three.js - webgl (normal + ao + displacement) map demo. ninja head from AMD GPU MeshMapper
displacement mapping needs vertex textures (GPU with Shader Model 3.0)
on Windows use Chrome --use-gl=desktop or Firefox 4
please star this Chrome issue to get ANGLE support
Sorry, your browser doesn't support WebGL and Web Workers.

Please try in Chrome 9+ / Firefox 4+ / Safari OSX 10.6+