diff --git a/examples/webgl_shadowmap_viewer.html b/examples/webgl_shadowmap_viewer.html
index fa600b12b4341e6a8603bcc5526f113196f8ccce..3d55bc90bef2ccb4bee16c49b572cd5ed8c847ac 100644
--- a/examples/webgl_shadowmap_viewer.html
+++ b/examples/webgl_shadowmap_viewer.html
@@ -159,7 +159,7 @@
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.shadowMap.enabled = true;
- renderer.shadowMap.type = THREE.PCFSoftShadowMap;
+ renderer.shadowMap.type = THREE.BasicShadowMap;
// Mouse control
controls = new THREE.OrbitControls( camera, renderer.domElement );