diff --git a/examples/webgl_physics_terrain.html b/examples/webgl_physics_terrain.html
index c75c11010a47e42718edb8fe25e5e1c997eefb1c..284aeed107eea1d5650e792a3a55b1d2f1246f86 100644
--- a/examples/webgl_physics_terrain.html
+++ b/examples/webgl_physics_terrain.html
@@ -128,7 +128,7 @@
controls = new THREE.OrbitControls( camera );
- var geometry = new THREE.PlaneBufferGeometry( 100, 100, terrainWidth - 1, terrainDepth - 1 );
+ var geometry = new THREE.PlaneBufferGeometry( terrainWidthExtents, terrainDepthExtents, terrainWidth - 1, terrainDepth - 1 );
geometry.rotateX( -Math.PI / 2 );
var vertices = geometry.attributes.position.array;