diff --git a/examples/webgl_animation_multiple.html b/examples/webgl_animation_multiple.html index c7ee5cb56cca3a7298b227bdef3eaba9709ac464..e3f100da70d2c67c28a9eca038ca27eb872b05a0 100644 --- a/examples/webgl_animation_multiple.html +++ b/examples/webgl_animation_multiple.html @@ -1,322 +1,408 @@ - - Multiple animated objects - - - - - -
- -
- This demo shows how to load several instances of the same 3D model (same .GLTF file) into the - scene, position them at different locations and launch different animations for them. - To do it, some tricky cloning of SkinnedMesh, Skeleton and Bone objects is necessary (done by SkeletonUtils.clone(). - Soldier model from https://www.mixamo.com. -
- - - - - - - - - + + Multiple animated objects + + + + + +
+ +
+ This demo shows how to load several instances of the same 3D model (same .GLTF file) into the + scene, position them at different locations and launch different animations for them. + To do it, some tricky cloning of SkinnedMesh, Skeleton and Bone objects is necessary (done by SkeletonUtils.clone(). + Soldier model from https://www.mixamo.com. +
+ + + + + + + + + +