[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
[page:Function onLoad] — Will be called when load completes. The argument will be the loaded text response.<br/>
[page:Function onProgress] — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.<br/>
[page:Function onError] — Will be called when load errors.<br/>
</div>
<div>
Begin loading from url and pass the <em>JSON</em> to onLoad.
[page:String texturePath] — Base path for textures.
</div>
<div>
[page:String url] — required<br/>
[page:Function callback] — required. Will be called when load completes. The arguments will be the loaded [page:Object3D] and the loaded [page:Array materials].<br/>
[page:String texturePath] — optional. If not specified, textures will be assumed to be in the same folder as the Javascript model file.