diff --git a/examples/js/pmrem/PMREMGenerator.js b/examples/js/pmrem/PMREMGenerator.js index 56a1886068d9d83a7ad9a4d75aee1c27bf688553..3bfbd23072c5644f879df59ea3176d67da067143 100644 --- a/examples/js/pmrem/PMREMGenerator.js +++ b/examples/js/pmrem/PMREMGenerator.js @@ -76,7 +76,7 @@ THREE.PMREMGenerator = ( function () { * the roughness by 0.9(totally empirical) to try to visually match the original result. * The condition "if(i <5)" is also an attemt to make the result match the original result. * This method requires the most amount of thinking I guess. Here is a paper which we could try to implement in future:: - * http://http.developer.nvidia.com/GPUGems3/gpugems3_ch20.html + * https://developer.nvidia.com/gpugems/GPUGems3/gpugems3_ch20.html */ update: function ( renderer ) {