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    • A
      Refactored postprocessing to use double buffering. · 20fae814
      alteredq 提交于
      Cause everywhere there are warnings about not writing to the same texture which is also being read. Curiously enough this didn't make problems so far (save for mysterious lines when doing "heat" effect in ro.me).
      20fae814
  12. 30 8月, 2011 1 次提交