From b50ebc8f742e39b721233f491da5abed0c99b306 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Thu, 25 Mar 2021 10:27:09 +0000 Subject: [PATCH] Docs: Tweaked material color in material browser --- docs/scenes/material-browser.html | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/scenes/material-browser.html b/docs/scenes/material-browser.html index 97875223f5..6d86fd36ee 100644 --- a/docs/scenes/material-browser.html +++ b/docs/scenes/material-browser.html @@ -586,7 +586,7 @@ case 'MeshBasicMaterial' : - material = new THREE.MeshBasicMaterial( { color: 0x2194CE } ); + material = new THREE.MeshBasicMaterial( { color: 0x049EF4 } ); guiMaterial( gui, mesh, material, geometry ); guiMeshBasicMaterial( gui, mesh, material, geometry ); @@ -596,7 +596,7 @@ case 'MeshLambertMaterial' : - material = new THREE.MeshLambertMaterial( { color: 0x2194CE } ); + material = new THREE.MeshLambertMaterial( { color: 0x049EF4 } ); guiMaterial( gui, mesh, material, geometry ); guiMeshLambertMaterial( gui, mesh, material, geometry ); @@ -622,7 +622,7 @@ case 'MeshPhongMaterial' : - material = new THREE.MeshPhongMaterial( { color: 0x2194CE } ); + material = new THREE.MeshPhongMaterial( { color: 0x049EF4 } ); guiMaterial( gui, mesh, material, geometry ); guiMeshPhongMaterial( gui, mesh, material, geometry ); @@ -632,7 +632,7 @@ case 'MeshToonMaterial' : - material = new THREE.MeshToonMaterial( { color: 0x2194CE, gradientMap: gradientMaps.threeTone } ); + material = new THREE.MeshToonMaterial( { color: 0x049EF4, gradientMap: gradientMaps.threeTone } ); guiMaterial( gui, mesh, material, geometry ); guiMeshToonMaterial( gui, mesh, material, geometry ); @@ -647,7 +647,7 @@ case 'MeshStandardMaterial' : - material = new THREE.MeshStandardMaterial( { color: 0x2194CE } ); + material = new THREE.MeshStandardMaterial( { color: 0x049EF4 } ); guiMaterial( gui, mesh, material, geometry ); guiMeshStandardMaterial( gui, mesh, material, geometry ); @@ -663,7 +663,7 @@ case 'MeshPhysicalMaterial' : - material = new THREE.MeshPhysicalMaterial( { color: 0x2194CE } ); + material = new THREE.MeshPhysicalMaterial( { color: 0x049EF4 } ); guiMaterial( gui, mesh, material, geometry ); guiMeshPhysicalMaterial( gui, mesh, material, geometry ); -- GitLab