From 7376beb63a46bd2d068626a646a8a7e12ed14a04 Mon Sep 17 00:00:00 2001 From: Mugen87 Date: Fri, 5 Jan 2018 20:34:48 +0100 Subject: [PATCH] Improve FB2Tex example --- examples/files.js | 1 + examples/webgl_framebuffer_texture.html | 9 +++++---- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/examples/files.js b/examples/files.js index 4862894843..743d750daa 100644 --- a/examples/files.js +++ b/examples/files.js @@ -18,6 +18,7 @@ var files = { "webgl_effects_parallaxbarrier", "webgl_effects_peppersghost", "webgl_effects_stereo", + "webgl_framebuffer_texture", "webgl_geometries", "webgl_geometries_parametric", "webgl_geometry_colors", diff --git a/examples/webgl_framebuffer_texture.html b/examples/webgl_framebuffer_texture.html index 4809ef5176..104908c557 100644 --- a/examples/webgl_framebuffer_texture.html +++ b/examples/webgl_framebuffer_texture.html @@ -40,8 +40,8 @@ } #overlay > div { - height: 256px; - width: 256px; + height: 128px; + width: 128px; border: 1px solid white; } @@ -75,8 +75,8 @@ var dpr = window.devicePixelRatio; - var imageWidth = 256 * dpr; - var imageHeight = 256 * dpr; + var imageWidth = 128 * dpr; + var imageHeight = 128 * dpr; init(); animate(); @@ -142,6 +142,7 @@ var overlay = document.getElementById( 'overlay' ); var controls = new THREE.OrbitControls( camera, overlay ); + controls.enablePan = false; // -- GitLab