diff --git a/editor/docs/Implementing additional commands for undo-redo.md b/editor/docs/Implementing additional commands for undo-redo.md
index 4f7fae4f5186a511dabedd982e545095dceb4636..316e8df1f0d6db88032cdee4b04ec84e9d7af742 100644
--- a/editor/docs/Implementing additional commands for undo-redo.md
+++ b/editor/docs/Implementing additional commands for undo-redo.md
@@ -28,7 +28,7 @@ Every command needs a constructor. In the constructor
CmdXXX = function () {
- Cmd.call( this ); // Required: Call default constructor
+ Command.call( this ); // Required: Call default constructor
this.type = 'CmdXXX'; // Required: has to match the object-name!
this.name = 'Set/Do/Update XXX'; // Required: description of the command, used in Sidebar.History
@@ -62,7 +62,7 @@ CmdXXX.prototype = {
toJSON: function () {
- var output = Cmd.prototype.toJSON.call( this ); // Required: Call 'toJSON'-method of prototype 'Cmd'
+ var output = Command.prototype.toJSON.call( this ); // Required: Call 'toJSON'-method of prototype 'Command'
// TODO: serialize all the necessary information as part of 'output' (JSON-format)
// so that it can be restored in 'fromJSON'
@@ -73,7 +73,7 @@ CmdXXX.prototype = {
fromJSON: function ( json ) {
- Cmd.prototype.fromJSON.call( this, json ); // Required: Call 'fromJSON'-method of prototype 'Cmd'
+ Command.prototype.fromJSON.call( this, json ); // Required: Call 'fromJSON'-method of prototype 'Command'
// TODO: restore command from json
@@ -99,7 +99,7 @@ editor.execute( new CmdXXX() );
Some commands are also **updatable**. By default a command is not updatable. Making a command updatable means that you
have to implement a fifth function 'update' as part of the prototype. In it only the 'new' state gets updated while the old one stays the same.
-Here as an example is the update-function of **CmdSetColor**:
+Here as an example is the update-function of **SetColorCommand**:
```javascript
update: function ( cmd ) {
@@ -112,15 +112,15 @@ update: function ( cmd ) {
#### List of updatable commands
-- CmdSetColor
-- CmdSetGeometry
-- CmdSetMaterialColor
-- CmdSetMaterialValue
-- CmdSetPosition
-- CmdSetRotation
-- CmdSetScale
-- CmdSetValue
-- CmdSetScriptValue
+- SetColorCommand
+- SetGeometryCommand
+- SetMaterialColorCommand
+- SetMaterialValueCommand
+- SetPositionCommand
+- SetRotationCommand
+- SetScaleCommand
+- SetValueCommand
+- SetScriptValueCommand
The idea behind 'updatable commands' is that two commands of the same type which occur
within a short period of time should be merged into one.
diff --git a/editor/docs/Writing unit tests for undo-redo commands.md b/editor/docs/Writing unit tests for undo-redo commands.md
index 5fcae29bd58b19eaaaf4f99567aaf91e41477f18..ad3937d7b3e9e231a345cf419e826a479beadf66 100644
--- a/editor/docs/Writing unit tests for undo-redo commands.md
+++ b/editor/docs/Writing unit tests for undo-redo commands.md
@@ -26,8 +26,8 @@ Within the file, go to the `` and include the new
```javascript
//
//...
-
-
+
+
// add this line
//...
```
@@ -39,7 +39,7 @@ Next, in the same file, go to `` and include the test fi
```javascript
//
//...
-
+
// add this line
//...
@@ -68,7 +68,7 @@ test("Test CmdXXX (Undo and Redo)", function() {
// var perspectiveCamera = aPerspectiveCamera( 'Name your perspectiveCamera' );
// in most cases you'll need to add the object to work with
- editor.execute( new CmdAddObject( box ) );
+ editor.execute( new AddObjectCommand( box ) );
// your test begins here...
diff --git a/editor/index.html b/editor/index.html
index 53f7907779cd82eb44f5dd4b77a1523a3e862901..37f8bfa5de202c4ad36d8a6486361067bf8bbe48 100644
--- a/editor/index.html
+++ b/editor/index.html
@@ -124,27 +124,27 @@
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