diff --git a/build/three.js b/build/three.js index 1ddb3c2d3164d4de477eafffbae6716aae746215..bcd2b77ddd14685012526a0b6ee55ffd6c214291 100644 --- a/build/three.js +++ b/build/three.js @@ -13892,12 +13892,21 @@ var fov = 90, aspect = 1; - function CubeCamera( near, far, cubeResolution, options ) { + function CubeCamera( near, far, renderTarget ) { Object3D.call( this ); this.type = 'CubeCamera'; + if ( renderTarget.isWebGLCubeRenderTarget !== true ) { + + console.error( 'THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.' ); + return; + + } + + this.renderTarget = renderTarget; + var cameraPX = new PerspectiveCamera( fov, aspect, near, far ); cameraPX.up.set( 0, - 1, 0 ); cameraPX.lookAt( new Vector3( 1, 0, 0 ) ); @@ -13928,18 +13937,12 @@ cameraNZ.lookAt( new Vector3( 0, 0, - 1 ) ); this.add( cameraNZ ); - options = options || { format: RGBFormat, magFilter: LinearFilter, minFilter: LinearFilter }; - - this.renderTarget = new WebGLCubeRenderTarget( cubeResolution, options ); - this.renderTarget.texture.name = "CubeCamera"; - this.update = function ( renderer, scene ) { if ( this.parent === null ) { this.updateMatrixWorld(); } var currentRenderTarget = renderer.getRenderTarget(); - var renderTarget = this.renderTarget; var generateMipmaps = renderTarget.texture.generateMipmaps; renderTarget.texture.generateMipmaps = false; @@ -13972,8 +13975,6 @@ var currentRenderTarget = renderer.getRenderTarget(); - var renderTarget = this.renderTarget; - for ( var i = 0; i < 6; i ++ ) { renderer.setRenderTarget( renderTarget, i ); @@ -14094,11 +14095,7 @@ scene.add( mesh ); - var camera = new CubeCamera( 1, 10, 1 ); - - camera.renderTarget = this; - camera.renderTarget.texture.name = 'CubeCameraTexture'; - + var camera = new CubeCamera( 1, 10, this ); camera.update( renderer, scene ); mesh.geometry.dispose(); diff --git a/build/three.min.js b/build/three.min.js index 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-(U=a.get(C),U.direction.setFromMatrixPosition(C.matrixWorld),U.direction.transformDirection(m),U.direction.normalize(),U.skyColor.copy(C.color).multiplyScalar(P),U.groundColor.copy(C.groundColor).multiplyScalar(P),c.hemi[x]=U,x++)}c.ambient[0]=h;c.ambient[1]=n;c.ambient[2]=k;d=c.hash;if(d.directionalLength!==l||d.pointLength!==q||d.spotLength!==u||d.rectAreaLength!==p||d.hemiLength!==x||d.numDirectionalShadows!==w||d.numPointShadows!==oa||d.numSpotShadows!==T)c.directional.length=l,c.spot.length= -u,c.rectArea.length=p,c.point.length=q,c.hemi.length=x,c.directionalShadow.length=w,c.directionalShadowMap.length=w,c.pointShadow.length=oa,c.pointShadowMap.length=oa,c.spotShadow.length=T,c.spotShadowMap.length=T,c.directionalShadowMatrix.length=w,c.pointShadowMatrix.length=oa,c.spotShadowMatrix.length=T,d.directionalLength=l,d.pointLength=q,d.spotLength=u,d.rectAreaLength=p,d.hemiLength=x,d.numDirectionalShadows=w,d.numPointShadows=oa,d.numSpotShadows=T,c.version=wk++},state:c}}function Rh(){var a= +coneCos:0,penumbraCos:0,decay:0};break;case "PointLight":c={position:new p,color:new D,distance:0,decay:0};break;case "HemisphereLight":c={direction:new p,skyColor:new D,groundColor:new D};break;case "RectAreaLight":c={color:new D,position:new p,halfWidth:new p,halfHeight:new p}}return a[b.id]=c}}}function tk(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={shadowBias:0,shadowRadius:1,shadowMapSize:new t};break;case "SpotLight":c={shadowBias:0, +shadowRadius:1,shadowMapSize:new t};break;case "PointLight":c={shadowBias:0,shadowRadius:1,shadowMapSize:new t,shadowCameraNear:1,shadowCameraFar:1E3}}return a[b.id]=c}}}function uk(a,b){return(b.castShadow?1:0)-(a.castShadow?1:0)}function vk(){for(var a=new sk,b=tk(),c={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[], +directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},d=0;9>d;d++)c.probe.push(new p);var e=new p,f=new O,g=new O;return{setup:function(d,l,m){for(var h=0,n=0,k=0,r=0;9>r;r++)c.probe[r].set(0,0,0);var q=l=0,u=0,p=0,z=0,w=0,oa=0,T=0;m=m.matrixWorldInverse;d.sort(uk);r=0;for(var Z=d.length;rKa;Ka++)c.probe[Ka].addScaledVector(C.sh.coefficients[Ka],P);else if(C.isDirectionalLight){var U=a.get(C);U.color.copy(C.color).multiplyScalar(C.intensity);U.direction.setFromMatrixPosition(C.matrixWorld);e.setFromMatrixPosition(C.target.matrixWorld);U.direction.sub(e);U.direction.transformDirection(m);C.castShadow&&(P=C.shadow,t=b.get(C),t.shadowBias=P.bias,t.shadowRadius=P.radius,t.shadowMapSize=P.mapSize,c.directionalShadow[l]= +t,c.directionalShadowMap[l]=Ka,c.directionalShadowMatrix[l]=C.shadow.matrix,w++);c.directional[l]=U;l++}else C.isSpotLight?(U=a.get(C),U.position.setFromMatrixPosition(C.matrixWorld),U.position.applyMatrix4(m),U.color.copy(t).multiplyScalar(P),U.distance=Da,U.direction.setFromMatrixPosition(C.matrixWorld),e.setFromMatrixPosition(C.target.matrixWorld),U.direction.sub(e),U.direction.transformDirection(m),U.coneCos=Math.cos(C.angle),U.penumbraCos=Math.cos(C.angle*(1-C.penumbra)),U.decay=C.decay,C.castShadow&& +(P=C.shadow,t=b.get(C),t.shadowBias=P.bias,t.shadowRadius=P.radius,t.shadowMapSize=P.mapSize,c.spotShadow[u]=t,c.spotShadowMap[u]=Ka,c.spotShadowMatrix[u]=C.shadow.matrix,T++),c.spot[u]=U,u++):C.isRectAreaLight?(U=a.get(C),U.color.copy(t).multiplyScalar(P),U.position.setFromMatrixPosition(C.matrixWorld),U.position.applyMatrix4(m),g.identity(),f.copy(C.matrixWorld),f.premultiply(m),g.extractRotation(f),U.halfWidth.set(.5*C.width,0,0),U.halfHeight.set(0,.5*C.height,0),U.halfWidth.applyMatrix4(g),U.halfHeight.applyMatrix4(g), +c.rectArea[p]=U,p++):C.isPointLight?(U=a.get(C),U.position.setFromMatrixPosition(C.matrixWorld),U.position.applyMatrix4(m),U.color.copy(C.color).multiplyScalar(C.intensity),U.distance=C.distance,U.decay=C.decay,C.castShadow&&(P=C.shadow,t=b.get(C),t.shadowBias=P.bias,t.shadowRadius=P.radius,t.shadowMapSize=P.mapSize,t.shadowCameraNear=P.camera.near,t.shadowCameraFar=P.camera.far,c.pointShadow[q]=t,c.pointShadowMap[q]=Ka,c.pointShadowMatrix[q]=C.shadow.matrix,oa++),c.point[q]=U,q++):C.isHemisphereLight&& +(U=a.get(C),U.direction.setFromMatrixPosition(C.matrixWorld),U.direction.transformDirection(m),U.direction.normalize(),U.skyColor.copy(C.color).multiplyScalar(P),U.groundColor.copy(C.groundColor).multiplyScalar(P),c.hemi[z]=U,z++)}c.ambient[0]=h;c.ambient[1]=n;c.ambient[2]=k;d=c.hash;if(d.directionalLength!==l||d.pointLength!==q||d.spotLength!==u||d.rectAreaLength!==p||d.hemiLength!==z||d.numDirectionalShadows!==w||d.numPointShadows!==oa||d.numSpotShadows!==T)c.directional.length=l,c.spot.length= +u,c.rectArea.length=p,c.point.length=q,c.hemi.length=z,c.directionalShadow.length=w,c.directionalShadowMap.length=w,c.pointShadow.length=oa,c.pointShadowMap.length=oa,c.spotShadow.length=T,c.spotShadowMap.length=T,c.directionalShadowMatrix.length=w,c.pointShadowMatrix.length=oa,c.spotShadowMatrix.length=T,d.directionalLength=l,d.pointLength=q,d.spotLength=u,d.rectAreaLength=p,d.hemiLength=z,d.numDirectionalShadows=w,d.numPointShadows=oa,d.numSpotShadows=T,c.version=wk++},state:c}}function Rh(){var a= new vk,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function xk(){function a(c){c=c.target;c.removeEventListener("dispose",a);b.delete(c)}var b=new WeakMap;return{get:function(c,d){if(!1===b.has(c)){var e=new Rh;b.set(c,new WeakMap);b.get(c).set(d,e);c.addEventListener("dispose",a)}else!1===b.get(c).has(d)?(e=new Rh,b.get(c).set(d,e)): -e=b.get(c).get(d);return e},dispose:function(){b=new WeakMap}}}function Jb(a){K.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.fog=!1;this.setValues(a)}function Kb(a){K.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new p;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning= -!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.fog=!1;this.setValues(a)}function Sh(a,b,c){function d(a,b,c){c=a<<0|b<<1|c<<2;var d=n[c];void 0===d&&(d=new Jb({depthPacking:3201,morphTargets:a,skinning:b}),n[c]=d);return d}function e(a,b,c){c=a<<0|b<<1|c<<2;var d=k[c];void 0===d&&(d=new Kb({morphTargets:a,skinning:b}),k[c]=d);return d}function f(b,c,f,g,h,l,m){var n=d,k=b.customDepthMaterial;!0===g.isPointLight&&(n=e,k=b.customDistanceMaterial); -void 0===k?(k=!1,!0===f.morphTargets&&(k=c.morphAttributes&&c.morphAttributes.position&&0\nvoid main() {\n float mean = 0.0;\n float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n #ifdef HORIZONAL_PASS\n vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean * HALF_SAMPLE_RATE;\n squared_mean = squared_mean * HALF_SAMPLE_RATE;\n float std_dev = sqrt( squared_mean - mean * mean );\n gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}), -p=u.clone();p.defines.HORIZONAL_PASS=1;var x=new E;x.setAttribute("position",new L(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var w=new ha(x,u),oa=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,e,f){if(!1!==oa.enabled&&(!1!==oa.autoUpdate||!1!==oa.needsUpdate)&&0!==d.length){var n=a.getRenderTarget(),k=a.getActiveCubeFace(),t=a.getActiveMipmapLevel(),q=a.state;q.setBlending(0);q.buffers.color.setClear(1,1,1,1);q.buffers.depth.setTest(!0);q.setScissorTest(!1); -for(var r=0,G=d.length;rc||l.y>c)l.x>c&&(m.x=Math.floor(c/v.x),l.x=m.x*v.x,C.mapSize.x=m.x),l.y>c&&(m.y=Math.floor(c/v.y),l.y=m.y*v.y,C.mapSize.y=m.y);null!==C.map||C.isPointLightShadow||3!==this.type||(v={minFilter:1006,magFilter:1006,format:1023},C.map=new Ia(l.x,l.y,v),C.map.texture.name=x.name+".shadowMap", -C.mapPass=new Ia(l.x,l.y,v),C.camera.updateProjectionMatrix());null===C.map&&(v={minFilter:1003,magFilter:1003,format:1023},C.map=new Ia(l.x,l.y,v),C.map.texture.name=x.name+".shadowMap",C.camera.updateProjectionMatrix());a.setRenderTarget(C.map);a.clear();v=C.getViewportCount();for(var Z=0;Z\nvoid main() {\n float mean = 0.0;\n float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n #ifdef HORIZONAL_PASS\n vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean * HALF_SAMPLE_RATE;\n squared_mean = squared_mean * HALF_SAMPLE_RATE;\n float std_dev = sqrt( squared_mean - mean * mean );\n gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}), +p=u.clone();p.defines.HORIZONAL_PASS=1;var z=new E;z.setAttribute("position",new L(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var w=new ha(z,u),oa=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,e,f){if(!1!==oa.enabled&&(!1!==oa.autoUpdate||!1!==oa.needsUpdate)&&0!==d.length){var n=a.getRenderTarget(),k=a.getActiveCubeFace(),v=a.getActiveMipmapLevel(),q=a.state;q.setBlending(0);q.buffers.color.setClear(1,1,1,1);q.buffers.depth.setTest(!0);q.setScissorTest(!1); +for(var r=0,G=d.length;rc||l.y>c)l.x>c&&(m.x=Math.floor(c/t.x),l.x=m.x*t.x,C.mapSize.x=m.x),l.y>c&&(m.y=Math.floor(c/t.y),l.y=m.y*t.y,C.mapSize.y=m.y);null!==C.map||C.isPointLightShadow||3!==this.type||(t={minFilter:1006,magFilter:1006,format:1023},C.map=new Ia(l.x,l.y,t),C.map.texture.name=z.name+".shadowMap", +C.mapPass=new Ia(l.x,l.y,t),C.camera.updateProjectionMatrix());null===C.map&&(t={minFilter:1003,magFilter:1003,format:1023},C.map=new Ia(l.x,l.y,t),C.map.texture.name=z.name+".shadowMap",C.camera.updateProjectionMatrix());a.setRenderTarget(C.map);a.clear();t=C.getViewportCount();for(var Z=0;Zd||a.height>d)e=d/Math.max(a.width,a.height);if(1>e||!0===b){if("undefined"!==typeof HTMLImageElement&&a instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&a instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&a instanceof ImageBitmap)return d=b?M.floorPowerOfTwo:Math.floor,b=d(e*a.width),e=d(e*a.height),void 0===I&&(I=h(b,e)),c=c?h(b,e):I,c.width=b,c.height=e, -c.getContext("2d").drawImage(a,0,0,b,e),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+a.width+"x"+a.height+") to ("+b+"x"+e+")."),c;"data"in a&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+a.width+"x"+a.height+").")}return a}function m(a){return M.isPowerOfTwo(a.width)&&M.isPowerOfTwo(a.height)}function k(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function n(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e, -f))*Math.LOG2E}function t(c,d,e){if(!1===Da)return d;if(null!==c){if(void 0!==a[c])return a[c];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+c+"'")}c=d;6403===d&&(5126===e&&(c=33326),5131===e&&(c=33325),5121===e&&(c=33321));6407===d&&(5126===e&&(c=34837),5131===e&&(c=34843),5121===e&&(c=32849));6408===d&&(5126===e&&(c=34836),5131===e&&(c=34842),5121===e&&(c=32856));33325!==c&&33326!==c&&34842!==c&&34836!==c||b.get("EXT_color_buffer_float");return c}function r(a){return 1003=== +c.getContext("2d").drawImage(a,0,0,b,e),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+a.width+"x"+a.height+") to ("+b+"x"+e+")."),c;"data"in a&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+a.width+"x"+a.height+").")}return a}function m(a){return M.isPowerOfTwo(a.width)&&M.isPowerOfTwo(a.height)}function x(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function n(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e, +f))*Math.LOG2E}function k(c,d,e){if(!1===Da)return d;if(null!==c){if(void 0!==a[c])return a[c];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+c+"'")}c=d;6403===d&&(5126===e&&(c=33326),5131===e&&(c=33325),5121===e&&(c=33321));6407===d&&(5126===e&&(c=34837),5131===e&&(c=34843),5121===e&&(c=32849));6408===d&&(5126===e&&(c=34836),5131===e&&(c=34842),5121===e&&(c=32856));33325!==c&&33326!==c&&34842!==c&&34836!==c||b.get("EXT_color_buffer_float");return c}function r(a){return 1003=== a||1004===a||1005===a?9728:9729}function q(b){b=b.target;b.removeEventListener("dispose",q);var c=d.get(b);void 0!==c.__webglInit&&(a.deleteTexture(c.__webglTexture),d.remove(b));b.isVideoTexture&&E.delete(b);g.memory.textures--}function u(b){b=b.target;b.removeEventListener("dispose",u);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLCubeRenderTarget)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]), c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer),c.__webglMultisampledFramebuffer&&a.deleteFramebuffer(c.__webglMultisampledFramebuffer),c.__webglColorRenderbuffer&&a.deleteRenderbuffer(c.__webglColorRenderbuffer),c.__webglDepthRenderbuffer&&a.deleteRenderbuffer(c.__webglDepthRenderbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}function p(a,b){var e=d.get(a); -if(a.isVideoTexture){var f=g.render.frame;E.get(a)!==f&&(E.set(a,f),a.update())}if(0q;q++)A[q]=h||e?e?b.image[q].image:b.image[q]:l(b.image[q],!1,!0,U);var r=A[0],u=m(r)||Da,p=f.convert(b.format),G=f.convert(b.type),w=t(b.internalFormat,p,G);v(34067,b,u);if(h){for(q=0;6>q;q++){var x=A[q].mipmaps;for(h=0;hq;q++)if(e)for(c.texImage2D(34069+q,0,w,A[q].width,A[q].height,0,p,G,A[q].data),h=0;hq;q++)v[q]=h||e?e?b.image[q].image:b.image[q]:l(b.image[q],!1,!0,U);var r=v[0],u=m(r)||Da,p=f.convert(b.format),G=f.convert(b.type),w=k(b.internalFormat,p,G);t(34067,b,u);if(h){for(q=0;6>q;q++){var z=v[q].mipmaps;for(h=0;hq;q++)if(e)for(c.texImage2D(34069+q,0,w,v[q].width,v[q].height,0,p,G,v[q].data),h=0;h=z&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+z);L+=1;return a};this.resetTextureUnits=function(){L=0};this.setTexture2D=p;this.setTexture2DArray=function(a,b){var e=d.get(a);0A;A++)e.__webglFramebuffer[A]=a.createFramebuffer();else if(e.__webglFramebuffer=a.createFramebuffer(),A)if(Da){e.__webglMultisampledFramebuffer=a.createFramebuffer();e.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161,e.__webglColorRenderbuffer); -A=f.convert(b.texture.format);var r=f.convert(b.texture.type);A=t(b.texture.internalFormat,A,r);r=P(b);a.renderbufferStorageMultisample(36161,r,A,b.width,b.height);a.bindFramebuffer(36160,e.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,e.__webglColorRenderbuffer);a.bindRenderbuffer(36161,null);b.depthBuffer&&(e.__webglDepthRenderbuffer=a.createRenderbuffer(),B(e.__webglDepthRenderbuffer,b,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2."); -if(l){c.bindTexture(34067,h.__webglTexture);v(34067,b.texture,q);for(A=0;6>A;A++)C(e.__webglFramebuffer[A],b,36064,34069+A);k(b.texture,q)&&n(34067,b.texture,b.width,b.height);c.bindTexture(34067,null)}else c.bindTexture(3553,h.__webglTexture),v(3553,b.texture,q),C(e.__webglFramebuffer,b,36064,3553),k(b.texture,q)&&n(3553,b.texture,b.width,b.height),c.bindTexture(3553,null);if(b.depthBuffer){e=d.get(b);h=!0===b.isWebGLCubeRenderTarget;if(b.depthTexture){if(h)throw Error("target.depthTexture not supported in Cube render targets"); +33306,36161,b)):(b=f.convert(c.texture.format),e=f.convert(c.texture.type),e=k(c.texture.internalFormat,b,e),d?(d=P(c),a.renderbufferStorageMultisample(36161,d,e,c.width,c.height)):a.renderbufferStorage(36161,e,c.width,c.height));a.bindRenderbuffer(36161,null)}function P(a){return Da&&a.isWebGLMultisampleRenderTarget?Math.min(D,a.samples):0}var Da=e.isWebGL2,A=e.maxTextures,U=e.maxCubemapSize,y=e.maxTextureSize,D=e.maxSamples,E=new WeakMap,I,K=!1;try{K="undefined"!==typeof OffscreenCanvas&&null!== +(new OffscreenCanvas(1,1)).getContext("2d")}catch(Jd){}var L=0,F={1E3:10497,1001:33071,1002:33648},da={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987},O=!1,N=!1;this.allocateTextureUnit=function(){var a=L;a>=A&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+A);L+=1;return a};this.resetTextureUnits=function(){L=0};this.setTexture2D=p;this.setTexture2DArray=function(a,b){var e=d.get(a);0v;v++)e.__webglFramebuffer[v]=a.createFramebuffer();else if(e.__webglFramebuffer=a.createFramebuffer(),v)if(Da){e.__webglMultisampledFramebuffer=a.createFramebuffer();e.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161,e.__webglColorRenderbuffer); +v=f.convert(b.texture.format);var r=f.convert(b.texture.type);v=k(b.texture.internalFormat,v,r);r=P(b);a.renderbufferStorageMultisample(36161,r,v,b.width,b.height);a.bindFramebuffer(36160,e.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,e.__webglColorRenderbuffer);a.bindRenderbuffer(36161,null);b.depthBuffer&&(e.__webglDepthRenderbuffer=a.createRenderbuffer(),B(e.__webglDepthRenderbuffer,b,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2."); +if(l){c.bindTexture(34067,h.__webglTexture);t(34067,b.texture,q);for(v=0;6>v;v++)C(e.__webglFramebuffer[v],b,36064,34069+v);x(b.texture,q)&&n(34067,b.texture,b.width,b.height);c.bindTexture(34067,null)}else c.bindTexture(3553,h.__webglTexture),t(3553,b.texture,q),C(e.__webglFramebuffer,b,36064,3553),x(b.texture,q)&&n(3553,b.texture,b.width,b.height),c.bindTexture(3553,null);if(b.depthBuffer){e=d.get(b);h=!0===b.isWebGLCubeRenderTarget;if(b.depthTexture){if(h)throw Error("target.depthTexture not supported in Cube render targets"); if(b&&b.isWebGLCubeRenderTarget)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0); p(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(36160,36096,3553,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,e,0);else throw Error("Unknown depthTexture format");}else if(h)for(e.__webglDepthbuffer=[],h=0;6>h;h++)a.bindFramebuffer(36160,e.__webglFramebuffer[h]),e.__webglDepthbuffer[h]=a.createRenderbuffer(),B(e.__webglDepthbuffer[h],b,!1);else a.bindFramebuffer(36160,e.__webglFramebuffer),e.__webglDepthbuffer= -a.createRenderbuffer(),B(e.__webglDepthbuffer,b,!1);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=m(a)||Da;if(k(b,e)){e=a.isWebGLCubeRenderTarget?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);n(e,b,a.width,a.height);c.bindTexture(e,null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(Da){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer); +a.createRenderbuffer(),B(e.__webglDepthbuffer,b,!1);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=function(a){var b=a.texture,e=m(a)||Da;if(x(b,e)){e=a.isWebGLCubeRenderTarget?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);n(e,b,a.width,a.height);c.bindTexture(e,null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(Da){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer); var e=b.width,f=b.height,g=16384;b.depthBuffer&&(g|=256);b.stencilBuffer&&(g|=1024);a.blitFramebuffer(0,0,e,f,0,0,e,f,g,9728);a.bindFramebuffer(36160,c.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&(!1===O&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),O=!0),a=a.texture); -p(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLCubeRenderTarget&&(!1===N&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),N=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?x(a,b):w(a,b)}}function Uh(a,b,c){var d=c.isWebGL2;return{convert:function(a){if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120; +p(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLCubeRenderTarget&&(!1===N&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. 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c.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return c.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return c.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return c.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(35840===a||35841===a||35842===a||35843===a)if(c=b.get("WEBGL_compressed_texture_pvrtc"),null!==c){if(35840===a)return c.COMPRESSED_RGB_PVRTC_4BPPV1_IMG; if(35841===a)return c.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return c.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return c.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(36196===a)return c=b.get("WEBGL_compressed_texture_etc1"),null!==c?c.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===a||37496===a)if(c=b.get("WEBGL_compressed_texture_etc"),null!==c){if(37492===a)return c.COMPRESSED_RGB8_ETC2;if(37496===a)return c.COMPRESSED_RGBA8_ETC2_EAC}if(37808===a||37809===a||37810===a||37811===a||37812=== a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a||37840===a||37841===a||37842===a||37843===a||37844===a||37845===a||37846===a||37847===a||37848===a||37849===a||37850===a||37851===a||37852===a||37853===a)return c=b.get("WEBGL_compressed_texture_astc"),null!==c?a:null;if(36492===a)return c=b.get("EXT_texture_compression_bptc"),null!==c?a:null;if(1020===a){if(d)return 34042;c=b.get("WEBGL_depth_texture");return null!==c?c.UNSIGNED_INT_24_8_WEBGL:null}}}} -function Me(a){S.call(this);this.cameras=a||[]}function Kc(){y.call(this);this.type="Group"}function Ne(){this._grip=this._targetRay=null}function Vh(a,b){function c(a){var b=q.get(a.inputSource);b&&b.dispatchEvent({type:a.type})}function d(){q.forEach(function(a,b){a.disconnect(b)});q.clear();a.setFramebuffer(null);a.setRenderTarget(a.getRenderTarget());P.stop();h.isPresenting=!1;h.dispatchEvent({type:"sessionend"})}function e(a){k=a;P.setContext(l);P.start();h.isPresenting=!0;h.dispatchEvent({type:"sessionstart"})} -function f(a){for(var b=l.inputSources,c=0;cf.matrixWorld.determinant(),l=t(a,c,e,f);X.setMaterial(e,h); -var m=!1;if(b!==d.id||V!==l.id||Ke!==(!0===e.wireframe))b=d.id,V=l.id,Ke=!0===e.wireframe,m=!0;if(e.morphTargets||e.morphNormals)za.update(f,d,e,l),m=!0;!0===f.isInstancedMesh&&(m=!0);a=d.index;c=d.attributes.position;if(null===a){if(void 0===c||0===c.count)return}else if(0===a.count)return;var n=1;!0===e.wireframe&&(a=ta.getWireframeAttribute(d),n=2);h=Aa;if(null!==a){var k=ma.get(a);h=Ca;h.setIndex(k)}if(m){if(!1!==Ga.isWebGL2||!f.isInstancedMesh&&!d.isInstancedBufferGeometry||null!==sa.get("ANGLE_instanced_arrays")){X.initAttributes(); -m=d.attributes;l=l.getAttributes();var A=e.defaultAttributeValues;for(oa in l){var q=l[oa];if(0<=q){var r=m[oa];if(void 0!==r){var u=r.normalized,p=r.itemSize,w=ma.get(r);if(void 0!==w){var G=w.buffer,x=w.type;w=w.bytesPerElement;if(r.isInterleavedBufferAttribute){var v=r.data,C=v.stride;r=r.offset;v&&v.isInstancedInterleavedBuffer?(X.enableAttributeAndDivisor(q,v.meshPerAttribute),void 0===d._maxInstanceCount&&(d._maxInstanceCount=v.meshPerAttribute*v.count)):X.enableAttribute(q);H.bindBuffer(34962, -G);X.vertexAttribPointer(q,p,x,u,C*w,r*w)}else r.isInstancedBufferAttribute?(X.enableAttributeAndDivisor(q,r.meshPerAttribute),void 0===d._maxInstanceCount&&(d._maxInstanceCount=r.meshPerAttribute*r.count)):X.enableAttribute(q),H.bindBuffer(34962,G),X.vertexAttribPointer(q,p,x,u,0,0)}}else if("instanceMatrix"===oa)w=ma.get(f.instanceMatrix),void 0!==w&&(G=w.buffer,x=w.type,X.enableAttributeAndDivisor(q+0,1),X.enableAttributeAndDivisor(q+1,1),X.enableAttributeAndDivisor(q+2,1),X.enableAttributeAndDivisor(q+ -3,1),H.bindBuffer(34962,G),H.vertexAttribPointer(q+0,4,x,!1,64,0),H.vertexAttribPointer(q+1,4,x,!1,64,16),H.vertexAttribPointer(q+2,4,x,!1,64,32),H.vertexAttribPointer(q+3,4,x,!1,64,48));else if(void 0!==A&&(u=A[oa],void 0!==u))switch(u.length){case 2:H.vertexAttrib2fv(q,u);break;case 3:H.vertexAttrib3fv(q,u);break;case 4:H.vertexAttrib4fv(q,u);break;default:H.vertexAttrib1fv(q,u)}}}X.disableUnusedAttributes()}null!==a&&H.bindBuffer(34963,k.buffer)}var oa=d.drawRange.start*n;m=null!==g?g.start*n: -0;k=Math.max(oa,m);g=Math.max(0,Math.min(null!==a?a.count:c.count,oa+d.drawRange.count*n,m+(null!==g?g.count*n:Infinity))-1-k+1);0!==g&&(f.isMesh?!0===e.wireframe?(X.setLineWidth(e.wireframeLinewidth*(null===F?wa:1)),h.setMode(1)):h.setMode(4):f.isLine?(e=e.linewidth,void 0===e&&(e=1),X.setLineWidth(e*(null===F?wa:1)),f.isLineSegments?h.setMode(1):f.isLineLoop?h.setMode(2):h.setMode(3)):f.isPoints?h.setMode(0):f.isSprite&&h.setMode(4),f.isInstancedMesh?h.renderInstances(d,k,g,f.count):d.isInstancedBufferGeometry? -h.renderInstances(d,k,g,Math.min(d.instanceCount,d._maxInstanceCount)):h.render(k,g))};this.compile=function(a,b){P=va.get(a,b);P.init();a.traverse(function(a){a.isLight&&(P.pushLight(a),a.castShadow&&P.pushShadow(a))});P.setupLights(b);var c={};a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var d=0;df.matrixWorld.determinant(),l=k(a,c,e,f);X.setMaterial(e,h); +var m=!1;if(b!==d.id||V!==l.id||Ke!==(!0===e.wireframe))b=d.id,V=l.id,Ke=!0===e.wireframe,m=!0;if(e.morphTargets||e.morphNormals)za.update(f,d,e,l),m=!0;!0===f.isInstancedMesh&&(m=!0);a=d.index;c=d.attributes.position;if(null===a){if(void 0===c||0===c.count)return}else if(0===a.count)return;var n=1;!0===e.wireframe&&(a=ta.getWireframeAttribute(d),n=2);h=Aa;if(null!==a){var x=ma.get(a);h=Ca;h.setIndex(x)}if(m){if(!1!==Ga.isWebGL2||!f.isInstancedMesh&&!d.isInstancedBufferGeometry||null!==sa.get("ANGLE_instanced_arrays")){X.initAttributes(); +m=d.attributes;l=l.getAttributes();var v=e.defaultAttributeValues;for(oa in l){var q=l[oa];if(0<=q){var r=m[oa];if(void 0!==r){var u=r.normalized,p=r.itemSize,w=ma.get(r);if(void 0!==w){var G=w.buffer,z=w.type;w=w.bytesPerElement;if(r.isInterleavedBufferAttribute){var t=r.data,C=t.stride;r=r.offset;t&&t.isInstancedInterleavedBuffer?(X.enableAttributeAndDivisor(q,t.meshPerAttribute),void 0===d._maxInstanceCount&&(d._maxInstanceCount=t.meshPerAttribute*t.count)):X.enableAttribute(q);H.bindBuffer(34962, +G);X.vertexAttribPointer(q,p,z,u,C*w,r*w)}else r.isInstancedBufferAttribute?(X.enableAttributeAndDivisor(q,r.meshPerAttribute),void 0===d._maxInstanceCount&&(d._maxInstanceCount=r.meshPerAttribute*r.count)):X.enableAttribute(q),H.bindBuffer(34962,G),X.vertexAttribPointer(q,p,z,u,0,0)}}else if("instanceMatrix"===oa)w=ma.get(f.instanceMatrix),void 0!==w&&(G=w.buffer,z=w.type,X.enableAttributeAndDivisor(q+0,1),X.enableAttributeAndDivisor(q+1,1),X.enableAttributeAndDivisor(q+2,1),X.enableAttributeAndDivisor(q+ +3,1),H.bindBuffer(34962,G),H.vertexAttribPointer(q+0,4,z,!1,64,0),H.vertexAttribPointer(q+1,4,z,!1,64,16),H.vertexAttribPointer(q+2,4,z,!1,64,32),H.vertexAttribPointer(q+3,4,z,!1,64,48));else if(void 0!==v&&(u=v[oa],void 0!==u))switch(u.length){case 2:H.vertexAttrib2fv(q,u);break;case 3:H.vertexAttrib3fv(q,u);break;case 4:H.vertexAttrib4fv(q,u);break;default:H.vertexAttrib1fv(q,u)}}}X.disableUnusedAttributes()}null!==a&&H.bindBuffer(34963,x.buffer)}var oa=d.drawRange.start*n;m=null!==g?g.start*n: +0;x=Math.max(oa,m);g=Math.max(0,Math.min(null!==a?a.count:c.count,oa+d.drawRange.count*n,m+(null!==g?g.count*n:Infinity))-1-x+1);0!==g&&(f.isMesh?!0===e.wireframe?(X.setLineWidth(e.wireframeLinewidth*(null===F?wa:1)),h.setMode(1)):h.setMode(4):f.isLine?(e=e.linewidth,void 0===e&&(e=1),X.setLineWidth(e*(null===F?wa:1)),f.isLineSegments?h.setMode(1):f.isLineLoop?h.setMode(2):h.setMode(3)):f.isPoints?h.setMode(0):f.isSprite&&h.setMode(4),f.isInstancedMesh?h.renderInstances(d,x,g,f.count):d.isInstancedBufferGeometry? +h.renderInstances(d,x,g,Math.min(d.instanceCount,d._maxInstanceCount)):h.render(x,g))};this.compile=function(a,b){P=va.get(a,b);P.init();a.traverse(function(a){a.isLight&&(P.pushLight(a),a.castShadow&&P.pushShadow(a))});P.setupLights(b);var c={};a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var d=0;de.far||f.push({distance:a,distanceToRay:Math.sqrt(h),point:c,index:b,face:null,object:g}))} -function og(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Oc(a,b,c,d,e,f,g,h,l,m,k,n){Y.call(this,null,f,g,h,l,m,d,e,k,n);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Od(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Pd(a,b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat"); -void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);Y.call(this,null,d,e,f,g,h,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Pc(a){E.call(this);this.type="WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},h=["a","b","c"];if(a&&a.isGeometry){var l=a.faces;var m=0;for(d=l.length;mc;c++){var n=k[h[c]];var t=k[h[(c+1)%3]];f[0]=Math.min(n,t);f[1]=Math.max(n,t);n=f[0]+ -","+f[1];void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]})}}for(n in g)m=g[n],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new p,null!==a.index){l=a.attributes.position;k=a.index;var r=a.groups;0===r.length&&(r=[{start:0,count:k.count,materialIndex:0}]);a=0;for(e=r.length;ac;c++)n=k.getX(m+c),t=k.getX(m+(c+1)%3),f[0]=Math.min(n,t),f[1]=Math.max(n,t),n=f[0]+","+ +function og(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Oc(a,b,c,d,e,f,g,h,l,m,x,n){Y.call(this,null,f,g,h,l,m,d,e,x,n);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Od(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Pd(a,b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat"); +void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);Y.call(this,null,d,e,f,g,h,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Pc(a){E.call(this);this.type="WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},h=["a","b","c"];if(a&&a.isGeometry){var l=a.faces;var m=0;for(d=l.length;mc;c++){var n=x[h[c]];var k=x[h[(c+1)%3]];f[0]=Math.min(n,k);f[1]=Math.max(n,k);n=f[0]+ +","+f[1];void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]})}}for(n in g)m=g[n],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new p,null!==a.index){l=a.attributes.position;x=a.index;var r=a.groups;0===r.length&&(r=[{start:0,count:x.count,materialIndex:0}]);a=0;for(e=r.length;ac;c++)n=x.getX(m+c),k=x.getX(m+(c+1)%3),f[0]=Math.min(n,k),f[1]=Math.max(n,k),n=f[0]+","+ f[1],void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]});for(n in g)m=g[n],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position,m=0,d=l.count/3;mc;c++)g=3*m+c,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z);this.setAttribute("position",new B(b,3))}function Qd(a,b,c){F.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b, -stacks:c};this.fromBufferGeometry(new Qc(a,b,c));this.mergeVertices()}function Qc(a,b,c){E.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new p,l=new p,m=new p,k=new p,n=new p,t,r;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var q=b+1;for(t=0;t<=c;t++){var u=t/c;for(r=0;r<=b;r++){var G=r/b;a(G,u,l);e.push(l.x,l.y,l.z);0<=G-1E-5?(a(G-1E-5,u,m),k.subVectors(l,m)):(a(G+ -1E-5,u,m),k.subVectors(m,l));0<=u-1E-5?(a(G,u-1E-5,m),n.subVectors(l,m)):(a(G,u+1E-5,m),n.subVectors(m,l));h.crossVectors(k,n).normalize();f.push(h.x,h.y,h.z);g.push(G,u)}}for(t=0;ta.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var q=b+1;for(k=0;k<=c;k++){var u=k/c;for(r=0;r<=b;r++){var G=r/b;a(G,u,l);e.push(l.x,l.y,l.z);0<=G-1E-5?(a(G-1E-5,u,m),x.subVectors(l,m)):(a(G+ +1E-5,u,m),x.subVectors(m,l));0<=u-1E-5?(a(G,u-1E-5,m),n.subVectors(l,m)):(a(G,u+1E-5,m),n.subVectors(m,l));h.crossVectors(x,n).normalize();f.push(h.x,h.y,h.z);g.push(G,u)}}for(k=0;kd&&1===a.x&&(l[b]=a.x-1);0===c.x&&0===c.z&&(l[b]=d/2/Math.PI+.5)}E.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],l=[];(function(a){for(var c=new p,d=new p,g=new p,h=0;he&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.setAttribute("position",new B(h,3));this.setAttribute("normal",new B(h.slice(),3));this.setAttribute("uv",new B(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Sd(a,b){F.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Rc(a,b));this.mergeVertices()} +f(b[h+2],g);var l,m,k=c,z=d,w=g,t=Math.pow(2,a),T=[];for(m=0;m<=t;m++){T[m]=[];var Z=k.clone().lerp(w,m/t),C=z.clone().lerp(w,m/t),y=t-m;for(l=0;l<=y;l++)T[m][l]=0===l&&m===t?Z:Z.clone().lerp(C,l/y)}for(m=0;me&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.setAttribute("position",new B(h,3));this.setAttribute("normal",new B(h.slice(),3));this.setAttribute("uv",new B(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Sd(a,b){F.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Rc(a,b));this.mergeVertices()} function Rc(a,b){Ha.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Td(a,b){F.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new cc(a,b));this.mergeVertices()}function cc(a,b){Ha.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters= {radius:a,detail:b}}function Ud(a,b){F.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Sc(a,b));this.mergeVertices()}function Sc(a,b){var c=(1+Math.sqrt(5))/2;Ha.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters= {radius:a,detail:b}}function Vd(a,b){F.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Tc(a,b));this.mergeVertices()}function Tc(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;Ha.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2, 6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Wd(a,b,c,d,e,f){F.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new dc(a,b,c,d,e);this.tangents=a.tangents;this.normals= -a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function dc(a,b,c,d,e){function f(e){k=a.getPointAt(e/b,k);var f=g.normals[e];e=g.binormals[e];for(t=0;t<=d;t++){var m=t/d*Math.PI*2,n=Math.sin(m);m=-Math.cos(m);l.x=m*f.x+n*e.x;l.y=m*f.y+n*e.y;l.z=m*f.z+n*e.z;l.normalize();q.push(l.x,l.y,l.z);h.x=k.x+c*l.x;h.y=k.y+c*l.y;h.z=k.z+c*l.z;r.push(h.x,h.y,h.z)}}E.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d, -closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new p,l=new p,m=new v,k=new p,n,t,r=[],q=[],u=[],G=[];for(n=0;n=b;e-=d)f=Zh(e,a[e],a[e+1],f);f&&Ve(f,f.next)&&(Zd(f),f=f.next);return f}function Nb(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!Ve(a,a.next)&&0!==ja(a.prev,a,a.next))a=a.next;else{Zd(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b}function $d(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,l=h;do null===l.z&&(l.z=pg(l.x,l.y,d,e,f)),l.prevZ=l.prev,l=l.nextZ= -l.next;while(l!==h);l.prevZ.nextZ=null;l.prevZ=null;h=l;var m,k,n,t,r=1;do{l=h;var q=h=null;for(k=0;l;){k++;var p=l;for(m=n=0;mr!==q.next.y>r&&q.next.y!==q.y&&n<(q.next.x-q.x)*(r-q.y)/(q.next.y-q.y)+q.x&&(k=!k),q=q.next;while(q!==l);q=k}q=q&&(ja(l.prev,l,p.prev)||ja(l,p.prev,p))||Ve(l,p)&&0=b;e-=d)f=Zh(e,a[e],a[e+1],f);f&&Ve(f,f.next)&&(Zd(f),f=f.next);return f}function Mb(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!Ve(a,a.next)&&0!==ja(a.prev,a,a.next))a=a.next;else{Zd(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b}function $d(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,l=h;do null===l.z&&(l.z=pg(l.x,l.y,d,e,f)),l.prevZ=l.prev,l=l.nextZ= +l.next;while(l!==h);l.prevZ.nextZ=null;l.prevZ=null;h=l;var m,k,n,v,r=1;do{l=h;var q=h=null;for(k=0;l;){k++;var p=l;for(m=n=0;mr!==q.next.y>r&&q.next.y!==q.y&&n<(q.next.x-q.x)*(r-q.y)/(q.next.y-q.y)+q.x&&(k=!k),q=q.next;while(q!==l);q=k}q=q&&(ja(l.prev,l,p.prev)||ja(l,p.prev,p))||Ve(l,p)&&0a.x?e.x>f.x?e.x:f.x:a.x>f.x?a.x:f.x,h=e.y>a.y?e.y>f.y?e.y:f.y:a.y>f.y?a.y:f.y,l=pg(e.x=l&&d&&d.z<=b;){if(c!==a.prev&&c!==a.next&&Wc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=ja(c.prev,c,c.next))return!1;c=c.prevZ;if(d!==a.prev&&d!==a.next&&Wc(e.x,e.y,a.x,a.y,f.x,f.y,d.x, d.y)&&0<=ja(d.prev,d,d.next))return!1;d=d.nextZ}for(;c&&c.z>=l;){if(c!==a.prev&&c!==a.next&&Wc(e.x,e.y,a.x,a.y,f.x,f.y,c.x,c.y)&&0<=ja(c.prev,c,c.next))return!1;c=c.prevZ}for(;d&&d.z<=b;){if(d!==a.prev&&d!==a.next&&Wc(e.x,e.y,a.x,a.y,f.x,f.y,d.x,d.y)&&0<=ja(d.prev,d,d.next))return!1;d=d.nextZ}return!0}function Ck(a,b){return a.x-b.x}function Dk(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=g;if(g===d){if(e=== -c.y)return c;if(e===c.next.y)return c.next}var h=c.x=c.x&&c.x>=g&&d!==c.x&&Wc(eh.x)&&(n=c.x===h.x)){n=h;var t=c;n=0>ja(n.prev,n,t.prev)&&0>ja(t.next,n,n.next)}n&&(h=c,m=k)}c=c.next}while(c!==b);return h}function pg(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<< +c.y)return c;if(e===c.next.y)return c.next}var h=c.x=c.x&&c.x>=g&&d!==c.x&&Wc(eh.x)&&(n=c.x===h.x)){n=h;var v=c;n=0>ja(n.prev,n,v.prev)&&0>ja(v.next,n,n.next)}n&&(h=c,m=k)}c=c.next}while(c!==b);return h}function pg(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<< 8)&16711935;a=(a|a<<4)&252645135;a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function Ek(a){var b=a,c=a;do{if(b.x=Math.min(a.x,c.x)&&b.y<=Math.max(a.y,c.y)&&b.y>=Math.min(a.y,c.y)}function We(a){return 0a?-1:0}function ae(a,b){return 0>ja(a.prev,a,a.next)?0<=ja(a,b,a.next)&&0<=ja(a,a.prev,b):0>ja(a,b,a.prev)||0>ja(a,a.next,b)}function ai(a,b){var c=new qg(a.i,a.x,a.y),d=new qg(b.i, b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev=c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function Zh(a,b,c,d){a=new qg(a,b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function Zd(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function qg(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function bi(a){var b=a.length;2Number.EPSILON){var l= -Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/l;b=b.y+d/l;g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new v(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new v(f/e,d/e)}function h(a,b){for(J=a.length;0<=--J;){var c=J;var f=J-1;0>f&&(f=a.length-1);var g,h=w+2*P;for(g=0;g=e)return new t(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new t(f/e,d/e)}function h(a,b){for(J=a.length;0<=--J;){var c=J;var f=J-1;0>f&&(f=a.length-1);var g,h=w+2*P;for(g=0;gk;k++){var n=m[f[k]];var t=m[f[(k+1)%3]];d[0]=Math.min(n,t);d[1]=Math.max(n,t);n=d[0]+","+d[1];void 0=== +else b.shapes.push(a.uuid);return b}function $c(a,b){E.call(this);this.type="EdgesGeometry";this.parameters={thresholdAngle:b};var c=[];b=Math.cos(M.DEG2RAD*(void 0!==b?b:1));var d=[0,0],e={},f=["a","b","c"];if(a.isBufferGeometry){var g=new F;g.fromBufferGeometry(a)}else g=a.clone();g.mergeVertices();g.computeFaceNormals();a=g.vertices;g=g.faces;for(var h=0,l=g.length;hk;k++){var n=m[f[k]];var v=m[f[(k+1)%3]];d[0]=Math.min(n,v);d[1]=Math.max(n,v);n=d[0]+","+d[1];void 0=== e[n]?e[n]={index1:d[0],index2:d[1],face1:h,face2:void 0}:e[n].face2=h}for(n in e)if(d=e[n],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<=b)f=a[d.index1],c.push(f.x,f.y,f.z),f=a[d.index2],c.push(f.x,f.y,f.z);this.setAttribute("position",new B(c,3))}function ic(a,b,c,d,e,f,g,h){F.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new ub(a,b,c,d,e, -f,g,h));this.mergeVertices()}function ub(a,b,c,d,e,f,g,h){function l(c){var e,f=new v,l=new p,A=0,u=!0===c?a:b,w=!0===c?1:-1;var y=q;for(e=1;e<=d;e++)n.push(0,G*w,0),t.push(0,w,0),r.push(.5,.5),q++;var B=q;for(e=0;e<=d;e++){var z=e/d*h+g,D=Math.cos(z);z=Math.sin(z);l.x=u*z;l.y=G*w;l.z=u*D;n.push(l.x,l.y,l.z);t.push(0,w,0);f.x=.5*D+.5;f.y=.5*z*w+.5;r.push(f.x,f.y);q++}for(e=0;ethis.duration&&this.resetDuration()}function Gk(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return bd;case "vector":case "vector2":case "vector3":case "vector4":return cd; @@ -302,11 +302,11 @@ case "color":return af;case "quaternion":return je;case "bool":case "boolean":re this.removeHandler=function(a){a=l.indexOf(a);-1!==a&&l.splice(a,2);return this};this.getHandler=function(a){for(var b=0,c=l.length;ba;a++)this.coefficients.push(new p)} function Ua(a,b){W.call(this,void 0,b);this.type="LightProbe";this.sh=void 0!==a?a:new pf}function qf(a){V.call(this,a);this.textures={}}function me(){E.call(this);this.type="InstancedBufferGeometry";this.instanceCount=Infinity}function rf(a,b,c,d){"number"===typeof c&&(d=c,c=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument."));L.call(this,a,b,c);this.meshPerAttribute=d||1}function sf(a){V.call(this,a)}function tf(a){V.call(this,a)}function wg(a){"undefined"=== @@ -318,25 +318,25 @@ function Gg(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize= c);break;default:a=this._lerp,b=this._lerpAdditive,d=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*c)}this._mixBufferRegion=a;this._mixBufferRegionAdditive=b;this._setIdentity=d;this._origIndex=3;this._addIndex=4;this.referenceCount=this.useCount=this.cumulativeWeightAdditive=this.cumulativeWeight=0}function ii(a,b,c){c=c||Aa.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function Aa(a,b,c){this.path=b;this.parsedPath=c||Aa.parseTrackName(b);this.node=Aa.findNode(a, this.parsedPath.nodeName)||a;this.rootNode=a}function ji(){this.uuid=M.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_=0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}} function ki(a,b,c,d){this._mixer=a;this._clip=b;this._localRoot=c||null;this.blendMode=d||b.blendMode;a=b.tracks;b=a.length;c=Array(b);d={endingStart:2400,endingEnd:2400};for(var e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight= -this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function Ig(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function vf(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function Jg(a,b,c){sb.call(this,a,b);this.meshPerAttribute=c||1}function Kg(a,b,c,d){this.ray=new Yb(a, +this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=this.zeroSlopeAtStart=!0}function Ig(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function vf(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function Jg(a,b,c){sb.call(this,a,b);this.meshPerAttribute=c||1}function Kg(a,b,c,d){this.ray=new Xb(a, b);this.near=c||0;this.far=d||Infinity;this.camera=null;this.layers=new De;this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}function li(a,b){return a.distance-b.distance}function Lg(a,b,c,d){a.layers.test(b.layers)&&a.raycast(b,c);if(!0===d){a=a.children;d=0;for(var e=a.length;dc;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.setAttribute("position",new B(b,3));b=new ca({fog:!1, toneMapped:!1});this.cone=new la(a,b);this.add(this.cone);this.update()}function oi(a){var b=[];a&&a.isBone&&b.push(a);for(var c=0;c\n\nvec3 getSample(float theta, vec3 axis) {\n\tfloat cosTheta = cos(theta);\n\t// Rodrigues' axis-angle rotation\n\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t+ cross(axis, vOutputDirection) * sin(theta)\n\t\t+ axis * dot(axis, vOutputDirection) * (1.0 - cosTheta);\n\treturn bilinearCubeUV(envMap, sampleDirection, mipInt);\n}\n\nvoid main() {\n\tvec3 axis = latitudinal ? poleAxis : cross(poleAxis, vOutputDirection);\n\tif (all(equal(axis, vec3(0.0))))\n\t\taxis = vec3(vOutputDirection.z, 0.0, - vOutputDirection.x);\n\taxis = normalize(axis);\n\tgl_FragColor = vec4(0.0);\n\tgl_FragColor.rgb += weights[0] * getSample(0.0, axis);\n\tfor (int i = 1; i < n; i++) {\n\t\tif (i >= samples)\n\t\t\tbreak;\n\t\tfloat theta = dTheta * float(i);\n\t\tgl_FragColor.rgb += weights[i] * getSample(-1.0 * theta, axis);\n\t\tgl_FragColor.rgb += weights[i] * getSample(theta, axis);\n\t}\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t", -blending:0,depthTest:!1,depthWrite:!1});a.type="SphericalGaussianBlur";this._blurMaterial=a;this._cubemapShader=this._equirectShader=null;this._compileMaterial(this._blurMaterial)}function pi(a){a=new Ia(3*nb,3*nb,a);a.texture.mapping=306;a.texture.name="PMREM.cubeUv";a.scissorTest=!0;return a}function Sg(a,b,c,d,e){a.viewport.set(b,c,d,e);a.scissor.set(b,c,d,e)}function qi(){var a=new v(1,1);a=new vb({uniforms:{envMap:{value:null},texelSize:{value:a},inputEncoding:{value:mb[3E3]},outputEncoding:{value:mb[3E3]}}, +blending:0,depthTest:!1,depthWrite:!1});a.type="SphericalGaussianBlur";this._blurMaterial=a;this._cubemapShader=this._equirectShader=null;this._compileMaterial(this._blurMaterial)}function pi(a){a=new Ia(3*nb,3*nb,a);a.texture.mapping=306;a.texture.name="PMREM.cubeUv";a.scissorTest=!0;return a}function Sg(a,b,c,d,e){a.viewport.set(b,c,d,e);a.scissor.set(b,c,d,e)}function qi(){var a=new t(1,1);a=new vb({uniforms:{envMap:{value:null},texelSize:{value:a},inputEncoding:{value:mb[3E3]},outputEncoding:{value:mb[3E3]}}, vertexShader:Qg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform sampler2D envMap;\nuniform vec2 texelSize;\n\n"+Rg()+"\n\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tvec3 outputDirection = normalize(vOutputDirection);\n\tvec2 uv;\n\tuv.y = asin(clamp(outputDirection.y, -1.0, 1.0)) * RECIPROCAL_PI + 0.5;\n\tuv.x = atan(outputDirection.z, outputDirection.x) * RECIPROCAL_PI2 + 0.5;\n\tvec2 f = fract(uv / texelSize - 0.5);\n\tuv -= f * texelSize;\n\tvec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.x += texelSize.x;\n\tvec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.y += texelSize.y;\n\tvec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tuv.x -= texelSize.x;\n\tvec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n\tvec3 tm = mix(tl, tr, f.x);\n\tvec3 bm = mix(bl, br, f.x);\n\tgl_FragColor.rgb = mix(tm, bm, f.y);\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t", blending:0,depthTest:!1,depthWrite:!1});a.type="EquirectangularToCubeUV";return a}function ri(){var a=new vb({uniforms:{envMap:{value:null},inputEncoding:{value:mb[3E3]},outputEncoding:{value:mb[3E3]}},vertexShader:Qg(),fragmentShader:"\nprecision mediump float;\nprecision mediump int;\nvarying vec3 vOutputDirection;\nuniform samplerCube envMap;\n\n"+Rg()+"\n\nvoid main() {\n\tgl_FragColor = vec4(0.0);\n\tgl_FragColor.rgb = envMapTexelToLinear(textureCube(envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ))).rgb;\n\tgl_FragColor = linearToOutputTexel(gl_FragColor);\n}\n\t\t", blending:0,depthTest:!1,depthWrite:!1});a.type="CubemapToCubeUV";return a}function Qg(){return"\nprecision mediump float;\nprecision mediump int;\nattribute vec3 position;\nattribute vec2 uv;\nattribute float faceIndex;\nvarying vec3 vOutputDirection;\n\n// RH coordinate system; PMREM face-indexing convention\nvec3 getDirection(vec2 uv, float face) {\n\tuv = 2.0 * uv - 1.0;\n\tvec3 direction = vec3(uv, 1.0);\n\tif (face == 0.0) {\n\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\t} else if (face == 1.0) {\n\t\tdirection = direction.xzy;\n\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\t} else if (face == 2.0) {\n\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\t} else if (face == 3.0) {\n\t\tdirection = direction.zyx;\n\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\t} else if (face == 4.0) {\n\t\tdirection = direction.xzy;\n\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\t} else if (face == 5.0) {\n\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\t}\n\treturn direction;\n}\n\nvoid main() {\n\tvOutputDirection = getDirection(uv, faceIndex);\n\tgl_Position = vec4( position, 1.0 );\n}\n\t"} @@ -348,7 +348,7 @@ b){void 0!==this._listeners&&(a=this._listeners[a],void 0!==a&&(b=a.indexOf(b),- 0,d=4294967295*Math.random()|0;return(xa[a&255]+xa[a>>8&255]+xa[a>>16&255]+xa[a>>24&255]+"-"+xa[b&255]+xa[b>>8&255]+"-"+xa[b>>16&15|64]+xa[b>>24&255]+"-"+xa[c&63|128]+xa[c>>8&255]+"-"+xa[c>>16&255]+xa[c>>24&255]+xa[d&255]+xa[d>>8&255]+xa[d>>16&255]+xa[d>>24&255]).toUpperCase()},clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a, b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*M.DEG2RAD},radToDeg:function(a){return a*M.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2, Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/Math.LN2))},setQuaternionFromProperEuler:function(a,b,c,d,e){var f=Math.cos,g=Math.sin,h=f(c/2);c=g(c/2);var l=f((b+d)/2),m=g((b+d)/2),k=f((b-d)/2),n=g((b-d)/2);f=f((d-b)/2);b=g((d-b)/2);switch(e){case "XYX":a.set(h*m,c*k,c*n,h*l);break;case "YZY":a.set(c*n,h*m,c*k,h*l);break;case "ZXZ":a.set(c*k,c*n,h*m,h*l);break;case "XZX":a.set(h*m,c*b,c*f,h*l);break;case "YXY":a.set(c*f,h*m,c*b,h*l);break;case "ZYZ":a.set(c* -b,c*f,h*m,h*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+e)}}};Object.defineProperties(v.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(v.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y= +b,c*f,h*m,h*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+e)}}};Object.defineProperties(t.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(t.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y= a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this}, subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this}, @@ -358,16 +358,16 @@ this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*th a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!== c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this},random:function(){this.x=Math.random();this.y=Math.random();return this}});Object.assign(va.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]= l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},extractBasis:function(a,b,c){a.setFromMatrix3Column(this,0);b.setFromMatrix3Column(this,1);c.setFromMatrix3Column(this,2);return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1], -a[5],a[9],a[2],a[6],a[10]);return this},multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],l=c[7],m=c[2],k=c[5];c=c[8];var n=d[0],t=d[3],p=d[6],q=d[1],u=d[4],v=d[7],x=d[2],w=d[5];d=d[8];b[0]=a*n+e*q+f*x;b[3]=a*t+e*u+f*w;b[6]=a*p+e*v+f*d;b[1]=g*n+h*q+l*x;b[4]=g*t+h*u+l*w;b[7]=g*p+h*v+l*d;b[2]=m*n+k*q+c*x;b[5]=m*t+k* -u+c*w;b[8]=m*p+k*v+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*h+d*e*l-d*f*h},getInverse:function(a,b){void 0!==b&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");var c=a.elements;a=this.elements;b=c[0];var d=c[1], +a[5],a[9],a[2],a[6],a[10]);return this},multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],l=c[7],m=c[2],k=c[5];c=c[8];var n=d[0],v=d[3],p=d[6],q=d[1],u=d[4],t=d[7],z=d[2],w=d[5];d=d[8];b[0]=a*n+e*q+f*z;b[3]=a*v+e*u+f*w;b[6]=a*p+e*t+f*d;b[1]=g*n+h*q+l*z;b[4]=g*v+h*u+l*w;b[7]=g*p+h*t+l*d;b[2]=m*n+k*q+c*z;b[5]=m*v+k* +u+c*w;b[8]=m*p+k*t+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*h+d*e*l-d*f*h},getInverse:function(a,b){void 0!==b&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");var c=a.elements;a=this.elements;b=c[0];var d=c[1], e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7];c=c[8];var k=c*g-h*m,n=h*l-c*f,p=m*f-g*l,r=b*k+d*n+e*p;if(0===r)return this.set(0,0,0,0,0,0,0,0,0);r=1/r;a[0]=k*r;a[1]=(e*m-c*d)*r;a[2]=(h*d-e*g)*r;a[3]=n*r;a[4]=(c*b-e*l)*r;a[5]=(e*f-h*b)*r;a[6]=p*r;a[7]=(d*l-m*b)*r;a[8]=(g*b-d*f)*r;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()}, transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4], l=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]=b*f+a*l;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*l;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c= -this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var ld,Qb={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(!(a instanceof HTMLCanvasElement)){void 0===ld&&(ld=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"));ld.width=a.width;ld.height=a.height;var b=ld.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=ld}return 2048< +this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var ld,Pb={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(!(a instanceof HTMLCanvasElement)){void 0===ld&&(ld=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"));ld.width=a.width;ld.height=a.height;var b=ld.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=ld}return 2048< a.width||2048a.x||1a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(Y.prototype, "needsUpdate",{set:function(a){!0===a&&this.version++}});Object.defineProperties(fa.prototype,{width:{get:function(){return this.z},set:function(a){this.z=a}},height:{get:function(){return this.w},set:function(a){this.w=a}}});Object.assign(fa.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z= a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x= @@ -409,25 +409,25 @@ projectOnVector:function(a){var b=a.lengthSq();if(0===b)return this.set(0,0,0);b distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta, a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},setFromMatrix3Column:function(a, b){return this.fromArray(a.elements,3*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}, -random:function(){this.x=Math.random();this.y=Math.random();this.z=Math.random();return this}});var md=new p,ma=new O,Ik=new p(0,0,0),Jk=new p(1,1,1),Rb=new p,Af=new p,ra=new p;Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,n,p,r,q,u){var A=this.elements;A[0]=a;A[4]=b;A[8]=c;A[12]=d;A[1]=e;A[5]=f;A[9]=g;A[13]=h;A[2]=l;A[6]=m;A[10]=k;A[14]=n;A[3]=p;A[7]=r;A[11]=q;A[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)}, +random:function(){this.x=Math.random();this.y=Math.random();this.z=Math.random();return this}});var md=new p,ma=new O,Ik=new p(0,0,0),Jk=new p(1,1,1),Qb=new p,Af=new p,ra=new p;Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,n,p,r,q,u){var x=this.elements;x[0]=a;x[4]=b;x[8]=c;x[12]=d;x[1]=e;x[5]=f;x[9]=g;x[13]=h;x[2]=l;x[6]=m;x[10]=k;x[14]=n;x[3]=p;x[7]=r;x[11]=q;x[15]=u;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)}, copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x, b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(a){var b=this.elements,c=a.elements,d=1/md.setFromMatrixColumn(a,0).length(),e=1/md.setFromMatrixColumn(a,1).length();a=1/md.setFromMatrixColumn(a,2).length();b[0]=c[0]*d;b[1]=c[1]*d;b[2]=c[2]*d;b[3]=0;b[4]=c[4]*e;b[5]=c[5]*e;b[6]=c[6]*e;b[7]=0;b[8]=c[8]*a;b[9]=c[9]*a;b[10]=c[10]*a;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]= k-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){return this.compose(Ik, -a,Jk)},lookAt:function(a,b,c){var d=this.elements;ra.subVectors(a,b);0===ra.lengthSq()&&(ra.z=1);ra.normalize();Rb.crossVectors(c,ra);0===Rb.lengthSq()&&(1===Math.abs(c.z)?ra.x+=1E-4:ra.z+=1E-4,ra.normalize(),Rb.crossVectors(c,ra));Rb.normalize();Af.crossVectors(ra,Rb);d[0]=Rb.x;d[4]=Af.x;d[8]=ra.x;d[1]=Rb.y;d[5]=Af.y;d[9]=ra.y;d[2]=Rb.z;d[6]=Af.z;d[10]=ra.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), -this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],n=c[2],p=c[6],r=c[10],q=c[14],u=c[3],v=c[7],x=c[11];c=c[15];var w=d[0],y=d[4],B=d[8],Z=d[12],C=d[1],z=d[5],D=d[9],E=d[13],F=d[2],I=d[6],K=d[10],L=d[14],M=d[3],N=d[7],O=d[11];d=d[15];b[0]=a*w+e*C+f*F+g*M;b[4]=a*y+e*z+f*I+g*N;b[8]=a*B+e*D+f*K+ -g*O;b[12]=a*Z+e*E+f*L+g*d;b[1]=h*w+l*C+m*F+k*M;b[5]=h*y+l*z+m*I+k*N;b[9]=h*B+l*D+m*K+k*O;b[13]=h*Z+l*E+m*L+k*d;b[2]=n*w+p*C+r*F+q*M;b[6]=n*y+p*z+r*I+q*N;b[10]=n*B+p*D+r*K+q*O;b[14]=n*Z+p*E+r*L+q*d;b[3]=u*w+v*C+x*F+c*M;b[7]=u*y+v*z+x*I+c*N;b[11]=u*B+v*D+x*K+c*O;b[15]=u*Z+v*E+x*L+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},determinant:function(){var a= +a,Jk)},lookAt:function(a,b,c){var d=this.elements;ra.subVectors(a,b);0===ra.lengthSq()&&(ra.z=1);ra.normalize();Qb.crossVectors(c,ra);0===Qb.lengthSq()&&(1===Math.abs(c.z)?ra.x+=1E-4:ra.z+=1E-4,ra.normalize(),Qb.crossVectors(c,ra));Qb.normalize();Af.crossVectors(ra,Qb);d[0]=Qb.x;d[4]=Af.x;d[8]=ra.x;d[1]=Qb.y;d[5]=Af.y;d[9]=ra.y;d[2]=Qb.z;d[6]=Af.z;d[10]=ra.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), +this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],n=c[2],p=c[6],r=c[10],q=c[14],u=c[3],t=c[7],z=c[11];c=c[15];var w=d[0],y=d[4],B=d[8],Z=d[12],C=d[1],A=d[5],D=d[9],E=d[13],F=d[2],I=d[6],K=d[10],L=d[14],M=d[3],N=d[7],O=d[11];d=d[15];b[0]=a*w+e*C+f*F+g*M;b[4]=a*y+e*A+f*I+g*N;b[8]=a*B+e*D+f*K+ +g*O;b[12]=a*Z+e*E+f*L+g*d;b[1]=h*w+l*C+m*F+k*M;b[5]=h*y+l*A+m*I+k*N;b[9]=h*B+l*D+m*K+k*O;b[13]=h*Z+l*E+m*L+k*d;b[2]=n*w+p*C+r*F+q*M;b[6]=n*y+p*A+r*I+q*N;b[10]=n*B+p*D+r*K+q*O;b[14]=n*Z+p*E+r*L+q*d;b[3]=u*w+t*C+z*F+c*M;b[7]=u*y+t*A+z*I+c*N;b[11]=u*B+t*D+z*K+c*O;b[15]=u*Z+t*E+z*L+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},determinant:function(){var a= this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],l=a[13],m=a[2],k=a[6],n=a[10],p=a[14];return a[3]*(+e*h*k-d*l*k-e*g*n+c*l*n+d*g*p-c*h*p)+a[7]*(+b*h*p-b*l*n+e*f*n-d*f*p+d*l*m-e*h*m)+a[11]*(+b*l*k-b*g*p-e*f*k+c*f*p+e*g*m-c*l*m)+a[15]*(-d*g*m-b*h*k+b*g*n+d*f*k-c*f*n+c*h*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a, -b,c){var d=this.elements;a.isVector3?(d[12]=a.x,d[13]=a.y,d[14]=a.z):(d[12]=a,d[13]=b,d[14]=c);return this},getInverse:function(a,b){void 0!==b&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");b=this.elements;var c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],p=c[10],r=c[11],q=c[12],u=c[13],v=c[14];c=c[15];var x=n*v*m-u*p*m+u*l*r-h*v*r-n*l*c+h*p*c,w=q*p*m-k*v*m-q*l*r+g*v*r+k*l*c-g*p*c,y=k*u*m-q*n*m+q*h*r-g*u* -r-k*h*c+g*n*c,B=q*n*l-k*u*l-q*h*p+g*u*p+k*h*v-g*n*v,z=a*x+d*w+e*y+f*B;if(0===z)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);z=1/z;b[0]=x*z;b[1]=(u*p*f-n*v*f-u*e*r+d*v*r+n*e*c-d*p*c)*z;b[2]=(h*v*f-u*l*f+u*e*m-d*v*m-h*e*c+d*l*c)*z;b[3]=(n*l*f-h*p*f-n*e*m+d*p*m+h*e*r-d*l*r)*z;b[4]=w*z;b[5]=(k*v*f-q*p*f+q*e*r-a*v*r-k*e*c+a*p*c)*z;b[6]=(q*l*f-g*v*f-q*e*m+a*v*m+g*e*c-a*l*c)*z;b[7]=(g*p*f-k*l*f+k*e*m-a*p*m-g*e*r+a*l*r)*z;b[8]=y*z;b[9]=(q*n*f-k*u*f-q*d*r+a*u*r+k*d*c-a*n*c)*z;b[10]=(g*u*f-q*h*f+q*d*m- -a*u*m-g*d*c+a*h*c)*z;b[11]=(k*h*f-g*n*f-k*d*m+a*n*m+g*d*r-a*h*r)*z;b[12]=B*z;b[13]=(k*u*e-q*n*e+q*d*p-a*u*p-k*d*v+a*n*v)*z;b[14]=(q*h*e-g*u*e-q*d*l+a*u*l+g*d*v-a*h*v)*z;b[15]=(g*n*e-k*h*e+k*d*l-a*n*l-g*d*p+a*h*p)*z;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]* +b,c){var d=this.elements;a.isVector3?(d[12]=a.x,d[13]=a.y,d[14]=a.z):(d[12]=a,d[13]=b,d[14]=c);return this},getInverse:function(a,b){void 0!==b&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");b=this.elements;var c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],p=c[10],r=c[11],q=c[12],u=c[13],t=c[14];c=c[15];var z=n*t*m-u*p*m+u*l*r-h*t*r-n*l*c+h*p*c,w=q*p*m-k*t*m-q*l*r+g*t*r+k*l*c-g*p*c,y=k*u*m-q*n*m+q*h*r-g*u* +r-k*h*c+g*n*c,B=q*n*l-k*u*l-q*h*p+g*u*p+k*h*t-g*n*t,A=a*z+d*w+e*y+f*B;if(0===A)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);A=1/A;b[0]=z*A;b[1]=(u*p*f-n*t*f-u*e*r+d*t*r+n*e*c-d*p*c)*A;b[2]=(h*t*f-u*l*f+u*e*m-d*t*m-h*e*c+d*l*c)*A;b[3]=(n*l*f-h*p*f-n*e*m+d*p*m+h*e*r-d*l*r)*A;b[4]=w*A;b[5]=(k*t*f-q*p*f+q*e*r-a*t*r-k*e*c+a*p*c)*A;b[6]=(q*l*f-g*t*f-q*e*m+a*t*m+g*e*c-a*l*c)*A;b[7]=(g*p*f-k*l*f+k*e*m-a*p*m-g*e*r+a*l*r)*A;b[8]=y*A;b[9]=(q*n*f-k*u*f-q*d*r+a*u*r+k*d*c-a*n*c)*A;b[10]=(g*u*f-q*h*f+q*d*m- +a*u*m-g*d*c+a*h*c)*A;b[11]=(k*h*f-g*n*f-k*d*m+a*n*m+g*d*r-a*h*r)*A;b[12]=B*A;b[13]=(k*u*e-q*n*e+q*d*p-a*u*p-k*d*t+a*n*t)*A;b[14]=(q*h*e-g*u*e-q*d*l+a*u*l+g*d*t-a*h*t)*A;b[15]=(g*n*e-k*h*e+k*d*l-a*n*l-g*d*p+a*h*p)*A;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]* a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a, b){var c=Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,h=b._w,l=e+e,m=f+f,k=g+g;b=e*l;var n=e*m;e*=k;var p=f*m;f*=k;g*=k;l*=h;m*=h;h*=k;k=c.x;var r= c.y;c=c.z;d[0]=(1-(p+g))*k;d[1]=(n+h)*k;d[2]=(e-m)*k;d[3]=0;d[4]=(n-h)*r;d[5]=(1-(b+g))*r;d[6]=(f+l)*r;d[7]=0;d[8]=(e+m)*c;d[9]=(f-l)*c;d[10]=(1-(b+p))*c;d[11]=0;d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(a,b,c){var d=this.elements,e=md.set(d[0],d[1],d[2]).length(),f=md.set(d[4],d[5],d[6]).length(),g=md.set(d[8],d[9],d[10]).length();0>this.determinant()&&(e=-e);a.x=d[12];a.y=d[13];a.z=d[14];ma.copy(this);a=1/e;d=1/f;var h=1/g;ma.elements[0]*=a;ma.elements[1]*=a;ma.elements[2]*= a;ma.elements[4]*=d;ma.elements[5]*=d;ma.elements[6]*=d;ma.elements[8]*=h;ma.elements[9]*=h;ma.elements[10]*=h;b.setFromRotationMatrix(ma);c.x=e;c.y=f;c.z=g;return this},makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e); g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this}, -toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var vi=new O,wi=new na;Wb.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");Wb.DefaultOrder="XYZ";Object.defineProperties(Wb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}}, -y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Wb.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)}, +toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var vi=new O,wi=new na;Vb.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");Vb.DefaultOrder="XYZ";Object.defineProperties(Vb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}}, +y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Vb.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)}, copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=M.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],l=e[5],m=e[9],k=e[2],n=e[6];e=e[10];b=b||this._order;switch(b){case "XYZ":this._y=Math.asin(d(g,-1,1));.9999999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,l),this._z=0);break;case "YXZ":this._x=Math.asin(-d(m,-1,1));.9999999>Math.abs(m)?(this._y= Math.atan2(g,e),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-k,a),this._z=0);break;case "ZXY":this._x=Math.asin(d(n,-1,1));.9999999>Math.abs(n)?(this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a));break;case "ZYX":this._y=Math.asin(-d(k,-1,1));.9999999>Math.abs(k)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,l));break;case "YZX":this._z=Math.asin(d(h,-1,1));.9999999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k, a)):(this._x=0,this._y=Math.atan2(g,e));break;case "XZY":this._z=Math.asin(-d(f,-1,1));.9999999>Math.abs(f)?(this._x=Math.atan2(n,l),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+b)}this._order=b;!1!==c&&this._onChangeCallback();return this},setFromQuaternion:function(a,b,c){vi.makeRotationFromQuaternion(a);return this.setFromRotationMatrix(vi,b,c)},setFromVector3:function(a,b){return this.set(a.x, @@ -449,28 +449,28 @@ traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncest 0e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;he&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;bthis.max.x||a.ythis.max.y||a.zthis.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new p);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.xthis.max.x|| a.max.ythis.max.y||a.max.zthis.max.z?!1:!0},intersectsSphere:function(a){this.clampPoint(a.center,ue);return ue.distanceToSquared(a.center)<=a.radius*a.radius},intersectsPlane:function(a){if(0=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1;this.getCenter(ve);Cf.subVectors(this.max,ve);od.subVectors(a.a,ve);pd.subVectors(a.b,ve);qd.subVectors(a.c,ve);Sb.subVectors(pd,od);Tb.subVectors(qd,pd);rc.subVectors(od,qd);a=[0,-Sb.z,Sb.y,0,-Tb.z,Tb.y,0,-rc.z,rc.y,Sb.z,0,-Sb.x,Tb.z,0,-Tb.x,rc.z,0,-rc.x,-Sb.y,Sb.x,0,-Tb.y,Tb.x,0,-rc.y,rc.x,0];if(!Zf(a,od,pd,qd,Cf))return!1; -a=[1,0,0,0,1,0,0,0,1];if(!Zf(a,od,pd,qd,Cf))return!1;Df.crossVectors(Sb,Tb);a=[Df.x,Df.y,Df.z];return Zf(a,od,pd,qd,Cf)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return ue.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");this.getCenter(a.center); +this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=-a.constant&&c>=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1;this.getCenter(ve);Cf.subVectors(this.max,ve);od.subVectors(a.a,ve);pd.subVectors(a.b,ve);qd.subVectors(a.c,ve);Rb.subVectors(pd,od);Sb.subVectors(qd,pd);rc.subVectors(od,qd);a=[0,-Rb.z,Rb.y,0,-Sb.z,Sb.y,0,-rc.z,rc.y,Rb.z,0,-Rb.x,Sb.z,0,-Sb.x,rc.z,0,-rc.x,-Rb.y,Rb.x,0,-Sb.y,Sb.x,0,-rc.y,rc.x,0];if(!Zf(a,od,pd,qd,Cf))return!1; +a=[1,0,0,0,1,0,0,0,1];if(!Zf(a,od,pd,qd,Cf))return!1;Df.crossVectors(Rb,Sb);a=[Df.x,Df.y,Df.z];return Zf(a,od,pd,qd,Cf)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return ue.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");this.getCenter(a.center); a.radius=.5*this.getSize(ue).length();return a},intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;Ab[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(a);Ab[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(a);Ab[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(a);Ab[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(a); Ab[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(a);Ab[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(a);Ab[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(a);Ab[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(a);this.setFromPoints(Ab);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Ok=new Va;Object.assign(eb.prototype,{set:function(a,b){this.center.copy(a);this.radius= b;return this},setFromPoints:function(a,b){var c=this.center;void 0!==b?c.copy(b):Ok.setFromPoints(a).getCenter(c);for(var d=b=0,e=a.length;dthis.radius},makeEmpty:function(){this.center.set(0,0,0);this.radius=-1;return this},containsPoint:function(a){return a.distanceToSquared(this.center)<= this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"), b=new p);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Va);if(this.isEmpty())return a.makeEmpty(),a;a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a); -return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});var Bb=new p,Wg=new p,Ef=new p,Ub=new p,Xg=new p,Ff=new p,Yg=new p;Object.assign(Yb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new p); +return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});var Bb=new p,Wg=new p,Ef=new p,Tb=new p,Xg=new p,Ff=new p,Yg=new p;Object.assign(Xb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new p); return b.copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(a){this.origin.copy(this.at(a,Bb));return this},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new p);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))}, -distanceSqToPoint:function(a){var b=Bb.subVectors(a,this.origin).dot(this.direction);if(0>b)return this.origin.distanceToSquared(a);Bb.copy(this.direction).multiplyScalar(b).add(this.origin);return Bb.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){Wg.copy(a).add(b).multiplyScalar(.5);Ef.copy(b).sub(a).normalize();Ub.copy(this.origin).sub(Wg);var e=.5*a.distanceTo(b),f=-this.direction.dot(Ef),g=Ub.dot(this.direction),h=-Ub.dot(Ef),l=Ub.lengthSq(),m=Math.abs(1-f*f);if(0b)return this.origin.distanceToSquared(a);Bb.copy(this.direction).multiplyScalar(b).add(this.origin);return Bb.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){Wg.copy(a).add(b).multiplyScalar(.5);Ef.copy(b).sub(a).normalize();Tb.copy(this.origin).sub(Wg);var e=.5*a.distanceTo(b),f=-this.direction.dot(Ef),g=Tb.dot(this.direction),h=-Tb.dot(Ef),l=Tb.lengthSq(),m=Math.abs(1-f*f);if(0=-k?b<=k?(e=1/m,a*=e,b*=e,f=a*(a+f*b+2*g)+b*(f*a+b+2*h)+l):(b=e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):(b=-e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):b<=-k?(a=Math.max(0,-(-f*e+g)),b=0a)return null;a=Math.sqrt(a-d);d=c-a;c+=a;return 0>d&&0>c?null:0>d?this.at(c,b):this.at(d,b)},intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+ a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y- f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(da||h>c)return null;if(h>g||g!==g)g=h;if(ac?null:this.at(0<=g?g:c,b)},intersectsBox:function(a){return null!==this.intersectBox(a,Bb)},intersectTriangle:function(a,b,c,d,e){Xg.subVectors(b,a);Ff.subVectors(c,a);Yg.crossVectors(Xg,Ff);b=this.direction.dot(Yg);if(0b)d=-1,b=-b;else return null; -Ub.subVectors(this.origin,a);a=d*this.direction.dot(Ff.crossVectors(Ub,Ff));if(0>a)return null;c=d*this.direction.dot(Xg.cross(Ub));if(0>c||a+c>b)return null;a=-d*Ub.dot(Yg);return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var Zg=new p,Pk=new p,Qk=new va;Object.assign(Wa.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a); +Tb.subVectors(this.origin,a);a=d*this.direction.dot(Ff.crossVectors(Tb,Ff));if(0>a)return null;c=d*this.direction.dot(Xg.cross(Tb));if(0>c||a+c>b)return null;a=-d*Tb.dot(Yg);return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var Zg=new p,Pk=new p,Qk=new va;Object.assign(Wa.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a); this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=Zg.subVectors(c,b).cross(Pk.subVectors(a,b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant; return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new p);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)}, intersectLine:function(a,b){void 0===b&&(console.warn("THREE.Plane: .intersectLine() target is now required"),b=new p);var c=a.delta(Zg),d=this.normal.dot(c);if(0===d){if(0===this.distanceToPoint(a.start))return b.copy(a.start)}else if(d=-(a.start.dot(this.normal)+this.constant)/d,!(0>d||1b&&0a&&0g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c\n\t#include \n}",fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}", -side:1,blending:0});d.uniforms.tEquirect.value=b;b=new ha(new Gd(5,5,5),d);c.add(b);d=new Fc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};ac.prototype=Object.create(Y.prototype);ac.prototype.constructor=ac;ac.prototype.isDataTexture=!0;var ud=new eb,If=new p;Object.assign(Gc.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f); -return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromProjectionMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],p=c[10],r=c[11],q=c[12],u=c[13],v=c[14];c=c[15];b[0].setComponents(f-a,m-g,r-k,c-q).normalize();b[1].setComponents(f+a,m+g,r+k,c+q).normalize();b[2].setComponents(f+d,m+h,r+n,c+u).normalize();b[3].setComponents(f- -d,m-h,r-n,c-u).normalize();b[4].setComponents(f-e,m-l,r-p,c-v).normalize();b[5].setComponents(f+e,m+l,r+p,c+v).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();ud.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(ud)},intersectsSprite:function(a){ud.center.set(0,0,0);ud.radius=.7071067811865476;ud.applyMatrix4(a.matrixWorld);return this.intersectsSphere(ud)},intersectsSphere:function(a){var b=this.planes, -c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)c;c++){var d=b[c];If.x=0d.distanceToPoint(If))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var z={common:{diffuse:{value:new D(15658734)},opacity:{value:1},map:{value:null}, -uvTransform:{value:new va},uv2Transform:{value:new va},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new v(1, -1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new D(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{}, -shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{}, -shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new D(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new va}},sprite:{diffuse:{value:new D(15658734)},opacity:{value:1},center:{value:new v(.5, -.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new va}}};Fd.prototype=Object.create(F.prototype);Fd.prototype.constructor=Fd;bc.prototype=Object.create(E.prototype);bc.prototype.constructor=bc;var N={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif", -aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif", -begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif", +side:1,blending:0});d.uniforms.tEquirect.value=b;b=new ha(new Gd(5,5,5),d);c.add(b);(new Fc(1,10,this)).update(a,c);b.geometry.dispose();b.material.dispose();return this};ac.prototype=Object.create(Y.prototype);ac.prototype.constructor=ac;ac.prototype.isDataTexture=!0;var ud=new eb,If=new p;Object.assign(Gc.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)}, +copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromProjectionMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],p=c[10],r=c[11],q=c[12],u=c[13],t=c[14];c=c[15];b[0].setComponents(f-a,m-g,r-k,c-q).normalize();b[1].setComponents(f+a,m+g,r+k,c+q).normalize();b[2].setComponents(f+d,m+h,r+n,c+u).normalize();b[3].setComponents(f-d,m-h,r-n,c-u).normalize();b[4].setComponents(f-e,m-l,r-p,c- +t).normalize();b[5].setComponents(f+e,m+l,r+p,c+t).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();ud.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(ud)},intersectsSprite:function(a){ud.center.set(0,0,0);ud.radius=.7071067811865476;ud.applyMatrix4(a.matrixWorld);return this.intersectsSphere(ud)},intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)< +a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];If.x=0d.distanceToPoint(If))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var A={common:{diffuse:{value:new D(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new va},uv2Transform:{value:new va},alphaMap:{value:null}}, +specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new t(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1}, +displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new D(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]}, +directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]}, +pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new D(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new va}},sprite:{diffuse:{value:new D(15658734)},opacity:{value:1},center:{value:new t(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new va}}}; +Fd.prototype=Object.create(F.prototype);Fd.prototype.constructor=Fd;bc.prototype=Object.create(E.prototype);bc.prototype.constructor=bc;var N={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif", +aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif", bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif", clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif", clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif", @@ -668,17 +667,17 @@ points_vert:"uniform float size;\nuniform float scale;\n#include \n#incl shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}", sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}"}, -gb={basic:{uniforms:qa([z.common,z.specularmap,z.envmap,z.aomap,z.lightmap,z.fog]),vertexShader:N.meshbasic_vert,fragmentShader:N.meshbasic_frag},lambert:{uniforms:qa([z.common,z.specularmap,z.envmap,z.aomap,z.lightmap,z.emissivemap,z.fog,z.lights,{emissive:{value:new D(0)}}]),vertexShader:N.meshlambert_vert,fragmentShader:N.meshlambert_frag},phong:{uniforms:qa([z.common,z.specularmap,z.envmap,z.aomap,z.lightmap,z.emissivemap,z.bumpmap,z.normalmap,z.displacementmap,z.fog,z.lights,{emissive:{value:new D(0)}, -specular:{value:new D(1118481)},shininess:{value:30}}]),vertexShader:N.meshphong_vert,fragmentShader:N.meshphong_frag},standard:{uniforms:qa([z.common,z.envmap,z.aomap,z.lightmap,z.emissivemap,z.bumpmap,z.normalmap,z.displacementmap,z.roughnessmap,z.metalnessmap,z.fog,z.lights,{emissive:{value:new D(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:N.meshphysical_vert,fragmentShader:N.meshphysical_frag},toon:{uniforms:qa([z.common,z.specularmap,z.aomap,z.lightmap, -z.emissivemap,z.bumpmap,z.normalmap,z.displacementmap,z.gradientmap,z.fog,z.lights,{emissive:{value:new D(0)},specular:{value:new D(1118481)},shininess:{value:30}}]),vertexShader:N.meshtoon_vert,fragmentShader:N.meshtoon_frag},matcap:{uniforms:qa([z.common,z.bumpmap,z.normalmap,z.displacementmap,z.fog,{matcap:{value:null}}]),vertexShader:N.meshmatcap_vert,fragmentShader:N.meshmatcap_frag},points:{uniforms:qa([z.points,z.fog]),vertexShader:N.points_vert,fragmentShader:N.points_frag},dashed:{uniforms:qa([z.common, -z.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:N.linedashed_vert,fragmentShader:N.linedashed_frag},depth:{uniforms:qa([z.common,z.displacementmap]),vertexShader:N.depth_vert,fragmentShader:N.depth_frag},normal:{uniforms:qa([z.common,z.bumpmap,z.normalmap,z.displacementmap,{opacity:{value:1}}]),vertexShader:N.normal_vert,fragmentShader:N.normal_frag},sprite:{uniforms:qa([z.sprite,z.fog]),vertexShader:N.sprite_vert,fragmentShader:N.sprite_frag},background:{uniforms:{uvTransform:{value:new va}, -t2D:{value:null}},vertexShader:N.background_vert,fragmentShader:N.background_frag},cube:{uniforms:qa([z.envmap,{opacity:{value:1}}]),vertexShader:N.cube_vert,fragmentShader:N.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:N.equirect_vert,fragmentShader:N.equirect_frag},distanceRGBA:{uniforms:qa([z.common,z.displacementmap,{referencePosition:{value:new p},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:N.distanceRGBA_vert,fragmentShader:N.distanceRGBA_frag},shadow:{uniforms:qa([z.lights, -z.fog,{color:{value:new D(0)},opacity:{value:1}}]),vertexShader:N.shadow_vert,fragmentShader:N.shadow_frag}};gb.physical={uniforms:qa([gb.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new v(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new D(0)},transparency:{value:0}}]),vertexShader:N.meshphysical_vert,fragmentShader:N.meshphysical_frag};rb.prototype=Object.create(Y.prototype);rb.prototype.constructor= +gb={basic:{uniforms:qa([A.common,A.specularmap,A.envmap,A.aomap,A.lightmap,A.fog]),vertexShader:N.meshbasic_vert,fragmentShader:N.meshbasic_frag},lambert:{uniforms:qa([A.common,A.specularmap,A.envmap,A.aomap,A.lightmap,A.emissivemap,A.fog,A.lights,{emissive:{value:new D(0)}}]),vertexShader:N.meshlambert_vert,fragmentShader:N.meshlambert_frag},phong:{uniforms:qa([A.common,A.specularmap,A.envmap,A.aomap,A.lightmap,A.emissivemap,A.bumpmap,A.normalmap,A.displacementmap,A.fog,A.lights,{emissive:{value:new D(0)}, +specular:{value:new D(1118481)},shininess:{value:30}}]),vertexShader:N.meshphong_vert,fragmentShader:N.meshphong_frag},standard:{uniforms:qa([A.common,A.envmap,A.aomap,A.lightmap,A.emissivemap,A.bumpmap,A.normalmap,A.displacementmap,A.roughnessmap,A.metalnessmap,A.fog,A.lights,{emissive:{value:new D(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:N.meshphysical_vert,fragmentShader:N.meshphysical_frag},toon:{uniforms:qa([A.common,A.specularmap,A.aomap,A.lightmap, +A.emissivemap,A.bumpmap,A.normalmap,A.displacementmap,A.gradientmap,A.fog,A.lights,{emissive:{value:new D(0)},specular:{value:new D(1118481)},shininess:{value:30}}]),vertexShader:N.meshtoon_vert,fragmentShader:N.meshtoon_frag},matcap:{uniforms:qa([A.common,A.bumpmap,A.normalmap,A.displacementmap,A.fog,{matcap:{value:null}}]),vertexShader:N.meshmatcap_vert,fragmentShader:N.meshmatcap_frag},points:{uniforms:qa([A.points,A.fog]),vertexShader:N.points_vert,fragmentShader:N.points_frag},dashed:{uniforms:qa([A.common, +A.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:N.linedashed_vert,fragmentShader:N.linedashed_frag},depth:{uniforms:qa([A.common,A.displacementmap]),vertexShader:N.depth_vert,fragmentShader:N.depth_frag},normal:{uniforms:qa([A.common,A.bumpmap,A.normalmap,A.displacementmap,{opacity:{value:1}}]),vertexShader:N.normal_vert,fragmentShader:N.normal_frag},sprite:{uniforms:qa([A.sprite,A.fog]),vertexShader:N.sprite_vert,fragmentShader:N.sprite_frag},background:{uniforms:{uvTransform:{value:new va}, +t2D:{value:null}},vertexShader:N.background_vert,fragmentShader:N.background_frag},cube:{uniforms:qa([A.envmap,{opacity:{value:1}}]),vertexShader:N.cube_vert,fragmentShader:N.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:N.equirect_vert,fragmentShader:N.equirect_frag},distanceRGBA:{uniforms:qa([A.common,A.displacementmap,{referencePosition:{value:new p},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:N.distanceRGBA_vert,fragmentShader:N.distanceRGBA_frag},shadow:{uniforms:qa([A.lights, +A.fog,{color:{value:new D(0)},opacity:{value:1}}]),vertexShader:N.shadow_vert,fragmentShader:N.shadow_frag}};gb.physical={uniforms:qa([gb.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new t(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new D(0)},transparency:{value:0}}]),vertexShader:N.meshphysical_vert,fragmentShader:N.meshphysical_frag};rb.prototype=Object.create(Y.prototype);rb.prototype.constructor= rb;rb.prototype.isCubeTexture=!0;Object.defineProperty(rb.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});Hc.prototype=Object.create(Y.prototype);Hc.prototype.constructor=Hc;Hc.prototype.isDataTexture2DArray=!0;Ic.prototype=Object.create(Y.prototype);Ic.prototype.constructor=Ic;Ic.prototype.isDataTexture3D=!0;var Ch=new Y,Fj=new Hc,Hj=new Ic,Dh=new rb,wh=[],yh=[],Bh=new Float32Array(16),Ah=new Float32Array(9),zh=new Float32Array(4);Eh.prototype.updateCache=function(a){var b= -this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));Ja(b,a)};Fh.prototype.setValue=function(a,b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var fg=/([\w\d_]+)(\])?(\[|\.)?/g;Ib.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Ib.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Ib.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e], -h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Ib.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var mk=0,hg=/^[ \t]*#include +<([\w\d./]+)>/gm,Oh=/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,Nh=/#pragma unroll_loop_start[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}[\s]+?#pragma unroll_loop_end/g,wk=0;Jb.prototype=Object.create(K.prototype);Jb.prototype.constructor= -Jb;Jb.prototype.isMeshDepthMaterial=!0;Jb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Kb.prototype=Object.create(K.prototype);Kb.prototype.constructor= -Kb;Kb.prototype.isMeshDistanceMaterial=!0;Kb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};Me.prototype=Object.assign(Object.create(S.prototype), +this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));Ja(b,a)};Fh.prototype.setValue=function(a,b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var fg=/([\w\d_]+)(\])?(\[|\.)?/g;Hb.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Hb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Hb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e], +h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Hb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var mk=0,hg=/^[ \t]*#include +<([\w\d./]+)>/gm,Oh=/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,Nh=/#pragma unroll_loop_start[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}[\s]+?#pragma unroll_loop_end/g,wk=0;Ib.prototype=Object.create(K.prototype);Ib.prototype.constructor= +Ib;Ib.prototype.isMeshDepthMaterial=!0;Ib.prototype.copy=function(a){K.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Jb.prototype=Object.create(K.prototype);Jb.prototype.constructor= +Jb;Jb.prototype.isMeshDistanceMaterial=!0;Jb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};Me.prototype=Object.assign(Object.create(S.prototype), {constructor:Me,isArrayCamera:!0});Kc.prototype=Object.assign(Object.create(y.prototype),{constructor:Kc,isGroup:!0});Object.assign(Ne.prototype,{constructor:Ne,getTargetRaySpace:function(){null===this._targetRay&&(this._targetRay=new Kc,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1);return this._targetRay},getGripSpace:function(){null===this._grip&&(this._grip=new Kc,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1);return this._grip},dispatchEvent:function(a){null!==this._targetRay&& this._targetRay.dispatchEvent(a);null!==this._grip&&this._grip.dispatchEvent(a);return this},disconnect:function(a){this.dispatchEvent({type:"disconnected",data:a});null!==this._targetRay&&(this._targetRay.visible=!1);null!==this._grip&&(this._grip.visible=!1);return this},update:function(a,b,c){var d=null,e=null,f=this._targetRay,g=this._grip;a&&(null!==f&&(d=b.getPose(a.targetRaySpace,c),null!==d&&(f.matrix.fromArray(d.transform.matrix),f.matrix.decompose(f.position,f.rotation,f.scale))),null!== g&&a.gripSpace&&(e=b.getPose(a.gripSpace,c),null!==e&&(g.matrix.fromArray(e.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale))));null!==f&&(f.visible=null!==d);null!==g&&(g.visible=null!==e);return this}});Object.assign(Vh.prototype,Fa.prototype);Object.assign(Oe.prototype,{isFogExp2:!0,clone:function(){return new Oe(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});Object.assign(Pe.prototype,{isFog:!0,clone:function(){return new Pe(this.color, @@ -686,10 +685,10 @@ this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex c*=b.stride;for(var d=0,e=this.stride;da.far||b.push({distance:e,point:xe.clone(),uv:pa.getUV(xe,Jf,ye,Kf,Ei,hh,Fi,new v),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){y.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Lf=new p,Gi=new p;Nd.prototype=Object.assign(Object.create(y.prototype),{constructor:Nd,isLOD:!0,copy:function(a){y.prototype.copy.call(this,a,!1);for(var b=a.levels,c=0,d=b.length;ca.far||b.push({distance:e,point:xe.clone(),uv:pa.getUV(xe,Jf,ye,Kf,Ei,hh,Fi,new t),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){y.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Lf=new p,Gi=new p;Nd.prototype=Object.assign(Object.create(y.prototype),{constructor:Nd,isLOD:!0,copy:function(a){y.prototype.copy.call(this,a,!1);for(var b=a.levels,c=0,d=b.length;c=b[c].distance)b[c-1].object.visible=!1,b[c].object.visible=!0;else break;for(this._currentLevel=c-1;cd||(h.applyMatrix4(this.matrixWorld),t=a.ray.origin.distanceTo(h),ta.far||b.push({distance:t,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}}else for(c=0,n=k.length/3-1;cd||(h.applyMatrix4(this.matrixWorld),t=a.ray.origin.distanceTo(h),ta.far||b.push({distance:t,point:e.clone().applyMatrix4(this.matrixWorld),index:c, -face:null,faceIndex:null,object:this}))}else if(c.isGeometry)for(f=c.vertices,g=f.length,c=0;cd||(h.applyMatrix4(this.matrixWorld),t=a.ray.origin.distanceTo(h),ta.far||b.push({distance:t,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Of=new p,Pf=new p;la.prototype=Object.assign(Object.create(La.prototype), +null===c.boundingSphere&&c.computeBoundingSphere();Ae.copy(c.boundingSphere);Ae.applyMatrix4(d);Ae.radius+=e;if(!1!==a.ray.intersectsSphere(Ae)){Mi.getInverse(d);Nf.copy(a.ray).applyMatrix4(Mi);d=e/((this.scale.x+this.scale.y+this.scale.z)/3);d*=d;var f=new p,g=new p;e=new p;var h=new p,l=this&&this.isLineSegments?2:1;if(c.isBufferGeometry){var m=c.index,k=c.attributes.position.array;if(null!==m){m=m.array;c=0;for(var n=m.length-1;cd||(h.applyMatrix4(this.matrixWorld),v=a.ray.origin.distanceTo(h),va.far||b.push({distance:v,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}}else for(c=0,n=k.length/3-1;cd||(h.applyMatrix4(this.matrixWorld),v=a.ray.origin.distanceTo(h),va.far||b.push({distance:v,point:e.clone().applyMatrix4(this.matrixWorld),index:c, +face:null,faceIndex:null,object:this}))}else if(c.isGeometry)for(f=c.vertices,g=f.length,c=0;cd||(h.applyMatrix4(this.matrixWorld),v=a.ray.origin.distanceTo(h),va.far||b.push({distance:v,point:e.clone().applyMatrix4(this.matrixWorld),index:c,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var Of=new p,Pf=new p;la.prototype=Object.assign(Object.create(La.prototype), {constructor:la,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d= a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Oc.prototype=Object.create(Y.prototype);Oc.prototype.constructor=Oc;Oc.prototype.isCompressedTexture=!0;Od.prototype=Object.create(Y.prototype);Od.prototype.constructor=Od;Od.prototype.isCanvasTexture=!0;Pd.prototype=Object.create(Y.prototype);Pd.prototype.constructor=Pd;Pd.prototype.isDepthTexture=!0;Pc.prototype=Object.create(E.prototype);Pc.prototype.constructor=Pc;Qd.prototype=Object.create(F.prototype);Qd.prototype.constructor=Qd;Qc.prototype=Object.create(E.prototype); Qc.prototype.constructor=Qc;Rd.prototype=Object.create(F.prototype);Rd.prototype.constructor=Rd;Ha.prototype=Object.create(E.prototype);Ha.prototype.constructor=Ha;Sd.prototype=Object.create(F.prototype);Sd.prototype.constructor=Sd;Rc.prototype=Object.create(Ha.prototype);Rc.prototype.constructor=Rc;Td.prototype=Object.create(F.prototype);Td.prototype.constructor=Td;cc.prototype=Object.create(Ha.prototype);cc.prototype.constructor=cc;Ud.prototype=Object.create(F.prototype);Ud.prototype.constructor= Ud;Sc.prototype=Object.create(Ha.prototype);Sc.prototype.constructor=Sc;Vd.prototype=Object.create(F.prototype);Vd.prototype.constructor=Vd;Tc.prototype=Object.create(Ha.prototype);Tc.prototype.constructor=Tc;Wd.prototype=Object.create(F.prototype);Wd.prototype.constructor=Wd;dc.prototype=Object.create(E.prototype);dc.prototype.constructor=dc;dc.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.path=this.parameters.path.toJSON();return a};Xd.prototype=Object.create(F.prototype);Xd.prototype.constructor= Xd;Uc.prototype=Object.create(E.prototype);Uc.prototype.constructor=Uc;Yd.prototype=Object.create(F.prototype);Yd.prototype.constructor=Yd;Vc.prototype=Object.create(E.prototype);Vc.prototype.constructor=Vc;var Sk={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=Yh(a,0,e,c,!0),g=[];if(!f||f.next===f.prev)return g;var h;if(d){var l=c;d=[];var m;var k=0;for(m=b.length;k80*c){var r=h=a[0];var q=d=a[1];for(l=c;lh&&(h=k),b>d&&(d=b);h=Math.max(h-r,d-q);h=0!==h?1/h:0}$d(f,g,c,r,q,h);return g}},tb={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;etb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];bi(a);ci(c,a);var f= +for(k=0;k80*c){var r=h=a[0];var q=d=a[1];for(l=c;lh&&(h=k),b>d&&(d=b);h=Math.max(h-r,d-q);h=0!==h?1/h:0}$d(f,g,c,r,q,h);return g}},tb={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;etb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];bi(a);ci(c,a);var f= a.length;b.forEach(bi);for(a=0;aMath.abs(g-l)?[new v(a,1-c),new v(h,1-d),new v(k,1-e),new v(n,1-b)]:[new v(g,1-c),new v(l,1-d),new v(p,1-e),new v(t,1-b)]}};be.prototype=Object.create(F.prototype); +this.parameters.options,a)};var Fk={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new t(b[3*c],b[3*c+1]),new t(a,d),new t(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var h=b[3*d],l=b[3*d+1];d=b[3*d+2];var m=b[3*e],k=b[3*e+1];e=b[3*e+2];var n=b[3*f],p=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-l)?[new t(a,1-c),new t(h,1-d),new t(m,1-e),new t(n,1-b)]:[new t(g,1-c),new t(l,1-d),new t(k,1-e),new t(p,1-b)]}};be.prototype=Object.create(F.prototype); be.prototype.constructor=be;Xc.prototype=Object.create(hb.prototype);Xc.prototype.constructor=Xc;ce.prototype=Object.create(F.prototype);ce.prototype.constructor=ce;fc.prototype=Object.create(E.prototype);fc.prototype.constructor=fc;de.prototype=Object.create(F.prototype);de.prototype.constructor=de;Yc.prototype=Object.create(E.prototype);Yc.prototype.constructor=Yc;ee.prototype=Object.create(F.prototype);ee.prototype.constructor=ee;Zc.prototype=Object.create(E.prototype);Zc.prototype.constructor= Zc;gc.prototype=Object.create(F.prototype);gc.prototype.constructor=gc;gc.prototype.toJSON=function(){var a=F.prototype.toJSON.call(this);return ei(this.parameters.shapes,a)};hc.prototype=Object.create(E.prototype);hc.prototype.constructor=hc;hc.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);return ei(this.parameters.shapes,a)};$c.prototype=Object.create(E.prototype);$c.prototype.constructor=$c;ic.prototype=Object.create(F.prototype);ic.prototype.constructor=ic;ub.prototype=Object.create(E.prototype); ub.prototype.constructor=ub;fe.prototype=Object.create(ic.prototype);fe.prototype.constructor=fe;ge.prototype=Object.create(ub.prototype);ge.prototype.constructor=ge;he.prototype=Object.create(F.prototype);he.prototype.constructor=he;ad.prototype=Object.create(E.prototype);ad.prototype.constructor=ad;var ua=Object.freeze({__proto__:null,WireframeGeometry:Pc,ParametricGeometry:Qd,ParametricBufferGeometry:Qc,TetrahedronGeometry:Sd,TetrahedronBufferGeometry:Rc,OctahedronGeometry:Td,OctahedronBufferGeometry:cc, @@ -724,7 +723,7 @@ ExtrudeGeometry:ec,ExtrudeBufferGeometry:hb,EdgesGeometry:$c,ConeGeometry:fe,Con !0;ib.prototype=Object.create(K.prototype);ib.prototype.constructor=ib;ib.prototype.isMeshStandardMaterial=!0;ib.prototype.copy=function(a){K.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity; this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth= a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.vertexTangents=a.vertexTangents;return this};kc.prototype=Object.create(ib.prototype);kc.prototype.constructor=kc;kc.prototype.isMeshPhysicalMaterial=!0;kc.prototype.copy=function(a){ib.prototype.copy.call(this,a);this.defines={STANDARD:"",PHYSICAL:""};this.clearcoat=a.clearcoat;this.clearcoatMap=a.clearcoatMap; -this.clearcoatRoughness=a.clearcoatRoughness;this.clearcoatRoughnessMap=a.clearcoatRoughnessMap;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.reflectivity=a.reflectivity;this.sheen=a.sheen?(this.sheen||new D).copy(a.sheen):null;this.transparency=a.transparency;return this};Ob.prototype=Object.create(K.prototype);Ob.prototype.constructor=Ob;Ob.prototype.isMeshPhongMaterial=!0;Ob.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color); +this.clearcoatRoughness=a.clearcoatRoughness;this.clearcoatRoughnessMap=a.clearcoatRoughnessMap;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.reflectivity=a.reflectivity;this.sheen=a.sheen?(this.sheen||new D).copy(a.sheen):null;this.transparency=a.transparency;return this};Nb.prototype=Object.create(K.prototype);Nb.prototype.constructor=Nb;Nb.prototype.isMeshPhongMaterial=!0;Nb.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color); this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale= a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};lc.prototype= Object.create(K.prototype);lc.prototype.constructor=lc;lc.prototype.isMeshToonMaterial=!0;lc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.gradientMap=a.gradientMap;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity; @@ -733,35 +732,35 @@ this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};m this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};nc.prototype=Object.create(K.prototype);nc.prototype.constructor=nc;nc.prototype.isMeshLambertMaterial=!0;nc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity; this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals= a.morphNormals;return this};oc.prototype=Object.create(K.prototype);oc.prototype.constructor=oc;oc.prototype.isMeshMatcapMaterial=!0;oc.prototype.copy=function(a){K.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale; -this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pc.prototype=Object.create(ca.prototype);pc.prototype.constructor=pc;pc.prototype.isLineDashedMaterial=!0;pc.prototype.copy=function(a){ca.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Tk=Object.freeze({__proto__:null,ShadowMaterial:jc,SpriteMaterial:Mb,RawShaderMaterial:vb, -ShaderMaterial:Ca,PointsMaterial:Xa,MeshPhysicalMaterial:kc,MeshStandardMaterial:ib,MeshPhongMaterial:Ob,MeshToonMaterial:lc,MeshNormalMaterial:mc,MeshLambertMaterial:nc,MeshDepthMaterial:Jb,MeshDistanceMaterial:Kb,MeshBasicMaterial:Pa,MeshMatcapMaterial:oc,LineDashedMaterial:pc,LineBasicMaterial:ca,Material:K}),ka={arraySlice:function(a,b,c){return ka.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b? +this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};pc.prototype=Object.create(ca.prototype);pc.prototype.constructor=pc;pc.prototype.isLineDashedMaterial=!0;pc.prototype.copy=function(a){ca.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Tk=Object.freeze({__proto__:null,ShadowMaterial:jc,SpriteMaterial:Lb,RawShaderMaterial:vb, +ShaderMaterial:Ca,PointsMaterial:Xa,MeshPhysicalMaterial:kc,MeshStandardMaterial:ib,MeshPhongMaterial:Nb,MeshToonMaterial:lc,MeshNormalMaterial:mc,MeshLambertMaterial:nc,MeshDepthMaterial:Ib,MeshDistanceMaterial:Jb,MeshBasicMaterial:Pa,MeshMatcapMaterial:oc,LineDashedMaterial:pc,LineBasicMaterial:ca,Material:K}),ka={arraySlice:function(a,b,c){return ka.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b? a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,l=0;l!==b;++l)e[g++]=a[h+l];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0=== f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}},subclip:function(a,b,c,d,e){e=e||30;a=a.clone();a.name=b;var f=[];for(b=0;b=d))for(l.push(g.times[p]),n=0;na.tracks[b].times[0]&&(c=a.tracks[b].times[0]);for(b=0;b=d)d=30;var e=a.tracks.length;b/=d;for(d=0;d=f.times[k]?k=ka.arraySlice(f.values,k*l):(k=f.createInterpolant(),k.evaluate(b),k=k.resultBuffer);"quaternion"===g&&(new na(k[0],k[1],k[2],k[3])).normalize().conjugate().toArray(k); -for(var p=h.times.length,n=0;n= +m=[],k=0;k=d))for(l.push(g.times[k]),n=0;na.tracks[b].times[0]&&(c=a.tracks[b].times[0]);for(b=0;b=d)d=30;var e=a.tracks.length;b/=d;for(d=0;d=f.times[m]?m=ka.arraySlice(f.values,m*l):(m=f.createInterpolant(),m.evaluate(b),m=m.resultBuffer);"quaternion"===g&&(new na(m[0],m[1],m[2],m[3])).normalize().conjugate().toArray(m); +for(var k=h.times.length,n=0;n= e)break a;else{f=b[1];a=e)break b}d=c;c=0}}for(;c>>1,ab;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f, 1),e=f-1),a=this.getValueSize(),this.times=ka.arraySlice(c,e,f),this.values=ka.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.", this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ka.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=ka.arraySlice(this.times),b=ka.arraySlice(this.values),c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;gg)e=a+1;else if(0c&&(c=0);1Number.EPSILON&&(g.normalize(),c=Math.acos(M.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(M.clamp(e[0].dot(e[a]),-1,1)),c/=a,0c&&(c=0);1Number.EPSILON&&(g.normalize(),c=Math.acos(M.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(M.clamp(e[0].dot(e[a]),-1,1)),c/=a,0d;)d+=c;for(;d>c;)d-=c;dd;)d+=c;for(;d>c;)d-=c;de&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);ih.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,l);jh.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);kh.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&(ih.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),jh.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),kh.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(ih.calc(a), jh.calc(a),kh.calc(a));return b};za.prototype.copy=function(a){I.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(gi(d,e.x,f.x,g.x,c.x),gi(d,e.y,f.y,g.y,c.y));return b};ab.prototype.copy=function(a){I.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(gi(d,e.x,f.x,g.x,c.x),gi(d,e.y,f.y,g.y,c.y));return b};ab.prototype.copy=function(a){I.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0=== c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;cNumber.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d} -var e=tb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Pb;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],p=[],n=0;k[n]=void 0;p[n]=[];for(var t=0,r=f.length;tNumber.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d} +var e=tb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Ob;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],p=[],n=0;k[n]=void 0;p[n]=[];for(var v=0,r=f.length;v=b){var p=b++,n=a[p];c[n.uuid]=m;a[m]=n;c[k]=p;a[p]=h;h=0;for(k=e;h!==k;++h){n=d[h];var t=n[m];n[m]=n[p];n[p]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k= -arguments[g].uuid,m=d[k];if(void 0!==m)if(delete d[k],m=b){var p=b++,n=a[p];c[n.uuid]=k;a[k]=n;c[l]=p;a[p]=h;h=0;for(l=e;h!==l;++h){n=d[h];var t=n[k];n[k]=n[p];n[p]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var l= +arguments[g].uuid,k=d[l];if(void 0!==k)if(delete d[l],k=c)b=c;else if(0>b)b=0;else{this.time=b;break a}this.clampWhenFinished?this.paused=!0:this.enabled=!1;this.time=b;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0=== this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=b=0a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this.time=b,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}else this.time=b;if(f&&1===(e&1))return c-b}return b},_setEndings:function(a,b, c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});Ig.prototype=Object.assign(Object.create(Fa.prototype),{constructor:Ig,_bindAction:function(a, -b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m=d[h],p=m.name,n=k[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new Hg(Aa.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),m.ValueTypeName,m.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]= +b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,l=h[g];void 0===l&&(l={},h[g]=l);for(h=0;h!==e;++h){var k=d[h],p=k.name,n=l[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new Hg(Aa.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),k.ValueTypeName,k.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]= n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c= 0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length}, get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&athis.max.x||a.ythis.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"), -b=new v);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new v);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return Ui.copy(a).clamp(this.min,this.max).sub(a).length()},intersect:function(a){this.min.max(a.min); +b=new t);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new t);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return Ui.copy(a).clamp(this.min,this.max).sub(a).length()},intersect:function(a){this.min.max(a.min); this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Vi=new p,Tf=new p;Object.assign(Ng.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0=== a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new p);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new p);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b= new p);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(a,b){Vi.subVectors(a,this.start);Tf.subVectors(this.end,this.start);a=Tf.dot(Tf);a=Tf.dot(Vi)/a;b&&(a=M.clamp(a,0,1));return a},closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new p);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a); this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});ne.prototype=Object.create(y.prototype);ne.prototype.constructor=ne;ne.prototype.isImmediateRenderObject=!0;var Wi=new p;hd.prototype=Object.create(y.prototype);hd.prototype.constructor=hd;hd.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};hd.prototype.update=function(){this.light.updateMatrixWorld();var a=this.light.distance?this.light.distance: -1E3,b=a*Math.tan(this.light.angle);this.cone.scale.set(b,b,a);Wi.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(Wi);void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};var Vb=new p,Uf=new O,oh=new O;qc.prototype=Object.create(la.prototype);qc.prototype.constructor=qc;qc.prototype.isSkeletonHelper=!0;qc.prototype.updateMatrixWorld=function(a){var b=this.bones,c=this.geometry,d=c.getAttribute("position");oh.getInverse(this.root.matrixWorld); -for(var e=0,f=0;eMath.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);y.prototype.updateMatrixWorld.call(this,a)};var aj=new p,zf,Og;yb.prototype=Object.create(y.prototype);yb.prototype.constructor=yb;yb.prototype.setDirection=function(a){.99999< a.y?this.quaternion.set(0,0,0,1):-.99999>a.y?this.quaternion.set(1,0,0,0):(aj.set(a.z,0,-a.x).normalize(),this.quaternion.setFromAxisAngle(aj,Math.acos(a.y)))};yb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(1E-4,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};yb.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};yb.prototype.copy= function(a){y.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);return this};yb.prototype.clone=function(){return(new this.constructor).copy(this)};re.prototype=Object.create(la.prototype);re.prototype.constructor=re;var nb=Math.pow(2,8),bj=[.125,.215,.35,.446,.526,.582],cj=5+bj.length,mb={3E3:0,3001:1,3002:2,3004:3,3005:4,3006:5,3007:6},ph=new fd,qh=function(){for(var a=[],b=[],c=[],d=8,e=0;em;m++){var p=m%3*2/3-1,n=2k;k++){var p=k%3*2/3-1,n=2