From e2c5bbac332839c23d47de545063981f655f7a84 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Sat, 30 Jan 2016 01:08:16 +0900 Subject: [PATCH] Reverting ShadowType change in PointLight ShadowMap example. --- examples/webgl_shadowmap_pointlight.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/webgl_shadowmap_pointlight.html b/examples/webgl_shadowmap_pointlight.html index b6bdbb663a..245b48eb2a 100644 --- a/examples/webgl_shadowmap_pointlight.html +++ b/examples/webgl_shadowmap_pointlight.html @@ -166,7 +166,7 @@ renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.shadowMap.enabled = true; - // renderer.shadowMap.type = THREE.BasicShadowMap; + renderer.shadowMap.type = THREE.BasicShadowMap; // Mouse control controls = new THREE.OrbitControls( camera, renderer.domElement ); -- GitLab