renderer -- The current WebGL renderer
scene -- The current scene
diff --git a/docs/api/extras/ImageUtils.html b/docs/api/extras/ImageUtils.html
index 72685bf531eab163587b4a0f55dbfc8c438212ca..0516023f00f047101c47878863314538c2b96327 100644
--- a/docs/api/extras/ImageUtils.html
+++ b/docs/api/extras/ImageUtils.html
@@ -44,18 +44,7 @@
Parses a DDS Image from the string into a CompressedTexture.
url -- the url of the texture
mapping -- Can be an instance of [page:UVMapping THREE.UVMapping], [page:CubeReflectionMapping THREE.CubeReflectionMapping] or [page:SphericalReflectionMapping THREE.SphericalReflectionMapping]. Describes how the image is applied to the object. Use undefined instead of null as a default value. See mapping property of [page:Texture texture] for more details.
@@ -63,38 +52,32 @@
onError -- callback function
- todo
+ A helper function to generates a [page:Texture THREE.Texture] from an image URL. Provides a load and error
+ callback.
- array -- todo
- mapping -- todo
- onLoad -- todo
- onError -- todo
-
-
- todo
+ Creates a [page:CubeTexture] from 6 images.
+
+ The images are loaded in the following order where p is positiive and n is negative: [ px, nx, py, ny, pz, nz ].
+ See [page:CubeTexture] for an example in code.
- root -- todo
- data -- todo
- JITCompile -- todo
+ data -- An individual animation object from a the [page:ColladaLoader], e.g. loadedColladaObj.animations[0]
- todo
+ Creates a new keyframe animation and initializes it to the first keyframes.
Properties
-
[property:todo root]
+
[property:Object3D root]
- todo
+ The root object of the animation
-
[property:todo data]
+
[property:Object data]
- todo
+ The data containing the animation
-
[property:todo hierarchy]
+
[property:Array hierarchy]
- todo
+ The objects that are influenced by the animation.
[property:number currentTime]
- todo
+ The time elapsed since the last start/restart of the animation.
[property:number timeScale]
- todo
+ How much to scale the speed of the animation. Defaults to 1.
[property:boolean isPlaying]
- todo
+ Indicates whether the animation is playing. This shouldn't be adapted by user code.
[property:boolean isPaused]
- todo
+ Indicates whether the animation is paused. This shouldn't be adapted by user code.
[property:boolean loop]
- todo
+ Set to make the animation restart when the animation ends.
-
[property:boolean JITCompile]
-
- todo
-
-
Methods
-
[method:todo play]()
+
[method:null play]([page:Number startTime])
- todo
+ Starts the animation at the startTime (in seconds) of the animation.
- oldPts -- todo
- path -- todo
+ vertices -- An array of [page:Vector2]s to modify
+ curve -- An array of 2d [page:Curve]s
- todo
+ Modifies the array of vertices by warping it by the curve. The curve parameter also accepts objects with similar
+ interfaces such as [page:CurvePath], [page:Path], [page:SplineCurve], etc. Returns the original vertices after
+ modification.
- todo
+ segments -- The number of segments to create using the getPoints()
+ bends -- (optional) An array of [page:Curve]s used to transform the points. Defaults to this.bends if blank.
- segments -- todo
- bends -- todo
+ Uses this CurvePath to generate a series of points transformed by the curves in the bends array. Returns an
+ array of [page:Vector2]s.
- todo
+ segments -- The number of segments to create using the getPoints()
+ bends -- (optional) Defaults to this.bends if blank. An array of [page:Curve]s used to transform the points.
-
-
[method:todo checkConnection]()
- todo
+ Uses this CurvePath to generate a series equidistant points that are then transformed by the curves in the bends.
+ Returns an array of [page:Vector2]s.
+ x, y -- The center of the arc offset from the last call
+ radius -- The radius of the arc
+ startAngle -- The start angle in radians
+ endAngle -- The end angle in radians
+ clockwise -- Sweep the arc clockwise. Defaults to false
+
+ x, y -- The absolute center of the arc
+ radius -- The radius of the arc
+ startAngle -- The start angle in radians
+ endAngle -- The end angle in radians
+ clockwise -- Sweep the arc clockwise. Defaults to false
+
+ x, y -- The center of the ellipse offset from the last call
+ xRadius -- The radius of the ellipse in the x axis
+ yRadius -- The radius of the ellipse in the y axis
+ startAngle -- The start angle in radians
+ endAngle -- The end angle in radians
+ clockwise -- Sweep the ellipse clockwise. Defaults to false
+
+ x, y -- The absolute center of the ellipse
+ xRadius -- The radius of the ellipse in the x axis
+ yRadius -- The radius of the ellipse in the y axis
+ startAngle -- The start angle in radians
+ endAngle -- The end angle in radians
+ clockwise -- Sweep the ellipse clockwise. Defaults to false
+
+ isCCW -- Changes how solids and holes are generated
+ noHoles -- Whether or not to generate holes
+
+
+ Converts the Path into an array of Shapes. By default solid shapes are defined clockwise (CW) and holes are defined counterclockwise (CCW). If isCCW is set to true,
+ then those are flipped. If the paramater noHoles is set to true then all paths are set as solid shapes and isCCW is ignored.
+
+
+
+ CubeTexture is almost equivalent in functionality and usage to [page:Texture]. The only differences are that the
+ images are an array of 6 images as opposed to a single image, and the mapping options are
+ [page:Textures THREE.CubeReflectionMapping] (default) or [page:Textures THREE.CubeRefractionMapping]
+
+ Generally [page:ImageUtils.loadTextureCube] is used instead of using CubeTexture directly.
+