diff --git a/docs/manual/en/introduction/Import-via-modules.html b/docs/manual/en/introduction/Import-via-modules.html
index 92b949f419f7a2415a63b2e12fa78b95d1fbaf98..995e4e23664f6b211e217c4bff60b37cfa078bae 100644
--- a/docs/manual/en/introduction/Import-via-modules.html
+++ b/docs/manual/en/introduction/Import-via-modules.html
@@ -114,6 +114,7 @@
BVHLoader
ColladaLoader
DDSLoader
+ EXRLoader
FBXLoader
GLTFLoader
MTLLoader
diff --git a/examples/js/loaders/EXRLoader.js b/examples/js/loaders/EXRLoader.js
index c7bb432e5a058c4bd005858346ae14877b34d1ca..93c76dd250c4a3a5d88679d92f51dc814cfca6f6 100644
--- a/examples/js/loaders/EXRLoader.js
+++ b/examples/js/loaders/EXRLoader.js
@@ -83,14 +83,14 @@ THREE.EXRLoader.prototype = Object.create( THREE.DataTextureLoader.prototype );
THREE.EXRLoader.prototype._parser = function ( buffer ) {
- const USHORT_RANGE = (1 << 16);
- const BITMAP_SIZE = (USHORT_RANGE >> 3);
+ const USHORT_RANGE = ( 1 << 16 );
+ const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
- const HUF_ENCBITS = 16; // literal (value) bit length
- const HUF_DECBITS = 14; // decoding bit size (>= 8)
+ const HUF_ENCBITS = 16; // literal (value) bit length
+ const HUF_DECBITS = 14; // decoding bit size (>= 8)
- const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1; // encoding table size
- const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
+ const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
+ const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
const HUF_DECMASK = HUF_DECSIZE - 1;
const SHORT_ZEROCODE_RUN = 59;
@@ -157,6 +157,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
getBitsReturn.c = c;
getBitsReturn.lc = lc;
+
}
const hufTableBuffer = new Array( 59 );
@@ -249,9 +250,17 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
}
- function hufLength( code ) { return code & 63; }
+ function hufLength( code ) {
+
+ return code & 63;
+
+ }
- function hufCode( code ) { return code >> 6; }
+ function hufCode( code ) {
+
+ return code >> 6;
+
+ }
function hufBuildDecTable( hcode, im, iM, hdecod ) {
@@ -355,7 +364,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
lc -= 8;
var cs = ( c >> lc );
- var cs = new Uint8Array([cs])[0];
+ var cs = new Uint8Array( [ cs ] )[ 0 ];
if ( outBufferOffset.value + cs > outBufferEndOffset ) {
@@ -365,7 +374,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
var s = outBuffer[ outBufferOffset.value - 1 ];
- while ( cs-- > 0 ) {
+ while ( cs -- > 0 ) {
outBuffer[ outBufferOffset.value ++ ] = s;
@@ -805,7 +814,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
function parseUint32( dataView, offset ) {
- var Uint32 = dataView.getUint32(offset.value, true);
+ var Uint32 = dataView.getUint32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
@@ -815,7 +824,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
function parseUint8Array( uInt8Array, offset ) {
- var Uint8 = uInt8Array[offset.value];
+ var Uint8 = uInt8Array[ offset.value ];
offset.value = offset.value + INT8_SIZE;
@@ -825,7 +834,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
function parseUint8( dataView, offset ) {
- var Uint8 = dataView.getUint8(offset.value);
+ var Uint8 = dataView.getUint8( offset.value );
offset.value = offset.value + INT8_SIZE;
@@ -835,7 +844,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
function parseFloat32( dataView, offset ) {
- var float = dataView.getFloat32(offset.value, true);
+ var float = dataView.getFloat32( offset.value, true );
offset.value += FLOAT32_SIZE;
@@ -873,7 +882,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
function parseFloat16( buffer, offset ) {
- return decodeFloat16( parseUint16( buffer, offset) );
+ return decodeFloat16( parseUint16( buffer, offset ) );
}
@@ -1021,8 +1030,8 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) {
}
- var bufferDataView = new DataView(buffer);
- var uInt8Array = new Uint8Array(buffer);
+ var bufferDataView = new DataView( buffer );
+ var uInt8Array = new Uint8Array( buffer );
var EXRHeader = {};
diff --git a/examples/jsm/loaders/EXRLoader.d.ts b/examples/jsm/loaders/EXRLoader.d.ts
new file mode 100644
index 0000000000000000000000000000000000000000..ebf4da53cdceb0e4dd784e29e68beb610bcb980f
--- /dev/null
+++ b/examples/jsm/loaders/EXRLoader.d.ts
@@ -0,0 +1,21 @@
+import {
+ LoadingManager,
+ DataTextureLoader,
+ TextureDataType,
+ PixelFormat
+} from '../../../src/Three';
+
+export interface EXR {
+ header: object;
+ width: number;
+ height: number;
+ data: Float32Array;
+ format: PixelFormat;
+ type: TextureDataType;
+}
+
+export class EXRLoader extends DataTextureLoader {
+ constructor(manager?: LoadingManager);
+
+ parse(buffer: ArrayBuffer) : EXR;
+}
diff --git a/examples/jsm/loaders/EXRLoader.js b/examples/jsm/loaders/EXRLoader.js
new file mode 100644
index 0000000000000000000000000000000000000000..9865248b190639931d8aa7e2fdc402dc0bc71b7c
--- /dev/null
+++ b/examples/jsm/loaders/EXRLoader.js
@@ -0,0 +1,1203 @@
+/**
+ * @author Richard M. / https://github.com/richardmonette
+ *
+ * OpenEXR loader which, currently, supports reading 16 bit half data, in either
+ * uncompressed or PIZ wavelet compressed form.
+ *
+ * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
+ * implementation, so I have preserved their copyright notices.
+ */
+
+import {
+ DataTextureLoader,
+ DefaultLoadingManager,
+ FloatType,
+ RGBAFormat,
+ RGBFormat
+} from "../../../build/three.module.js";
+
+// /*
+// Copyright (c) 2014 - 2017, Syoyo Fujita
+// All rights reserved.
+
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of the Syoyo Fujita nor the
+// names of its contributors may be used to endorse or promote products
+// derived from this software without specific prior written permission.
+
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
+// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// */
+
+// // TinyEXR contains some OpenEXR code, which is licensed under ------------
+
+// ///////////////////////////////////////////////////////////////////////////
+// //
+// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
+// // Digital Ltd. LLC
+// //
+// // All rights reserved.
+// //
+// // Redistribution and use in source and binary forms, with or without
+// // modification, are permitted provided that the following conditions are
+// // met:
+// // * Redistributions of source code must retain the above copyright
+// // notice, this list of conditions and the following disclaimer.
+// // * Redistributions in binary form must reproduce the above
+// // copyright notice, this list of conditions and the following disclaimer
+// // in the documentation and/or other materials provided with the
+// // distribution.
+// // * Neither the name of Industrial Light & Magic nor the names of
+// // its contributors may be used to endorse or promote products derived
+// // from this software without specific prior written permission.
+// //
+// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// //
+// ///////////////////////////////////////////////////////////////////////////
+
+// // End of OpenEXR license -------------------------------------------------
+
+var EXRLoader = function ( manager ) {
+
+ this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
+
+};
+
+EXRLoader.prototype = Object.create( DataTextureLoader.prototype );
+
+EXRLoader.prototype._parser = function ( buffer ) {
+
+ const USHORT_RANGE = ( 1 << 16 );
+ const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
+
+ const HUF_ENCBITS = 16; // literal (value) bit length
+ const HUF_DECBITS = 14; // decoding bit size (>= 8)
+
+ const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
+ const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
+ const HUF_DECMASK = HUF_DECSIZE - 1;
+
+ const SHORT_ZEROCODE_RUN = 59;
+ const LONG_ZEROCODE_RUN = 63;
+ const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
+ const LONGEST_LONG_RUN = 255 + SHORTEST_LONG_RUN;
+
+ const BYTES_PER_HALF = 2;
+
+ const ULONG_SIZE = 8;
+ const FLOAT32_SIZE = 4;
+ const INT32_SIZE = 4;
+ const INT16_SIZE = 2;
+ const INT8_SIZE = 1;
+
+ function reverseLutFromBitmap( bitmap, lut ) {
+
+ var k = 0;
+
+ for ( var i = 0; i < USHORT_RANGE; ++ i ) {
+
+ if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
+
+ lut[ k ++ ] = i;
+
+ }
+
+ }
+
+ var n = k - 1;
+
+ while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
+
+ return n;
+
+ }
+
+ function hufClearDecTable( hdec ) {
+
+ for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
+
+ hdec[ i ] = {};
+ hdec[ i ].len = 0;
+ hdec[ i ].lit = 0;
+ hdec[ i ].p = null;
+
+ }
+
+ }
+
+ const getBitsReturn = { l: 0, c: 0, lc: 0 };
+
+ function getBits( nBits, c, lc, uInt8Array, inOffset ) {
+
+ while ( lc < nBits ) {
+
+ c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
+ lc += 8;
+
+ }
+
+ lc -= nBits;
+
+ getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
+ getBitsReturn.c = c;
+ getBitsReturn.lc = lc;
+
+ }
+
+ const hufTableBuffer = new Array( 59 );
+
+ function hufCanonicalCodeTable( hcode ) {
+
+ for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
+ for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
+
+ var c = 0;
+
+ for ( var i = 58; i > 0; -- i ) {
+
+ var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
+ hufTableBuffer[ i ] = c;
+ c = nc;
+
+ }
+
+ for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
+
+ var l = hcode[ i ];
+ if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
+
+ }
+
+ }
+
+ function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
+
+ var p = inOffset;
+ var c = 0;
+ var lc = 0;
+
+ for ( ; im <= iM; im ++ ) {
+
+ if ( p.value - inOffset.value > ni ) return false;
+
+ getBits( 6, c, lc, uInt8Array, p );
+
+ var l = getBitsReturn.l;
+ c = getBitsReturn.c;
+ lc = getBitsReturn.lc;
+
+ hcode[ im ] = l;
+
+ if ( l == LONG_ZEROCODE_RUN ) {
+
+ if ( p.value - inOffset.value > ni ) {
+
+ throw 'Something wrong with hufUnpackEncTable';
+
+ }
+
+ getBits( 8, c, lc, uInt8Array, p );
+
+ var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
+ c = getBitsReturn.c;
+ lc = getBitsReturn.lc;
+
+ if ( im + zerun > iM + 1 ) {
+
+ throw 'Something wrong with hufUnpackEncTable';
+
+ }
+
+ while ( zerun -- ) hcode[ im ++ ] = 0;
+
+ im --;
+
+ } else if ( l >= SHORT_ZEROCODE_RUN ) {
+
+ var zerun = l - SHORT_ZEROCODE_RUN + 2;
+
+ if ( im + zerun > iM + 1 ) {
+
+ throw 'Something wrong with hufUnpackEncTable';
+
+ }
+
+ while ( zerun -- ) hcode[ im ++ ] = 0;
+
+ im --;
+
+ }
+
+ }
+
+ hufCanonicalCodeTable( hcode );
+
+ }
+
+ function hufLength( code ) {
+
+ return code & 63;
+
+ }
+
+ function hufCode( code ) {
+
+ return code >> 6;
+
+ }
+
+ function hufBuildDecTable( hcode, im, iM, hdecod ) {
+
+ for ( ; im <= iM; im ++ ) {
+
+ var c = hufCode( hcode[ im ] );
+ var l = hufLength( hcode[ im ] );
+
+ if ( c >> l ) {
+
+ throw 'Invalid table entry';
+
+ }
+
+ if ( l > HUF_DECBITS ) {
+
+ var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
+
+ if ( pl.len ) {
+
+ throw 'Invalid table entry';
+
+ }
+
+ pl.lit ++;
+
+ if ( pl.p ) {
+
+ var p = pl.p;
+ pl.p = new Array( pl.lit );
+
+ for ( var i = 0; i < pl.lit - 1; ++ i ) {
+
+ pl.p[ i ] = p[ i ];
+
+ }
+
+ } else {
+
+ pl.p = new Array( 1 );
+
+ }
+
+ pl.p[ pl.lit - 1 ] = im;
+
+ } else if ( l ) {
+
+ var plOffset = 0;
+
+ for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
+
+ var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
+
+ if ( pl.len || pl.p ) {
+
+ throw 'Invalid table entry';
+
+ }
+
+ pl.len = l;
+ pl.lit = im;
+
+ plOffset ++;
+
+ }
+
+ }
+
+ }
+
+ return true;
+
+ }
+
+ const getCharReturn = { c: 0, lc: 0 };
+
+ function getChar( c, lc, uInt8Array, inOffset ) {
+
+ c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
+ lc += 8;
+
+ getCharReturn.c = c;
+ getCharReturn.lc = lc;
+
+ }
+
+ const getCodeReturn = { c: 0, lc: 0 };
+
+ function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
+
+ if ( po == rlc ) {
+
+ if ( lc < 8 ) {
+
+ getChar( c, lc, uInt8Array, inOffset );
+ c = getCharReturn.c;
+ lc = getCharReturn.lc;
+
+ }
+
+ lc -= 8;
+
+ var cs = ( c >> lc );
+ var cs = new Uint8Array( [ cs ] )[ 0 ];
+
+ if ( outBufferOffset.value + cs > outBufferEndOffset ) {
+
+ return false;
+
+ }
+
+ var s = outBuffer[ outBufferOffset.value - 1 ];
+
+ while ( cs -- > 0 ) {
+
+ outBuffer[ outBufferOffset.value ++ ] = s;
+
+ }
+
+ } else if ( outBufferOffset.value < outBufferEndOffset ) {
+
+ outBuffer[ outBufferOffset.value ++ ] = po;
+
+ } else {
+
+ return false;
+
+ }
+
+ getCodeReturn.c = c;
+ getCodeReturn.lc = lc;
+
+ }
+
+ var NBITS = 16;
+ var A_OFFSET = 1 << ( NBITS - 1 );
+ var M_OFFSET = 1 << ( NBITS - 1 );
+ var MOD_MASK = ( 1 << NBITS ) - 1;
+
+ function UInt16( value ) {
+
+ return ( value & 0xFFFF );
+
+ }
+
+ function Int16( value ) {
+
+ var ref = UInt16( value );
+ return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
+
+ }
+
+ const wdec14Return = { a: 0, b: 0 };
+
+ function wdec14( l, h ) {
+
+ var ls = Int16( l );
+ var hs = Int16( h );
+
+ var hi = hs;
+ var ai = ls + ( hi & 1 ) + ( hi >> 1 );
+
+ var as = ai;
+ var bs = ai - hi;
+
+ wdec14Return.a = as;
+ wdec14Return.b = bs;
+
+ }
+
+ function wav2Decode( j, buffer, nx, ox, ny, oy, mx ) {
+
+ var n = ( nx > ny ) ? ny : nx;
+ var p = 1;
+ var p2;
+
+ while ( p <= n ) p <<= 1;
+
+ p >>= 1;
+ p2 = p;
+ p >>= 1;
+
+ while ( p >= 1 ) {
+
+ var py = 0;
+ var ey = py + oy * ( ny - p2 );
+ var oy1 = oy * p;
+ var oy2 = oy * p2;
+ var ox1 = ox * p;
+ var ox2 = ox * p2;
+ var i00, i01, i10, i11;
+
+ for ( ; py <= ey; py += oy2 ) {
+
+ var px = py;
+ var ex = py + ox * ( nx - p2 );
+
+ for ( ; px <= ex; px += ox2 ) {
+
+ var p01 = px + ox1;
+ var p10 = px + oy1;
+ var p11 = p10 + ox1;
+
+ wdec14( buffer[ px + j ], buffer[ p10 + j ] );
+
+ i00 = wdec14Return.a;
+ i10 = wdec14Return.b;
+
+ wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
+
+ i01 = wdec14Return.a;
+ i11 = wdec14Return.b;
+
+ wdec14( i00, i01 );
+
+ buffer[ px + j ] = wdec14Return.a;
+ buffer[ p01 + j ] = wdec14Return.b;
+
+ wdec14( i10, i11 );
+
+ buffer[ p10 + j ] = wdec14Return.a;
+ buffer[ p11 + j ] = wdec14Return.b;
+
+ }
+
+ if ( nx & p ) {
+
+ var p10 = px + oy1;
+
+ wdec14( buffer[ px + j ], buffer[ p10 + j ] );
+
+ i00 = wdec14Return.a;
+ buffer[ p10 + j ] = wdec14Return.b;
+
+ buffer[ px + j ] = i00;
+
+ }
+
+ }
+
+ if ( ny & p ) {
+
+ var px = py;
+ var ex = py + ox * ( nx - p2 );
+
+ for ( ; px <= ex; px += ox2 ) {
+
+ var p01 = px + ox1;
+
+ wdec14( buffer[ px + j ], buffer[ p01 + j ] );
+
+ i00 = wdec14Return.a;
+ buffer[ p01 + j ] = wdec14Return.b;
+
+ buffer[ px + j ] = i00;
+
+ }
+
+ }
+
+ p2 = p;
+ p >>= 1;
+
+ }
+
+ return py;
+
+ }
+
+ function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
+
+ var c = 0;
+ var lc = 0;
+ var outBufferEndOffset = no;
+ var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
+
+ while ( inOffset.value < inOffsetEnd ) {
+
+ getChar( c, lc, uInt8Array, inOffset );
+
+ c = getCharReturn.c;
+ lc = getCharReturn.lc;
+
+ while ( lc >= HUF_DECBITS ) {
+
+ var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
+ var pl = decodingTable[ index ];
+
+ if ( pl.len ) {
+
+ lc -= pl.len;
+
+ getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
+
+ c = getCodeReturn.c;
+ lc = getCodeReturn.lc;
+
+ } else {
+
+ if ( ! pl.p ) {
+
+ throw 'hufDecode issues';
+
+ }
+
+ var j;
+
+ for ( j = 0; j < pl.lit; j ++ ) {
+
+ var l = hufLength( encodingTable[ pl.p[ j ] ] );
+
+ while ( lc < l && inOffset.value < inOffsetEnd ) {
+
+ getChar( c, lc, uInt8Array, inOffset );
+
+ c = getCharReturn.c;
+ lc = getCharReturn.lc;
+
+ }
+
+ if ( lc >= l ) {
+
+ if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
+
+ lc -= l;
+
+ getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
+
+ c = getCodeReturn.c;
+ lc = getCodeReturn.lc;
+
+ break;
+
+ }
+
+ }
+
+ }
+
+ if ( j == pl.lit ) {
+
+ throw 'hufDecode issues';
+
+ }
+
+ }
+
+ }
+
+ }
+
+ var i = ( 8 - ni ) & 7;
+
+ c >>= i;
+ lc -= i;
+
+ while ( lc > 0 ) {
+
+ var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
+
+ if ( pl.len ) {
+
+ lc -= pl.len;
+
+ getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
+
+ c = getCodeReturn.c;
+ lc = getCodeReturn.lc;
+
+ } else {
+
+ throw 'hufDecode issues';
+
+ }
+
+ }
+
+ return true;
+
+ }
+
+ function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
+
+ var initialInOffset = inOffset.value;
+
+ var im = parseUint32( inDataView, inOffset );
+ var iM = parseUint32( inDataView, inOffset );
+
+ inOffset.value += 4;
+
+ var nBits = parseUint32( inDataView, inOffset );
+
+ inOffset.value += 4;
+
+ if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
+
+ throw 'Something wrong with HUF_ENCSIZE';
+
+ }
+
+ var freq = new Array( HUF_ENCSIZE );
+ var hdec = new Array( HUF_DECSIZE );
+
+ hufClearDecTable( hdec );
+
+ var ni = nCompressed - ( inOffset.value - initialInOffset );
+
+ hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
+
+ if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
+
+ throw 'Something wrong with hufUncompress';
+
+ }
+
+ hufBuildDecTable( freq, im, iM, hdec );
+
+ hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
+
+ }
+
+ function applyLut( lut, data, nData ) {
+
+ for ( var i = 0; i < nData; ++ i ) {
+
+ data[ i ] = lut[ data[ i ] ];
+
+ }
+
+ }
+
+ function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
+
+ var bitmap = new Uint8Array( BITMAP_SIZE );
+
+ var minNonZero = parseUint16( inDataView, inOffset );
+ var maxNonZero = parseUint16( inDataView, inOffset );
+
+ if ( maxNonZero >= BITMAP_SIZE ) {
+
+ throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
+
+ }
+
+ if ( minNonZero <= maxNonZero ) {
+
+ for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
+
+ bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
+
+ }
+
+ }
+
+ var lut = new Uint16Array( USHORT_RANGE );
+ var maxValue = reverseLutFromBitmap( bitmap, lut );
+
+ var length = parseUint32( inDataView, inOffset );
+
+ hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
+
+ var pizChannelData = new Array( num_channels );
+
+ var outBufferEnd = 0;
+
+ for ( var i = 0; i < num_channels; i ++ ) {
+
+ var exrChannelInfo = exrChannelInfos[ i ];
+
+ var pixelSize = 2; // assumes HALF_FLOAT
+
+ pizChannelData[ i ] = {};
+ pizChannelData[ i ][ 'start' ] = outBufferEnd;
+ pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
+ pizChannelData[ i ][ 'nx' ] = dataWidth;
+ pizChannelData[ i ][ 'ny' ] = num_lines;
+ pizChannelData[ i ][ 'size' ] = 1;
+
+ outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
+
+ }
+
+ var fooOffset = 0;
+
+ for ( var i = 0; i < num_channels; i ++ ) {
+
+ for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
+
+ fooOffset += wav2Decode(
+ j + fooOffset,
+ outBuffer,
+ pizChannelData[ i ].nx,
+ pizChannelData[ i ].size,
+ pizChannelData[ i ].ny,
+ pizChannelData[ i ].nx * pizChannelData[ i ].size,
+ maxValue
+ );
+
+ }
+
+ }
+
+ applyLut( lut, outBuffer, outBufferEnd );
+
+ return true;
+
+ }
+
+ function parseNullTerminatedString( buffer, offset ) {
+
+ var uintBuffer = new Uint8Array( buffer );
+ var endOffset = 0;
+
+ while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
+
+ endOffset += 1;
+
+ }
+
+ var stringValue = new TextDecoder().decode(
+ uintBuffer.slice( offset.value, offset.value + endOffset )
+ );
+
+ offset.value = offset.value + endOffset + 1;
+
+ return stringValue;
+
+ }
+
+ function parseFixedLengthString( buffer, offset, size ) {
+
+ var stringValue = new TextDecoder().decode(
+ new Uint8Array( buffer ).slice( offset.value, offset.value + size )
+ );
+
+ offset.value = offset.value + size;
+
+ return stringValue;
+
+ }
+
+ function parseUlong( dataView, offset ) {
+
+ var uLong = dataView.getUint32( 0, true );
+
+ offset.value = offset.value + ULONG_SIZE;
+
+ return uLong;
+
+ }
+
+ function parseUint32( dataView, offset ) {
+
+ var Uint32 = dataView.getUint32( offset.value, true );
+
+ offset.value = offset.value + INT32_SIZE;
+
+ return Uint32;
+
+ }
+
+ function parseUint8Array( uInt8Array, offset ) {
+
+ var Uint8 = uInt8Array[ offset.value ];
+
+ offset.value = offset.value + INT8_SIZE;
+
+ return Uint8;
+
+ }
+
+ function parseUint8( dataView, offset ) {
+
+ var Uint8 = dataView.getUint8( offset.value );
+
+ offset.value = offset.value + INT8_SIZE;
+
+ return Uint8;
+
+ }
+
+ function parseFloat32( dataView, offset ) {
+
+ var float = dataView.getFloat32( offset.value, true );
+
+ offset.value += FLOAT32_SIZE;
+
+ return float;
+
+ }
+
+ // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
+ function decodeFloat16( binary ) {
+
+ var exponent = ( binary & 0x7C00 ) >> 10,
+ fraction = binary & 0x03FF;
+
+ return ( binary >> 15 ? - 1 : 1 ) * (
+ exponent ?
+ (
+ exponent === 0x1F ?
+ fraction ? NaN : Infinity :
+ Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
+ ) :
+ 6.103515625e-5 * ( fraction / 0x400 )
+ );
+
+ }
+
+ function parseUint16( dataView, offset ) {
+
+ var Uint16 = dataView.getUint16( offset.value, true );
+
+ offset.value += INT16_SIZE;
+
+ return Uint16;
+
+ }
+
+ function parseFloat16( buffer, offset ) {
+
+ return decodeFloat16( parseUint16( buffer, offset ) );
+
+ }
+
+ function parseChlist( dataView, buffer, offset, size ) {
+
+ var startOffset = offset.value;
+ var channels = [];
+
+ while ( offset.value < ( startOffset + size - 1 ) ) {
+
+ var name = parseNullTerminatedString( buffer, offset );
+ var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
+ var pLinear = parseUint8( dataView, offset );
+ offset.value += 3; // reserved, three chars
+ var xSampling = parseUint32( dataView, offset );
+ var ySampling = parseUint32( dataView, offset );
+
+ channels.push( {
+ name: name,
+ pixelType: pixelType,
+ pLinear: pLinear,
+ xSampling: xSampling,
+ ySampling: ySampling
+ } );
+
+ }
+
+ offset.value += 1;
+
+ return channels;
+
+ }
+
+ function parseChromaticities( dataView, offset ) {
+
+ var redX = parseFloat32( dataView, offset );
+ var redY = parseFloat32( dataView, offset );
+ var greenX = parseFloat32( dataView, offset );
+ var greenY = parseFloat32( dataView, offset );
+ var blueX = parseFloat32( dataView, offset );
+ var blueY = parseFloat32( dataView, offset );
+ var whiteX = parseFloat32( dataView, offset );
+ var whiteY = parseFloat32( dataView, offset );
+
+ return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
+
+ }
+
+ function parseCompression( dataView, offset ) {
+
+ var compressionCodes = [
+ 'NO_COMPRESSION',
+ 'RLE_COMPRESSION',
+ 'ZIPS_COMPRESSION',
+ 'ZIP_COMPRESSION',
+ 'PIZ_COMPRESSION',
+ 'PXR24_COMPRESSION',
+ 'B44_COMPRESSION',
+ 'B44A_COMPRESSION',
+ 'DWAA_COMPRESSION',
+ 'DWAB_COMPRESSION'
+ ];
+
+ var compression = parseUint8( dataView, offset );
+
+ return compressionCodes[ compression ];
+
+ }
+
+ function parseBox2i( dataView, offset ) {
+
+ var xMin = parseUint32( dataView, offset );
+ var yMin = parseUint32( dataView, offset );
+ var xMax = parseUint32( dataView, offset );
+ var yMax = parseUint32( dataView, offset );
+
+ return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
+
+ }
+
+ function parseLineOrder( dataView, offset ) {
+
+ var lineOrders = [
+ 'INCREASING_Y'
+ ];
+
+ var lineOrder = parseUint8( dataView, offset );
+
+ return lineOrders[ lineOrder ];
+
+ }
+
+ function parseV2f( dataView, offset ) {
+
+ var x = parseFloat32( dataView, offset );
+ var y = parseFloat32( dataView, offset );
+
+ return [ x, y ];
+
+ }
+
+ function parseValue( dataView, buffer, offset, type, size ) {
+
+ if ( type === 'string' || type === 'iccProfile' ) {
+
+ return parseFixedLengthString( buffer, offset, size );
+
+ } else if ( type === 'chlist' ) {
+
+ return parseChlist( dataView, buffer, offset, size );
+
+ } else if ( type === 'chromaticities' ) {
+
+ return parseChromaticities( dataView, offset );
+
+ } else if ( type === 'compression' ) {
+
+ return parseCompression( dataView, offset );
+
+ } else if ( type === 'box2i' ) {
+
+ return parseBox2i( dataView, offset );
+
+ } else if ( type === 'lineOrder' ) {
+
+ return parseLineOrder( dataView, offset );
+
+ } else if ( type === 'float' ) {
+
+ return parseFloat32( dataView, offset );
+
+ } else if ( type === 'v2f' ) {
+
+ return parseV2f( dataView, offset );
+
+ } else if ( type === 'int' ) {
+
+ return parseUint32( dataView, offset );
+
+ } else {
+
+ throw 'Cannot parse value for unsupported type: ' + type;
+
+ }
+
+ }
+
+ var bufferDataView = new DataView( buffer );
+ var uInt8Array = new Uint8Array( buffer );
+
+ var EXRHeader = {};
+
+ var magic = bufferDataView.getUint32( 0, true );
+ var versionByteZero = bufferDataView.getUint8( 4, true );
+ var fullMask = bufferDataView.getUint8( 5, true );
+
+ // start of header
+
+ var offset = { value: 8 }; // start at 8, after magic stuff
+
+ var keepReading = true;
+
+ while ( keepReading ) {
+
+ var attributeName = parseNullTerminatedString( buffer, offset );
+
+ if ( attributeName == 0 ) {
+
+ keepReading = false;
+
+ } else {
+
+ var attributeType = parseNullTerminatedString( buffer, offset );
+ var attributeSize = parseUint32( bufferDataView, offset );
+ var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
+
+ EXRHeader[ attributeName ] = attributeValue;
+
+ }
+
+ }
+
+ // offsets
+
+ var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
+ var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
+
+ if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
+
+ scanlineBlockSize = 32;
+
+ }
+
+ var numBlocks = dataWindowHeight / scanlineBlockSize;
+
+ for ( var i = 0; i < numBlocks; i ++ ) {
+
+ var scanlineOffset = parseUlong( bufferDataView, offset );
+
+ }
+
+ // we should be passed the scanline offset table, start reading pixel data
+
+ var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
+ var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
+ var numChannels = EXRHeader.channels.length;
+
+ var byteArray = new Float32Array( width * height * numChannels );
+
+ var channelOffsets = {
+ R: 0,
+ G: 1,
+ B: 2,
+ A: 3
+ };
+
+ if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
+
+ for ( var y = 0; y < height; y ++ ) {
+
+ var y_scanline = parseUint32( bufferDataView, offset );
+ var dataSize = parseUint32( bufferDataView, offset );
+
+ for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
+
+ var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
+
+ if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
+
+ // HALF
+ for ( var x = 0; x < width; x ++ ) {
+
+ var val = parseFloat16( bufferDataView, offset );
+
+ byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
+
+ }
+
+ } else {
+
+ throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
+
+ }
+
+ }
+
+ }
+
+ } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
+
+ for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
+
+ var line_no = parseUint32( bufferDataView, offset );
+ var data_len = parseUint32( bufferDataView, offset );
+
+ var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
+ var tmpBuffer = new Uint16Array( tmpBufferSize );
+ var tmpOffset = { value: 0 };
+
+ decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
+
+ for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
+
+ for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
+
+ var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
+
+ if ( EXRHeader.channels[ channelID ].pixelType === 1 ) {
+
+ // HALF
+ for ( var x = 0; x < width; x ++ ) {
+
+ var val = decodeFloat16( tmpBuffer[ ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x ] );
+
+ var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
+
+ byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
+
+ }
+
+ } else {
+
+ throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
+
+ }
+
+ }
+
+ }
+
+ }
+
+ } else {
+
+ throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
+
+ }
+
+ return {
+ header: EXRHeader,
+ width: width,
+ height: height,
+ data: byteArray,
+ format: EXRHeader.channels.length == 4 ? RGBAFormat : RGBFormat,
+ type: FloatType
+ };
+
+};
+
+export { EXRLoader };
diff --git a/utils/modularize.js b/utils/modularize.js
index 59beaa6e4ec7294bab90a25e0fec42f6cf69caa2..64154274761991aa5f7cfbbb04b706555824a90b 100644
--- a/utils/modularize.js
+++ b/utils/modularize.js
@@ -35,6 +35,7 @@ var files = [
{ path: 'loaders/BVHLoader.js', dependencies: [], ignoreList: [ 'Bones' ] },
{ path: 'loaders/ColladaLoader.js', dependencies: [ { name: 'TGALoader', path: 'loaders/TGALoader.js' } ], ignoreList: [] },
{ path: 'loaders/DDSLoader.js', dependencies: [], ignoreList: [] },
+ { path: 'loaders/EXRLoader.js', dependencies: [], ignoreList: [] },
{ path: 'loaders/FBXLoader.js', dependencies: [ { name: 'TGALoader', path: 'loaders/TGALoader.js' }, { name: 'NURBSCurve', path: 'curves/NURBSCurve.js' } ], ignoreList: [] },
{ path: 'loaders/GLTFLoader.js', dependencies: [], ignoreList: [ 'NoSide', 'Matrix2', 'DDSLoader' ] },
{ path: 'loaders/MTLLoader.js', dependencies: [], ignoreList: [ 'BackSide', 'DoubleSide', 'ClampToEdgeWrapping', 'MirroredRepeatWrapping' ] },