From 81b8f90a9d7a4a440e0ca02aa36264e83e0c7f5c Mon Sep 17 00:00:00 2001 From: Mugen87 Date: Wed, 6 Mar 2019 13:39:54 +0100 Subject: [PATCH] WebGLRenderer: Fix computation of parameter in .setRenderTarget(). --- src/renderers/WebGLRenderer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderers/WebGLRenderer.js b/src/renderers/WebGLRenderer.js index d550e723e1..4caf80f978 100644 --- a/src/renderers/WebGLRenderer.js +++ b/src/renderers/WebGLRenderer.js @@ -2601,7 +2601,7 @@ function WebGLRenderer( parameters ) { if ( isCube ) { var textureProperties = properties.get( renderTarget.texture ); - _gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + activeCubeFace || 0, textureProperties.__webglTexture, activeMipMapLevel || 0 ); + _gl.framebufferTexture2D( _gl.FRAMEBUFFER, _gl.COLOR_ATTACHMENT0, _gl.TEXTURE_CUBE_MAP_POSITIVE_X + ( activeCubeFace || 0 ), textureProperties.__webglTexture, activeMipMapLevel || 0 ); } -- GitLab