=a.scale);void 0!==a.polygonOffset&&(d.polygonOffset=a.polygonOffset);void 0!==a.polygonOffsetFactor&&(d.polygonOffsetFactor=a.polygonOffsetFactor);void 0!==a.polygonOffsetUnits&&(d.polygonOffsetUnits=a.polygonOffsetUnits);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.morphNormals&&(d.morphNormals=a.morphNormals);
void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.toneMapped&&(d.toneMapped=a.toneMapped);void 0!==a.userData&&(d.userData=a.userData);if(void 0!==a.uniforms)for(var e in a.uniforms){var f=a.uniforms[e];d.uniforms[e]={};switch(f.type){case "t":d.uniforms[e].value=b(f.value);break;case "c":d.uniforms[e].value=(new I).setHex(f.value);break;case "v2":d.uniforms[e].value=(new w).fromArray(f.value);break;case "v3":d.uniforms[e].value=(new n).fromArray(f.value);
break;case "v4":d.uniforms[e].value=(new ca).fromArray(f.value);break;case "m3":d.uniforms[e].value=(new S).fromArray(f.value);case "m4":d.uniforms[e].value=(new M).fromArray(f.value);break;default:d.uniforms[e].value=f.value}}void 0!==a.defines&&(d.defines=a.defines);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);if(void 0!==a.extensions)for(var g in a.extensions)d.extensions[g]=a.extensions[g];void 0!==a.shading&&(d.flatShading=
1===a.shading);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.matcap&&(d.matcap=b(a.matcap));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));void 0!==a.normalMapType&&(d.normalMapType=a.normalMapType);void 0!==a.normalScale&&(e=a.normalScale,!1===
Array.isArray(e)&&(e=[e,e]),d.normalScale=(new w).fromArray(e));void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=
a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.envMapIntensity&&(d.envMapIntensity=a.envMapIntensity);void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.refractionRatio&&(d.refractionRatio=a.refractionRatio);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=
a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));void 0!==a.clearcoatNormalMap&&(d.clearcoatNormalMap=b(a.clearcoatNormalMap));void 0!==a.clearcoatNormalScale&&(d.clearcoatNormalScale=(new w).fromArray(a.clearcoatNormalScale));return d},setTextures:function(a){this.textures=a;return this}});var dh={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;c<d;c++)b+=String.fromCharCode(a[c]);try{return decodeURIComponent(escape(b))}catch(e){return b}},
extractUrlBase:function(a){var b=a.lastIndexOf("/");return-1===b?"./":a.substr(0,b+1)}};ef.prototype=Object.assign(Object.create(D.prototype),{constructor:ef,isInstancedBufferGeometry:!0,copy:function(a){D.prototype.copy.call(this,a);this.maxInstancedCount=a.maxInstancedCount;return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a=D.prototype.toJSON.call(this);a.maxInstancedCount=this.maxInstancedCount;a.isInstancedBufferGeometry=!0;return a}});ff.prototype=
Object.assign(Object.create(Q.prototype),{constructor:ff,isInstancedBufferAttribute:!0,copy:function(a){Q.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this},toJSON:function(){var a=Q.prototype.toJSON.call(this);a.meshPerAttribute=this.meshPerAttribute;a.isInstancedBufferAttribute=!0;return a}});gf.prototype=Object.assign(Object.create(Y.prototype),{constructor:gf,load:function(a,b,c,d){var e=this,f=new Na(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},
c,d)},parse:function(a){var b=a.isInstancedBufferGeometry?new ef:new D,c=a.data.index;if(void 0!==c){var d=new eh[c.type](c.array);b.setIndex(new Q(d,1))}c=a.data.attributes;for(var e in c){var f=c[e];d=new eh[f.type](f.array);d=new (f.isInstancedBufferAttribute?ff:Q)(d,f.itemSize,f.normalized);void 0!==f.name&&(d.name=f.name);b.addAttribute(e,d)}var g=a.data.morphAttributes;if(g)for(e in g){var h=g[e],l=[];c=0;for(var k=h.length;c<k;c++)f=h[c],d=new eh[f.type](f.array),d=new Q(d,f.itemSize,f.normalized),
void 0!==f.name&&(d.name=f.name),l.push(d);b.morphAttributes[e]=l}e=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==e)for(c=0,f=e.length;c!==f;++c)d=e[c],b.addGroup(d.start,d.count,d.materialIndex);c=a.data.boundingSphere;void 0!==c&&(e=new n,void 0!==c.center&&e.fromArray(c.center),b.boundingSphere=new nb(e,c.radius));a.name&&(b.name=a.name);a.userData&&(b.userData=a.userData);return b}});var eh={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==typeof Uint8ClampedArray?
Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};hf.prototype=Object.assign(Object.create(Y.prototype),{constructor:hf,load:function(a,b,c,d){var e=this,f=""===this.path?dh.extractUrlBase(a):this.path;this.resourcePath=this.resourcePath||f;f=new Na(e.manager);f.setPath(this.path);f.load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(l){void 0!==d&&d(l);console.error("THREE:ObjectLoader: Can't parse "+
a+".",l.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a):e.parse(f,b)},c,d)},parse:function(a,b){var c=this.parseShape(a.shapes);c=this.parseGeometries(a.geometries,c);var d=this.parseImages(a.images,function(){void 0!==b&&b(e)});d=this.parseTextures(a.textures,d);d=this.parseMaterials(a.materials,d);var e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==
a.images&&0!==a.images.length||void 0===b||b(e);return e},parseShape:function(a){var b={};if(void 0!==a)for(var c=0,d=a.length;c<d;c++){var e=(new Ib).fromJSON(a[c]);b[e.uuid]=e}return b},parseGeometries:function(a,b){var c={};if(void 0!==a)for(var d=new gf,e=0,f=a.length;e<f;e++){var g=a[e];switch(g.type){case "PlaneGeometry":case "PlaneBufferGeometry":var h=new xa[g.type](g.width,g.height,g.widthSegments,g.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":h=new xa[g.type](g.width,
g.height,g.depth,g.widthSegments,g.heightSegments,g.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":h=new xa[g.type](g.radius,g.segments,g.thetaStart,g.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":h=new xa[g.type](g.radiusTop,g.radiusBottom,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":h=new xa[g.type](g.radius,g.height,g.radialSegments,g.heightSegments,g.openEnded,
g.thetaStart,g.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":h=new xa[g.type](g.radius,g.widthSegments,g.heightSegments,g.phiStart,g.phiLength,g.thetaStart,g.thetaLength);break;case "DodecahedronGeometry":case "DodecahedronBufferGeometry":case "IcosahedronGeometry":case "IcosahedronBufferGeometry":case "OctahedronGeometry":case "OctahedronBufferGeometry":case "TetrahedronGeometry":case "TetrahedronBufferGeometry":h=new xa[g.type](g.radius,g.detail);break;case "RingGeometry":case "RingBufferGeometry":h=
new xa[g.type](g.innerRadius,g.outerRadius,g.thetaSegments,g.phiSegments,g.thetaStart,g.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":h=new xa[g.type](g.radius,g.tube,g.radialSegments,g.tubularSegments,g.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":h=new xa[g.type](g.radius,g.tube,g.tubularSegments,g.radialSegments,g.p,g.q);break;case "TubeGeometry":case "TubeBufferGeometry":h=new xa[g.type]((new ch[g.path.type]).fromJSON(g.path),g.tubularSegments,g.radius,
g.radialSegments,g.closed);break;case "LatheGeometry":case "LatheBufferGeometry":h=new xa[g.type](g.points,g.segments,g.phiStart,g.phiLength);break;case "PolyhedronGeometry":case "PolyhedronBufferGeometry":h=new xa[g.type](g.vertices,g.indices,g.radius,g.details);break;case "ShapeGeometry":case "ShapeBufferGeometry":h=[];for(var l=0,k=g.shapes.length;l<k;l++){var n=b[g.shapes[l]];h.push(n)}h=new xa[g.type](h,g.curveSegments);break;case "ExtrudeGeometry":case "ExtrudeBufferGeometry":h=[];l=0;for(k=
g.shapes.length;l<k;l++)n=b[g.shapes[l]],h.push(n);l=g.options.extrudePath;void 0!==l&&(g.options.extrudePath=(new ch[l.type]).fromJSON(l));h=new xa[g.type](h,g.options);break;case "BufferGeometry":case "InstancedBufferGeometry":h=d.parse(g);break;case "Geometry":"THREE"in window&&"LegacyJSONLoader"in THREE?h=(new THREE.LegacyJSONLoader).parse(g,this.resourcePath).geometry:console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');break;
default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+g.type+'"');continue}h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);!0===h.isBufferGeometry&&void 0!==g.userData&&(h.userData=g.userData);c[g.uuid]=h}return c},parseMaterials:function(a,b){var c={},d={};if(void 0!==a){var e=new df;e.setTextures(b);b=0;for(var f=a.length;b<f;b++){var g=a[b];if("MultiMaterial"===g.type){for(var h=[],l=0;l<g.materials.length;l++){var k=g.materials[l];void 0===c[k.uuid]&&(c[k.uuid]=e.parse(k));h.push(c[k.uuid])}d[g.uuid]=
h}else void 0===c[g.uuid]&&(c[g.uuid]=e.parse(g)),d[g.uuid]=c[g.uuid]}}return d},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=a[c],e=Ma.parse(d);void 0!==d.uuid&&(e.uuid=d.uuid);b.push(e)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a);d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){b=new ng(b);var f=new bd(b);f.setCrossOrigin(this.crossOrigin);
b=0;for(var g=a.length;b<g;b++){var h=a[b],l=h.url;if(Array.isArray(l)){e[h.uuid]=[];for(var k=0,n=l.length;k<n;k++){var u=l[k];u=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(u)?u:d.resourcePath+u;e[h.uuid].push(c(u))}}else u=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:d.resourcePath+h.url,e[h.uuid]=c(u)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==
a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=Array.isArray(b[g.image])?new ob(b[g.image]):new Z(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,yk));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.center&&
h.center.fromArray(g.center);void 0!==g.rotation&&(h.rotation=g.rotation);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],yi),h.wrapT=c(g.wrap[1],yi));void 0!==g.format&&(h.format=g.format);void 0!==g.type&&(h.type=g.type);void 0!==g.encoding&&(h.encoding=g.encoding);void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,zi));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,zi));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);void 0!==g.premultiplyAlpha&&(h.premultiplyAlpha=
g.premultiplyAlpha);void 0!==g.unpackAlignment&&(h.unpackAlignment=g.unpackAlignment);d[g.uuid]=h}return d},parseObject:function(a,b,c){function d(a){void 0===b[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return b[a]}function e(a){if(void 0!==a){if(Array.isArray(a)){for(var b=[],d=0,e=a.length;d<e;d++){var f=a[d];void 0===c[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(c[f])}return b}void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return c[a]}}
switch(a.type){case "Scene":var f=new wd;void 0!==a.background&&Number.isInteger(a.background)&&(f.background=new I(a.background));void 0!==a.fog&&("Fog"===a.fog.type?f.fog=new Je(a.fog.color,a.fog.near,a.fog.far):"FogExp2"===a.fog.type&&(f.fog=new Ie(a.fog.color,a.fog.density)));break;case "PerspectiveCamera":f=new ja(a.fov,a.aspect,a.near,a.far);void 0!==a.focus&&(f.focus=a.focus);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.filmGauge&&(f.filmGauge=a.filmGauge);void 0!==a.filmOffset&&(f.filmOffset=
a.filmOffset);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "OrthographicCamera":f=new oe(a.left,a.right,a.top,a.bottom,a.near,a.far);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "AmbientLight":f=new bf(a.color,a.intensity);break;case "DirectionalLight":f=new af(a.color,a.intensity);break;case "PointLight":f=new Ze(a.color,a.intensity,a.distance,a.decay);break;case "RectAreaLight":f=new cf(a.color,a.intensity,a.width,a.height);break;
case "SpotLight":f=new Ye(a.color,a.intensity,a.distance,a.angle,a.penumbra,a.decay);break;case "HemisphereLight":f=new We(a.color,a.groundColor,a.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case "Mesh":f=d(a.geometry);var g=e(a.material);f=f.bones&&0<f.bones.length?new Od(f,g):new R(f,g);void 0!==a.drawMode&&f.setDrawMode(a.drawMode);break;case "LOD":f=new Nd;break;case "Line":f=new wa(d(a.geometry),e(a.material),a.mode);
break;case "LineLoop":f=new Me(d(a.geometry),e(a.material));break;case "LineSegments":f=new T(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Kc(d(a.geometry),e(a.material));break;case "Sprite":f=new Ld(e(a.material));break;case "Group":f=new Hc;break;default:f=new C}f.uuid=a.uuid;void 0!==a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,
f.quaternion,f.scale)):(void 0!==a.position&&f.position.fromArray(a.position),void 0!==a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=a.castShadow);void 0!==a.receiveShadow&&(f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&
f.shadow.mapSize.fromArray(a.shadow.mapSize),void 0!==a.shadow.camera&&(f.shadow.camera=this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);void 0!==a.userData&&(f.userData=a.userData);void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children){g=a.children;for(var h=0;h<g.length;h++)f.add(this.parseObject(g[h],b,c))}if("LOD"===a.type)for(a=a.levels,g=
0;g<a.length;g++){h=a[g];var l=f.getObjectByProperty("uuid",h.object);void 0!==l&&f.addLevel(l,h.distance)}return f}});var yk={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},yi={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},zi={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,
LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};sg.prototype=Object.assign(Object.create(Y.prototype),{constructor:sg,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=uc.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return void 0===
e.options?createImageBitmap(a):createImageBitmap(a,e.options)}).then(function(c){uc.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemError(a);e.manager.itemEnd(a)});e.manager.itemStart(a)}});Object.assign(tg.prototype,{moveTo:function(a,b){this.currentPath=new Wa;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,
b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new Ib;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],l=h.x-g.x,k=h.y-g.y;if(Math.abs(k)>Number.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;
0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=pb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Ib;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],n=[],u=0;k[u]=void 0;n[u]=[];for(var t=0,r=f.length;t<r;t++){g=f[t];var q=g.getPoints();var v=e(q);(v=a?!v:v)?(!l&&k[u]&&u++,k[u]={s:new Ib,p:q},k[u].s.curves=g.curves,l&&u++,n[u]=[]):n[u].push({h:g,
p:q[0]})}if(!k[0])return c(f);if(1<k.length){t=!1;a=[];e=0;for(f=k.length;e<f;e++)h[e]=[];e=0;for(f=k.length;e<f;e++)for(g=n[e],v=0;v<g.length;v++){l=g[v];u=!0;for(q=0;q<k.length;q++)d(l.p,k[q].p)&&(e!==q&&a.push({froms:e,tos:q,hole:v}),u?(u=!1,h[q].push(l)):t=!0);u&&h[e].push(l)}0<a.length&&(t||(n=h))}t=0;for(e=k.length;t<e;t++)for(h=k[t].s,b.push(h),a=n[t],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(ug.prototype,{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);
var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,l=0;l<e.length;l++){var k=e[l];if("\n"===k)g=0,h-=f;else{var n=k;k=d;var u=g,t=h,r=b,q=r.glyphs[n]||r.glyphs["?"];if(q){n=new tg;if(q.o){r=q._cachedOutline||(q._cachedOutline=q.o.split(" "));for(var v=0,y=r.length;v<y;)switch(r[v++]){case "m":var w=r[v++]*k+u;var x=r[v++]*k+t;n.moveTo(w,x);break;case "l":w=r[v++]*k+u;
x=r[v++]*k+t;n.lineTo(w,x);break;case "q":var A=r[v++]*k+u;var C=r[v++]*k+t;var B=r[v++]*k+u;var D=r[v++]*k+t;n.quadraticCurveTo(B,D,A,C);break;case "b":A=r[v++]*k+u,C=r[v++]*k+t,B=r[v++]*k+u,D=r[v++]*k+t,w=r[v++]*k+u,x=r[v++]*k+t,n.bezierCurveTo(B,D,w,x,A,C)}}k={offsetX:q.ha*k,path:n}}else console.error('THREE.Font: character "'+n+'" does not exists in font family '+r.familyName+"."),k=void 0;g+=k.offsetX;a.push(k.path)}}b=0;for(e=a.length;b<e;b++)Array.prototype.push.apply(c,a[b].toShapes());return c}});
vg.prototype=Object.assign(Object.create(Y.prototype),{constructor:vg,load:function(a,b,c,d){var e=this,f=new Na(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new ug(a)}});var If,Ag={getContext:function(){void 0===If&&(If=new (window.AudioContext||window.webkitAudioContext));
return If},setContext:function(a){If=a}};jf.prototype=Object.assign(Object.create(Y.prototype),{constructor:jf,load:function(a,b,c,d){var e=new Na(this.manager);e.setResponseType("arraybuffer");e.setPath(this.path);e.load(a,function(a){a=a.slice(0);Ag.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Object.assign(kf.prototype,{isSphericalHarmonics3:!0,set:function(a){for(var b=0;9>b;b++)this.coefficients[b].copy(a[b]);return this},zero:function(){for(var a=0;9>a;a++)this.coefficients[a].set(0,
0,0);return this},getAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.282095);b.addScale(e[1],.488603*d);b.addScale(e[2],.488603*a);b.addScale(e[3],.488603*c);b.addScale(e[4],1.092548*c*d);b.addScale(e[5],1.092548*d*a);b.addScale(e[6],.315392*(3*a*a-1));b.addScale(e[7],1.092548*c*a);b.addScale(e[8],.546274*(c*c-d*d));return b},getIrradianceAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.886227);b.addScale(e[1],
1.023328*d);b.addScale(e[2],1.023328*a);b.addScale(e[3],1.023328*c);b.addScale(e[4],.858086*c*d);b.addScale(e[5],.858086*d*a);b.addScale(e[6],.743125*a*a-.247708);b.addScale(e[7],.858086*c*a);b.addScale(e[8],.429043*(c*c-d*d));return b},add:function(a){for(var b=0;9>b;b++)this.coefficients[b].add(a.coefficients[b]);return this},scale:function(a){for(var b=0;9>b;b++)this.coefficients[b].multiplyScalar(a);return this},lerp:function(a,b){for(var c=0;9>c;c++)this.coefficients[c].lerp(a.coefficients[c],
b);return this},equals:function(a){for(var b=0;9>b;b++)if(!this.coefficients[b].equals(a.coefficients[b]))return!1;return!0},copy:function(a){return this.set(a.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(a,b){void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].fromArray(a,b+3*d);return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].toArray(a,b+3*d);return a}});Object.assign(kf,
{getBasisAt:function(a,b){var c=a.x,d=a.y;a=a.z;b[0]=.282095;b[1]=.488603*d;b[2]=.488603*a;b[3]=.488603*c;b[4]=1.092548*c*d;b[5]=1.092548*d*a;b[6]=.315392*(3*a*a-1);b[7]=1.092548*c*a;b[8]=.546274*(c*c-d*d)}});Xa.prototype=Object.assign(Object.create(da.prototype),{constructor:Xa,isLightProbe:!0,copy:function(a){da.prototype.copy.call(this,a);this.sh.copy(a.sh);this.intensity=a.intensity;return this},toJSON:function(a){return da.prototype.toJSON.call(this,a)}});wg.prototype=Object.assign(Object.create(Xa.prototype),
{constructor:wg,isHemisphereLightProbe:!0,copy:function(a){Xa.prototype.copy.call(this,a);return this},toJSON:function(a){return Xa.prototype.toJSON.call(this,a)}});xg.prototype=Object.assign(Object.create(Xa.prototype),{constructor:xg,isAmbientLightProbe:!0,copy:function(a){Xa.prototype.copy.call(this,a);return this},toJSON:function(a){return Xa.prototype.toJSON.call(this,a)}});var Ai=new M,Bi=new M;Object.assign(Xh.prototype,{update:function(a){var b=this._cache;if(b.focus!==a.focus||b.fov!==a.fov||
b.aspect!==a.aspect*this.aspect||b.near!==a.near||b.far!==a.far||b.zoom!==a.zoom||b.eyeSep!==this.eyeSep){b.focus=a.focus;b.fov=a.fov;b.aspect=a.aspect*this.aspect;b.near=a.near;b.far=a.far;b.zoom=a.zoom;b.eyeSep=this.eyeSep;var c=a.projectionMatrix.clone(),d=b.eyeSep/2,e=d*b.near/b.focus,f=b.near*Math.tan(N.DEG2RAD*b.fov*.5)/b.zoom;Bi.elements[12]=-d;Ai.elements[12]=d;d=-f*b.aspect+e;var g=f*b.aspect+e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraL.projectionMatrix.copy(c);d=
-f*b.aspect-e;g=f*b.aspect-e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraR.projectionMatrix.copy(c)}this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(Bi);this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(Ai)}});Object.assign(yg.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();
return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});var vc=new n,Ci=new sa,zk=new n,wc=new n;zg.prototype=Object.assign(Object.create(C.prototype),{constructor:zg,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),
this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,
this.context.currentTime,.01);return this},updateMatrixWorld:function(a){C.prototype.updateMatrixWorld.call(this,a);a=this.context.listener;var b=this.up;this.timeDelta=this._clock.getDelta();this.matrixWorld.decompose(vc,Ci,zk);wc.set(0,0,-1).applyQuaternion(Ci);if(a.positionX){var c=this.context.currentTime+this.timeDelta;a.positionX.linearRampToValueAtTime(vc.x,c);a.positionY.linearRampToValueAtTime(vc.y,c);a.positionZ.linearRampToValueAtTime(vc.z,c);a.forwardX.linearRampToValueAtTime(wc.x,c);
a.forwardY.linearRampToValueAtTime(wc.y,c);a.forwardZ.linearRampToValueAtTime(wc.z,c);a.upX.linearRampToValueAtTime(b.x,c);a.upY.linearRampToValueAtTime(b.y,c);a.upZ.linearRampToValueAtTime(b.z,c)}else a.setPosition(vc.x,vc.y,vc.z),a.setOrientation(wc.x,wc.y,wc.z,b.x,b.y,b.z)}});dd.prototype=Object.assign(Object.create(C.prototype),{constructor:dd,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},
M
Mr.doob 已提交
848 849 850 851 852 853 854 855 856 857 858 859 860
setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect();return this},setMediaStreamSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaStreamNode";this.source=this.context.createMediaStreamSource(a);this.connect();return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");
else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else{var a=this.context.createBufferSource();a.buffer=this.buffer;a.loop=this.loop;a.onended=this.onEnded.bind(this);this.startTime=this.context.currentTime;a.start(this.startTime,this.offset,this.duration);this.isPlaying=!0;this.source=a;this.setDetune(this.detune);this.setPlaybackRate(this.playbackRate);return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");
else return!0===this.isPlaying&&(this.source.stop(),this.source.onended=null,this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.source.stop(),this.source.onended=null,this.offset=0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-
1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||
(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},setDetune:function(a){this.detune=a;if(void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");
else return this.playbackRate=a,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop=
a,!0===this.isPlaying&&(this.source.loop=this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this}});var xc=new n,Di=new sa,Ak=new n,yc=new n;Bg.prototype=Object.assign(Object.create(dd.prototype),{constructor:Bg,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a;return this},getRolloffFactor:function(){return this.panner.rolloffFactor},
setRolloffFactor:function(a){this.panner.rolloffFactor=a;return this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a;return this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a;return this},setDirectionalCone:function(a,b,c){this.panner.coneInnerAngle=a;this.panner.coneOuterAngle=b;this.panner.coneOuterGain=c;return this},updateMatrixWorld:function(a){C.prototype.updateMatrixWorld.call(this,
a);if(!0!==this.hasPlaybackControl||!1!==this.isPlaying)if(this.matrixWorld.decompose(xc,Di,Ak),yc.set(0,0,1).applyQuaternion(Di),a=this.panner,a.positionX){var b=this.context.currentTime+this.listener.timeDelta;a.positionX.linearRampToValueAtTime(xc.x,b);a.positionY.linearRampToValueAtTime(xc.y,b);a.positionZ.linearRampToValueAtTime(xc.z,b);a.orientationX.linearRampToValueAtTime(yc.x,b);a.orientationY.linearRampToValueAtTime(yc.y,b);a.orientationZ.linearRampToValueAtTime(yc.z,b)}else a.setPosition(xc.x,
xc.y,xc.z),a.setOrientation(yc.x,yc.y,yc.z)}});Object.assign(Cg.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(Dg.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;a=a*d+d;var e=this.cumulativeWeight;if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=
e},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,
b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){sa.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});var Bk=/[\[\]\.:\/]/g,Ck="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Dk=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),Ek=/(WCOD+)?/.source.replace("WCOD",Ck),Fk=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Gk=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),
Hk=new RegExp("^"+Dk+Ek+Fk+Gk+"$"),Ik=["material","materials","bones"];Object.assign(Yh.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,
M
Mugen87 已提交
861 862 863
c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(Aa,{Composite:Yh,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new Aa.Composite(a,b,c):new Aa(a,b,c)},sanitizeNodeName:function(a){return a.replace(/\s/g,"_").replace(Bk,"")},parseTrackName:function(a){var b=Hk.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==
c){var d=b.nodeName.substring(c+1);-1!==Ik.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b},findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===
b||e.uuid===b||(e=d(e.children)))return e}return null};if(a=d(a.children))return a}return null}});Object.assign(Aa.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},
M
Mugen87 已提交
864 865
function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.targetObject[this.propertyName]=a[b]},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];
this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,
M
Mugen87 已提交
866
b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=Aa.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=
M
Mugen87 已提交
867 868 869 870 871
b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}a=a.material.materials;break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;
for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;
this.targetObject=a;void 0!==a.needsUpdate?b=this.Versioning.NeedsUpdate:void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate);c=this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",
this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==
f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});
M
Mugen87 已提交
872 873 874 875 876
Object.assign(Aa.prototype,{_getValue_unbound:Aa.prototype.getValue,_setValue_unbound:Aa.prototype.setValue});Object.assign(Zh.prototype,{isAnimationObjectGroup:!0,add:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._paths,f=this._parsedPaths,g=this._bindings,h=g.length,l=void 0,k=0,n=arguments.length;k!==n;++k){var u=arguments[k],t=u.uuid,r=d[t];if(void 0===r){r=b++;d[t]=r;a.push(u);t=0;for(var q=h;t!==q;++t)g[t].push(new Aa(u,e[t],f[t]))}else if(r<
c){l=a[r];var v=--c;q=a[v];d[q.uuid]=r;a[r]=q;d[t]=v;a[v]=u;t=0;for(q=h;t!==q;++t){var w=g[t],z=w[r];w[r]=w[v];void 0===z&&(z=new Aa(u,e[t],f[t]));w[v]=z}}else a[r]!==l&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){for(var a=this._objects,b=this.nCachedObjects_,c=this._indicesByUUID,d=this._bindings,e=d.length,f=0,g=arguments.length;f!==g;++f){var h=
arguments[f],k=h.uuid,m=c[k];if(void 0!==m&&m>=b){var n=b++,u=a[n];c[u.uuid]=m;a[m]=u;c[k]=n;a[n]=h;h=0;for(k=e;h!==k;++h){u=d[h];var t=u[m];u[m]=u[n];u[n]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g].uuid,m=d[k];if(void 0!==m)if(delete d[k],m<c){k=--c;var n=a[k],u=--b,t=a[u];d[n.uuid]=m;a[m]=n;d[t.uuid]=k;a[k]=t;a.pop();n=0;for(t=f;n!==
t;++n){var r=e[n],q=r[u];r[m]=r[k];r[k]=q;r.pop()}}else for(u=--b,t=a[u],d[t.uuid]=m,a[m]=t,a.pop(),n=0,t=f;n!==t;++n)r=e[n],r[m]=r[u],r.pop()}this.nCachedObjects_=c},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,m=Array(h.length);d=e.length;c[a]=d;f.push(a);g.push(b);e.push(m);c=k;for(d=h.length;c!==d;++c)m[c]=new Aa(h[c],a,b);return m},unsubscribe_:function(a){var b=
this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign($h.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&
M
Mugen87 已提交
877 878 879 880 881 882 883 884
!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,
1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},
setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=
this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;
e=this._propertyBindings;for(var f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){b=this.weight;var c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];
b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1===e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else{this.time=b;break a}this.clampWhenFinished?this.paused=!0:this.enabled=!1;this.time=b;this._mixer.dispatchEvent({type:"finished",
action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=b=0<a?c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(1===g?(a=0>a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this.time=b,this._mixer.dispatchEvent({type:"loop",
action:this,loopDelta:d}))}else this.time=b;if(f&&1===(e&1))return c-b}return b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=
M
Mugen87 已提交
885
c;return this}});Eg.prototype=Object.assign(Object.create(Ba.prototype),{constructor:Eg,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m=d[h],n=m.name,u=k[n];if(void 0===u){u=f[h];if(void 0!==u){null===u._cacheIndex&&(++u.referenceCount,this._addInactiveBinding(u,g,n));continue}u=new Dg(Aa.create(c,n,b&&b._propertyBindings[h].binding.parsedPath),
M
Mugen87 已提交
886 887 888 889 890 891
m.ValueTypeName,m.getValueSize());++u.referenceCount;this._addInactiveBinding(u,g,n)}f[h]=u;a[h].resultBuffer=u.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},
_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},
get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=
f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;b=a._clip.uuid;c=this._actionsByClip;d=c[b];var e=d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex;f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},
_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,
e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid;c=c.path;var e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];0===Object.keys(f).length&&delete e[d]},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=
M
Mr.doob 已提交
892
this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new ke(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=
M
Mugen87 已提交
893
d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid;c="string"===typeof a?Ma.findByName(c,a):a;a=null!==c?c.uuid:a;var e=this._actionsByClip[a],f=null;if(void 0!==e){f=e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0];null===c&&(c=f._clip)}if(null===c)return null;b=new $h(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;
M
Mugen87 已提交
894 895
c="string"===typeof a?Ma.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,
a,e,f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){d=d.knownActions;for(var e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=
M
Mugen87 已提交
896 897 898 899 900 901 902
a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a,b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});lf.prototype.clone=function(){return new lf(void 0===this.value.clone?this.value:this.value.clone())};Fg.prototype=
Object.assign(Object.create(bc.prototype),{constructor:Fg,isInstancedInterleavedBuffer:!0,copy:function(a){bc.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign(ai.prototype,{linePrecision:1,set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize(),this.camera=b):b&&b.isOrthographicCamera?
(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld),this.camera=b):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b,c){c=c||[];Gg(a,this,c,b);c.sort(bi);return c},intersectObjects:function(a,b,c){c=c||[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),c;for(var d=0,e=a.length;d<e;d++)Gg(a[d],this,c,b);c.sort(bi);return c}});
Object.assign(ci.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,b,c){this.radius=Math.sqrt(a*a+b*b+c*c);0===this.radius?this.phi=
this.theta=0:(this.theta=Math.atan2(a,c),this.phi=Math.acos(N.clamp(b/this.radius,-1,1)));return this}});Object.assign(di.prototype,{set:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,b,c){this.radius=Math.sqrt(a*a+c*c);this.theta=Math.atan2(a,
c);this.y=b;return this}});var Ei=new w;Object.assign(Hg.prototype,{set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(a,b){b=Ei.copy(b).multiplyScalar(.5);this.min.copy(a).sub(b);this.max.copy(a).add(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},
makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){void 0===a&&(console.warn("THREE.Box2: .getCenter() target is now required"),a=new w);return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box2: .getSize() target is now required"),a=new w);return this.isEmpty()?a.set(0,0):a.subVectors(this.max,
M
Mugen87 已提交
903
this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),
M
Mugen87 已提交
904 905
b=new w);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new w);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return Ei.copy(a).clamp(this.min,this.max).sub(a).length()},intersect:function(a){this.min.max(a.min);
this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Fi=new n,Jf=new n;Object.assign(Ig.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===
M
Mugen87 已提交
906
a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new n);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new n);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=
M
Mugen87 已提交
907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931
new n);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(a,b){Fi.subVectors(a,this.start);Jf.subVectors(this.end,this.start);a=Jf.dot(Jf);a=Jf.dot(Fi)/a;b&&(a=N.clamp(a,0,1));return a},closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new n);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);
this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});pe.prototype=Object.create(C.prototype);pe.prototype.constructor=pe;pe.prototype.isImmediateRenderObject=!0;var mb=new n,zb=new n,fh=new S,Jk=["a","b","c"];qe.prototype=Object.create(T.prototype);qe.prototype.constructor=qe;qe.prototype.update=function(){this.object.updateMatrixWorld(!0);fh.getNormalMatrix(this.object.matrixWorld);var a=this.object.matrixWorld,b=this.geometry.attributes.position,
c=this.object.geometry;if(c&&c.isGeometry)for(var d=c.vertices,e=c.faces,f=c=0,g=e.length;f<g;f++)for(var h=e[f],k=0,m=h.vertexNormals.length;k<m;k++){var n=h.vertexNormals[k];mb.copy(d[h[Jk[k]]]).applyMatrix4(a);zb.copy(n).applyMatrix3(fh).normalize().multiplyScalar(this.size).add(mb);b.setXYZ(c,mb.x,mb.y,mb.z);c+=1;b.setXYZ(c,zb.x,zb.y,zb.z);c+=1}else if(c&&c.isBufferGeometry)for(d=c.attributes.position,e=c.attributes.normal,k=c=0,m=d.count;k<m;k++)mb.set(d.getX(k),d.getY(k),d.getZ(k)).applyMatrix4(a),
zb.set(e.getX(k),e.getY(k),e.getZ(k)),zb.applyMatrix3(fh).normalize().multiplyScalar(this.size).add(mb),b.setXYZ(c,mb.x,mb.y,mb.z),c+=1,b.setXYZ(c,zb.x,zb.y,zb.z),c+=1;b.needsUpdate=!0};var Gi=new n;ed.prototype=Object.create(C.prototype);ed.prototype.constructor=ed;ed.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};ed.prototype.update=function(){this.light.updateMatrixWorld();var a=this.light.distance?this.light.distance:1E3,b=a*Math.tan(this.light.angle);
this.cone.scale.set(b,b,a);Gi.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(Gi);void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var Ob=new n,Kf=new M,gh=new M;fd.prototype=Object.create(T.prototype);fd.prototype.constructor=fd;fd.prototype.updateMatrixWorld=function(a){var b=this.bones,c=this.geometry,d=c.getAttribute("position");gh.getInverse(this.root.matrixWorld);for(var e=0,f=0;e<b.length;e++){var g=b[e];g.parent&&
g.parent.isBone&&(Kf.multiplyMatrices(gh,g.matrixWorld),Ob.setFromMatrixPosition(Kf),d.setXYZ(f,Ob.x,Ob.y,Ob.z),Kf.multiplyMatrices(gh,g.parent.matrixWorld),Ob.setFromMatrixPosition(Kf),d.setXYZ(f+1,Ob.x,Ob.y,Ob.z),f+=2)}c.getAttribute("position").needsUpdate=!0;C.prototype.updateMatrixWorld.call(this,a)};gd.prototype=Object.create(R.prototype);gd.prototype.constructor=gd;gd.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};gd.prototype.update=function(){void 0!==this.color?
this.material.color.set(this.color):this.material.color.copy(this.light.color)};hd.prototype=Object.create(wa.prototype);hd.prototype.constructor=hd;hd.prototype.update=function(){this.scale.set(.5*this.light.width,.5*this.light.height,1);if(void 0!==this.color)this.material.color.set(this.color),this.children[0].material.color.set(this.color);else{this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);var a=this.material.color,b=Math.max(a.r,a.g,a.b);1<b&&a.multiplyScalar(1/
b);this.children[0].material.color.copy(this.material.color)}};hd.prototype.dispose=function(){this.geometry.dispose();this.material.dispose();this.children[0].geometry.dispose();this.children[0].material.dispose()};var Kk=new n,Hi=new I,Ii=new I;id.prototype=Object.create(C.prototype);id.prototype.constructor=id;id.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};id.prototype.update=function(){var a=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);
else{var b=a.geometry.getAttribute("color");Hi.copy(this.light.color);Ii.copy(this.light.groundColor);for(var c=0,d=b.count;c<d;c++){var e=c<d/2?Hi:Ii;b.setXYZ(c,e.r,e.g,e.b)}b.needsUpdate=!0}a.lookAt(Kk.setFromMatrixPosition(this.light.matrixWorld).negate())};jd.prototype=Object.create(R.prototype);jd.prototype.constructor=jd;jd.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};jd.prototype.onBeforeRender=function(){this.position.copy(this.lightProbe.position);this.scale.set(1,
1,1).multiplyScalar(this.size);this.material.uniforms.intensity.value=this.lightProbe.intensity};mf.prototype=Object.assign(Object.create(T.prototype),{constructor:mf,copy:function(a){T.prototype.copy.call(this,a);this.geometry.copy(a.geometry);this.material.copy(a.material);return this},clone:function(){return(new this.constructor).copy(this)}});nf.prototype=Object.create(T.prototype);nf.prototype.constructor=nf;kd.prototype=Object.create(wa.prototype);kd.prototype.constructor=kd;kd.prototype.update=
function(){function a(a,b,d,e){d=(b-a)/d;r.setXYZ(k,0,0,0);m++;for(n=a;n<b;n+=d)u=k+m,r.setXYZ(u,Math.sin(n)*c,0,Math.cos(n)*c),r.setXYZ(u+1,Math.sin(Math.min(n+d,b))*c,0,Math.cos(Math.min(n+d,b))*c),r.setXYZ(u+2,0,0,0),m+=3;t.addGroup(k,m,e);k+=m;m=0}var b=this.audio,c=this.range,d=this.divisionsInnerAngle,e=this.divisionsOuterAngle,f=N.degToRad(b.panner.coneInnerAngle);b=N.degToRad(b.panner.coneOuterAngle);var g=f/2,h=b/2,k=0,m=0,n,u,t=this.geometry,r=t.attributes.position;t.clearGroups();a(-h,
-g,e,0);a(-g,g,d,1);a(g,h,e,0);r.needsUpdate=!0;f===b&&(this.material[0].visible=!1)};kd.prototype.dispose=function(){this.geometry.dispose();this.material[0].dispose();this.material[1].dispose()};var De=new n,Lf=new n,Ji=new S;re.prototype=Object.create(T.prototype);re.prototype.constructor=re;re.prototype.update=function(){this.object.updateMatrixWorld(!0);Ji.getNormalMatrix(this.object.matrixWorld);var a=this.object.matrixWorld,b=this.geometry.attributes.position,c=this.object.geometry,d=c.vertices;
c=c.faces;for(var e=0,f=0,g=c.length;f<g;f++){var h=c[f],k=h.normal;De.copy(d[h.a]).add(d[h.b]).add(d[h.c]).divideScalar(3).applyMatrix4(a);Lf.copy(k).applyMatrix3(Ji).normalize().multiplyScalar(this.size).add(De);b.setXYZ(e,De.x,De.y,De.z);e+=1;b.setXYZ(e,Lf.x,Lf.y,Lf.z);e+=1}b.needsUpdate=!0};var Ki=new n,Mf=new n,Li=new n;ld.prototype=Object.create(C.prototype);ld.prototype.constructor=ld;ld.prototype.dispose=function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();
this.targetLine.material.dispose()};ld.prototype.update=function(){Ki.setFromMatrixPosition(this.light.matrixWorld);Mf.setFromMatrixPosition(this.light.target.matrixWorld);Li.subVectors(Mf,Ki);this.lightPlane.lookAt(Mf);void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color));this.targetLine.lookAt(Mf);this.targetLine.scale.z=Li.length()};
var of=new n,ba=new bb;se.prototype=Object.create(T.prototype);se.prototype.constructor=se;se.prototype.update=function(){var a=this.geometry,b=this.pointMap;ba.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse);na("c",b,a,ba,0,0,-1);na("t",b,a,ba,0,0,1);na("n1",b,a,ba,-1,-1,-1);na("n2",b,a,ba,1,-1,-1);na("n3",b,a,ba,-1,1,-1);na("n4",b,a,ba,1,1,-1);na("f1",b,a,ba,-1,-1,1);na("f2",b,a,ba,1,-1,1);na("f3",b,a,ba,-1,1,1);na("f4",b,a,ba,1,1,1);na("u1",b,a,ba,.7,1.1,-1);na("u2",b,a,ba,-.7,
1.1,-1);na("u3",b,a,ba,0,2,-1);na("cf1",b,a,ba,-1,0,1);na("cf2",b,a,ba,1,0,1);na("cf3",b,a,ba,0,-1,1);na("cf4",b,a,ba,0,1,1);na("cn1",b,a,ba,-1,0,-1);na("cn2",b,a,ba,1,0,-1);na("cn3",b,a,ba,0,-1,-1);na("cn4",b,a,ba,0,1,-1);a.getAttribute("position").needsUpdate=!0};var Nf=new ab;sb.prototype=Object.create(T.prototype);sb.prototype.constructor=sb;sb.prototype.update=function(a){void 0!==a&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");void 0!==this.object&&Nf.setFromObject(this.object);
if(!Nf.isEmpty()){a=Nf.min;var b=Nf.max,c=this.geometry.attributes.position,d=c.array;d[0]=b.x;d[1]=b.y;d[2]=b.z;d[3]=a.x;d[4]=b.y;d[5]=b.z;d[6]=a.x;d[7]=a.y;d[8]=b.z;d[9]=b.x;d[10]=a.y;d[11]=b.z;d[12]=b.x;d[13]=b.y;d[14]=a.z;d[15]=a.x;d[16]=b.y;d[17]=a.z;d[18]=a.x;d[19]=a.y;d[20]=a.z;d[21]=b.x;d[22]=a.y;d[23]=a.z;c.needsUpdate=!0;this.geometry.computeBoundingSphere()}};sb.prototype.setFromObject=function(a){this.object=a;this.update();return this};sb.prototype.copy=function(a){T.prototype.copy.call(this,
a);this.object=a.object;return this};sb.prototype.clone=function(){return(new this.constructor).copy(this)};te.prototype=Object.create(T.prototype);te.prototype.constructor=te;te.prototype.updateMatrixWorld=function(a){var b=this.box;b.isEmpty()||(b.getCenter(this.position),b.getSize(this.scale),this.scale.multiplyScalar(.5),C.prototype.updateMatrixWorld.call(this,a))};ue.prototype=Object.create(wa.prototype);ue.prototype.constructor=ue;ue.prototype.updateMatrixWorld=function(a){var b=-this.plane.constant;
1E-8>Math.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);C.prototype.updateMatrixWorld.call(this,a)};var Mi=new n,pf,Jg;tb.prototype=Object.create(C.prototype);tb.prototype.constructor=tb;tb.prototype.setDirection=function(a){.99999<a.y?this.quaternion.set(0,0,0,1):-.99999>a.y?this.quaternion.set(1,0,0,0):(Mi.set(a.z,0,-a.x).normalize(),this.quaternion.setFromAxisAngle(Mi,Math.acos(a.y)))};tb.prototype.setLength=function(a,
b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(1E-4,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};tb.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};tb.prototype.copy=function(a){C.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);return this};tb.prototype.clone=function(){return(new this.constructor).copy(this)};ve.prototype=Object.create(T.prototype);
ve.prototype.constructor=ve;E.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(E.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(rb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");
a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new G,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new n(e.x,e.y,e.z||0))}return b}});Object.assign(Wa.prototype,{fromPoints:function(a){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints().");this.setFromPoints(a)}});fi.prototype=Object.create(ya.prototype);
gi.prototype=Object.create(ya.prototype);Kg.prototype=Object.create(ya.prototype);Object.assign(Kg.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});mf.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};
fd.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")};Object.assign(Y.prototype,{extractUrlBase:function(a){console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.");return dh.extractUrlBase(a)}});Y.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}};
Object.assign(hf.prototype,{setTexturePath:function(a){console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().");return this.setResourcePath(a)}});Object.assign(Hg.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");
M
Mugen87 已提交
932
return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(ab.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");
M
Mugen87 已提交
933
return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");return this.getSize(a)}});Ig.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};Object.assign(N,{random16:function(){console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead.");
M
Mugen87 已提交
934
return Math.random()},nearestPowerOfTwo:function(a){console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().");return N.floorPowerOfTwo(a)},nextPowerOfTwo:function(a){console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().");return N.ceilPowerOfTwo(a)}});Object.assign(S.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");
M
Mugen87 已提交
935
return a.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});Object.assign(M.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");
M
Mugen87 已提交
936 937 938 939
return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return(new n).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");
return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},
rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},
rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d,e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");
M
Mr.doob 已提交
940
return this.makePerspective(a,b,d,c,e,f)}});cb.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};sa.prototype.multiplyVector3=function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)};Object.assign(Rb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");
M
Mugen87 已提交
941 942 943 944
return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}});Object.assign(aa.prototype,{area:function(){console.warn("THREE.Triangle: .area() has been renamed to .getArea().");return this.getArea()},barycoordFromPoint:function(a,
b){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return this.getBarycoord(a,b)},midpoint:function(a){console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint().");return this.getMidpoint(a)},normal:function(a){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return this.getNormal(a)},plane:function(a){console.warn("THREE.Triangle: .plane() has been renamed to .getPlane().");return this.getPlane(a)}});Object.assign(aa,
{barycoordFromPoint:function(a,b,c,d,e){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return aa.getBarycoord(a,b,c,d,e)},normal:function(a,b,c,d){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return aa.getNormal(a,b,c,d)}});Object.assign(Ib.prototype,{extractAllPoints:function(a){console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.");return this.extractPoints(a)},extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");
return new fc(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new gc(this,a)}});Object.assign(w.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},
M
Mugen87 已提交
945 946
lengthManhattan:function(){console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(n.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");
return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},
M
Mugen87 已提交
947 948 949 950 951 952
fromAttribute:function(a,b,c){console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(ca.prototype,
{fromAttribute:function(a,b,c){console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},lengthManhattan:function(){console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(G.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}});
Object.assign(C.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}});
Object.defineProperties(C.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});
Object.defineProperties(Nd.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});Object.defineProperty(Le.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}});Od.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")};Object.defineProperty(E.prototype,
"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");return this.arcLengthDivisions},set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});ja.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(da.prototype,
M
Mr.doob 已提交
953 954
{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");
this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},
M
Mugen87 已提交
955
shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(Q.prototype,
M
Mr.doob 已提交
956 957
{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");return this.array.length}},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")}});Object.assign(D.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addDrawCall:function(a,b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");
console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});Object.defineProperties(D.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");
M
Mr.doob 已提交
958
return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});Object.assign(eb.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}});Object.defineProperties(lf.prototype,
M
Mugen87 已提交
959 960
{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});Object.defineProperties(P.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},
set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new I}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.");this.flatShading=1===a}},stencilMask:{get:function(){console.warn("THREE."+this.type+
M
Mugen87 已提交
961
": .stencilMask has been removed. Use .stencilFuncMask instead.");return this.stencilFuncMask},set:function(a){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead.");this.stencilFuncMask=a}}});Object.defineProperties(Ra.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});
M
Mugen87 已提交
962
Object.defineProperties(la.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");return this.extensions.derivatives},set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(gg.prototype,{clearTarget:function(a,b,c,d){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.");
M
Mugen87 已提交
963 964 965 966
this.setRenderTarget(a);this.clear(b,c,d)},animate:function(a){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop().");this.setAnimationLoop(a)},getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");return this.capabilities.getMaxAnisotropy()},getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");
return this.capabilities.precision},resetGLState:function(){console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset().");return this.state.reset()},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");
return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");return this.extensions.get("WEBGL_compressed_texture_s3tc")},
supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
M
Mr.doob 已提交
967
return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
M
Mr.doob 已提交
968
addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},
M
Mugen87 已提交
969
setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel().");return this.getActiveMipmapLevel()}});Object.defineProperties(gg.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},
M
Mr.doob 已提交
970
set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead.");return this.getContext()}}});
M
Mugen87 已提交
971
Object.defineProperties(Fh.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},
M
Mr.doob 已提交
972
renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(Ab.prototype,{activeCubeFace:{set:function(){console.warn("THREE.WebGLRenderTargetCube: .activeCubeFace has been removed. It is now the second parameter of WebGLRenderer.setRenderTarget().")}},
M
Mugen87 已提交
973
activeMipMapLevel:{set:function(){console.warn("THREE.WebGLRenderTargetCube: .activeMipMapLevel has been removed. It is now the third parameter of WebGLRenderer.setRenderTarget().")}}});Object.defineProperties(ka.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");
M
Mr.doob 已提交
974 975 976 977
return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},
set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");return this.texture.anisotropy},set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},
set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");
this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");return this.texture.generateMipmaps},set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");
M
Mugen87 已提交
978
this.texture.generateMipmaps=a}}});Object.defineProperties(fg.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}},userHeight:{set:function(){console.warn("THREE.WebVRManager: .userHeight has been removed.")}}});dd.prototype.load=function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new jf).load(a,function(a){b.setBuffer(a)});return this};Cg.prototype.getData=function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");
M
Mr.doob 已提交
979
return this.getFrequencyData()};Dc.prototype.updateCubeMap=function(a,b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update().");return this.update(a,b)};Jb.crossOrigin=void 0;Jb.loadTexture=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new Ve;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};Jb.loadTextureCube=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
M
Mr.doob 已提交
980
var e=new Ue;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};Jb.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")};Jb.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};"undefined"!==typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"109dev"}}));
M
Mugen87 已提交
981 982 983 984 985 986 987 988 989 990 991 992 993
k.ACESFilmicToneMapping=5;k.AddEquation=100;k.AddOperation=2;k.AdditiveBlending=2;k.AlphaFormat=1021;k.AlwaysDepth=1;k.AlwaysStencilFunc=519;k.AmbientLight=bf;k.AmbientLightProbe=xg;k.AnimationClip=Ma;k.AnimationLoader=og;k.AnimationMixer=Eg;k.AnimationObjectGroup=Zh;k.AnimationUtils=ta;k.ArcCurve=cd;k.ArrayCamera=Jd;k.ArrowHelper=tb;k.Audio=dd;k.AudioAnalyser=Cg;k.AudioContext=Ag;k.AudioListener=zg;k.AudioLoader=jf;k.AxesHelper=ve;k.AxisHelper=function(a){console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper.");
return new ve(a)};k.BackSide=1;k.BasicDepthPacking=3200;k.BasicShadowMap=0;k.BinaryTextureLoader=function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new Te(a)};k.Bone=hg;k.BooleanKeyframeTrack=Pe;k.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");return new sb(a,b)};k.Box2=Hg;k.Box3=ab;k.Box3Helper=te;k.BoxBufferGeometry=Gd;k.BoxGeometry=Xg;k.BoxHelper=sb;k.BufferAttribute=
Q;k.BufferGeometry=D;k.BufferGeometryLoader=gf;k.ByteType=1010;k.Cache=uc;k.Camera=bb;k.CameraHelper=se;k.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")};k.CanvasTexture=Pd;k.CatmullRomCurve3=ya;k.CineonToneMapping=4;k.CircleBufferGeometry=Yc;k.CircleGeometry=je;k.ClampToEdgeWrapping=1001;k.Clock=yg;k.ClosedSplineCurve3=fi;k.Color=I;k.ColorKeyframeTrack=Qe;k.CompressedTexture=Lc;k.CompressedTextureLoader=pg;k.ConeBufferGeometry=ie;k.ConeGeometry=he;k.CubeCamera=Dc;
k.CubeGeometry=Xg;k.CubeReflectionMapping=301;k.CubeRefractionMapping=302;k.CubeTexture=ob;k.CubeTextureLoader=Ue;k.CubeUVReflectionMapping=306;k.CubeUVRefractionMapping=307;k.CubicBezierCurve=Sa;k.CubicBezierCurve3=gb;k.CubicInterpolant=Ne;k.CullFaceBack=1;k.CullFaceFront=2;k.CullFaceFrontBack=3;k.CullFaceNone=0;k.Curve=E;k.CurvePath=rb;k.CustomBlending=5;k.CylinderBufferGeometry=qb;k.CylinderGeometry=ic;k.Cylindrical=di;k.DataTexture=Yb;k.DataTexture2DArray=Ec;k.DataTexture3D=Fc;k.DataTextureLoader=
Te;k.DecrementStencilOp=7683;k.DecrementWrapStencilOp=34056;k.DefaultLoadingManager=Vh;k.DepthFormat=1026;k.DepthStencilFormat=1027;k.DepthTexture=Qd;k.DirectionalLight=af;k.DirectionalLightHelper=ld;k.DirectionalLightShadow=$e;k.DiscreteInterpolant=Oe;k.DodecahedronBufferGeometry=Qc;k.DodecahedronGeometry=Wd;k.DoubleSide=2;k.DstAlphaFactor=206;k.DstColorFactor=208;k.DynamicBufferAttribute=function(a,b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.");
return(new Q(a,b)).setDynamic(!0)};k.EdgesGeometry=Xc;k.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new T(new Xc(a.geometry),new U({color:void 0!==b?b:16777215}))};k.EllipseCurve=Ja;k.EqualDepth=4;k.EqualStencilFunc=514;k.EquirectangularReflectionMapping=303;k.EquirectangularRefractionMapping=304;k.Euler=Pb;k.EventDispatcher=Ba;k.ExtrudeBufferGeometry=eb;k.ExtrudeGeometry=fc;k.Face3=zc;k.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");
return new zc(a,b,c,e,f,g)};k.FaceColors=1;k.FaceNormalsHelper=re;k.FileLoader=Na;k.FlatShading=1;k.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");return new A(a,b)};k.Float32BufferAttribute=A;k.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");return new Cd(a,b)};k.Float64BufferAttribute=Cd;k.FloatType=1015;k.Fog=Je;k.FogExp2=
Ie;k.Font=ug;k.FontLoader=vg;k.FrontFaceDirectionCCW=1;k.FrontFaceDirectionCW=0;k.FrontSide=0;k.Frustum=Ed;k.GammaEncoding=3007;k.Geometry=G;k.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");
return a.center()}};k.GreaterDepth=6;k.GreaterEqualDepth=5;k.GreaterEqualStencilFunc=518;k.GreaterStencilFunc=516;k.GridHelper=mf;k.Group=Hc;k.HalfFloatType=1016;k.HemisphereLight=We;k.HemisphereLightHelper=id;k.HemisphereLightProbe=wg;k.IcosahedronBufferGeometry=Pc;k.IcosahedronGeometry=Vd;k.ImageBitmapLoader=sg;k.ImageLoader=bd;k.ImageUtils=Jb;k.ImmediateRenderObject=pe;k.IncrementStencilOp=7682;k.IncrementWrapStencilOp=34055;k.InstancedBufferAttribute=ff;k.InstancedBufferGeometry=ef;k.InstancedInterleavedBuffer=
Fg;k.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new Ad(a,b)};k.Int16BufferAttribute=Ad;k.Int32Attribute=function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");return new Bd(a,b)};k.Int32BufferAttribute=Bd;k.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new xd(a,
b)};k.Int8BufferAttribute=xd;k.IntType=1013;k.InterleavedBuffer=bc;k.InterleavedBufferAttribute=Kd;k.Interpolant=Ia;k.InterpolateDiscrete=2300;k.InterpolateLinear=2301;k.InterpolateSmooth=2302;k.InvertStencilOp=5386;k.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")};k.KeepStencilOp=7680;k.KeyframeTrack=ma;k.LOD=Nd;k.LatheBufferGeometry=Wc;k.LatheGeometry=ge;k.Layers=Pf;k.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js")};
k.LessDepth=2;k.LessEqualDepth=3;k.LessEqualStencilFunc=515;k.LessStencilFunc=513;k.Light=da;k.LightProbe=Xa;k.LightProbeHelper=jd;k.LightShadow=ib;k.Line=wa;k.Line3=Ig;k.LineBasicMaterial=U;k.LineCurve=za;k.LineCurve3=Ta;k.LineDashedMaterial=pc;k.LineLoop=Me;k.LinePieces=1;k.LineSegments=T;k.LineStrip=0;k.LinearEncoding=3E3;k.LinearFilter=1006;k.LinearInterpolant=ke;k.LinearMipMapLinearFilter=1008;k.LinearMipMapNearestFilter=1007;k.LinearMipmapLinearFilter=1008;k.LinearMipmapNearestFilter=1007;k.LinearToneMapping=
1;k.Loader=Y;k.LoaderUtils=dh;k.LoadingManager=ng;k.LogLuvEncoding=3003;k.LoopOnce=2200;k.LoopPingPong=2202;k.LoopRepeat=2201;k.LuminanceAlphaFormat=1025;k.LuminanceFormat=1024;k.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2};k.Material=P;k.MaterialLoader=df;k.Math=N;k.Matrix3=S;k.Matrix4=M;k.MaxEquation=104;k.Mesh=R;k.MeshBasicMaterial=Ga;k.MeshDepthMaterial=Db;k.MeshDistanceMaterial=Eb;k.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");
M
Mr.doob 已提交
994
return a};k.MeshLambertMaterial=nc;k.MeshMatcapMaterial=oc;k.MeshNormalMaterial=mc;k.MeshPhongMaterial=Ra;k.MeshPhysicalMaterial=kc;k.MeshStandardMaterial=fb;k.MeshToonMaterial=lc;k.MinEquation=103;k.MirroredRepeatWrapping=1002;k.MixOperation=1;k.MultiMaterial=function(a){void 0===a&&(a=[]);console.warn("THREE.MultiMaterial has been removed. Use an Array instead.");a.isMultiMaterial=!0;a.materials=a;a.clone=function(){return a.slice()};return a};k.MultiplyBlending=4;k.MultiplyOperation=0;k.NearestFilter=
M
Mugen87 已提交
995
1003;k.NearestMipMapLinearFilter=1005;k.NearestMipMapNearestFilter=1004;k.NearestMipmapLinearFilter=1005;k.NearestMipmapNearestFilter=1004;k.NeverDepth=0;k.NeverStencilFunc=512;k.NoBlending=0;k.NoColors=0;k.NoToneMapping=0;k.NormalBlending=1;k.NotEqualDepth=7;k.NotEqualStencilFunc=517;k.NumberKeyframeTrack=$c;k.Object3D=C;k.ObjectLoader=hf;k.ObjectSpaceNormalMap=1;k.OctahedronBufferGeometry=cc;k.OctahedronGeometry=Ud;k.OneFactor=201;k.OneMinusDstAlphaFactor=207;k.OneMinusDstColorFactor=209;k.OneMinusSrcAlphaFactor=
M
Mr.doob 已提交
996 997
205;k.OneMinusSrcColorFactor=203;k.OrthographicCamera=oe;k.PCFShadowMap=1;k.PCFSoftShadowMap=2;k.ParametricBufferGeometry=Nc;k.ParametricGeometry=Rd;k.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new Ld(a)};k.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");return new Qa(a)};k.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Kc(a,
b)};k.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Qa(a)};k.Path=Wa;k.PerspectiveCamera=ja;k.Plane=cb;k.PlaneBufferGeometry=Zb;k.PlaneGeometry=Fd;k.PlaneHelper=ue;k.PointCloud=function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Kc(a,b)};k.PointCloudMaterial=function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new Qa(a)};k.PointLight=
M
Mugen87 已提交
998
Ze;k.PointLightHelper=gd;k.Points=Kc;k.PointsMaterial=Qa;k.PolarGridHelper=nf;k.PolyhedronBufferGeometry=Da;k.PolyhedronGeometry=Sd;k.PositionalAudio=Bg;k.PositionalAudioHelper=kd;k.PropertyBinding=Aa;k.PropertyMixer=Dg;k.QuadraticBezierCurve=Ua;k.QuadraticBezierCurve3=hb;k.Quaternion=sa;k.QuaternionKeyframeTrack=le;k.QuaternionLinearInterpolant=Re;k.REVISION="109dev";k.RGBADepthPacking=3201;k.RGBAFormat=1023;k.RGBA_ASTC_10x10_Format=37819;k.RGBA_ASTC_10x5_Format=37816;k.RGBA_ASTC_10x6_Format=37817;
M
Mugen87 已提交
999
k.RGBA_ASTC_10x8_Format=37818;k.RGBA_ASTC_12x10_Format=37820;k.RGBA_ASTC_12x12_Format=37821;k.RGBA_ASTC_4x4_Format=37808;k.RGBA_ASTC_5x4_Format=37809;k.RGBA_ASTC_5x5_Format=37810;k.RGBA_ASTC_6x5_Format=37811;k.RGBA_ASTC_6x6_Format=37812;k.RGBA_ASTC_8x5_Format=37813;k.RGBA_ASTC_8x6_Format=37814;k.RGBA_ASTC_8x8_Format=37815;k.RGBA_PVRTC_2BPPV1_Format=35843;k.RGBA_PVRTC_4BPPV1_Format=35842;k.RGBA_S3TC_DXT1_Format=33777;k.RGBA_S3TC_DXT3_Format=33778;k.RGBA_S3TC_DXT5_Format=33779;k.RGBDEncoding=3006;k.RGBEEncoding=
M
Mugen87 已提交
1000 1001 1002 1003
3002;k.RGBEFormat=1023;k.RGBFormat=1022;k.RGBM16Encoding=3005;k.RGBM7Encoding=3004;k.RGB_ETC1_Format=36196;k.RGB_PVRTC_2BPPV1_Format=35841;k.RGB_PVRTC_4BPPV1_Format=35840;k.RGB_S3TC_DXT1_Format=33776;k.RawShaderMaterial=Zc;k.Ray=Rb;k.Raycaster=ai;k.RectAreaLight=cf;k.RectAreaLightHelper=hd;k.RedFormat=1028;k.ReinhardToneMapping=2;k.RepeatWrapping=1E3;k.ReplaceStencilOp=7681;k.ReverseSubtractEquation=102;k.RingBufferGeometry=Vc;k.RingGeometry=fe;k.Scene=wd;k.SceneUtils={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},
detach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")}};k.ShaderChunk=O;k.ShaderLib=db;k.ShaderMaterial=la;k.ShadowMaterial=jc;k.Shape=Ib;k.ShapeBufferGeometry=hc;k.ShapeGeometry=gc;k.ShapePath=tg;k.ShapeUtils=pb;k.ShortType=1011;k.Skeleton=Le;k.SkeletonHelper=fd;k.SkinnedMesh=Od;k.SmoothShading=2;k.Sphere=nb;k.SphereBufferGeometry=Hb;k.SphereGeometry=
ee;k.Spherical=ci;k.SphericalHarmonics3=kf;k.SphericalReflectionMapping=305;k.Spline=Kg;k.SplineCurve=Va;k.SplineCurve3=gi;k.SpotLight=Ye;k.SpotLightHelper=ed;k.SpotLightShadow=Xe;k.Sprite=Ld;k.SpriteMaterial=Gb;k.SrcAlphaFactor=204;k.SrcAlphaSaturateFactor=210;k.SrcColorFactor=202;k.StereoCamera=Xh;k.StringKeyframeTrack=Se;k.SubtractEquation=101;k.SubtractiveBlending=3;k.TOUCH={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3};k.TangentSpaceNormalMap=0;k.TetrahedronBufferGeometry=Oc;k.TetrahedronGeometry=
Td;k.TextBufferGeometry=Uc;k.TextGeometry=de;k.Texture=Z;k.TextureLoader=Ve;k.TorusBufferGeometry=Sc;k.TorusGeometry=Zd;k.TorusKnotBufferGeometry=Rc;k.TorusKnotGeometry=Yd;k.Triangle=aa;k.TriangleFanDrawMode=2;k.TriangleStripDrawMode=1;k.TrianglesDrawMode=0;k.TubeBufferGeometry=dc;k.TubeGeometry=Xd;k.UVMapping=300;k.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new Sb(a,b)};k.Uint16BufferAttribute=Sb;k.Uint32Attribute=
M
Mr.doob 已提交
1004
function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");return new Tb(a,b)};k.Uint32BufferAttribute=Tb;k.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new yd(a,b)};k.Uint8BufferAttribute=yd;k.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new zd(a,
M
Mugen87 已提交
1005 1006
b)};k.Uint8ClampedBufferAttribute=zd;k.Uncharted2ToneMapping=3;k.Uniform=lf;k.UniformsLib=J;k.UniformsUtils=sk;k.UnsignedByteType=1009;k.UnsignedInt248Type=1020;k.UnsignedIntType=1014;k.UnsignedShort4444Type=1017;k.UnsignedShort5551Type=1018;k.UnsignedShort565Type=1019;k.UnsignedShortType=1012;k.VSMShadowMap=3;k.Vector2=w;k.Vector3=n;k.Vector4=ca;k.VectorKeyframeTrack=ad;k.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");return new n(a,b,c)};k.VertexColors=
2;k.VertexNormalsHelper=qe;k.VideoTexture=kg;k.WebGLMultisampleRenderTarget=Of;k.WebGLRenderTarget=ka;k.WebGLRenderTargetCube=Ab;k.WebGLRenderer=gg;k.WebGLUtils=Gh;k.WireframeGeometry=Mc;k.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");return new T(new Mc(a.geometry),new U({color:void 0!==b?b:16777215}))};k.WrapAroundEnding=2402;k.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");
M
Mr.doob 已提交
1007
return new Na(a)};k.ZeroCurvatureEnding=2400;k.ZeroFactor=200;k.ZeroSlopeEnding=2401;k.ZeroStencilOp=0;k.sRGBEncoding=3001;Object.defineProperty(k,"__esModule",{value:!0})});