1. 11 3月, 2017 1 次提交
  2. 24 2月, 2017 1 次提交
  3. 15 2月, 2017 1 次提交
  4. 03 2月, 2017 1 次提交
  5. 25 1月, 2017 1 次提交
  6. 24 1月, 2017 2 次提交
  7. 23 1月, 2017 1 次提交
  8. 22 1月, 2017 1 次提交
  9. 17 12月, 2016 1 次提交
  10. 19 11月, 2016 2 次提交
  11. 09 11月, 2016 1 次提交
  12. 08 11月, 2016 1 次提交
    • A
      Cleanup duplicate () and remove redundant checks - introduced by modularisation (#10035) · c7292049
      aardgoose 提交于
      * BufferGeometry cleanup
      
      * Line cleanup
      
      * Mesh cleanup
      
      * Points cleanup
      
      * Skeleton cleanup
      
      * SkinnedMesh cleanup
      
      * Box3 cleanup
      
      * Color cleanup
      
      * Matrix3 cleanup
      
      * EdgesGeometry cleanup
      
      * WireframeGeometry Cleanup
      
      * Materials cleanup
      
      * BoxHelper cleanup
      
      * FaceNormals Helper cleanup
      
      * SkeletonHelper cleanup
      
      * VertexNormalsHelper cleanup
      
      * PropertyBindings cleanup
      c7292049
  13. 03 11月, 2016 1 次提交
  14. 21 10月, 2016 1 次提交
  15. 15 10月, 2016 1 次提交
  16. 11 8月, 2016 1 次提交
  17. 04 8月, 2016 3 次提交
  18. 23 7月, 2016 1 次提交
  19. 22 7月, 2016 2 次提交
  20. 01 6月, 2016 2 次提交
  21. 01 5月, 2016 6 次提交
  22. 07 4月, 2016 1 次提交
    • T
      Clipping planes · c4684612
      tschw 提交于
      * Implemented user-defined clipping planes.
      
      * Renderer: Minor documentation update.
      
      * Implements object-level clipping.
      
      * Renderer: Minor cosmetic changes.
      
      * Fixed lethal typo in normal shader.
      
      * Let shadows respect .side of object's material.
      
      * Fixed Plane.applyMatrix4.
      
      - Scale denormalized but did not scale the position
      - Projection is not supported (solved by documentation)
      - Removed unnecessary copying to make up for the normalization
      - Still arguably too heavy
      
      * Added custom clipping example.
      
      * Clipping: Fixed transition to disabled state.
      
      * Improved custom clipping example.
      
      - GUI dependency of volume visualization on Enabled state
      - Larger radius for cylindrical global clipping area
      
      * No .matrixAutoUpdate = false in clipping example.
      
      * Let ShadowMap check renderer.localClippingEnabled.
      
      * Added a simplified clipping example.
      c4684612
  23. 13 3月, 2016 1 次提交
  24. 29 2月, 2016 3 次提交
  25. 07 2月, 2016 1 次提交
  26. 28 1月, 2016 1 次提交
  27. 25 1月, 2016 1 次提交