From 7aeb9dba7a6c7a31b43f1212d0028ddc0165aa9b Mon Sep 17 00:00:00 2001 From: Mugen87 Date: Sat, 8 Jun 2019 13:19:56 +0200 Subject: [PATCH] TS: More clean up --- src/cameras/PerspectiveCamera.d.ts | 4 ---- src/constants.d.ts | 2 +- src/core/EventDispatcher.d.ts | 20 ------------------- src/core/Face3.d.ts | 5 ----- src/core/Geometry.d.ts | 8 -------- src/extras/objects/ImmediateRenderObject.d.ts | 7 ------- src/lights/AmbientLight.d.ts | 4 ---- 7 files changed, 1 insertion(+), 49 deletions(-) diff --git a/src/cameras/PerspectiveCamera.d.ts b/src/cameras/PerspectiveCamera.d.ts index ecc7143261..d6b2c61ddc 100644 --- a/src/cameras/PerspectiveCamera.d.ts +++ b/src/cameras/PerspectiveCamera.d.ts @@ -3,10 +3,6 @@ import { Camera } from './Camera'; /** * Camera with perspective projection. * - * # example - * var camera = new THREE.PerspectiveCamera( 45, width / height, 1, 1000 ); - * scene.add( camera ); - * * @source https://github.com/mrdoob/three.js/blob/master/src/cameras/PerspectiveCamera.js */ export class PerspectiveCamera extends Camera { diff --git a/src/constants.d.ts b/src/constants.d.ts index 9d6930fa58..8151e93ffd 100644 --- a/src/constants.d.ts +++ b/src/constants.d.ts @@ -54,7 +54,7 @@ export const CustomBlending: Blending; // custom blending equations // (numbers start from 100 not to clash with other -// mappings to OpenGL constants defined in Texture.js) +// mappings to OpenGL constants defined in Texture.js) export enum BlendingEquation {} export const AddEquation: BlendingEquation; export const SubtractEquation: BlendingEquation; diff --git a/src/core/EventDispatcher.d.ts b/src/core/EventDispatcher.d.ts index c867230479..4395cc9458 100644 --- a/src/core/EventDispatcher.d.ts +++ b/src/core/EventDispatcher.d.ts @@ -3,26 +3,6 @@ import { Event } from './Face3'; /** * JavaScript events for custom objects * - * # Example - * var Car = function () { - * - * EventDispatcher.call( this ); - * this.start = function () { - * - * this.dispatchEvent( { type: 'start', message: 'vroom vroom!' } ); - * - * }; - * - * }; - * - * var car = new Car(); - * car.addEventListener( 'start', function ( event ) { - * - * alert( event.message ); - * - * } ); - * car.start(); - * * @source src/core/EventDispatcher.js */ export class EventDispatcher { diff --git a/src/core/Face3.d.ts b/src/core/Face3.d.ts index 8303022b30..b8704c14a2 100644 --- a/src/core/Face3.d.ts +++ b/src/core/Face3.d.ts @@ -10,11 +10,6 @@ export interface Event { /** * Triangle face. * - * # Example - * var normal = new THREE.Vector3( 0, 1, 0 ); - * var color = new THREE.Color( 0xffaa00 ); - * var face = new THREE.Face3( 0, 1, 2, normal, color, 0 ); - * * @source https://github.com/mrdoob/three.js/blob/master/src/core/Face3.js */ export class Face3 { diff --git a/src/core/Geometry.d.ts b/src/core/Geometry.d.ts index 64baed2127..b369c3e65c 100644 --- a/src/core/Geometry.d.ts +++ b/src/core/Geometry.d.ts @@ -37,14 +37,6 @@ export let GeometryIdCount: number; /** * Base class for geometries * - * # Example - * var geometry = new THREE.Geometry(); - * geometry.vertices.push( new THREE.Vector3( -10, 10, 0 ) ); - * geometry.vertices.push( new THREE.Vector3( -10, -10, 0 ) ); - * geometry.vertices.push( new THREE.Vector3( 10, -10, 0 ) ); - * geometry.faces.push( new THREE.Face3( 0, 1, 2 ) ); - * geometry.computeBoundingSphere(); - * * @see https://github.com/mrdoob/three.js/blob/master/src/core/Geometry.js */ export class Geometry extends EventDispatcher { diff --git a/src/extras/objects/ImmediateRenderObject.d.ts b/src/extras/objects/ImmediateRenderObject.d.ts index dd265a88cb..3145ad7def 100644 --- a/src/extras/objects/ImmediateRenderObject.d.ts +++ b/src/extras/objects/ImmediateRenderObject.d.ts @@ -1,13 +1,6 @@ import { Object3D } from './../../core/Object3D'; import { Material } from './../../materials/Material'; -/** - * @deprecated Use {@link WireframeGeometry THREE.WireframeGeometry} instead. - */ -// export class WireframeHelper extends LineSegments { -// constructor(object: Object3D, hex?: number); -// } - // Extras / Objects ///////////////////////////////////////////////////////////////////// export class ImmediateRenderObject extends Object3D { diff --git a/src/lights/AmbientLight.d.ts b/src/lights/AmbientLight.d.ts index 9a7e482c0d..d6b05ceeed 100644 --- a/src/lights/AmbientLight.d.ts +++ b/src/lights/AmbientLight.d.ts @@ -4,10 +4,6 @@ import { Light } from './Light'; /** * This light's color gets applied to all the objects in the scene globally. * - * # example - * var light = new THREE.AmbientLight( 0x404040 ); // soft white light - * scene.add( light ); - * * @source https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLight.js */ export class AmbientLight extends Light { -- GitLab