1. 23 7月, 2016 1 次提交
  2. 22 7月, 2016 2 次提交
  3. 24 6月, 2016 1 次提交
  4. 09 6月, 2016 1 次提交
    • L
      Faster projectOnVector function (#9101) · a1d4a3ae
      loldrup 提交于
      This implementation of projectOnVector is faster and shorter than the current version, and it requires no intermediate Vector3 allocation
      a1d4a3ae
  5. 23 4月, 2016 1 次提交
  6. 21 4月, 2016 1 次提交
  7. 10 3月, 2016 4 次提交
  8. 09 3月, 2016 1 次提交
  9. 07 3月, 2016 1 次提交
  10. 22 11月, 2015 1 次提交
  11. 21 11月, 2015 2 次提交
  12. 27 10月, 2015 1 次提交
  13. 18 10月, 2015 1 次提交
  14. 15 10月, 2015 2 次提交
  15. 14 10月, 2015 5 次提交
  16. 13 10月, 2015 5 次提交
  17. 11 8月, 2015 1 次提交
    • D
      Updated clone + copy methods; rearranged methods; fix CubeTexture's clone method · ba65769d
      Daniel Hritzkiv 提交于
      - Better inheriting of `clone` + `copy` methods where appropriate. This is done by calling `new this.constructor()` in parent classes. `this.constructor` refers to the current instance's constructor, so it should all compose nicely;
      
      - Pass in attributes directly as arguments to constructor when cloning, where appropriate (if arguments pattern is different from parent class). This mean `copy` isn't relied on to set those attributes.
      
      - Change order of `clone` in some files (for better visibility into its relationship with `copy`, and to maintain consistency; can return to previous order if necessary);
      
      - Fix CubeTexture's clone method
      ba65769d
  18. 25 7月, 2015 1 次提交
  19. 17 7月, 2015 2 次提交
  20. 09 5月, 2015 1 次提交
  21. 14 3月, 2015 1 次提交
  22. 20 2月, 2015 1 次提交
  23. 17 1月, 2015 1 次提交
  24. 01 1月, 2015 1 次提交
  25. 20 12月, 2014 1 次提交