diff --git a/docs/api/renderers/CanvasRenderer.html b/docs/api/renderers/CanvasRenderer.html
index ebec1ccecb93d9883d6569f033ce10b533ffe9f7..2f8243b6a63971af4f6a487b6836da562f597024 100644
--- a/docs/api/renderers/CanvasRenderer.html
+++ b/docs/api/renderers/CanvasRenderer.html
@@ -38,6 +38,7 @@
The "Canvas" in CanvasRenderer means it uses Canvas 2D instead of WebGL.
Don't confuse either CanvasRenderer with the SoftwareRenderer example, which simulates a screen buffer in a Javascript array.
+ Because the Canvas renderer is not part of the three.js core, you have to include it from /examples/js/renderers/.