diff --git a/examples/webgl_shadowmap_viewer.html b/examples/webgl_shadowmap_viewer.html index fa600b12b4341e6a8603bcc5526f113196f8ccce..3d55bc90bef2ccb4bee16c49b572cd5ed8c847ac 100644 --- a/examples/webgl_shadowmap_viewer.html +++ b/examples/webgl_shadowmap_viewer.html @@ -159,7 +159,7 @@ renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.shadowMap.enabled = true; - renderer.shadowMap.type = THREE.PCFSoftShadowMap; + renderer.shadowMap.type = THREE.BasicShadowMap; // Mouse control controls = new THREE.OrbitControls( camera, renderer.domElement );