From b838b38f47d63c82b599d41573784be220184911 Mon Sep 17 00:00:00 2001 From: alteredq Date: Fri, 3 Aug 2012 23:48:16 +0200 Subject: [PATCH] Moved doubleSided / flipSided properties from Object3D into Material. Still needs to be done: canvas renderer / picking / canvas examples. --- build/Three.js | 85 +++---- build/custom/ThreeCanvas.js | 219 +++++++++--------- build/custom/ThreeExtras.js | 16 +- build/custom/ThreeWebGL.js | 63 ++--- examples/misc_ubiquity_test.html | 9 +- examples/webgl_animation_skinning.html | 2 - examples/webgl_geometries.html | 6 +- examples/webgl_geometries2.html | 14 +- examples/webgl_geometry_extrude_splines.html | 43 ++-- examples/webgl_geometry_tessellation.html | 4 +- examples/webgl_loader_ctm_materials.html | 8 +- examples/webgl_loader_vtk.html | 3 +- examples/webgl_materials_cars.html | 4 +- examples/webgl_materials_cars_anaglyph.html | 4 +- .../webgl_materials_cars_parallaxbarrier.html | 4 +- examples/webgl_materials_cubemap.html | 4 +- ...gl_materials_cubemap_balls_reflection.html | 4 +- ...als_cubemap_balls_reflection_anaglyph.html | 4 +- ...gl_materials_cubemap_balls_refraction.html | 4 +- ...ls_cubemap_balls_refraction_crosseyed.html | 4 +- examples/webgl_materials_cubemap_escher.html | 4 +- .../webgl_materials_cubemap_refraction.html | 4 +- examples/webgl_materials_shaders_fresnel.html | 4 +- examples/webgl_materials_skin.html | 3 +- examples/webgl_performance_doublesided.html | 6 +- examples/webgl_ribbons.html | 3 +- examples/webgl_shading_physical.html | 4 +- src/core/Object3D.js | 7 +- src/extras/SceneUtils.js | 3 - src/loaders/Loader.js | 12 + src/loaders/SceneLoader.js | 1 - src/materials/Material.js | 3 + src/renderers/WebGLRenderer.js | 22 +- 33 files changed, 289 insertions(+), 291 deletions(-) diff --git a/build/Three.js b/build/Three.js index b08cb7c19e..bd276339bb 100644 --- a/build/Three.js +++ b/build/Three.js @@ -5,7 +5,7 @@ function(a){clearTimeout(a)}})();THREE.NoShading=0;THREE.FlatShading=1;THREE.Smo THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaSaturateFactor=210;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.UVMapping=function(){};THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.RepeatWrapping=1E3;THREE.ClampToEdgeWrapping=1001; THREE.MirroredRepeatWrapping=1002;THREE.NearestFilter=1003;THREE.NearestMipMapNearestFilter=1004;THREE.NearestMipMapLinearFilter=1005;THREE.LinearFilter=1006;THREE.LinearMipMapNearestFilter=1007;THREE.LinearMipMapLinearFilter=1008;THREE.UnsignedByteType=1009;THREE.ByteType=1010;THREE.ShortType=1011;THREE.UnsignedShortType=1012;THREE.IntType=1013;THREE.UnsignedIntType=1014;THREE.FloatType=1015;THREE.UnsignedShort4444Type=1016;THREE.UnsignedShort5551Type=1017;THREE.UnsignedShort565Type=1018; THREE.AlphaFormat=1019;THREE.RGBFormat=1020;THREE.RGBAFormat=1021;THREE.LuminanceFormat=1022;THREE.LuminanceAlphaFormat=1023;THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false}; -THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this}; +THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this}; THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g); this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));if(d===0){this.r=c;this.g=b;this.b=a}else if(d===1){this.r=f;this.g=c;this.b=a}else if(d===2){this.r=a;this.g=c;this.b=b}else if(d===3){this.r=a;this.g=f;this.b=c}else if(d===4){this.r=b;this.g=a;this.b=c}else if(d===5){this.r=c;this.g=a;this.b=f}}return this},setHex:function(a){a= Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}}; @@ -27,7 +27,7 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x= this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())}, normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1.0E-4){this.x=1;this.z=this.y=0}else{this.x=a.x/b;this.y= a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],i=a[9];c=a[2];b=a[6];var j=a[10];if(Math.abs(d-g)<0.01&&Math.abs(f-c)<0.01&&Math.abs(i-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(f+c)<0.1&&Math.abs(i+b)<0.1&&Math.abs(e+h+j-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;e=(e+1)/2;h=(h+1)/2;j=(j+1)/2;d=(d+g)/4;f=(f+c)/4;i=(i+b)/4;if(e>h&&e>j)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(h> -j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}}; +j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}}; THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]}; THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],i=c[6],j=c[7],l=c[8],m=c[9],n=c[10],p=c[11],r=c[12],o=c[13],q=c[14],c=c[15];b[0].set(f-a,j-g,p-l,c-r);b[1].set(f+a,j+g,p+l,c+r);b[2].set(f+d,j+h,p+m,c+o);b[3].set(f-d,j-h,p-m,c-o);b[4].set(f-e,j-i,p-n,c-q);b[5].set(f+e,j+i,p+n,c+q);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}}; THREE.Frustum.prototype.contains=function(a){for(var b=0,c=this.planes,b=a.matrixWorld,d=b.elements,a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),e=0;e<6;e++){b=c[e].x*d[12]+c[e].y*d[13]+c[e].z*d[14]+c[e].w;if(b<=a)return false}return true};THREE.Frustum.__v1=new THREE.Vector3; @@ -67,8 +67,8 @@ a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10] return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,j=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,j*g+c,j*h-d*f,0,i*h-d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]= 0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=b-a,i=c-d,j=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/i;g[9]=0;g[13]=-((c+d)/i);g[2]=0;g[6]=0;g[10]=-2/j;g[14]=-((f+e)/j);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2], a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; -THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=false;this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate= -true;this.quaternion=new THREE.Quaternion;this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3}; +THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=true;this.quaternion=new THREE.Quaternion; +this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={constructor:THREE.Object3D,applyMatrix:function(a){this.matrix.multiply(a,this.matrix);this.scale.getScaleFromMatrix(this.matrix);this.rotation.setEulerFromRotationMatrix((new THREE.Matrix4).extractRotation(this.matrix),this.eulerOrder);this.position.getPositionFromMatrix(this.matrix)},translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a, this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setEulerFromRotationMatrix(this.matrix,this.eulerOrder)},add:function(a){if(a===this)console.warn("THREE.Object3D.add: An object can't be added as a child of itself.");else if(a instanceof THREE.Object3D){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b= b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__removeObject(a)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c0){c=0.5/Math.sqrt(j+1);this.w=0.25/c;this.x=(i-g)*c;this.y=(d-h)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(i-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+h)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-h)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+i)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x= (d+h)/c;this.y=(g+i)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y= this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z, -f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,m=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-m*-g;b.y=l*i+c*-g+m*-f-j*-h;b.z=m*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.001){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x); +f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,m=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-m*-g;b.y=l*i+c*-g+m*-f-j*-h;b.z=m*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x); this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}g=Math.sin((1-b)*h)/i;h=Math.sin(b*h)/i;this.w=f*g+this.w*h;this.x=c*g+this.x*h;this.y=d*g+this.y*h;this.z=e*g+this.z*h;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}}; -THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c}; THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");return a};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3}; THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b1&&(M=new THREE.MeshFaceMaterial); -a=new THREE.Mesh(J,M);a.name=n;if(x){a.matrixAutoUpdate=false;a.matrix.set(x[0],x[1],x[2],x[3],x[4],x[5],x[6],x[7],x[8],x[9],x[10],x[11],x[12],x[13],x[14],x[15])}else{a.position.set(z[0],z[1],z[2]);if(E){a.quaternion.set(E[0],E[1],E[2],E[3]);a.useQuaternion=true}else a.rotation.set(C[0],C[1],C[2]);a.scale.set(A[0],A[1],A[2])}a.visible=s.visible;a.doubleSided=s.doubleSided;a.castShadow=s.castShadow;a.receiveShadow=s.receiveShadow;N.scene.add(a);N.objects[n]=a}}else{z=s.position;C=s.rotation;E=s.quaternion; -A=s.scale;E=0;a=new THREE.Object3D;a.name=n;a.position.set(z[0],z[1],z[2]);if(E){a.quaternion.set(E[0],E[1],E[2],E[3]);a.useQuaternion=true}else a.rotation.set(C[0],C[1],C[2]);a.scale.set(A[0],A[1],A[2]);a.visible=s.visible!==void 0?s.visible:false;N.scene.add(a);N.objects[n]=a;N.empties[n]=a}}}function f(a){return function(b){N.geometries[a]=b;e();Q=Q-1;i.onLoadComplete();h()}}function g(a){return function(b){N.geometries[a]=b}}function h(){i.callbackProgress({totalModels:ba,totalTextures:X,loadedModels:ba- -Q,loadedTextures:X-F},N);i.onLoadProgress();Q===0&&F===0&&b(N)}var i=this,j=THREE.Loader.prototype.extractUrlBase(c),l,m,n,p,r,o,q,s,x,t,w,z,C,E,A,u,H,J,M,O,$,B,G,Q,F,ba,X,N;B=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;F=Q=0;N={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(B.transform){a=B.transform.position;t=B.transform.rotation;u=B.transform.scale;a&&N.scene.position.set(a[0],a[1],a[2]);t&&N.scene.rotation.set(t[0],t[1], -t[2]);u&&N.scene.scale.set(u[0],u[1],u[2]);if(a||t||u){N.scene.updateMatrix();N.scene.updateMatrixWorld()}}a=function(a){return function(){F=F-a;h();i.onLoadComplete()}};for(r in B.cameras){u=B.cameras[r];u.type==="perspective"?O=new THREE.PerspectiveCamera(u.fov,u.aspect,u.near,u.far):u.type==="ortho"&&(O=new THREE.OrthographicCamera(u.left,u.right,u.top,u.bottom,u.near,u.far));z=u.position;t=u.target;u=u.up;O.position.set(z[0],z[1],z[2]);O.target=new THREE.Vector3(t[0],t[1],t[2]);u&&O.up.set(u[0], -u[1],u[2]);N.cameras[r]=O}for(p in B.lights){t=B.lights[p];r=t.color!==void 0?t.color:16777215;O=t.intensity!==void 0?t.intensity:1;if(t.type==="directional"){z=t.direction;w=new THREE.DirectionalLight(r,O);w.position.set(z[0],z[1],z[2]);w.position.normalize()}else if(t.type==="point"){z=t.position;w=t.distance;w=new THREE.PointLight(r,O,w);w.position.set(z[0],z[1],z[2])}else t.type==="ambient"&&(w=new THREE.AmbientLight(r));N.scene.add(w);N.lights[p]=w}for(o in B.fogs){p=B.fogs[o];p.type==="linear"? -$=new THREE.Fog(0,p.near,p.far):p.type==="exp2"&&($=new THREE.FogExp2(0,p.density));u=p.color;$.color.setRGB(u[0],u[1],u[2]);N.fogs[o]=$}if(N.cameras&&B.defaults.camera)N.currentCamera=N.cameras[B.defaults.camera];if(N.fogs&&B.defaults.fog)N.scene.fog=N.fogs[B.defaults.fog];u=B.defaults.bgcolor;N.bgColor=new THREE.Color;N.bgColor.setRGB(u[0],u[1],u[2]);N.bgColorAlpha=B.defaults.bgalpha;for(l in B.geometries){o=B.geometries[l];if(o.type=="bin_mesh"||o.type=="ascii_mesh"){Q=Q+1;i.onLoadStart()}}ba= -Q;for(l in B.geometries){o=B.geometries[l];if(o.type==="cube"){J=new THREE.CubeGeometry(o.width,o.height,o.depth,o.segmentsWidth,o.segmentsHeight,o.segmentsDepth,null,o.flipped,o.sides);N.geometries[l]=J}else if(o.type==="plane"){J=new THREE.PlaneGeometry(o.width,o.height,o.segmentsWidth,o.segmentsHeight);N.geometries[l]=J}else if(o.type==="sphere"){J=new THREE.SphereGeometry(o.radius,o.segmentsWidth,o.segmentsHeight);N.geometries[l]=J}else if(o.type==="cylinder"){J=new THREE.CylinderGeometry(o.topRad, -o.botRad,o.height,o.radSegs,o.heightSegs);N.geometries[l]=J}else if(o.type==="torus"){J=new THREE.TorusGeometry(o.radius,o.tube,o.segmentsR,o.segmentsT);N.geometries[l]=J}else if(o.type==="icosahedron"){J=new THREE.IcosahedronGeometry(o.radius,o.subdivisions);N.geometries[l]=J}else if(o.type==="bin_mesh")c.load(d(o.url,B.urlBaseType),f(l));else if(o.type==="ascii_mesh")G.load(d(o.url,B.urlBaseType),f(l));else if(o.type==="embedded_mesh"){o=B.embeds[o.id];o.metadata=B.metadata;o&&G.createModel(o,g(l), -"")}}for(q in B.textures){l=B.textures[q];if(l.url instanceof Array){F=F+l.url.length;for(o=0;o=0;c--)a[c].object===b&&a.splice(c,1)}function o(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,f){if(d.needsUpdate){d.program&&F.deallocateMaterial(d);F.initMaterial(d,b,c,f);d.needsUpdate=false}if(d.morphTargets&&!f.__webglMorphTargetInfluences)f.__webglMorphTargetInfluences=new Float32Array(F.maxMorphTargets);var e=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==N){k.useProgram(g);N=g;e=true}if(d.id!==ca){ca=d.id;e=true}if(e||a!==da){k.uniformMatrix4fv(h.projectionMatrix, false,a._projectionMatrixArray);a!==da&&(da=a)}if(e){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(Ta){for(var j,m=0,l=0,n=0,o,p,r,q=Aa,s=q.directional.colors,t=q.directional.positions,u=q.point.colors,x=q.point.positions,z=q.point.distances,C=q.spot.colors,B=q.spot.positions,I=q.spot.distances, @@ -373,7 +374,7 @@ this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length u;p.opaque=null}else{p.opaque=u;p.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{ra.copy(h.matrixWorld.getPosition());ta.multiplyVector3(ra);f.z=ra.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d65535){C[z].counter=C[z].counter+1;A=C[z].hash+"_"+C[z].counter;q.geometryGroups[A]===void 0&&(q.geometryGroups[A]={faces3:[],faces4:[],materialIndex:w,vertices:0,numMorphTargets:E,numMorphNormals:B})}t instanceof THREE.Face3?q.geometryGroups[A].faces3.push(s):q.geometryGroups[A].faces4.push(s);q.geometryGroups[A].vertices=q.geometryGroups[A].vertices+x}q.geometryGroupsList=[];var U=void 0;for(U in q.geometryGroups){q.geometryGroups[U].id= ia++;q.geometryGroupsList.push(q.geometryGroups[U])}}for(i in j.geometryGroups){l=j.geometryGroups[i];if(!l.__webglVertexBuffer){var I=l;I.__webglVertexBuffer=k.createBuffer();I.__webglNormalBuffer=k.createBuffer();I.__webglTangentBuffer=k.createBuffer();I.__webglColorBuffer=k.createBuffer();I.__webglUVBuffer=k.createBuffer();I.__webglUV2Buffer=k.createBuffer();I.__webglSkinVertexABuffer=k.createBuffer();I.__webglSkinVertexBBuffer=k.createBuffer();I.__webglSkinIndicesBuffer=k.createBuffer();I.__webglSkinWeightsBuffer= @@ -429,17 +430,17 @@ THREE.ParticleSystem){Xa=c(lb,cb);oc=Xa.attributes&&n(Xa);(ea.verticesNeedUpdate l="phong":a instanceof THREE.LineBasicMaterial?l="basic":a instanceof THREE.ParticleBasicMaterial&&(l="particle_basic");if(l){var n=THREE.ShaderLib[l];a.uniforms=THREE.UniformsUtils.clone(n.uniforms);a.vertexShader=n.vertexShader;a.fragmentShader=n.fragmentShader}var o,p;o=g=e=n=0;for(f=b.length;o=0&&k.enableVertexAttribArray(r.position);r.color>=0&&k.enableVertexAttribArray(r.color);r.normal>=0&&k.enableVertexAttribArray(r.normal);r.tangent>=0&&k.enableVertexAttribArray(r.tangent);if(a.skinning&&r.skinVertexA>=0&&r.skinVertexB>=0&&r.skinIndex>=0&&r.skinWeight>=0){k.enableVertexAttribArray(r.skinVertexA);k.enableVertexAttribArray(r.skinVertexB);k.enableVertexAttribArray(r.skinIndex);k.enableVertexAttribArray(r.skinWeight)}if(a.attributes)for(i in a.attributes)r[i]!== void 0&&r[i]>=0&&k.enableVertexAttribArray(r[i]);if(a.morphTargets){a.numSupportedMorphTargets=0;q="morphTarget";for(i=0;i=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;q="morphNormal";for(i=0;i=0){k.enableVertexAttribArray(r[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(h in a.uniforms)a.uniformsList.push([a.uniforms[h],h])};this.setFaceCulling= -function(a,b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(W!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);W=a.doubleSided}if(U!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);U=a.flipSided}};this.setDepthTest=function(a){if(Ha!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST); +function(a,b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setMaterialFaces=function(a){if(W!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);W=a.doubleSided}if(U!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);U=a.flipSided}};this.setDepthTest=function(a){if(Ha!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST); Ha=a}};this.setDepthWrite=function(a){if(oa!==a){k.depthMask(a);oa=a}};this.setBlending=function(a,b,c,d){if(a!==P){if(a===THREE.NoBlending)k.disable(k.BLEND);else if(a===THREE.AdditiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE)}else if(a===THREE.SubtractiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR)}else if(a===THREE.MultiplyBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR)}else if(a=== THREE.CustomBlending)k.enable(k.BLEND);else{k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}P=a}if(a===THREE.CustomBlending){if(b!==Y){k.blendEquation(E(b));Y=b}if(c!==ga||d!==na){k.blendFunc(E(c),E(d));ga=c;na=d}}else na=ga=Y=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();F.info.memory.textures++}k.activeTexture(k.TEXTURE0+ b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_FLIP_Y_WEBGL,a.flipY);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=E(a.format),f=E(a.type);w(k.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+ @@ -485,9 +486,9 @@ b,THREE.RGBFormat);a.needsUpdate=true;return a}}; THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;da.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];j=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d}; THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]}; -THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)}; this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}), b=new THREE.MeshLambertMaterial({color:65280}),c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a= this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),p=0;p0&&H.x0&& H.y0.001&&G.scale>0.001){u.x=G.x;u.y=G.y;u.z=G.z;E=G.size*G.scale/s;A.x=E*w;A.y=E;b.uniform3f(J.screenPosition,u.x,u.y,u.z);b.uniform2f(J.scale,A.x,A.y);b.uniform1f(J.rotation,G.rotation);b.uniform1f(J.opacity,G.opacity); +b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(u);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(J.renderType,2);b.enable(b.BLEND);O=0;for($=B.lensFlares.length;O<$;O++){G=B.lensFlares[O];if(G.opacity>0.0010&&G.scale>0.0010){u.x=G.x;u.y=G.y;u.z=G.z;E=G.size*G.scale/s;A.x=E*w;A.y=E;b.uniform3f(J.screenPosition,u.x,u.y,u.z);b.uniform2f(J.scale,A.x,A.y);b.uniform1f(J.rotation,G.rotation);b.uniform1f(J.opacity,G.opacity); b.uniform3f(J.color,G.color.r,G.color.g,G.color.b);c.setBlending(G.blending,G.blendEquation,G.blendSrc,G.blendDst);c.setTexture(G.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}}; THREE.ShadowMapPlugin=function(){var a,b,c,d,e,f=new THREE.Frustum,g=new THREE.Matrix4,h=new THREE.Vector3,i=new THREE.Vector3;this.init=function(f){a=f.context;b=f;var f=THREE.ShaderLib.depthRGBA,g=THREE.UniformsUtils.clone(f.uniforms);c=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:g});d=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:g,morphTargets:true});e=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader, vertexShader:f.vertexShader,uniforms:g,skinning:true});c._shadowPass=true;d._shadowPass=true;e._shadowPass=true};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(j,l){var m,n,p,r,o,q,s,x,t,w=[];r=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);m=0;for(n=j.__lights.length;mk&&f>j)if(f<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(f);c=d/b;d=e/b}else if(k> -j)if(k<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(k);b=d/c;d=m/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=e/d;c=m/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-m)*(b-m)+(e-c)*(e-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-m)/a;this.y=(e-c)/a;this.z=(g-d)/a;this.w=Math.acos((f+k+j-1)/2);return this}}; +a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,f=a[0];d=a[4];var e=a[8],g=a[1],j=a[5],m=a[9];c=a[2];b=a[6];var k=a[10];if(Math.abs(d-g)<0.01&&Math.abs(e-c)<0.01&&Math.abs(m-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(e+c)<0.1&&Math.abs(m+b)<0.1&&Math.abs(f+j+k-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;f=(f+1)/2;j=(j+1)/2;k=(k+1)/2;d=(d+g)/4;e=(e+c)/4;m=(m+b)/4;if(f>j&&f>k)if(f<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(f);c=d/b;d=e/b}else if(j> +k)if(j<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(j);b=d/c;d=m/c}else if(k<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(k);b=e/d;c=m/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-m)*(b-m)+(e-c)*(e-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-m)/a;this.y=(e-c)/a;this.z=(g-d)/a;this.w=Math.acos((f+j+k-1)/2);return this}}; THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]}; -THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],f=c[2],e=c[3],g=c[4],k=c[5],m=c[6],j=c[7],h=c[8],n=c[9],i=c[10],o=c[11],q=c[12],l=c[13],p=c[14],c=c[15];b[0].set(e-a,j-g,o-h,c-q);b[1].set(e+a,j+g,o+h,c+q);b[2].set(e+d,j+k,o+n,c+l);b[3].set(e-d,j-k,o-n,c-l);b[4].set(e-f,j-m,o-i,c-p);b[5].set(e+f,j+m,o+i,c+p);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}}; +THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],f=c[2],e=c[3],g=c[4],j=c[5],m=c[6],k=c[7],h=c[8],n=c[9],i=c[10],o=c[11],q=c[12],l=c[13],p=c[14],c=c[15];b[0].set(e-a,k-g,o-h,c-q);b[1].set(e+a,k+g,o+h,c+q);b[2].set(e+d,k+j,o+n,c+l);b[3].set(e-d,k-j,o-n,c-l);b[4].set(e-f,k-m,o-i,c-p);b[5].set(e+f,k+m,o+i,c+p);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}}; THREE.Frustum.prototype.contains=function(a){for(var b=0,c=this.planes,b=a.matrixWorld,d=b.elements,a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),f=0;f<6;f++){b=c[f].x*d[12]+c[f].y*d[13]+c[f].z*d[14]+c[f].w;if(b<=a)return false}return true};THREE.Frustum.__v1=new THREE.Vector3; -THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var f=new THREE.Vector3,e=new THREE.Vector3,g=new THREE.Vector3,k=new THREE.Vector3,m=new THREE.Vector3,j=new THREE.Vector3,h=new THREE.Vector3,n=new THREE.Vector3,i=new THREE.Vector3,o=function(a,b){return a.distance-b.distance},q=new THREE.Vector3,l=new THREE.Vector3,p=new THREE.Vector3,r,u,v,B=function(a,b,c){q.sub(c,a);r=q.dot(b);u=l.add(a,p.copy(b).multiplyScalar(r)); +THREE.Ray=function(a,b,c,d){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.near=c||0;this.far=d||Infinity;var f=new THREE.Vector3,e=new THREE.Vector3,g=new THREE.Vector3,j=new THREE.Vector3,m=new THREE.Vector3,k=new THREE.Vector3,h=new THREE.Vector3,n=new THREE.Vector3,i=new THREE.Vector3,o=function(a,b){return a.distance-b.distance},q=new THREE.Vector3,l=new THREE.Vector3,p=new THREE.Vector3,r,u,v,B=function(a,b,c){q.sub(c,a);r=q.dot(b);u=l.add(a,p.copy(b).multiplyScalar(r)); return v=c.distanceTo(u)},x,A,y,F,s,w,D,J,L=function(a,b,c,d){q.sub(d,b);l.sub(c,b);p.sub(a,b);x=q.dot(q);A=q.dot(l);y=q.dot(p);F=l.dot(l);s=l.dot(p);w=1/(x*F-A*A);D=(F*y-A*s)*w;J=(x*s-A*y)*w;return D>=0&&J>=0&&D+J<1},M=1.0E-4;this.setPrecision=function(a){M=a};this.intersectObject=function(a,b){var c,d=[];if(b===true)for(var l=0,q=a.children.length;la.scale.x)return[];c={distance:v,point:a.position,face:null,object:a};d.push(c)}else if(a instanceof THREE.Mesh){l=THREE.Frustum.__v1.set(a.matrixWorld.getColumnX().length(),a.matrixWorld.getColumnY().length(),a.matrixWorld.getColumnZ().length());l=a.geometry.boundingSphere.radius*Math.max(l.x,Math.max(l.y,l.z));v=B(this.origin,this.direction,a.matrixWorld.getPosition());if(v>l)return d;var z,P,p=a.geometry,r=p.vertices,s;a.matrixRotationWorld.extractRotation(a.matrixWorld);l=0;for(q=p.faces.length;l< -q;l++){c=p.faces[l];m.copy(this.origin);j.copy(this.direction);s=a.matrixWorld;h=s.multiplyVector3(h.copy(c.centroid)).subSelf(m);n=a.matrixRotationWorld.multiplyVector3(n.copy(c.normal));z=j.dot(n);if(!(Math.abs(z)0:z<0))){i.add(m,j.multiplyScalar(P));v=m.distanceTo(i);if(!(vthis.far))if(c instanceof THREE.Face3){f=s.multiplyVector3(f.copy(r[c.a]));e=s.multiplyVector3(e.copy(r[c.b]));g=s.multiplyVector3(g.copy(r[c.c])); -if(L(i,f,e,g)){c={distance:v,point:i.clone(),face:c,object:a};d.push(c)}}else if(c instanceof THREE.Face4){f=s.multiplyVector3(f.copy(r[c.a]));e=s.multiplyVector3(e.copy(r[c.b]));g=s.multiplyVector3(g.copy(r[c.c]));k=s.multiplyVector3(k.copy(r[c.d]));if(L(i,f,e,k)||L(i,e,g,k)){c={distance:v,point:i.clone(),face:c,object:a};d.push(c)}}}}}}d.sort(o);return d};this.intersectObjects=function(a,b){for(var c=[],d=0,e=a.length;d0:z<0))){i.add(m,k.multiplyScalar(P));v=m.distanceTo(i);if(!(vthis.far))if(c instanceof THREE.Face3){f=s.multiplyVector3(f.copy(r[c.a]));e=s.multiplyVector3(e.copy(r[c.b]));g=s.multiplyVector3(g.copy(r[c.c])); +if(L(i,f,e,g)){c={distance:v,point:i.clone(),face:c,object:a};d.push(c)}}else if(c instanceof THREE.Face4){f=s.multiplyVector3(f.copy(r[c.a]));e=s.multiplyVector3(e.copy(r[c.b]));g=s.multiplyVector3(g.copy(r[c.c]));j=s.multiplyVector3(j.copy(r[c.d]));if(L(i,f,e,j)||L(i,e,g,j)){c={distance:v,point:i.clone(),face:c,object:a};d.push(c)}}}}}}d.sort(o);return d};this.intersectObjects=function(a,b){for(var c=[],d=0,e=a.length;de?d:e;f=f>g?f:g}a()};this.add3Points=function(e,g,h,n,i,o){if(k===true){k=false;b=eh?e>i?e:i:h>i?h:i;f=g>n?g>o?g:o:n>o?n:o}else{b=eh?e>i?e>d?e:d:i>d?i:d:h>i?h>d?h:d:i>d?i:d;f=g>n?g>o?g>f?g:f:o>f?o:f:n>o?n>f?n:f:o>f?o:f}a()};this.addRectangle=function(e){if(k===true){k=false;b=e.getLeft();c=e.getTop();d=e.getRight();f=e.getBottom()}else{b=be.getRight()?d:e.getRight();f=f>e.getBottom()?f:e.getBottom()}a()};this.inflate=function(e){b=b-e;c=c-e;d=d+e;f=f+e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=da.getRight()||fa.getBottom()?false:true};this.empty=function(){k=true;f=d=c=b=0;a()};this.isEmpty=function(){return k}}; +THREE.Rectangle=function(){function a(){e=d-b;g=f-c}var b=0,c=0,d=0,f=0,e=0,g=0,j=true;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return e};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return f};this.set=function(e,g,h,n){j=false;b=e;c=g;d=h;f=n;a()};this.addPoint=function(e,g){if(j===true){j=false;b=e;c=g;d=e;f=g}else{b=be?d:e;f=f>g?f:g}a()};this.add3Points=function(e,g,h,n,i,o){if(j===true){j=false;b=eh?e>i?e:i:h>i?h:i;f=g>n?g>o?g:o:n>o?n:o}else{b=eh?e>i?e>d?e:d:i>d?i:d:h>i?h>d?h:d:i>d?i:d;f=g>n?g>o?g>f?g:f:o>f?o:f:n>o?n>f?n:f:o>f?o:f}a()};this.addRectangle=function(e){if(j===true){j=false;b=e.getLeft();c=e.getTop();d=e.getRight();f=e.getBottom()}else{b=be.getRight()?d:e.getRight();f=f>e.getBottom()?f:e.getBottom()}a()};this.inflate=function(e){b=b-e;c=c-e;d=d+e;f=f+e;a()};this.minSelf=function(e){b=b>e.getLeft()?b:e.getLeft();c=c>e.getTop()?c:e.getTop();d=da.getRight()||fa.getBottom()?false:true};this.empty=function(){j=true;f=d=c=b=0;a()};this.isEmpty=function(){return j}}; THREE.Math={clamp:function(a,b,c){return ac?c:a},clampBottom:function(a,b){return a0?1:0}};THREE.Matrix3=function(){this.elements=new Float32Array(9)}; -THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],f=-b[10]*b[4]+b[6]*b[8],e=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],k=b[9]*b[4]-b[5]*b[8],m=-b[9]*b[0]+b[1]*b[8],j=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*f+b[2]*k;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,h=this.elements;h[0]=b*a;h[1]=b*c;h[2]=b*d;h[3]=b*f;h[4]=b*e;h[5]=b*g;h[6]=b*k;h[7]=b*m;h[8]=b*j;return this}, -transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,f,e,g,k,m,j,h,n,i,o,q,l){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,k||0,m||0,j||0,h!==void 0?h:1,n||0,i||0,o||0,q||0,l!==void 0?l:1)}; -THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,k,m,j,h,n,i,o,q,l){var p=this.elements;p[0]=a;p[4]=b;p[8]=c;p[12]=d;p[1]=f;p[5]=e;p[9]=g;p[13]=k;p[2]=m;p[6]=j;p[10]=h;p[14]=n;p[3]=i;p[7]=o;p[11]=q;p[15]=l;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements, -f=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;f.cross(c,g).normalize();if(f.length()===0){g.x=g.x+1.0E-4;f.cross(c,g).normalize()}e.cross(g,f);d[0]=f.x;d[4]=e.x;d[8]=g.x;d[1]=f.y;d[5]=e.y;d[9]=g.y;d[2]=f.z;d[6]=e.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,f=this.elements,e=c[0],g=c[4],k=c[8],m=c[12],j=c[1],h=c[5],n=c[9],i=c[13],o=c[2],q=c[6],l=c[10],p=c[14],r=c[3],u=c[7],v=c[11],c=c[15],B=d[0],x=d[4], -A=d[8],y=d[12],F=d[1],s=d[5],w=d[9],D=d[13],J=d[2],L=d[6],M=d[10],t=d[14],G=d[3],I=d[7],N=d[11],d=d[15];f[0]=e*B+g*F+k*J+m*G;f[4]=e*x+g*s+k*L+m*I;f[8]=e*A+g*w+k*M+m*N;f[12]=e*y+g*D+k*t+m*d;f[1]=j*B+h*F+n*J+i*G;f[5]=j*x+h*s+n*L+i*I;f[9]=j*A+h*w+n*M+i*N;f[13]=j*y+h*D+n*t+i*d;f[2]=o*B+q*F+l*J+p*G;f[6]=o*x+q*s+l*L+p*I;f[10]=o*A+q*w+l*M+p*N;f[14]=o*y+q*D+l*t+p*d;f[3]=r*B+u*F+v*J+c*G;f[7]=r*x+u*s+v*L+c*I;f[11]=r*A+u*w+v*M+c*N;f[15]=r*y+u*D+v*t+c*d;return this},multiplySelf:function(a){return this.multiply(this, +THREE.Matrix3.prototype={constructor:THREE.Matrix3,getInverse:function(a){var b=a.elements,a=b[10]*b[5]-b[6]*b[9],c=-b[10]*b[1]+b[2]*b[9],d=b[6]*b[1]-b[2]*b[5],f=-b[10]*b[4]+b[6]*b[8],e=b[10]*b[0]-b[2]*b[8],g=-b[6]*b[0]+b[2]*b[4],j=b[9]*b[4]-b[5]*b[8],m=-b[9]*b[0]+b[1]*b[8],k=b[5]*b[0]-b[1]*b[4],b=b[0]*a+b[1]*f+b[2]*j;b===0&&console.warn("Matrix3.getInverse(): determinant == 0");var b=1/b,h=this.elements;h[0]=b*a;h[1]=b*c;h[2]=b*d;h[3]=b*f;h[4]=b*e;h[5]=b*g;h[6]=b*j;h[7]=b*m;h[8]=b*k;return this}, +transpose:function(){var a,b=this.elements;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};THREE.Matrix4=function(a,b,c,d,f,e,g,j,m,k,h,n,i,o,q,l){this.elements=new Float32Array(16);this.set(a!==void 0?a:1,b||0,c||0,d||0,f||0,e!==void 0?e:1,g||0,j||0,m||0,k||0,h!==void 0?h:1,n||0,i||0,o||0,q||0,l!==void 0?l:1)}; +THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,f,e,g,j,m,k,h,n,i,o,q,l){var p=this.elements;p[0]=a;p[4]=b;p[8]=c;p[12]=d;p[1]=f;p[5]=e;p[9]=g;p[13]=j;p[2]=m;p[6]=k;p[10]=h;p[14]=n;p[3]=i;p[7]=o;p[11]=q;p[15]=l;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15]);return this},lookAt:function(a,b,c){var d=this.elements, +f=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;f.cross(c,g).normalize();if(f.length()===0){g.x=g.x+1.0E-4;f.cross(c,g).normalize()}e.cross(g,f);d[0]=f.x;d[4]=e.x;d[8]=g.x;d[1]=f.y;d[5]=e.y;d[9]=g.y;d[2]=f.z;d[6]=e.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,f=this.elements,e=c[0],g=c[4],j=c[8],m=c[12],k=c[1],h=c[5],n=c[9],i=c[13],o=c[2],q=c[6],l=c[10],p=c[14],r=c[3],u=c[7],v=c[11],c=c[15],B=d[0],x=d[4], +A=d[8],y=d[12],F=d[1],s=d[5],w=d[9],D=d[13],J=d[2],L=d[6],M=d[10],t=d[14],G=d[3],I=d[7],N=d[11],d=d[15];f[0]=e*B+g*F+j*J+m*G;f[4]=e*x+g*s+j*L+m*I;f[8]=e*A+g*w+j*M+m*N;f[12]=e*y+g*D+j*t+m*d;f[1]=k*B+h*F+n*J+i*G;f[5]=k*x+h*s+n*L+i*I;f[9]=k*A+h*w+n*M+i*N;f[13]=k*y+h*D+n*t+i*d;f[2]=o*B+q*F+l*J+p*G;f[6]=o*x+q*s+l*L+p*I;f[10]=o*A+q*w+l*M+p*N;f[14]=o*y+q*D+l*t+p*d;f[3]=r*B+u*F+v*J+c*G;f[7]=r*x+u*s+v*L+c*I;f[11]=r*A+u*w+v*M+c*N;f[15]=r*y+u*D+v*t+c*d;return this},multiplySelf:function(a){return this.multiply(this, a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]= b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,f=a.z,e=1/(b[3]*c+b[7]*d+b[11]*f+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*f+b[12])*e;a.y=(b[1]*c+b[5]*d+b[9]*f+b[13])*e;a.z=(b[2]*c+b[6]*d+b[10]*f+b[14])*e;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,f=a.z,e=a.w;a.x=b[0]*c+b[4]*d+b[8]*f+b[12]*e;a.y=b[1]*c+b[5]*d+b[9]*f+b[13]*e;a.z=b[2]*c+b[6]*d+b[10]*f+b[14]*e;a.w=b[3]*c+b[7]*d+b[11]*f+b[15]*e;return a},multiplyVector3Array:function(a){for(var b=THREE.Matrix4.__v1, c=0,d=a.length;c=0&&g>=0&&f>=0&&h>=0)return true;if(e<0&&g<0||f<0&&h<0)return false; -e<0?c=Math.max(c,e/(e-g)):g<0&&(d=Math.min(d,e/(e-g)));f<0?c=Math.max(c,f/(f-h)):h<0&&(d=Math.min(d,f/(f-h)));if(dk&&m.positionScreen.z=0&&g>=0&&f>=0&&h>=0)return true;if(e<0&&g<0||f<0&&h<0)return false; +e<0?c=Math.max(c,e/(e-g)):g<0&&(d=Math.min(d,e/(e-g)));f<0?c=Math.max(c,f/(f-h)):h<0&&(d=Math.min(d,f/(f-h)));if(dj&&m.positionScreen.z0)){U=h[j-2];J.copy(O.positionScreen);L.copy(U.positionScreen);if(f(J, -L)===true){J.multiplyScalar(1/J.w);L.multiplyScalar(1/L.w);R=void 0;if(r===u.length){R=new THREE.RenderableLine;u.push(R)}else R=u[r];r++;p=R;p.v1.positionScreen.copy(J);p.v2.positionScreen.copy(L);p.z=Math.max(J.z,L.z);p.material=C.material;A.elements.push(p)}}}}}b=0;for(S=A.sprites.length;b0&&F.z<1){k=void 0;if(B===x.length){k= -new THREE.RenderableParticle;x.push(k)}else k=x[B];B++;v=k;v.object=C;v.x=F.x/F.w;v.y=F.y/F.w;v.z=F.z;v.rotation=C.rotation.z;v.scale.x=C.scale.x*Math.abs(v.x-(F.x+e.projectionMatrix.elements[0])/(F.w+e.projectionMatrix.elements[12]));v.scale.y=C.scale.y*Math.abs(v.y-(F.y+e.projectionMatrix.elements[5])/(F.w+e.projectionMatrix.elements[13]));v.material=C.material;A.elements.push(v)}}}g&&A.elements.sort(d);return A}}; +E;T++)n.uvs[O][T]=Y[T]}}n.material=C.material;n.faceMaterial=P.materialIndex!==null?R[P.materialIndex]:null;n.z=n.centroidScreen.z;A.elements.push(n)}}else if(C instanceof THREE.Line){w.multiply(s,H);$=C.geometry.vertices;O=c();O.positionScreen.copy($[0]);w.multiplyVector4(O.positionScreen);H=C.type===THREE.LinePieces?2:1;z=1;for(P=$.length;z0)){U=h[k-2];J.copy(O.positionScreen);L.copy(U.positionScreen);if(f(J, +L)===true){J.multiplyScalar(1/J.w);L.multiplyScalar(1/L.w);R=void 0;if(r===u.length){R=new THREE.RenderableLine;u.push(R)}else R=u[r];r++;p=R;p.v1.positionScreen.copy(J);p.v2.positionScreen.copy(L);p.z=Math.max(J.z,L.z);p.material=C.material;A.elements.push(p)}}}}}b=0;for(S=A.sprites.length;b0&&F.z<1){j=void 0;if(B===x.length){j= +new THREE.RenderableParticle;x.push(j)}else j=x[B];B++;v=j;v.object=C;v.x=F.x/F.w;v.y=F.y/F.w;v.z=F.z;v.rotation=C.rotation.z;v.scale.x=C.scale.x*Math.abs(v.x-(F.x+e.projectionMatrix.elements[0])/(F.w+e.projectionMatrix.elements[12]));v.scale.y=C.scale.y*Math.abs(v.y-(F.y+e.projectionMatrix.elements[5])/(F.w+e.projectionMatrix.elements[13]));v.material=C.material;A.elements.push(v)}}}g&&A.elements.sort(d);return A}}; THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1}; -THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=Math.cos(a.x/2),d=Math.cos(a.y/2),f=Math.cos(a.z/2),e=Math.sin(a.x/2),g=Math.sin(a.y/2),k=Math.sin(a.z/2);if(b===void 0||b==="XYZ"){this.x=e*d*f+c*g*k;this.y=c*g*f-e*d*k;this.z=c*d*k+e*g*f;this.w=c*d*f-e*g*k}else if(b==="YXZ"){this.x=e*d*f+c*g*k;this.y=c*g*f-e*d*k;this.z= -c*d*k-e*g*f;this.w=c*d*f+e*g*k}else if(b==="ZXY"){this.x=e*d*f-c*g*k;this.y=c*g*f+e*d*k;this.z=c*d*k+e*g*f;this.w=c*d*f-e*g*k}else if(b==="ZYX"){this.x=e*d*f-c*g*k;this.y=c*g*f+e*d*k;this.z=c*d*k-e*g*f;this.w=c*d*f+e*g*k}else if(b==="YZX"){this.x=e*d*f+c*g*k;this.y=c*g*f+e*d*k;this.z=c*d*k-e*g*f;this.w=c*d*f-e*g*k}else if(b==="XZY"){this.x=e*d*f-c*g*k;this.y=c*g*f-e*d*k;this.z=c*d*k+e*g*f;this.w=c*d*f+e*g*k}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y* -d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],f=b[1],e=b[5],g=b[9],k=b[2],m=b[6],b=b[10],j=c+e+b;if(j>0){c=0.5/Math.sqrt(j+1);this.w=0.25/c;this.x=(m-g)*c;this.y=(d-k)*c;this.z=(f-a)*c}else if(c>e&&c>b){c=2*Math.sqrt(1+c-e-b);this.w=(m-g)/c;this.x=0.25*c;this.y=(a+f)/c;this.z=(d+k)/c}else if(e>b){c=2*Math.sqrt(1+e-c-b);this.w=(d-k)/c;this.x=(a+f)/c;this.y=0.25*c;this.z=(g+m)/c}else{c=2*Math.sqrt(1+b-c-e);this.w=(f-a)/c;this.x= -(d+k)/c;this.y=(g+m)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y= -this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,k=a.z,a=a.w;this.x=b*a+f*e+c*k-d*g;this.y=c*a+f*g+d*e-b*k;this.z=d*a+f*k+b*g-c*e;this.w=f*a-b*e-c*g-d*k;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z, -e=this.x,g=this.y,k=this.z,m=this.w,j=m*c+g*f-k*d,h=m*d+k*c-e*f,n=m*f+e*d-g*c,c=-e*c-g*d-k*f;b.x=j*m+c*-e+h*-k-n*-g;b.y=h*m+c*-g+n*-e-j*-k;b.z=n*m+c*-k+j*-g-h*-e;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,f=this.z,e=this.w,g=e*a.w+c*a.x+d*a.y+f*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=e;this.x=c;this.y=d;this.z=f;return this}var k=Math.acos(g),m=Math.sqrt(1-g*g);if(Math.abs(m)<0.001){this.w=0.5*(e+this.w);this.x=0.5*(c+this.x); -this.y=0.5*(d+this.y);this.z=0.5*(f+this.z);return this}g=Math.sin((1-b)*k)/m;k=Math.sin(b*k)/m;this.w=e*g+this.w*k;this.x=c*g+this.x*k;this.y=d*g+this.y*k;this.z=f*g+this.z*k;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}}; -THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(f<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;f=-f}else c.copy(b);if(Math.abs(f)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(f),e=Math.sqrt(1-f*f);if(Math.abs(e)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}f=Math.sin((1-d)*b)/e;d=Math.sin(d*b)/e;c.w=a.w*f+c.w*d;c.x=a.x*f+c.x*d;c.y=a.y*f+c.y*d;c.z=a.z*f+c.z*d;return c}; +THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a,b){var c=Math.cos(a.x/2),d=Math.cos(a.y/2),f=Math.cos(a.z/2),e=Math.sin(a.x/2),g=Math.sin(a.y/2),j=Math.sin(a.z/2);if(b===void 0||b==="XYZ"){this.x=e*d*f+c*g*j;this.y=c*g*f-e*d*j;this.z=c*d*j+e*g*f;this.w=c*d*f-e*g*j}else if(b==="YXZ"){this.x=e*d*f+c*g*j;this.y=c*g*f-e*d*j;this.z= +c*d*j-e*g*f;this.w=c*d*f+e*g*j}else if(b==="ZXY"){this.x=e*d*f-c*g*j;this.y=c*g*f+e*d*j;this.z=c*d*j+e*g*f;this.w=c*d*f-e*g*j}else if(b==="ZYX"){this.x=e*d*f-c*g*j;this.y=c*g*f+e*d*j;this.z=c*d*j-e*g*f;this.w=c*d*f+e*g*j}else if(b==="YZX"){this.x=e*d*f+c*g*j;this.y=c*g*f+e*d*j;this.z=c*d*j-e*g*f;this.w=c*d*f-e*g*j}else if(b==="XZY"){this.x=e*d*f-c*g*j;this.y=c*g*f-e*d*j;this.z=c*d*j+e*g*f;this.w=c*d*f+e*g*j}return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=a.y* +d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],f=b[1],e=b[5],g=b[9],j=b[2],m=b[6],b=b[10],k=c+e+b;if(k>0){c=0.5/Math.sqrt(k+1);this.w=0.25/c;this.x=(m-g)*c;this.y=(d-j)*c;this.z=(f-a)*c}else if(c>e&&c>b){c=2*Math.sqrt(1+c-e-b);this.w=(m-g)/c;this.x=0.25*c;this.y=(a+f)/c;this.z=(d+j)/c}else if(e>b){c=2*Math.sqrt(1+e-c-b);this.w=(d-j)/c;this.x=(a+f)/c;this.y=0.25*c;this.z=(g+m)/c}else{c=2*Math.sqrt(1+b-c-e);this.w=(f-a)/c;this.x= +(d+j)/c;this.y=(g+m)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y= +this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,f=this.w,e=a.x,g=a.y,j=a.z,a=a.w;this.x=b*a+f*e+c*j-d*g;this.y=c*a+f*g+d*e-b*j;this.z=d*a+f*j+b*g-c*e;this.w=f*a-b*e-c*g-d*j;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,f=a.z, +e=this.x,g=this.y,j=this.z,m=this.w,k=m*c+g*f-j*d,h=m*d+j*c-e*f,n=m*f+e*d-g*c,c=-e*c-g*d-j*f;b.x=k*m+c*-e+h*-j-n*-g;b.y=h*m+c*-g+n*-e-k*-j;b.z=n*m+c*-j+k*-g-h*-e;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,f=this.z,e=this.w,g=e*a.w+c*a.x+d*a.y+f*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=e;this.x=c;this.y=d;this.z=f;return this}var j=Math.acos(g),m=Math.sqrt(1-g*g);if(Math.abs(m)<0.0010){this.w=0.5*(e+this.w);this.x=0.5*(c+this.x); +this.y=0.5*(d+this.y);this.z=0.5*(f+this.z);return this}g=Math.sin((1-b)*j)/m;j=Math.sin(b*j)/m;this.w=e*g+this.w*j;this.x=c*g+this.x*j;this.y=d*g+this.y*j;this.z=f*g+this.z*j;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}}; +THREE.Quaternion.slerp=function(a,b,c,d){var f=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(f<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;f=-f}else c.copy(b);if(Math.abs(f)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(f),e=Math.sqrt(1-f*f);if(Math.abs(e)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}f=Math.sin((1-d)*b)/e;d=Math.sin(d*b)/e;c.w=a.w*f+c.w*d;c.x=a.x*f+c.x*d;c.y=a.y*f+c.y*d;c.z=a.z*f+c.z*d;return c}; THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");return a};THREE.Face3=function(a,b,c,d,f,e){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=e;this.centroid=new THREE.Vector3}; THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b0){var a;a=this.vertices[0];this.boundingBox.min.copy(a);this.boundingBox.max.copy(a);for(var b=this.boundingBox.min,c=this.boundingBox.max,d=1,f=this.vertices.length;dc.x)c.x= -a.x;if(a.yc.y)c.y=a.y;if(a.zc.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;cb&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,f=Math.pow(10,4),e,g,k,m;e=0;for(g=this.vertices.length;ec.y)c.y=a.y;if(a.zc.z)c.z=a.z}}else{this.boundingBox.min.set(0,0,0);this.boundingBox.max.set(0,0,0)}},computeBoundingSphere:function(){if(!this.boundingSphere)this.boundingSphere={radius:0};for(var a,b=0,c=0,d=this.vertices.length;cb&&(b=a)}this.boundingSphere.radius=b},mergeVertices:function(){var a={},b=[],c=[],d,f=Math.pow(10,4),e,g,j,m;e=0;for(g=this.vertices.length;e0;f--)if(d.indexOf(a["abcd"[f]])!==f){d.splice(f,1);this.faces[e]=new THREE.Face3(d[0],d[1],d[2],a.normal,a.color,a.materialIndex); -d=0;for(k=this.faceVertexUvs.length;d1&&(J=new THREE.MeshFaceMaterial); -a=new THREE.Mesh(D,J);a.name=i;if(u){a.matrixAutoUpdate=false;a.matrix.set(u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],u[8],u[9],u[10],u[11],u[12],u[13],u[14],u[15])}else{a.position.set(x[0],x[1],x[2]);if(y){a.quaternion.set(y[0],y[1],y[2],y[3]);a.useQuaternion=true}else a.rotation.set(A[0],A[1],A[2]);a.scale.set(F[0],F[1],F[2])}a.visible=r.visible;a.doubleSided=r.doubleSided;a.castShadow=r.castShadow;a.receiveShadow=r.receiveShadow;z.scene.add(a);z.objects[i]=a}}else{x=r.position;A=r.rotation;y=r.quaternion; -F=r.scale;y=0;a=new THREE.Object3D;a.name=i;a.position.set(x[0],x[1],x[2]);if(y){a.quaternion.set(y[0],y[1],y[2],y[3]);a.useQuaternion=true}else a.rotation.set(A[0],A[1],A[2]);a.scale.set(F[0],F[1],F[2]);a.visible=r.visible!==void 0?r.visible:false;z.scene.add(a);z.objects[i]=a;z.empties[i]=a}}}function e(a){return function(b){z.geometries[a]=b;f();I=I-1;m.onLoadComplete();k()}}function g(a){return function(b){z.geometries[a]=b}}function k(){m.callbackProgress({totalModels:Q,totalTextures:S,loadedModels:Q- -I,loadedTextures:S-N},z);m.onLoadProgress();I===0&&N===0&&b(z)}var m=this,j=THREE.Loader.prototype.extractUrlBase(c),h,n,i,o,q,l,p,r,u,v,B,x,A,y,F,s,w,D,J,L,M,t,G,I,N,Q,S,z;t=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;N=I=0;z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(t.transform){a=t.transform.position;v=t.transform.rotation;s=t.transform.scale;a&&z.scene.position.set(a[0],a[1],a[2]);v&&z.scene.rotation.set(v[0],v[1], -v[2]);s&&z.scene.scale.set(s[0],s[1],s[2]);if(a||v||s){z.scene.updateMatrix();z.scene.updateMatrixWorld()}}a=function(a){return function(){N=N-a;k();m.onLoadComplete()}};for(q in t.cameras){s=t.cameras[q];s.type==="perspective"?L=new THREE.PerspectiveCamera(s.fov,s.aspect,s.near,s.far):s.type==="ortho"&&(L=new THREE.OrthographicCamera(s.left,s.right,s.top,s.bottom,s.near,s.far));x=s.position;v=s.target;s=s.up;L.position.set(x[0],x[1],x[2]);L.target=new THREE.Vector3(v[0],v[1],v[2]);s&&L.up.set(s[0], -s[1],s[2]);z.cameras[q]=L}for(o in t.lights){v=t.lights[o];q=v.color!==void 0?v.color:16777215;L=v.intensity!==void 0?v.intensity:1;if(v.type==="directional"){x=v.direction;B=new THREE.DirectionalLight(q,L);B.position.set(x[0],x[1],x[2]);B.position.normalize()}else if(v.type==="point"){x=v.position;B=v.distance;B=new THREE.PointLight(q,L,B);B.position.set(x[0],x[1],x[2])}else v.type==="ambient"&&(B=new THREE.AmbientLight(q));z.scene.add(B);z.lights[o]=B}for(l in t.fogs){o=t.fogs[l];o.type==="linear"? -M=new THREE.Fog(0,o.near,o.far):o.type==="exp2"&&(M=new THREE.FogExp2(0,o.density));s=o.color;M.color.setRGB(s[0],s[1],s[2]);z.fogs[l]=M}if(z.cameras&&t.defaults.camera)z.currentCamera=z.cameras[t.defaults.camera];if(z.fogs&&t.defaults.fog)z.scene.fog=z.fogs[t.defaults.fog];s=t.defaults.bgcolor;z.bgColor=new THREE.Color;z.bgColor.setRGB(s[0],s[1],s[2]);z.bgColorAlpha=t.defaults.bgalpha;for(h in t.geometries){l=t.geometries[h];if(l.type=="bin_mesh"||l.type=="ascii_mesh"){I=I+1;m.onLoadStart()}}Q=I; -for(h in t.geometries){l=t.geometries[h];if(l.type==="cube"){D=new THREE.CubeGeometry(l.width,l.height,l.depth,l.segmentsWidth,l.segmentsHeight,l.segmentsDepth,null,l.flipped,l.sides);z.geometries[h]=D}else if(l.type==="plane"){D=new THREE.PlaneGeometry(l.width,l.height,l.segmentsWidth,l.segmentsHeight);z.geometries[h]=D}else if(l.type==="sphere"){D=new THREE.SphereGeometry(l.radius,l.segmentsWidth,l.segmentsHeight);z.geometries[h]=D}else if(l.type==="cylinder"){D=new THREE.CylinderGeometry(l.topRad, -l.botRad,l.height,l.radSegs,l.heightSegs);z.geometries[h]=D}else if(l.type==="torus"){D=new THREE.TorusGeometry(l.radius,l.tube,l.segmentsR,l.segmentsT);z.geometries[h]=D}else if(l.type==="icosahedron"){D=new THREE.IcosahedronGeometry(l.radius,l.subdivisions);z.geometries[h]=D}else if(l.type==="bin_mesh")c.load(d(l.url,t.urlBaseType),e(h));else if(l.type==="ascii_mesh")G.load(d(l.url,t.urlBaseType),e(h));else if(l.type==="embedded_mesh"){l=t.embeds[l.id];l.metadata=t.metadata;l&&G.createModel(l,g(h), -"")}}for(p in t.textures){h=t.textures[p];if(h.url instanceof Array){N=N+h.url.length;for(l=0;l1&&(J=new THREE.MeshFaceMaterial); +a=new THREE.Mesh(D,J);a.name=i;if(u){a.matrixAutoUpdate=false;a.matrix.set(u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],u[8],u[9],u[10],u[11],u[12],u[13],u[14],u[15])}else{a.position.set(x[0],x[1],x[2]);if(y){a.quaternion.set(y[0],y[1],y[2],y[3]);a.useQuaternion=true}else a.rotation.set(A[0],A[1],A[2]);a.scale.set(F[0],F[1],F[2])}a.visible=r.visible;a.castShadow=r.castShadow;a.receiveShadow=r.receiveShadow;z.scene.add(a);z.objects[i]=a}}else{x=r.position;A=r.rotation;y=r.quaternion;F=r.scale;y=0;a=new THREE.Object3D; +a.name=i;a.position.set(x[0],x[1],x[2]);if(y){a.quaternion.set(y[0],y[1],y[2],y[3]);a.useQuaternion=true}else a.rotation.set(A[0],A[1],A[2]);a.scale.set(F[0],F[1],F[2]);a.visible=r.visible!==void 0?r.visible:false;z.scene.add(a);z.objects[i]=a;z.empties[i]=a}}}function e(a){return function(b){z.geometries[a]=b;f();I=I-1;m.onLoadComplete();j()}}function g(a){return function(b){z.geometries[a]=b}}function j(){m.callbackProgress({totalModels:Q,totalTextures:S,loadedModels:Q-I,loadedTextures:S-N},z); +m.onLoadProgress();I===0&&N===0&&b(z)}var m=this,k=THREE.Loader.prototype.extractUrlBase(c),h,n,i,o,q,l,p,r,u,v,B,x,A,y,F,s,w,D,J,L,M,t,G,I,N,Q,S,z;t=a;c=new THREE.BinaryLoader;G=new THREE.JSONLoader;N=I=0;z={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(t.transform){a=t.transform.position;v=t.transform.rotation;s=t.transform.scale;a&&z.scene.position.set(a[0],a[1],a[2]);v&&z.scene.rotation.set(v[0],v[1],v[2]);s&&z.scene.scale.set(s[0], +s[1],s[2]);if(a||v||s){z.scene.updateMatrix();z.scene.updateMatrixWorld()}}a=function(a){return function(){N=N-a;j();m.onLoadComplete()}};for(q in t.cameras){s=t.cameras[q];s.type==="perspective"?L=new THREE.PerspectiveCamera(s.fov,s.aspect,s.near,s.far):s.type==="ortho"&&(L=new THREE.OrthographicCamera(s.left,s.right,s.top,s.bottom,s.near,s.far));x=s.position;v=s.target;s=s.up;L.position.set(x[0],x[1],x[2]);L.target=new THREE.Vector3(v[0],v[1],v[2]);s&&L.up.set(s[0],s[1],s[2]);z.cameras[q]=L}for(o in t.lights){v= +t.lights[o];q=v.color!==void 0?v.color:16777215;L=v.intensity!==void 0?v.intensity:1;if(v.type==="directional"){x=v.direction;B=new THREE.DirectionalLight(q,L);B.position.set(x[0],x[1],x[2]);B.position.normalize()}else if(v.type==="point"){x=v.position;B=v.distance;B=new THREE.PointLight(q,L,B);B.position.set(x[0],x[1],x[2])}else v.type==="ambient"&&(B=new THREE.AmbientLight(q));z.scene.add(B);z.lights[o]=B}for(l in t.fogs){o=t.fogs[l];o.type==="linear"?M=new THREE.Fog(0,o.near,o.far):o.type==="exp2"&& +(M=new THREE.FogExp2(0,o.density));s=o.color;M.color.setRGB(s[0],s[1],s[2]);z.fogs[l]=M}if(z.cameras&&t.defaults.camera)z.currentCamera=z.cameras[t.defaults.camera];if(z.fogs&&t.defaults.fog)z.scene.fog=z.fogs[t.defaults.fog];s=t.defaults.bgcolor;z.bgColor=new THREE.Color;z.bgColor.setRGB(s[0],s[1],s[2]);z.bgColorAlpha=t.defaults.bgalpha;for(h in t.geometries){l=t.geometries[h];if(l.type=="bin_mesh"||l.type=="ascii_mesh"){I=I+1;m.onLoadStart()}}Q=I;for(h in t.geometries){l=t.geometries[h];if(l.type=== +"cube"){D=new THREE.CubeGeometry(l.width,l.height,l.depth,l.segmentsWidth,l.segmentsHeight,l.segmentsDepth,null,l.flipped,l.sides);z.geometries[h]=D}else if(l.type==="plane"){D=new THREE.PlaneGeometry(l.width,l.height,l.segmentsWidth,l.segmentsHeight);z.geometries[h]=D}else if(l.type==="sphere"){D=new THREE.SphereGeometry(l.radius,l.segmentsWidth,l.segmentsHeight);z.geometries[h]=D}else if(l.type==="cylinder"){D=new THREE.CylinderGeometry(l.topRad,l.botRad,l.height,l.radSegs,l.heightSegs);z.geometries[h]= +D}else if(l.type==="torus"){D=new THREE.TorusGeometry(l.radius,l.tube,l.segmentsR,l.segmentsT);z.geometries[h]=D}else if(l.type==="icosahedron"){D=new THREE.IcosahedronGeometry(l.radius,l.subdivisions);z.geometries[h]=D}else if(l.type==="bin_mesh")c.load(d(l.url,t.urlBaseType),e(h));else if(l.type==="ascii_mesh")G.load(d(l.url,t.urlBaseType),e(h));else if(l.type==="embedded_mesh"){l=t.embeds[l.id];l.metadata=t.metadata;l&&G.createModel(l,g(h),"")}}for(p in t.textures){h=t.textures[p];if(h.url instanceof +Array){N=N+h.url.length;for(l=0;l0){c(THREE.NormalBlending);b(1); f("rgba("+Math.floor(p.r*255)+","+Math.floor(p.g*255)+","+Math.floor(p.b*255)+","+r+")");l.fillRect(Math.floor(aa.getX()),Math.floor(aa.getY()),Math.floor(aa.getWidth()),Math.floor(aa.getHeight()))}aa.empty()}};this.render=function(a,h){function i(a){var b,c,d,e;Z.setRGB(0,0,0);ma.setRGB(0,0,0);na.setRGB(0,0,0);b=0;for(c=a.length;b>1;i=g.height>>1;j=e.scale.x* -o;m=e.scale.y*q;h=j*n;k=m*i;X.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ga.intersects(X)===false)return;l.save();l.translate(a.x,a.y);l.rotate(-e.rotation);l.scale(j,-m);l.translate(-n,-i);l.drawImage(g,0,0)}l.restore()}else if(g instanceof THREE.ParticleCanvasMaterial){h=e.scale.x*o;k=e.scale.y*q;X.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ga.intersects(X)!==false){d(g.color.getContextStyle());f(g.color.getContextStyle());l.save();l.translate(a.x,a.y);l.rotate(-e.rotation);l.scale(h,k);g.program(l);l.restore()}}}function r(a, +ma.b=ma.b+e.b}else if(d instanceof THREE.PointLight){na.r=na.r+e.r;na.g=na.g+e.g;na.b=na.b+e.b}}}function n(a,b,c,d){var e,f,g,h,k,j;e=0;for(f=a.length;e>1;i=g.height>>1;k=e.scale.x* +o;m=e.scale.y*q;h=k*n;j=m*i;X.set(a.x-h,a.y-j,a.x+h,a.y+j);if(ga.intersects(X)===false)return;l.save();l.translate(a.x,a.y);l.rotate(-e.rotation);l.scale(k,-m);l.translate(-n,-i);l.drawImage(g,0,0)}l.restore()}else if(g instanceof THREE.ParticleCanvasMaterial){h=e.scale.x*o;j=e.scale.y*q;X.set(a.x-h,a.y-j,a.x+h,a.y+j);if(ga.intersects(X)!==false){d(g.color.getContextStyle());f(g.color.getContextStyle());l.save();l.translate(a.x,a.y);l.rotate(-e.rotation);l.scale(h,j);g.program(l);l.restore()}}}function r(a, e,f,g){b(g.opacity);c(g.blending);l.beginPath();l.moveTo(a.positionScreen.x,a.positionScreen.y);l.lineTo(e.positionScreen.x,e.positionScreen.y);l.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(A!==a)A=l.lineWidth=a;a=g.linecap;if(y!==a)y=l.lineCap=a;a=g.linejoin;if(F!==a)F=l.lineJoin=a;d(g.color.getContextStyle());l.stroke();X.inflate(g.linewidth*2)}}function u(a,d,f,g,k,j,l,i){e.info.render.vertices=e.info.render.vertices+3;e.info.render.faces++;b(i.opacity);c(i.blending); t=a.positionScreen.x;G=a.positionScreen.y;I=d.positionScreen.x;N=d.positionScreen.y;Q=f.positionScreen.x;S=f.positionScreen.y;x(t,G,I,N,Q,S);if(i instanceof THREE.MeshBasicMaterial)if(i.map!==null){if(i.map.mapping instanceof THREE.UVMapping){la=l.uvs[0];Fa(t,G,I,N,Q,S,la[g].u,la[g].v,la[k].u,la[k].v,la[j].u,la[j].v,i.map)}}else if(i.envMap!==null){if(i.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=h.matrixWorldInverse;V.copy(l.vertexNormalsWorld[g]);za=(V.x*a.elements[0]+V.y*a.elements[4]+ V.z*a.elements[8])*0.5+0.5;Aa=(V.x*a.elements[1]+V.y*a.elements[5]+V.z*a.elements[9])*0.5+0.5;V.copy(l.vertexNormalsWorld[k]);Ba=(V.x*a.elements[0]+V.y*a.elements[4]+V.z*a.elements[8])*0.5+0.5;Ca=(V.x*a.elements[1]+V.y*a.elements[5]+V.z*a.elements[9])*0.5+0.5;V.copy(l.vertexNormalsWorld[j]);Da=(V.x*a.elements[0]+V.y*a.elements[4]+V.z*a.elements[8])*0.5+0.5;Ea=(V.x*a.elements[1]+V.y*a.elements[5]+V.z*a.elements[9])*0.5+0.5;Fa(t,G,I,N,Q,S,za,Aa,Ba,Ca,Da,Ea,i.envMap)}}else i.wireframe===true?ha(i.color, @@ -237,7 +238,7 @@ l.createPattern(o.image,p===true&&q===true?"repeat":p===true&&q===false?"repeat- b.drawImage(o.image,0,0);ka[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=ka[o.id];h=(Math.floor(h)+Math.floor(i)*o.image.width)*4;E.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);fa(E)}else{p=1/p;o=(n*c-j*e)*p;j=(n*d-j*g)*p;c=(k*e-m*c)*p;d=(k*g-m*d)*p;a=a-o*h-c*i;h=b-j*h-d*i;l.save();l.transform(o,j,c,d,a,h);l.fill();l.restore()}}}function pa(a,b,c,d,e,f,g,h,i,j,k,m,n){var o,p;o=n.width-1;p=n.height-1;g=g*o;h=h*p;c=c-a;d=d-b;e=e-a;f=f-b;i=i*o-g;j=j*p-h;k=k*o-g;m=m*p-h;p=1/(i*m-k*j);o=(m* c-j*e)*p;j=(m*d-j*f)*p;c=(i*e-k*c)*p;d=(i*f-k*d)*p;a=a-o*g-c*h;b=b-j*g-d*h;l.save();l.transform(o,j,c,d,a,b);l.clip();l.drawImage(n,0,0);l.restore()}function wa(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),i=~~(c.r*255),j=~~(c.g*255),c=~~(c.b*255),k=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ba[0]=e<0?0:e>255?255:e;ba[1]=f<0?0:f>255?255:f;ba[2]=a<0?0:a>255?255:a;ba[4]=g<0?0:g>255?255:g;ba[5]=h<0?0:h>255?255:h;ba[6]=b<0?0:b>255?255:b;ba[8]=i<0?0:i>255? 255:i;ba[9]=j<0?0:j>255?255:j;ba[10]=c<0?0:c>255?255:c;ba[12]=k<0?0:k>255?255:k;ba[13]=l<0?0:l>255?255:l;ba[14]=d<0?0:d>255?255:d;sa.putImageData(ya,0,0);va.drawImage(ra,0,0);return ta}function oa(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function qa(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function ia(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!==0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var xa,Ga,W,ca;this.autoClear===true?this.clear():l.setTransform(1,0,0,-1,o,q);e.info.render.vertices= -0;e.info.render.faces=0;g=j.projectScene(a,h,this.sortElements);k=g.elements;m=g.lights;ua=m.length>0;ua===true&&i(m);xa=0;for(Ga=k.length;xa0;ua===true&&i(m);xa=0;for(Ga=j.length;xab.length-2?f:f+1;c[3]=f>b.length-3?f:f+2;f=b[c[0]];h=b[c[1]];i=b[c[2]];j=b[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d}; THREE.Animation.prototype.interpolate=function(b,a,c,d,e,f,g){b=(c-b)*0.5;d=(d-a)*0.5;return(2*(a-c)+b+d)*g+(-3*(a-c)-2*b-d)*f+b*e+a};THREE.Animation.prototype.getNextKeyWith=function(b,a,c){for(var d=this.data.hierarchy[a].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][b]!==void 0)return d[c];return this.data.hierarchy[a].keys[d.length-1]}; -THREE.KeyFrameAnimation=function(b,a,c){this.root=b;this.data=THREE.AnimationHandler.get(a);this.hierarchy=THREE.AnimationHandler.parse(b);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;b=0;for(a=this.hierarchy.length;b=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)}; this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}), b=new THREE.MeshLambertMaterial({color:65280}),c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a= this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),k=0;k0&&C.x0&& C.y0.001&&D.scale>0.001){w.x=D.x;w.y=D.y;w.z=D.z;A=D.size*D.scale/s;x.x=A*r;x.y=A;a.uniform3f(B.screenPosition,w.x,w.y,w.z);a.uniform2f(B.scale,x.x,x.y);a.uniform1f(B.rotation,D.rotation);a.uniform1f(B.opacity,D.opacity); +a.bindTexture(a.TEXTURE_2D,h);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0);H.positionScreen.copy(w);H.customUpdateCallback?H.customUpdateCallback(H):H.updateLensFlares();a.uniform1i(B.renderType,2);a.enable(a.BLEND);G=0;for(L=H.lensFlares.length;G0.0010&&D.scale>0.0010){w.x=D.x;w.y=D.y;w.z=D.z;A=D.size*D.scale/s;x.x=A*r;x.y=A;a.uniform3f(B.screenPosition,w.x,w.y,w.z);a.uniform2f(B.scale,x.x,x.y);a.uniform1f(B.rotation,D.rotation);a.uniform1f(B.opacity,D.opacity); a.uniform3f(B.color,D.color.r,D.color.g,D.color.b);c.setBlending(D.blending,D.blendEquation,D.blendSrc,D.blendDst);c.setTexture(D.texture,1);a.drawElements(a.TRIANGLES,6,a.UNSIGNED_SHORT,0)}}}}a.enable(a.CULL_FACE);a.enable(a.DEPTH_TEST);a.depthMask(true)}}}; THREE.ShadowMapPlugin=function(){var b,a,c,d,e,f=new THREE.Frustum,g=new THREE.Matrix4,h=new THREE.Vector3,i=new THREE.Vector3;this.init=function(f){b=f.context;a=f;var f=THREE.ShaderLib.depthRGBA,g=THREE.UniformsUtils.clone(f.uniforms);c=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:g});d=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:g,morphTargets:true});e=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader, vertexShader:f.vertexShader,uniforms:g,skinning:true});c._shadowPass=true;d._shadowPass=true;e._shadowPass=true};this.render=function(b,c){a.shadowMapEnabled&&a.shadowMapAutoUpdate&&this.update(b,c)};this.update=function(j,l){var m,n,k,o,q,p,s,u,t,r=[];o=0;b.clearColor(1,1,1,1);b.disable(b.BLEND);b.enable(b.CULL_FACE);a.shadowMapCullFrontFaces?b.cullFace(b.FRONT):b.cullFace(b.BACK);a.setDepthTest(true);m=0;for(n=j.__lights.length;mj&&e>k)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(j> -k)if(j<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(j);b=d/c;d=l/c}else if(k<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(k);b=f/d;c=l/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-l)*(b-l)+(f-c)*(f-c)+(h-d)*(h-d));Math.abs(a)<0.001&&(a=1);this.x=(b-l)/a;this.y=(f-c)/a;this.z=(h-d)/a;this.w=Math.acos((e+j+k-1)/2);return this}}; +k)if(j<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(j);b=d/c;d=l/c}else if(k<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(k);b=f/d;c=l/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-l)*(b-l)+(f-c)*(f-c)+(h-d)*(h-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-l)/a;this.y=(f-c)/a;this.z=(h-d)/a;this.w=Math.acos((e+j+k-1)/2);return this}}; THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]}; THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],h=c[4],j=c[5],l=c[6],k=c[7],i=c[8],m=c[9],n=c[10],o=c[11],u=c[12],q=c[13],r=c[14],c=c[15];b[0].set(f-a,k-h,o-i,c-u);b[1].set(f+a,k+h,o+i,c+u);b[2].set(f+d,k+j,o+m,c+q);b[3].set(f-d,k-j,o-m,c-q);b[4].set(f-e,k-l,o-n,c-r);b[5].set(f+e,k+l,o+n,c+r);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}}; THREE.Frustum.prototype.contains=function(a){for(var b=0,c=this.planes,b=a.matrixWorld,d=b.elements,a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),e=0;e<6;e++){b=c[e].x*d[12]+c[e].y*d[13]+c[e].z*d[14]+c[e].w;if(b<=a)return false}return true};THREE.Frustum.__v1=new THREE.Vector3; @@ -66,8 +66,8 @@ a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10] return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,h=a.y,j=a.z,l=e*f,k=e*h;this.set(l*f+c,l*h-d*j,l*j+d*h,0,l*h+d*j,k*h+c,k*j-d*f,0,l*j-d*h,k*j+d*f,e*j*j+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var h=this.elements;h[0]=2*e/(b-a);h[4]=0;h[8]=(b+a)/(b-a);h[12]=0;h[1]=0;h[5]=2*e/(d-c);h[9]=(d+c)/(d-c);h[13]=0;h[2]=0;h[6]=0;h[10]=-(f+e)/(f-e);h[14]=-2*f*e/(f-e);h[3]= 0;h[7]=0;h[11]=-1;h[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var h=this.elements,j=b-a,l=c-d,k=f-e;h[0]=2/j;h[4]=0;h[8]=0;h[12]=-((b+a)/j);h[1]=0;h[5]=2/l;h[9]=0;h[13]=-((c+d)/l);h[2]=0;h[6]=0;h[10]=-2/k;h[14]=-((f+e)/k);h[3]=0;h[7]=0;h[11]=0;h[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2], a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4; -THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=false;this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate= -true;this.quaternion=new THREE.Quaternion;this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3}; +THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=true;this.quaternion=new THREE.Quaternion; +this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3}; THREE.Object3D.prototype={constructor:THREE.Object3D,applyMatrix:function(a){this.matrix.multiply(a,this.matrix);this.scale.getScaleFromMatrix(this.matrix);this.rotation.setEulerFromRotationMatrix((new THREE.Matrix4).extractRotation(this.matrix),this.eulerOrder);this.position.getPositionFromMatrix(this.matrix)},translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a, this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setEulerFromRotationMatrix(this.matrix,this.eulerOrder)},add:function(a){if(a===this)console.warn("THREE.Object3D.add: An object can't be added as a child of itself.");else if(a instanceof THREE.Object3D){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b= b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.__removeObject(a)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c0){c=0.5/Math.sqrt(k+1);this.w=0.25/c;this.x=(l-h)*c;this.y=(d-j)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(l-h)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+j)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-j)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(h+l)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x= (d+j)/c;this.y=(h+l)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y= this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,h=a.y,j=a.z,a=a.w;this.x=b*a+e*f+c*j-d*h;this.y=c*a+e*h+d*f-b*j;this.z=d*a+e*j+b*h-c*f;this.w=e*a-b*f-c*h-d*j;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z, -f=this.x,h=this.y,j=this.z,l=this.w,k=l*c+h*e-j*d,i=l*d+j*c-f*e,m=l*e+f*d-h*c,c=-f*c-h*d-j*e;b.x=k*l+c*-f+i*-j-m*-h;b.y=i*l+c*-h+m*-f-k*-j;b.z=m*l+c*-j+k*-h-i*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,h=f*a.w+c*a.x+d*a.y+e*a.z;if(h<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;h=-h}else this.copy(a);if(h>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var j=Math.acos(h),l=Math.sqrt(1-h*h);if(Math.abs(l)<0.001){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x); +f=this.x,h=this.y,j=this.z,l=this.w,k=l*c+h*e-j*d,i=l*d+j*c-f*e,m=l*e+f*d-h*c,c=-f*c-h*d-j*e;b.x=k*l+c*-f+i*-j-m*-h;b.y=i*l+c*-h+m*-f-k*-j;b.z=m*l+c*-j+k*-h-i*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,h=f*a.w+c*a.x+d*a.y+e*a.z;if(h<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;h=-h}else this.copy(a);if(h>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var j=Math.acos(h),l=Math.sqrt(1-h*h);if(Math.abs(l)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x); this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}h=Math.sin((1-b)*j)/l;j=Math.sin(b*j)/l;this.w=f*h+this.w*j;this.x=c*h+this.x*j;this.y=d*h+this.y*j;this.z=e*h+this.z*j;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}}; -THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c}; +THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c}; THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");return a};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3}; THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b1&&(U=new THREE.MeshFaceMaterial); -a=new THREE.Mesh(I,U);a.name=n;if(x){a.matrixAutoUpdate=false;a.matrix.set(x[0],x[1],x[2],x[3],x[4],x[5],x[6],x[7],x[8],x[9],x[10],x[11],x[12],x[13],x[14],x[15])}else{a.position.set(v[0],v[1],v[2]);if(A){a.quaternion.set(A[0],A[1],A[2],A[3]);a.useQuaternion=true}else a.rotation.set(E[0],E[1],E[2]);a.scale.set(G[0],G[1],G[2])}a.visible=p.visible;a.doubleSided=p.doubleSided;a.castShadow=p.castShadow;a.receiveShadow=p.receiveShadow;Q.scene.add(a);Q.objects[n]=a}}else{v=p.position;E=p.rotation;A=p.quaternion; -G=p.scale;A=0;a=new THREE.Object3D;a.name=n;a.position.set(v[0],v[1],v[2]);if(A){a.quaternion.set(A[0],A[1],A[2],A[3]);a.useQuaternion=true}else a.rotation.set(E[0],E[1],E[2]);a.scale.set(G[0],G[1],G[2]);a.visible=p.visible!==void 0?p.visible:false;Q.scene.add(a);Q.objects[n]=a;Q.empties[n]=a}}}function f(a){return function(b){Q.geometries[a]=b;e();V=V-1;l.onLoadComplete();j()}}function h(a){return function(b){Q.geometries[a]=b}}function j(){l.callbackProgress({totalModels:ea,totalTextures:ja,loadedModels:ea- -V,loadedTextures:ja-F},Q);l.onLoadProgress();V===0&&F===0&&b(Q)}var l=this,k=THREE.Loader.prototype.extractUrlBase(c),i,m,n,o,u,q,r,p,x,w,H,v,E,A,G,C,P,I,U,W,S,z,O,V,F,ea,ja,Q;z=a;c=new THREE.BinaryLoader;O=new THREE.JSONLoader;F=V=0;Q={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},empties:{}};if(z.transform){a=z.transform.position;w=z.transform.rotation;C=z.transform.scale;a&&Q.scene.position.set(a[0],a[1],a[2]);w&&Q.scene.rotation.set(w[0], -w[1],w[2]);C&&Q.scene.scale.set(C[0],C[1],C[2]);if(a||w||C){Q.scene.updateMatrix();Q.scene.updateMatrixWorld()}}a=function(a){return function(){F=F-a;j();l.onLoadComplete()}};for(u in z.cameras){C=z.cameras[u];C.type==="perspective"?W=new THREE.PerspectiveCamera(C.fov,C.aspect,C.near,C.far):C.type==="ortho"&&(W=new THREE.OrthographicCamera(C.left,C.right,C.top,C.bottom,C.near,C.far));v=C.position;w=C.target;C=C.up;W.position.set(v[0],v[1],v[2]);W.target=new THREE.Vector3(w[0],w[1],w[2]);C&&W.up.set(C[0], -C[1],C[2]);Q.cameras[u]=W}for(o in z.lights){w=z.lights[o];u=w.color!==void 0?w.color:16777215;W=w.intensity!==void 0?w.intensity:1;if(w.type==="directional"){v=w.direction;H=new THREE.DirectionalLight(u,W);H.position.set(v[0],v[1],v[2]);H.position.normalize()}else if(w.type==="point"){v=w.position;H=w.distance;H=new THREE.PointLight(u,W,H);H.position.set(v[0],v[1],v[2])}else w.type==="ambient"&&(H=new THREE.AmbientLight(u));Q.scene.add(H);Q.lights[o]=H}for(q in z.fogs){o=z.fogs[q];o.type==="linear"? -S=new THREE.Fog(0,o.near,o.far):o.type==="exp2"&&(S=new THREE.FogExp2(0,o.density));C=o.color;S.color.setRGB(C[0],C[1],C[2]);Q.fogs[q]=S}if(Q.cameras&&z.defaults.camera)Q.currentCamera=Q.cameras[z.defaults.camera];if(Q.fogs&&z.defaults.fog)Q.scene.fog=Q.fogs[z.defaults.fog];C=z.defaults.bgcolor;Q.bgColor=new THREE.Color;Q.bgColor.setRGB(C[0],C[1],C[2]);Q.bgColorAlpha=z.defaults.bgalpha;for(i in z.geometries){q=z.geometries[i];if(q.type=="bin_mesh"||q.type=="ascii_mesh"){V=V+1;l.onLoadStart()}}ea= -V;for(i in z.geometries){q=z.geometries[i];if(q.type==="cube"){I=new THREE.CubeGeometry(q.width,q.height,q.depth,q.segmentsWidth,q.segmentsHeight,q.segmentsDepth,null,q.flipped,q.sides);Q.geometries[i]=I}else if(q.type==="plane"){I=new THREE.PlaneGeometry(q.width,q.height,q.segmentsWidth,q.segmentsHeight);Q.geometries[i]=I}else if(q.type==="sphere"){I=new THREE.SphereGeometry(q.radius,q.segmentsWidth,q.segmentsHeight);Q.geometries[i]=I}else if(q.type==="cylinder"){I=new THREE.CylinderGeometry(q.topRad, -q.botRad,q.height,q.radSegs,q.heightSegs);Q.geometries[i]=I}else if(q.type==="torus"){I=new THREE.TorusGeometry(q.radius,q.tube,q.segmentsR,q.segmentsT);Q.geometries[i]=I}else if(q.type==="icosahedron"){I=new THREE.IcosahedronGeometry(q.radius,q.subdivisions);Q.geometries[i]=I}else if(q.type==="bin_mesh")c.load(d(q.url,z.urlBaseType),f(i));else if(q.type==="ascii_mesh")O.load(d(q.url,z.urlBaseType),f(i));else if(q.type==="embedded_mesh"){q=z.embeds[q.id];q.metadata=z.metadata;q&&O.createModel(q,h(i), -"")}}for(r in z.textures){i=z.textures[r];if(i.url instanceof Array){F=F+i.url.length;for(q=0;q=0;c--)a[c].object===b&&a.splice(c,1)}function q(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function r(a,b,c,d,f){if(d.needsUpdate){d.program&&F.deallocateMaterial(d);F.initMaterial(d,b,c,f);d.needsUpdate=false}if(d.morphTargets&&!f.__webglMorphTargetInfluences)f.__webglMorphTargetInfluences=new Float32Array(F.maxMorphTargets);var e=false,h=d.program,i=h.uniforms,j=d.uniforms;if(h!==Q){g.useProgram(h);Q=h;e=true}if(d.id!==aa){aa=d.id;e=true}if(e||a!==da){g.uniformMatrix4fv(i.projectionMatrix, false,a._projectionMatrixArray);a!==da&&(da=a)}if(e){if(c&&d.fog){j.fogColor.value=c.color;if(c instanceof THREE.Fog){j.fogNear.value=c.near;j.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)j.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(Wa){for(var k,m=0,l=0,n=0,o,q,r,p=yc,u=p.directional.colors,w=p.directional.positions,v=p.point.colors,x=p.point.positions,z=p.point.distances,C=p.spot.colors,E=p.spot.positions,O=p.spot.distances, @@ -335,7 +336,7 @@ this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length v;q.opaque=null}else{q.opaque=v;q.transparent=null}f.render=true;if(this.sortObjects)if(j.renderDepth)f.z=j.renderDepth;else{pb.copy(j.matrixWorld.getPosition());Wb.multiplyVector3(pb);f.z=pb.z}}}this.sortObjects&&m.sort(h);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d65535){E[A].counter=E[A].counter+1;C=E[A].hash+"_"+E[A].counter;p.geometryGroups[C]===void 0&&(p.geometryGroups[C]={faces3:[],faces4:[],materialIndex:x,vertices:0,numMorphTargets:H,numMorphNormals:P})}w instanceof THREE.Face3?p.geometryGroups[C].faces3.push(r):p.geometryGroups[C].faces4.push(r);p.geometryGroups[C].vertices=p.geometryGroups[C].vertices+z}p.geometryGroupsList=[];var O=void 0;for(O in p.geometryGroups){p.geometryGroups[O].id= ta++;p.geometryGroupsList.push(p.geometryGroups[O])}}for(j in k.geometryGroups){l=k.geometryGroups[j];if(!l.__webglVertexBuffer){var G=l;G.__webglVertexBuffer=g.createBuffer();G.__webglNormalBuffer=g.createBuffer();G.__webglTangentBuffer=g.createBuffer();G.__webglColorBuffer=g.createBuffer();G.__webglUVBuffer=g.createBuffer();G.__webglUV2Buffer=g.createBuffer();G.__webglSkinVertexABuffer=g.createBuffer();G.__webglSkinVertexBBuffer=g.createBuffer();G.__webglSkinIndicesBuffer=g.createBuffer();G.__webglSkinWeightsBuffer= @@ -391,7 +392,7 @@ false;X.colorsNeedUpdate=false;Na.attributes&&o(Na)}}};this.initMaterial=functio THREE.UniformsUtils.clone(n.uniforms);a.vertexShader=n.vertexShader;a.fragmentShader=n.fragmentShader}var o,q;o=h=e=n=0;for(f=b.length;o=0&&g.enableVertexAttribArray(p.position);p.color>=0&&g.enableVertexAttribArray(p.color);p.normal>=0&&g.enableVertexAttribArray(p.normal);p.tangent>=0&&g.enableVertexAttribArray(p.tangent);if(a.skinning&&p.skinVertexA>=0&&p.skinVertexB>=0&&p.skinIndex>=0&&p.skinWeight>=0){g.enableVertexAttribArray(p.skinVertexA);g.enableVertexAttribArray(p.skinVertexB);g.enableVertexAttribArray(p.skinIndex);g.enableVertexAttribArray(p.skinWeight)}if(a.attributes)for(j in a.attributes)p[j]!== void 0&&p[j]>=0&&g.enableVertexAttribArray(p[j]);if(a.morphTargets){a.numSupportedMorphTargets=0;r="morphTarget";for(j=0;j=0){g.enableVertexAttribArray(p[u]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;r="morphNormal";for(j=0;j=0){g.enableVertexAttribArray(p[u]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(i in a.uniforms)a.uniformsList.push([a.uniforms[i],i])};this.setFaceCulling= -function(a,b){if(a){!b||b==="ccw"?g.frontFace(g.CCW):g.frontFace(g.CW);a==="back"?g.cullFace(g.BACK):a==="front"?g.cullFace(g.FRONT):g.cullFace(g.FRONT_AND_BACK);g.enable(g.CULL_FACE)}else g.disable(g.CULL_FACE)};this.setObjectFaces=function(a){if(ia!==a.doubleSided){a.doubleSided?g.disable(g.CULL_FACE):g.enable(g.CULL_FACE);ia=a.doubleSided}if(N!==a.flipSided){a.flipSided?g.frontFace(g.CW):g.frontFace(g.CCW);N=a.flipSided}};this.setDepthTest=function(a){if(Ia!==a){a?g.enable(g.DEPTH_TEST):g.disable(g.DEPTH_TEST); +function(a,b){if(a){!b||b==="ccw"?g.frontFace(g.CCW):g.frontFace(g.CW);a==="back"?g.cullFace(g.BACK):a==="front"?g.cullFace(g.FRONT):g.cullFace(g.FRONT_AND_BACK);g.enable(g.CULL_FACE)}else g.disable(g.CULL_FACE)};this.setMaterialFaces=function(a){if(ia!==a.doubleSided){a.doubleSided?g.disable(g.CULL_FACE):g.enable(g.CULL_FACE);ia=a.doubleSided}if(N!==a.flipSided){a.flipSided?g.frontFace(g.CW):g.frontFace(g.CCW);N=a.flipSided}};this.setDepthTest=function(a){if(Ia!==a){a?g.enable(g.DEPTH_TEST):g.disable(g.DEPTH_TEST); Ia=a}};this.setDepthWrite=function(a){if(Ca!==a){g.depthMask(a);Ca=a}};this.setBlending=function(a,b,c,d){if(a!==ua){if(a===THREE.NoBlending)g.disable(g.BLEND);else if(a===THREE.AdditiveBlending){g.enable(g.BLEND);g.blendEquation(g.FUNC_ADD);g.blendFunc(g.SRC_ALPHA,g.ONE)}else if(a===THREE.SubtractiveBlending){g.enable(g.BLEND);g.blendEquation(g.FUNC_ADD);g.blendFunc(g.ZERO,g.ONE_MINUS_SRC_COLOR)}else if(a===THREE.MultiplyBlending){g.enable(g.BLEND);g.blendEquation(g.FUNC_ADD);g.blendFunc(g.ZERO, g.SRC_COLOR)}else if(a===THREE.CustomBlending)g.enable(g.BLEND);else{g.enable(g.BLEND);g.blendEquationSeparate(g.FUNC_ADD,g.FUNC_ADD);g.blendFuncSeparate(g.SRC_ALPHA,g.ONE_MINUS_SRC_ALPHA,g.ONE,g.ONE_MINUS_SRC_ALPHA)}ua=a}if(a===THREE.CustomBlending){if(b!==Ba){g.blendEquation(A(b));Ba=b}if(c!==ma||d!==Ja){g.blendFunc(A(c),A(d));ma=c;Ja=d}}else Ja=ma=Ba=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=g.createTexture();F.info.memory.textures++}g.activeTexture(g.TEXTURE0+ b);g.bindTexture(g.TEXTURE_2D,a.__webglTexture);g.pixelStorei(g.UNPACK_FLIP_Y_WEBGL,a.flipY);g.pixelStorei(g.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=A(a.format),f=A(a.type);H(g.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?g.texImage2D(g.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):g.texImage2D(g.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&g.generateMipmap(g.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{g.activeTexture(g.TEXTURE0+ @@ -442,7 +443,7 @@ b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b "color");n.scale=b.getUniformLocation(i,"scale");n.rotation=b.getUniformLocation(i,"rotation");n.screenPosition=b.getUniformLocation(i,"screenPosition");o=false};this.render=function(a,d,e,p){var a=a.__webglFlares,x=a.length;if(x){var w=new THREE.Vector3,H=p/e,v=e*0.5,E=p*0.5,A=16/p,G=new THREE.Vector2(A*H,A),C=new THREE.Vector3(1,1,0),P=new THREE.Vector2(1,1),I=n,A=m;b.useProgram(i);if(!o){b.enableVertexAttribArray(m.vertex);b.enableVertexAttribArray(m.uv);o=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map, 1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(A.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(A.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,h);b.disable(b.CULL_FACE);b.depthMask(false);var U,W,S,z,O;for(U=0;U0&&P.x0&& P.y0.001&&O.scale>0.001){C.x=O.x;C.y=O.y;C.z=O.z;A=O.size*O.scale/p;G.x=A*H;G.y=A;b.uniform3f(I.screenPosition,C.x,C.y,C.z);b.uniform2f(I.scale,G.x,G.y);b.uniform1f(I.rotation,O.rotation);b.uniform1f(I.opacity,O.opacity); +b.bindTexture(b.TEXTURE_2D,j);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);z.positionScreen.copy(C);z.customUpdateCallback?z.customUpdateCallback(z):z.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);W=0;for(S=z.lensFlares.length;W0.0010&&O.scale>0.0010){C.x=O.x;C.y=O.y;C.z=O.z;A=O.size*O.scale/p;G.x=A*H;G.y=A;b.uniform3f(I.screenPosition,C.x,C.y,C.z);b.uniform2f(I.scale,G.x,G.y);b.uniform1f(I.rotation,O.rotation);b.uniform1f(I.opacity,O.opacity); b.uniform3f(I.color,O.color.r,O.color.g,O.color.b);c.setBlending(O.blending,O.blendEquation,O.blendSrc,O.blendDst);c.setTexture(O.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}}; THREE.ShadowMapPlugin=function(){var a,b,c,d,e,f=new THREE.Frustum,h=new THREE.Matrix4,j=new THREE.Vector3,l=new THREE.Vector3;this.init=function(f){a=f.context;b=f;var f=THREE.ShaderLib.depthRGBA,h=THREE.UniformsUtils.clone(f.uniforms);c=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:h});d=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader,vertexShader:f.vertexShader,uniforms:h,morphTargets:true});e=new THREE.ShaderMaterial({fragmentShader:f.fragmentShader, vertexShader:f.vertexShader,uniforms:h,skinning:true});c._shadowPass=true;d._shadowPass=true;e._shadowPass=true};this.render=function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(k,i){var m,n,o,u,q,r,p,x,w,H=[];u=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);m=0;for(n=k.__lights.length;m