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31088f04
编写于
7月 30, 2018
作者:
W
WestLangley
浏览文件
操作
浏览文件
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电子邮件补丁
差异文件
Added object-space normal map example
上级
6a7f52b4
变更
7
显示空白变更内容
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并排
Showing
7 changed file
with
351 addition
and
0 deletion
+351
-0
examples/files.js
examples/files.js
+1
-0
examples/models/gltf/Nefertiti/README.md
examples/models/gltf/Nefertiti/README.md
+9
-0
examples/models/gltf/Nefertiti/material0_basecolor.jpg
examples/models/gltf/Nefertiti/material0_basecolor.jpg
+0
-0
examples/models/gltf/Nefertiti/material0_normal.jpg
examples/models/gltf/Nefertiti/material0_normal.jpg
+0
-0
examples/models/gltf/Nefertiti/scene.data.bin
examples/models/gltf/Nefertiti/scene.data.bin
+0
-0
examples/models/gltf/Nefertiti/scene.gltf
examples/models/gltf/Nefertiti/scene.gltf
+191
-0
examples/webgl_materials_normalmap_object_space.html
examples/webgl_materials_normalmap_object_space.html
+150
-0
未找到文件。
examples/files.js
浏览文件 @
31088f04
...
@@ -161,6 +161,7 @@ var files = {
...
@@ -161,6 +161,7 @@ var files = {
"
webgl_materials_lightmap
"
,
"
webgl_materials_lightmap
"
,
"
webgl_materials_nodes
"
,
"
webgl_materials_nodes
"
,
"
webgl_materials_normalmap
"
,
"
webgl_materials_normalmap
"
,
"
webgl_materials_normalmap_object_space
"
,
"
webgl_materials_parallaxmap
"
,
"
webgl_materials_parallaxmap
"
,
"
webgl_materials_reflectivity
"
,
"
webgl_materials_reflectivity
"
,
"
webgl_materials_shaders_fresnel
"
,
"
webgl_materials_shaders_fresnel
"
,
...
...
examples/models/gltf/Nefertiti/README.md
0 → 100644
浏览文件 @
31088f04
# Nefertiti
## License Information
Model is provided under a creative commons license for non-commercial purposes (CC BY-NC).
3D scan of a copy of the Nefertiti Bust
Digitized by Fraunhofer IGD, Competence Center Cultural Heritage Digitization, http://www.cultlab3d.de/
examples/models/gltf/Nefertiti/material0_basecolor.jpg
0 → 100755
浏览文件 @
31088f04
284.2 KB
examples/models/gltf/Nefertiti/material0_normal.jpg
0 → 100755
浏览文件 @
31088f04
270.6 KB
examples/models/gltf/Nefertiti/scene.data.bin
0 → 100755
浏览文件 @
31088f04
文件已添加
examples/models/gltf/Nefertiti/scene.gltf
0 → 100755
浏览文件 @
31088f04
{
"accessors": [
{
"bufferView": 1,
"byteOffset": 0,
"byteStride": 0,
"componentType": 5126,
"count": 11378,
"max": [
5.6986370086669922,
29.504100799560547,
7.6080727577209473
],
"min": [
-6.0125927925109863,
0.11976776272058487,
-10.487000465393066
],
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 136536,
"byteStride": 0,
"componentType": 5126,
"count": 11378,
"max": [
0.76048284769058228,
0.99951171875
],
"min": [
0.00048828125,
1.9942936191341687e-12
],
"type": "VEC2"
},
{
"bufferView": 1,
"byteOffset": 227560,
"byteStride": 0,
"componentType": 5126,
"count": 11378,
"max": [
0.99920654296875,
0.9923892617225647,
0.99845790863037109
],
"min": [
-0.99988287687301636,
-0.95674973726272583,
-0.99919658899307251
],
"type": "VEC3"
},
{
"bufferView": 1,
"byteOffset": 364096,
"byteStride": 0,
"componentType": 5126,
"count": 11378,
"max": [
0.99995666742324829,
0.99990606307983398,
0.99975591897964478,
1
],
"min": [
-0.99938887357711792,
-0.99999749660491943,
-0.99997586011886597,
1
],
"type": "VEC4"
},
{
"bufferView": 0,
"byteOffset": 0,
"byteStride": 0,
"componentType": 5123,
"count": 58446,
"max": [
11377
],
"min": [
0
],
"type": "SCALAR"
}
],
"asset": {
"generator": "Created by MOPS CLI \/ instantUV v1.1.3",
"version": "2.0"
},
"bufferViews": [
{
"buffer": 0,
"byteLength": 116892,
"byteOffset": 0,
"target": 34963
},
{
"buffer": 0,
"byteLength": 546144,
"byteOffset": 116892,
"target": 34962
}
],
"buffers": [
{
"byteLength": 663036,
"type": "arraybuffer",
"uri": "scene.data.bin"
}
],
"extensionsUsed": [],
"images": [
{
"uri": "material0_basecolor.jpg"
},
{
"uri": "material0_normal.jpg"
}
],
"materials": [
{
"normalTexture": {
"index": 1
},
"pbrMetallicRoughness": {
"baseColorFactor": [
1,
1,
1,
1
],
"baseColorTexture": {
"index": 0
},
"metallicFactor": 0.0,
"roughnessFactor": 0.5
}
}
],
"meshes": [
{
"name": "mainMesh",
"primitives": [
{
"attributes": {
"NORMAL": 2,
"POSITION": 0,
"TANGENT": 3,
"TEXCOORD_0": 1
},
"indices": 4,
"material": 0,
"mode": 4
}
]
}
],
"nodes": [
{
"children": [],
"mesh": 0,
"name": "rootNode2"
}
],
"samplers": [
{},
{}
],
"scene": 0,
"scenes": [
{
"nodes": [
0
]
}
],
"textures": [
{
"sampler": 0,
"source": 0
},
{
"sampler": 1,
"source": 1
}
]
}
examples/webgl_materials_normalmap_object_space.html
0 → 100644
浏览文件 @
31088f04
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<title>
three.js webgl - materials - normal map [object space]
</title>
<meta
charset=
"utf-8"
>
<meta
name=
"viewport"
content=
"width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"
>
<style>
body
{
font-family
:
Monospace
;
background-color
:
#000
;
color
:
#fff
;
margin
:
0px
;
overflow
:
hidden
;
}
a
{
color
:
#ffa
;
font-weight
:
bold
;
}
#info
{
color
:
#fff
;
position
:
absolute
;
top
:
10px
;
width
:
100%
;
text-align
:
center
;
z-index
:
100
;
display
:
block
;
}
</style>
</head>
<body>
<div
id=
"info"
>
<a
href=
"http://threejs.org"
target=
"_blank"
rel=
"noopener"
>
three.js
</a>
- webgl object-space normalmap demo
<br
/>
Nefertiti Bust by
<a
href=
"http://www.cultlab3d.de/"
target=
"_blank"
rel=
"noopener"
>
CultLab3D
</a><br
/>
</div>
<script
src=
"../build/three.js"
></script>
<script
src=
"js/controls/OrbitControls.js"
></script>
<script
src=
"js/loaders/GLTFLoader.js"
></script>
<script
src=
"js/Detector.js"
></script>
<script>
if
(
!
Detector
.
webgl
)
Detector
.
addGetWebGLMessage
();
var
mesh
,
renderer
,
scene
,
camera
;
var
obj
;
init
();
function
init
()
{
// renderer
renderer
=
new
THREE
.
WebGLRenderer
();
renderer
.
setSize
(
window
.
innerWidth
,
window
.
innerHeight
);
document
.
body
.
appendChild
(
renderer
.
domElement
);
renderer
.
gammaOutput
=
true
;
// scene
scene
=
new
THREE
.
Scene
();
// camera
camera
=
new
THREE
.
PerspectiveCamera
(
40
,
window
.
innerWidth
/
window
.
innerHeight
,
1
,
1000
);
camera
.
position
.
set
(
-
10
,
0
,
23
);
scene
.
add
(
camera
);
// controls
var
controls
=
new
THREE
.
OrbitControls
(
camera
,
renderer
.
domElement
);
controls
.
addEventListener
(
'
change
'
,
render
);
controls
.
minDistance
=
10
;
controls
.
maxDistance
=
50
;
controls
.
enablePan
=
false
;
// ambient
scene
.
add
(
new
THREE
.
AmbientLight
(
0xffffff
,
.
2
)
);
// light
var
light
=
new
THREE
.
PointLight
(
0xffffff
,
1.5
);
camera
.
add
(
light
);
// model
new
THREE
.
GLTFLoader
().
load
(
'
models/gltf/Nefertiti/scene.gltf
'
,
function
(
gltf
)
{
gltf
.
scene
.
traverse
(
function
(
child
)
{
if
(
child
.
isMesh
)
{
// glTF currently supports only tangent-space normal maps.
// this model has been modified to demonstrate the use of an object-space normal map.
child
.
material
.
normalMapType
=
THREE
.
ObjectSpaceNormalMap
;
// attribute normals are not required with an object-space normal map. remove them.
child
.
geometry
.
removeAttribute
(
'
normal
'
);
//
child
.
material
.
side
=
THREE
.
DoubleSide
;
child
.
scale
.
multiplyScalar
(
0.5
);
// recenter
new
THREE
.
Box3
().
setFromObject
(
child
).
getCenter
(
child
.
position
).
multiplyScalar
(
-
1
);
scene
.
add
(
child
);
}
}
);
render
();
}
);
window
.
addEventListener
(
'
resize
'
,
onWindowResize
,
false
);
}
function
onWindowResize
()
{
renderer
.
setSize
(
window
.
innerWidth
,
window
.
innerHeight
);
camera
.
aspect
=
window
.
innerWidth
/
window
.
innerHeight
;
camera
.
updateProjectionMatrix
();
render
();
}
function
render
()
{
renderer
.
render
(
scene
,
camera
);
}
</script>
</body>
</html>
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