From d7e56f1512a5ceecc2951765569768213977e0a1 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Mon, 5 Feb 2018 17:56:12 -0800 Subject: [PATCH] Clean up. --- .../shaders/ShaderChunk/clipping_planes_fragment.glsl | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl b/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl index bea6ffa126..00864644e8 100644 --- a/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl +++ b/src/renderers/shaders/ShaderChunk/clipping_planes_fragment.glsl @@ -1,11 +1,9 @@ #if NUM_CLIPPING_PLANES > 0 - vec4 plane; - #pragma unroll_loop for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) { - plane = clippingPlanes[ i ]; + vec4 plane = clippingPlanes[ i ]; if ( dot( vViewPosition, plane.xyz ) > plane.w ) discard; } @@ -17,7 +15,7 @@ #pragma unroll_loop for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) { - plane = clippingPlanes[ i ]; + vec4 plane = clippingPlanes[ i ]; clipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped; } -- GitLab