diff --git a/examples/webgl_shadowmap_pointlight.html b/examples/webgl_shadowmap_pointlight.html index b6bdbb663a02bfa841e6f83916678cf0154dbff8..245b48eb2a8fb9806d5b04d5e3857f7200123191 100644 --- a/examples/webgl_shadowmap_pointlight.html +++ b/examples/webgl_shadowmap_pointlight.html @@ -166,7 +166,7 @@ renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.shadowMap.enabled = true; - // renderer.shadowMap.type = THREE.BasicShadowMap; + renderer.shadowMap.type = THREE.BasicShadowMap; // Mouse control controls = new THREE.OrbitControls( camera, renderer.domElement );