diff --git a/examples/js/renderers/CSS3DRenderer.js b/examples/js/renderers/CSS3DRenderer.js index 8d3594f59387b498d5c46c91c5475a5a4fc7f92e..f1ef45676ada77c94b356c980d1114b89f1d0b7d 100644 --- a/examples/js/renderers/CSS3DRenderer.js +++ b/examples/js/renderers/CSS3DRenderer.js @@ -10,7 +10,7 @@ THREE.CSS3DObject = function ( element ) { this.element = element; this.element.style.position = 'absolute'; - this.addEventListener( 'removed', function () { + this.addEventListener( 'removed', function ( event ) { if ( this.element.parentNode !== null ) { @@ -41,6 +41,7 @@ THREE.CSS3DRenderer = function () { console.log( 'THREE.CSS3DRenderer', THREE.REVISION ); var _width, _height; + var _widthHalf, _heightHalf; var matrix = new THREE.Matrix4(); @@ -52,19 +53,13 @@ THREE.CSS3DRenderer = function () { var domElement = document.createElement( 'div' ); domElement.style.overflow = 'hidden'; - domElement.style.WebkitTransformStyle = 'preserve-3d'; - domElement.style.MozTransformStyle = 'preserve-3d'; - domElement.style.oTransformStyle = 'preserve-3d'; - domElement.style.transformStyle = 'preserve-3d'; - this.domElement = domElement; var cameraElement = document.createElement( 'div' ); - cameraElement.style.position = 'absolute'; - cameraElement.style.left = '50%'; - cameraElement.style.top = '50%'; - + // IE10 and 11 does not support 'preserve-3d'. + // Thus, z-order in 3D will not work. + // Should we calc z-order and set "CSS z-index" manually? cameraElement.style.WebkitTransformStyle = 'preserve-3d'; cameraElement.style.MozTransformStyle = 'preserve-3d'; cameraElement.style.oTransformStyle = 'preserve-3d'; @@ -74,7 +69,7 @@ THREE.CSS3DRenderer = function () { this.setClearColor = function () {}; - this.getSize = function () { + this.getSize = function() { return { width: _width, @@ -88,18 +83,24 @@ THREE.CSS3DRenderer = function () { _width = width; _height = height; + _widthHalf = _width / 2; + _heightHalf = _height / 2; + domElement.style.width = width + 'px'; domElement.style.height = height + 'px'; + cameraElement.style.width = width + 'px'; + cameraElement.style.height = height + 'px'; + }; - function epsilon( value ) { + var epsilon = function ( value ) { return Math.abs( value ) < Number.EPSILON ? 0 : value; - } + }; - function getCameraCSSMatrix( matrix ) { + var getCameraCSSMatrix = function ( matrix ) { var elements = matrix.elements; @@ -122,13 +123,13 @@ THREE.CSS3DRenderer = function () { epsilon( elements[ 15 ] ) + ')'; - } + }; - function getObjectCSSMatrix( matrix ) { + var getObjectCSSMatrix = function ( matrix ) { var elements = matrix.elements; - return 'translate3d(-50%,-50%,0) matrix3d(' + + return 'matrix3d(' + epsilon( elements[ 0 ] ) + ',' + epsilon( elements[ 1 ] ) + ',' + epsilon( elements[ 2 ] ) + ',' + @@ -145,15 +146,15 @@ THREE.CSS3DRenderer = function () { epsilon( elements[ 13 ] ) + ',' + epsilon( elements[ 14 ] ) + ',' + epsilon( elements[ 15 ] ) + - ')'; + ') '; - } + }; - function renderObject( object, camera ) { + var renderObject = function ( object, camera, parentTransfrom ) { - if ( object instanceof THREE.CSS3DObject ) { + var style; - var style; + if ( object instanceof THREE.CSS3DObject ) { if ( object instanceof THREE.CSS3DSprite ) { @@ -169,11 +170,11 @@ THREE.CSS3DRenderer = function () { matrix.elements[ 11 ] = 0; matrix.elements[ 15 ] = 1; - style = getObjectCSSMatrix( matrix ); + style = parentTransfrom + getObjectCSSMatrix( matrix ); } else { - style = getObjectCSSMatrix( object.matrixWorld ); + style = parentTransfrom + getObjectCSSMatrix( object.matrixWorld ); } @@ -181,13 +182,13 @@ THREE.CSS3DRenderer = function () { var cachedStyle = cache.objects[ object.id ]; if ( cachedStyle === undefined || cachedStyle !== style ) { + + element.style.WebkitTransform = 'translate3d(-50%,-50%,0) ' + style; + element.style.MozTransform = 'translate3d(-50%,-50%,0) ' + style; + element.style.oTransform = 'translate3d(-50%,-50%,0) ' + style; + element.style.transform = 'translate3d(-50%,-50%,0) ' + style; - element.style.WebkitTransform = style; - element.style.MozTransform = style; - element.style.oTransform = style; - element.style.transform = style; - - cache.objects[ object.id ] = style; + cache.objects[ object.id ] = 'translate3d(-50%,-50%,0) ' + style; } @@ -199,13 +200,15 @@ THREE.CSS3DRenderer = function () { } + var parentTransfrom = style || parentTransfrom; + for ( var i = 0, l = object.children.length; i < l; i ++ ) { - renderObject( object.children[ i ], camera ); + renderObject( object.children[ i ], camera, parentTransfrom ); } - } + }; this.render = function ( scene, camera ) { @@ -228,20 +231,10 @@ THREE.CSS3DRenderer = function () { camera.matrixWorldInverse.getInverse( camera.matrixWorld ); - var style = 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ); - - if ( cache.camera.style !== style ) { - - cameraElement.style.WebkitTransform = style; - cameraElement.style.MozTransform = style; - cameraElement.style.oTransform = style; - cameraElement.style.transform = style; - - cache.camera.style = style; - - } + var style = "translate3d(" + _widthHalf + "px," + _heightHalf + "px, " + fov + "px) " + + getCameraCSSMatrix( camera.matrixWorldInverse ); - renderObject( scene, camera ); + renderObject( scene, camera, style ); };