From d2d40eb4be5f760a0c1cfdb066a22ec5baabda05 Mon Sep 17 00:00:00 2001 From: tanghai Date: Thu, 4 Sep 2014 11:15:05 +0800 Subject: [PATCH] =?UTF-8?q?=E8=A1=8C=E4=B8=BA=E6=A0=91=E8=8A=82=E7=82=B9?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- CSharp/App/Modules/BehaviorTreeModule/NodeType.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/CSharp/App/Modules/BehaviorTreeModule/NodeType.cs b/CSharp/App/Modules/BehaviorTreeModule/NodeType.cs index 0c867d2a..50f8d3b5 100644 --- a/CSharp/App/Modules/BehaviorTreeModule/NodeType.cs +++ b/CSharp/App/Modules/BehaviorTreeModule/NodeType.cs @@ -12,12 +12,13 @@ Compare = 10002, InAttackDistance = 10003, InChaseDistance = 10004, - FriendDieInAttackDistance = 10005, + FriendDieInDistance = 10005, FriendLessHpInAttackDistance = 10006, LessHp = 10007, OnHit = 10008, SelfDie = 10009, TargetDie = 100010, + TargetDistanceLess = 100011, // action节点 20000开始 CastSpell = 20000, @@ -28,7 +29,7 @@ SummonFriend = 20005, TalkToAll = 20006, CallFriends = 20007, - ClosePlayer = 20008, - LeavePlayer = 20009, + CloseTarget = 20008, + LeaveTarget = 20009, } } \ No newline at end of file -- GitLab