From ab147eaa1db620fe36d7fded1ab9b10828f48279 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Fri, 6 Nov 2015 09:42:02 -0500 Subject: [PATCH] lights_template.glsl clean up. --- src/renderers/shaders/ShaderChunk/lights_template.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderers/shaders/ShaderChunk/lights_template.glsl b/src/renderers/shaders/ShaderChunk/lights_template.glsl index 0922743c4a..3a4b640715 100644 --- a/src/renderers/shaders/ShaderChunk/lights_template.glsl +++ b/src/renderers/shaders/ShaderChunk/lights_template.glsl @@ -21,7 +21,7 @@ GeometricContext geometry = GeometricContext( -vViewPosition, normalize( normal PointLight pointLight = pointLights[ i ]; - IncidentLight directLight = getPointDirectLight( pointLights[ i ], geometry ); + IncidentLight directLight = getPointDirectLight( pointLight, geometry ); #ifdef USE_SHADOWMAP if ( pointLight.shadow > - 1 ) { -- GitLab