diff --git a/src/renderers/shaders/ShaderChunk/fog_fragment.glsl b/src/renderers/shaders/ShaderChunk/fog_fragment.glsl index 22151b85de386d2dc4a324c114075a64287a7f6f..c421a7a738882e19cc95b0becdb86d7a13cf11d5 100644 --- a/src/renderers/shaders/ShaderChunk/fog_fragment.glsl +++ b/src/renderers/shaders/ShaderChunk/fog_fragment.glsl @@ -1,6 +1,6 @@ #ifdef USE_FOG - float fogDepth = length(fogPosition); + float fogDepth = length( fogPosition ); #ifdef FOG_EXP2