From 41aae6d4f849ec0d6b1d24c06e1b30c7b1312051 Mon Sep 17 00:00:00 2001 From: Ryan Lee Date: Tue, 10 Jan 2017 15:35:30 -0800 Subject: [PATCH] immediately addresses skinned meshes exported in scene format (Object) --- utils/exporters/blender/addons/io_three/exporter/api/mesh.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/utils/exporters/blender/addons/io_three/exporter/api/mesh.py b/utils/exporters/blender/addons/io_three/exporter/api/mesh.py index 5350d4dc5f..3ca7156254 100644 --- a/utils/exporters/blender/addons/io_three/exporter/api/mesh.py +++ b/utils/exporters/blender/addons/io_three/exporter/api/mesh.py @@ -148,7 +148,7 @@ def buffer_position(mesh): for vertex_index in face.vertices: vertex = mesh.vertices[vertex_index] - vector = (vertex.co.x, vertex.co.y, vertex.co.z) + vector = (vertex.co.x, vertex.co.z, -vertex.co.y) position.extend(vector) return position @@ -763,7 +763,7 @@ def vertices(mesh): vertices_ = [] for vertex in mesh.vertices: - vertices_.extend((vertex.co.x, vertex.co.y, vertex.co.z)) + vertices_.extend((vertex.co.x, vertex.co.z, -vertex.co.y)) return vertices_ -- GitLab