From 7ca274704cbaf2819e15f269008dc5bb0b612a34 Mon Sep 17 00:00:00 2001 From: supereggbrt Date: Thu, 22 Aug 2019 08:43:59 +0100 Subject: [PATCH] restore initial projection matrix update --- src/renderers/webgl/WebGLShadowMap.js | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/renderers/webgl/WebGLShadowMap.js b/src/renderers/webgl/WebGLShadowMap.js index 7c05cde53a..98ed1df695 100644 --- a/src/renderers/webgl/WebGLShadowMap.js +++ b/src/renderers/webgl/WebGLShadowMap.js @@ -140,6 +140,8 @@ function WebGLShadowMap( _renderer, _objects, maxTextureSize ) { shadow.map = new WebGLRenderTarget( _shadowMapSize.x, _shadowMapSize.y, pars ); shadow.map.texture.name = light.name + ".shadowMap"; + shadow.camera.updateProjectionMatrix(); + } _renderer.setRenderTarget( shadow.map ); -- GitLab