1. 31 8月, 2019 1 次提交
  2. 04 6月, 2019 1 次提交
  3. 17 5月, 2019 1 次提交
  4. 14 5月, 2019 1 次提交
  5. 19 12月, 2018 1 次提交
  6. 15 12月, 2018 1 次提交
  7. 04 12月, 2018 1 次提交
  8. 26 9月, 2018 1 次提交
  9. 02 9月, 2018 2 次提交
  10. 20 6月, 2018 1 次提交
  11. 10 4月, 2018 1 次提交
  12. 26 3月, 2018 1 次提交
    • W
      Update MTLLoader.js · 6a11dfb0
      Wentao Lyu 提交于
      fix: wrong parser behavior to Tr option with parameter invertTrProperty
      6a11dfb0
  13. 16 1月, 2018 1 次提交
  14. 11 9月, 2017 1 次提交
  15. 02 8月, 2017 1 次提交
  16. 23 7月, 2017 1 次提交
  17. 10 5月, 2017 1 次提交
  18. 04 5月, 2017 1 次提交
  19. 17 12月, 2016 1 次提交
  20. 16 11月, 2016 1 次提交
  21. 29 10月, 2016 1 次提交
  22. 18 7月, 2016 1 次提交
    • D
      DRYer texture creation for different map types (#9336) · 5ded961b
      Daniel Hritzkiv 提交于
      * DRYer texture creation for different map types
      
      Noticed there was a fair bit of repetition in each map line case. This pulls the case logic out into a reusable function
      
      This also adds support for texture parameters for specular maps as a result. (Expands on #9311 and #9308)
      
      * Change style of function declaration
      5ded961b
  23. 12 7月, 2016 1 次提交
    • J
      MTLLoader: Support for texture parameters (#9311) · dfc2b26f
      Jan Hammerschmidt 提交于
      * MTLLoader: Support for texture parameters
      
       -s u v w for scale (w is ignored)
       -o u v w for offset (w is ignored)
       -bm s for bumpmap scale
      
      * Fix positional argument to get bumpmap scale
      
      * Trim texture url to prevent trailing spaces
      
      * Fix calls to getTextureParams (pass material parameters)
      
      * Add missing 'var's
      dfc2b26f
  24. 09 7月, 2016 1 次提交
  25. 25 6月, 2016 1 次提交
  26. 01 5月, 2016 1 次提交
  27. 21 4月, 2016 1 次提交
    • J
      MTLLoader improvements (#8689) · 0f4169da
      Jonne Nauha 提交于
      * MTLLoader: Deprecate setBaseUrl in favor or better named setTexturePath.
      Make sure MaterialCreator.baseUrl is not undefined if no path/texture path is set.
      
      * MTLLoader: Automatically resolve texture base path from .mtl source URL if not explicitly set with setPath or setTexturePath.
      The URL parameter to .parse(text, url) is passed in if you use .load(). For external use it is optional and preserves earlier behavior if not passed in.
      
      * MTLLoader: Use single quotes consistently. Make params object property setting easier to read.
      
      * MTLLoader: Don't overwrite already found diffuse texture like is done with bump map. This might change behavior for bad materials that define 'map_kd' multiple times.
      
      * MTLLoader: Remaining double quotes to single ticks, also in documentation.
      
      * MTLLoader: Remove auto resolving base path from .mtl source URL.
      Add documentation to load and other important functions.
      Remove now redundant call to .setBaseUrl in obj/mtl loader example. setPath is enough if the .mtl and textures have the same base path (documented).
      
      * MTLLoader: Dont break parsed texture references that are already absolute URLs.
      
      * MTLLoader: Fix doc typos.
      
      * MTLLoader: Move utility function inside the function that uses it.
      
      * MTLLoader: Use case insensitive regexp instead for abs URL checks.
      0f4169da
  28. 11 2月, 2016 1 次提交
  29. 15 11月, 2015 1 次提交
  30. 13 11月, 2015 1 次提交
  31. 04 11月, 2015 1 次提交
  32. 03 11月, 2015 3 次提交
  33. 25 10月, 2015 1 次提交
  34. 08 10月, 2015 1 次提交
  35. 20 9月, 2015 1 次提交
  36. 25 7月, 2015 1 次提交
  37. 06 4月, 2015 1 次提交