diff --git a/examples/webgl_animation_multiple.html b/examples/webgl_animation_multiple.html
index c7ee5cb56cca3a7298b227bdef3eaba9709ac464..e3f100da70d2c67c28a9eca038ca27eb872b05a0 100644
--- a/examples/webgl_animation_multiple.html
+++ b/examples/webgl_animation_multiple.html
@@ -1,322 +1,408 @@
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- Multiple animated objects
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- This demo shows how to load several instances of the same 3D model (same .GLTF file) into the
- scene, position them at different locations and launch different animations for them.
- To do it, some tricky cloning of SkinnedMesh, Skeleton and Bone objects is necessary (done by SkeletonUtils.clone().
- Soldier model from
https://www.mixamo.com.
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+ Multiple animated objects
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+ This demo shows how to load several instances of the same 3D model (same .GLTF file) into the
+ scene, position them at different locations and launch different animations for them.
+ To do it, some tricky cloning of SkinnedMesh, Skeleton and Bone objects is necessary (done by SkeletonUtils.clone().
+ Soldier model from
https://www.mixamo.com.
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