import { Material, Vector3 } from '../../../src/Three'; import { LightningStrike, RayParameters } from '../geometries/LightningStrike'; export interface StormParams { size?: number; minHeight?: number; maxHeight?: number; maxSlope?: number; maxLightnings?: number; lightningMinPeriod?: number; lightningMaxPeriod?: number; lightningMinDuration?: number; lightningMaxDuration?: number; lightningParameters?: RayParameters; lightningMaterial?: Material; isEternal?: boolean; onRayPosition?: ( source: Vector3, dest: Vector3 ) => void; onLightningDown?: ( lightning: LightningStrike ) => void; } export class LightningStorm { constructor( stormParams?: StormParams ); update( time: number ): void; copy( source: LightningStorm ): LightningStorm; clone(): LightningStorm; }