提交 a66eee7d 编写于 作者: T Tristan Valcke

Remove unnecessary comma in RectAreaLightUniformsLib

上级 d283288a
......@@ -45,7 +45,7 @@ Object.assign(THREE.UniformsLib, {
ltc_brdf: {
"ltcMat": { type: "t", value: THREE.UniformsLib.LTC_MAT_TEXTURE },
"ltcMag": { type: "t", value: THREE.UniformsLib.LTC_MAG_TEXTURE }
},
}
} );
......@@ -99,7 +99,7 @@ Object.assign(THREE.ShaderLib, {
"emissive" : { value: new THREE.Color( 0x000000 ) },
"roughness": { value: 0.5 },
"metalness": { value: 0 },
"envMapIntensity" : { value: 1 }, // temporary
"envMapIntensity" : { value: 1 } // temporary
}
),
......@@ -107,7 +107,7 @@ Object.assign(THREE.ShaderLib, {
vertexShader: THREE.ShaderChunk.meshphysical_vert,
fragmentShader: THREE.ShaderChunk.meshphysical_frag
},
}
} );
......
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