diff --git a/src/renderers/shaders/ShaderChunk/fog_vertex.glsl b/src/renderers/shaders/ShaderChunk/fog_vertex.glsl index 4ac023c0590d583c4faf5a73884c7c8f0549cd3d..9d76892ecd11f65e8f2773549d6d80f81260d392 100644 --- a/src/renderers/shaders/ShaderChunk/fog_vertex.glsl +++ b/src/renderers/shaders/ShaderChunk/fog_vertex.glsl @@ -1,4 +1,4 @@ #ifdef USE_FOG -fogDepth = -mvPosition.z; +fogDepth = length(mvPosition); #endif \ No newline at end of file