From fd36a4b6d04ad8b51c4912fbfb52f9d210ffeeb9 Mon Sep 17 00:00:00 2001 From: Mugen87 Date: Sun, 25 Feb 2018 21:37:31 +0100 Subject: [PATCH] Examples: Clean up --- examples/js/renderers/WebGLDeferredRenderer.js | 2 +- examples/misc_controls_trackball.html | 2 +- examples/webgl_buffergeometry.html | 2 +- examples/webgl_buffergeometry_lines.html | 2 +- examples/webgl_buffergeometry_lines_indexed.html | 2 +- examples/webgl_buffergeometry_points.html | 2 +- examples/webgl_buffergeometry_points_interleaved.html | 2 +- examples/webgl_buffergeometry_uint.html | 2 +- examples/webgl_effects_anaglyph.html | 2 +- examples/webgl_effects_parallaxbarrier.html | 2 +- examples/webgl_interactive_buffergeometry.html | 2 +- examples/webgl_lights_pointlights2.html | 2 +- examples/webgl_lines_colors.html | 2 +- examples/webgl_loader_nrrd.html | 2 +- examples/webgl_loader_vrml.html | 2 +- examples/webgl_loader_vtk.html | 2 +- examples/webgl_materials_bumpmap.html | 2 +- examples/webgl_materials_cubemap_dynamic.html | 2 +- examples/webgl_materials_envmaps_hdr.html | 2 +- examples/webgl_materials_normalmap.html | 2 +- examples/webgl_materials_shaders_fresnel.html | 2 +- examples/webgl_materials_skin.html | 2 +- examples/webgl_materials_video.html | 2 +- examples/webgl_multiple_renderers.html | 2 +- examples/webgl_performance_static.html | 2 +- examples/webgl_points_dynamic.html | 2 +- examples/webgl_postprocessing_advanced.html | 2 +- examples/webgl_postprocessing_backgrounds.html | 2 +- examples/webgl_postprocessing_dof.html | 2 +- examples/webgl_postprocessing_dof2.html | 2 +- examples/webgl_postprocessing_godrays.html | 2 +- examples/webgl_postprocessing_masking.html | 2 +- examples/webgl_postprocessing_outline.html | 2 +- examples/webgl_postprocessing_procedural.html | 2 +- examples/webgl_postprocessing_smaa.html | 2 +- examples/webgl_postprocessing_ssaa.html | 2 +- examples/webgl_postprocessing_ssaa_unbiased.html | 2 +- examples/webgl_postprocessing_ssao.html | 2 +- examples/webgl_postprocessing_taa.html | 2 +- examples/webgl_postprocessing_unreal_bloom.html | 2 +- examples/webgl_shadowmap_performance.html | 2 +- examples/webgl_tiled_forward.html | 2 +- examples/webgl_tonemapping.html | 2 +- 43 files changed, 43 insertions(+), 43 deletions(-) diff --git a/examples/js/renderers/WebGLDeferredRenderer.js b/examples/js/renderers/WebGLDeferredRenderer.js index ee9d7e8183..099502ef49 100644 --- a/examples/js/renderers/WebGLDeferredRenderer.js +++ b/examples/js/renderers/WebGLDeferredRenderer.js @@ -120,7 +120,7 @@ THREE.WebGLDeferredRenderer = function ( parameters ) { function init( parameters ) { - _this.renderer = parameters.renderer !== undefined ? parameters.renderer : new THREE.WebGLRenderer( { antialias: false } ); + _this.renderer = parameters.renderer !== undefined ? parameters.renderer : new THREE.WebGLRenderer(); _this.domElement = _this.renderer.domElement; _gl = _this.renderer.context; diff --git a/examples/misc_controls_trackball.html b/examples/misc_controls_trackball.html index 2b5268c907..6f413cfd1c 100644 --- a/examples/misc_controls_trackball.html +++ b/examples/misc_controls_trackball.html @@ -117,7 +117,7 @@ // renderer - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_buffergeometry.html b/examples/webgl_buffergeometry.html index 4cacc230e6..6da5a22e5a 100644 --- a/examples/webgl_buffergeometry.html +++ b/examples/webgl_buffergeometry.html @@ -174,7 +174,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_buffergeometry_lines.html b/examples/webgl_buffergeometry_lines.html index 8720ab4b22..857754d5f8 100644 --- a/examples/webgl_buffergeometry_lines.html +++ b/examples/webgl_buffergeometry_lines.html @@ -100,7 +100,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_buffergeometry_lines_indexed.html b/examples/webgl_buffergeometry_lines_indexed.html index 200254ee8b..ac0f1ddb05 100644 --- a/examples/webgl_buffergeometry_lines_indexed.html +++ b/examples/webgl_buffergeometry_lines_indexed.html @@ -210,7 +210,7 @@ scene.add( parent_node ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_buffergeometry_points.html b/examples/webgl_buffergeometry_points.html index 696059c723..e296719765 100644 --- a/examples/webgl_buffergeometry_points.html +++ b/examples/webgl_buffergeometry_points.html @@ -112,7 +112,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_buffergeometry_points_interleaved.html b/examples/webgl_buffergeometry_points_interleaved.html index 263d13fa56..84ee108e0c 100644 --- a/examples/webgl_buffergeometry_points_interleaved.html +++ b/examples/webgl_buffergeometry_points_interleaved.html @@ -126,7 +126,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_buffergeometry_uint.html b/examples/webgl_buffergeometry_uint.html index fa2ddb3011..e431b6f4d9 100644 --- a/examples/webgl_buffergeometry_uint.html +++ b/examples/webgl_buffergeometry_uint.html @@ -179,7 +179,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_effects_anaglyph.html b/examples/webgl_effects_anaglyph.html index 9b9a83d922..4dc0b97395 100644 --- a/examples/webgl_effects_anaglyph.html +++ b/examples/webgl_effects_anaglyph.html @@ -108,7 +108,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_effects_parallaxbarrier.html b/examples/webgl_effects_parallaxbarrier.html index abc0635b39..20a23c4d6a 100644 --- a/examples/webgl_effects_parallaxbarrier.html +++ b/examples/webgl_effects_parallaxbarrier.html @@ -189,7 +189,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_interactive_buffergeometry.html b/examples/webgl_interactive_buffergeometry.html index f00b26edd0..4c14d3973b 100644 --- a/examples/webgl_interactive_buffergeometry.html +++ b/examples/webgl_interactive_buffergeometry.html @@ -213,7 +213,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_lights_pointlights2.html b/examples/webgl_lights_pointlights2.html index 1986c00cfe..887e00d165 100644 --- a/examples/webgl_lights_pointlights2.html +++ b/examples/webgl_lights_pointlights2.html @@ -175,7 +175,7 @@ // RENDERER - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_lines_colors.html b/examples/webgl_lines_colors.html index f7ae439694..6d73c16d1a 100644 --- a/examples/webgl_lines_colors.html +++ b/examples/webgl_lines_colors.html @@ -89,7 +89,7 @@ scene = new THREE.Scene(); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.autoClear = false; diff --git a/examples/webgl_loader_nrrd.html b/examples/webgl_loader_nrrd.html index 3c991e7600..8de82f7e32 100644 --- a/examples/webgl_loader_nrrd.html +++ b/examples/webgl_loader_nrrd.html @@ -176,7 +176,7 @@ } ); // renderer - renderer = new THREE.WebGLRenderer( { antialias: false, alpha: true } ); + renderer = new THREE.WebGLRenderer( { alpha: true } ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_loader_vrml.html b/examples/webgl_loader_vrml.html index 0dddbf5c62..97da9834a2 100644 --- a/examples/webgl_loader_vrml.html +++ b/examples/webgl_loader_vrml.html @@ -84,7 +84,7 @@ // renderer - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_loader_vtk.html b/examples/webgl_loader_vtk.html index ddedb18dc6..bdcbfa3e58 100644 --- a/examples/webgl_loader_vtk.html +++ b/examples/webgl_loader_vtk.html @@ -152,7 +152,7 @@ // renderer - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_materials_bumpmap.html b/examples/webgl_materials_bumpmap.html index 8643febc5d..1bb46518e5 100644 --- a/examples/webgl_materials_bumpmap.html +++ b/examples/webgl_materials_bumpmap.html @@ -123,7 +123,7 @@ loader = new THREE.JSONLoader(); loader.load( "models/json/leeperrysmith/LeePerrySmith.json", function( geometry ) { createScene( geometry, 100, material ) } ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_materials_cubemap_dynamic.html b/examples/webgl_materials_cubemap_dynamic.html index 7d961504c4..4496df4e86 100644 --- a/examples/webgl_materials_cubemap_dynamic.html +++ b/examples/webgl_materials_cubemap_dynamic.html @@ -177,7 +177,7 @@ // RENDERER - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_materials_envmaps_hdr.html b/examples/webgl_materials_envmaps_hdr.html index ef88fc2f66..a6745dac29 100644 --- a/examples/webgl_materials_envmaps_hdr.html +++ b/examples/webgl_materials_envmaps_hdr.html @@ -86,7 +86,7 @@ scene = new THREE.Scene(); scene.background = new THREE.Color( 0xffffff ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.toneMapping = THREE.LinearToneMapping; standardMaterial = new THREE.MeshStandardMaterial( { diff --git a/examples/webgl_materials_normalmap.html b/examples/webgl_materials_normalmap.html index fe1a3be87e..23c348d159 100644 --- a/examples/webgl_materials_normalmap.html +++ b/examples/webgl_materials_normalmap.html @@ -133,7 +133,7 @@ loader = new THREE.JSONLoader(); loader.load( "models/json/leeperrysmith/LeePerrySmith.json", function( geometry ) { createScene( geometry, 100, material ) } ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_materials_shaders_fresnel.html b/examples/webgl_materials_shaders_fresnel.html index 3d568f5eaf..e95cec93c5 100644 --- a/examples/webgl_materials_shaders_fresnel.html +++ b/examples/webgl_materials_shaders_fresnel.html @@ -122,7 +122,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_materials_skin.html b/examples/webgl_materials_skin.html index 2eb59233f4..9d59cb368e 100644 --- a/examples/webgl_materials_skin.html +++ b/examples/webgl_materials_skin.html @@ -158,7 +158,7 @@ // RENDERER - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.autoClear = false; diff --git a/examples/webgl_materials_video.html b/examples/webgl_materials_video.html index 697f6e09f0..7c6468d9f1 100644 --- a/examples/webgl_materials_video.html +++ b/examples/webgl_materials_video.html @@ -97,7 +97,7 @@ light.position.set( 0.5, 1, 1 ).normalize(); scene.add( light ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_multiple_renderers.html b/examples/webgl_multiple_renderers.html index e83cb09d09..4604d31fc3 100644 --- a/examples/webgl_multiple_renderers.html +++ b/examples/webgl_multiple_renderers.html @@ -172,7 +172,7 @@ renderer1.setSize( window.innerWidth, window.innerHeight / 2 ); document.body.appendChild( renderer1.domElement ); - renderer2 = new THREE.WebGLRenderer( { antialias: false } ); + renderer2 = new THREE.WebGLRenderer(); renderer2.setPixelRatio( window.devicePixelRatio ); renderer2.setSize( window.innerWidth, window.innerHeight / 2 ); document.body.appendChild( renderer2.domElement ); diff --git a/examples/webgl_performance_static.html b/examples/webgl_performance_static.html index 2c5738f54d..9b7c55d8e2 100644 --- a/examples/webgl_performance_static.html +++ b/examples/webgl_performance_static.html @@ -75,7 +75,7 @@ } ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); //renderer.sortObjects = false; diff --git a/examples/webgl_points_dynamic.html b/examples/webgl_points_dynamic.html index a978ae7807..c7715d2fd2 100644 --- a/examples/webgl_points_dynamic.html +++ b/examples/webgl_points_dynamic.html @@ -107,7 +107,7 @@ } ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth,window.innerHeight ); renderer.autoClear = false; diff --git a/examples/webgl_postprocessing_advanced.html b/examples/webgl_postprocessing_advanced.html index 396c5c8ea3..73bd863312 100644 --- a/examples/webgl_postprocessing_advanced.html +++ b/examples/webgl_postprocessing_advanced.html @@ -141,7 +141,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( width, height ); renderer.autoClear = false; diff --git a/examples/webgl_postprocessing_backgrounds.html b/examples/webgl_postprocessing_backgrounds.html index 2290b8a080..4613f60195 100644 --- a/examples/webgl_postprocessing_backgrounds.html +++ b/examples/webgl_postprocessing_backgrounds.html @@ -118,7 +118,7 @@ var aspect = width / height; var devicePixelRatio = window.devicePixelRatio || 1; - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( devicePixelRatio ); renderer.setSize( width, height ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_dof.html b/examples/webgl_postprocessing_dof.html index 339f2c1f34..ffb02b5e97 100644 --- a/examples/webgl_postprocessing_dof.html +++ b/examples/webgl_postprocessing_dof.html @@ -88,7 +88,7 @@ scene = new THREE.Scene(); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( width, height ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_dof2.html b/examples/webgl_postprocessing_dof2.html index f085e1bc37..4a01c99244 100644 --- a/examples/webgl_postprocessing_dof2.html +++ b/examples/webgl_postprocessing_dof2.html @@ -93,7 +93,7 @@ Use WEBGL Depth buffer support? scene = new THREE.Scene(); scene.add( camera ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, height ); //renderer.sortObjects = false; diff --git a/examples/webgl_postprocessing_godrays.html b/examples/webgl_postprocessing_godrays.html index a96ab682a6..5a508efa2f 100644 --- a/examples/webgl_postprocessing_godrays.html +++ b/examples/webgl_postprocessing_godrays.html @@ -110,7 +110,7 @@ // - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_masking.html b/examples/webgl_postprocessing_masking.html index ad3d0da2b5..de77fcd370 100644 --- a/examples/webgl_postprocessing_masking.html +++ b/examples/webgl_postprocessing_masking.html @@ -53,7 +53,7 @@ torus = new THREE.Mesh( new THREE.TorusGeometry( 3, 1, 16, 32 ) ); scene2.add( torus ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setClearColor( 0xe0e0e0 ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_postprocessing_outline.html b/examples/webgl_postprocessing_outline.html index 7efbd1b86d..b04a3c8692 100644 --- a/examples/webgl_postprocessing_outline.html +++ b/examples/webgl_postprocessing_outline.html @@ -145,7 +145,7 @@ var width = window.innerWidth; var height = window.innerHeight; - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.shadowMap.enabled = true; // todo - support pixelRatio in this demo renderer.setSize( width, height ); diff --git a/examples/webgl_postprocessing_procedural.html b/examples/webgl_postprocessing_procedural.html index b34e5182ab..b4c81d5d6e 100644 --- a/examples/webgl_postprocessing_procedural.html +++ b/examples/webgl_postprocessing_procedural.html @@ -105,7 +105,7 @@ var container = document.getElementById( "container" ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_smaa.html b/examples/webgl_postprocessing_smaa.html index f975c5a18d..164ae3f1e1 100644 --- a/examples/webgl_postprocessing_smaa.html +++ b/examples/webgl_postprocessing_smaa.html @@ -40,7 +40,7 @@ var container = document.getElementById( "container" ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_ssaa.html b/examples/webgl_postprocessing_ssaa.html index 26dc3bd084..b90582999e 100644 --- a/examples/webgl_postprocessing_ssaa.html +++ b/examples/webgl_postprocessing_ssaa.html @@ -87,7 +87,7 @@ var container = document.getElementById( "container" ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_ssaa_unbiased.html b/examples/webgl_postprocessing_ssaa_unbiased.html index 82c9c8659b..3ca1cb4f39 100644 --- a/examples/webgl_postprocessing_ssaa_unbiased.html +++ b/examples/webgl_postprocessing_ssaa_unbiased.html @@ -107,7 +107,7 @@ var aspect = width / height; var devicePixelRatio = window.devicePixelRatio || 1; - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( devicePixelRatio ); renderer.setSize( width, height ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_ssao.html b/examples/webgl_postprocessing_ssao.html index 76b73d8957..af9d6fccaa 100644 --- a/examples/webgl_postprocessing_ssao.html +++ b/examples/webgl_postprocessing_ssao.html @@ -79,7 +79,7 @@ Spiral sampling http://web.archive.org/web/20120421191837/http://www.cgafaq.info container = document.createElement( 'div' ); document.body.appendChild( container ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_taa.html b/examples/webgl_postprocessing_taa.html index d79f4434c4..41edec4354 100644 --- a/examples/webgl_postprocessing_taa.html +++ b/examples/webgl_postprocessing_taa.html @@ -107,7 +107,7 @@ var container = document.getElementById( "container" ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement ); diff --git a/examples/webgl_postprocessing_unreal_bloom.html b/examples/webgl_postprocessing_unreal_bloom.html index 312049ae8d..f59cd9194b 100644 --- a/examples/webgl_postprocessing_unreal_bloom.html +++ b/examples/webgl_postprocessing_unreal_bloom.html @@ -96,7 +96,7 @@ scene = new THREE.Scene(); scene.background = new THREE.Color( 0x111111 ); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.toneMapping = THREE.LinearToneMapping; standardMaterial = new THREE.MeshStandardMaterial( { diff --git a/examples/webgl_shadowmap_performance.html b/examples/webgl_shadowmap_performance.html index 5d04808620..d4e0a17825 100644 --- a/examples/webgl_shadowmap_performance.html +++ b/examples/webgl_shadowmap_performance.html @@ -120,7 +120,7 @@ // RENDERER - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT ); container.appendChild( renderer.domElement ); diff --git a/examples/webgl_tiled_forward.html b/examples/webgl_tiled_forward.html index 732d76cecf..8ffcc0939e 100644 --- a/examples/webgl_tiled_forward.html +++ b/examples/webgl_tiled_forward.html @@ -208,7 +208,7 @@ var scene = new THREE.Scene(); scene.background = new THREE.Color( 0x111111 ); - var renderer = new THREE.WebGLRenderer( { antialias: false } ); + var renderer = new THREE.WebGLRenderer(); renderer.toneMapping = THREE.LinearToneMapping; container.appendChild( renderer.domElement ); diff --git a/examples/webgl_tonemapping.html b/examples/webgl_tonemapping.html index cecfa56f4f..cfa4d350ba 100644 --- a/examples/webgl_tonemapping.html +++ b/examples/webgl_tonemapping.html @@ -89,7 +89,7 @@ scene = new THREE.Scene(); - renderer = new THREE.WebGLRenderer( { antialias: false } ); + renderer = new THREE.WebGLRenderer(); standardMaterial = new THREE.MeshStandardMaterial( { bumpScale: - 0.05, -- GitLab